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	<id>https://stoneshard.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Goops</id>
	<title>Stoneshard wiki - User contributions [en]</title>
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	<updated>2026-04-04T15:14:42Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Friendly_data&amp;diff=74020</id>
		<title>Friendly data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Friendly_data&amp;diff=74020"/>
		<updated>2025-11-04T20:54:33Z</updated>

		<summary type="html">&lt;p&gt;Goops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard friendly NPC data.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Friendly NPC data is maintined manually (for now).&lt;br /&gt;
&lt;br /&gt;
*Occupation - shown in the trade screen next to the NPC name&lt;br /&gt;
*Contract - if the NPC offers Contracts (quests for specific dungeons with a time limit)&lt;br /&gt;
*Quest - if the NPC offers personal quests (quests with no time limit)&lt;br /&gt;
*QuestRequirement - When the Quest is only available after a special condition is met, describe it here.&lt;br /&gt;
*Trader - if the NPC is a dedicated trader, usually by standing near a stall or in a shop and offering wide variety of goods. NPCs like farmers that sell a single food item don&#039;t count as Traders.&lt;br /&gt;
*Repair - if the NPC offers repair services&lt;br /&gt;
*Rumors - if the NPC offers talking about Rumours&lt;br /&gt;
*Lore - if the NPC offers dialogue options that gives details about the game lore and setting&lt;br /&gt;
*UniqueDialogue - if the NPC has a unique dialogue specific to this NPC&lt;br /&gt;
*Residence - Town of residence (Osbrook, Brynn, etc.)&lt;br /&gt;
*Sells - if the NPC is a trader, what item categories do they sell (Maces, Shields, Food, Drugs, etc.)&lt;br /&gt;
*Ratios - if the NPC is a trader and has ratios (according to the official game), it will have the trading ratios for the commodities it trades(refer to [[Template:CommoditiesRatioTable/row]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a parameter is empty (for example, [[Ormond]] the Butcher does not offer any Contracts), it can be left empty or omitted completely.&amp;lt;br&amp;gt;&lt;br /&gt;
Here are two examples of Friendly NPC data syntax, these two would produce the same result:&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Contract=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Used by:&lt;br /&gt;
* {{tl|NPCTable/row}} template.&lt;br /&gt;
* {{tl|NPCTable/end}} template.&lt;br /&gt;
* {{tl|CommoditiesRatioTable/row}} template.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- OSBROOK -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jurg = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Carpenter&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Maces, Staves, Shields, Bows, Xbows, Ammunition&lt;br /&gt;
|Ratios=;;;;1.26;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ram = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Odar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Elder&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rickerd = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Emissary&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Emissary offers his Quest only after he has been kidnapped and you save him.&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Margyt = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gina = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Fruit Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frid = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Herbalist&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Herbs, Medicine, Scrolls&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Guards = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=&lt;br /&gt;
|Occupation=Guard (6x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brukk = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Innkeeper&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Find Boar Head in Abandoned Manor&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|Ratios=;1.21;1.26;1.21;;;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Female Innkeeper = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Name&lt;br /&gt;
|Image=Innkeeper_female1.png&lt;br /&gt;
|Occupation=Hostess&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bert = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Valuables, Food, Junk&lt;br /&gt;
|Ratios=;1.21;1.21;1.21;1.16;1.16;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Alan = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Miller&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rona = {{#switch: {{{2}}}&lt;br /&gt;
|Image=Peasant_female4.png&lt;br /&gt;
|Occupation=Peasant&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ursa = {{#switch: {{{2}}}&lt;br /&gt;
|Image=Peasant_female2.png&lt;br /&gt;
|Occupation=Peasant&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Peasants = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=Peasant_female1.png&lt;br /&gt;
|Image2=Peasant_female3.png&lt;br /&gt;
|Image3=Peasant_male1.png&lt;br /&gt;
|Image4=Peasant_male2.png&lt;br /&gt;
|Occupation=Peasant (4x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Sergeant = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Sergeant&lt;br /&gt;
|Name=Random Name&lt;br /&gt;
|Image=Osbrook Sergeant.png&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Sergeant actually has no Quest, but instead gives you a choice of a starting weapon. Refusing to pick any weapon awards [[Reputation]] with Osbrook.&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jebar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Smith&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Weapons, Lockpicks, Traps&lt;br /&gt;
|Ratios=;;;;;1.26;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anselm = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Stableman&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Hold = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Tailor&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MANNSHIRE -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Lynd = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Apprentice&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Misc&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dirk_(NPC) = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Dirk&lt;br /&gt;
|Occupation=Carpenter&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maces, Staves, Shields, Bows, Xbows, Ammunition&lt;br /&gt;
|Ratios=;;;;1.38;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lotar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frida = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Knud = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Village Elder&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maps&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Agna = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Milk, Cheese&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gunda = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Wine, Grapes&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Weber vir Lecri = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Governor&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Reach Level 10&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maps, Tools&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mannshire Guards = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=&lt;br /&gt;
|Occupation=Guard (2x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Selma = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Hostess&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Arenn = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Innkeeper&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|Ratios=1.1;1.26;;;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gerlot = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Ask For Work&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Valuables, Food, Junk&lt;br /&gt;
|Ratios=1.1;1.21;;;1.26;1.16;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Uta = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Hilda = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Celz = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Alba = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Josh = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rald = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dietrich = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=;;;;;1.26;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Irma = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN INNS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Rico = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.06;1.25;1.37;1.21;;;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rixa = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.26;1.16;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Kred = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.26;1.21;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Farley = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.26;1.21;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN SHOPS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Armuz = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=Weapon, Armor, Beverage, Fruit&lt;br /&gt;
|Ratios=1.05;1.05;1.05;1.05;1.05;1.05;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fat Yann = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.12;1.06;1.1;1.1;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eric = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.24;;;;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Skinflint Homs = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=;1.05;1.05;1.05;1.05;1.05;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brynn Merchant (Mint Square) = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.2;1.15;1.16;1.26;1.26;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brynn Merchant (Docks) = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.1;1.11;1.21;1.21;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN FOREIGN -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Esfah = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.24;1.06;1.1;1.38;1.06;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ormi = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.21;1.26;1.16;1.1;1.32;1.38;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Zdenebrad = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.26;1.21;1.21;1.16;;;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rigo Nevic = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.21;1.1;1.21;1.33;1.38;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- FAIR -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Drostan = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gwenyth = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Contract=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Fair&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vandon = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Aber = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- OTHER NPCS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Bran = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Trapper&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wigmar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Innkeeper&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Rotten Willow Tavern&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Food, Alcohol, Maps&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Kenrick = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Food, Beverage, Fodder&lt;br /&gt;
|Ratios=1.1;1.25;1.15;1.1;1.1;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Weemart = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Ralph &amp;amp; Sons Inn&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witch = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Witch&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Denbrie Sergeant = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Sergeant&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Medicine, Food, Ammunition, Weapons, Armors, Fodder, Maps&lt;br /&gt;
|Ratios=1.2;1.2;1.1;1.05;;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mathis = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Alcohol, Valuables, Tools, Materials, Scrolls, Junk&lt;br /&gt;
|Ratios=1.1;1.1;1.1;1.1;1.1;1.1;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Random = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Witch&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|#default = NPC {{{1}}} does not exist in [[Friendly data]].}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Friendly_data&amp;diff=73806</id>
		<title>Friendly data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Friendly_data&amp;diff=73806"/>
		<updated>2025-10-17T22:34:20Z</updated>

		<summary type="html">&lt;p&gt;Goops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard friendly NPC data.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Friendly NPC data is maintined manually (for now).&lt;br /&gt;
&lt;br /&gt;
*Occupation - shown in the trade screen next to the NPC name&lt;br /&gt;
*Contract - if the NPC offers Contracts (quests for specific dungeons with a time limit)&lt;br /&gt;
*Quest - if the NPC offers personal quests (quests with no time limit)&lt;br /&gt;
*QuestRequirement - When the Quest is only available after a special condition is met, describe it here.&lt;br /&gt;
*Trader - if the NPC is a dedicated trader, usually by standing near a stall or in a shop and offering wide variety of goods. NPCs like farmers that sell a single food item don&#039;t count as Traders.&lt;br /&gt;
*Repair - if the NPC offers repair services&lt;br /&gt;
*Rumors - if the NPC offers talking about Rumours&lt;br /&gt;
*Lore - if the NPC offers dialogue options that gives details about the game lore and setting&lt;br /&gt;
*UniqueDialogue - if the NPC has a unique dialogue specific to this NPC&lt;br /&gt;
*Residence - Town of residence (Osbrook, Brynn, etc.)&lt;br /&gt;
*Sells - if the NPC is a trader, what item categories do they sell (Maces, Shields, Food, Drugs, etc.)&lt;br /&gt;
*Ratios - if the NPC is a trader and has ratios (according to the official game), it will have the trading ratios for the commodities it trades(refer to [[Template:CommoditiesRatioTable/row]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a parameter is empty (for example, [[Ormond]] the Butcher does not offer any Contracts), it can be left empty or omitted completely.&amp;lt;br&amp;gt;&lt;br /&gt;
Here are two examples of Friendly NPC data syntax, these two would produce the same result:&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Contract=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Used by:&lt;br /&gt;
* {{tl|NPCTable/row}} template.&lt;br /&gt;
* {{tl|NPCTable/end}} template.&lt;br /&gt;
* {{tl|CommoditiesRatioTable/row}} template.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- OSBROOK -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jurg = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Carpenter&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Maces, Staves, Shields, Bows, Xbows, Ammunition&lt;br /&gt;
|Ratios=;;;;1.26;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ram = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Odar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Elder&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rickerd = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Emissary&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Emissary offers his Quest only after he has been kidnapped and you save him.&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Margyt = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gina = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Fruit Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frid = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Herbalist&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Herbs, Medicine, Scrolls&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Guards = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=&lt;br /&gt;
|Occupation=Guard (6x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brukk = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Innkeeper&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Find Boar Head in Abandoned Manor&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|Ratios=;1.21;1.26;1.21;;;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Female Innkeeper = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Name&lt;br /&gt;
|Image=Innkeeper_female1.png&lt;br /&gt;
|Occupation=Hostess&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bert = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Valuables, Food, Junk&lt;br /&gt;
|Ratios=;1.21;1.21;1.21;1.16;1.16;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Alan = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Miller&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rona = {{#switch: {{{2}}}&lt;br /&gt;
|Image=Peasant_female4.png&lt;br /&gt;
|Occupation=Peasant&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ursa = {{#switch: {{{2}}}&lt;br /&gt;
|Image=Peasant_female2.png&lt;br /&gt;
|Occupation=Peasant&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Peasants = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=Peasant_female1.png&lt;br /&gt;
|Image2=Peasant_female3.png&lt;br /&gt;
|Image3=Peasant_male1.png&lt;br /&gt;
|Image4=Peasant_male2.png&lt;br /&gt;
|Occupation=Peasant (4x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Sergeant = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Sergeant&lt;br /&gt;
|Name=Random Name&lt;br /&gt;
|Image=Osbrook Sergeant.png&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Sergeant actually has no Quest, but instead gives you a choice of a starting weapon. Refusing to pick any weapon awards [[Reputation]] with Osbrook.&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jebar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Smith&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Weapons, Lockpicks, Traps&lt;br /&gt;
|Ratios=;;;;;1.26;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anselm = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Stableman&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Hold = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Tailor&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MANNSHIRE -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Lynd = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Apprentice&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Misc&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dirk_(NPC) = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Dirk&lt;br /&gt;
|Occupation=Carpenter&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maces, Staves, Shields, Bows, Xbows, Ammunition&lt;br /&gt;
|Ratios=;;;;1.38;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lotar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frida = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Knud = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Village Elder&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maps&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Agna = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Milk, Cheese&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gunda = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Wine, Grapes&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Weber vir Lecri = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Governor&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Reach Level 10&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maps, Tools&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mannshire Guards = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=&lt;br /&gt;
|Occupation=Guard (2x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Selma = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Hostess&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Arenn = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Innkeeper&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|Ratios=1.1;1.26;;;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gerlot = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Ask For Work&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Valuables, Food, Junk&lt;br /&gt;
|Ratios=1.1;1.21;;;1.26;1.16;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Uta = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Hilda = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Celz = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Alba = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Josh = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rald = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dietrich = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=;;;;;1.26;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Irma = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN INNS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Rico = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.06;1.25;1.37;1.21;;;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rixa = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.26;1.16;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Kred = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.26;1.21;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Farley = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.26;1.21;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN SHOPS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Armuz = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=Weapon, Armor, Beverage, Fruit&lt;br /&gt;
|Ratios=1.05;1.05;1.05;1.05;1.05;1.05;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fat Yann = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.12;1.06;1.1;1.1;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eric = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.24;;;;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Skinflint Homs = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=;1.05;1.05;1.05;1.05;1.05;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brynn Merchant (Mint Square) = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.2;1.15;1.16;1.26;1.26;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brynn Merchant (Docks) = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.1;1.11;1.21;1.21;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN FOREIGN -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Esfah = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.24;1.06;1.1;1.38;1.06;1.06&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ormi = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.21;1.26;1.16;1.1;1.32;1.38;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Zdenebrad = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.26;1.21;1.21;1.16;;;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rigo Nevic = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.21;1.1;1.21;1.33;1.38;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- FAIR -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Drostan = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gwenyth = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Contract=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Fair&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vandon = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Aber = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- OTHER NPCS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Bran = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Trapper&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wigmar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Innkeeper&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Rotten Willow Tavern&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Food, Alcohol, Maps&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Kenrick = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Food, Beverage, Fodder&lt;br /&gt;
|Ratios=1.1;1.25;1.15;1.1;1.1;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Weemart = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Ralph &amp;amp; Sons Inn&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witch = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Witch&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Denbrie Sergeant = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Sergeant&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Medicine, Food, Ammunition, Weapons, Armors, Fodder, Maps&lt;br /&gt;
|Ratios=1.2;1.2;1.1;1.05;;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mathis = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Alcohol, Valuables, Tools, Materials, Scrolls, Junk&lt;br /&gt;
|Ratios=1.1;1.1;1.1;1.1;1.1;1.1;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Random = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Witch&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|#default = NPC {{{1}}} does not exist in [[Friendly data]].}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Friendly_data&amp;diff=73788</id>
		<title>Friendly data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Friendly_data&amp;diff=73788"/>
		<updated>2025-10-12T17:19:01Z</updated>

		<summary type="html">&lt;p&gt;Goops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard friendly NPC data.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Friendly NPC data is maintined manually (for now).&lt;br /&gt;
&lt;br /&gt;
*Occupation - shown in the trade screen next to the NPC name&lt;br /&gt;
*Contract - if the NPC offers Contracts (quests for specific dungeons with a time limit)&lt;br /&gt;
*Quest - if the NPC offers personal quests (quests with no time limit)&lt;br /&gt;
*QuestRequirement - When the Quest is only available after a special condition is met, describe it here.&lt;br /&gt;
*Trader - if the NPC is a dedicated trader, usually by standing near a stall or in a shop and offering wide variety of goods. NPCs like farmers that sell a single food item don&#039;t count as Traders.&lt;br /&gt;
*Repair - if the NPC offers repair services&lt;br /&gt;
*Rumors - if the NPC offers talking about Rumours&lt;br /&gt;
*Lore - if the NPC offers dialogue options that gives details about the game lore and setting&lt;br /&gt;
*UniqueDialogue - if the NPC has a unique dialogue specific to this NPC&lt;br /&gt;
*Residence - Town of residence (Osbrook, Brynn, etc.)&lt;br /&gt;
*Sells - if the NPC is a trader, what item categories do they sell (Maces, Shields, Food, Drugs, etc.)&lt;br /&gt;
*Ratios - if the NPC is a trader and has ratios (according to the official game), it will have the trading ratios for the commodities it trades(refer to [[Template:CommoditiesRatioTable/row]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a parameter is empty (for example, [[Ormond]] the Butcher does not offer any Contracts), it can be left empty or omitted completely.&amp;lt;br&amp;gt;&lt;br /&gt;
Here are two examples of Friendly NPC data syntax, these two would produce the same result:&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Contract=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Used by:&lt;br /&gt;
* {{tl|NPCTable/row}} template.&lt;br /&gt;
* {{tl|NPCTable/end}} template.&lt;br /&gt;
* {{tl|CommoditiesRatioTable/row}} template.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- OSBROOK -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jurg = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Carpenter&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Maces, Staves, Shields, Bows, Xbows, Ammunition&lt;br /&gt;
|Ratios=;;;;1.26;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ram = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Odar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Elder&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rickerd = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Emissary&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Emissary offers his Quest only after he has been kidnapped and you save him.&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Margyt = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gina = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Fruit Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frid = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Herbalist&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Herbs, Medicine, Scrolls&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Guards = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=&lt;br /&gt;
|Occupation=Guard (6x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brukk = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Innkeeper&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Find Boar Head in Abandoned Manor&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|Ratios=;1.21;1.26;1.21;;;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Female Innkeeper = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Name&lt;br /&gt;
|Image=Innkeeper_female1.png&lt;br /&gt;
|Occupation=Hostess&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bert = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Valuables, Food, Junk&lt;br /&gt;
|Ratios=;1.21;1.21;1.21;1.16;1.16;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Alan = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Miller&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rona = {{#switch: {{{2}}}&lt;br /&gt;
|Image=Peasant_female4.png&lt;br /&gt;
|Occupation=Peasant&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ursa = {{#switch: {{{2}}}&lt;br /&gt;
|Image=Peasant_female2.png&lt;br /&gt;
|Occupation=Peasant&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Peasants = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=Peasant_female1.png&lt;br /&gt;
|Image2=Peasant_female3.png&lt;br /&gt;
|Image3=Peasant_male1.png&lt;br /&gt;
|Image4=Peasant_male2.png&lt;br /&gt;
|Occupation=Peasant (4x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Sergeant = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Sergeant&lt;br /&gt;
|Name=Random Name&lt;br /&gt;
|Image=Osbrook Sergeant.png&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Sergeant actually has no Quest, but instead gives you a choice of a starting weapon. Refusing to pick any weapon awards [[Reputation]] with Osbrook.&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jebar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Smith&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Weapons, Lockpicks, Traps&lt;br /&gt;
|Ratios=;;;;;1.26;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anselm = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Stableman&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Hold = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Tailor&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MANNSHIRE -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Lynd = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Apprentice&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Misc&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dirk_(NPC) = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Dirk&lt;br /&gt;
|Occupation=Carpenter&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maces, Staves, Shields, Bows, Xbows, Ammunition&lt;br /&gt;
|Ratios=;;;;1.38;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lotar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frida = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Knud = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Village Elder&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maps&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Agna = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Milk, Cheese&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gunda = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Wine, Grapes&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Weber vir Lecri = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Governor&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Reach Level 10&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maps, Tools&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mannshire Guards = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=&lt;br /&gt;
|Occupation=Guard (2x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Selma = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Hostess&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Arenn = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Innkeeper&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|Ratios=1.1;1.26;;;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gerlot = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Ask For Work&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Valuables, Food, Junk&lt;br /&gt;
|Ratios=1.1;1.21;;;1.26;1.16;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Uta = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Hilda = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Celz = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Alba = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Josh = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rald = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dietrich = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=;;;;;1.26;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Irma = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN INNS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Rico = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.06;1.25;1.37;1.21;;;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rixa = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.26;1.16;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Kred = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.26;1.21;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Farley = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.26;1.21;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN SHOPS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Armuz = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=Weapon, Armor, Beverage, Fruit&lt;br /&gt;
|Ratios=1.05;1.05;1.05;1.05;1.05;1.05;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fat Yann = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.12;1.06;1.1;1.1;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eric = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.24;;;;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Skinflint Homs = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=;1.05;1.05;1.05;1.05;1.05;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brynn Merchant (Mint Square) = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.2;1.15;1.16;1.26;1.26;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brynn Merchant (Docks) = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.1;1.11;1.21;1.21;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN FOREIGN -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Esfah = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.24;1.06;1.1;1.38;1.06;1.06&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ormi = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.21;1.26;1.16;1.1;1.32;1.38;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Zdenebrad = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.26;1.21;1.21;1.16;;;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rigo Nevic = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.21;1.1;1.21;1.33;1.38;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- FAIR -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Drostan = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gwenyth = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Contract=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Fair&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vandon = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Aber = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- OTHER NPCS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Bran = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Trapper&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wigmar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Rotten Willow Tavern&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Kenrick = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Food, Beverage, Fodder&lt;br /&gt;
|Ratios=1.1;1.25;1.15;1.1;1.1;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Weemart = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Ralph &amp;amp; Sons Inn&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witch = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Witch&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Denbrie Sergeant = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Sergeant&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Medicine, Food, Ammunition, Weapons, Armors, Fodder, Maps&lt;br /&gt;
|Ratios=1.2;1.2;1.1;1.05;;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mathis = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Alcohol, Valuables, Tools, Materials, Scrolls, Junk&lt;br /&gt;
|Ratios=1.1;1.1;1.1;1.1;1.1;1.1;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Random = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Witch&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|#default = NPC {{{1}}} does not exist in [[Friendly data]].}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Friendly_data&amp;diff=73724</id>
		<title>Friendly data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Friendly_data&amp;diff=73724"/>
		<updated>2025-10-10T19:21:59Z</updated>

		<summary type="html">&lt;p&gt;Goops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard friendly NPC data.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Friendly NPC data is maintined manually (for now).&lt;br /&gt;
&lt;br /&gt;
*Occupation - shown in the trade screen next to the NPC name&lt;br /&gt;
*Contract - if the NPC offers Contracts (quests for specific dungeons with a time limit)&lt;br /&gt;
*Quest - if the NPC offers personal quests (quests with no time limit)&lt;br /&gt;
*QuestRequirement - When the Quest is only available after a special condition is met, describe it here.&lt;br /&gt;
*Trader - if the NPC is a dedicated trader, usually by standing near a stall or in a shop and offering wide variety of goods. NPCs like farmers that sell a single food item don&#039;t count as Traders.&lt;br /&gt;
*Repair - if the NPC offers repair services&lt;br /&gt;
*Rumors - if the NPC offers talking about Rumours&lt;br /&gt;
*Lore - if the NPC offers dialogue options that gives details about the game lore and setting&lt;br /&gt;
*UniqueDialogue - if the NPC has a unique dialogue specific to this NPC&lt;br /&gt;
*Residence - Town of residence (Osbrook, Brynn, etc.)&lt;br /&gt;
*Sells - if the NPC is a trader, what item categories do they sell (Maces, Shields, Food, Drugs, etc.)&lt;br /&gt;
*Ratios - if the NPC is a trader and has ratios (according to the official game), it will have the trading ratios for the commodities it trades(refer to [[Template:CommoditiesRatioTable/row]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a parameter is empty (for example, [[Ormond]] the Butcher does not offer any Contracts), it can be left empty or omitted completely.&amp;lt;br&amp;gt;&lt;br /&gt;
Here are two examples of Friendly NPC data syntax, these two would produce the same result:&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Contract=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Used by:&lt;br /&gt;
* {{tl|NPCTable/row}} template.&lt;br /&gt;
* {{tl|NPCTable/end}} template.&lt;br /&gt;
* {{tl|CommoditiesRatioTable/row}} template.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- OSBROOK -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jurg = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Carpenter&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Maces, Staves, Shields, Bows, Xbows, Ammunition&lt;br /&gt;
|Ratios=;;;;1.26;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ram = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Odar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Elder&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rickerd = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Emissary&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Emissary offers his Quest only after he has been kidnapped and you save him.&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Margyt = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gina = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Fruit Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frid = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Herbalist&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Herbs, Medicine, Scrolls&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Guards = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=&lt;br /&gt;
|Occupation=Guard (6x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brukk = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Innkeeper&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Find Boar Head in Abandoned Manor&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|Ratios=;1.21;1.26;1.21;;;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Female Innkeeper = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Name&lt;br /&gt;
|Image=Innkeeper_female1.png&lt;br /&gt;
|Occupation=Hostess&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bert = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Valuables, Food, Junk&lt;br /&gt;
|Ratios=;1.21;1.21;1.21;1.16;1.16;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Alan = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Miller&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rona = {{#switch: {{{2}}}&lt;br /&gt;
|Image=Peasant_female4.png&lt;br /&gt;
|Occupation=Peasant&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ursa = {{#switch: {{{2}}}&lt;br /&gt;
|Image=Peasant_female2.png&lt;br /&gt;
|Occupation=Peasant&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Peasants = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=Peasant_female1.png&lt;br /&gt;
|Image2=Peasant_female3.png&lt;br /&gt;
|Image3=Peasant_male1.png&lt;br /&gt;
|Image4=Peasant_male2.png&lt;br /&gt;
|Occupation=Peasant (4x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Sergeant = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Sergeant&lt;br /&gt;
|Name=Random Name&lt;br /&gt;
|Image=Osbrook Sergeant.png&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Sergeant actually has no Quest, but instead gives you a choice of a starting weapon. Refusing to pick any weapon awards [[Reputation]] with Osbrook.&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jebar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Smith&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Weapons, Lockpicks, Traps&lt;br /&gt;
|Ratios=;;;;;1.26;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anselm = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Stableman&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Hold = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Tailor&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MANNSHIRE -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Lynd = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Apprentice&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Misc&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dirk_(NPC) = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Dirk&lt;br /&gt;
|Occupation=Carpenter&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maces, Staves, Shields, Bows, Xbows, Ammunition&lt;br /&gt;
|Ratios=;;;;1.38;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lotar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frida = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Knud = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Village Elder&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maps&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Agna = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Milk, Cheese&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gunda = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Wine, Grapes&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Weber vir Lecri = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Governor&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Reach Level 10&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maps, Tools&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mannshire Guards = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=&lt;br /&gt;
|Occupation=Guard (2x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Selma = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Hostess&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Arenn = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Innkeeper&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|Ratios=1.1;1.26;;;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gerlot = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Ask For Work&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Valuables, Food, Junk&lt;br /&gt;
|Ratios=1.1;1.21;;;1.26;1.16;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Uta = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Hilda = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Celz = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Alba = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Josh = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rald = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dietrich = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=;;;;;1.26;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Irma = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN INNS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Rico = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.06;1.25;1.21;1.21;;;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rixa = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.06;1.16;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Kred = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.06;1.21;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Farley = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.11;1.21;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN SHOPS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Armuz = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=Weapon, Armor, Beverage, Fruit&lt;br /&gt;
|Ratios=1.05;1.05;1.05;1.05;1.05;1.05;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fat Yann = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.12;1.06;1.06;1.1;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eric = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.24;;;;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Skinflint Homs = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=;1.05;1.05;1.05;1.05;1.05;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brynn Merchant (Mint Square) = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.2;1.06;1.16;1.26;1.26;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brynn Merchant (Docks) = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.05;1.11;1.21;1.21;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN FOREIGN -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Esfah = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.24;1.06;1.1;1.38;1.06;1.06&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ormi = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.21;1.26;1.16;1.1;1.32;1.38;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Zdenebrad = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.26;1.21;1.21;1.16;;;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rigo Nevic = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.21;1.06;1.21;1.1;1.38;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- FAIR -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Drostan = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gwenyth = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Contract=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Fair&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vandon = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Aber = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- OTHER NPCS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Bran = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Trapper&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wigmar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Rotten Willow Tavern&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Kenrick = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Food, Beverage, Fodder&lt;br /&gt;
|Ratios=1.1;1.25;1.15;1.1;1.1;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Weemart = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Ralph &amp;amp; Sons Inn&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witch = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Witch&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Denbrie Sergeant = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Sergeant&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Medicine, Food, Ammunition, Weapons, Armors, Fodder, Maps&lt;br /&gt;
|Ratios=1.2;1.2;1.1;1.05;;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mathis = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Alcohol, Valuables, Tools, Materials, Scrolls, Junk&lt;br /&gt;
|Ratios=1.1;1.1;1.1;1.1;1.1;1.1;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Random = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Witch&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|#default = NPC {{{1}}} does not exist in [[Friendly data]].}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Friendly_data&amp;diff=73723</id>
		<title>Friendly data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Friendly_data&amp;diff=73723"/>
		<updated>2025-10-10T19:00:17Z</updated>

		<summary type="html">&lt;p&gt;Goops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard friendly NPC data.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Friendly NPC data is maintined manually (for now).&lt;br /&gt;
&lt;br /&gt;
*Occupation - shown in the trade screen next to the NPC name&lt;br /&gt;
*Contract - if the NPC offers Contracts (quests for specific dungeons with a time limit)&lt;br /&gt;
*Quest - if the NPC offers personal quests (quests with no time limit)&lt;br /&gt;
*QuestRequirement - When the Quest is only available after a special condition is met, describe it here.&lt;br /&gt;
*Trader - if the NPC is a dedicated trader, usually by standing near a stall or in a shop and offering wide variety of goods. NPCs like farmers that sell a single food item don&#039;t count as Traders.&lt;br /&gt;
*Repair - if the NPC offers repair services&lt;br /&gt;
*Rumors - if the NPC offers talking about Rumours&lt;br /&gt;
*Lore - if the NPC offers dialogue options that gives details about the game lore and setting&lt;br /&gt;
*UniqueDialogue - if the NPC has a unique dialogue specific to this NPC&lt;br /&gt;
*Residence - Town of residence (Osbrook, Brynn, etc.)&lt;br /&gt;
*Sells - if the NPC is a trader, what item categories do they sell (Maces, Shields, Food, Drugs, etc.)&lt;br /&gt;
*Ratios - if the NPC is a trader and has ratios (according to the official game), it will have the trading ratios for the commodities it trades(refer to [[Template:CommoditiesRatioTable/row]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a parameter is empty (for example, [[Ormond]] the Butcher does not offer any Contracts), it can be left empty or omitted completely.&amp;lt;br&amp;gt;&lt;br /&gt;
Here are two examples of Friendly NPC data syntax, these two would produce the same result:&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Contract=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Used by:&lt;br /&gt;
* {{tl|NPCTable/row}} template.&lt;br /&gt;
* {{tl|NPCTable/end}} template.&lt;br /&gt;
* {{tl|CommoditiesRatioTable/row}} template.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- OSBROOK -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jurg = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Carpenter&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Maces, Staves, Shields, Bows, Xbows, Ammunition&lt;br /&gt;
|Ratios=;;;;1.26;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ram = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Odar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Elder&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rickerd = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Emissary&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Emissary offers his Quest only after he has been kidnapped and you save him.&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Margyt = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gina = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Fruit Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frid = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Herbalist&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Herbs, Medicine, Scrolls&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Guards = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=&lt;br /&gt;
|Occupation=Guard (6x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brukk = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Innkeeper&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Find Boar Head in Abandoned Manor&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|Ratios=;1.21;1.26;1.21;;;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Female Innkeeper = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Name&lt;br /&gt;
|Image=Innkeeper_female1.png&lt;br /&gt;
|Occupation=Hostess&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bert = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Valuables, Food, Junk&lt;br /&gt;
|Ratios=;1.21;1.21;1.21;1.16;1.16;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Alan = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Miller&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rona = {{#switch: {{{2}}}&lt;br /&gt;
|Image=Peasant_female4.png&lt;br /&gt;
|Occupation=Peasant&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ursa = {{#switch: {{{2}}}&lt;br /&gt;
|Image=Peasant_female2.png&lt;br /&gt;
|Occupation=Peasant&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Peasants = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=Peasant_female1.png&lt;br /&gt;
|Image2=Peasant_female3.png&lt;br /&gt;
|Image3=Peasant_male1.png&lt;br /&gt;
|Image4=Peasant_male2.png&lt;br /&gt;
|Occupation=Peasant (4x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Sergeant = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Sergeant&lt;br /&gt;
|Name=Random Name&lt;br /&gt;
|Image=Osbrook Sergeant.png&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Sergeant actually has no Quest, but instead gives you a choice of a starting weapon. Refusing to pick any weapon awards [[Reputation]] with Osbrook.&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jebar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Smith&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Weapons, Lockpicks, Traps&lt;br /&gt;
|Ratios=;;;;;1.26;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anselm = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Stableman&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Hold = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Tailor&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MANNSHIRE -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Lynd = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Apprentice&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Misc&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dirk_(NPC) = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Dirk&lt;br /&gt;
|Occupation=Carpenter&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maces, Staves, Shields, Bows, Xbows, Ammunition&lt;br /&gt;
|Ratios=;;;;1.38;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lotar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frida = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Knud = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Village Elder&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maps&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Agna = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Milk, Cheese&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gunda = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Wine, Grapes&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Weber vir Lecri = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Governor&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Reach Level 10&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maps, Tools&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mannshire Guards = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=&lt;br /&gt;
|Occupation=Guard (2x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Selma = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Hostess&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Arenn = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Innkeeper&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|Ratios=1.1;1.26;;;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gerlot = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Ask For Work&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Valuables, Food, Junk&lt;br /&gt;
|Ratios=1.1;1.21;;;1.26;1.16;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Uta = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Hilda = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Celz = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Alba = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Josh = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rald = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dietrich = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=;;;;;1.26;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Irma = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN INNS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Rico = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.06;1.25;1.21;1.21;;;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rixa = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.06;1.16;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Kred = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.06;1.21;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Farley = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.11;1.21;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN SHOPS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Armuz = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=Weapon, Armor, Beverage, Fruit&lt;br /&gt;
|Ratios=1.05;1.05;1.05;1.05;1.05;1.05;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fat Yann = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.12;1.06;1.06;1.1;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eric = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.24;;;;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Skinflint Homs = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=;1.05;1.05;1.05;1.05;1.05;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brynn Merchant (Mint Square) = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.2;1.06;1.16;1.26;1.26;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brynn Merchant (Docks) = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.05;1.11;1.21;1.21;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN FOREIGN -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Esfah = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.24;1.06;1.1;1.38;1.06;1.06&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ormi = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.21;1.26;1.16;1.1;1.32;1.38;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Zdenebrad = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.26;1.21;1.21;1.16;;;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rigo Nevic = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.21;1.06;1.21;1.1;1.38;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- FAIR -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Drostan = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gwenyth = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Contract=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Fair&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vandon = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Aber = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- OTHER NPCS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Bran = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Trapper&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wigmar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Kenrick = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Food, Beverage, Fodder&lt;br /&gt;
|Ratios=1.1;1.25;1.15;1.1;1.1;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Weemart = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witch = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Witch&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Denbrie Sergeant = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Sergeant&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Medicine, Food, Ammunition, Weapons, Armors, Fodder&lt;br /&gt;
|Ratios=1.2;;;;1.2;1.1;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Random = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Witch&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|#default = NPC {{{1}}} does not exist in [[Friendly data]].}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Friendly_data&amp;diff=73722</id>
		<title>Friendly data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Friendly_data&amp;diff=73722"/>
		<updated>2025-10-10T15:57:19Z</updated>

		<summary type="html">&lt;p&gt;Goops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard friendly NPC data.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Friendly NPC data is maintined manually (for now).&lt;br /&gt;
&lt;br /&gt;
*Occupation - shown in the trade screen next to the NPC name&lt;br /&gt;
*Contract - if the NPC offers Contracts (quests for specific dungeons with a time limit)&lt;br /&gt;
*Quest - if the NPC offers personal quests (quests with no time limit)&lt;br /&gt;
*QuestRequirement - When the Quest is only available after a special condition is met, describe it here.&lt;br /&gt;
*Trader - if the NPC is a dedicated trader, usually by standing near a stall or in a shop and offering wide variety of goods. NPCs like farmers that sell a single food item don&#039;t count as Traders.&lt;br /&gt;
*Repair - if the NPC offers repair services&lt;br /&gt;
*Rumors - if the NPC offers talking about Rumours&lt;br /&gt;
*Lore - if the NPC offers dialogue options that gives details about the game lore and setting&lt;br /&gt;
*UniqueDialogue - if the NPC has a unique dialogue specific to this NPC&lt;br /&gt;
*Residence - Town of residence (Osbrook, Brynn, etc.)&lt;br /&gt;
*Sells - if the NPC is a trader, what item categories do they sell (Maces, Shields, Food, Drugs, etc.)&lt;br /&gt;
*Ratios - if the NPC is a trader and has ratios (according to the official game), it will have the trading ratios for the commodities it trades(refer to [[Template:CommoditiesRatioTable/row]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a parameter is empty (for example, [[Ormond]] the Butcher does not offer any Contracts), it can be left empty or omitted completely.&amp;lt;br&amp;gt;&lt;br /&gt;
Here are two examples of Friendly NPC data syntax, these two would produce the same result:&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Contract=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Used by:&lt;br /&gt;
* {{tl|NPCTable/row}} template.&lt;br /&gt;
* {{tl|NPCTable/end}} template.&lt;br /&gt;
* {{tl|CommoditiesRatioTable/row}} template.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- OSBROOK -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jurg = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Carpenter&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Maces, Staves, Shields, Bows, Xbows, Ammunition&lt;br /&gt;
|Ratios=;;;;1.26;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ram = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Odar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Elder&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rickerd = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Emissary&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Emissary offers his Quest only after he has been kidnapped and you save him.&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Margyt = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gina = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Fruit Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frid = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Herbalist&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Herbs, Medicine, Scrolls&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Guards = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=&lt;br /&gt;
|Occupation=Guard (6x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brukk = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Innkeeper&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Find Boar Head in Abandoned Manor&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|Ratios=;1.21;1.26;1.21;;;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Female Innkeeper = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Name&lt;br /&gt;
|Image=Innkeeper_female1.png&lt;br /&gt;
|Occupation=Hostess&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bert = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Valuables, Food, Junk&lt;br /&gt;
|Ratios=;1.21;1.21;1.21;1.16;1.16;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Alan = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Miller&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rona = {{#switch: {{{2}}}&lt;br /&gt;
|Image=Peasant_female4.png&lt;br /&gt;
|Occupation=Peasant&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ursa = {{#switch: {{{2}}}&lt;br /&gt;
|Image=Peasant_female2.png&lt;br /&gt;
|Occupation=Peasant&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Peasants = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=Peasant_female1.png&lt;br /&gt;
|Image2=Peasant_female3.png&lt;br /&gt;
|Image3=Peasant_male1.png&lt;br /&gt;
|Image4=Peasant_male2.png&lt;br /&gt;
|Occupation=Peasant (4x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Sergeant = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Sergeant&lt;br /&gt;
|Name=Random Name&lt;br /&gt;
|Image=Osbrook Sergeant.png&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Sergeant actually has no Quest, but instead gives you a choice of a starting weapon. Refusing to pick any weapon awards [[Reputation]] with Osbrook.&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jebar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Smith&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Weapons, Lockpicks, Traps&lt;br /&gt;
|Ratios=;;;;;1.26;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anselm = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Stableman&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Hold = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Tailor&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MANNSHIRE -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Lynd = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Apprentice&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Misc&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dirk_(NPC) = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Dirk&lt;br /&gt;
|Occupation=Carpenter&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maces, Staves, Shields, Bows, Xbows, Ammunition&lt;br /&gt;
|Ratios=;;;;1.38;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lotar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frida = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Knud = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Village Elder&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maps&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Agna = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Milk, Cheese&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gunda = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Wine, Grapes&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Weber vir Lecri = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Governor&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Reach Level 10&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maps, Tools&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mannshire Guards = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=&lt;br /&gt;
|Occupation=Guard (2x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Selma = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Hostess&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Arenn = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Innkeeper&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|Ratios=1.1;1.26;;;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gerlot = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Ask For Work&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Valuables, Food, Junk&lt;br /&gt;
|Ratios=1.1;1.21;;;1.26;1.16;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Uta = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Hilda = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Celz = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Alba = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Josh = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rald = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dietrich = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=;;;;;1.26;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Irma = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN INNS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Rico = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.06;1.25;1.21;1.21;;;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rixa = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.06;1.16;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Kred = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.06;1.21;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Farley = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.11;1.21;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN SHOPS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Armuz = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=Weapon, Armor, Beverage, Fruit&lt;br /&gt;
|Ratios=1.05;1.05;1.05;1.05;1.05;1.05;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fat Yann = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.12;1.06;1.06;1.1;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eric = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.24;;;;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Skinflint Homs = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=;1.05;1.05;1.05;1.05;1.05;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brynn Merchant (Mint Square) = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.2;1.06;1.16;1.26;1.26;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brynn Merchant (Docks) = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.05;1.11;1.21;1.21;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN FOREIGN -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Esfah = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.24;1.06;1.1;1.38;1.06;1.06&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ormi = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.21;1.26;1.16;1.1;1.32;1.38;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Zdenebrad = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.26;1.21;1.21;1.16;1.26;;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rigo Nevic = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.21;1.06;1.21;1.1;1.38;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- FAIR -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Drostan = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gwenyth = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Contract=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Fair&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vandon = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Aber = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- OTHER NPCS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Bran = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Trapper&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wigmar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Kenrick = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Food, Beverage, Fodder&lt;br /&gt;
|Ratios=1.1;1.25;1.15;1.1;1.1;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Weemart = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witch = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Witch&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Denbrie Sergeant = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Sergeant&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Medicine, Food, Ammunition, Weapons, Armors, Fodder&lt;br /&gt;
|Ratios=1.2;;;;1.2;1.1;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Random = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Witch&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|#default = NPC {{{1}}} does not exist in [[Friendly data]].}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Friendly_data&amp;diff=73721</id>
		<title>Friendly data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Friendly_data&amp;diff=73721"/>
		<updated>2025-10-10T15:22:31Z</updated>

		<summary type="html">&lt;p&gt;Goops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard friendly NPC data.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Friendly NPC data is maintined manually (for now).&lt;br /&gt;
&lt;br /&gt;
*Occupation - shown in the trade screen next to the NPC name&lt;br /&gt;
*Contract - if the NPC offers Contracts (quests for specific dungeons with a time limit)&lt;br /&gt;
*Quest - if the NPC offers personal quests (quests with no time limit)&lt;br /&gt;
*QuestRequirement - When the Quest is only available after a special condition is met, describe it here.&lt;br /&gt;
*Trader - if the NPC is a dedicated trader, usually by standing near a stall or in a shop and offering wide variety of goods. NPCs like farmers that sell a single food item don&#039;t count as Traders.&lt;br /&gt;
*Repair - if the NPC offers repair services&lt;br /&gt;
*Rumors - if the NPC offers talking about Rumours&lt;br /&gt;
*Lore - if the NPC offers dialogue options that gives details about the game lore and setting&lt;br /&gt;
*UniqueDialogue - if the NPC has a unique dialogue specific to this NPC&lt;br /&gt;
*Residence - Town of residence (Osbrook, Brynn, etc.)&lt;br /&gt;
*Sells - if the NPC is a trader, what item categories do they sell (Maces, Shields, Food, Drugs, etc.)&lt;br /&gt;
*Ratios - if the NPC is a trader and has ratios (according to the official game), it will have the trading ratios for the commodities it trades(refer to [[Template:CommoditiesRatioTable/row]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a parameter is empty (for example, [[Ormond]] the Butcher does not offer any Contracts), it can be left empty or omitted completely.&amp;lt;br&amp;gt;&lt;br /&gt;
Here are two examples of Friendly NPC data syntax, these two would produce the same result:&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Contract=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Used by:&lt;br /&gt;
* {{tl|NPCTable/row}} template.&lt;br /&gt;
* {{tl|NPCTable/end}} template.&lt;br /&gt;
* {{tl|CommoditiesRatioTable/row}} template.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- OSBROOK -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jurg = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Carpenter&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Maces, Staves, Shields, Bows, Xbows, Ammunition&lt;br /&gt;
|Ratios=;;;;1.26;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ram = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Odar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Elder&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rickerd = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Emissary&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Emissary offers his Quest only after he has been kidnapped and you save him.&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Margyt = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gina = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Fruit Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frid = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Herbalist&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Herbs, Medicine, Scrolls&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Guards = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=&lt;br /&gt;
|Occupation=Guard (6x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brukk = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Innkeeper&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Find Boar Head in Abandoned Manor&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|Ratios=;1.21;1.26;1.21;;;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Female Innkeeper = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Name&lt;br /&gt;
|Image=Innkeeper_female1.png&lt;br /&gt;
|Occupation=Hostess&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bert = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Valuables, Food, Junk&lt;br /&gt;
|Ratios=;1.21;1.21;1.21;1.16;1.16;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Alan = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Miller&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rona = {{#switch: {{{2}}}&lt;br /&gt;
|Image=Peasant_female4.png&lt;br /&gt;
|Occupation=Peasant&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ursa = {{#switch: {{{2}}}&lt;br /&gt;
|Image=Peasant_female2.png&lt;br /&gt;
|Occupation=Peasant&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Peasants = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=Peasant_female1.png&lt;br /&gt;
|Image2=Peasant_female3.png&lt;br /&gt;
|Image3=Peasant_male1.png&lt;br /&gt;
|Image4=Peasant_male2.png&lt;br /&gt;
|Occupation=Peasant (4x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Sergeant = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Sergeant&lt;br /&gt;
|Name=Random Name&lt;br /&gt;
|Image=Osbrook Sergeant.png&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Sergeant actually has no Quest, but instead gives you a choice of a starting weapon. Refusing to pick any weapon awards [[Reputation]] with Osbrook.&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jebar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Smith&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Weapons, Lockpicks, Traps&lt;br /&gt;
|Ratios=;;;;;1.26;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anselm = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Stableman&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Hold = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Tailor&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MANNSHIRE -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Lynd = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Apprentice&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Misc&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dirk_(NPC) = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Dirk&lt;br /&gt;
|Occupation=Carpenter&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maces, Staves, Shields, Bows, Xbows, Ammunition&lt;br /&gt;
|Ratios=;;;;1.38;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lotar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frida = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Knud = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Village Elder&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maps&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Agna = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Milk, Cheese&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gunda = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Wine, Grapes&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Weber vir Lecri = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Governor&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Reach Level 10&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maps, Tools&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mannshire Guards = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=&lt;br /&gt;
|Occupation=Guard (2x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Selma = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Hostess&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Arenn = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Innkeeper&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|Ratios=1.1;1.26;;;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gerlot = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Ask For Work&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Valuables, Food, Junk&lt;br /&gt;
|Ratios=1.1;1.21;;;1.26;1.16;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Uta = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Hilda = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Celz = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Alba = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Josh = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rald = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dietrich = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=;;;;;1.26;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Irma = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN INNS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Rico = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.06;1.25;1.21;1.21;;;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rixa = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.06;1.16;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Kred = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.06;1.21;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Farley = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.11;1.21;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN SHOPS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Armuz = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=Weapon, Armor, Beverage, Fruit&lt;br /&gt;
|Ratios=1.05;1.05;1.05;1.05;1.05;1.05;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fat Yann = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.12;1.06;1.06;1.1;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eric = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.24;;;;;;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Skinflint Homs = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=;1.05;1.05;1.05;1.05;1.05;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brynn Merchant (Mint Square) = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.2;1.06;1.16;1.11;1.26;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brynn Merchant (Docks) = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.05;1.11;1.1;1.21;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN FOREIGN -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Esfah = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.24;1.06;1.1;1.1;1.06;1.06&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ormi = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.21;1.26;1.16;1.1;1.32;1.38;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Zdenebrad = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.26;1.21;1.21;1.16;1.26;;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rigo Nevic = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.21;1.06;1.21;1.1;1.38;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- FAIR -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Drostan = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gwenyth = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Contract=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Fair&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vandon = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Aber = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- OTHER NPCS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Bran = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Trapper&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wigmar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Kenrick = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Food, Beverage, Fodder&lt;br /&gt;
|Ratios=1.1;1.25;1.15;1.1;1.1;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Weemart = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witch = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Witch&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Denbrie Sergeant = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Sergeant&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Medicine, Food, Ammunition, Weapons, Armors, Fodder&lt;br /&gt;
|Ratios=1.2;;;;1.2;1.1;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Random = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Witch&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|#default = NPC {{{1}}} does not exist in [[Friendly data]].}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Nistrian_Condiments&amp;diff=73604</id>
		<title>Nistrian Condiments</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Nistrian_Condiments&amp;diff=73604"/>
		<updated>2025-10-07T16:34:03Z</updated>

		<summary type="html">&lt;p&gt;Goops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ItemType = Additive&lt;br /&gt;
|Subcategory = &lt;br /&gt;
|InventoryWidth = 1&lt;br /&gt;
|InventoryHeight = 1&lt;br /&gt;
|PropertyText = When added to a dish during cooking, grants it an {{c|orange|additional effect}}:&lt;br /&gt;
{{pos|+10%}} Situational Morale&lt;br /&gt;
{{pos|+4%}} Diet Morale&lt;br /&gt;
|Description = The culinary customs of Nistra are deeply rooted in history: some of these spices and herbs were already recommended by Axonian philosophers.&lt;br /&gt;
|Price = 100&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title= {{Consumable}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|The culinary customs of Nistra are deeply rooted in history: some of these spices and herbs were already recommended by Axonian philosophers.}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
* [[Barrels]], [[Chests]], [[Bookshelves]]&lt;br /&gt;
* [[Rigo Nevic]]&lt;br /&gt;
* [[Fat Yann]]&lt;br /&gt;
* [[Caravan &amp;amp; Followers#Alda|Alda]]&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Ingredients]] [[Category:Additive]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Salt&amp;diff=73603</id>
		<title>Salt</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Salt&amp;diff=73603"/>
		<updated>2025-10-07T16:33:51Z</updated>

		<summary type="html">&lt;p&gt;Goops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ItemType = Additive&lt;br /&gt;
|Subcategory = &lt;br /&gt;
|InventoryWidth = 1&lt;br /&gt;
|InventoryHeight = 1&lt;br /&gt;
|Properties1 = Thirst&lt;br /&gt;
|Values1 = {{Neg|+25%}}&lt;br /&gt;
|PropertyText = When added to a dish during cooking, grants it an {{c|orange|additional effect}}:&lt;br /&gt;
{{pos|+100%}} Expiration Time&lt;br /&gt;
|Description = A sought-after commodity, the harvesting of which can transform a backwater hamlet into thriving city.&lt;br /&gt;
|Price = 18&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title= {{Consumable}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|A sought-after commodity, the harvesting of which can transform a backwater hamlet into thriving city.}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
* [[Barrels]], Salt Trader in [[Denbrie]], Tavern&lt;br /&gt;
* [[Caravan &amp;amp; Followers#Alda|Alda]]&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
&lt;br /&gt;
==Used In==&lt;br /&gt;
This item is used in the following [[Crafting]] and [[Cooking]] recipes:&lt;br /&gt;
*[[Miner Stew (Recipe)]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Ingredients]] [[Category:Additive]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Sentian_Seasonings&amp;diff=73602</id>
		<title>Sentian Seasonings</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Sentian_Seasonings&amp;diff=73602"/>
		<updated>2025-10-07T16:33:39Z</updated>

		<summary type="html">&lt;p&gt;Goops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ItemType = Additive&lt;br /&gt;
|Subcategory = &lt;br /&gt;
|InventoryWidth = 1&lt;br /&gt;
|InventoryHeight = 1&lt;br /&gt;
|PropertyText = When added to a dish during cooking, grants it an {{c|orange|additional effect}}:&lt;br /&gt;
{{pos|+100%}} Dish Effect Duration&lt;br /&gt;
{{pos|+2%}} Diet Morale&lt;br /&gt;
|Description = A mix of spices used in the southern parts of Aldor, capable of bringing the best possible flavour out of any dish.&lt;br /&gt;
|Price = 50&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title= {{Consumable}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|A mix of spices used in the southern parts of Aldor, capable of bringing the best possible flavour out of any dish.}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
* [[Barrels]], [[Chests]], [[Bookshelves]]&lt;br /&gt;
* [[Fat Yann]]&lt;br /&gt;
* [[Caravan &amp;amp; Followers#Alda|Alda]]&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Ingredients]] [[Category:Additive]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Butter&amp;diff=73601</id>
		<title>Butter</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Butter&amp;diff=73601"/>
		<updated>2025-10-07T16:33:27Z</updated>

		<summary type="html">&lt;p&gt;Goops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ItemType = Additive&lt;br /&gt;
|Subcategory = &lt;br /&gt;
|InventoryWidth = 1&lt;br /&gt;
|InventoryHeight = 1&lt;br /&gt;
|Properties1 = Hunger&lt;br /&gt;
|Properties2 = Energy Restoration&lt;br /&gt;
|Properties3 = Hunger Resistance&lt;br /&gt;
|Values1 = {{Pos|-4%}}&lt;br /&gt;
|Values2 = {{Pos|+1%}} (240 t)&lt;br /&gt;
|Values3 = {{Pos|+3%}} (240 t)&lt;br /&gt;
|PropertyText = When added to a dish during cooking, grants it an {{c|orange|additional effect}}:&amp;lt;br /&amp;gt;&lt;br /&gt;
{{pos|+25%}} Hunger Resistance&lt;br /&gt;
|Description = As the Saying goes, there&#039;s no such thing as too much butter. Can add it to pretty much anything.&lt;br /&gt;
|Price = 16&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title= {{Consumable}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|As the Saying goes, there&#039;s no such thing as too much butter. Can add it to pretty much anything.}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
*[[Fat Yann]]&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Ingredients]] [[Category:Additive]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Jibian_Spices&amp;diff=73600</id>
		<title>Jibian Spices</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Jibian_Spices&amp;diff=73600"/>
		<updated>2025-10-07T16:33:05Z</updated>

		<summary type="html">&lt;p&gt;Goops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ItemType = Additive&lt;br /&gt;
|Subcategory = &lt;br /&gt;
|InventoryWidth = 1&lt;br /&gt;
|InventoryHeight = 1&lt;br /&gt;
|PropertyText = When added to a dish during cooking, grants it an {{c|orange|additional effect}}:&lt;br /&gt;
{{pos|+10%}} Situational Sanity&lt;br /&gt;
{{pos|+6%}} Diet Morale&lt;br /&gt;
|Description = Fragrant and piquant - just the thing you need to introduce a pinch of exotic flavour to local foods.&lt;br /&gt;
|Price = 150&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title= {{Consumable}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|Fragrant and piquant - just the thing you need to introduce a pinch of exotic flavour to local foods.}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
* [[Barrels]], [[Chests]], [[Bookshelves]]&lt;br /&gt;
* [[Esfah]]&lt;br /&gt;
* [[Fat Yann]]&lt;br /&gt;
* [[Caravan &amp;amp; Followers#Alda|Alda]]&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Ingredients]] [[Category:Additive]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Skadian_Herbs&amp;diff=73599</id>
		<title>Skadian Herbs</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Skadian_Herbs&amp;diff=73599"/>
		<updated>2025-10-07T16:32:27Z</updated>

		<summary type="html">&lt;p&gt;Goops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ItemType = Additive&lt;br /&gt;
|Subcategory = &lt;br /&gt;
|InventoryWidth = 1&lt;br /&gt;
|InventoryHeight = 1&lt;br /&gt;
|PropertyText = When added to a dish during cooking, grants it an {{c|orange|additional effect}}:&lt;br /&gt;
{{pos|+10%}} Immunity&lt;br /&gt;
{{pos|+6%}} Diet Morale&lt;br /&gt;
|Description = Skadians are pragmatic, straightforward people, and their traditional cuisine fully encompass these traits.&lt;br /&gt;
|Price = 100&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title= {{Consumable}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|Skadians are pragmatic, straightforward people, and their traditional cuisine fully encompass these traits.}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
* [[Barrels]], [[Chests]], [[Bookshelves]]&lt;br /&gt;
* [[Zdenebrad]]&lt;br /&gt;
* [[Fat Yann]]&lt;br /&gt;
* [[Caravan &amp;amp; Followers#Alda|Alda]]&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Ingredients]] [[Category:Additive]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Spelunker&amp;diff=73266</id>
		<title>Spelunker</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Spelunker&amp;diff=73266"/>
		<updated>2025-09-26T17:07:50Z</updated>

		<summary type="html">&lt;p&gt;Goops: /* Possible Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Torch Strike}}&lt;br /&gt;
{{SkillTable/row|Dash}}&lt;br /&gt;
{{SkillTable/row|Double Lunge}}&lt;br /&gt;
{{SkillTable/row|Instigate}}&lt;br /&gt;
{{SkillTable/row|Dagger Throw}}&lt;br /&gt;
{{SkillTable/row|Disengage}}&lt;br /&gt;
{{SkillTable/row|Weakening Jabs}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
*[[Miner Stew (Recipe)]]&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Brigands]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Prospector&amp;diff=73265</id>
		<title>Prospector</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Prospector&amp;diff=73265"/>
		<updated>2025-09-26T17:07:27Z</updated>

		<summary type="html">&lt;p&gt;Goops: /* Possible Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Mighty Swing}}&lt;br /&gt;
{{SkillTable/row|Mighty Kick}}&lt;br /&gt;
{{SkillTable/row|Leg Sweep}}&lt;br /&gt;
{{SkillTable/row|Not This Time}}&lt;br /&gt;
{{SkillTable/row|Setup}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
* [[Pickaxe]]&lt;br /&gt;
* [[Crowns]]&lt;br /&gt;
*[[Miner Stew (Recipe)]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Brigands]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Template:CommoditiesRatioTable/head&amp;diff=73253</id>
		<title>Template:CommoditiesRatioTable/head</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Template:CommoditiesRatioTable/head&amp;diff=73253"/>
		<updated>2025-09-24T17:25:36Z</updated>

		<summary type="html">&lt;p&gt;Goops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| class=&amp;quot;stoneshard sortable fixed-layout cell-hover center&amp;quot; width=&amp;quot;{{{width|100%}}}&amp;quot;&lt;br /&gt;
    {{#if: {{{town|}}}|! colspan=&amp;quot;8&amp;quot; {{!}} [[{{{town|}}}]] NPCs Ratios|}}&lt;br /&gt;
    |-&lt;br /&gt;
    ! width=&amp;quot;8%&amp;quot; | {{Translate|NPCs|Properties}}&lt;br /&gt;
    ! data-sort-type=&amp;quot;number&amp;quot; width=&amp;quot;5%&amp;quot; | {{Translate|Sacks of Grain|Properties}}&lt;br /&gt;
    ! data-sort-type=&amp;quot;number&amp;quot; width=&amp;quot;5%&amp;quot; | {{Translate|Barrel of Beer|Properties}}&lt;br /&gt;
    ! data-sort-type=&amp;quot;number&amp;quot; width=&amp;quot;5%&amp;quot; | {{Translate|Crates of Wine|Properties}}&lt;br /&gt;
    ! data-sort-type=&amp;quot;number&amp;quot; width=&amp;quot;5%&amp;quot; | {{Translate|Pails of Cider|Properties}}&lt;br /&gt;
    ! data-sort-type=&amp;quot;number&amp;quot; width=&amp;quot;5%&amp;quot; | {{Translate|Shipment of Timber|Properties}}&lt;br /&gt;
    ! data-sort-type=&amp;quot;number&amp;quot; width=&amp;quot;5%&amp;quot; | {{Translate|Crates of Charcoal|Properties}}&lt;br /&gt;
    ! data-sort-type=&amp;quot;number&amp;quot; width=&amp;quot;5%&amp;quot; | {{Translate|Sacks of Salt|Properties}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{doc|Template:CommoditiesRatioTable/head/doc}}[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Friendly_data&amp;diff=73252</id>
		<title>Friendly data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Friendly_data&amp;diff=73252"/>
		<updated>2025-09-23T03:04:50Z</updated>

		<summary type="html">&lt;p&gt;Goops: Arenn(innkeeper) buys salt (not charcoal); Dirk(carpenter) buys timber (not cider)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard friendly NPC data.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Friendly NPC data is maintined manually (for now).&lt;br /&gt;
&lt;br /&gt;
*Occupation - shown in the trade screen next to the NPC name&lt;br /&gt;
*Contract - if the NPC offers Contracts (quests for specific dungeons with a time limit)&lt;br /&gt;
*Quest - if the NPC offers personal quests (quests with no time limit)&lt;br /&gt;
*QuestRequirement - When the Quest is only available after a special condition is met, describe it here.&lt;br /&gt;
*Trader - if the NPC is a dedicated trader, usually by standing near a stall or in a shop and offering wide variety of goods. NPCs like farmers that sell a single food item don&#039;t count as Traders.&lt;br /&gt;
*Repair - if the NPC offers repair services&lt;br /&gt;
*Rumors - if the NPC offers talking about Rumours&lt;br /&gt;
*Lore - if the NPC offers dialogue options that gives details about the game lore and setting&lt;br /&gt;
*UniqueDialogue - if the NPC has a unique dialogue specific to this NPC&lt;br /&gt;
*Residence - Town of residence (Osbrook, Brynn, etc.)&lt;br /&gt;
*Sells - if the NPC is a trader, what item categories do they sell (Maces, Shields, Food, Drugs, etc.)&lt;br /&gt;
*Ratios - if the NPC is a trader and has ratios (according to the official game), it will have the trading ratios for the commodities it trades(refer to [[Template:CommoditiesRatioTable/row]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a parameter is empty (for example, [[Ormond]] the Butcher does not offer any Contracts), it can be left empty or omitted completely.&amp;lt;br&amp;gt;&lt;br /&gt;
Here are two examples of Friendly NPC data syntax, these two would produce the same result:&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Contract=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;nowiki&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Used by:&lt;br /&gt;
* {{tl|NPCTable/row}} template.&lt;br /&gt;
* {{tl|NPCTable/end}} template.&lt;br /&gt;
* {{tl|CommoditiesRatioTable/row}} template.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- OSBROOK -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Ormond = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Butcher&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jurg = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Carpenter&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Maces, Staves, Shields, Bows, Xbows, Ammunition&lt;br /&gt;
|Ratios=;;;;1.26;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ram = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Odar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Elder&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rickerd = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Emissary&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Emissary offers his Quest only after he has been kidnapped and you save him.&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Margyt = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gina = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Fruit Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frid = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Herbalist&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Herbs, Medicine, Scrolls&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Guards = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=&lt;br /&gt;
|Occupation=Guard (6x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brukk = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Innkeeper&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Find Boar Head in Abandoned Manor&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|Ratios=;1.21;1.26;1.21;;;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Female Innkeeper = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Name&lt;br /&gt;
|Image=Innkeeper_female1.png&lt;br /&gt;
|Occupation=Hostess&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bert = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Valuables, Food, Junk&lt;br /&gt;
|Ratios=;1.21;1.21;1.21;1.16;1.16;1.32&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Alan = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Miller&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rona = {{#switch: {{{2}}}&lt;br /&gt;
|Image=Peasant_female4.png&lt;br /&gt;
|Occupation=Peasant&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ursa = {{#switch: {{{2}}}&lt;br /&gt;
|Image=Peasant_female2.png&lt;br /&gt;
|Occupation=Peasant&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Peasants = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=Peasant_female1.png&lt;br /&gt;
|Image2=Peasant_female3.png&lt;br /&gt;
|Image3=Peasant_male1.png&lt;br /&gt;
|Image4=Peasant_male2.png&lt;br /&gt;
|Occupation=Peasant (4x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Osbrook Sergeant = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Sergeant&lt;br /&gt;
|Name=Random Name&lt;br /&gt;
|Image=Osbrook Sergeant.png&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Sergeant actually has no Quest, but instead gives you a choice of a starting weapon. Refusing to pick any weapon awards [[Reputation]] with Osbrook.&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jebar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Smith&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|Sells=Weapons, Lockpicks, Traps&lt;br /&gt;
|Ratios=;;;;;1.26;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anselm = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Stableman&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Hold = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Tailor&lt;br /&gt;
|Quest=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Osbrook&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MANNSHIRE -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Lynd = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Apprentice&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Misc&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dirk_(NPC) = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Dirk&lt;br /&gt;
|Occupation=Carpenter&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maces, Staves, Shields, Bows, Xbows, Ammunition&lt;br /&gt;
|Ratios=;;;;1.38;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lotar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frida = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Drunkard&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Knud = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Village Elder&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maps&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Agna = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Milk, Cheese&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gunda = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Wine, Grapes&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Weber vir Lecri = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Governor&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Reach Level 10&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Maps, Tools&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mannshire Guards = {{#switch: {{{2}}}&lt;br /&gt;
|Name=Random Names&lt;br /&gt;
|Image=&lt;br /&gt;
|Occupation=Guard (2x)&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Selma = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Hostess&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Arenn = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Innkeeper&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Food, Drinks, Waterskin&lt;br /&gt;
|Ratios=1.1;1.26;;;;;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gerlot = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=Ask For Work&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=1&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=Weapons, Armor, Jewelry, Medicine, Valuables, Food, Junk&lt;br /&gt;
|Ratios=1.1;1.21;;;1.26;1.16;1.21&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Uta = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Hilda = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Celz = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Alba = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Josh = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rald = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dietrich = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=1&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=;;;;;1.26;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Irma = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN INNS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Rico = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.06;;1.21;;1.06;1.25;1.11&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rixa = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;;1.06;;1.24;1.11;1.06&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Kred = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;;1.06;;1.11;1.11;1.11&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Farley = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;;1.11;;1.11;1.11;1.11&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN SHOPS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Armuz = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=Weapon, Armor, Beverage, Fruit&lt;br /&gt;
|Ratios=1.05;1.05;1.05;1.05;1.05;1.05;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fat Yann = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.12;;1.06;;1.1;1.06;1.06&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eric = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.24;;1.11;;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Skinflint Homs = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=1&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=;1.05;1.05;1.05;1.05;1.05;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brynn Merchant (Mint Square) = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.2;1.06;1.21;1.11;1.06;1.06&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brynn Merchant (Docks) = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.11;1.05;1.11;1.1;1.06;1.06&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRYNN FOREIGN -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Esfah = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.24;1.06;1.24;1.1;1.06;1.06&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ormi = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.21;1.26;1.16;1.1;1.32;1.38;1.16&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Zdenebrad = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.26;1.21;1.21;1.16;1.26;1.26;1.1&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rigo Nevic = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Brynn&lt;br /&gt;
|Sells=&lt;br /&gt;
|Ratios=1.11;1.21;1.06;1.21;1.1;1.06;1.06&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- FAIR -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Drostan = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Gwenyth = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Food Trader&lt;br /&gt;
|Contract=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Fair&lt;br /&gt;
|Sells=Food&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vandon = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Aber = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- OTHER NPCS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Bran = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Trapper&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wigmar = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Kenrick = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Food, Beverage, Fodder&lt;br /&gt;
|Ratios=1.1;1.25;1.15;1.1;1.1;;&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Weemart = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Merchant&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witch = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Witch&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Denbrie Sergeant = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Sergeant&lt;br /&gt;
|Contract=1&lt;br /&gt;
|Trader=1&lt;br /&gt;
|Repair=1&lt;br /&gt;
|Rumors=1&lt;br /&gt;
|Residence=Denbrie&lt;br /&gt;
|Sells=Medicine, Food, Ammunition, Weapons, Armors, Fodder&lt;br /&gt;
|Ratios=1.2;;;;1.2;1.1;1.05&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Random = {{#switch: {{{2}}}&lt;br /&gt;
|Occupation=Witch&lt;br /&gt;
|Quest=&lt;br /&gt;
|QuestRequirement=&lt;br /&gt;
|Trader=&lt;br /&gt;
|Rumors=&lt;br /&gt;
|Lore=&lt;br /&gt;
|UniqueDialogue=&lt;br /&gt;
|Residence=Mannshire&lt;br /&gt;
|Sells=&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|#default = NPC {{{1}}} does not exist in [[Friendly data]].}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Template:CommoditiesRatioTable/head&amp;diff=73251</id>
		<title>Template:CommoditiesRatioTable/head</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Template:CommoditiesRatioTable/head&amp;diff=73251"/>
		<updated>2025-09-23T02:54:06Z</updated>

		<summary type="html">&lt;p&gt;Goops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| class=&amp;quot;stoneshard sortable fixed-layout cell-hover center&amp;quot; width=&amp;quot;{{{width|100%}}}&amp;quot;&lt;br /&gt;
    {{#if: {{{town|}}}|! colspan=&amp;quot;8&amp;quot; {{!}} [[{{{town|}}}]] NPCs Ratios|}}&lt;br /&gt;
    |-&lt;br /&gt;
    ! width=&amp;quot;8%&amp;quot; | {{Translate|NPCs|Properties}}&lt;br /&gt;
    ! width=&amp;quot;5%&amp;quot; | {{Translate|Sacks of Grain|Properties}}&lt;br /&gt;
    ! width=&amp;quot;5%&amp;quot; | {{Translate|Barrel of Beer|Properties}}&lt;br /&gt;
    ! width=&amp;quot;5%&amp;quot; | {{Translate|Crates of Wine|Properties}}&lt;br /&gt;
    ! width=&amp;quot;5%&amp;quot; | {{Translate|Pails of Cider|Properties}}&lt;br /&gt;
    ! width=&amp;quot;5%&amp;quot; | {{Translate|Shipment of Timber|Properties}}&lt;br /&gt;
    ! width=&amp;quot;5%&amp;quot; | {{Translate|Crates of Charcoal|Properties}}&lt;br /&gt;
    ! width=&amp;quot;5%&amp;quot; | {{Translate|Sacks of Salt|Properties}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{doc|Template:CommoditiesRatioTable/head/doc}}[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Prospector&amp;diff=72682</id>
		<title>Prospector</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Prospector&amp;diff=72682"/>
		<updated>2025-09-12T18:45:59Z</updated>

		<summary type="html">&lt;p&gt;Goops: /* Possible Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Mighty Swing}}&lt;br /&gt;
{{SkillTable/row|Mighty Kick}}&lt;br /&gt;
{{SkillTable/row|Leg Sweep}}&lt;br /&gt;
{{SkillTable/row|Not This Time}}&lt;br /&gt;
{{SkillTable/row|Setup}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
* [[Pickaxe]]&lt;br /&gt;
* [[Crowns]]&lt;br /&gt;
*&#039;&#039;&#039;[[Miner Stew(Recipe)]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Brigands]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Miner&amp;diff=72607</id>
		<title>Miner</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Miner&amp;diff=72607"/>
		<updated>2025-09-11T17:28:07Z</updated>

		<summary type="html">&lt;p&gt;Goops: Undo revision 72605 by Goops (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
This enemy has no skills.&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Brigands]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Prospector&amp;diff=72606</id>
		<title>Prospector</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Prospector&amp;diff=72606"/>
		<updated>2025-09-11T17:27:53Z</updated>

		<summary type="html">&lt;p&gt;Goops: /* Possible Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Mighty Swing}}&lt;br /&gt;
{{SkillTable/row|Mighty Kick}}&lt;br /&gt;
{{SkillTable/row|Leg Sweep}}&lt;br /&gt;
{{SkillTable/row|Not This Time}}&lt;br /&gt;
{{SkillTable/row|Setup}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
* [[Pickaxe]]&lt;br /&gt;
* [[Crowns]]&lt;br /&gt;
*Recipe: Miner Stew&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Brigands]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Miner&amp;diff=72605</id>
		<title>Miner</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Miner&amp;diff=72605"/>
		<updated>2025-09-11T17:21:22Z</updated>

		<summary type="html">&lt;p&gt;Goops: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
This enemy has no skills.&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
Recipe: Miner Stew&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Brigands]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Goops</name></author>
	</entry>
</feed>