Difference between revisions of "Skill data"

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|Requirements=- Requires a dagger
|Requirements=- Requires a dagger
|Description=If your second loadout contains a dagger, switching to it doesn't take a turn.<br><br>Dagger attacks reduce this ability tree's active Cooldowns by {{Pos|1}} turn.
|Description=If your second loadout contains a dagger, switching to it doesn't take a turn.<br><br>Dagger attacks reduce this ability tree's active Cooldowns by {{Pos|1}} turn.
|Passivevalue1=
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1={{Pos|-2.5%}} Cooldowns Duration for this ability tree<br>{{Pos|-5%}} Fumble Chance
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2=
|Passivevalue2={{Pos|-5%}}
|Passivebonus2=
|Passivebonus2= Fumble Chance
|#default = }}
|#default = }}


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|Description=Targets {{W|Dazing}}, {{W|Stunning}} or {{W|Staggering}} enemies with two-handed mace attacks and Abilities applies them with {{Neg|-25%}} Move Resistance, {{Neg|-25%}} Accuracy, and {{Neg|+50%}} Fumble chance for {{W|3}} turns.<br>This effect stacks.
|Description=Targets {{W|Dazing}}, {{W|Stunning}} or {{W|Staggering}} enemies with two-handed mace attacks and Abilities applies them with {{Neg|-25%}} Move Resistance, {{Neg|-25%}} Accuracy, and {{Neg|+50%}} Fumble chance for {{W|3}} turns.<br>This effect stacks.
|Passivevalue1={{Pos|-2.5%}}
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree<br>
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|+10%}}
|Passivevalue2={{Pos|+10%}}
|Passivebonus2= Daze Chance
|Passivebonus2= Daze Chance
Line 2,117: Line 2,117:
|Requirements=- Requires specific materials  
|Requirements=- Requires specific materials  
|Description=Allows to craft a {{W|bedroll}} that can be used to sleep and save your progress outside of dungeons.<br><br>Reduces Restoration penalties and the chance to receive {{neg|Body Aches}} when using a bedroll or sleeping in camps. Reduces the chance of ambush by {{W|50%}} when using a bedroll.
|Description=Allows to craft a {{W|bedroll}} that can be used to sleep and save your progress outside of dungeons.<br><br>Reduces Restoration penalties and the chance to receive {{neg|Body Aches}} when using a bedroll or sleeping in camps. Reduces the chance of ambush by {{W|50%}} when using a bedroll.
|Passivevalue1=
|Passivevalue1=Medium or large {{W|Pelt}}<br>
|Passivebonus1=Medium or large {{W|Pelt}}<br>{{W|Rope}}<br>{{W|Straw}}
|Passivebonus1={{W|Rope}}<br>{{W|Straw}}
|Passivetext=1
|Passivetext=1
|#default = }}
|#default = }}
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|Description=Extinguishes a {{c|Fire|Burning}} enemy, causing a violent explosion in a small area.<br><br>The explosion deals {{c|Fire|5 Fire Damage}} with a chance to {{c|Fire|Ignite}} each affected target for {{c|w|2-4}} turns.<br><br>Each remaining turn of the extinguished {{c|Fire|Burning}} increases the spell's {{c|Fire|Damage}} by {{c|+|30%}} and {{c|Fire|Ignition}} chance by {{c|+|100%}}
|Description=Extinguishes a {{c|Fire|Burning}} enemy, causing a violent explosion in a small area.<br><br>The explosion deals {{c|Fire|5 Fire Damage}} with a chance to {{c|Fire|Ignite}} each affected target for {{c|w|2-4}} turns.<br><br>Each remaining turn of the extinguished {{c|Fire|Burning}} increases the spell's {{c|Fire|Damage}} by {{c|+|30%}} and {{c|Fire|Ignition}} chance by {{c|+|100%}}
|Passivevalue1={{c|+|+2%}}
|Passivevalue1={{c|+|+2%}}
|Passivebonus1=Pyromantic Power<br>
|Passivebonus1=Pyromantic Power
|Passivevalue1={{Neg|-1%}}
|Passivevalue2={{Neg|-1%}}
|Passivebonus1= Power of other Magic Schools
|Passivebonus2= Power of other Magic Schools
|#default = }}
|#default = }}


Line 2,339: Line 2,339:
|Passivebonus3= Power of other Magic Schools
|Passivebonus3= Power of other Magic Schools
|#default = }}
|#default = }}
|#default = Data does not exist.}}</includeonly>
|#default = Data does not exist.}}</includeonly>

Revision as of 13:36, 28 July 2022

Page for all Stoneshard skill data.