Toller

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Toller
Level 9 Vampire
Toller
Health: 104
Energy: 125

Damage
13 Crushing
6 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 26%
Slashing 26%
Piercing 26%
Crushing 26%
Rending 26%
Nature 26%
Fire 26%
Frost 26%
Shock 26%
Poison 26%
Caustic 26%
Magic 26%
Unholy 59%
Arcane 26%
Sacred -24%
Psionic 26%

Defensive stats
Block Chance 0%
Bleed Res. 26%
Pain Res. 33%
Block Power 0
Control Res. 0%
Fortitude 0%
Dodge Chance 3%
Move Res. 0%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 18%
Life Leech 0%
Vision 8
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 18%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 84%
Fumble Chance 26%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 13%
Bodypart Dmg 0%

Attributes
STR: 12
AGL: 8
PRC: 9
VIT: 10
WIL: 16

Miscellaneous
Faction: Vampire
Size: medium
XP: 90

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Echoing through the pitch darkness of underground tunnels, the otherworldly cluttering of his bell can send even the most reckless hotheads fleeing in terror.
Echoing through the pitch darkness of underground tunnels, the otherworldly cluttering of his bell can send even the most reckless hotheads fleeing in terror.

Skills

SkillBasic StatsDescription
For Whom The Bell Tolls
For Whom The Bell Tolls
Maneuver
Type:
No Target
Energy:
13
Cooldown:
66
Makes a large amount of noise, attracting all proselyte within 9 tiles.

Deals 9 Psionic Damage with 75% Armor Penetration to all enemies within 9 tiles and applies them with +9% Damage Taken for 9 turns and -6% Sanity.
Bloodthirst
Bloodthirst
Attack
Type:
Target Object
Range:
1
Energy:
9
Cooldown:
13
Delivers a strike with +27% Life Drain and +27% Bleed Chance.

Activates "Vampiric Blood" for 3 turns:

+9% Life Drain
Replenishes 6% Max Health and Energy each turn.
Unholy Anthems
Unholy Anthems
Attack
Type:
No Target
Energy:
13
Cooldown:
18
Grants one of the following effects to all Proselytes within 9 for 6 turns:

Rapid Restoration
Sturdiness
Battle Rage
Life Leech
Life Leech
Spell
Type:
Target Object
Range:
2
Energy:
26
Cooldown:
12
Deals 9 Unholy Damage

Replenishes Health for the amount of damage dealt by the spell. If Health is at 100%, increase it by the same amount for 9 turns.

Possible Loot

Weapons

Valuables

See also