Difference between revisions of "Dual Wielding skill data"

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(Undo revision 64847 by Gura (talk) I messed something and can't find it)
Tag: Undo
m (Part 1 (Flurry & Deflect))
Line 6: Line 6:
|Type=Target Object
|Type=Target Object
|Range=1
|Range=1
|Energy=16
|Energy=12
|Cooldown=12
|Cooldown=11
|Modifiers=
|Modifiers=
|Requirements=- Requires dual weapons
|Requirements=- Requires dual weapons
|Description=Delivers two dual strikes with {{Neg|-25%}} Hands Efficiency.<br><br>Each missed or fumbled strike grants {{Neg|-5%}} Hands Efficiency for the next turn.
|Description=Delivers two dual strikes with {{Neg|-25%}} Hands Efficiency.<br><br>Grants {{Pos|+5%}} Hands Efficiency for {{W|2}} turns for each succesful strike delivered with the skill. <br><br>The effect stacks up to {{W|4}} times.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|#default = }}
|#default = }}


Line 19: Line 17:
|Type=No Target
|Type=No Target
|Range=
|Range=
|Energy=10
|Energy=14
|Cooldown=8
|Cooldown=11
|Modifiers=Strength
|Modifiers=Strength
|Requirements=- Requires dual weapons
|Requirements=- Requires dual weapons
|Description=Fully {{Pos|replenishes}} Block Power, grants {{Pos|+100%}} Block Chance and {{Pos|+5}} Block Power for each adjacent enemy for {{W|1}} turn.<br><br>Each blocked attack grants {{Pos|+5%}} Hands Efficiency, {{Pos|+10%}} Counter Chance for {{W|2}} turns, and replenishes {{Pos|25%}} Block Power.<br><br>Each {{W|fully}} blocked attack reduces Weaponry and this ability tree skills' active Cooldowns by {{Pos|1}} turn.<br><br>The skill's cooldown is reduced by {{Pos|1}} turn for each missing {{Neg|15%}} Health.
|Description=Activates {{Pos|"Deflect"}} until the next turn: <br><br>{{Pos|+15}} Max Block Power for each adjacent enemy <br>{{Pos|+100%}} Block Chance <br>{{Pos|Fully}} replenishes Block Power. <br><br>While {{Pos|"Deflect"}} is active, each blocked strike grants {{Pos|+25%}} Max Block Power, grants {{Pos|+5%}} Hands Efficiency, and {{Pos|+10%}} Counter Chance for {{W|3}} turns and, if the strike is fully blocked, also reduces the ability tree's cooldowns and cooldowns of all {{W|Attack}} skills by {{Pos|1}} turn. <br><br>Reduces the skill's cooldown by {{W|1}} turn for each missing {{neg|25%}} of Health.
|Formuladesc=Fully {{Pos|replenishes}} Block Power, grants {{Pos|+100%}} Block Chance and {{Pos|+((0.25 * STR) + (0.25 * AGL))}} Block Power for each adjacent enemy for {{W|1}} turn.<br><br>Each blocked attack grants {{Pos|+5%}} Hands Efficiency, {{Pos|+10%}} Counter Chance for {{W|2}} turns, and replenishes {{Pos|25%}} Block Power.<br><br>Each {{W|fully}} blocked attack reduces Weaponry and this ability tree skills' active Cooldowns by {{Pos|1}} turn.<br><br>The skill's cooldown is reduced by {{Pos|1}} turn for each missing {{Neg|15%}} Health.
|Formuladesc=Activates {{Pos|"Deflect"}} until the next turn: <br><br>{{Pos|+(5 + STR)}} Max Block Power for each adjacent enemy <br>{{Pos|+100%}} Block Chance <br>{{Pos|Fully}} replenishes Block Power. <br><br>While {{Pos|"Deflect"}} is active, each blocked strike grants {{Pos|+25%}} Max Block Power, grants {{Pos|+5%}} Hands Efficiency, and {{Pos|+10%}} Counter Chance for {{W|3}} turns and, if the strike is fully blocked, also reduces the ability tree's cooldowns and cooldowns of all {{W|Attack}} skills by {{Pos|1}} turn. <br><br>Reduces the skill's cooldown by {{W|1}} turn for each missing {{neg|25%}} of Health.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|#default = }}
|#default = }}



Revision as of 17:37, 5 June 2023

Page for all Stoneshard Dual Wielding skill data.