Staves (skill tree)

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Revision as of 22:05, 12 March 2020 by old>Domppa100 (Fixed description.)
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This page shows all Staffs skills.

Active skills

Skill Description Properties Treaties
Hail of Blows Strikes two times with /*Weapon_Damage*/% Damage. The first attack has +/*Energy_Steal*/% Energy Drain, the second attack attack has +/*Daze_Chance*/% Daze Chance.##If both attacks connect, strikes for the third time with /*Weapon_Damage*/% Damage and +/*Knockback_Chance*/% Knockback Chance.## Passive bonus: # -5% Cooldowns Duration for this skill tree Skill Type: Active

Target Type: Target Object

Range: 1

Energy Cost: 24

Cooldown: 10

Modified by: Strength, Agility, Willpower

- Requires a staff

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Step Aside! Charges towards the target and then hits all adjacent enemies with +/*Weapon_Damage*/% Damage and +/*Knockback_Chance*/% Knockback Chance.##Reduces Cooldowns Duration for this skill tree by 1 for each Knockbacked enemy.## Passive bonus: # -5% Cooldowns Duration for this skill tree Skill Type: Active

Target Type: Target Object

Range: 3

Energy Cost: 30

Cooldown: 12

Modified by: Strength, Agility

- Requires a staff

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Unweavering Stance Activates the following effect for 6 turns:## -5% Damage Taken# +10% Fortitude# +7.5% Block Chance# +5% Knockback Chance##Each successful attack prolongs the duration of this effect by 1 turn (up to 15 turns) and grants an extra stack of it (up to 6 stacks)##Each successful Block prolongs the duration of the effect by 1 turn, but decreases its number of stacks by 2 .## Passive bonus: # -5% Cooldowns Duration for this skill tree Skill Type: Active

Target Type: No Target

Energy Cost: 30

Cooldown: 16

- Requires a staff

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Peacemaker Hits all surrounding enemies with /*Weapon_Damage*/% Damage and +/*Daze_Chance*/% Daze Chance and then Retreats to a chosen tile without triggering attacks of opportunity.##Grants -10% Abilities Energy Cost for 5 turns for each enemy hit.## Passive bonus: # -5% Cooldowns Duration for this skill tree Skill Type: Active

Target Type: Target Tile

Range: 1

Energy Cost: 30

Cooldown: 12

Modified by: Strength, Agility

- Requires a staff

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Passive skills

Skill Description Properties Treaties
Destabilizing Hits Knocking enemies back with staff attacks applies +25% Damage Taken for 2 turns.## Passive bonus: # -5% Cooldowns Duration for this skill tree# +5% Knockback Chance Skill Type: Passive

- Requires a staff

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Battle Trance Critical strikes with staffs reduce Cooldowns Duration for this skill tree's Abilities by 1 turn.## Passive bonus: # -5% Cooldowns Duration for this skill tree# +5% Crit Chance Skill Type: Passive

- Requires a staff

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Now or Never Successful blocking with staffs grants +33% Counter Chance for the next turn.#This effects stacks.## Passive bonus: # -5% Cooldowns Duration for this skill tree# +7 Block Power Skill Type: Passive

- Requires a staff

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Triumph Killing enemies with staffs grants +10% Magic Power and +10% Weapon Damage for 9 turns.#This effect stacks.## Passive bonus: # -5% Cooldowns Duration for this skill tree# +5% Weapon Damage Skill Type: Passive

- Requires a staff

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