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	<id>https://stoneshard.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cz</id>
	<title>Stoneshard wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://stoneshard.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cz"/>
	<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/Special:Contributions/Cz"/>
	<updated>2026-04-22T13:52:31Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Scrolls/zh&amp;diff=75296</id>
		<title>Scrolls/zh</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Scrolls/zh&amp;diff=75296"/>
		<updated>2026-04-08T16:30:09Z</updated>

		<summary type="html">&lt;p&gt;Cz: Created page with &amp;quot;不同&amp;#039;&amp;#039;&amp;#039;卷轴&amp;#039;&amp;#039;&amp;#039; 有不同的作用，是用在其他物品上的consumables。卷轴可以作为战利品获得或从一些NPCs处买到，通常是药师，牧师和商人。每局游戏开始时卷轴的颜色都会随机改变。不同卷轴的作用如下列表格所示：   File:Scroll 0.pngFile:Scroll 1.pngFile:Scroll 2.pngFile:Scroll 3.pngFile:Scroll 4.pngFile:Scroll 5.pngFile:Scroll 6.pngFile:Scroll 7.pngFile:Scroll 8....&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;不同&#039;&#039;&#039;卷轴&#039;&#039;&#039; 有不同的作用，是用在其他物品上的[[consumables]]。卷轴可以作为战利品获得或从一些[[NPCs]]处买到，通常是药师，牧师和商人。每局游戏开始时卷轴的颜色都会随机改变。不同卷轴的作用如下列表格所示：&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Scroll 0.png]][[File:Scroll 1.png]][[File:Scroll 2.png]][[File:Scroll 3.png]][[File:Scroll 4.png]][[File:Scroll 5.png]][[File:Scroll 6.png]][[File:Scroll 7.png]][[File:Scroll 8.png]][[File:Scroll 9.png]][[File:Scroll 10.png]][[File:Scroll 11.png]][[File:Scroll 12.png]][[File:Scroll 13.png]][[File:Scroll 14.png]]&lt;br /&gt;
&lt;br /&gt;
==List of scrolls==&lt;br /&gt;
{| class=&amp;quot;stoneshard&amp;quot; style=&amp;quot;width: 75%; margin: auto; text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; data-sort-type=&amp;quot;number&amp;quot; | {{abbr|Inv. slots|Width × Height}}&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; data-sort-type=&amp;quot;number&amp;quot; | Price[[File:Gold.png|27x27px]]&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Properties&lt;br /&gt;
! width=&amp;quot;1%&amp;quot; data-sort-type=&amp;quot;number&amp;quot; | Uses&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Additional notes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Identification Scroll]]&#039;&#039;&#039;[[File:Unknown Scroll.png|alt=Identification Scroll|center|class=image2x]]&lt;br /&gt;
| {{slots|1|2}}&lt;br /&gt;
| 25&lt;br /&gt;
| {{pos|鉴定}}一个物品并展示其属性&lt;br /&gt;
| 1&lt;br /&gt;
| A result of a longstanding clash between the Mages Guild and the Enchanters Guild.&lt;br /&gt;
| Reveals the properties of an [[Unidentified]] item (such as [[Potions]], or magical equipment).&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Enchantment Scroll]]&#039;&#039;&#039;[[File:Unknown Scroll.png|alt=Enchantment Scroll|center|class=image2x]]&lt;br /&gt;
| {{slots|1|2}}&lt;br /&gt;
| 500&lt;br /&gt;
| {{pos|附魔}}一个物品，给予一项加成&lt;br /&gt;
| 1&lt;br /&gt;
| Another powerful blow delivered by the Mages Guild to the Enchanters Guild.&lt;br /&gt;
| Enchants [[Weapons]], [[Armor]] and [[Jewelry]] with magical properties. If used on an item that is already magical, it will re-roll the [[Enchantments]] into a new one.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Disenchantment Scroll]]&#039;&#039;&#039;[[File:Unknown Scroll.png|alt=Disenchantment Scroll|center|class=image2x]]&lt;br /&gt;
| {{slots|1|2}}&lt;br /&gt;
| 50&lt;br /&gt;
| 除去一件物品所有的{{pos|附魔}}及{{neg|诅咒}}&lt;br /&gt;
| 1&lt;br /&gt;
| Fight fire with fire: it magically purges items of all traces of magic.&lt;br /&gt;
| Removes the magical properties of an item. Disenchantment Scroll is currently the only way to remove curse from [[Cursed items]].&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Map]]&#039;&#039;&#039;[[File:Map.png|alt=Map|center|class=image2x]]&lt;br /&gt;
| {{slots|2|1}}&lt;br /&gt;
| 10&lt;br /&gt;
| Helps with navigation.&amp;lt;br&amp;gt;Alas, does not guarantee that you won&#039;t get lost.&lt;br /&gt;
| data-sort-value=&amp;quot;Infinity&amp;quot; | ∞&lt;br /&gt;
| A map of the southern march of Brynn and its landmarks. Although there aren&#039;t many of them.&lt;br /&gt;
| Using opens the interface of the local map, displaying [[Points of Interest]]. Map is not consumed upon use.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Quest Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Navigation||plain}}&lt;br /&gt;
[[Category:Consumables]]&lt;br /&gt;
[[Category:Scrolls|*]]&lt;/div&gt;</summary>
		<author><name>Cz</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Slings/zh&amp;diff=75294</id>
		<title>Slings/zh</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Slings/zh&amp;diff=75294"/>
		<updated>2026-04-08T16:12:49Z</updated>

		<summary type="html">&lt;p&gt;Cz: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Slings&amp;#039;&amp;#039;&amp;#039;, the weapon of choice for peasants and knights alike, useful for both brief skirmishes before engaging in melee and delivering devastating hits from trained hands.  == Critical Hit Bonus == Upon dealing Critical Damage, slings have +50% {{C|Light Brown|{{#tip-text: Stagger Chance| {{:Stagger Chance}}}}}}.  == Slings ==  {{WeaponTable/head|ranged=yes}}&amp;lt;!-- // LIGHT --&amp;gt;{{WeaponTable/row|Makeshift Sling}} {{WeaponTable...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Slings&#039;&#039;&#039;, the weapon of choice for peasants and knights alike, useful for both brief skirmishes before engaging in melee and delivering devastating hits from trained hands.&lt;br /&gt;
&lt;br /&gt;
== Critical Hit Bonus ==&lt;br /&gt;
Upon dealing [[Combat_Formulas#Critical_Hit_/_Miracle|Critical Damage]], slings have +50% {{C|Light Brown|{{#tip-text: Stagger Chance| {{:Stagger Chance}}}}}}.&lt;br /&gt;
&lt;br /&gt;
== Slings ==&lt;br /&gt;
&lt;br /&gt;
{{WeaponTable/head|ranged=yes}}&amp;lt;!--&lt;br /&gt;
// LIGHT&lt;br /&gt;
--&amp;gt;{{WeaponTable/row|Makeshift Sling}}&lt;br /&gt;
{{WeaponTable/row|Wilder Sling}}&lt;br /&gt;
{{WeaponTable/row|Militia Sling}}&lt;br /&gt;
{{WeaponTable/row|Hunting Sling}}&lt;br /&gt;
{{WeaponTable/row|Raider Sling}}&lt;br /&gt;
{{WeaponTable/row|Scout Sling}}&lt;br /&gt;
{{WeaponTable/row|Nomad Sling}}&lt;br /&gt;
{{WeaponTable/row|Mercenary Sling}}&lt;br /&gt;
{{WeaponTable/row|Skirmisher Sling}}&lt;br /&gt;
{{WeaponTable/row|Sentian Sling}}&lt;br /&gt;
{{WeaponTable/row|Beastslayer Sling}}&lt;br /&gt;
{{WeaponTable/row|Ornate Sling}}&amp;lt;!--&lt;br /&gt;
// HEAVY&lt;br /&gt;
--&amp;gt;{{WeaponTable/row|Peasant Staff Sling}}&lt;br /&gt;
{{WeaponTable/row|Militia Staff Sling}}&lt;br /&gt;
{{WeaponTable/row|Woodwight Staff Sling}}&lt;br /&gt;
{{WeaponTable/row|Soldier Staff Sling}}&lt;br /&gt;
{{WeaponTable/row|Veteran Staff Sling}}&lt;br /&gt;
{{WeaponTable/row|Highlander Staff Sling}}&lt;br /&gt;
{{WeaponTable/row|Theobrand&#039;s Staff Sling}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Cz</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Ammunition&amp;diff=75034</id>
		<title>Ammunition</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Ammunition&amp;diff=75034"/>
		<updated>2026-03-31T16:41:24Z</updated>

		<summary type="html">&lt;p&gt;Cz: added property of projectiles ammo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ammunition&#039;&#039;&#039; are off-hand items that are fired when using [[Bows]], [[Crossbows]] or [[Slings]]. Picked up ammunition stacks together in your inventory up to 20 pieces per stack. To save space, you can place ammunition inside [[Quivers|Quivers and Ammo Pouches]].&lt;br /&gt;
Equipping a stack of ammunition into your weapon slot takes a turn.&lt;br /&gt;
&lt;br /&gt;
There are three ammunition types:&lt;br /&gt;
* &#039;&#039;&#039;Arrows&#039;&#039;&#039; — fired from Bows. A stack occupies 1{{x}}3 inventory slots.&lt;br /&gt;
* &#039;&#039;&#039;Bolts&#039;&#039;&#039; — fired from Crossbows. A stack occupies 1{{x}}2 inventory slots.&lt;br /&gt;
* &#039;&#039;&#039;Projectiles&#039;&#039;&#039; — fired from Slings. A stack occupies 1{{x}}2 inventory slots.&lt;br /&gt;
&lt;br /&gt;
Arrows and Bolts both come in three different variants, each with its own benefits and fallbacks:&lt;br /&gt;
* &#039;&#039;&#039;Leaf-shaped&#039;&#039;&#039; — the default ammunition type. They don’t have any special modifiers, offering standard damage and range values.&lt;br /&gt;
* &#039;&#039;&#039;Broadhead&#039;&#039;&#039; — historically used mostly for hunting. They are heavier and wider, making them more damaging to both enemy health and their body parts. As a trade-off, they struggle with piercing armor. Their accuracy and range are also lower.&lt;br /&gt;
* &#039;&#039;&#039;Bodkin&#039;&#039;&#039; — fairly light, so they have higher range. They are also good at penetrating armor and provide better accuracy, but are less effective against unarmored flesh than other arrow types.&lt;br /&gt;
&lt;br /&gt;
The Projectiles also have three variants:&lt;br /&gt;
* &#039;&#039;&#039;Stone&#039;&#039;&#039; — the default ammunition type. They literally lie underfoot, and are especially common in [[Biomes &amp;amp; Weather|Fields]] and [[Dungeons|Caves]].&lt;br /&gt;
* &#039;&#039;&#039;Lead Shot&#039;&#039;&#039; — strong metal balls. Their specialty is keeping the enemy at a comfortable distance.&lt;br /&gt;
* &#039;&#039;&#039;Sling Bullet&#039;&#039;&#039; — missiles focused on causing more effective damage to enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;stoneshard&amp;quot; style=&amp;quot;width: 70%; margin: auto; text-align: center;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Ammunition type&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; |Price[[File:Gold.png|28x28px]]&lt;br /&gt;
!Properties&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Arrows&lt;br /&gt;
|&#039;&#039;&#039;Leaf-Shaped&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Leaf-Shaped Arrows]]&#039;&#039;&#039;[[File:Leaf-Shaped Arrows.png|center|alt=Leaf-Shaped Arrows|link=Leaf-Shaped Arrows|class=image2x]]&lt;br /&gt;
|100 &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Broadhead&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Broadhead Arrows]]&#039;&#039;&#039;[[File:Broadhead Arrows.png|center|alt=Broadhead Arrows|link=Broadhead Arrows|class=image2x]]&lt;br /&gt;
|160&lt;br /&gt;
|{{Properties|Broadhead Arrows}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bodkin&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Bodkin Arrows]]&#039;&#039;&#039;[[File:Bodkin Arrows.png|center|alt=Bodkin Arrows|link=Bodkin Arrows|class=image2x]]&lt;br /&gt;
|160&lt;br /&gt;
|{{Properties|Bodkin Arrows}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Bolts&lt;br /&gt;
|&#039;&#039;&#039;Leaf-Shaped&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Leaf-Shaped Bolts]]&#039;&#039;&#039;[[File:Leaf-Shaped Bolts.png|center|alt=Leaf-Shaped Bolts|link=Leaf-Shaped Bolts|class=image2x]]&lt;br /&gt;
|80&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Broadhead&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Broadhead Bolts]]&#039;&#039;&#039;[[File:Broadhead Bolts.png|center|alt=Broadhead Bolts|link=Broadhead Bolts|class=image2x]]&lt;br /&gt;
|160&lt;br /&gt;
|{{Properties|Broadhead Bolts}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bodkin&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Bodkin Bolts]]&#039;&#039;&#039;[[File:Bodkin Bolts.png|center|alt=Bodkin Bolts|link=Bodkin Bolts|class=image2x]]&lt;br /&gt;
|160&lt;br /&gt;
|{{Properties|Bodkin Bolts}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Projectiles&lt;br /&gt;
|&#039;&#039;&#039;Stone&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Stone]]&#039;&#039;&#039;[[File:Stone.png|center|alt=Stone|link=Stone|class=image2x]]&lt;br /&gt;
|10&lt;br /&gt;
||Weapon Damage: +25%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lead Shot&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Lead Shot]]&#039;&#039;&#039;[[File:Lead Shot.png|center|alt=Lead Shot|link=Lead Shot|class=image2x]]&lt;br /&gt;
|40&lt;br /&gt;
|Weapon Damage: +50%&lt;br /&gt;
Increases the chance for ranged attacks&lt;br /&gt;
to stagger, daze, and stun by 1.25x&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sling Bullet&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Sling Bullet]]&#039;&#039;&#039;[[File:Sling Bullet.png|center|alt=Sling Bullet|link=Sling Bullet|class=image2x]]&lt;br /&gt;
|40&lt;br /&gt;
|Weapon Damage: +75%&lt;br /&gt;
Armor Penetration: +10%&lt;br /&gt;
Bodypart Damage: +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Template:Navigation||plain}}&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Cz</name></author>
	</entry>
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