Beastslayer
Jump to navigation
Jump to search
Beastslayer
Level 15 Human
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
![]() |
This article is a stub. You can help Stoneshard wiki by expanding it. |
Beastslayer
Level 15 Human

Health: 160
Energy: 90
Damage
32 Piercing
Protection
Head 9
Body 14
Arms 4
Legs 5
Resistances
Physical 25%
Slashing 25%
Piercing 25%
Crushing 25%
Rending 25%
Defensive stats
Block Chance 0%
Bleed Res. 40%
Control Res. 10%
Bleed Res. 40%
Control Res. 10%
Block Power 0
Pain Res. 0%
Move Res. 20%
Dodge Chance 0%
Pain Res. 0%
Move Res. 20%
Dodge Chance 0%
Offensive stats
Crit Chance 5%
Accuracy 70%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 50%
Life Leech 0%
Vision 12
Magic Power 100%
Accuracy 70%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 50%
Life Leech 0%
Vision 12
Magic Power 100%
Crit Efficiency ×1
Bleed Chance 0%
Fumble Chance 10%
Daze Chance 0%
Immob. Chance 25%
Energy Leech 0%
Bonus Range 8
Armor Pen. 50%
Bleed Chance 0%
Fumble Chance 10%
Daze Chance 0%
Immob. Chance 25%
Energy Leech 0%
Bonus Range 8
Armor Pen. 50%
Attributes
STR
AGL
PRC
VIT
WIL
12
14
24
10
10
Miscellaneous
Faction:
Brigand
Brigand
Size:
medium
medium
XP:
250
250
Show moreShow less
This avid hunter had an epiphany that watching people fighting for their lives is much more entertaining for him than stalking wildlife.
“ | This avid hunter had an epiphany that watching people fighting for their lives is much more entertaining for him than stalking wildlife. | „ |
Often accompanied by a Wolfhound.
Skills
Skill | Basic Stats | Description |
---|---|---|
Net Throw | Type: Target Object Range: 4 Energy: 12 Cooldown: 999 | Applies a target with "Ensnarement" for 6 turns: +30% Fumble Chance -75% Dodge Chance -50% Block Chance -50% Counter Chance |
Headshot | Type: Target Object Range: 7 Energy: 24 Cooldown: 16 | Takes a shot at the target's head. This shot gains +50% Bodypart Damage, +15% Crit Chance, and +35% Crit Efficiency. If this shot kills its target, this ability tree's active Cooldowns are reduced by 6 turns. |
Suppression | Type: No Target Energy: 10 Cooldown: 10 | Stance skill. Activates the following effect for 12 turns: +5% Immobilization Chance +10% Knockback Chance -10% Cooldowns Duration -10% Skills Energy Cost Using this ability tree's skills (with the exception of Taking Aim) grants 1 stack of the effect (up to 4 stacks). Basic ranged attacks prolong the duration of the effect by 1 turn (up to 15 turns), but decrease its number of stacks by 1. |
Hunter's Mark | Type: Target Object Range: 7 Energy: 16 Cooldown: 12 | Takes a shot at the target. A successful hit applies it with the following effect for 10 turns: Consecutive shots against the marked target receive a stacking bonus of +5% Damage and +10% Bleed Chance. |
Taking Aim | Type: No Target Energy: 6 Cooldown: 1 | Activates the following effect for the next turn: +60% Accuracy +10% Weapon Damage. |
Sic! | Type: Target Object Range: 12 Energy: 6 Cooldown: 10 | Applies a target with "Sic!" for 10 turns. Dogs deal +50% Damage to targets under the effect of "Sic!. |
Possible Loot
Weapons TODO
See also