Saggul

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Saggul
Level 13 Vampire
Saggul
Health: 130
Energy: 130

Damage
13 Rending
6 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 26%
Slashing 26%
Piercing 26%
Crushing 26%
Rending 26%
Nature 50%
Fire 50%
Frost 50%
Shock 50%
Poison 50%
Caustic 116%
Magic 13%
Unholy 79%
Arcane 13%
Sacred -37%
Psionic 13%

Defensive stats
Block Chance 0%
Bleed Res. -13%
Pain Res. 66%
Block Power 0
Control Res. 0%
Fortitude 13%
Dodge Chance 0%
Move Res. -33%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 13%
Vision 9
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Accuracy 78%
Fumble Chance 13%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 33%
Bodypart Dmg 10%

Attributes
STR: 12
AGL: 12
PRC: 10
VIT: 12
WIL: 8

Miscellaneous
Faction: Vampire
Size: medium
XP: 130

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Sagguls still bear the mark of the Crimson plague, although for them it's a blessing rather than a curse.
Sagguls still bear the mark of the Crimson plague, although for them it's a blessing rather than a curse.

Skills

TODO

SkillBasic StatsDescription
Blood Spit
Blood Spit
Attack
Type:
Target Object
Range:
5
Energy:
9
Cooldown:
4
Loses 3% Max Health. Spits blood, dealing 13 Unholy and 9 Caustic Damage with 95% Accuracy.

If the skill hits its target, applies it with -6% Unholy Resistance for 13 turns and creates a Blood Puddle on its tile for 3 turns.

Remaining in the Blood Puddle deals 13 Unholy and 6 Caustic Damage and also grants -6% Unholy Resistance for 13 turns.

Blood Puddles don't harm Proselytes, instead replenishing them 3% Max Health and 3% Max Energy each turn.
Bloodthirst
Bloodthirst
Attack
Type:
Target Object
Range:
1
Energy:
9
Cooldown:
13
Delivers a strike with +27% Life Drain and +27% Bleed Chance.

Activates "Vampiric Blood" for 3 turns:

+9% Life Drain
Replenishes 6% Max Health and Energy each turn.
Life Leech
Life Leech
Spell
Type:
Target Object
Range:
2
Energy:
26
Cooldown:
12
Deals 9 Unholy Damage

Replenishes Health for the amount of damage dealt by the spell. If Health is at 100%, increase it by the same amount for 9 turns.
Blister Burst
Blister Burst
Maneuver
Type:
Target Area
Range:
1
Energy:
9
Cooldown:
9
Loses 6% Max Health. Deals 6 Unholy and 6 Caustic Damage to all adjacent targets except Proselytes and Undead.
Replenishes 9% Health and 9% Max Energy to all affected Proselytes.

Creates Blood Puddles on all adjacent tiles for 6 turns.

Remaining in the Blood Puddle deals 6 Unholy and 6 Caustic Damage and grants -6% Unholy Resistance for 13 turns.

Blood Puddles don't harm Proselytes, instead replenishing them 3% Max Health and 3% Max Energy each turn.

Possible Loot

This creature leaves no loot.

See also