Difference between revisions of "Swords (skill tree)"

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old>Domppa100
old>Domppa100
(Added description. Will fix it's appearance later.)
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|Cleaving Strike
|Cleaving Strike
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|Performs an attack which hits three adjacent tiles.#It deals ~lg~+/*Weapon_Damage*/%~/~ Damage with ~lg~+/*Bleeding_Chance*/%~/~ Bleed Chance.##Provides ~lg~+10%~/~ Counter Chance for ~w~4~/~ turns for each enemy hit.##~y~Passive ability:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active


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|Keeping Distance
|Keeping Distance
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|~w~Retreats~/~ a tile back.##If the next turn the emptied tile is occupied by an enemy, perform an attack with ~lg~+/*Weapon_Damage*/%~/~ Damage and ~lg~+/*Bleeding_Chance*/%~/~ Bleed Chance.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active


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|Onrush
|Onrush
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|Rushes towards the enemy and strikes with bonus ~lg~+/*Weapon_Damage*/%~/~ Damage and ~lg~+/*Armor_Piercing*/%~/~ Armor Penetration.##The target recieves ~r~-33%~/~ Bleeding Resistance and ~r~+10%~/~ Damage Taken for ~w~4~/~ turns.##~y~Passive ability:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active


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|Fencer's Stance
|Fencer's Stance
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|Activates the following effect for ~w~6~/~ turns:##~lg~+5%~/~ Block Chance#~lg~+5%~/~ Counter Chance#~lg~-5%~/~ Skills Energy Cost#~lg~+2.5%~/~ Dodge Chance##Each successful attack prolongs the duration of this effect by ~lg~1~/~ turn (up to ~w~15~/~ turns) and grants ~lr~1~/~ stack of it (up to ~w~6~/~ stacks).##Each successful ~w~Block~/~ or ~w~Counterattack~/~ prolongs the duration of the effect by ~lg~1~/~ turn, but decreases its number of stacks by ~r~2~/~.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active


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|Blade Maintenance
|Blade Maintenance
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|Swords' condition deteriorates ~w~50%~/~ slower.#If the equipped sword's durability is ~w~75%~/~ or more, provides ~lg~+10%~/~ Weapon Damage.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~-3%~/~ Fumble Chance
|Skill Type: Passive
|Skill Type: Passive
- Requires one-handed sword
- Requires one-handed sword
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|Honed Edge
|Honed Edge
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|Each sword strike grants you ~lg~+5%~/~ Bleed Chance for ~w~4~/~ turns.#This effect stacks.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+5%~/~ Bleed Chance
|Skill Type: Passive
|Skill Type: Passive
- Requires one-handed sword
- Requires one-handed sword
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|Gloat
|Gloat
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|Sword attacks have ~lg~+5%~/~ Crit Chance and ~lg~+5%~/~ Weapon Damage for each ~r~Bleeding~/~ affecting the target.##Killing a ~r~Bleeding~/~ enemy decreases Cooldowns Duration for this skill tree by ~lg~50%~/~.##~y~Passive ability:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+3%~/~ Crit Chance
|Skill Type: Passive
|Skill Type: Passive
- Requires one-handed sword
- Requires one-handed sword
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|Endurance Training
|Endurance Training
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|Sword attacks have ~w~25%~/~ chance to restore ~bl~5%~/~ of your Max Energy.##~y~Passive ability:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+10~/~ Max Energy
|Skill Type: Passive
|Skill Type: Passive
- Requires one-handed sword
- Requires one-handed sword

Revision as of 21:44, 12 March 2020

This page shows all Swords skills.

Swords skilltree.png


Active skills

Skill Description Properties Treaties
Cleaving Strike Performs an attack which hits three adjacent tiles.#It deals ~lg~+/*Weapon_Damage*/%~/~ Damage with ~lg~+/*Bleeding_Chance*/%~/~ Bleed Chance.##Provides ~lg~+10%~/~ Counter Chance for ~w~4~/~ turns for each enemy hit.##~y~Passive ability:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree Skill Type: Active

Target Type: Target Area

Range: 1

Energy Cost: 18

Cooldown: 10

Modified by: Strength, Agility

- Requires one-handed sword

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Keeping Distance ~w~Retreats~/~ a tile back.##If the next turn the emptied tile is occupied by an enemy, perform an attack with ~lg~+/*Weapon_Damage*/%~/~ Damage and ~lg~+/*Bleeding_Chance*/%~/~ Bleed Chance.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree Skill Type: Active

Target Type: Target Tile

Range: 1

Energy Cost: 18

Cooldown: 8

Modified by: Strength, Agility

- Requires one-handed sword

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Onrush Rushes towards the enemy and strikes with bonus ~lg~+/*Weapon_Damage*/%~/~ Damage and ~lg~+/*Armor_Piercing*/%~/~ Armor Penetration.##The target recieves ~r~-33%~/~ Bleeding Resistance and ~r~+10%~/~ Damage Taken for ~w~4~/~ turns.##~y~Passive ability:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree Skill Type: Active

Target Type: Target Object

Range: 4

Energy Cost: 24

Cooldown: 8

Modified by: Strength, Agility

- Requires one-handed sword

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Fencer's Stance Activates the following effect for ~w~6~/~ turns:##~lg~+5%~/~ Block Chance#~lg~+5%~/~ Counter Chance#~lg~-5%~/~ Skills Energy Cost#~lg~+2.5%~/~ Dodge Chance##Each successful attack prolongs the duration of this effect by ~lg~1~/~ turn (up to ~w~15~/~ turns) and grants ~lr~1~/~ stack of it (up to ~w~6~/~ stacks).##Each successful ~w~Block~/~ or ~w~Counterattack~/~ prolongs the duration of the effect by ~lg~1~/~ turn, but decreases its number of stacks by ~r~2~/~.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree Skill Type: Active

Target Type: No Target

Energy Cost: 30

Cooldown: 16

- Requires one-handed sword

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Passive skills

Skill Description Properties Treaties
Blade Maintenance Swords' condition deteriorates ~w~50%~/~ slower.#If the equipped sword's durability is ~w~75%~/~ or more, provides ~lg~+10%~/~ Weapon Damage.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~-3%~/~ Fumble Chance Skill Type: Passive

- Requires one-handed sword

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Honed Edge Each sword strike grants you ~lg~+5%~/~ Bleed Chance for ~w~4~/~ turns.#This effect stacks.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+5%~/~ Bleed Chance Skill Type: Passive

- Requires one-handed sword

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Gloat Sword attacks have ~lg~+5%~/~ Crit Chance and ~lg~+5%~/~ Weapon Damage for each ~r~Bleeding~/~ affecting the target.##Killing a ~r~Bleeding~/~ enemy decreases Cooldowns Duration for this skill tree by ~lg~50%~/~.##~y~Passive ability:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+3%~/~ Crit Chance Skill Type: Passive

- Requires one-handed sword

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Endurance Training Sword attacks have ~w~25%~/~ chance to restore ~bl~5%~/~ of your Max Energy.##~y~Passive ability:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+10~/~ Max Energy Skill Type: Passive

- Requires one-handed sword

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