Difference between revisions of "Dismember"

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{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]
Bodypart Damage: {{Positive|  40 + 2.5 * STR}}<br>Crit Chance: {{Positive|  5 + 0.25 * AGL + 0.25 * PRC}}<br>HP Damage: {{Positive|  5 + 0.25 * AGL}}<br>

Revision as of 21:58, 4 March 2023


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Dismember
Dismember
Attack
Type
Target Object
Range
1
Energy
13
Cooldown
10
Modified by: Strength, Agility, Perception

- Requires two-handed axe
Delivers a strike with +65% Bodypart Damage and +10% Crit Chance to one of the target's body parts with a minor or medium Injury. If the target has no Injuries, delivers the strike to one of its limbs.

If the strike worsens an Injury or causes a new one, the target loses 10% Max Health, and the affected body part has 100% chance to start Bleeding.
Delivers a strike with +(40 + (2.5 * STR))% Bodypart Damage and +(5 + (0.25 * AGL) + (0.25 * PRC))% Crit Chance to one of the target's body parts with a minor or medium Injury. If the strike worsens an Injury or causes a new one, the target loses (7.5 * (0.25 * STR))% Max Health, and the affected body part has 100% chance to start Bleeding.

Show formulasHide formulas


Bodypart Damage: 40 + 2.5 * STR
Crit Chance: 5 + 0.25 * AGL + 0.25 * PRC
HP Damage: 5 + 0.25 * AGL