<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://stoneshard.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cyborgwars</id>
	<title>Stoneshard wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://stoneshard.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cyborgwars"/>
	<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/Special:Contributions/Cyborgwars"/>
	<updated>2026-04-22T13:50:17Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Beasts_skill_data&amp;diff=74114</id>
		<title>Beasts skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Beasts_skill_data&amp;diff=74114"/>
		<updated>2025-12-08T06:12:26Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: Corrected Ancient troll defeaning roar disarm chance from 25% to 35%&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Beast enemies skill data.&lt;br /&gt;
&lt;br /&gt;
When adding a new skill, don&#039;t forget to add it to the list in [[Skill data]] aswell.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Animated Servant= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=30&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Backfireper=12.50&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons two skeletons from the bone mounds closest to the character. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The skeletons persist for {{w|24}} turns, then fall apart, replenishing {{pos|4%}} Max Health and {{C|Energy|8%}} Max Energy to the Manticore.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Baleful Scream (harpy)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Lets out a scream, dealing {{w|7 Psionic Damage}} to its target. &amp;lt;br&amp;gt;Has {{w|75%}} chance to {{w|Daze}} its target for {{w|2}} turns or to {{w|Stagger}} for {{w|4}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bone Pyres= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=30&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Backfireper=12.50&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys every skeleton in the arena, sending bone shards that deal {{w|12 Piercing}} and {{unholy|10}} Unholy Damage with {{w|40%}} Armor Penetration to all adjacent enemies. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Creates {{C|Arcane|aether fires}} in place of destroyed skeletons for {{w|8}} turns. While the character is adjacent to an aether fire, it burns {{C|Energy|5%}} of their Max Energy each turn. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Aether fires can&#039;t be extinguished with water, but they can be stamped out by walking over them. Doing so deals {{C|fire|5 Fire}}, {{unholy|5 Unholy}}, {{C|sacred|5 Sacred}}, and {{arcane|5 Arcane Damage}} with {{w|100%}} Armor Penetration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Claw Swipe= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike, dealing {{pos|+100%}} Damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the Troll&#039;s Energy is more than {{C|Energy|10%}}, the strike gains {{pos|+33%}} Damage, {{pos|+50%}} Bleed Chance, {{pos|+125%}} Knockback Chance, {{pos|+25%}} Accuracy, and {{pos|+30%}} Armor Penetration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Corrosive Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving melee attacks deals {{C|Caustic|2 Caustic}} and {{C|Poison|1 Poison}} Damage to the attacker. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Each {{neg|Bleeding}} and {{neg|degree of injury}} increases {{C|Caustic|Caustic Damage}} by {{w|1}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Dash (animal)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a dash towards a targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The skill&#039;s Energy Cost is increased by {{neg|15%}} for each enemy adjacent to the starting position. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;On arrival grants {{pos|+20%}} Counter Chance and {{pos|+20%}} Dodge Chance for {{w|4}} turns if there&#039;s an adjacent enemy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Deadly Tail= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to the target: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{w|33%}} chance applies it with {{poison|Poisoning}} for {{w|6}} turns &amp;lt;br&amp;gt; Or with {{w|33%}} chance applies it with {{neg|&amp;quot;Sacrificial Blood&amp;quot;}} for {{w|6}} turns &amp;lt;br&amp;gt;Or with {{w|33%}} chance applies it with {{neg|&amp;quot;Curse&amp;quot;}} for {{w|6}} turns &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chance of receiving these effects is reduced with Poison, Bleed. and Unholy Resistances respectively.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Deafening Roar= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=40&lt;br /&gt;
|Cooldown=12&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Lets out a roar, dealing {{psionic|5 Psionic Damage}} to all enemies over a huge area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deafening Roar has {{w|35%}} chance to {{w|Disarm}}, forcing equipped weapons to fall on the ground. &amp;lt;br&amp;gt;If this effect fails to apply, has {{w|75%}} chance to {{w|Stun}} for {{w|2}} turns. &amp;lt;br&amp;gt;If this other effect fails to apply as well, has {{w|100%}} chance to {{w|Daze}} for {{w|5}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Disturbed Hive= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Every {{w|8}} turns spawns a {{neg|Deathsting Swarm}} {{w|(up to 3)}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each instance of Damage {{neg|reduces}} the countdown for the next swarm by {{w|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dying Rage= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|-50}} Pain Limit, {{pos|-25}} Damage Taken, and {{pos|+25}} Damage when Health is below {{neg|40%}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Earthshaking Strike (Young Troll)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=30&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes the ground, affecting targets in a large area. This attack has {{pos|+33%}} Stun Chance and {{pos|+66%}} Daze Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Elusive Predators= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+50%}} Dodge Chance and {{pos|25%}} Counter Chance. &amp;lt;br&amp;gt;Allows to escape from the battlefield {{w|2}} turns after beginning to {{w|Retreat}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Grab ’Em!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Attacks a target&#039;s random body part, dealing {{pos|100%}} damage with {{pos|+25%}} Bodypart Damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the attack hits the legs, it has a chance to {{w|Immobilize}}. &amp;lt;br&amp;gt;If the attack hits the arms, it has a chance to {{w|Disarm}}, causing a weapon from the corresponding slot to fall on the ground. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The higher the {{w|Protection}} of the affected Body Part, the lower the chances of {{w|Immobilization}} and {{w|Disarming}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Howl= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Generates a large amount of {{w|Noise}}, attracting nearby wolves within this map tile and instantly {{pos|refreshing}} active Cooldowns of all other wolves within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lion Leap= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a leap to a targeted tile. This ability can&#039;t be used if one of the paws is {{neg|Severely Injured}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Loud Barking= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When the Dog becomes Hostile, puts this ability on a {{W|5}} turn cooldown. Makes a huge ammount of {{w|noise}}, attracting all allies within {{W|25}} tiles.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Pack Sense= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+3%}} Dodge Chance, {{pos|+3%}} Crit Chance, and {{pos|-5%}} Cooldown Duration for every other wolf within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Pack Sense (dogs)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+3%}} Dodge Chance, {{pos|+1%}} Crit Chance, and {{pos|-5%}} Abilities Cooldown to every Feral Dog within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Peck= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs an attack with  {{pos|+50%}} Bodypart Damage, {{pos|+25%}} Crit Chance, and {{pos|+50%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If this attack hits the {{w|head}} and deals at least {{neg|4%}} of the target Max Health as damage, applies the target with {{neg|Blindness}} for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Primal Aether= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=30&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Backfireper=12.50&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Next turn launches an energy arc that hits everything in its trajectory, dealing {{arcane|12 Arcane}}, {{C|sacred|12 Sacred}}, and {{unholy|12 Unholy Damage}} with {{w|80%}} Armor Penetration, {{pos|+125%}} Knockback Chance, and {{pos|+100%}} Stun Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ramming Charge (bison)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Rushes towards the target from up to {{w|6}} tiles away, delivering an attack with {{pos|+10%}} Damage, {{pos|+15%}} Stun Chance, and {{pos|20%}} Knockback chance for each tile traveled.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ramming Charge (boar)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Rushes towards the target from up to {{w|6}} tiles away, delivering an attack with {{pos|+10%}} Damage, {{pos|+15%}} Stun Chance, and {{pos|20%}} Knockback chance for each tile traveled.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ramming Charge (moose)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Rushes towards the target from up to {{w|6}} tiles away, delivering an attack with {{pos|+10%}} Damage, {{pos|+15%}} Stun Chance, and {{pos|20%}} Knockback chance for each tile traveled.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rapid Flight= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Rushes towards a targeted tile, receiving {{pos|+25%}} Dodge Chance for {{w|2}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill doesn&#039;t go on cooldown if the harpy&#039;s wings aren&#039;t injured.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Regenerative Carapace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Each turn restores {{pos|5%}} Armor Durability. Every {{w|1%}} of Armor Durability grants {{pos|+0.5%}} Magic and Nature Resistances.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rend Flesh= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+100%}} Bodypart Damage and {{pos|+50%}} Armor Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rock Toss= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=16&lt;br /&gt;
|Energy=80&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. Next turn throws a rock at it, dealing {{w|60 Crushing Damage}} to all affected targets. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each tile of distance to the target increases the Damage of Rock Toss by {{pos|10%}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Shockwave= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=30&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. Next turn delivers a strike, dealing {{w|45 Crushing Damage}} to all affected targets with {{w|150%}} chance to Knock them back. Each tile of distance to the target increases the Shockwave Damage by {{pos|10%}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Snake Stealth= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Snakes hide in the grass, only attacking when encroached upon. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Snakes can be spotted with high {{w|Perception}} or by using {{w|&amp;quot;Examine Surroundings&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Swarm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants all received strikes and shots {{c|-|+50%}} Fumble Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each missing {{c|-|percent}} of Health increases the penalty by {{c|-|+0.2%}} and also grants the Deathstinger Swarm {{c|-|-1%}} Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Swarm (rats)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants all received strikes and shots {{neg|+50%}} Fumble Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each missing {{neg|percent}} of Health increases the penalty by {{neg|+0.2%}} and also grants the Rat Swarm {{neg|-1%}} Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Taste for Flesh= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=25&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+150%}} Bodypart Damage, {{pos|+80%}} Bleed Chance, and {{pos|+25%}} Life Drain. If this attack inflicts an injury or worsens an already existing one, the Gulon replenishes {{pos|+25%}} Max Health.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Troll Regeneration= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=60&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Removes all negative effects. then grants the effect of {{pos|&amp;quot;Troll Regeneration&amp;quot;}} for {{w|4}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|-75%}} Damage Taken &amp;lt;br&amp;gt;{{pos|+50%}} Fortitude &amp;lt;br&amp;gt;Replenishes {{pos|5%}} Max Health per turn &amp;lt;br&amp;gt;{{neg|Can&#039;t use abilities, move, or attack}} &amp;lt;br&amp;gt;Receiving a melee hit {{neg|removes}} the effect and applies {{neg|+200%}} Damage Taken for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unbearable Stench= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Has {{w|33%}} chance to provoke {{neg|Coughing}} in all adjacent enemies. This effect from multiple harpies doesn&#039;t stack.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vengeance of the Dead= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=30&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks {{w|6-8}} tiles in a large area around the character, including the tile they&#039;re currently standing on. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn cause bone spikes to erupt from the marked tiles, dealing {{w|28 Piercing}} and {{unholy|12 Unholy Damage}} with {{w|60%}} Armor Penetration, {{pos|+100%}} Bleed Chance, and {{pos|+100%}} Immobilization Chance. Bone Spikes persist for {{w|12}} turns, but can be destroyed with damage or when this ability is used again.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Voracity= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Each subsequent attack against a target grants {{pos|+15%}} Life Drain and {{pos|7.5%}} Armor Penetration for {{w|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Web Spit= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=60&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Spits a web at the target, dealing {{C|Caustic|8 Caustic}} and {{C|Poison|4 Poison}} Damage to the target while also applying the effect of {{neg|&amp;quot;Web&amp;quot;}} for {{w|6-8}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Egg Clutch= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Point&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=TODO&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Spider Leap= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Point&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=TODO&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Queen of the Brood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Magical_Erudition&amp;diff=74058</id>
		<title>Magical Erudition</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Magical_Erudition&amp;diff=74058"/>
		<updated>2025-11-20T13:24:28Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: Changed old trait to new one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;{{ROOTPAGENAME}}&#039;&#039;&#039; is [[Jonna]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
{{ {{{1|Tooltip hover box}}}&lt;br /&gt;
|title= Grants {{Positive|+6%}} Power of the corresponding School and {{Positive|+7.5%}} Miracle Potency for each unique &#039;&#039;&#039;Sorcery&#039;&#039;&#039; [[Treatises|Treatise]] in the Inventory (up to &#039;&#039;&#039;4&#039;&#039;&#039; times).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grants {{Positive|-1%}} Backfire Chance for each &#039;&#039;&#039;Sorcery&#039;&#039;&#039; treatise read for the first time. Reading a complete set of four treatises grants {{Positive|+2%}} Miracle Chance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grants {{Positive|+1%}} Experience Gain (up to {{Positive|+15%}}) for each learned &#039;&#039;&#039;Sorcery&#039;&#039;&#039; ability.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Dirwin&amp;diff=74057</id>
		<title>Dirwin</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Dirwin&amp;diff=74057"/>
		<updated>2025-11-20T13:20:11Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: Changed old trait under portrait to new one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|Class = Woodward&lt;br /&gt;
|Race = Human&lt;br /&gt;
|Gender = Male&lt;br /&gt;
|UniqueTrait = Ranger&#039;s Grit&lt;br /&gt;
|STR = 10&lt;br /&gt;
|AGL = 11&lt;br /&gt;
|PRC = 11&lt;br /&gt;
|VIT = 11&lt;br /&gt;
|WIL = 10&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{:{{PAGENAME}}/Tooltip}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dirwin&#039;&#039;&#039; the Woodward is one of the playable characters in the [[Adventure Mode]].&lt;br /&gt;
&lt;br /&gt;
==Race - Human (Aldor)==&lt;br /&gt;
Despite sharing a common culture, humans of Aldor are now more divided than ever. A multitude of political conflicts between the kingdom&#039;s estates has plunged the country into a prolonged civil war, barely contained by a shaky truce.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
Dirwin spent most of his life in loyal service to the late king, relentlessly patrolling the hunting grounds of his Majesty. He started out as a regular forester, but over the years Dirwin earned the monarch&#039;s high trust, thus becoming one of the first Royal Rangers. And even though they didn&#039;t exist for long, the Rangers proved themselves as stalwart protectors of the royal woods. After King Etbert&#039;s death, the unit refused to obey the Council&#039;s orders and was soon disbanded.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upon failing to persuade his former brothers in arms to stick together, Dirwin headed into the woods. Until recently he&#039;d been living as a hermit far from the chaos of war, only occasionally visiting nearby villages to sell off his trophies and assist peasants with their hunting endeavors.&lt;br /&gt;
&lt;br /&gt;
==Affinity==&lt;br /&gt;
[[Daggers (skill tree)|Daggers]]&lt;br /&gt;
&lt;br /&gt;
[[Staffs (skill tree)|Staves]]&lt;br /&gt;
&lt;br /&gt;
[[Ranged Weapons (skill tree)|Ranged Weapons]]&lt;br /&gt;
&lt;br /&gt;
[[Axes (skill tree)|Axes]]&lt;br /&gt;
&lt;br /&gt;
[[Athletics (skill tree)|Athletics]]&lt;br /&gt;
&lt;br /&gt;
[[Two-Handed Axes (skill tree)|Two-Handed Axes]]&lt;br /&gt;
&lt;br /&gt;
== Unique Trait ==&lt;br /&gt;
&lt;br /&gt;
=== Ranger&#039;s Gift ===&lt;br /&gt;
Starts the game with &amp;quot;[[Make a Halt]]&amp;quot; already learned.&lt;br /&gt;
&lt;br /&gt;
Grants &amp;quot;[[Butchering]]&amp;quot; {{Positive|20%}} chance to harvest pelts, regardless of the damage type used to kill the animal. Increases this chance by {{Positive|1%}} and grants {{Positive|1%}} Experience Gain (up to +{{Positive|15%}}) for each Den or Hunting Ground visited for the first time.&lt;br /&gt;
&lt;br /&gt;
Grants {{Positive|1}} [[Ability Points|Ability Point]] for every 3 Ability Points invested into the &amp;quot;[[Survival (skill tree)|Survival]]&amp;quot; tree.&lt;br /&gt;
&lt;br /&gt;
==Starting equipment==&lt;br /&gt;
* {{cl|Unique|Dirwin&#039;s Vest}}&lt;br /&gt;
* {{cl|Unique|Dirwin&#039;s Shortbow}}&lt;br /&gt;
* [[Leaf-Shaped Arrows]] (x40)&lt;br /&gt;
* [[Commoner Dagger]]&lt;br /&gt;
* [[Worn Cloak]]&lt;br /&gt;
* [[Peasant Shoes]]&lt;br /&gt;
* [[Vagrant Cowl]]&lt;br /&gt;
&lt;br /&gt;
==Starting inventory==&lt;br /&gt;
* [[Lockpicks]]&lt;br /&gt;
* [[Healing Salve]] (x3)&lt;br /&gt;
* [[Bandage]]&lt;br /&gt;
*[[Splint]]&lt;br /&gt;
* [[Bread]] (x2)&lt;br /&gt;
* [[Waterskin]]&lt;br /&gt;
* [[Purse]]&lt;br /&gt;
* [[Crowns]] (x250)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot;&amp;gt;&lt;br /&gt;
File:Dirwin_big.png|alt=Dirwin art|Dirwin art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navigation||plain}}&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Ranger%27s_Grit&amp;diff=74056</id>
		<title>Ranger&#039;s Grit</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Ranger%27s_Grit&amp;diff=74056"/>
		<updated>2025-11-20T13:19:50Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: Cyborgwars moved page Renger&amp;#039;s Grit to Ranger&amp;#039;s Grit without leaving a redirect: Wrong name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ranger&#039;s Grit&#039;&#039;&#039; is [[Dirwin]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
{{ {{{1|Tooltip hover box}}}&lt;br /&gt;
|title= Starts the game with &#039;&#039;&#039;&amp;quot;[[Make a Halt]]&amp;quot;&#039;&#039;&#039; already learned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grants &#039;&#039;&#039;&amp;quot;[[Butchering]]&amp;quot;&#039;&#039;&#039; {{Positive|20%}} chance to harvest pelts, regardless of the damage type used to kill the animal. Increases this chance by {{Positive|1%}} and grants {{Positive|+1%}} Experience Gain (up to {{Positive|+15%}}) for each Den or Hunting Ground visited for the first time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grants {{Positive|1}} Ability Point for every &#039;&#039;&#039;3&#039;&#039;&#039; learned &#039;&#039;&#039;&amp;quot;[[Survival (skill tree)|Survival]]&amp;quot;&#039;&#039;&#039; abilities.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Ranger%27s_Grit&amp;diff=74055</id>
		<title>Ranger&#039;s Grit</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Ranger%27s_Grit&amp;diff=74055"/>
		<updated>2025-11-20T13:19:39Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ranger&#039;s Grit&#039;&#039;&#039; is [[Dirwin]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
{{ {{{1|Tooltip hover box}}}&lt;br /&gt;
|title= Starts the game with &#039;&#039;&#039;&amp;quot;[[Make a Halt]]&amp;quot;&#039;&#039;&#039; already learned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grants &#039;&#039;&#039;&amp;quot;[[Butchering]]&amp;quot;&#039;&#039;&#039; {{Positive|20%}} chance to harvest pelts, regardless of the damage type used to kill the animal. Increases this chance by {{Positive|1%}} and grants {{Positive|+1%}} Experience Gain (up to {{Positive|+15%}}) for each Den or Hunting Ground visited for the first time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grants {{Positive|1}} Ability Point for every &#039;&#039;&#039;3&#039;&#039;&#039; learned &#039;&#039;&#039;&amp;quot;[[Survival (skill tree)|Survival]]&amp;quot;&#039;&#039;&#039; abilities.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Ranger%27s_Grit&amp;diff=74054</id>
		<title>Ranger&#039;s Grit</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Ranger%27s_Grit&amp;diff=74054"/>
		<updated>2025-11-20T13:19:22Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: Changed old trait to new one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Sharp Eye&#039;&#039;&#039; is [[Dirwin]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
{{ {{{1|Tooltip hover box}}}&lt;br /&gt;
|title= Starts the game with &#039;&#039;&#039;&amp;quot;[[Make a Halt]]&amp;quot;&#039;&#039;&#039; already learned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grants &#039;&#039;&#039;&amp;quot;[[Butchering]]&amp;quot;&#039;&#039;&#039; {{Positive|20%}} chance to harvest pelts, regardless of the damage type used to kill the animal. Increases this chance by {{Positive|1%}} and grants {{Positive|+1%}} Experience Gain (up to {{Positive|+15%}}) for each Den or Hunting Ground visited for the first time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grants {{Positive|1}} Ability Point for every &#039;&#039;&#039;3&#039;&#039;&#039; learned &#039;&#039;&#039;&amp;quot;[[Survival (skill tree)|Survival]]&amp;quot;&#039;&#039;&#039; abilities.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Sharp_Eye&amp;diff=74053</id>
		<title>Sharp Eye</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Sharp_Eye&amp;diff=74053"/>
		<updated>2025-11-20T13:14:49Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: Cyborgwars moved page Sharp Eye to Renger&amp;#039;s Grit: Outdated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Renger&#039;s Grit]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Ranger%27s_Grit&amp;diff=74052</id>
		<title>Ranger&#039;s Grit</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Ranger%27s_Grit&amp;diff=74052"/>
		<updated>2025-11-20T13:14:49Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: Cyborgwars moved page Sharp Eye to Renger&amp;#039;s Grit: Outdated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Sharp Eye&#039;&#039;&#039; is [[Dirwin]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
{{ {{{1|Tooltip hover box}}}&lt;br /&gt;
|title= The first attack that hits an enemy applies them with {{Negative|-10%}} [[Dodge Chance]] and {{Negative|+5%}} [[Damage Taken]] for 12 turns.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Vow_of_the_Feat&amp;diff=74051</id>
		<title>Vow of the Feat</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Vow_of_the_Feat&amp;diff=74051"/>
		<updated>2025-11-20T13:14:15Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: Changed old trait to new one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Vow of the Feat&#039;&#039;&#039; is [[Arna]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
{{Tooltip hover box|title= Each enemy within Vision increases the rate of {{Positive|&amp;quot;[[Heroism]]&amp;quot;}}, {{Positive|&amp;quot;[[Optimism]]}}, and {{Positive|&amp;quot;[[Second Wind]]&amp;quot;}} activation by &#039;&#039;&#039;20%&#039;&#039;&#039; (up to &#039;&#039;&#039;100%&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Increases the duration of positive [[Psyche]] states by {{Positive|100%}} and improves their effects by {{Positive|40%}} ({{Positive|+2%}} for each character level).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While affected by {{Positive|&amp;quot;[[Second Wind]]&amp;quot;}}, with {{C|Passive|50%}} chance allows the character to {{Positive|avoid death}} an unlimited number of times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Killing dangerous enemies grants {{Positive|additional Experience}} depending on the character&#039;s level.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=With_Great_Vengeance&amp;diff=74048</id>
		<title>With Great Vengeance</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=With_Great_Vengeance&amp;diff=74048"/>
		<updated>2025-11-20T12:56:17Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;With Great Vengeance&#039;&#039;&#039; is [[Velmir]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
{{{{{3|Tooltip hover box}}}&lt;br /&gt;
|title=If there&#039;s a [[Enemies#Bosses|Boss]], Mini-Boss, or more than four [[Enemies|enemies]] within Vision, applies all enemies within Vision with {{Negative|+1.5%}} Damage Taken for each Mini-Boss killed for the first time (up to {{Negative|+30%}}).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Killing a Mini-Boss applies all enemies on the location with &#039;&#039;&#039;half&#039;&#039;&#039; of this penalty (doesn&#039;t stack with the &#039;&#039;&#039;full&#039;&#039;&#039; version) and replenishes situational Morale and Sanity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grants {{Positive|+1%}} Experience Gain (up to {{Positive|+15%}}) for each Mini-Boss killed for the first time. Grants {{Positive|+10%}} Reputation Gain and {{Positive|2}} Stat Points for each killed Boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=With_Great_Vengeance&amp;diff=74047</id>
		<title>With Great Vengeance</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=With_Great_Vengeance&amp;diff=74047"/>
		<updated>2025-11-20T12:55:53Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;With Great Vengeance&#039;&#039;&#039; is [[Velmir]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
{{{{{3|Tooltip hover box}}}&lt;br /&gt;
|title=If there&#039;s a [[Enemies#Bosses|Boss]], Mini-Boss, or more than four enemies within Vision, applies all enemies within Vision with {{Negative|+1.5%}} Damage Taken for each Mini-Boss killed for the first time (up to {{Negative|+30%}}).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Killing a Mini-Boss applies all enemies on the location with &#039;&#039;&#039;half&#039;&#039;&#039; of this penalty (doesn&#039;t stack with the &#039;&#039;&#039;full&#039;&#039;&#039; version) and replenishes situational Morale and Sanity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grants {{Positive|+1%}} Experience Gain (up to {{Positive|+15%}}) for each Mini-Boss killed for the first time. Grants {{Positive|+10%}} Reputation Gain and {{Positive|2}} Stat Points for each killed Boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Velmir&amp;diff=74046</id>
		<title>Velmir</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Velmir&amp;diff=74046"/>
		<updated>2025-11-20T12:54:57Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: Changed old trait under portrait to new one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|Class = Revenger&lt;br /&gt;
|Race = Human (Skadian)&lt;br /&gt;
|Gender = Male&lt;br /&gt;
|UniqueTrait = With Great Vengeance&lt;br /&gt;
|STR = 11&lt;br /&gt;
|AGL = 11&lt;br /&gt;
|PRC = 11&lt;br /&gt;
|VIT = 10&lt;br /&gt;
|WIL = 10&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{:{{PAGENAME}}/Tooltip}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Velmir&#039;&#039;&#039; the Revenger is one of the playable characters in the [[Adventure Mode]].&lt;br /&gt;
&lt;br /&gt;
==Race - Human (Skadia)==&lt;br /&gt;
Skadia is a distant northern country surrounded by many enemies. Skadians are rugged, reserved, and well-known for their disdain towards all manner of hierarchy, preferring to settle their matters by public assemblies.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
In Skadia the most grievous offenses must be paid for in blood. When Velmir learned about his brother&#039;s treacherous murder at the hands of a man known as Dražan, he abandoned his life as a seafaring merchant without hesitation to deliver justice himself.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;For a few years Velmir had been patiently tracking down the murderer, until eventually the chase brought them both to Aldor. Dražan attempted to lie low in one of the cities, but Velmir hunted him down nevertheless - the reprisal was swift and violent.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once the blood feud had been settled, Velmir realized that without vengeance he didn&#039;t have much purpose left in life. After long consideration, he decided to stay in Aldor and became a bounty hunter, so that he could continue chasing down fugitives and outlaws, over and over reliving the thrill of bringing villains to justice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Affinity==&lt;br /&gt;
[[Spears (skill tree)|Spears]]&lt;br /&gt;
&lt;br /&gt;
[[Ranged Weapons (skill tree)|Ranged Weapons]]&lt;br /&gt;
&lt;br /&gt;
[[Athletics (skill tree)|Athletics]]&lt;br /&gt;
&lt;br /&gt;
[[Warfare (skill tree)|Warfare]]&lt;br /&gt;
&lt;br /&gt;
[[Two-Handed Axes (skill tree)|Two-Handed Axes]]&lt;br /&gt;
&lt;br /&gt;
[[Two-Handed Maces (skill tree)|Two-Handed Maces]]&lt;br /&gt;
&lt;br /&gt;
== Unique Trait ==&lt;br /&gt;
&lt;br /&gt;
=== With Great Vengeance ===&lt;br /&gt;
If there&#039;s a Boss, Mini-Boss, or more than 4 enemies within Vision, applies all enemies within Vision with {{Negative|+1.5%}} Damage Taken for each Mini-Boss killed for the first time (up to {{Negative|+30%}}). Grants {{Positive|+1.5%}} Experience Gain for each Mini-Boss killed for the first time.&lt;br /&gt;
&lt;br /&gt;
Killing a [[Enemies|Mini-Boss]] applies all enemies on the location with &#039;&#039;&#039;half&#039;&#039;&#039; of this penalty(doesn&#039;t stack with the &#039;&#039;&#039;full&#039;&#039;&#039; version) and {{Positive|replenishes}} [[Morale]] and [[Sanity|Sanity.]]&lt;br /&gt;
&lt;br /&gt;
Grants {{Positive|+1%}} Experience Gain (up to {{Positive|+15%}}) for each Mini-Boss killed for the first time. Grants {{Positive|+10%}} Reputation Gain and {{Positive|2}} [[Stat Points]] for each killed Boss.&lt;br /&gt;
&lt;br /&gt;
==Starting equipment==&lt;br /&gt;
* {{cl|Unique|Skadian Helmet}} (45/100 durability)&lt;br /&gt;
* {{cl|Unique|Velmir&#039;s Embroidered Caftan}}&lt;br /&gt;
* {{cl|Unique|Velmir&#039;s Ring}}&lt;br /&gt;
* [[Training Crossbow]]&lt;br /&gt;
* [[Leaf-Shaped Bolts]] (x20)&lt;br /&gt;
* [[Worn Cloak]]&lt;br /&gt;
* [[Peasant Shoes]]&lt;br /&gt;
* [[Vagrant Cowl]]&lt;br /&gt;
* [[Peasant Spear]]&lt;br /&gt;
&lt;br /&gt;
==Starting inventory==&lt;br /&gt;
* [[Lockpicks]]&lt;br /&gt;
* [[Splint]] (x2)&lt;br /&gt;
*[[Healing Salve]] (x2)&lt;br /&gt;
* [[Flatbread]]&lt;br /&gt;
* [[Waterskin]]&lt;br /&gt;
* [[Purse]]&lt;br /&gt;
* [[Crowns]] (x250)&lt;br /&gt;
*[[Rag]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=250px heights=250px&amp;gt;&lt;br /&gt;
File:Velmir_big.png|alt=Velmir art|Velmir art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navigation||plain}}&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Gore_and_Glory&amp;diff=74044</id>
		<title>Gore and Glory</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Gore_and_Glory&amp;diff=74044"/>
		<updated>2025-11-20T12:53:12Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Gore and Glory&#039;&#039;&#039; is [[Jorgrim]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
{{{{{3|Tooltip hover box}}}&lt;br /&gt;
|title=Allows &amp;quot;Butchering&amp;quot; to harvest various [[Trophies]] from Mini-Bosses. Delivering a [[Trophies|Trophy]] while turning in a [[Contract]] grants additional {{Positive|+10%}} Reward and {{Positive|+10%}} Reputation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also grants {{Positive|1}} Stat Point and {{Positive|+2%}} Weapon Damage for every 3 [[Trophies]] delivered for the first time (up to 5 times).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Killing enemies grants {{Positive|+5%}} Experience Gain for 30 turns (the effect stacks up to 10 times).&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]], [[Butchering]], [[Trophies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=With_Great_Vengeance&amp;diff=74043</id>
		<title>With Great Vengeance</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=With_Great_Vengeance&amp;diff=74043"/>
		<updated>2025-11-20T12:52:29Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;With Great Vengeance&#039;&#039;&#039; is [[Velmir]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
{{{{{3|Tooltip hover box}}}&lt;br /&gt;
|title=If there&#039;s a Boss, Mini-Boss, or more than four enemies within Vision, applies all enemies within Vision with {{Negative|+1.5%}} Damage Taken for each Mini-Boss killed for the first time (up to {{Negative|+30%}}).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Killing a Mini-Boss applies all enemies on the location with &#039;&#039;&#039;half&#039;&#039;&#039; of this penalty (doesn&#039;t stack with the &#039;&#039;&#039;full&#039;&#039;&#039; version) and replenishes situational Morale and Sanity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grants {{Positive|+1%}} Experience Gain (up to {{Positive|+15%}}) for each Mini-Boss killed for the first time. Grants {{Positive|+10%}} Reputation Gain and {{Positive|2}} Stat Points for each killed Boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=With_Great_Vengeance&amp;diff=74042</id>
		<title>With Great Vengeance</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=With_Great_Vengeance&amp;diff=74042"/>
		<updated>2025-11-20T12:52:06Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;To Each Their Own&#039;&#039;&#039; is [[Velmir]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
{{{{{3|Tooltip hover box}}}&lt;br /&gt;
|title=If there&#039;s a Boss, Mini-Boss, or more than four enemies within Vision, applies all enemies within Vision with {{Negative|+1.5%}} Damage Taken for each Mini-Boss killed for the first time (up to {{Negative|+30%}}).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Killing a Mini-Boss applies all enemies on the location with &#039;&#039;&#039;half&#039;&#039;&#039; of this penalty (doesn&#039;t stack with the &#039;&#039;&#039;full&#039;&#039;&#039; version) and replenishes situational Morale and Sanity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grants {{Positive|+1%}} Experience Gain (up to {{Positive|+15%}}) for each Mini-Boss killed for the first time. Grants {{Positive|+10%}} Reputation Gain and {{Positive|2}} Stat Points for each killed Boss.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Gore_and_Glory&amp;diff=74040</id>
		<title>Gore and Glory</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Gore_and_Glory&amp;diff=74040"/>
		<updated>2025-11-20T12:47:47Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Gore and Glory&#039;&#039;&#039; is [[Jorgrim]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
{{{{{3|Tooltip hover box}}}&lt;br /&gt;
|title=Allows &amp;quot;Butchering&amp;quot; to harvest various [[Trophies]] from Mini-Bosses. Delivering a [[Trophies|Trophy]] while turning in a [[Contract]] grants additional {{Positive|10%}} Reward and {{Positive|10%}} Reputation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also grants {{Positive|1}} Stat Point and {{Positive|2%}} Weapon Damage for every 3 [[Trophies]] delivered for the first time (up to 5 times).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Killing enemies grants {{Positive|5%}} Experience Gain for 30 turns (the effect stacks up to 10 times).&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]], [[Butchering]], [[Trophies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Gore_and_Glory&amp;diff=74039</id>
		<title>Gore and Glory</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Gore_and_Glory&amp;diff=74039"/>
		<updated>2025-11-20T12:43:27Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: Cyborgwars moved page Guts and glory to Gore and Glory without leaving a redirect: Wrong name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Gore and Glory&#039;&#039;&#039; is [[Jorgrim]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
{{{{{3|Tooltip hover box}}}&lt;br /&gt;
|title=Allows &amp;quot;Butchering&amp;quot; to harvest various [[Trophies]] from Mini-Bosses. Delivering a [[Trophies|Trophy]] while turning in a [[Contract]] grants additional {{Positive|10%}} Reward and {{Positive|10%}} Reputation.&lt;br /&gt;
&lt;br /&gt;
Also grants {{Positive|1}} Stat Point and {{Positive|2%}} Weapon Damage for every 3 [[Trophies]] delivered for the first time (up to 5 times).&lt;br /&gt;
&lt;br /&gt;
Killing enemies grants {{Positive|5%}} Experience Gain for 30 turns (the effect stacks up to 10 times).&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]], [[Butchering]], [[Trophies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Gore_and_Glory&amp;diff=74038</id>
		<title>Gore and Glory</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Gore_and_Glory&amp;diff=74038"/>
		<updated>2025-11-20T12:43:02Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Gore and Glory&#039;&#039;&#039; is [[Jorgrim]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
{{{{{3|Tooltip hover box}}}&lt;br /&gt;
|title=Allows &amp;quot;Butchering&amp;quot; to harvest various [[Trophies]] from Mini-Bosses. Delivering a [[Trophies|Trophy]] while turning in a [[Contract]] grants additional {{Positive|10%}} Reward and {{Positive|10%}} Reputation.&lt;br /&gt;
&lt;br /&gt;
Also grants {{Positive|1}} Stat Point and {{Positive|2%}} Weapon Damage for every 3 [[Trophies]] delivered for the first time (up to 5 times).&lt;br /&gt;
&lt;br /&gt;
Killing enemies grants {{Positive|5%}} Experience Gain for 30 turns (the effect stacks up to 10 times).&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]], [[Butchering]], [[Trophies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Jorgrim&amp;diff=74037</id>
		<title>Jorgrim</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Jorgrim&amp;diff=74037"/>
		<updated>2025-11-20T12:39:50Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|Class = Reaver&lt;br /&gt;
|Race = Dwarf&lt;br /&gt;
|Gender = Male&lt;br /&gt;
|UniqueTrait = Gore and Glory&lt;br /&gt;
|STR = 11&lt;br /&gt;
|AGL = 10&lt;br /&gt;
|PRC = 11&lt;br /&gt;
|VIT = 11&lt;br /&gt;
|WIL = 10&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{:{{PAGENAME}}/Tooltip}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jorgrim&#039;&#039;&#039; the Reaver is one of the playable characters in the [[Adventure Mode]].&lt;br /&gt;
&lt;br /&gt;
==Race - Dwarf==&lt;br /&gt;
Dwarves are natives of the Fjall Mountains. These stern, half-barbarous people earned themselves a bad reputation in Aldor due to constant raids. They do not believe in the &amp;quot;Host&amp;quot; of Aldor, instead considering the shrines of Aldor those of false gods.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
Not so long ago, people of the Northern Borderlands would shake in their boots at the mere mention of Tyr the One-eyed, a legendary leader of Fjall brigands. Tyr&#039;s gang was infamous for their audacious raids - even the well-armed troops of the local lords couldn&#039;t keep up with the dwarves&#039; attacks. Jorgrim was one of those brigands - he didn&#039;t join them for the love of carnage, but rather because most denizens of Fjall can&#039;t imagine a different fate for themselves.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Truth be told, for a merciless cutthroat Jorgrim was way too softhearted and honorable. When Tyr the One-eyed started committing untold cruelties in captured settlements, Jorgrim, who always held a belief that violence against the defenseless is unbecoming of a true warrior, grew resentful of the gang leader and his needless brutality.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It&#039;s unknown when and how Tyr crossed the final line, but one day Jorgrim ran out of patience, and after a short duel the ringleader&#039;s scalp ended up among his trophies. Left without guidance, the gang fell apart: some dwarves returned to Fjall, while Jorgrim decided to head south and try his luck as a mercenary.&lt;br /&gt;
&lt;br /&gt;
==Affinity==&lt;br /&gt;
[[Swords (skill tree)|Swords]]&lt;br /&gt;
&lt;br /&gt;
[[Axes (skill tree)|Axes]]&lt;br /&gt;
&lt;br /&gt;
[[Maces (skill tree)|Maces]]&lt;br /&gt;
&lt;br /&gt;
[[Two-Handed Axes (skill tree)|Two-Handed Axes]]&lt;br /&gt;
&lt;br /&gt;
[[Dual Wielding (skill tree)|Dual Wielding]]&lt;br /&gt;
&lt;br /&gt;
[[Warfare (skill tree)|Warfare]]&lt;br /&gt;
&lt;br /&gt;
== Unique Traits ==&lt;br /&gt;
&lt;br /&gt;
=== Gore and Glory ===&lt;br /&gt;
Allows &amp;quot;[[Butchering]]&amp;quot; to harvest various [[trophies]] from [[Enemies|Mini-Bosses]]. Delivering a trophy while turning in a contract grants additional {{Positive|+10%}} Reward and {{Positive|+10%}} Reputation. &lt;br /&gt;
&lt;br /&gt;
Also grants {{Positive|1}} Stat Point and {{Positive|+2%}} Weapon Damage for every 3 trophies delivered for the first time (up to 5 times).&lt;br /&gt;
&lt;br /&gt;
Killing enemies grants {{Positive|+5%}} Experience Gain for 30 turns (the effect stacks up to 10 times).&lt;br /&gt;
&lt;br /&gt;
==Starting equipment==&lt;br /&gt;
* {{cl|Unique|Jorgrim&#039;s Pendant}}&lt;br /&gt;
* {{cl|Unique|Jorgrim&#039;s Belt}}&lt;br /&gt;
* [[Peasant Shoes]]&lt;br /&gt;
* [[Vagrant Cowl]]&lt;br /&gt;
* [[Fur Vest]]&lt;br /&gt;
* [[Makeshift Axe]]&lt;br /&gt;
* [[Homemade Sword]]&lt;br /&gt;
* [[Worn Cloak]]&lt;br /&gt;
&lt;br /&gt;
==Starting inventory==&lt;br /&gt;
* [[Leeches]]&lt;br /&gt;
* [[Lockpicks]]&lt;br /&gt;
* [[Bandage]]&lt;br /&gt;
* [[Healing Salve]] (x2)&lt;br /&gt;
* [[Splint]]&lt;br /&gt;
* [[Mead]]&lt;br /&gt;
* [[Smoked Ham]] (2 uses)&lt;br /&gt;
* [[Waterskin]]&lt;br /&gt;
* [[Purse]]&lt;br /&gt;
* [[Crowns]] (x300)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=250px heights=250px&amp;gt;&lt;br /&gt;
File:Jorgrim_big.png|alt=Jorgrim art|Jorgrim art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navigation||plain}}&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=To_Each_Their_Own&amp;diff=74036</id>
		<title>To Each Their Own</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=To_Each_Their_Own&amp;diff=74036"/>
		<updated>2025-11-20T12:38:49Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: Cyborgwars moved page To Each Their Own to With Great Vengeance: Outdated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[With Great Vengeance]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=With_Great_Vengeance&amp;diff=74035</id>
		<title>With Great Vengeance</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=With_Great_Vengeance&amp;diff=74035"/>
		<updated>2025-11-20T12:38:49Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: Cyborgwars moved page To Each Their Own to With Great Vengeance: Outdated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;To Each Their Own&#039;&#039;&#039; is [[Velmir]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
{{{{{3|Tooltip hover box}}}&lt;br /&gt;
|title=Upon receiving an attack, Velmir is granted {{Pos|+4%}} Accuracy for 5 turns, and the attacker is applied with {{Neg|+4%}} Damage Taken for 5 turns. This effect stacks.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Jorgrim&amp;diff=74034</id>
		<title>Jorgrim</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Jorgrim&amp;diff=74034"/>
		<updated>2025-11-20T12:37:35Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|Class = Reaver&lt;br /&gt;
|Race = Dwarf&lt;br /&gt;
|Gender = Male&lt;br /&gt;
|UniqueTrait = Guts and Glory&lt;br /&gt;
|STR = 11&lt;br /&gt;
|AGL = 10&lt;br /&gt;
|PRC = 11&lt;br /&gt;
|VIT = 11&lt;br /&gt;
|WIL = 10&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{:{{PAGENAME}}/Tooltip}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jorgrim&#039;&#039;&#039; the Reaver is one of the playable characters in the [[Adventure Mode]].&lt;br /&gt;
&lt;br /&gt;
==Race - Dwarf==&lt;br /&gt;
Dwarves are natives of the Fjall Mountains. These stern, half-barbarous people earned themselves a bad reputation in Aldor due to constant raids. They do not believe in the &amp;quot;Host&amp;quot; of Aldor, instead considering the shrines of Aldor those of false gods.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
Not so long ago, people of the Northern Borderlands would shake in their boots at the mere mention of Tyr the One-eyed, a legendary leader of Fjall brigands. Tyr&#039;s gang was infamous for their audacious raids - even the well-armed troops of the local lords couldn&#039;t keep up with the dwarves&#039; attacks. Jorgrim was one of those brigands - he didn&#039;t join them for the love of carnage, but rather because most denizens of Fjall can&#039;t imagine a different fate for themselves.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Truth be told, for a merciless cutthroat Jorgrim was way too softhearted and honorable. When Tyr the One-eyed started committing untold cruelties in captured settlements, Jorgrim, who always held a belief that violence against the defenseless is unbecoming of a true warrior, grew resentful of the gang leader and his needless brutality.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It&#039;s unknown when and how Tyr crossed the final line, but one day Jorgrim ran out of patience, and after a short duel the ringleader&#039;s scalp ended up among his trophies. Left without guidance, the gang fell apart: some dwarves returned to Fjall, while Jorgrim decided to head south and try his luck as a mercenary.&lt;br /&gt;
&lt;br /&gt;
==Affinity==&lt;br /&gt;
[[Swords (skill tree)|Swords]]&lt;br /&gt;
&lt;br /&gt;
[[Axes (skill tree)|Axes]]&lt;br /&gt;
&lt;br /&gt;
[[Maces (skill tree)|Maces]]&lt;br /&gt;
&lt;br /&gt;
[[Two-Handed Axes (skill tree)|Two-Handed Axes]]&lt;br /&gt;
&lt;br /&gt;
[[Dual Wielding (skill tree)|Dual Wielding]]&lt;br /&gt;
&lt;br /&gt;
[[Warfare (skill tree)|Warfare]]&lt;br /&gt;
&lt;br /&gt;
== Unique Traits ==&lt;br /&gt;
&lt;br /&gt;
=== Gore and Glory ===&lt;br /&gt;
Allows &amp;quot;[[Butchering]]&amp;quot; to harvest various [[trophies]] from [[Enemies|Mini-Bosses]]. Delivering a trophy while turning in a contract grants additional {{Positive|+10%}} Reward and {{Positive|+10%}} Reputation. &lt;br /&gt;
&lt;br /&gt;
Also grants {{Positive|1}} Stat Point and {{Positive|+2%}} Weapon Damage for every 3 trophies delivered for the first time (up to 5 times).&lt;br /&gt;
&lt;br /&gt;
Killing enemies grants {{Positive|+5%}} Experience Gain for 30 turns (the effect stacks up to 10 times).&lt;br /&gt;
&lt;br /&gt;
==Starting equipment==&lt;br /&gt;
* {{cl|Unique|Jorgrim&#039;s Pendant}}&lt;br /&gt;
* {{cl|Unique|Jorgrim&#039;s Belt}}&lt;br /&gt;
* [[Peasant Shoes]]&lt;br /&gt;
* [[Vagrant Cowl]]&lt;br /&gt;
* [[Fur Vest]]&lt;br /&gt;
* [[Makeshift Axe]]&lt;br /&gt;
* [[Homemade Sword]]&lt;br /&gt;
* [[Worn Cloak]]&lt;br /&gt;
&lt;br /&gt;
==Starting inventory==&lt;br /&gt;
* [[Leeches]]&lt;br /&gt;
* [[Lockpicks]]&lt;br /&gt;
* [[Bandage]]&lt;br /&gt;
* [[Healing Salve]] (x2)&lt;br /&gt;
* [[Splint]]&lt;br /&gt;
* [[Mead]]&lt;br /&gt;
* [[Smoked Ham]] (2 uses)&lt;br /&gt;
* [[Waterskin]]&lt;br /&gt;
* [[Purse]]&lt;br /&gt;
* [[Crowns]] (x300)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=250px heights=250px&amp;gt;&lt;br /&gt;
File:Jorgrim_big.png|alt=Jorgrim art|Jorgrim art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navigation||plain}}&lt;br /&gt;
[[Category:Playable characters]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Gore_and_Glory&amp;diff=74033</id>
		<title>Gore and Glory</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Gore_and_Glory&amp;diff=74033"/>
		<updated>2025-11-20T12:34:25Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Guts and Glory&#039;&#039;&#039; is [[Jorgrim]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
{{{{{3|Tooltip hover box}}}&lt;br /&gt;
|title=Allows &amp;quot;Butchering&amp;quot; to harvest various [[Trophies]] from Mini-Bosses. Delivering a [[Trophies|Trophy]] while turning in a [[Contract]] grants additional {{Positive|10%}} Reward and {{Positive|10%}} Reputation.&lt;br /&gt;
&lt;br /&gt;
Also grants {{Positive|1}} Stat Point and {{Positive|2%}} Weapon Damage for every 3 [[Trophies]] delivered for the first time (up to 5 times).&lt;br /&gt;
&lt;br /&gt;
Killing enemies grants {{Positive|5%}} Experience Gain for 30 turns (the effect stacks up to 10 times).&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]], [[Butchering]], [[Trophies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Gore_and_Glory&amp;diff=74032</id>
		<title>Gore and Glory</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Gore_and_Glory&amp;diff=74032"/>
		<updated>2025-11-20T12:33:57Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Berserker Frenzy&#039;&#039;&#039; is [[Jorgrim]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
{{{{{3|Tooltip hover box}}}&lt;br /&gt;
|title=Allows &amp;quot;Butchering&amp;quot; to harvest various [[Trophies]] from Mini-Bosses. Delivering a [[Trophies|Trophy]] while turning in a [[Contract]] grants additional {{Positive|10%}} Reward and {{Positive|10%}} Reputation.&lt;br /&gt;
&lt;br /&gt;
Also grants {{Positive|1}} Stat Point and {{Positive|2%}} Weapon Damage for every 3 [[Trophies]] delivered for the first time (up to 5 times).&lt;br /&gt;
&lt;br /&gt;
Killing enemies grants {{Positive|5%}} Experience Gain for 30 turns (the effect stacks up to 10 times).&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]], [[Butchering]], [[Trophies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Gore_and_Glory&amp;diff=74031</id>
		<title>Gore and Glory</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Gore_and_Glory&amp;diff=74031"/>
		<updated>2025-11-20T12:28:58Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: Undo revision 74030 by Cyborgwars (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Berserker Frenzy&#039;&#039;&#039; is [[Jorgrim]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
{{{{{3|Tooltip hover box}}}&lt;br /&gt;
|title=For each enemy killed, receive {{Positive|+5%}} [[Weapon Damage]] and {{Positive|+5%}} [[Crit Efficiency]] for 10 turns. This effect stacks.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Gore_and_Glory&amp;diff=74030</id>
		<title>Gore and Glory</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Gore_and_Glory&amp;diff=74030"/>
		<updated>2025-11-20T12:20:56Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: Changed Jorgrims old trait to the new one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Guts and Glory&#039;&#039;&#039; is [[Jorgrim]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;{{{3|Tooltip hover box}}} |title=Allows &amp;quot;[[Butchering]]&amp;quot; to harvest various [[Trophies]] from Mini-Bosses. Delivering a [[Trophies|Trophy]] while turning in a [[Contract]] grants additional &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; Reward and &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt;&amp;lt;/nowiki&amp;gt; [[Reputation]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Also grants &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; Stat Point and &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+2%&amp;lt;/span&amp;gt;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; Weapon Damage for every 3 [[Trophies]] delivered for the first time (up to &#039;&#039;&#039;5&#039;&#039;&#039; times).&lt;br /&gt;
&lt;br /&gt;
Killing enemies grants &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; Experience Gain for &#039;&#039;&#039;30&#039;&#039;&#039;&amp;lt;nowiki&amp;gt; turns (the effect stacks up to 10 times). }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Berserker_Frenzy&amp;diff=74029</id>
		<title>Berserker Frenzy</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Berserker_Frenzy&amp;diff=74029"/>
		<updated>2025-11-20T11:58:09Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: Cyborgwars moved page Berserker Frenzy to Guts and glory: Outdated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Guts and glory]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Gore_and_Glory&amp;diff=74028</id>
		<title>Gore and Glory</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Gore_and_Glory&amp;diff=74028"/>
		<updated>2025-11-20T11:58:09Z</updated>

		<summary type="html">&lt;p&gt;Cyborgwars: Cyborgwars moved page Berserker Frenzy to Guts and glory: Outdated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Berserker Frenzy&#039;&#039;&#039; is [[Jorgrim]]&#039;s baseline [[trait]].&lt;br /&gt;
&lt;br /&gt;
{{{{{3|Tooltip hover box}}}&lt;br /&gt;
|title=For each enemy killed, receive {{Positive|+5%}} [[Weapon Damage]] and {{Positive|+5%}} [[Crit Efficiency]] for 10 turns. This effect stacks.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Traits]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Traits]]&lt;/div&gt;</summary>
		<author><name>Cyborgwars</name></author>
	</entry>
</feed>