Brigand Pyromancer

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Brigand Pyromancer
Level 15 Human
Brigand Pyromancer
Health: 110
Energy: 160

Damage
20 Crushing
5 Fire

Protection
Head 2
Body 2
Arms 2
Legs 4

Resistances
Physical 10%
Slashing 10%
Piercing 10%
Crushing 10%
Rending 10%
Fire 40%
Magic 25%
Unholy 25%
Arcane 25%
Sacred 25%
Psionic 25%

Defensive stats
Block Chance 5%
Bleed Res. 15%
Pain Res. 0%
Block Power 15
Control Res. 0%
Fortitude 0%
Dodge Chance 5%
Move Res. 0%

Offensive stats
Crit Chance 5%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 15%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 90%
Fumble Chance 20%
Stagger Chance 15%
Magic Power 140%
Armor Pen. 15%
Bodypart Dmg 0%

Attributes
STR: 8
AGL: 8
PRC: 14
VIT: 10
WIL: 22

Miscellaneous
Faction: Brigand
Size: medium
XP: 150

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Not every sorcerer manages to find themselves a place at the Academy or a noble court, which often leads them down the path of crime.
Some sorcerers fail to find their place at the noble court, ending up as criminals.

Skills

SkillBasic StatsDescription
Blaze
Blaze
Spell
Type:
Target Area
Range:
3
Energy:
12
Cooldown:
6
Deals 11 Fire Damage to all targets in its area of effect.

The affected targets have their Energy burnt for double the received Damage.

Reduces active Cooldowns for this ability tree by 1 for each affected enemy.
Fire Barrage
Fire Barrage
Spell
Type:
Target Tile
Range:
5
Energy:
8
Cooldown:
3
Launches a series of three firebolts at the target, each dealing 6 Fire Damage.

Firebolt deals +50% Damage to Burning targets.
Ring of Fire
Ring of Fire
Spell
Type:
Target Area
Range:
1
Energy:
20
Cooldown:
12
Ignites surrounding tiles, dealing 9 Fire Damage to enemies.

Has a 33% chance to Ignite all affected targets and applies them with -5% Fire Resistance.

Grants +15% Pyromantic Power for 3 turns for each enemy hit.
Seal of Cleansing
Seal of Cleansing
Spell
Type:
Target Object
Range:
6
Energy:
14
Cooldown:
24
Removes all physical and magical effects from the target and everyone adjacent to it and destroys all summoned magical entities in its area of effect - this includes burning tiles and puddles of unholy blood, acid, and magma.
Applies the affected Wraiths and the Undead with +20% Damage taken for 15 turns.

Each removed effect or destroyed entity reduces all active Cooldowns by 1 turn and replenishes 4% Max Energy to the caster.

When used on yourself:
Grants +10% Miracle Chance and -10% Damage Taken for 6 turns per each removed positive effect

Possible Loot

Weapons

Scrolls

Books

Medicine

See also