Difference between revisions of "Skeleton Defender"
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==Skills== | ==Skills== | ||
{{ | {{SkillTable/head}} | ||
{{SkillTable/row|Shield Bash}} | |||
{{SkillTable/row|Defensive Stance}} | |||
{{SkillTable/row|Raise Shield}} | |||
{{SkillTable/head}} | |||
Revision as of 01:16, 31 May 2022
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“ | Somewhere deep in his tormented soul, this soldier is probably glad to be back at his post. | „ |
Skills
Skill | Basic Stats | Description |
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Shield Bash | Attack Type: Target Object Range: 1 Energy: 12 Cooldown: 7 Modified by: Strength, Perception, Vitality, Block Chance, Block Power - Requires a shield | Deals 6 Crushing Damage with 110% Accuracy, 10% Crit Chance, 50% Daze Chance, and 85% Knockback Chance. Replenishes 15% Max Block Power. If equipped with a light shield, grants the skill -25% Cooldown Duration. If equipped with a heavy shield, grants the skill and +25% Cooldown Duration. |
Defensive Stance | Skill with name "Defensive Stance" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Defensive Stance" does not exist. Add it to Skill data or fix the Skill name. |
Raise Shield | Maneuver Type: No Target Range: 1 Energy: 14 Cooldown: 11 Modified by: Strength, Vitality, Agility - Requires a shield | Activates "Raise Shield" for 3 turns: +11% Block Chance +15% Block Power -200% Dodge Chance The bonus to Block Chance depends on the equipped shield's Block Chance. If equipped with a light shield, replenishes 20% Max Block Power, grants the effect +10% Counter Chance, and doesn't penalize Dodge Chance. If equipped with a heavy shield, grants the skill +25% Cooldown Duration. |
Skill | Basic Stats | Description |
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