Skeleton Guardian (Spear)
Jump to navigation
Jump to search
Defensive stats
Offensive stats
Attributes
Miscellaneous
![]() |
For other uses, see Skeleton Guardian. |
![]() |
This article is a stub. You can help Stoneshard wiki by expanding it. |
Physical 30%
Nature 50%
Slashing 20%
Piercing 30%
Crushing -20%
Poison 100%
Sacred -33%
Psionic -15%
Defensive stats
Block Chance 0%
Bleed Res. 100%
Control Res. 50%
Protection 8
Bleed Res. 100%
Control Res. 50%
Protection 8
Block Power 0
Pain Res. 100%
Move Res. 0%
Dodge Chance 0%
Pain Res. 100%
Move Res. 0%
Dodge Chance 0%
Offensive stats
Crit Chance 5%
Accuracy 85%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 7
Magic Power 100%
Accuracy 85%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 7
Magic Power 100%
Crit Efficiency ×1
Bleed Chance 12%
Fumble Chance 35%
Daze Chance 0%
Immob. Chance 8%
Energy Leech 0%
Bonus Range 0
Armor Pen. 25%
Bleed Chance 12%
Fumble Chance 35%
Daze Chance 0%
Immob. Chance 8%
Energy Leech 0%
Bonus Range 0
Armor Pen. 25%
Attributes
STR
AGL
PRC
VIT
WIL
15
7
8
15
6
Miscellaneous
Faction:
Undead
Undead
Size:
Medium
Medium
XP:
135
135
Show moreShow less
A paragon of valor in life, a slave to a heretic mage in death... it's hard to imagine a more cruel fate for this former knight.
“ | A paragon of valor in life, a slave to a heretic mage in death... it's hard to imagine a more cruel fate for this former knight. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Impaling Lunge | Type: Target Area Range: 2 Energy: 12 Cooldown: 10 | Delivers a strike in a two tile line with +20% Bodypart Damage, +10% Armor Penetration, and +25% Bleed Chance. If the affected target is Immobilized, delivers a strike with -33% Damage, -100% Immobilization Chance, and other bonuses being reduced by half, but refreshes the skill's Cooldown. |
Maneuver | Type: Target Tile Range: 1 Energy: 18 Cooldown: 10 | Moves to a targeted tile fully replenishes Block Power, and reduces active Cooldowns for this ability tree by 3 turns for each enemy within 5 tiles. After that grants a stack of "Maneuver" for 10 turns: -10% Damage Taken +10% Block Chance -15% Skills Energy Cost +10% Crit Chance +10% Counter Chance Each Cooldown reduced by this Skill grants an extra stack of the effect. |
Pikeman's Stance | Type: No Target Energy: 10 Cooldown: 10 | Stance-based skill. Activates the following effect for 3 turns: +5% Weapon Damage +10% Bleed Chance +10% Knockback Chance +7.5% Immobilization Chance Using this ability tree's skills grants 1 stack of the effect (up to 4 stacks). Remaining on the same tile prolongs the duration of the effect by 1 turn (up to 15 turns), while basic spear attacks decrease its number of stacks by 1. |
Against The Odds | Type: Data does not exist. Range: Data does not exist. Energy: Data does not exist. Cooldown: Data does not exist. | Data does not exist. |
Nail Down | Type: Target Object Range: 2 Energy: 12 Cooldown: 12 | Delivers a strike to the legs with +10% Crit Chance. If the target is adjacent, the strike receives +20% Damage and +60% Knockback Chance. If the target is a tile away, the strike gains +25% Bodypart Damage and +70% Immobilization Chance. |