Difference between revisions of "Armor"

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Every adventurer wants good protection. From the rainy days, from the cold of the night or from the mortal dangers of his adventures. Armor's main function is to reduce damage taken or avoid getting hurt completely, while most of them also provide other bonuses. You can use any type of armor from the start. Cloth and Leather armor types usually offer less protection but in turn boost your hero's [[Magic power]], [[Stealth]] or [[Dodge]] chance. Metal armor types focus on maximizing protection and physical damage resistances, but also produce more noise when worn and usually cost a lot of gold. Cheaper Shields can also be made from Wood while still offering good protection.
Every adventurer wants good protection. From the rainy days, from the cold of the night or from the mortal dangers of his adventures. Armor's main function is to reduce damage taken or avoid getting hurt completely, while most of them also provide other bonuses. You can use any type of armor from the start. Cloth and Leather armor types usually offer less protection but in turn boost your hero's [[Magic Power]], [[Stealth]] or [[Dodge Chance]]. Metal armor types focus on maximizing protection and physical damage resistances, but also produce more noise when worn and usually cost a lot of gold. Cheaper Shields can also be made from Wood while still offering good protection.


Wearing a [[Shield]] enables your character to [[Block]] ranged attacks (from [[Bows]] and [[Crossbows]]).
Wearing a [[Shields|Shield]] enables [[Combat#Blocking|Blocking]] of all ranged attacks (including Sorceries).


You can find these armor types: Helmets, Chestplates, Gloves, Belts, Boots and Shields
You can find these armor types: Helmets, Chestplates, Gloves, Belts, Boots, Shields, Cloaks and one non-armor wearable: the [[Backpack]].


Armor durability can be restored using a [[Repair Kit]] and using repair services in towns.
Armor [[Durability]] can be restored using a [[Repair Kit]] and using repair services in towns.


=== Helmets ===
'''VALUES NEED UPDATING!'''
{| class="sortable" width="65%" border="1px solid" style="text-align: center; margin: auto,"
! width="3%" | Item
! width="2%" | Protection
! width="2%" | Class
! width="2%" | Durability[[File:DurabilityColumn.png|28x28px]]
! width="2%" | Price[[File:Gold.png|28x28px]]
! width="10%" | Properties
|-
|'''[[Crimson Headband]]'''[[File:Crimson Headband.png|center]]
| 0
| Light
| 5
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Peasant Cap]]'''[[File:Peasant Cap.png|center]]
| 0
| Light
| 15
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Hood]]'''[[File:Hood.png|center]]
| 0
| Light
| 10
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Peasant Hat]]'''[[File:Peasant Hat.png|center]]
| 0
| Light
| 15
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Arming Cap]]'''[[File:Arming Cap.png|center]]
| 1
| Light
| 30
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Padded Coif]]'''[[File:Padded Coif.png|center]]
| 2
| Light
| 60
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Mail Coif]]'''[[File:Mail Coif.png|center]]
| 3
| Light
| 100
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Cone Helmet]]'''[[File:Cone Helmet.png|center]]
| 3
| Light
| 125
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Flat Keetle Helmet]]'''[[File:Flat Kettle Helmet.png|center]]
| 3
| Light
| 140
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Open Bascinet]]'''[[File:Open Bascinet.png|center]]
| 4
| Light
| 175
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Bascinet With Grate]]'''[[File:Bascinet With Grate.png|center]]
| 4
| Light
| 200
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Sallet]]'''[[File:Sallet.png|center]]
| 4
| Light
| 190
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Klappvisor Bascinet]]'''[[File:Klappvisor Bascinet.png|center]]
| 5
| Light
| 250
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Hounskull Bascinet]]'''[[File:Hounskull Bascinet.png|center]]
| 5
| Light
| 275
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Sallet With Visor]]'''[[File:Sallet With Visor.png|center]]
| 5
| Light
| 300
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Below Face Sallet]]'''[[File:Below Face Sallet.png|center]]
| 5
| Light
| 325
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Gryphon Sallet]]'''[[File:Gryphon Sallet.png|center]]
| 6
| Light
| 400
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Apprentice Cowl]]'''[[File:Apprentice Cowl.png|center]]
| 0
| Light
| 25
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Arcanist Cowl]]'''[[File:Arcanist Cowl.png|center]]
| 0
| Light
| 50
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Pyromancer Cowl]]'''[[File:Pyromancer Cowl.png|center]]
| 0
| Light
| 50
| 5
| Fire Resistance: +15%<br> Energy restoration: +1%<br> Spells Energy Cost: -10%<br> Magic Power: +5%<br> Pyromantic Power: +10%<br> Stealth: +5%
|-
|'''[[Geomancer Cowl]]'''[[File:Geomancer Cowl.png|center]]
| 0
| Light
| 50
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Witch Hat]]'''[[File:Witch Hat.png|center]]
| 0
| Light
| 5
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Pigfaced Bascinet]]'''[[File:Pigfaced Bascinet.png|center]]
| 5
| Light
| 275
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|-
|'''[[Hired Blade Cowl]]'''[[File:Hired Blade Cowl.png|center]]
| 0
| Light
| 5
| 5
| Counter Chance: +1%<br> Crit Chance: +1%
|}
=== Chestplates ===
'''VALUES NEED UPDATING!'''
{| class="sortable" width="65%" border="1px solid" style="text-align: center; margin: auto,"
! width="3%" | Item
! width="2%" | Protection
! width="2%" | Class
! width="2%" | Durability[[File:DurabilityColumn.png|28x28px]]
! width="2%" | Price[[File:Gold.png|28x28px]]
! width="10%" | Properties
|-
|'''[[Tattered Rags]]'''[[File:Tattered Rags.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Old Shirt]]'''[[File:Old Shirt.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Linen Shirt]]'''[[File:Linen Shirt.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Townsman Shirt]]'''[[File:Townsman Shirt.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Elven Garment]]'''[[File:Elven Garment.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Fur Vest]]'''[[File:Fur Vest.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Leather Vest]]'''[[File:Leather Vest.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Doublet]]'''[[File:Doublet.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Padded Leather Vest]]'''[[File:Padded Leather Vest.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Padded Doublet]]'''[[File:Padded Doublet.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Gambeson]]'''[[File:Gambeson.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Gambeson Magistrate]]'''[[File:Gambeson Magistrate.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Quilted Coat]]'''[[File:Quilted Coat.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Long Gambeson]]'''[[File:Gambeson Long.png|center]]
| 0
| Light
| 125
| 25
| No properties.
|-
|'''[[Lamellar Quilted Coat]]'''[[File:Lamellar Quilted Coat.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Mirror Quilted Coat]]'''[[File:Mirror Quilted Coat.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Royal Ranger Gambeson]]'''[[File:Royal Ranger Gambeson.png|center]]
| 0
| Light
| 225
| 25
| No properties.
|-
|'''[[Mail]]'''[[File:Mail.png|center]]
| 8
| Light
| 300
| 25
| No properties.
|-
|'''[[Magistrate Mail]]'''[[File:Mail Magistrate.png|center]]
| 8
| Light
| 300
| 25
| No properties.
|-
|'''[[Footman Brigantine]]'''[[File:Footman Brigantine.png|center]]
| 10
| Light
| 350
| 25
| No properties.
|-
|'''[[Plate Cuirass]]'''[[File:Plate Cuirass.png|center]]
| 13
| Light
| 500
| 25
| No properties.
|-
|'''[[Knightly Armor]]'''[[File:Knightly Armor.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Aldwynn Cuirass]]'''[[File:Aldwynn Cuirass.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Apprentice Robe]]'''[[File:Apprentice Robe.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Arcanist Mantle]]'''[[File:Arcanist Mantle.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Pyromancer Mantle]]'''[[File:Pyromancer Mantle.png|center]]
| 0
| Light
| 60
| 25
|Magic Resistance: +5%<br> Fire Resistance: +20%<br> Frost Resistance: +5%<br> Crit Chance: +5%<br> Fumble Chance: -5%<br> Energy Restoration: +2%<br> Spells Energy Cost: -10%<br> Pyromantic Power: +15%
|-
|'''[[Geomancer Mantle]]'''[[File:Geomancer Mantle.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Arna Cuirass]]'''[[File:Arna Cuirass.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Ceremonial Cuirass]]'''[[File:Ceremonial Cuirass.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Jonna Mantle]]'''[[File:Jonna Mantle.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Vagabond Knight Cuirass]]'''[[File:Vagabond Knight Cuirass.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|-
|'''[[Dirwin's Vest]]'''[[File:Dirwin Vest.png|center]]
| 0
| Light
| 10
| 25
| No properties.
|}
=== Gloves ===
'''PERHAPS "CLASS" NEEDS UPDATING!'''
{| class="sortable" width="65%" border="1px solid" style="text-align: center; margin: auto,"
! width="3%" | Item
! width="2%" | Protection
! width="2%" | Class
! width="2%" | Durability[[File:DurabilityColumn.png|28x28px]]
! width="2%" | Price[[File:Gold.png|28x28px]]
! width="25%" | Properties
|-
|'''[[Town Gloves]]'''
| 0
| Light
| 15
| 9
| Frost Resistance: '''+3%'''
|-
|'''[[Leather Gloves]]'''[[File:Leather Gloves.png|alt=|center]]
| 0
| Light
| 40
| 24
| Fumble Chance: '''-1%'''
Slashing Resistance: '''+3%'''
Piercing Resistance: '''+1%'''
Rending Resistance: '''+3%'''
Frost Resistance: '''+5%'''
|-
|'''[[Falconeer Gloves]]'''
| 1
| Light
| 55
| 148
| Fumble Chance: '''+1%'''
Slashing Resistance: '''+3%'''
Piercing Resistance: '''+5%'''
Crushing Resistance: '''+1%'''
Rending Resistance: '''+3%'''
Frost Resistance: '''+5%'''
|-
|'''[[Tied Gloves]]'''
| 0
| Light
| 45
| 88
| Counter Chance: '''+2%'''
Fumble Chance: '''-1%'''
Crit Chance: '''+1%'''
Slashing Resistance: '''+3%'''
Piercing Resistance: '''+2%'''
Rending Resistance: '''+2%'''
Frost Resistance: '''+5%'''
|-
|'''[[Blacksmith Mittens]]'''[[File:Blacksmith Mittens.png|alt=|center]]
| 1
| Light
| 60
| 123
|Skills Energy Cost: '''-5%'''
Fumble Chance: '''+2%'''
Slashing Resistance: '''+5%'''
Piercing Resistance: '''+1%'''
Rending Resistance: '''+3%'''
Fire Resistance: '''+15%'''
Frost Resistance: '''+10%'''
Lock-picking & Disarming: '''+4%'''
|-
|'''[[Leather Bracers]]'''[[File:Leather Bracers.png|alt=|center]]
| 0
| Light
| 45
| 59
| Counter Chance: '''+1%'''
Fumble Chance: '''-3%'''
Crit Chance: '''+1%'''
Slashing Resistance: '''+5%'''
Piercing Resistance: '''+1%'''
Crushing Resistance: '''+2%'''
Rending Resistance: '''+5%'''
|-
|'''[[Splint Vambraces]]'''
| 2
| Light
| 45
| 392
| Fumble Chance: '''-2%'''
Accuracy: '''+1%'''
Slashing Resistance: '''+5%'''
Piercing Resistance: '''+5%'''
Crushing Resistance: '''+5%'''
Rending Resistance: '''+15%'''
Bleed Resistance: '''+10%'''
|-
|'''[[Mail Gloves]]'''[[File:Mail Gloves.png|alt=|center]]
| 3
| Light
| 90
| 743
| Energy: '''-2'''
Energy Restoration: '''-1%'''
Noise Produced: '''+5%'''
Fumble Chance: '''+1%'''
Slashing Resistance: '''+10%'''
Crushing Resistance: '''+5%'''
Rending Resistance: '''+10%'''
Frost Resistance: '''+10%'''
|-
|'''[[Brigantine Gloves]]'''[[File:Brigantine Gloves.png|alt=|center]]
| 4
| Light
| 130
| 1341
|Energy: '''-3'''
Energy Restoration: '''-1%'''
Noise Produced: '''+5%'''
Fumble Chance: '''+2%'''
Slashing Resistance: '''+10%'''
Piercing Resistance: '''+5%'''
Crushing Resistance: '''+10%'''
Rending Resistance: '''+10%'''
Frost Resistance: '''+10%'''
|-
|'''[[Footman Gloves|Sergeant Gloves]]'''[[File:Footman Gloves.png|alt=|center]]
| 5
| Light
| 150
| 1839
|Energy: '''-5'''
Energy Restoration: '''-1%'''
Noise Produced: '''+7%'''
Fumble Chance: '''+3%'''
Slashing Resistance: '''+15%'''
Piercing Resistance: '''+5%'''
Crushing Resistance: '''+10%'''
Rending Resistance: '''+15%'''
Frost Resistance: '''+10%'''
|-
|'''[[Plate Gloves]]'''
| 6
| Light
| 225
| 2490
|Energy: '''-10'''
Energy Restoration: '''-2%'''
Noise Produced: '''+10%'''
Fumble Chance: '''+5%'''
Slashing Resistance: '''+15%'''
Piercing Resistance: '''+10%'''
Crushing Resistance: '''+10%'''
Rending Resistance: '''+15%'''
Frost Resistance: '''+10%'''
|-
|'''[[Jonna's Casting Bracers]]'''[[File:Jonna Gloves.png|alt=|center]]
| 0
| Light
| 30
| 121
|Cooldowns Duration: '''-5%'''
Magic Power: '''+5%'''
Fumble Chance: '''-1%'''
Slashing Resistance: '''+3%'''
Piercing Resistance: '''+2%'''
Rending Resistance: '''+2%'''
Magic Resistance: '''+5%'''
Frost Resistance: '''+5%'''
|}
=== Belts ===
'''PERHAPS "CLASS" NEEDS UPDATING!'''
{| class="sortable" width="65%" border="1px solid" style="text-align: center; margin: auto,"
! width="3%" | Item
! width="2%" | Protection
! width="2%" | Class
! width="2%" | Durability[[File:DurabilityColumn.png|28x28px]]
! width="2%" | Price[[File:Gold.png|28x28px]]
! width="10%" | Properties
|-
|'''[[Peasant Sash]]'''
| 0
| Light
| 5
| 8
| Fumble Chance: '''-1%'''
|-
|'''[[Waistband]]'''
| 0
| Light
| 10
| 14
| Dodge Chance: '''+1%'''
|-
|'''[[Leather Belt]]'''[[File:Leather Belt.png|alt=|center]]
| 0
| Light
| 30
| 30
| Dodge Chance: '''+1%'''
Fumble Chance: '''-1%'''
|-
|'''[[Norse Belt]]'''
| ?
| ?
| ?
| ?
| ?
|-
|'''[[Footman Girdle]]'''[[File:Footman Girdle.png|alt=|center]]
| 0
| Light
| 45
| 54
| Dodge Chance: '''+1%'''
Counter Chance: '''+1%'''
Fumble Chance: '''-1%'''
Physical Resistance: '''+1%'''
|-
|'''[[Knightly Girdle]]'''[[File:Knightly Girdle.png|alt=|center]]
| 1
| Light
| 75
| 198
|Energy: '''-2'''
Energy Restoration: '''-1%'''
Counter Chance: '''+1%'''
Block Chance: '''+2%'''
Fumble Chance: '''-1%'''


Physical Resistance: '''+3%'''
{| class="stoneshard" style="margin: auto; text-align: center;"
! colspan="7" |ARMOR
|-
|-
|'''[[Luxorious Belt]]'''[[File:Luxurious Belt.png|alt=|center]]
|'''[[Headgear]]'''
| ?
|'''[[Chestpieces]]'''
| ?
|'''[[Gloves]]'''
| ?
|'''[[Belts]]'''
| ?
|'''[[Boots]]'''
| ?
|'''[[Shields]]'''
|'''[[Cloaks]]'''
|-
|-
|'''[[Jorgrim Belt]]'''
|[[File:Helmets.png|108px|link=Headgear]]
| 0
|[[File:Chestplates.png|108px|link=Chestpieces]]
| Light
|[[File:Gloves.png|108px|link=Gloves]]
| 35
|[[File:Belts.png|108px|link=Belts]]
| 88
|[[File:Boots.png|108px|link=Boots]]
| Cooldowns Duration: '''-5%'''
|[[File:Shields.png|108px|link=Shields]]
Crit Chance: '''+2%'''
|[[File:Cloaks.png|108px|link=Cloaks]]
 
Nature Resistance: '''+1%'''
|}
|}


=== Boots ===
'''PERHAPS "CLASS" NEEDS UPDATING!'''
{| class="sortable" width="65%" border="1px solid" style="text-align: center; margin: auto,"
! width="3%" | Item
! width="2%" | Protection
! width="2%" | Class
! width="2%" | Durability[[File:DurabilityColumn.png|28x28px]]
! width="2%" | Price[[File:Gold.png|28x28px]]
! width="20%" | Properties
|-
|'''[[Rusted Shackles]]'''
| 0
| Heavy
| 15
| 1
| Makes you immobalized.
|-
|'''[[Peasant Shoes]]'''
| 0
| Heavy
| 10
| 14
| Noise Produced: -'''10%'''
Stealth: '''+3%'''
Slashing Resistance: '''+1%'''
Piercing Resistance: '''+1%'''
Crushing Resistance: '''+1%'''
Rending Resistance: '''+1%'''
Frost Resistance: '''+3%'''
|-
|'''[[Sharp Shoes|PointyShoes]]'''
| 0
| Heavy
| 15
| 28
| Noise Produced: -'''10%'''
Stealth: '''+5%'''
Slashing Resistance: '''+1%'''
Piercing Resistance: '''+1%'''
Crushing Resistance: '''+1%'''
Rending Resistance: '''+1%'''
Frost Resistance: '''+2%'''
|-
|'''[[Travelling Shoes]]'''
| 0
| Heavy
| 60
| 44
| Noise Produced: -'''10%'''
Slashing Resistance: '''+2%'''
Piercing Resistance: '''+1%'''
Crushing Resistance: '''+1%'''
Rending Resistance: '''+1%'''
Frost Resistance: '''+5%'''
|-
|'''[[Riding Boots]]'''
| 0
| Heavy
| 35
| 58
| Noise Produced: -'''10%'''
Slashing Resistance: '''+3%'''
Piercing Resistance: '''+1%'''
Crushing Resistance: '''+1%'''
Rending Resistance: '''+3%'''
Frost Resistance: '''+5%'''
|-
|'''[[Hide Boots]]'''
| 1
| Heavy
| 90
| 124
| Noise Produced: -5'''%'''
Slashing Resistance: '''+5%'''
Piercing Resistance: '''+2%'''
Crushing Resistance: '''+5%'''
Rending Resistance: '''+5%'''
Frost Resistance: '''+5%'''
Knockback Resistance: '''+5%'''
|-
|'''[[Tanned Boots]]'''
| 2
| Heavy
| 45
| 347
| Noise Produced: -5'''%'''
Slashing Resistance: '''+5%'''
Piercing Resistance: '''+3%'''
Crushing Resistance: '''+5%'''
Rending Resistance: '''+5%'''
Frost Resistance: '''+10%'''
Knockback Resistance: '''+8%'''
|-
|'''[[Norse Boots]]'''
| ?
| ?
| ?
| ?
| ?
|-
|'''[[Footman Greaves|Sergeant Greaves]]'''[[File:Footman Greaves.png|alt=|center]]
| 4
| Heavy
| 175
| 1393
| Energy: '''-5'''
Energy Restoration: '''-2%'''
Skill Energy Cost: '''+5%'''
Noise Produced: '''+15%'''
Dodge Chance: '''-5%'''
Slashing Resistance: '''+10%'''
Piercing Resistance: '''+5%'''
Crushing Resistance: '''+10%'''
Rending Resistance: '''+10%'''
Shock Resistance: -'''10%'''
Knockback Resistance: '''+10%'''
|-
|'''[[Aldwynn Sabatons]]'''[[File:Aldwynn Sabatons.png|alt=|center]]
| ?
| ?
| ?
| ?
| ?
|}
=== Shields ===
'''VALUES NEED UPDATING!'''
{| class="sortable" width="65%" border="1px solid" style="text-align: center; margin: auto,"
! width="3%" | Item
! width="2%" | Protection
! width="2%" | Class
! width="2%" | Durability[[File:DurabilityColumn.png|28x28px]]
! width="2%" | Price[[File:Gold.png|28x28px]]
! width="10%" | Properties
|-
|'''[[Board Shield]]'''[[File:Board Shield.png|center]]
| 1
| Light
| 35
| 15
| Fire Resistance: -10%<br> Knockback Resistance: +3%<br> Block Chance: +7%<br> Block Power: +4<br> Dodge Chance: -5%<br> Energy: -5<br> Energy Restoration: -2%<br> Stealth: -5%<br> Noise Produced: +5%
|-
|'''[[Oaken Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Fist Shield]]'''[[File:Fist Shield.png|center]]
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Leather Targe]]'''[[File:Leather Targe.png|center]]
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Dwarven Shield]]'''[[File:Dwarven Shield A.png|center]]
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Round Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Elven Kalkan]]'''[[File:Elven Kalkan.png|center]]
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Duel Buckler]]'''[[File:Duel Buckler.png|center]]
| 1
| Light
| 80
| 112
| Shock Resistance: -5%<br> Knockback Resistance: +3%<br> Block Chance: +7%<br> Block Power: +4<br> Counter Chance: +10%<br> Noise Produced: +5%
|-
|'''[[Rondache]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Orient Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Heavy Kalkan]]'''[[File:Heavy Kalkan.png|alt=|center]]
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Maaf Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Relict Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Thousand Faced Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Heater Shield|Heather Shield]]'''[[File:Heater Shield.png|center]]
| 1
| Light
| 250
| 209
| Fire Resistance: -15%<br> Knockback Resistance: +10%<br> Block Chance: +14%<br> Block Power: +14<br> Dodge Chance: -4%<br> Energy: -12<br> Energy Restoration: -4%<br> Stealth: -7%<br> Noise Produced: +20%
|-
|'''[[Kite Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Nistrian Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Skadian Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Huskarl Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Nomad Adarga]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Long Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Joust Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Rider Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Knightly Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Tower Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Heavy Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Reinforced Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Brynn Pavesa]]'''[[File:Brynn Pavise Shield.png|center]]
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Defensive Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Orient Tower Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Guardian Shield]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Rigild's Redemption]]'''
| 1
| Light
| 35
| 15
| properties needed
|-
|'''[[Crow Heater Shield]]'''[[File:Crow Heater Shield.png|center]]
| 1
| Light
| 35
| 15
| properties needed
|}
=== Cloaks ===
{| class="sortable" width="65%" border="1px solid" style="text-align: center; margin: auto,"
! width="3%" | Item
! width="2%" | Protection
! width="2%" | Class
! width="2%" | Durability[[File:DurabilityColumn.png|28x28px]]
! width="2%" | Price[[File:Gold.png|28x28px]]
! width="10%" | Properties
|-
|'''[[Worn Cloak]]'''
| 0
| Light
| 20
| 8
| Stealth: '''+5%'''<br> Dodge Chance: '''+3%'''<br> Noise Produced: '''-5%'''
Physical Resistance: '''+1%'''
Frost Resistance: '''+5%'''
|-
|'''[[Occult Cloak]]'''
| 0
| Light
| 40
| 171
| Magic Resistance: +5%<br> Unholy Resistance: +5%<br> Bleed Resistance: +5%<br> Dodge Chance: +4%<br> Stealth: +5%<br> Noise Produced: -5%
|-
|'''[[Azure Cloak|Azure Cape]]'''[[File:Azure Cape.png|center]]
|0
|Light
|60
|43
|Energy Restoration: '''+1%'''
Stealth: '''+6%'''<br> Dodge Chance: '''+4%'''<br> Noise Produced: '''-5%'''
Frost Resistance: '''+5%'''
Unholy Resistance: '''+5%'''
|}


{{Template:Navigation||plain}}
[[Category:Armor]]
[[Category:Armor]]

Revision as of 20:51, 21 November 2021

Every adventurer wants good protection. From the rainy days, from the cold of the night or from the mortal dangers of his adventures. Armor's main function is to reduce damage taken or avoid getting hurt completely, while most of them also provide other bonuses. You can use any type of armor from the start. Cloth and Leather armor types usually offer less protection but in turn boost your hero's Magic Power, Stealth or Dodge Chance. Metal armor types focus on maximizing protection and physical damage resistances, but also produce more noise when worn and usually cost a lot of gold. Cheaper Shields can also be made from Wood while still offering good protection.

Wearing a Shield enables Blocking of all ranged attacks (including Sorceries).

You can find these armor types: Helmets, Chestplates, Gloves, Belts, Boots, Shields, Cloaks and one non-armor wearable: the Backpack.

Armor Durability can be restored using a Repair Kit and using repair services in towns.


ARMOR
Headgear Chestpieces Gloves Belts Boots Shields Cloaks
Helmets.png Chestplates.png Gloves.png Belts.png Boots.png Shields.png Cloaks.png


Page last edited during patch: 0.7.0.7