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	<id>https://stoneshard.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Otogi</id>
	<title>Stoneshard wiki - User contributions [en]</title>
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	<updated>2026-04-22T12:23:17Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76096</id>
		<title>Proselyte skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76096"/>
		<updated>2026-04-21T11:48:31Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Proselyte enemies skill data.&lt;br /&gt;
&lt;br /&gt;
When adding a new skill, don&#039;t forget to add it to the list in [[Skill data]] aswell.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Baleful Scream= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|6 Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|Enemydesc=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Charge= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Charges forward in a {{w|5}} tiles line. The first target in its path takes {{pos|666%}} damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the Archon collides with the scenery during the charge, he is {{w|Stunned}} for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Rage= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage, hitting targets, and using abilities increases the Yagram&#039;s hidden {{neg|Rage}} stat. When it reaches its maximum, activates {{pos|&amp;quot;Bestial Rage&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; {{pos|+33%}} Damage &amp;lt;br&amp;gt;{{pos|+66%}} Knockback Chance &amp;lt;br&amp;gt;{{neg|+33%}} Damage Taken &amp;lt;br&amp;gt;{{neg|66%}} chance to deliver a strike to a random adjacent target instead of the intended one.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blessed in Death= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the Dead Martyr is within its allies&#039; Vision, grants them {{pos|+9%}} Weapon Damage, {{pos|+9%}} Accuracy, {{pos|-9%}} Damage Taken. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying the Dead Martyr removes the previously granted {{pos|&amp;quot;Blood Vow&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blister Burst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|6%}} Max Health. Deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} to all adjacent tiles.&amp;lt;br&amp;gt;Doesn&#039;t harm Proselytes, instead replenishing {{pos|9%}} Health and {{C|Energy|9%}} Max Energy to them. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Creates {{W|Blood Puddles}} on all adjacent tiles, which persist for {{w|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in {{W|Blood Puddles}} deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing  {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivering a strike to a target activates {{pos|&amp;quot;Blood Craze&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+3%}} Crit Chance &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Delivering strikes grants an extra stack of the effect (up to {{w|VI}}) and refreshes its duration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Scent= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Each {{neg|Bleeding}} enemy or ally within Vision grants {{pos|+6%}} Weapon Damage, {{pos|+9%}} Counter Chance, and {{pos|+3%}} Crit Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If an enemy within {{W|15}} tiles starts {{neg|Bleeding}}, attracts this Proselyte to their location.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Clot= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Launches a clot of blood at the target, dealing {{unholy|4 Unholy Damage}} and {{C|Caustic|4 Caustic Damage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Puddle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. Next turn pours a puddle of boiling blood in it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Puddles persist for {{w|2}} turns and deal {{unholy|15 Unholy Damage}} and {{C|Caustic|15 Caustic Damage}} per turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Spit= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} with {{W|95%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|Enemydesc=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|{{#expr:13 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} with {{W|{{#expr:85 + {{EnemyAttributes|PRC}}}}%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bloodthirst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=Vitality, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+10%}} Life Drain and {{pos|+20%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:{{EnemyAttributes|VIT}}}}%}} Life Drain and {{pos|+{{#expr:2 * {{EnemyAttributes|AGL}}}}%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brand of Anguish= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+33%}} Fire Damage, causing {{W|100%}} more Pain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike hits a target affected by positive effects, removes one of them and permanently grants the Brander {{pos|+9%}} Life Drain.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burnt Offering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a corpse within Vision, leaving a {{W|Pyre}} in its place, which persists until it&#039;s extinguished or the Brander&#039;s death. Replenishes {{pos|9%}} Max Health. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each burning {{W|Pyre}} replenishes {{pos|3%}} Max Health to the Brander each turn, and also grants him {{c|Fire|+3}} Fire Damage, {{pos|-6%}} Damage Taken, and {{pos|+6%}} Crit Chance. The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cannibalistic Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description ={{W|Repositions}} to a tile with a fleshy corpse and devours it, replenishing {{Pos|13%}} Max Health and {{C|Energy|26%}} Max Energy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|33%}} chance activates one of the following effects for &lt;br /&gt;
{{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Craze&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Oath&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Rapid Restoration&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Chain Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage, {{pos|+66%}} Daze Chance, and {{pos|+66%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike fails to {{W|Daze}}, {{W|Stun}}, or {{W|knock}} the target back, applies it with {{Neg|-9%}} Control Resistance and {{Neg|-9%}} Move Resistance for{{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Corpse Devourment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=50&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Devours a corpse, replenishing {{pos|33%}} Max Health and {{C|Energy|33%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Devastating Power= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a tile. Next turn delivers a strike to the marked tile with {{pos|+33%}} Weapon Damage, {{pos|+33%}} Bodypart Damage, and {{pos|+66%}} Stun Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Doubles}} the bonuses if the strike is delivered to a target affected by {{W|Immobilization}}, {{W|Daze}}, {{W|Stun}}, {{W|Stagger}}, or {{W|Confusion}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Driven by Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+0.33%}} Weapon Damage, {{pos|-0.33%}} Damage Taken and {{pos|+0.13%}} Life Drain for each missing {{neg|percent}} of Health.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Earthshaking Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|2}} tiles with {{pos|+33%}} Stun Chance and {{pos|+66%}} Daze Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each target within the skill&#039;s area of effect increases the Yagram&#039;s {{neg|Rage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Embrace the Murk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes all negative effects and activates {{pos|&amp;quot;Murk&amp;quot;}} for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}}Crit Chance &amp;lt;br&amp;gt;{{pos|+9%}} Bodypart Damage &amp;lt;br&amp;gt;{{pos|+9%}} Bleed Chance &amp;lt;br&amp;gt;{{pos|+9%}} Life Drain &amp;lt;br&amp;gt;Replenishes {{pos|6%}} Max Health and {{C|Energy|6%}} Max Energy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn grants a stack of the effect (up to {{w|VI}}). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While affected by {{pos|&amp;quot;Murk&amp;quot;}}, also grants {{pos|+66%}} Dodge Chance. Receiving damage, using abilities, and delivering strikes removes the effect. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkwalk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Grants {{pos|+18%}} Dodge Chance for {{w|3}} turns and reduces all cooldowns by {{pos|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkstrike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{pos|+66%}} Crit Efficiency, {{pos|+66%}} Daze Chance, {{pos|+66%}} Armor Penetration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{pos|&amp;quot;Murk&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Face of Horror= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}} and deals {{C|Psionic|9 Psionic Damage}} with {{W|99%}} chance to {{W|Immobilize}} the target for {{W|2}} turns. The chance to {{W|Immobilize}} can be reduced by the target&#039;s Psionic Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{pos|&amp;quot;Battle Rage&amp;quot;}} and grants the same effect to all Proselytes within Vision for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed the Host= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes Health to the summoner for {{pos|66%}} of the damage dealt by the {{W|Worm}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fiery Embers= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{c|Fire|9 Fire}} and {{unholy|3 Unholy Damage}}, then creates {{W|Fiery Embers}} on the target&#039;s tile and three behind it, which persists for {{W|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Remaining on {{W|Fiery Embers}} applies {{neg|-9%}} Fire Resistance, {{neg|+6%}} Fumble Chance, and with {{W|33%}} chance causes the target to {{c|Fire|Ignite}}. The chance to {{c|Fire|Ignite}} can be reduced by the target&#039;s Fire Resistance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times. {{W|Fiery Embers}} don&#039;t harm Proselytes.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Flesh Explosion= {{#switch: {{{2}}}&lt;br /&gt;
|Active=Passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Explodes the next turn after its death, dealing {{unholy|9 Unholy}} and {{C|caustic|18 Caustic Damage}} to all adjacent tiles.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fling Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+99%}} Stagger Chance, {{pos|+66%}} Stun Chance, and {{W|+133%}} chance to {{W|knock}} the target {{w|2}} tiles back.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|For Whom The Bell Tolls= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=66&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, attracting all proselyte within {{w|9}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals {{psionic|9 Psionic Damage}} with {{W|75%}} Armor Penetration to all enemies within {{W|9}} tiles and applies them with {{neg|+9%}} Damage Taken for {{w|9}} turns and {{neg|-6%}} Sanity.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Herald of Ruination= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|4}} tiles with {{pos|+99%}} Daze Chance and {{W|99%}} chance to cause {{W|Confusion}} for {{W|2}} turns. The chance to {{W|Confuse}} can be reduced by a target&#039;s Move Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces all cooldowns by {{pos|3}} turns for each target or object of environment within the skill&#039;s area of effect.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Immolation= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jump Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Jumps up tp {{w|2}} tiles away from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{pos|+66%}} Dodge Chance and {{pos|-33%}} Damage Taken until the next turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lacerate= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Modifiers=Strength, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+15%}} Weapon Damage and {{pos|+35%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:5 + {{EnemyAttributes|STR}}}}%}} Weapon Damage and {{pos|+{{#expr:15 + (2 * {{EnemyAttributes|AGL}})}}%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lash Blessing= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage to themselves or an ally, granting {{pos|&amp;quot;Battle Rage&amp;quot;}} to both for {{w|6}} turns ({{W|12}} turns if striking themselves): &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+10%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+7.5%}} Crit Chance &amp;lt;br&amp;gt;{{pos|+20%}} Crit Efficiency&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Life Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{unholy|9 Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|Enemydesc=Deals {{unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mark of the Feast= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{neg|&amp;quot;Mark of the Feast&amp;quot;}} for {{W|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-26%}} Bleed Resistance &amp;lt;br&amp;gt;{{Neg|-13%}} Dodge Chance &amp;lt;br&amp;gt;Grants all received strikes {{pos|+9%}} Life Drain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving a {{neg|Bleeding}} prolongs the effect&#039;s duration by {{neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Neverending Torment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health each turn while there&#039;s both an enemy and an ally within Vision. If the Martyr is Alarmed, and there are no enemies within Vision, the Health loss is {{neg|tripled}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upon death, grants &amp;quot;Blood Vow&amp;quot; to a random ally within Vision for {{W|99}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}}Healing Efficiency &amp;lt;br&amp;gt;{{pos|+33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|One Body= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Transfers {{W|66%}} of the damage received by the Tentacle Hand to the summoner. &amp;lt;br&amp;gt;Transfers {{W|33%}} of the damage received by the summoner to the Tentacle Hand.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying a Tentacle Hand reduce the summoner&#039;s Max Health by {{neg|9%}} and permanently applies them with {{neg|+33%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Killing the Anmarrak also destroys the Tentacle Hand.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Phantom Bats= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn releases a swarm of spectral bats at it, dealing {{unholy|26 Unholy Damage}} and applying {{unholy|Curse}} for {{w|13}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Sacrificial Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Sacrificial Blood&amp;quot;}}, which remains active until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Using spells against a target with this effect grants {{pos|+6%}} Magic Power and {{pos|+6%}} Healing Efficiency (both effects stack up to {{W|6}} times), replenishes {{C|Energy|6%}} Max Energy, and reduces all cooldowns by {{pos|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Blood Golem= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=2&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{w|Blood Golem}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Blood Golems}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon the Restless= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Reanimates one of the bodies in the corpse pile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max health and summons a {{w|Leech Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|18 Piercing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}}  with {{pos|+33%}} Armor Penetration, {{pos|+66%}} Bleed Chance, {{pos|+66%}} Immobilization Chance, and {{pos|+66%}} Life Drain.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Pull= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{w|pull}} the target {{w|4}} tiles closer. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Push= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{W|knock}} the target back {{w|2}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tentacle Arm (skill)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{cl|White|Tentacle Arm}} on the targeted tile and activates {{pos|&amp;quot;Shared Flesh&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|-99%}} Damage Taken &amp;lt;br&amp;gt;{{pos|+200%}} Move Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Control Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Healing Efficiency &amp;lt;br&amp;gt;{{neg|Can&#039;t move to other tiles or deliver strikes}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Anthems= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=20&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants one of the following effects to all Proselytes within {{w|9}} for {{w|6}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Rapid Restoration}} &amp;lt;br&amp;gt;{{pos|Sturdiness}} &amp;lt;br&amp;gt;{{pos|Battle Rage}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Ritual= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=5&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes {{pos|+50%}} Max Health to all the Restless and grants them {{pos|+50%}} Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Draining Sigil= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=17&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|9 Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|Enemydesc=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent targets with {{pos|+{{#expr:80 + (2 * {{EnemyAttributes|STR}})}}%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Ascended Archon)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Enhanced)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Willing Sacrifice= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage replenishes the same amount Health to all allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witness His Might!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+6%}} Max Health and {{pos|+6%}} Weapon Damage for each type of Proselyte within Vision. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting an enemy applies them with {{neg|+3%}} Damage Taken for {{w|6}} turns for each type of Proselyte within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anthems of Bloodshed= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+99%}} Crit Chance and {{pos|+66%}} Bleed Chance to every {{w|sixth}} strike. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all allies within Vision for {{w|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency &amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Food= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse and summons {{w|Leech Worms}} on the tiles adjacent to it. The number of {{w|Worms}} depends on the corpse&#039;s size. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{pos|+9%}} Max Health, {{pos|+6%}} Bleed Chance, and {{pos|+6%}} Crit Chance to all previously summoned {{W|Leech Worms}}. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Oath of Protection= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Protection&amp;quot;}} to an ally for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Transfers {{W|100%}} of the received damage to the caster.&amp;lt;br&amp;gt;Receiving damage reduces all of the caster&#039;s cooldowns by {{Pos|1}} turn. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Retribution= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Energy=28&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=7&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activates {{Pos|&amp;quot;Oath of Retribution&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reflects {{W|33%}} of the damage received from strikes and shots as {{C|Unholy|Unholy Damage}} with {{W|20%}} Armor Penetration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Guidance= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Guidance&amp;quot;}} to an ally for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+6%}} Accuracy for each miss&amp;lt;br&amp;gt;{{Pos|-6%}} Fumble Chance for each fumble&amp;lt;br&amp;gt;{{Pos|+6%}} Dodge Chance for each received strike or shot&amp;lt;br&amp;gt;{{Pos|-6%}} Damage Taken for each tile of distance to the closest enemy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All bonuses stack up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed, My Brethren= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes against {{Neg|Bleeding}} targets replenish Health to all allies within Vision for the amount of damage dealt.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Thrall= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=35&lt;br /&gt;
|Cooldown=27&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=9&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Thrall}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Thralls}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Spitter Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=3&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Spitter Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Inevitable Doom= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=After delivering {{W|three}} successful hits, explodes the next turn, dealing {{C|Caustic|Caustic}} and {{C|Unholy|Unholy Damage}} to all adjacent tiles. The damage dealt is equal to {{Neg|13%}} and {{Neg|9%}} of the remaining Health respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also leaves {{W|Blood Puddles}} deals {{C|Unholy|6 Unholy}} and {{C|Caustic|6 Caustic Damage}} and also grants {{Neg|-6%}} Unholy Resistance for {{W|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{Pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Judgement Day= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|18 Unholy Damage}} and applies the target with {{Neg|&amp;quot;Judgement Day&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving to other tiles or {{W|teleporting}} removes the effect, dealing {{C|Unholy|18 Unholy Damage}} with {{W|99%}} Bleed Chance and {{W|66%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{Pos|&amp;quot;Exaltation&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants all received strikes and shots {{Neg|+26%}} Fumble Chance and {{Neg|-26%}} Accuracy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cull the Weak= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{W|+99%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each traveled tile grants the strike {{W|+26%}} Stagger Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Swoop In= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the targeted tile. Grants {{Pos|+25%}} Dodge Chance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fall from Grace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Removes {{Pos|&amp;quot;Exaltation&amp;quot;}} and prevents its activation when Health is below {{Neg|33%}} or while affected by {{Neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Apocalyptic Sermon= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=19&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|8 Unholy}} and {{C|Psionic|8 Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|4 Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|{{#expr:(6 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy}} and {{C|Psionic|{{#expr:(6 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|{{#expr:(3 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Boiling Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|4 Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|Enemydesc=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|{{#expr:(3 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Twisted Meanings= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+26%}} Magic Power and {{Pos|-13%}} Backfire Chance to all allies within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes {{Pos|6%}} Max Health and permanently grants {{Pos|-6%}} Cooldowns Duration for each spell used by allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Break the Chains= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Armor Durability reaches {{W|0%}}, deals {{W|9 Crushing}} and {{C|Fire|13 Fire Damage}} to all adjacent tiles, {{C|Fire|Igniting}} them, and with {{W|99%}} chance {{W|knocks}} all affected targets back.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then replenishes {{Pos|33%}} Max Health and transforms into the {{W|Unchained}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Consumed by Fire= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While in combat, receives {{C|Fire|Fire Damage}} each turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving {{C|Fire|Fire Damage}} replenishes {{C|Energy|9}} Energy, reduces all cooldowns by {{Pos|1}} turn, and also permanently grants {{Pos|+6%}} Healing Efficiency, {{Pos|-3%}} Fumble Chance, and {{Pos|-3%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|10}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blazing Trail= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes have {{W|33%}} chance to {{C|Fire|Ignite}} the target&#039;s tile for {{W|2-3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving {{C|Fire|Ignites}} previously occupied tiles for {{W|3-5}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{Pos|+3%}} Weapon Damage and {{Pos|+3%}} Crit Chance for each {{C|Fire|Burning}} tile or target within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worship= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Armorpen=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activeates {{Pos|&amp;quot;Praise the Court!&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|Can&#039;t move to other tiles or deliver strikes}}.&amp;lt;br&amp;gt;{{W|Daze}}, {{W|Stun}}, and {{W|Stagger}} prolong the effect&#039;s duration by {{Neg|1}} turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the Supplicant transforms into a {{W|Thrall}} and grants {{Pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{Pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{Pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Constricting Tentacle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Range=6&lt;br /&gt;
|Backfireper=15&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a {{W|3x3}} tile area. Next turn, if there&#039;s an enemy within it, applies them with {{Neg|&amp;quot;Constriction&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|+33%}} Fumble Chance&amp;lt;br&amp;gt;{{Neg|+66%}} Backfire Chance&amp;lt;br&amp;gt;Deals {{W|6 Crushing}}, {{W|3 Piercing}}, and {{C|Unholy|3 Unholy Damage}}.Each turn increases the damage dealt by {{W|15%}}.{{Neg|Can&#039;t move to other tiles}}.&amp;lt;br&amp;gt;Skipping a turn {{Pos|reduces}} the effect&#039;s duration by a few turns (depending on {{W|Strength}} and {{W|Agility}}).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Bloodgorger Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Bloodgorger Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Feast = {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse, dealing {{C|Unholy|14 Unholy}} and {{C|Caustic|14 Caustic Damage}} to all tiles adjacent to it and summoning {{W|Bloodgorger Worms}} on them. The number of {{W|Worms}} depends on the corpse&#039;s size.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{Pos|+13%}} Max Health, {{Pos|+13%}} Bleed Chance, and {{Pos|+9%}} Crit Chance to all previously summoned {{W|Bloodgorger Worms}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Insatiable Hunger= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When a {{W|Bloodgorger Worm}} within Vision successfully hits a target, grants them and the summoner {{Pos|+3%}} Life Drain, {{Pos|+3%}} Healing Efficiency, and {{Pos|+3%}} Bleed Chance for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bursting with Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, the {{W|Bloodgorger Worm}} leaves a {{W|Blood Puddle}} on its own and to adjacent tiles, which persists for {{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Confess!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=15&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Confession&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using abilities grants the caster and all Proselytes within their Vision one of the flollowing effects for {{W|3}} turns ({{W|6}} turns if there are no allies within the caster&#039;s Vision):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Attack}} skills grant {{Pos|&amp;quot;Battle Rage&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Charge}} skills grant {{Pos|&amp;quot;Blood Oath&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Maneuvers}} grant {{W|1}} stack of {{Pos|&amp;quot;Elusiveness&amp;quot;}}.&amp;lt;br&amp;gt;Spells grant {{Pos|&amp;quot;Rapid Resoration&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burden of Sin= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Burden of Sin&amp;quot;}}, which remains active until the caster&#039;s death:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-3%}} Weapon Damage&amp;lt;br&amp;gt;{{Neg|-3%}} Dodge Chance&amp;lt;br&amp;gt;{{Neg|-3%}} Block Chance&amp;lt;br&amp;gt;{{Neg|+6%}} Cooldowns Duration&amp;lt;br&amp;gt;{{Neg|-3%}}Magic Power&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn outside of the caster&#039;s Vision, and each ability they use, applies an extra stack of the effect (up to {{W|VI}}).&amp;lt;br&amp;gt;Killing enemies reduces the number of stacks by {{Pos|3}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eviscerating Claws= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike. Then delivers additional strikes with {{Neg|-33%}} Weapon Damage for each {{Neg|Injury}}, {{Neg|Bleeding}}, as well as a negative physical or magical effect affecting the target (up to {{W|3}} times).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Symphony of Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Pos|+0.5%}} Weapon Damage for each {{W|percent}} of the target&#039;s Pain and with {{Pos|+1%}} Bodypart Damage for each missing {{Neg|percent}} of its Health.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces the skill&#039;s cooldown by {{Pos|1}} turn for each {{Neg|Bleeding}} or degree of {{Neg|Injury}} affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Heart of Darkness= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Once per {{W|6}} turn, receiving a strike, shot, or targeted spell applies the attacker with {{Neg|&amp;quot;Heart of Darkness&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-33%}} Max Vision&amp;lt;br&amp;gt;{{Neg|-33%}} Bonus Range&amp;lt;br&amp;gt;{{Neg|-9%}} Accuracy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then {{W|teleports}} the Nakkatar {{W|2-3}} tiles closer to the attacker.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkgrace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Health drops below {{Neg|66%}} and {{Neg|33%}} for the first time, removes all negative effects (including {{Neg|&amp;quot;Net&amp;quot;}}), activates {{Pos|&amp;quot;Murk&amp;quot;}} for {{W|3}} turns, and {{W|teleports}} the Nakkatar {{W|2-3}} tiles away from the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Noxious Vapours= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When used on an ally, replenishes {{Pos|6%}} Max Health to them, prolongs the duration of every positive effect on them by {{Pos|3}} turns, and also removes a random negative effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When used on an enemy, deals {{C|Poison|11 Poison}} and {{C|Unholy|4 Unholy Damage}}, prolongs the duration of all negative effects on them by {{Neg|3}} turns, and reduce the duration of all positive effects by {{Neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vengeful Lash= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Neg|-9%}} Accuracy, {{Pos|+33%}} Bleed Chance, and {{Pos|+33%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the target takes damage, applies it with {{Neg|-6%}} Bleed Resistance, {{Neg|-6%}} Move Resistance, and {{Neg|-6%}} Control Resistance for {{W|9}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|3}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Delight in Suffering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Damaging strikes apply the target with {{Neg|-6%}} Healing Efficiency and {{Neg|-6%}} Pain Resistance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|4}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frenzied Hunt= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge &lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=15&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+33%}} Dodge Chance for {{W|2}} tunrs. Marks a {{W|6}} tile line.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn performs a {{W|charge}} towards the end tile, ignoring all obstacles and delivering a strike with {{Pos|+66%}} Stagger Chance and {{Pos|+33%}} Life Drain to all targets on its path.&amp;lt;br&amp;gt;Strikes against allies receive {{Neg|-66%}} Weapon Damage and {{Neg|-100%}} Crit Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The skill can be used {{W|3}} times before going on cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rip and Tear= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the target remains on the same tile, each strike against it grants {{Pos|+9%}} Immobilization Chance, {{Pos|+6%}} Bodypart Damage, {{Pos|+6%}} Armor Penetration, {{Pos|-6%}} Accuracy, and {{Pos|-6%}} Fumble Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76095</id>
		<title>Proselyte skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76095"/>
		<updated>2026-04-21T11:42:58Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Proselyte enemies skill data.&lt;br /&gt;
&lt;br /&gt;
When adding a new skill, don&#039;t forget to add it to the list in [[Skill data]] aswell.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Baleful Scream= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|6 Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|Enemydesc=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Charge= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Charges forward in a {{w|5}} tiles line. The first target in its path takes {{pos|666%}} damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the Archon collides with the scenery during the charge, he is {{w|Stunned}} for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Rage= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage, hitting targets, and using abilities increases the Yagram&#039;s hidden {{neg|Rage}} stat. When it reaches its maximum, activates {{pos|&amp;quot;Bestial Rage&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; {{pos|+33%}} Damage &amp;lt;br&amp;gt;{{pos|+66%}} Knockback Chance &amp;lt;br&amp;gt;{{neg|+33%}} Damage Taken &amp;lt;br&amp;gt;{{neg|66%}} chance to deliver a strike to a random adjacent target instead of the intended one.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blessed in Death= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the Dead Martyr is within its allies&#039; Vision, grants them {{pos|+9%}} Weapon Damage, {{pos|+9%}} Accuracy, {{pos|-9%}} Damage Taken. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying the Dead Martyr removes the previously granted {{pos|&amp;quot;Blood Vow&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blister Burst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|6%}} Max Health. Deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} to all adjacent tiles.&amp;lt;br&amp;gt;Doesn&#039;t harm Proselytes, instead replenishing {{pos|9%}} Health and {{C|Energy|9%}} Max Energy to them. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Creates {{W|Blood Puddles}} on all adjacent tiles, which persist for {{w|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in {{W|Blood Puddles}} deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing  {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivering a strike to a target activates {{pos|&amp;quot;Blood Craze&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+3%}} Crit Chance &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Delivering strikes grants an extra stack of the effect (up to {{w|VI}}) and refreshes its duration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Scent= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Each {{neg|Bleeding}} enemy or ally within Vision grants {{pos|+6%}} Weapon Damage, {{pos|+9%}} Counter Chance, and {{pos|+3%}} Crit Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If an enemy within {{W|15}} tiles starts {{neg|Bleeding}}, attracts this Proselyte to their location.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Clot= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Launches a clot of blood at the target, dealing {{unholy|4 Unholy Damage}} and {{C|Caustic|4 Caustic Damage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Puddle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. Next turn pours a puddle of boiling blood in it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Puddles persist for {{w|2}} turns and deal {{unholy|15 Unholy Damage}} and {{C|Caustic|15 Caustic Damage}} per turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Spit= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} with {{W|95%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|Enemydesc=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|{{#expr:13 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} with {{W|{{#expr:85 + {{EnemyAttributes|PRC}}}}%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bloodthirst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=Vitality, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+10%}} Life Drain and {{pos|+20%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:{{EnemyAttributes|VIT}}}}%}} Life Drain and {{pos|+{{#expr:2 * {{EnemyAttributes|AGL}}}}%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brand of Anguish= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+33%}} Fire Damage, causing {{W|100%}} more Pain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike hits a target affected by positive effects, removes one of them and permanently grants the Brander {{pos|+9%}} Life Drain.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burnt Offering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a corpse within Vision, leaving a {{W|Pyre}} in its place, which persists until it&#039;s extinguished or the Brander&#039;s death. Replenishes {{pos|9%}} Max Health. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each burning {{W|Pyre}} replenishes {{pos|3%}} Max Health to the Brander each turn, and also grants him {{c|Fire|+3}} Fire Damage, {{pos|-6%}} Damage Taken, and {{pos|+6%}} Crit Chance. The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cannibalistic Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description ={{W|Repositions}} to a tile with a fleshy corpse and devours it, replenishing {{Pos|13%}} Max Health and {{C|Energy|26%}} Max Energy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|33%}} chance activates one of the following effects for &lt;br /&gt;
{{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Craze&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Oath&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Rapid Restoration&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Chain Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage, {{pos|+66%}} Daze Chance, and {{pos|+66%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike fails to {{W|Daze}}, {{W|Stun}}, or {{W|knock}} the target back, applies it with {{Neg|-9%}} Control Resistance and {{Neg|-9%}} Move Resistance for{{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Corpse Devourment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=50&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Devours a corpse, replenishing {{pos|33%}} Max Health and {{C|Energy|33%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Devastating Power= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a tile. Next turn delivers a strike to the marked tile with {{pos|+33%}} Weapon Damage, {{pos|+33%}} Bodypart Damage, and {{pos|+66%}} Stun Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Doubles}} the bonuses if the strike is delivered to a target affected by {{W|Immobilization}}, {{W|Daze}}, {{W|Stun}}, {{W|Stagger}}, or {{W|Confusion}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Driven by Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+0.33%}} Weapon Damage, {{pos|-0.33%}} Damage Taken and {{pos|+0.13%}} Life Drain for each missing {{neg|percent}} of Health.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Earthshaking Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|2}} tiles with {{pos|+33%}} Stun Chance and {{pos|+66%}} Daze Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each target within the skill&#039;s area of effect increases the Yagram&#039;s {{neg|Rage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Embrace the Murk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes all negative effects and activates {{pos|&amp;quot;Murk&amp;quot;}} for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}}Crit Chance &amp;lt;br&amp;gt;{{pos|+9%}} Bodypart Damage &amp;lt;br&amp;gt;{{pos|+9%}} Bleed Chance &amp;lt;br&amp;gt;{{pos|+9%}} Life Drain &amp;lt;br&amp;gt;Replenishes {{pos|6%}} Max Health and {{C|Energy|6%}} Max Energy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn grants a stack of the effect (up to {{w|VI}}). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While affected by {{pos|&amp;quot;Murk&amp;quot;}}, also grants {{pos|+66%}} Dodge Chance. Receiving damage, using abilities, and delivering strikes removes the effect. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkwalk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Grants {{pos|+18%}} Dodge Chance for {{w|3}} turns and reduces all cooldowns by {{pos|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkstrike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{pos|+66%}} Crit Efficiency, {{pos|+66%}} Daze Chance, {{pos|+66%}} Armor Penetration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{pos|&amp;quot;Murk&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Face of Horror= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}} and deals {{C|Psionic|9 Psionic Damage}} with {{W|99%}} chance to {{W|Immobilize}} the target for {{W|2}} turns. The chance to {{W|Immobilize}} can be reduced by the target&#039;s Psionic Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{pos|&amp;quot;Battle Rage&amp;quot;}} and grants the same effect to all Proselytes within Vision for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed the Host= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes Health to the summoner for {{pos|66%}} of the damage dealt by the {{W|Worm}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fiery Embers= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{c|Fire|9 Fire}} and {{unholy|3 Unholy Damage}}, then creates {{W|Fiery Embers}} on the target&#039;s tile and three behind it, which persists for {{W|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Remaining on {{W|Fiery Embers}} applies {{neg|-9%}} Fire Resistance, {{neg|+6%}} Fumble Chance, and with {{W|33%}} chance causes the target to {{c|Fire|Ignite}}. The chance to {{c|Fire|Ignite}} can be reduced by the target&#039;s Fire Resistance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times. {{W|Fiery Embers}} don&#039;t harm Proselytes.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Flesh Explosion= {{#switch: {{{2}}}&lt;br /&gt;
|Active=Passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Explodes the next turn after its death, dealing {{unholy|9 Unholy}} and {{C|caustic|18 Caustic Damage}} to all adjacent tiles.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fling Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+99%}} Stagger Chance, {{pos|+66%}} Stun Chance, and {{W|+133%}} chance to {{W|knock}} the target {{w|2}} tiles back.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|For Whom The Bell Tolls= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=66&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, attracting all proselyte within {{w|9}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals {{psionic|9 Psionic Damage}} with {{W|75%}} Armor Penetration to all enemies within {{W|9}} tiles and applies them with {{neg|+9%}} Damage Taken for {{w|9}} turns and {{neg|-6%}} Sanity.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Herald of Ruination= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|4}} tiles with {{pos|+99%}} Daze Chance and {{W|99%}} chance to cause {{W|Confusion}} for {{W|2}} turns. The chance to {{W|Confuse}} can be reduced by a target&#039;s Move Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces all cooldowns by {{pos|3}} turns for each target or object of environment within the skill&#039;s area of effect.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Immolation= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jump Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Jumps up tp {{w|2}} tiles away from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{pos|+66%}} Dodge Chance and {{pos|-33%}} Damage Taken until the next turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lacerate= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Modifiers=Strength, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+15%}} Weapon Damage and {{pos|+35%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:5 + {{EnemyAttributes|STR}}}}%}} Weapon Damage and {{pos|+{{#expr:15 + (2 * {{EnemyAttributes|AGL}})}}%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lash Blessing= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage to themselves or an ally, granting {{pos|&amp;quot;Battle Rage&amp;quot;}} to both for {{w|6}} turns ({{W|12}} turns if striking themselves): &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+10%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+7.5%}} Crit Chance &amp;lt;br&amp;gt;{{pos|+20%}} Crit Efficiency&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Life Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{unholy|9 Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|Enemydesc=Deals {{unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mark of the Feast= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{neg|&amp;quot;Mark of the Feast&amp;quot;}} for {{W|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-26%}} Bleed Resistance &amp;lt;br&amp;gt;{{Neg|-13%}} Dodge Chance &amp;lt;br&amp;gt;Grants all received strikes {{pos|+9%}} Life Drain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving a {{neg|Bleeding}} prolongs the effect&#039;s duration by {{neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Neverending Torment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health each turn while there&#039;s both an enemy and an ally within Vision. If the Martyr is Alarmed, and there are no enemies within Vision, the Health loss is {{neg|tripled}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upon death, grants &amp;quot;Blood Vow&amp;quot; to a random ally within Vision for {{W|99}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}}Healing Efficiency &amp;lt;br&amp;gt;{{pos|+33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|One Body= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Transfers {{W|66%}} of the damage received by the Tentacle Hand to the summoner. &amp;lt;br&amp;gt;Transfers {{W|33%}} of the damage received by the summoner to the Tentacle Hand.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying a Tentacle Hand reduce the summoner&#039;s Max Health by {{neg|9%}} and permanently applies them with {{neg|+33%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Killing the Anmarrak also destroys the Tentacle Hand.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Phantom Bats= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn releases a swarm of spectral bats at it, dealing {{unholy|26 Unholy Damage}} and applying {{unholy|Curse}} for {{w|13}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Sacrificial Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Sacrificial Blood&amp;quot;}}, which remains active until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Using spells against a target with this effect grants {{pos|+6%}} Magic Power and {{pos|+6%}} Healing Efficiency (both effects stack up to {{W|6}} times), replenishes {{C|Energy|6%}} Max Energy, and reduces all cooldowns by {{pos|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Blood Golem= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=2&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{w|Blood Golem}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Blood Golems}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon the Restless= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Reanimates one of the bodies in the corpse pile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max health and summons a {{w|Leech Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|18 Piercing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}}  with {{pos|+33%}} Armor Penetration, {{pos|+66%}} Bleed Chance, {{pos|+66%}} Immobilization Chance, and {{pos|+66%}} Life Drain.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Pull= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{w|pull}} the target {{w|4}} tiles closer. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Push= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{W|knock}} the target back {{w|2}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tentacle Arm (skill)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{cl|White|Tentacle Arm}} on the targeted tile and activates {{pos|&amp;quot;Shared Flesh&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|-99%}} Damage Taken &amp;lt;br&amp;gt;{{pos|+200%}} Move Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Control Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Healing Efficiency &amp;lt;br&amp;gt;{{neg|Can&#039;t move to other tiles or deliver strikes}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Anthems= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=20&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants one of the following effects to all Proselytes within {{w|9}} for {{w|6}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Rapid Restoration}} &amp;lt;br&amp;gt;{{pos|Sturdiness}} &amp;lt;br&amp;gt;{{pos|Battle Rage}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Ritual= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=5&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes {{pos|+50%}} Max Health to all the Restless and grants them {{pos|+50%}} Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Draining Sigil= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=17&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|9 Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|Enemydesc=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent targets with {{pos|+{{#expr:80 + (2 * {{EnemyAttributes|STR}})}}%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Ascended Archon)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Enhanced)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Willing Sacrifice= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage replenishes the same amount Health to all allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witness His Might!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+6%}} Max Health and {{pos|+6%}} Weapon Damage for each type of Proselyte within Vision. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting an enemy applies them with {{neg|+3%}} Damage Taken for {{w|6}} turns for each type of Proselyte within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anthems of Bloodshed= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+99%}} Crit Chance and {{pos|+66%}} Bleed Chance to every {{w|sixth}} strike. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all allies within Vision for {{w|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency &amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Food= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse and summons {{w|Leech Worms}} on the tiles adjacent to it. The number of {{w|Worms}} depends on the corpse&#039;s size. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{pos|+9%}} Max Health, {{pos|+6%}} Bleed Chance, and {{pos|+6%}} Crit Chance to all previously summoned {{W|Leech Worms}}. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Oath of Protection= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Protection&amp;quot;}} to an ally for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Transfers {{W|100%}} of the received damage to the caster.&amp;lt;br&amp;gt;Receiving damage reduces all of the caster&#039;s cooldowns by {{Pos|1}} turn. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Retribution= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Energy=28&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=7&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activates {{Pos|&amp;quot;Oath of Retribution&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reflects {{W|33%}} of the damage received from strikes and shots as {{C|Unholy|Unholy Damage}} with {{W|20%}} Armor Penetration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Guidance= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Guidance&amp;quot;}} to an ally for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+6%}} Accuracy for each miss&amp;lt;br&amp;gt;{{Pos|-6%}} Fumble Chance for each fumble&amp;lt;br&amp;gt;{{Pos|+6%}} Dodge Chance for each received strike or shot&amp;lt;br&amp;gt;{{Pos|-6%}} Damage Taken for each tile of distance to the closest enemy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All bonuses stack up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed, My Brethren= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes against {{Neg|Bleeding}} targets replenish Health to all allies within Vision for the amount of damage dealt.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Thrall= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=35&lt;br /&gt;
|Cooldown=27&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=9&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Thrall}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Thralls}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Spitter Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=3&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Spitter Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Inevitable Doom= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=After delivering {{W|three}} successful hits, explodes the next turn, dealing {{C|Caustic|Caustic}} and {{C|Unholy|Unholy Damage}} to all adjacent tiles. The damage dealt is equal to {{Neg|13%}} and {{Neg|9%}} of the remaining Health respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also leaves {{W|Blood Puddles}} deals {{C|Unholy|6 Unholy}} and {{C|Caustic|6 Caustic Damage}} and also grants {{Neg|-6%}} Unholy Resistance for {{W|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{Pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Judgement Day= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|18 Unholy Damage}} and applies the target with {{Neg|&amp;quot;Judgement Day&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving to other tiles or {{W|teleporting}} removes the effect, dealing {{C|Unholy|18 Unholy Damage}} with {{W|99%}} Bleed Chance and {{W|66%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{Pos|&amp;quot;Exaltation&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants all received strikes and shots {{Neg|+26%}} Fumble Chance and {{Neg|-26%}} Accuracy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cull the Weak= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{W|+99%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each traveled tile grants the strike {{W|+26%}} Stagger Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Swoop In= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the targeted tile. Grants {{Pos|+25%}} Dodge Chance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fall from Grace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Removes {{Pos|&amp;quot;Exaltation&amp;quot;}} and prevents its activation when Health is below {{Neg|33%}} or while affected by {{Neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Apocalyptic Sermon= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=19&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|8 Unholy}} and {{C|Psionic|8 Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|4 Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|{{#expr:(6 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy}} and {{C|Psionic|{{#expr:(6 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|{{#expr:(3 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Boiling Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|4 Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|Enemydesc=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|4 Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Twisted Meanings= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+26%}} Magic Power and {{Pos|-13%}} Backfire Chance to all allies within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes {{Pos|6%}} Max Health and permanently grants {{Pos|-6%}} Cooldowns Duration for each spell used by allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Break the Chains= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Armor Durability reaches {{W|0%}}, deals {{W|9 Crushing}} and {{C|Fire|13 Fire Damage}} to all adjacent tiles, {{C|Fire|Igniting}} them, and with {{W|99%}} chance {{W|knocks}} all affected targets back.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then replenishes {{Pos|33%}} Max Health and transforms into the {{W|Unchained}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Consumed by Fire= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While in combat, receives {{C|Fire|Fire Damage}} each turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving {{C|Fire|Fire Damage}} replenishes {{C|Energy|9}} Energy, reduces all cooldowns by {{Pos|1}} turn, and also permanently grants {{Pos|+6%}} Healing Efficiency, {{Pos|-3%}} Fumble Chance, and {{Pos|-3%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|10}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blazing Trail= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes have {{W|33%}} chance to {{C|Fire|Ignite}} the target&#039;s tile for {{W|2-3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving {{C|Fire|Ignites}} previously occupied tiles for {{W|3-5}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{Pos|+3%}} Weapon Damage and {{Pos|+3%}} Crit Chance for each {{C|Fire|Burning}} tile or target within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worship= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Armorpen=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activeates {{Pos|&amp;quot;Praise the Court!&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|Can&#039;t move to other tiles or deliver strikes}}.&amp;lt;br&amp;gt;{{W|Daze}}, {{W|Stun}}, and {{W|Stagger}} prolong the effect&#039;s duration by {{Neg|1}} turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the Supplicant transforms into a {{W|Thrall}} and grants {{Pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{Pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{Pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Constricting Tentacle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Range=6&lt;br /&gt;
|Backfireper=15&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a {{W|3x3}} tile area. Next turn, if there&#039;s an enemy within it, applies them with {{Neg|&amp;quot;Constriction&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|+33%}} Fumble Chance&amp;lt;br&amp;gt;{{Neg|+66%}} Backfire Chance&amp;lt;br&amp;gt;Deals {{W|6 Crushing}}, {{W|3 Piercing}}, and {{C|Unholy|3 Unholy Damage}}.Each turn increases the damage dealt by {{W|15%}}.{{Neg|Can&#039;t move to other tiles}}.&amp;lt;br&amp;gt;Skipping a turn {{Pos|reduces}} the effect&#039;s duration by a few turns (depending on {{W|Strength}} and {{W|Agility}}).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Bloodgorger Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Bloodgorger Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Feast = {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse, dealing {{C|Unholy|14 Unholy}} and {{C|Caustic|14 Caustic Damage}} to all tiles adjacent to it and summoning {{W|Bloodgorger Worms}} on them. The number of {{W|Worms}} depends on the corpse&#039;s size.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{Pos|+13%}} Max Health, {{Pos|+13%}} Bleed Chance, and {{Pos|+9%}} Crit Chance to all previously summoned {{W|Bloodgorger Worms}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Insatiable Hunger= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When a {{W|Bloodgorger Worm}} within Vision successfully hits a target, grants them and the summoner {{Pos|+3%}} Life Drain, {{Pos|+3%}} Healing Efficiency, and {{Pos|+3%}} Bleed Chance for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bursting with Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, the {{W|Bloodgorger Worm}} leaves a {{W|Blood Puddle}} on its own and to adjacent tiles, which persists for {{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Confess!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=15&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Confession&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using abilities grants the caster and all Proselytes within their Vision one of the flollowing effects for {{W|3}} turns ({{W|6}} turns if there are no allies within the caster&#039;s Vision):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Attack}} skills grant {{Pos|&amp;quot;Battle Rage&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Charge}} skills grant {{Pos|&amp;quot;Blood Oath&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Maneuvers}} grant {{W|1}} stack of {{Pos|&amp;quot;Elusiveness&amp;quot;}}.&amp;lt;br&amp;gt;Spells grant {{Pos|&amp;quot;Rapid Resoration&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burden of Sin= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Burden of Sin&amp;quot;}}, which remains active until the caster&#039;s death:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-3%}} Weapon Damage&amp;lt;br&amp;gt;{{Neg|-3%}} Dodge Chance&amp;lt;br&amp;gt;{{Neg|-3%}} Block Chance&amp;lt;br&amp;gt;{{Neg|+6%}} Cooldowns Duration&amp;lt;br&amp;gt;{{Neg|-3%}}Magic Power&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn outside of the caster&#039;s Vision, and each ability they use, applies an extra stack of the effect (up to {{W|VI}}).&amp;lt;br&amp;gt;Killing enemies reduces the number of stacks by {{Pos|3}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eviscerating Claws= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike. Then delivers additional strikes with {{Neg|-33%}} Weapon Damage for each {{Neg|Injury}}, {{Neg|Bleeding}}, as well as a negative physical or magical effect affecting the target (up to {{W|3}} times).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Symphony of Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Pos|+0.5%}} Weapon Damage for each {{W|percent}} of the target&#039;s Pain and with {{Pos|+1%}} Bodypart Damage for each missing {{Neg|percent}} of its Health.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces the skill&#039;s cooldown by {{Pos|1}} turn for each {{Neg|Bleeding}} or degree of {{Neg|Injury}} affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Heart of Darkness= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Once per {{W|6}} turn, receiving a strike, shot, or targeted spell applies the attacker with {{Neg|&amp;quot;Heart of Darkness&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-33%}} Max Vision&amp;lt;br&amp;gt;{{Neg|-33%}} Bonus Range&amp;lt;br&amp;gt;{{Neg|-9%}} Accuracy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then {{W|teleports}} the Nakkatar {{W|2-3}} tiles closer to the attacker.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkgrace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Health drops below {{Neg|66%}} and {{Neg|33%}} for the first time, removes all negative effects (including {{Neg|&amp;quot;Net&amp;quot;}}), activates {{Pos|&amp;quot;Murk&amp;quot;}} for {{W|3}} turns, and {{W|teleports}} the Nakkatar {{W|2-3}} tiles away from the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Noxious Vapours= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When used on an ally, replenishes {{Pos|6%}} Max Health to them, prolongs the duration of every positive effect on them by {{Pos|3}} turns, and also removes a random negative effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When used on an enemy, deals {{C|Poison|11 Poison}} and {{C|Unholy|4 Unholy Damage}}, prolongs the duration of all negative effects on them by {{Neg|3}} turns, and reduce the duration of all positive effects by {{Neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vengeful Lash= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Neg|-9%}} Accuracy, {{Pos|+33%}} Bleed Chance, and {{Pos|+33%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the target takes damage, applies it with {{Neg|-6%}} Bleed Resistance, {{Neg|-6%}} Move Resistance, and {{Neg|-6%}} Control Resistance for {{W|9}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|3}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Delight in Suffering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Damaging strikes apply the target with {{Neg|-6%}} Healing Efficiency and {{Neg|-6%}} Pain Resistance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|4}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frenzied Hunt= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge &lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=15&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+33%}} Dodge Chance for {{W|2}} tunrs. Marks a {{W|6}} tile line.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn performs a {{W|charge}} towards the end tile, ignoring all obstacles and delivering a strike with {{Pos|+66%}} Stagger Chance and {{Pos|+33%}} Life Drain to all targets on its path.&amp;lt;br&amp;gt;Strikes against allies receive {{Neg|-66%}} Weapon Damage and {{Neg|-100%}} Crit Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The skill can be used {{W|3}} times before going on cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rip and Tear= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the target remains on the same tile, each strike against it grants {{Pos|+9%}} Immobilization Chance, {{Pos|+6%}} Bodypart Damage, {{Pos|+6%}} Armor Penetration, {{Pos|-6%}} Accuracy, and {{Pos|-6%}} Fumble Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Cherub_(Spear)&amp;diff=76094</id>
		<title>Cherub (Spear)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Cherub_(Spear)&amp;diff=76094"/>
		<updated>2026-04-21T11:41:18Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Judgement Day}}&lt;br /&gt;
{{SkillTable/row|Cull the Weak}}&lt;br /&gt;
{{SkillTable/row|Swoop In}}&lt;br /&gt;
{{SkillTable/row|Nail Down|Enemy}}&lt;br /&gt;
{{SkillTable/row|Impaling Lunge|Enemy}}&lt;br /&gt;
{{SkillTable/row|Seize the Initiative|Enemy}}&lt;br /&gt;
{{SkillTable/row|Life Leech|Enemy}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/row|Fall from Grace}}&lt;br /&gt;
{{SkillTable/row|Witness His Might!}}&lt;br /&gt;
{{SkillTable/row|Anthems of Bloodshed}}&lt;br /&gt;
{{SkillTable/row|Precise Hits}}&lt;br /&gt;
{{SkillTable/row|Hard Target}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Cherub_(Two-Handed_Axe)&amp;diff=76093</id>
		<title>Cherub (Two-Handed Axe)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Cherub_(Two-Handed_Axe)&amp;diff=76093"/>
		<updated>2026-04-21T11:41:04Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Judgement Day}}&lt;br /&gt;
{{SkillTable/row|Cull the Weak}}&lt;br /&gt;
{{SkillTable/row|Swoop In}}&lt;br /&gt;
{{SkillTable/row|Hooking Chop|Enemy}}&lt;br /&gt;
{{SkillTable/row|Dismember|Enemy}}&lt;br /&gt;
{{SkillTable/row|Reign in Blood|Enemy}}&lt;br /&gt;
{{SkillTable/row|Life Leech|Enemy}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/row|Fall from Grace}}&lt;br /&gt;
{{SkillTable/row|Witness His Might!}}&lt;br /&gt;
{{SkillTable/row|Anthems of Bloodshed}}&lt;br /&gt;
{{SkillTable/row|Precise Hits}}&lt;br /&gt;
{{SkillTable/row|Hard Target}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Cherub_(Two-Handed_Axe)&amp;diff=76092</id>
		<title>Cherub (Two-Handed Axe)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Cherub_(Two-Handed_Axe)&amp;diff=76092"/>
		<updated>2026-04-21T11:39:09Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Judgement Day|Enemy}}&lt;br /&gt;
{{SkillTable/row|Cull the Weak}}&lt;br /&gt;
{{SkillTable/row|Swoop In}}&lt;br /&gt;
{{SkillTable/row|Hooking Chop|Enemy}}&lt;br /&gt;
{{SkillTable/row|Dismember|Enemy}}&lt;br /&gt;
{{SkillTable/row|Reign in Blood|Enemy}}&lt;br /&gt;
{{SkillTable/row|Life Leech|Enemy}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/row|Fall from Grace}}&lt;br /&gt;
{{SkillTable/row|Witness His Might!}}&lt;br /&gt;
{{SkillTable/row|Anthems of Bloodshed}}&lt;br /&gt;
{{SkillTable/row|Precise Hits}}&lt;br /&gt;
{{SkillTable/row|Hard Target}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Cherub_(Spear)&amp;diff=76091</id>
		<title>Cherub (Spear)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Cherub_(Spear)&amp;diff=76091"/>
		<updated>2026-04-21T11:38:49Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Judgement Day|Enemy}}&lt;br /&gt;
{{SkillTable/row|Cull the Weak}}&lt;br /&gt;
{{SkillTable/row|Swoop In}}&lt;br /&gt;
{{SkillTable/row|Nail Down|Enemy}}&lt;br /&gt;
{{SkillTable/row|Impaling Lunge|Enemy}}&lt;br /&gt;
{{SkillTable/row|Seize the Initiative|Enemy}}&lt;br /&gt;
{{SkillTable/row|Life Leech|Enemy}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/row|Fall from Grace}}&lt;br /&gt;
{{SkillTable/row|Witness His Might!}}&lt;br /&gt;
{{SkillTable/row|Anthems of Bloodshed}}&lt;br /&gt;
{{SkillTable/row|Precise Hits}}&lt;br /&gt;
{{SkillTable/row|Hard Target}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76090</id>
		<title>Proselyte skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76090"/>
		<updated>2026-04-21T11:37:33Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Proselyte enemies skill data.&lt;br /&gt;
&lt;br /&gt;
When adding a new skill, don&#039;t forget to add it to the list in [[Skill data]] aswell.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Baleful Scream= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|6 Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|Enemydesc=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Charge= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Charges forward in a {{w|5}} tiles line. The first target in its path takes {{pos|666%}} damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the Archon collides with the scenery during the charge, he is {{w|Stunned}} for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Rage= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage, hitting targets, and using abilities increases the Yagram&#039;s hidden {{neg|Rage}} stat. When it reaches its maximum, activates {{pos|&amp;quot;Bestial Rage&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; {{pos|+33%}} Damage &amp;lt;br&amp;gt;{{pos|+66%}} Knockback Chance &amp;lt;br&amp;gt;{{neg|+33%}} Damage Taken &amp;lt;br&amp;gt;{{neg|66%}} chance to deliver a strike to a random adjacent target instead of the intended one.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blessed in Death= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the Dead Martyr is within its allies&#039; Vision, grants them {{pos|+9%}} Weapon Damage, {{pos|+9%}} Accuracy, {{pos|-9%}} Damage Taken. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying the Dead Martyr removes the previously granted {{pos|&amp;quot;Blood Vow&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blister Burst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|6%}} Max Health. Deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} to all adjacent tiles.&amp;lt;br&amp;gt;Doesn&#039;t harm Proselytes, instead replenishing {{pos|9%}} Health and {{C|Energy|9%}} Max Energy to them. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Creates {{W|Blood Puddles}} on all adjacent tiles, which persist for {{w|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in {{W|Blood Puddles}} deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing  {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivering a strike to a target activates {{pos|&amp;quot;Blood Craze&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+3%}} Crit Chance &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Delivering strikes grants an extra stack of the effect (up to {{w|VI}}) and refreshes its duration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Scent= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Each {{neg|Bleeding}} enemy or ally within Vision grants {{pos|+6%}} Weapon Damage, {{pos|+9%}} Counter Chance, and {{pos|+3%}} Crit Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If an enemy within {{W|15}} tiles starts {{neg|Bleeding}}, attracts this Proselyte to their location.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Clot= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Launches a clot of blood at the target, dealing {{unholy|4 Unholy Damage}} and {{C|Caustic|4 Caustic Damage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Puddle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. Next turn pours a puddle of boiling blood in it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Puddles persist for {{w|2}} turns and deal {{unholy|15 Unholy Damage}} and {{C|Caustic|15 Caustic Damage}} per turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Spit= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} with {{W|95%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|Enemydesc=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|{{#expr:13 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} with {{W|{{#expr:85 + {{EnemyAttributes|PRC}}}}%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bloodthirst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=Vitality, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+10%}} Life Drain and {{pos|+20%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:{{EnemyAttributes|VIT}}}}%}} Life Drain and {{pos|+{{#expr:2 * {{EnemyAttributes|AGL}}}}%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brand of Anguish= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+33%}} Fire Damage, causing {{W|100%}} more Pain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike hits a target affected by positive effects, removes one of them and permanently grants the Brander {{pos|+9%}} Life Drain.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burnt Offering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a corpse within Vision, leaving a {{W|Pyre}} in its place, which persists until it&#039;s extinguished or the Brander&#039;s death. Replenishes {{pos|9%}} Max Health. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each burning {{W|Pyre}} replenishes {{pos|3%}} Max Health to the Brander each turn, and also grants him {{c|Fire|+3}} Fire Damage, {{pos|-6%}} Damage Taken, and {{pos|+6%}} Crit Chance. The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cannibalistic Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description ={{W|Repositions}} to a tile with a fleshy corpse and devours it, replenishing {{Pos|13%}} Max Health and {{C|Energy|26%}} Max Energy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|33%}} chance activates one of the following effects for &lt;br /&gt;
{{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Craze&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Oath&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Rapid Restoration&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Chain Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage, {{pos|+66%}} Daze Chance, and {{pos|+66%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike fails to {{W|Daze}}, {{W|Stun}}, or {{W|knock}} the target back, applies it with {{Neg|-9%}} Control Resistance and {{Neg|-9%}} Move Resistance for{{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Corpse Devourment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=50&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Devours a corpse, replenishing {{pos|33%}} Max Health and {{C|Energy|33%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Devastating Power= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a tile. Next turn delivers a strike to the marked tile with {{pos|+33%}} Weapon Damage, {{pos|+33%}} Bodypart Damage, and {{pos|+66%}} Stun Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Doubles}} the bonuses if the strike is delivered to a target affected by {{W|Immobilization}}, {{W|Daze}}, {{W|Stun}}, {{W|Stagger}}, or {{W|Confusion}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Driven by Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+0.33%}} Weapon Damage, {{pos|-0.33%}} Damage Taken and {{pos|+0.13%}} Life Drain for each missing {{neg|percent}} of Health.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Earthshaking Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|2}} tiles with {{pos|+33%}} Stun Chance and {{pos|+66%}} Daze Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each target within the skill&#039;s area of effect increases the Yagram&#039;s {{neg|Rage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Embrace the Murk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes all negative effects and activates {{pos|&amp;quot;Murk&amp;quot;}} for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}}Crit Chance &amp;lt;br&amp;gt;{{pos|+9%}} Bodypart Damage &amp;lt;br&amp;gt;{{pos|+9%}} Bleed Chance &amp;lt;br&amp;gt;{{pos|+9%}} Life Drain &amp;lt;br&amp;gt;Replenishes {{pos|6%}} Max Health and {{C|Energy|6%}} Max Energy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn grants a stack of the effect (up to {{w|VI}}). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While affected by {{pos|&amp;quot;Murk&amp;quot;}}, also grants {{pos|+66%}} Dodge Chance. Receiving damage, using abilities, and delivering strikes removes the effect. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkwalk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Grants {{pos|+18%}} Dodge Chance for {{w|3}} turns and reduces all cooldowns by {{pos|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkstrike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{pos|+66%}} Crit Efficiency, {{pos|+66%}} Daze Chance, {{pos|+66%}} Armor Penetration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{pos|&amp;quot;Murk&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Face of Horror= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}} and deals {{C|Psionic|9 Psionic Damage}} with {{W|99%}} chance to {{W|Immobilize}} the target for {{W|2}} turns. The chance to {{W|Immobilize}} can be reduced by the target&#039;s Psionic Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{pos|&amp;quot;Battle Rage&amp;quot;}} and grants the same effect to all Proselytes within Vision for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed the Host= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes Health to the summoner for {{pos|66%}} of the damage dealt by the {{W|Worm}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fiery Embers= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{c|Fire|9 Fire}} and {{unholy|3 Unholy Damage}}, then creates {{W|Fiery Embers}} on the target&#039;s tile and three behind it, which persists for {{W|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Remaining on {{W|Fiery Embers}} applies {{neg|-9%}} Fire Resistance, {{neg|+6%}} Fumble Chance, and with {{W|33%}} chance causes the target to {{c|Fire|Ignite}}. The chance to {{c|Fire|Ignite}} can be reduced by the target&#039;s Fire Resistance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times. {{W|Fiery Embers}} don&#039;t harm Proselytes.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Flesh Explosion= {{#switch: {{{2}}}&lt;br /&gt;
|Active=Passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Explodes the next turn after its death, dealing {{unholy|9 Unholy}} and {{C|caustic|18 Caustic Damage}} to all adjacent tiles.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fling Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+99%}} Stagger Chance, {{pos|+66%}} Stun Chance, and {{W|+133%}} chance to {{W|knock}} the target {{w|2}} tiles back.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|For Whom The Bell Tolls= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=66&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, attracting all proselyte within {{w|9}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals {{psionic|9 Psionic Damage}} with {{W|75%}} Armor Penetration to all enemies within {{W|9}} tiles and applies them with {{neg|+9%}} Damage Taken for {{w|9}} turns and {{neg|-6%}} Sanity.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Herald of Ruination= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|4}} tiles with {{pos|+99%}} Daze Chance and {{W|99%}} chance to cause {{W|Confusion}} for {{W|2}} turns. The chance to {{W|Confuse}} can be reduced by a target&#039;s Move Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces all cooldowns by {{pos|3}} turns for each target or object of environment within the skill&#039;s area of effect.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Immolation= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jump Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Jumps up tp {{w|2}} tiles away from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{pos|+66%}} Dodge Chance and {{pos|-33%}} Damage Taken until the next turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lacerate= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Modifiers=Strength, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+15%}} Weapon Damage and {{pos|+35%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:5 + {{EnemyAttributes|STR}}}}%}} Weapon Damage and {{pos|+{{#expr:15 + (2 * {{EnemyAttributes|AGL}})}}%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lash Blessing= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage to themselves or an ally, granting {{pos|&amp;quot;Battle Rage&amp;quot;}} to both for {{w|6}} turns ({{W|12}} turns if striking themselves): &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+10%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+7.5%}} Crit Chance &amp;lt;br&amp;gt;{{pos|+20%}} Crit Efficiency&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Life Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{unholy|9 Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|Enemydesc=Deals {{unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mark of the Feast= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{neg|&amp;quot;Mark of the Feast&amp;quot;}} for {{W|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-26%}} Bleed Resistance &amp;lt;br&amp;gt;{{Neg|-13%}} Dodge Chance &amp;lt;br&amp;gt;Grants all received strikes {{pos|+9%}} Life Drain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving a {{neg|Bleeding}} prolongs the effect&#039;s duration by {{neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Neverending Torment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health each turn while there&#039;s both an enemy and an ally within Vision. If the Martyr is Alarmed, and there are no enemies within Vision, the Health loss is {{neg|tripled}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upon death, grants &amp;quot;Blood Vow&amp;quot; to a random ally within Vision for {{W|99}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}}Healing Efficiency &amp;lt;br&amp;gt;{{pos|+33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|One Body= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Transfers {{W|66%}} of the damage received by the Tentacle Hand to the summoner. &amp;lt;br&amp;gt;Transfers {{W|33%}} of the damage received by the summoner to the Tentacle Hand.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying a Tentacle Hand reduce the summoner&#039;s Max Health by {{neg|9%}} and permanently applies them with {{neg|+33%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Killing the Anmarrak also destroys the Tentacle Hand.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Phantom Bats= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn releases a swarm of spectral bats at it, dealing {{unholy|26 Unholy Damage}} and applying {{unholy|Curse}} for {{w|13}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Sacrificial Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Sacrificial Blood&amp;quot;}}, which remains active until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Using spells against a target with this effect grants {{pos|+6%}} Magic Power and {{pos|+6%}} Healing Efficiency (both effects stack up to {{W|6}} times), replenishes {{C|Energy|6%}} Max Energy, and reduces all cooldowns by {{pos|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Blood Golem= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=2&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{w|Blood Golem}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Blood Golems}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon the Restless= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Reanimates one of the bodies in the corpse pile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max health and summons a {{w|Leech Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|18 Piercing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}}  with {{pos|+33%}} Armor Penetration, {{pos|+66%}} Bleed Chance, {{pos|+66%}} Immobilization Chance, and {{pos|+66%}} Life Drain.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Pull= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{w|pull}} the target {{w|4}} tiles closer. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Push= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{W|knock}} the target back {{w|2}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tentacle Arm (skill)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{cl|White|Tentacle Arm}} on the targeted tile and activates {{pos|&amp;quot;Shared Flesh&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|-99%}} Damage Taken &amp;lt;br&amp;gt;{{pos|+200%}} Move Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Control Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Healing Efficiency &amp;lt;br&amp;gt;{{neg|Can&#039;t move to other tiles or deliver strikes}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Anthems= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=20&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants one of the following effects to all Proselytes within {{w|9}} for {{w|6}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Rapid Restoration}} &amp;lt;br&amp;gt;{{pos|Sturdiness}} &amp;lt;br&amp;gt;{{pos|Battle Rage}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Ritual= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=5&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes {{pos|+50%}} Max Health to all the Restless and grants them {{pos|+50%}} Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Draining Sigil= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=17&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|9 Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|Enemydesc=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent targets with {{pos|+{{#expr:80 + (2 * {{EnemyAttributes|STR}})}}%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Ascended Archon)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Enhanced)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Willing Sacrifice= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage replenishes the same amount Health to all allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witness His Might!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+6%}} Max Health and {{pos|+6%}} Weapon Damage for each type of Proselyte within Vision. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting an enemy applies them with {{neg|+3%}} Damage Taken for {{w|6}} turns for each type of Proselyte within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anthems of Bloodshed= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+99%}} Crit Chance and {{pos|+66%}} Bleed Chance to every {{w|sixth}} strike. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all allies within Vision for {{w|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency &amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Food= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse and summons {{w|Leech Worms}} on the tiles adjacent to it. The number of {{w|Worms}} depends on the corpse&#039;s size. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{pos|+9%}} Max Health, {{pos|+6%}} Bleed Chance, and {{pos|+6%}} Crit Chance to all previously summoned {{W|Leech Worms}}. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Oath of Protection= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Protection&amp;quot;}} to an ally for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Transfers {{W|100%}} of the received damage to the caster.&amp;lt;br&amp;gt;Receiving damage reduces all of the caster&#039;s cooldowns by {{Pos|1}} turn. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Retribution= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Energy=28&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=7&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activates {{Pos|&amp;quot;Oath of Retribution&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reflects {{W|33%}} of the damage received from strikes and shots as {{C|Unholy|Unholy Damage}} with {{W|20%}} Armor Penetration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Guidance= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Guidance&amp;quot;}} to an ally for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+6%}} Accuracy for each miss&amp;lt;br&amp;gt;{{Pos|-6%}} Fumble Chance for each fumble&amp;lt;br&amp;gt;{{Pos|+6%}} Dodge Chance for each received strike or shot&amp;lt;br&amp;gt;{{Pos|-6%}} Damage Taken for each tile of distance to the closest enemy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All bonuses stack up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed, My Brethren= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes against {{Neg|Bleeding}} targets replenish Health to all allies within Vision for the amount of damage dealt.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Thrall= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=35&lt;br /&gt;
|Cooldown=27&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=9&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Thrall}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Thralls}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Spitter Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=3&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Spitter Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Inevitable Doom= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=After delivering {{W|three}} successful hits, explodes the next turn, dealing {{C|Caustic|Caustic}} and {{C|Unholy|Unholy Damage}} to all adjacent tiles. The damage dealt is equal to {{Neg|13%}} and {{Neg|9%}} of the remaining Health respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also leaves {{W|Blood Puddles}} deals {{C|Unholy|6 Unholy}} and {{C|Caustic|6 Caustic Damage}} and also grants {{Neg|-6%}} Unholy Resistance for {{W|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{Pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Judgement Day= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|18 Unholy Damage}} and applies the target with {{Neg|&amp;quot;Judgement Day&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving to other tiles or {{W|teleporting}} removes the effect, dealing {{C|Unholy|18 Unholy Damage}} with {{W|99%}} Bleed Chance and {{W|66%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{Pos|&amp;quot;Exaltation&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants all received strikes and shots {{Neg|+26%}} Fumble Chance and {{Neg|-26%}} Accuracy.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|{{#expr:(13 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} and applies the target with {{Neg|&amp;quot;Judgement Day&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving to other tiles or {{W|teleporting}} removes the effect, dealing {{C|Unholy|{{#expr:(9 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} with {{W|99%}} Bleed Chance and {{W|66%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{Pos|&amp;quot;Exaltation&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants all received strikes and shots {{Neg|+26%}} Fumble Chance and {{Neg|-26%}} Accuracy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cull the Weak= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{W|+99%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each traveled tile grants the strike {{W|+26%}} Stagger Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Swoop In= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the targeted tile. Grants {{Pos|+25%}} Dodge Chance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fall from Grace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Removes {{Pos|&amp;quot;Exaltation&amp;quot;}} and prevents its activation when Health is below {{Neg|33%}} or while affected by {{Neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Apocalyptic Sermon= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=19&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|8 Unholy}} and {{C|Psionic|8 Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|4 Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|8 Unholy}} and {{C|Psionic|8 Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|4 Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Boiling Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|4 Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|Enemydesc=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|4 Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Twisted Meanings= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+26%}} Magic Power and {{Pos|-13%}} Backfire Chance to all allies within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes {{Pos|6%}} Max Health and permanently grants {{Pos|-6%}} Cooldowns Duration for each spell used by allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Break the Chains= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Armor Durability reaches {{W|0%}}, deals {{W|9 Crushing}} and {{C|Fire|13 Fire Damage}} to all adjacent tiles, {{C|Fire|Igniting}} them, and with {{W|99%}} chance {{W|knocks}} all affected targets back.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then replenishes {{Pos|33%}} Max Health and transforms into the {{W|Unchained}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Consumed by Fire= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While in combat, receives {{C|Fire|Fire Damage}} each turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving {{C|Fire|Fire Damage}} replenishes {{C|Energy|9}} Energy, reduces all cooldowns by {{Pos|1}} turn, and also permanently grants {{Pos|+6%}} Healing Efficiency, {{Pos|-3%}} Fumble Chance, and {{Pos|-3%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|10}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blazing Trail= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes have {{W|33%}} chance to {{C|Fire|Ignite}} the target&#039;s tile for {{W|2-3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving {{C|Fire|Ignites}} previously occupied tiles for {{W|3-5}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{Pos|+3%}} Weapon Damage and {{Pos|+3%}} Crit Chance for each {{C|Fire|Burning}} tile or target within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worship= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Armorpen=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activeates {{Pos|&amp;quot;Praise the Court!&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|Can&#039;t move to other tiles or deliver strikes}}.&amp;lt;br&amp;gt;{{W|Daze}}, {{W|Stun}}, and {{W|Stagger}} prolong the effect&#039;s duration by {{Neg|1}} turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the Supplicant transforms into a {{W|Thrall}} and grants {{Pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{Pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{Pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Constricting Tentacle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Range=6&lt;br /&gt;
|Backfireper=15&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a {{W|3x3}} tile area. Next turn, if there&#039;s an enemy within it, applies them with {{Neg|&amp;quot;Constriction&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|+33%}} Fumble Chance&amp;lt;br&amp;gt;{{Neg|+66%}} Backfire Chance&amp;lt;br&amp;gt;Deals {{W|6 Crushing}}, {{W|3 Piercing}}, and {{C|Unholy|3 Unholy Damage}}.Each turn increases the damage dealt by {{W|15%}}.{{Neg|Can&#039;t move to other tiles}}.&amp;lt;br&amp;gt;Skipping a turn {{Pos|reduces}} the effect&#039;s duration by a few turns (depending on {{W|Strength}} and {{W|Agility}}).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Bloodgorger Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Bloodgorger Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Feast = {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse, dealing {{C|Unholy|14 Unholy}} and {{C|Caustic|14 Caustic Damage}} to all tiles adjacent to it and summoning {{W|Bloodgorger Worms}} on them. The number of {{W|Worms}} depends on the corpse&#039;s size.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{Pos|+13%}} Max Health, {{Pos|+13%}} Bleed Chance, and {{Pos|+9%}} Crit Chance to all previously summoned {{W|Bloodgorger Worms}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Insatiable Hunger= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When a {{W|Bloodgorger Worm}} within Vision successfully hits a target, grants them and the summoner {{Pos|+3%}} Life Drain, {{Pos|+3%}} Healing Efficiency, and {{Pos|+3%}} Bleed Chance for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bursting with Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, the {{W|Bloodgorger Worm}} leaves a {{W|Blood Puddle}} on its own and to adjacent tiles, which persists for {{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Confess!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=15&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Confession&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using abilities grants the caster and all Proselytes within their Vision one of the flollowing effects for {{W|3}} turns ({{W|6}} turns if there are no allies within the caster&#039;s Vision):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Attack}} skills grant {{Pos|&amp;quot;Battle Rage&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Charge}} skills grant {{Pos|&amp;quot;Blood Oath&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Maneuvers}} grant {{W|1}} stack of {{Pos|&amp;quot;Elusiveness&amp;quot;}}.&amp;lt;br&amp;gt;Spells grant {{Pos|&amp;quot;Rapid Resoration&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burden of Sin= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Burden of Sin&amp;quot;}}, which remains active until the caster&#039;s death:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-3%}} Weapon Damage&amp;lt;br&amp;gt;{{Neg|-3%}} Dodge Chance&amp;lt;br&amp;gt;{{Neg|-3%}} Block Chance&amp;lt;br&amp;gt;{{Neg|+6%}} Cooldowns Duration&amp;lt;br&amp;gt;{{Neg|-3%}}Magic Power&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn outside of the caster&#039;s Vision, and each ability they use, applies an extra stack of the effect (up to {{W|VI}}).&amp;lt;br&amp;gt;Killing enemies reduces the number of stacks by {{Pos|3}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eviscerating Claws= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike. Then delivers additional strikes with {{Neg|-33%}} Weapon Damage for each {{Neg|Injury}}, {{Neg|Bleeding}}, as well as a negative physical or magical effect affecting the target (up to {{W|3}} times).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Symphony of Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Pos|+0.5%}} Weapon Damage for each {{W|percent}} of the target&#039;s Pain and with {{Pos|+1%}} Bodypart Damage for each missing {{Neg|percent}} of its Health.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces the skill&#039;s cooldown by {{Pos|1}} turn for each {{Neg|Bleeding}} or degree of {{Neg|Injury}} affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Heart of Darkness= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Once per {{W|6}} turn, receiving a strike, shot, or targeted spell applies the attacker with {{Neg|&amp;quot;Heart of Darkness&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-33%}} Max Vision&amp;lt;br&amp;gt;{{Neg|-33%}} Bonus Range&amp;lt;br&amp;gt;{{Neg|-9%}} Accuracy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then {{W|teleports}} the Nakkatar {{W|2-3}} tiles closer to the attacker.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkgrace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Health drops below {{Neg|66%}} and {{Neg|33%}} for the first time, removes all negative effects (including {{Neg|&amp;quot;Net&amp;quot;}}), activates {{Pos|&amp;quot;Murk&amp;quot;}} for {{W|3}} turns, and {{W|teleports}} the Nakkatar {{W|2-3}} tiles away from the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Noxious Vapours= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When used on an ally, replenishes {{Pos|6%}} Max Health to them, prolongs the duration of every positive effect on them by {{Pos|3}} turns, and also removes a random negative effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When used on an enemy, deals {{C|Poison|11 Poison}} and {{C|Unholy|4 Unholy Damage}}, prolongs the duration of all negative effects on them by {{Neg|3}} turns, and reduce the duration of all positive effects by {{Neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vengeful Lash= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Neg|-9%}} Accuracy, {{Pos|+33%}} Bleed Chance, and {{Pos|+33%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the target takes damage, applies it with {{Neg|-6%}} Bleed Resistance, {{Neg|-6%}} Move Resistance, and {{Neg|-6%}} Control Resistance for {{W|9}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|3}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Delight in Suffering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Damaging strikes apply the target with {{Neg|-6%}} Healing Efficiency and {{Neg|-6%}} Pain Resistance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|4}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frenzied Hunt= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge &lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=15&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+33%}} Dodge Chance for {{W|2}} tunrs. Marks a {{W|6}} tile line.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn performs a {{W|charge}} towards the end tile, ignoring all obstacles and delivering a strike with {{Pos|+66%}} Stagger Chance and {{Pos|+33%}} Life Drain to all targets on its path.&amp;lt;br&amp;gt;Strikes against allies receive {{Neg|-66%}} Weapon Damage and {{Neg|-100%}} Crit Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The skill can be used {{W|3}} times before going on cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rip and Tear= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the target remains on the same tile, each strike against it grants {{Pos|+9%}} Immobilization Chance, {{Pos|+6%}} Bodypart Damage, {{Pos|+6%}} Armor Penetration, {{Pos|-6%}} Accuracy, and {{Pos|-6%}} Fumble Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76089</id>
		<title>Proselyte skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76089"/>
		<updated>2026-04-21T11:36:09Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Proselyte enemies skill data.&lt;br /&gt;
&lt;br /&gt;
When adding a new skill, don&#039;t forget to add it to the list in [[Skill data]] aswell.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Baleful Scream= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|6 Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|Enemydesc=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Charge= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Charges forward in a {{w|5}} tiles line. The first target in its path takes {{pos|666%}} damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the Archon collides with the scenery during the charge, he is {{w|Stunned}} for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Rage= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage, hitting targets, and using abilities increases the Yagram&#039;s hidden {{neg|Rage}} stat. When it reaches its maximum, activates {{pos|&amp;quot;Bestial Rage&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; {{pos|+33%}} Damage &amp;lt;br&amp;gt;{{pos|+66%}} Knockback Chance &amp;lt;br&amp;gt;{{neg|+33%}} Damage Taken &amp;lt;br&amp;gt;{{neg|66%}} chance to deliver a strike to a random adjacent target instead of the intended one.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blessed in Death= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the Dead Martyr is within its allies&#039; Vision, grants them {{pos|+9%}} Weapon Damage, {{pos|+9%}} Accuracy, {{pos|-9%}} Damage Taken. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying the Dead Martyr removes the previously granted {{pos|&amp;quot;Blood Vow&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blister Burst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|6%}} Max Health. Deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} to all adjacent tiles.&amp;lt;br&amp;gt;Doesn&#039;t harm Proselytes, instead replenishing {{pos|9%}} Health and {{C|Energy|9%}} Max Energy to them. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Creates {{W|Blood Puddles}} on all adjacent tiles, which persist for {{w|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in {{W|Blood Puddles}} deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing  {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivering a strike to a target activates {{pos|&amp;quot;Blood Craze&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+3%}} Crit Chance &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Delivering strikes grants an extra stack of the effect (up to {{w|VI}}) and refreshes its duration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Scent= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Each {{neg|Bleeding}} enemy or ally within Vision grants {{pos|+6%}} Weapon Damage, {{pos|+9%}} Counter Chance, and {{pos|+3%}} Crit Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If an enemy within {{W|15}} tiles starts {{neg|Bleeding}}, attracts this Proselyte to their location.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Clot= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Launches a clot of blood at the target, dealing {{unholy|4 Unholy Damage}} and {{C|Caustic|4 Caustic Damage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Puddle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. Next turn pours a puddle of boiling blood in it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Puddles persist for {{w|2}} turns and deal {{unholy|15 Unholy Damage}} and {{C|Caustic|15 Caustic Damage}} per turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Spit= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} with {{W|95%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|Enemydesc=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|{{#expr:13 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} with {{W|{{#expr:85 + {{EnemyAttributes|PRC}}}}%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bloodthirst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=Vitality, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+10%}} Life Drain and {{pos|+20%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:{{EnemyAttributes|VIT}}}}%}} Life Drain and {{pos|+{{#expr:2 * {{EnemyAttributes|AGL}}}}%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brand of Anguish= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+33%}} Fire Damage, causing {{W|100%}} more Pain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike hits a target affected by positive effects, removes one of them and permanently grants the Brander {{pos|+9%}} Life Drain.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burnt Offering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a corpse within Vision, leaving a {{W|Pyre}} in its place, which persists until it&#039;s extinguished or the Brander&#039;s death. Replenishes {{pos|9%}} Max Health. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each burning {{W|Pyre}} replenishes {{pos|3%}} Max Health to the Brander each turn, and also grants him {{c|Fire|+3}} Fire Damage, {{pos|-6%}} Damage Taken, and {{pos|+6%}} Crit Chance. The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cannibalistic Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description ={{W|Repositions}} to a tile with a fleshy corpse and devours it, replenishing {{Pos|13%}} Max Health and {{C|Energy|26%}} Max Energy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|33%}} chance activates one of the following effects for &lt;br /&gt;
{{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Craze&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Oath&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Rapid Restoration&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Chain Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage, {{pos|+66%}} Daze Chance, and {{pos|+66%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike fails to {{W|Daze}}, {{W|Stun}}, or {{W|knock}} the target back, applies it with {{Neg|-9%}} Control Resistance and {{Neg|-9%}} Move Resistance for{{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Corpse Devourment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=50&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Devours a corpse, replenishing {{pos|33%}} Max Health and {{C|Energy|33%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Devastating Power= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a tile. Next turn delivers a strike to the marked tile with {{pos|+33%}} Weapon Damage, {{pos|+33%}} Bodypart Damage, and {{pos|+66%}} Stun Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Doubles}} the bonuses if the strike is delivered to a target affected by {{W|Immobilization}}, {{W|Daze}}, {{W|Stun}}, {{W|Stagger}}, or {{W|Confusion}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Driven by Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+0.33%}} Weapon Damage, {{pos|-0.33%}} Damage Taken and {{pos|+0.13%}} Life Drain for each missing {{neg|percent}} of Health.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Earthshaking Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|2}} tiles with {{pos|+33%}} Stun Chance and {{pos|+66%}} Daze Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each target within the skill&#039;s area of effect increases the Yagram&#039;s {{neg|Rage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Embrace the Murk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes all negative effects and activates {{pos|&amp;quot;Murk&amp;quot;}} for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}}Crit Chance &amp;lt;br&amp;gt;{{pos|+9%}} Bodypart Damage &amp;lt;br&amp;gt;{{pos|+9%}} Bleed Chance &amp;lt;br&amp;gt;{{pos|+9%}} Life Drain &amp;lt;br&amp;gt;Replenishes {{pos|6%}} Max Health and {{C|Energy|6%}} Max Energy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn grants a stack of the effect (up to {{w|VI}}). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While affected by {{pos|&amp;quot;Murk&amp;quot;}}, also grants {{pos|+66%}} Dodge Chance. Receiving damage, using abilities, and delivering strikes removes the effect. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkwalk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Grants {{pos|+18%}} Dodge Chance for {{w|3}} turns and reduces all cooldowns by {{pos|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkstrike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{pos|+66%}} Crit Efficiency, {{pos|+66%}} Daze Chance, {{pos|+66%}} Armor Penetration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{pos|&amp;quot;Murk&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Face of Horror= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}} and deals {{C|Psionic|9 Psionic Damage}} with {{W|99%}} chance to {{W|Immobilize}} the target for {{W|2}} turns. The chance to {{W|Immobilize}} can be reduced by the target&#039;s Psionic Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{pos|&amp;quot;Battle Rage&amp;quot;}} and grants the same effect to all Proselytes within Vision for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed the Host= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes Health to the summoner for {{pos|66%}} of the damage dealt by the {{W|Worm}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fiery Embers= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{c|Fire|9 Fire}} and {{unholy|3 Unholy Damage}}, then creates {{W|Fiery Embers}} on the target&#039;s tile and three behind it, which persists for {{W|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Remaining on {{W|Fiery Embers}} applies {{neg|-9%}} Fire Resistance, {{neg|+6%}} Fumble Chance, and with {{W|33%}} chance causes the target to {{c|Fire|Ignite}}. The chance to {{c|Fire|Ignite}} can be reduced by the target&#039;s Fire Resistance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times. {{W|Fiery Embers}} don&#039;t harm Proselytes.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Flesh Explosion= {{#switch: {{{2}}}&lt;br /&gt;
|Active=Passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Explodes the next turn after its death, dealing {{unholy|9 Unholy}} and {{C|caustic|18 Caustic Damage}} to all adjacent tiles.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fling Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+99%}} Stagger Chance, {{pos|+66%}} Stun Chance, and {{W|+133%}} chance to {{W|knock}} the target {{w|2}} tiles back.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|For Whom The Bell Tolls= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=66&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, attracting all proselyte within {{w|9}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals {{psionic|9 Psionic Damage}} with {{W|75%}} Armor Penetration to all enemies within {{W|9}} tiles and applies them with {{neg|+9%}} Damage Taken for {{w|9}} turns and {{neg|-6%}} Sanity.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Herald of Ruination= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|4}} tiles with {{pos|+99%}} Daze Chance and {{W|99%}} chance to cause {{W|Confusion}} for {{W|2}} turns. The chance to {{W|Confuse}} can be reduced by a target&#039;s Move Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces all cooldowns by {{pos|3}} turns for each target or object of environment within the skill&#039;s area of effect.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Immolation= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jump Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Jumps up tp {{w|2}} tiles away from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{pos|+66%}} Dodge Chance and {{pos|-33%}} Damage Taken until the next turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lacerate= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Modifiers=Strength, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+15%}} Weapon Damage and {{pos|+35%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:5 + {{EnemyAttributes|STR}}}}%}} Weapon Damage and {{pos|+{{#expr:15 + (2 * {{EnemyAttributes|AGL}})}}%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lash Blessing= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage to themselves or an ally, granting {{pos|&amp;quot;Battle Rage&amp;quot;}} to both for {{w|6}} turns ({{W|12}} turns if striking themselves): &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+10%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+7.5%}} Crit Chance &amp;lt;br&amp;gt;{{pos|+20%}} Crit Efficiency&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Life Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{unholy|9 Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|Enemydesc=Deals {{unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mark of the Feast= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{neg|&amp;quot;Mark of the Feast&amp;quot;}} for {{W|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-26%}} Bleed Resistance &amp;lt;br&amp;gt;{{Neg|-13%}} Dodge Chance &amp;lt;br&amp;gt;Grants all received strikes {{pos|+9%}} Life Drain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving a {{neg|Bleeding}} prolongs the effect&#039;s duration by {{neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Neverending Torment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health each turn while there&#039;s both an enemy and an ally within Vision. If the Martyr is Alarmed, and there are no enemies within Vision, the Health loss is {{neg|tripled}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upon death, grants &amp;quot;Blood Vow&amp;quot; to a random ally within Vision for {{W|99}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}}Healing Efficiency &amp;lt;br&amp;gt;{{pos|+33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|One Body= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Transfers {{W|66%}} of the damage received by the Tentacle Hand to the summoner. &amp;lt;br&amp;gt;Transfers {{W|33%}} of the damage received by the summoner to the Tentacle Hand.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying a Tentacle Hand reduce the summoner&#039;s Max Health by {{neg|9%}} and permanently applies them with {{neg|+33%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Killing the Anmarrak also destroys the Tentacle Hand.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Phantom Bats= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn releases a swarm of spectral bats at it, dealing {{unholy|26 Unholy Damage}} and applying {{unholy|Curse}} for {{w|13}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Sacrificial Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Sacrificial Blood&amp;quot;}}, which remains active until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Using spells against a target with this effect grants {{pos|+6%}} Magic Power and {{pos|+6%}} Healing Efficiency (both effects stack up to {{W|6}} times), replenishes {{C|Energy|6%}} Max Energy, and reduces all cooldowns by {{pos|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Blood Golem= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=2&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{w|Blood Golem}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Blood Golems}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon the Restless= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Reanimates one of the bodies in the corpse pile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max health and summons a {{w|Leech Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|18 Piercing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}}  with {{pos|+33%}} Armor Penetration, {{pos|+66%}} Bleed Chance, {{pos|+66%}} Immobilization Chance, and {{pos|+66%}} Life Drain.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Pull= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{w|pull}} the target {{w|4}} tiles closer. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Push= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{W|knock}} the target back {{w|2}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tentacle Arm (skill)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{cl|White|Tentacle Arm}} on the targeted tile and activates {{pos|&amp;quot;Shared Flesh&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|-99%}} Damage Taken &amp;lt;br&amp;gt;{{pos|+200%}} Move Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Control Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Healing Efficiency &amp;lt;br&amp;gt;{{neg|Can&#039;t move to other tiles or deliver strikes}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Anthems= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=20&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants one of the following effects to all Proselytes within {{w|9}} for {{w|6}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Rapid Restoration}} &amp;lt;br&amp;gt;{{pos|Sturdiness}} &amp;lt;br&amp;gt;{{pos|Battle Rage}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Ritual= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=5&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes {{pos|+50%}} Max Health to all the Restless and grants them {{pos|+50%}} Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Draining Sigil= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=17&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|9 Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|Enemydesc=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent targets with {{pos|+{{#expr:80 + (2 * {{EnemyAttributes|STR}})}}%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Ascended Archon)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Enhanced)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Willing Sacrifice= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage replenishes the same amount Health to all allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witness His Might!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+6%}} Max Health and {{pos|+6%}} Weapon Damage for each type of Proselyte within Vision. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting an enemy applies them with {{neg|+3%}} Damage Taken for {{w|6}} turns for each type of Proselyte within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anthems of Bloodshed= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+99%}} Crit Chance and {{pos|+66%}} Bleed Chance to every {{w|sixth}} strike. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all allies within Vision for {{w|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency &amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Food= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse and summons {{w|Leech Worms}} on the tiles adjacent to it. The number of {{w|Worms}} depends on the corpse&#039;s size. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{pos|+9%}} Max Health, {{pos|+6%}} Bleed Chance, and {{pos|+6%}} Crit Chance to all previously summoned {{W|Leech Worms}}. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Oath of Protection= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Protection&amp;quot;}} to an ally for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Transfers {{W|100%}} of the received damage to the caster.&amp;lt;br&amp;gt;Receiving damage reduces all of the caster&#039;s cooldowns by {{Pos|1}} turn. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Retribution= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Energy=28&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=7&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activates {{Pos|&amp;quot;Oath of Retribution&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reflects {{W|33%}} of the damage received from strikes and shots as {{C|Unholy|Unholy Damage}} with {{W|20%}} Armor Penetration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Guidance= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Guidance&amp;quot;}} to an ally for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+6%}} Accuracy for each miss&amp;lt;br&amp;gt;{{Pos|-6%}} Fumble Chance for each fumble&amp;lt;br&amp;gt;{{Pos|+6%}} Dodge Chance for each received strike or shot&amp;lt;br&amp;gt;{{Pos|-6%}} Damage Taken for each tile of distance to the closest enemy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All bonuses stack up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed, My Brethren= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes against {{Neg|Bleeding}} targets replenish Health to all allies within Vision for the amount of damage dealt.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Thrall= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=35&lt;br /&gt;
|Cooldown=27&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=9&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Thrall}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Thralls}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Spitter Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=3&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Spitter Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Inevitable Doom= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=After delivering {{W|three}} successful hits, explodes the next turn, dealing {{C|Caustic|Caustic}} and {{C|Unholy|Unholy Damage}} to all adjacent tiles. The damage dealt is equal to {{Neg|13%}} and {{Neg|9%}} of the remaining Health respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also leaves {{W|Blood Puddles}} deals {{C|Unholy|6 Unholy}} and {{C|Caustic|6 Caustic Damage}} and also grants {{Neg|-6%}} Unholy Resistance for {{W|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{Pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Judgement Day= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|18 Unholy Damage}} and applies the target with {{Neg|&amp;quot;Judgement Day&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving to other tiles or {{W|teleporting}} removes the effect, dealing {{C|Unholy|18 Unholy Damage}} with {{W|99%}} Bleed Chance and {{W|66%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{Pos|&amp;quot;Exaltation&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants all received strikes and shots {{Neg|+26%}} Fumble Chance and {{Neg|-26%}} Accuracy.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|{{#expr:(13 * {{EnemyAttributes|MagicPower}}) / 100 round 0}} Unholy Damage}} and applies the target with {{Neg|&amp;quot;Judgement Day&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving to other tiles or {{W|teleporting}} removes the effect, dealing {{C|Unholy|{{#expr:(9 * {{EnemyAttributes|MagicPower}}) / 100 round 0}} Unholy Damage}} with {{W|99%}} Bleed Chance and {{W|66%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{Pos|&amp;quot;Exaltation&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants all received strikes and shots {{Neg|+26%}} Fumble Chance and {{Neg|-26%}} Accuracy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cull the Weak= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{W|+99%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each traveled tile grants the strike {{W|+26%}} Stagger Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Swoop In= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the targeted tile. Grants {{Pos|+25%}} Dodge Chance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fall from Grace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Removes {{Pos|&amp;quot;Exaltation&amp;quot;}} and prevents its activation when Health is below {{Neg|33%}} or while affected by {{Neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Apocalyptic Sermon= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=19&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|8 Unholy}} and {{C|Psionic|8 Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|4 Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|8 Unholy}} and {{C|Psionic|8 Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|4 Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Boiling Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|4 Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|Enemydesc=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|4 Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Twisted Meanings= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+26%}} Magic Power and {{Pos|-13%}} Backfire Chance to all allies within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes {{Pos|6%}} Max Health and permanently grants {{Pos|-6%}} Cooldowns Duration for each spell used by allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Break the Chains= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Armor Durability reaches {{W|0%}}, deals {{W|9 Crushing}} and {{C|Fire|13 Fire Damage}} to all adjacent tiles, {{C|Fire|Igniting}} them, and with {{W|99%}} chance {{W|knocks}} all affected targets back.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then replenishes {{Pos|33%}} Max Health and transforms into the {{W|Unchained}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Consumed by Fire= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While in combat, receives {{C|Fire|Fire Damage}} each turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving {{C|Fire|Fire Damage}} replenishes {{C|Energy|9}} Energy, reduces all cooldowns by {{Pos|1}} turn, and also permanently grants {{Pos|+6%}} Healing Efficiency, {{Pos|-3%}} Fumble Chance, and {{Pos|-3%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|10}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blazing Trail= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes have {{W|33%}} chance to {{C|Fire|Ignite}} the target&#039;s tile for {{W|2-3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving {{C|Fire|Ignites}} previously occupied tiles for {{W|3-5}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{Pos|+3%}} Weapon Damage and {{Pos|+3%}} Crit Chance for each {{C|Fire|Burning}} tile or target within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worship= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Armorpen=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activeates {{Pos|&amp;quot;Praise the Court!&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|Can&#039;t move to other tiles or deliver strikes}}.&amp;lt;br&amp;gt;{{W|Daze}}, {{W|Stun}}, and {{W|Stagger}} prolong the effect&#039;s duration by {{Neg|1}} turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the Supplicant transforms into a {{W|Thrall}} and grants {{Pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{Pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{Pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Constricting Tentacle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Range=6&lt;br /&gt;
|Backfireper=15&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a {{W|3x3}} tile area. Next turn, if there&#039;s an enemy within it, applies them with {{Neg|&amp;quot;Constriction&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|+33%}} Fumble Chance&amp;lt;br&amp;gt;{{Neg|+66%}} Backfire Chance&amp;lt;br&amp;gt;Deals {{W|6 Crushing}}, {{W|3 Piercing}}, and {{C|Unholy|3 Unholy Damage}}.Each turn increases the damage dealt by {{W|15%}}.{{Neg|Can&#039;t move to other tiles}}.&amp;lt;br&amp;gt;Skipping a turn {{Pos|reduces}} the effect&#039;s duration by a few turns (depending on {{W|Strength}} and {{W|Agility}}).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Bloodgorger Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Bloodgorger Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Feast = {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse, dealing {{C|Unholy|14 Unholy}} and {{C|Caustic|14 Caustic Damage}} to all tiles adjacent to it and summoning {{W|Bloodgorger Worms}} on them. The number of {{W|Worms}} depends on the corpse&#039;s size.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{Pos|+13%}} Max Health, {{Pos|+13%}} Bleed Chance, and {{Pos|+9%}} Crit Chance to all previously summoned {{W|Bloodgorger Worms}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Insatiable Hunger= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When a {{W|Bloodgorger Worm}} within Vision successfully hits a target, grants them and the summoner {{Pos|+3%}} Life Drain, {{Pos|+3%}} Healing Efficiency, and {{Pos|+3%}} Bleed Chance for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bursting with Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, the {{W|Bloodgorger Worm}} leaves a {{W|Blood Puddle}} on its own and to adjacent tiles, which persists for {{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Confess!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=15&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Confession&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using abilities grants the caster and all Proselytes within their Vision one of the flollowing effects for {{W|3}} turns ({{W|6}} turns if there are no allies within the caster&#039;s Vision):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Attack}} skills grant {{Pos|&amp;quot;Battle Rage&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Charge}} skills grant {{Pos|&amp;quot;Blood Oath&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Maneuvers}} grant {{W|1}} stack of {{Pos|&amp;quot;Elusiveness&amp;quot;}}.&amp;lt;br&amp;gt;Spells grant {{Pos|&amp;quot;Rapid Resoration&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burden of Sin= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Burden of Sin&amp;quot;}}, which remains active until the caster&#039;s death:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-3%}} Weapon Damage&amp;lt;br&amp;gt;{{Neg|-3%}} Dodge Chance&amp;lt;br&amp;gt;{{Neg|-3%}} Block Chance&amp;lt;br&amp;gt;{{Neg|+6%}} Cooldowns Duration&amp;lt;br&amp;gt;{{Neg|-3%}}Magic Power&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn outside of the caster&#039;s Vision, and each ability they use, applies an extra stack of the effect (up to {{W|VI}}).&amp;lt;br&amp;gt;Killing enemies reduces the number of stacks by {{Pos|3}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eviscerating Claws= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike. Then delivers additional strikes with {{Neg|-33%}} Weapon Damage for each {{Neg|Injury}}, {{Neg|Bleeding}}, as well as a negative physical or magical effect affecting the target (up to {{W|3}} times).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Symphony of Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Pos|+0.5%}} Weapon Damage for each {{W|percent}} of the target&#039;s Pain and with {{Pos|+1%}} Bodypart Damage for each missing {{Neg|percent}} of its Health.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces the skill&#039;s cooldown by {{Pos|1}} turn for each {{Neg|Bleeding}} or degree of {{Neg|Injury}} affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Heart of Darkness= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Once per {{W|6}} turn, receiving a strike, shot, or targeted spell applies the attacker with {{Neg|&amp;quot;Heart of Darkness&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-33%}} Max Vision&amp;lt;br&amp;gt;{{Neg|-33%}} Bonus Range&amp;lt;br&amp;gt;{{Neg|-9%}} Accuracy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then {{W|teleports}} the Nakkatar {{W|2-3}} tiles closer to the attacker.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkgrace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Health drops below {{Neg|66%}} and {{Neg|33%}} for the first time, removes all negative effects (including {{Neg|&amp;quot;Net&amp;quot;}}), activates {{Pos|&amp;quot;Murk&amp;quot;}} for {{W|3}} turns, and {{W|teleports}} the Nakkatar {{W|2-3}} tiles away from the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Noxious Vapours= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When used on an ally, replenishes {{Pos|6%}} Max Health to them, prolongs the duration of every positive effect on them by {{Pos|3}} turns, and also removes a random negative effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When used on an enemy, deals {{C|Poison|11 Poison}} and {{C|Unholy|4 Unholy Damage}}, prolongs the duration of all negative effects on them by {{Neg|3}} turns, and reduce the duration of all positive effects by {{Neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vengeful Lash= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Neg|-9%}} Accuracy, {{Pos|+33%}} Bleed Chance, and {{Pos|+33%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the target takes damage, applies it with {{Neg|-6%}} Bleed Resistance, {{Neg|-6%}} Move Resistance, and {{Neg|-6%}} Control Resistance for {{W|9}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|3}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Delight in Suffering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Damaging strikes apply the target with {{Neg|-6%}} Healing Efficiency and {{Neg|-6%}} Pain Resistance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|4}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frenzied Hunt= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge &lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=15&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+33%}} Dodge Chance for {{W|2}} tunrs. Marks a {{W|6}} tile line.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn performs a {{W|charge}} towards the end tile, ignoring all obstacles and delivering a strike with {{Pos|+66%}} Stagger Chance and {{Pos|+33%}} Life Drain to all targets on its path.&amp;lt;br&amp;gt;Strikes against allies receive {{Neg|-66%}} Weapon Damage and {{Neg|-100%}} Crit Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The skill can be used {{W|3}} times before going on cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rip and Tear= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the target remains on the same tile, each strike against it grants {{Pos|+9%}} Immobilization Chance, {{Pos|+6%}} Bodypart Damage, {{Pos|+6%}} Armor Penetration, {{Pos|-6%}} Accuracy, and {{Pos|-6%}} Fumble Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Jump_Away.png&amp;diff=76088</id>
		<title>File:Jump Away.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Jump_Away.png&amp;diff=76088"/>
		<updated>2026-04-21T11:30:16Z</updated>

		<summary type="html">&lt;p&gt;Otogi: Otogi uploaded a new version of File:Jump Away.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyright game}}&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Rip_and_Tear.png&amp;diff=76087</id>
		<title>File:Rip and Tear.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Rip_and_Tear.png&amp;diff=76087"/>
		<updated>2026-04-21T11:29:58Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyright game}}&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Frenzied_Hunt.png&amp;diff=76086</id>
		<title>File:Frenzied Hunt.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Frenzied_Hunt.png&amp;diff=76086"/>
		<updated>2026-04-21T11:29:30Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyright game}}&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=User:Otogi&amp;diff=76085</id>
		<title>User:Otogi</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=User:Otogi&amp;diff=76085"/>
		<updated>2026-04-20T03:47:23Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Proselytes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
==Proselytes==&lt;br /&gt;
{{SkillTable/head|enemy skills}}&lt;br /&gt;
{{SkillTable/row|Oath of Protection}}&lt;br /&gt;
{{SkillTable/row|Oath of Retribution}}&lt;br /&gt;
{{SkillTable/row|Oath of Guidance}}&lt;br /&gt;
{{SkillTable/row|Feed, My Brethren}}&lt;br /&gt;
{{SkillTable/row|Summon Thrall}}&lt;br /&gt;
{{SkillTable/row|Summon Spitter Worm}}&lt;br /&gt;
{{SkillTable/row|Inevitable Doom}}&lt;br /&gt;
{{SkillTable/row|Judgement Day}}&lt;br /&gt;
{{SkillTable/row|Cull the Weak}}&lt;br /&gt;
{{SkillTable/row|Swoop In}}&lt;br /&gt;
{{SkillTable/row|Fall from Grace}}&lt;br /&gt;
{{SkillTable/row|Apocalyptic Sermon|Enemy}}&lt;br /&gt;
{{SkillTable/row|Boiling Blood|Enemy}}&lt;br /&gt;
{{SkillTable/row|Summon Blood Golem}}&lt;br /&gt;
{{SkillTable/row|Twisted Meanings}}&lt;br /&gt;
{{SkillTable/row|Break the Chains}}&lt;br /&gt;
{{SkillTable/row|Consumed by Fire}}&lt;br /&gt;
{{SkillTable/row|Blazing Trail}}&lt;br /&gt;
{{SkillTable/row|Worship}}&lt;br /&gt;
{{SkillTable/row|Constricting Tentacle}}&lt;br /&gt;
{{SkillTable/row|Summon Bloodgorger Worm}}&lt;br /&gt;
{{SkillTable/row|Worm Feast}}&lt;br /&gt;
{{SkillTable/row|Insatiable Hunger}}&lt;br /&gt;
{{SkillTable/row|Bursting with Blood}}&lt;br /&gt;
{{SkillTable/row|Confess!}}&lt;br /&gt;
{{SkillTable/row|Burden of Sin}}&lt;br /&gt;
{{SkillTable/row|Eviscerating Claws}}&lt;br /&gt;
{{SkillTable/row|Symphony of Pain}}&lt;br /&gt;
{{SkillTable/row|Heart of Darkness}}&lt;br /&gt;
{{SkillTable/row|Murkgrace}}&lt;br /&gt;
{{SkillTable/row|Noxious Vapours}}&lt;br /&gt;
{{SkillTable/row|Vengeful Lash}}&lt;br /&gt;
{{SkillTable/row|Delight in Suffering}}&lt;br /&gt;
{{SkillTable/row|Frenzied Hunt}}&lt;br /&gt;
{{SkillTable/row|Jump Away}}&lt;br /&gt;
{{SkillTable/row|Rip and Tear}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Revelation==&lt;br /&gt;
{{{{{1|Tooltip hover box}}}|title={{Condition|Revelation: Hastiness}}}}&lt;br /&gt;
{{{{{1|Tooltip hover box}}}|title={{Condition|Revelation: Misfortune}}}}&lt;br /&gt;
{{{{{1|Tooltip hover box}}}|title={{Condition|Revelation: Overconfidence}}}}&lt;br /&gt;
{{{{{1|Tooltip hover box}}}|title={{Condition|Revelation: Losses}}}}&lt;br /&gt;
&lt;br /&gt;
==Undead==&lt;br /&gt;
{{SkillTable/head|enemy skills}}&lt;br /&gt;
{{SkillTable/row|Defiled Remains}}&lt;br /&gt;
{{SkillTable/row|Aura of Undeath}}&lt;br /&gt;
{{SkillTable/row|Baleful Glow}}&lt;br /&gt;
{{SkillTable/row|Living in the Light}}&lt;br /&gt;
{{SkillTable/row|Aura of Demise}}&lt;br /&gt;
{{SkillTable/row|Ghastly Revelation}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Condition==&lt;br /&gt;
{{{{{1|Tooltip hover box}}}|title={{Condition|Iron Discipline}}}}&lt;br /&gt;
{{{{{1|Tooltip hover box}}}|title={{Condition|Strength Training}}}}&lt;br /&gt;
{{{{{1|Tooltip hover box}}}|title={{Condition|Endurance Training}}}}&lt;br /&gt;
{{{{{1|Tooltip hover box}}}|title={{Condition|Agility Training}}}}&lt;br /&gt;
{{{{{1|Tooltip hover box}}}|title={{Condition|Precision Training}}}}&lt;br /&gt;
&lt;br /&gt;
==Hefty Stockpiles==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Dagger Throw}}&lt;br /&gt;
{{SkillTable/row|Hatchet Throw}}&lt;br /&gt;
{{SkillTable/row|Caltrops Throw}}&lt;br /&gt;
{{SkillTable/row|Flame Flask Throw}}&lt;br /&gt;
{{SkillTable/row|Net Throw}}&lt;br /&gt;
{{SkillTable/row|Deathstinger Jar Throw}}&lt;br /&gt;
{{SkillTable/row|Acid Flask Throw}}&lt;br /&gt;
{{SkillTable/row|Drink Potion}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
* [[Recipes]]&lt;br /&gt;
* [[Schematics]]&lt;br /&gt;
* [[Maps]]&lt;br /&gt;
* [[Giselbert]]&lt;br /&gt;
* [[Giselbert&#039;s Tools]]&lt;br /&gt;
* [[Door Note]]&lt;br /&gt;
* [[Door Warrant]]&lt;br /&gt;
&lt;br /&gt;
==Ro==&lt;br /&gt;
* [[Bone Charm]]&lt;br /&gt;
* [[Gluttony]]&lt;br /&gt;
* [[Burglar Backpack]]&lt;br /&gt;
* [[Trapper Backpack]]&lt;br /&gt;
* [[Belt Pouch]]&lt;br /&gt;
&lt;br /&gt;
==Ha==&lt;br /&gt;
* [[Contracts &amp;amp; Tasks]]&lt;br /&gt;
* Main Quest&lt;br /&gt;
** [[Escape the Dungeon]]&lt;br /&gt;
** [[Gathering the Caravan]]&lt;br /&gt;
** [[Fate of the Brewery]]&lt;br /&gt;
** [[Old Contract (Task)]]&lt;br /&gt;
** [[Gathering the Caravan: Helping Verren]]&lt;br /&gt;
** [[Caravan&#039;s Journey: the Rotten Willow]]&lt;br /&gt;
** [[Caravan&#039;s Journey: Denbrie]]&lt;br /&gt;
* Gathering Followers&lt;br /&gt;
** [[Gathering the Caravan: Finding the Craftsman]]&lt;br /&gt;
** [[Gathering the Caravan: Finding the Quartermaster]]&lt;br /&gt;
** [[Gathering the Caravan: Finding the Ranger]]&lt;br /&gt;
* Contracts&lt;br /&gt;
** [[Captive Emissary]]&lt;br /&gt;
** [[Cleansing Ritual]]&lt;br /&gt;
** [[Bounty Hunt]]&lt;br /&gt;
** [[Bandit Den]]&lt;br /&gt;
** [[Underground Workshops]]&lt;br /&gt;
** [[Stolen Shipment]]&lt;br /&gt;
** [[Hostage Rescue]]&lt;br /&gt;
** [[Restless Crypt]]&lt;br /&gt;
** [[Undead Tide]]&lt;br /&gt;
** [[Stolen Grimoire]]&lt;br /&gt;
** [[Unholy Manuscripts]]&lt;br /&gt;
** [[Ominous Light]]&lt;br /&gt;
** [[Rumors of Bloodsuckers]]&lt;br /&gt;
** [[Echoes of the Plague]]&lt;br /&gt;
** [[Corpse Stench]]&lt;br /&gt;
** [[Lost Relic]]&lt;br /&gt;
** [[Fate of the Scouting Party]]&lt;br /&gt;
** [[Mysterious Disappearances]]&lt;br /&gt;
* Tasks&lt;br /&gt;
** [[Lost Key]]&lt;br /&gt;
** [[Forgotten Plane]]&lt;br /&gt;
** [[Deathstinger Infestation]]&lt;br /&gt;
** [[Stolen Wine&#039;s Always Bitter]]&lt;br /&gt;
** [[Peculiarities of the Brynnian Hunt]]&lt;br /&gt;
** [[A Matter of Faith]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76084</id>
		<title>Proselyte skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76084"/>
		<updated>2026-04-20T03:46:21Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Proselyte enemies skill data.&lt;br /&gt;
&lt;br /&gt;
When adding a new skill, don&#039;t forget to add it to the list in [[Skill data]] aswell.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Baleful Scream= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|6 Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|Enemydesc=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Charge= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Charges forward in a {{w|5}} tiles line. The first target in its path takes {{pos|666%}} damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the Archon collides with the scenery during the charge, he is {{w|Stunned}} for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Rage= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage, hitting targets, and using abilities increases the Yagram&#039;s hidden {{neg|Rage}} stat. When it reaches its maximum, activates {{pos|&amp;quot;Bestial Rage&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; {{pos|+33%}} Damage &amp;lt;br&amp;gt;{{pos|+66%}} Knockback Chance &amp;lt;br&amp;gt;{{neg|+33%}} Damage Taken &amp;lt;br&amp;gt;{{neg|66%}} chance to deliver a strike to a random adjacent target instead of the intended one.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blessed in Death= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the Dead Martyr is within its allies&#039; Vision, grants them {{pos|+9%}} Weapon Damage, {{pos|+9%}} Accuracy, {{pos|-9%}} Damage Taken. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying the Dead Martyr removes the previously granted {{pos|&amp;quot;Blood Vow&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blister Burst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|6%}} Max Health. Deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} to all adjacent tiles.&amp;lt;br&amp;gt;Doesn&#039;t harm Proselytes, instead replenishing {{pos|9%}} Health and {{C|Energy|9%}} Max Energy to them. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Creates {{W|Blood Puddles}} on all adjacent tiles, which persist for {{w|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in {{W|Blood Puddles}} deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing  {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivering a strike to a target activates {{pos|&amp;quot;Blood Craze&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+3%}} Crit Chance &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Delivering strikes grants an extra stack of the effect (up to {{w|VI}}) and refreshes its duration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Scent= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Each {{neg|Bleeding}} enemy or ally within Vision grants {{pos|+6%}} Weapon Damage, {{pos|+9%}} Counter Chance, and {{pos|+3%}} Crit Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If an enemy within {{W|15}} tiles starts {{neg|Bleeding}}, attracts this Proselyte to their location.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Clot= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Launches a clot of blood at the target, dealing {{unholy|4 Unholy Damage}} and {{C|Caustic|4 Caustic Damage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Puddle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. Next turn pours a puddle of boiling blood in it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Puddles persist for {{w|2}} turns and deal {{unholy|15 Unholy Damage}} and {{C|Caustic|15 Caustic Damage}} per turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Spit= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} with {{W|95%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|Enemydesc=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|{{#expr:13 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} with {{W|{{#expr:85 + {{EnemyAttributes|PRC}}}}%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bloodthirst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=Vitality, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+10%}} Life Drain and {{pos|+20%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:{{EnemyAttributes|VIT}}}}%}} Life Drain and {{pos|+{{#expr:2 * {{EnemyAttributes|AGL}}}}%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brand of Anguish= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+33%}} Fire Damage, causing {{W|100%}} more Pain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike hits a target affected by positive effects, removes one of them and permanently grants the Brander {{pos|+9%}} Life Drain.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burnt Offering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a corpse within Vision, leaving a {{W|Pyre}} in its place, which persists until it&#039;s extinguished or the Brander&#039;s death. Replenishes {{pos|9%}} Max Health. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each burning {{W|Pyre}} replenishes {{pos|3%}} Max Health to the Brander each turn, and also grants him {{c|Fire|+3}} Fire Damage, {{pos|-6%}} Damage Taken, and {{pos|+6%}} Crit Chance. The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cannibalistic Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description ={{W|Repositions}} to a tile with a fleshy corpse and devours it, replenishing {{Pos|13%}} Max Health and {{C|Energy|26%}} Max Energy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|33%}} chance activates one of the following effects for &lt;br /&gt;
{{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Craze&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Oath&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Rapid Restoration&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Chain Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage, {{pos|+66%}} Daze Chance, and {{pos|+66%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike fails to {{W|Daze}}, {{W|Stun}}, or {{W|knock}} the target back, applies it with {{Neg|-9%}} Control Resistance and {{Neg|-9%}} Move Resistance for{{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Corpse Devourment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=50&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Devours a corpse, replenishing {{pos|33%}} Max Health and {{C|Energy|33%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Devastating Power= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a tile. Next turn delivers a strike to the marked tile with {{pos|+33%}} Weapon Damage, {{pos|+33%}} Bodypart Damage, and {{pos|+66%}} Stun Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Doubles}} the bonuses if the strike is delivered to a target affected by {{W|Immobilization}}, {{W|Daze}}, {{W|Stun}}, {{W|Stagger}}, or {{W|Confusion}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Driven by Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+0.33%}} Weapon Damage, {{pos|-0.33%}} Damage Taken and {{pos|+0.13%}} Life Drain for each missing {{neg|percent}} of Health.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Earthshaking Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|2}} tiles with {{pos|+33%}} Stun Chance and {{pos|+66%}} Daze Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each target within the skill&#039;s area of effect increases the Yagram&#039;s {{neg|Rage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Embrace the Murk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes all negative effects and activates {{pos|&amp;quot;Murk&amp;quot;}} for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}}Crit Chance &amp;lt;br&amp;gt;{{pos|+9%}} Bodypart Damage &amp;lt;br&amp;gt;{{pos|+9%}} Bleed Chance &amp;lt;br&amp;gt;{{pos|+9%}} Life Drain &amp;lt;br&amp;gt;Replenishes {{pos|6%}} Max Health and {{C|Energy|6%}} Max Energy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn grants a stack of the effect (up to {{w|VI}}). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While affected by {{pos|&amp;quot;Murk&amp;quot;}}, also grants {{pos|+66%}} Dodge Chance. Receiving damage, using abilities, and delivering strikes removes the effect. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkwalk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Grants {{pos|+18%}} Dodge Chance for {{w|3}} turns and reduces all cooldowns by {{pos|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkstrike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{pos|+66%}} Crit Efficiency, {{pos|+66%}} Daze Chance, {{pos|+66%}} Armor Penetration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{pos|&amp;quot;Murk&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Face of Horror= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}} and deals {{C|Psionic|9 Psionic Damage}} with {{W|99%}} chance to {{W|Immobilize}} the target for {{W|2}} turns. The chance to {{W|Immobilize}} can be reduced by the target&#039;s Psionic Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{pos|&amp;quot;Battle Rage&amp;quot;}} and grants the same effect to all Proselytes within Vision for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed the Host= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes Health to the summoner for {{pos|66%}} of the damage dealt by the {{W|Worm}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fiery Embers= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{c|Fire|9 Fire}} and {{unholy|3 Unholy Damage}}, then creates {{W|Fiery Embers}} on the target&#039;s tile and three behind it, which persists for {{W|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Remaining on {{W|Fiery Embers}} applies {{neg|-9%}} Fire Resistance, {{neg|+6%}} Fumble Chance, and with {{W|33%}} chance causes the target to {{c|Fire|Ignite}}. The chance to {{c|Fire|Ignite}} can be reduced by the target&#039;s Fire Resistance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times. {{W|Fiery Embers}} don&#039;t harm Proselytes.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Flesh Explosion= {{#switch: {{{2}}}&lt;br /&gt;
|Active=Passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Explodes the next turn after its death, dealing {{unholy|9 Unholy}} and {{C|caustic|18 Caustic Damage}} to all adjacent tiles.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fling Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+99%}} Stagger Chance, {{pos|+66%}} Stun Chance, and {{W|+133%}} chance to {{W|knock}} the target {{w|2}} tiles back.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|For Whom The Bell Tolls= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=66&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, attracting all proselyte within {{w|9}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals {{psionic|9 Psionic Damage}} with {{W|75%}} Armor Penetration to all enemies within {{W|9}} tiles and applies them with {{neg|+9%}} Damage Taken for {{w|9}} turns and {{neg|-6%}} Sanity.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Herald of Ruination= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|4}} tiles with {{pos|+99%}} Daze Chance and {{W|99%}} chance to cause {{W|Confusion}} for {{W|2}} turns. The chance to {{W|Confuse}} can be reduced by a target&#039;s Move Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces all cooldowns by {{pos|3}} turns for each target or object of environment within the skill&#039;s area of effect.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Immolation= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jump Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Jumps up tp {{w|2}} tiles away from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{pos|+66%}} Dodge Chance and {{pos|-33%}} Damage Taken until the next turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lacerate= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Modifiers=Strength, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+15%}} Weapon Damage and {{pos|+35%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:5 + {{EnemyAttributes|STR}}}}%}} Weapon Damage and {{pos|+{{#expr:15 + (2 * {{EnemyAttributes|AGL}})}}%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lash Blessing= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage to themselves or an ally, granting {{pos|&amp;quot;Battle Rage&amp;quot;}} to both for {{w|6}} turns ({{W|12}} turns if striking themselves): &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+10%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+7.5%}} Crit Chance &amp;lt;br&amp;gt;{{pos|+20%}} Crit Efficiency&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Life Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{unholy|9 Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|Enemydesc=Deals {{unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mark of the Feast= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{neg|&amp;quot;Mark of the Feast&amp;quot;}} for {{W|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-26%}} Bleed Resistance &amp;lt;br&amp;gt;{{Neg|-13%}} Dodge Chance &amp;lt;br&amp;gt;Grants all received strikes {{pos|+9%}} Life Drain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving a {{neg|Bleeding}} prolongs the effect&#039;s duration by {{neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Neverending Torment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health each turn while there&#039;s both an enemy and an ally within Vision. If the Martyr is Alarmed, and there are no enemies within Vision, the Health loss is {{neg|tripled}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upon death, grants &amp;quot;Blood Vow&amp;quot; to a random ally within Vision for {{W|99}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}}Healing Efficiency &amp;lt;br&amp;gt;{{pos|+33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|One Body= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Transfers {{W|66%}} of the damage received by the Tentacle Hand to the summoner. &amp;lt;br&amp;gt;Transfers {{W|33%}} of the damage received by the summoner to the Tentacle Hand.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying a Tentacle Hand reduce the summoner&#039;s Max Health by {{neg|9%}} and permanently applies them with {{neg|+33%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Killing the Anmarrak also destroys the Tentacle Hand.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Phantom Bats= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn releases a swarm of spectral bats at it, dealing {{unholy|26 Unholy Damage}} and applying {{unholy|Curse}} for {{w|13}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Sacrificial Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Sacrificial Blood&amp;quot;}}, which remains active until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Using spells against a target with this effect grants {{pos|+6%}} Magic Power and {{pos|+6%}} Healing Efficiency (both effects stack up to {{W|6}} times), replenishes {{C|Energy|6%}} Max Energy, and reduces all cooldowns by {{pos|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Blood Golem= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=2&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{w|Blood Golem}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Blood Golems}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon the Restless= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Reanimates one of the bodies in the corpse pile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max health and summons a {{w|Leech Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|18 Piercing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}}  with {{pos|+33%}} Armor Penetration, {{pos|+66%}} Bleed Chance, {{pos|+66%}} Immobilization Chance, and {{pos|+66%}} Life Drain.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Pull= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{w|pull}} the target {{w|4}} tiles closer. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Push= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{W|knock}} the target back {{w|2}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tentacle Arm (skill)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{cl|White|Tentacle Arm}} on the targeted tile and activates {{pos|&amp;quot;Shared Flesh&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|-99%}} Damage Taken &amp;lt;br&amp;gt;{{pos|+200%}} Move Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Control Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Healing Efficiency &amp;lt;br&amp;gt;{{neg|Can&#039;t move to other tiles or deliver strikes}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Anthems= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=20&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants one of the following effects to all Proselytes within {{w|9}} for {{w|6}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Rapid Restoration}} &amp;lt;br&amp;gt;{{pos|Sturdiness}} &amp;lt;br&amp;gt;{{pos|Battle Rage}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Ritual= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=5&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes {{pos|+50%}} Max Health to all the Restless and grants them {{pos|+50%}} Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Draining Sigil= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=17&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|9 Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|Enemydesc=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent targets with {{pos|+{{#expr:80 + (2 * {{EnemyAttributes|STR}})}}%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Ascended Archon)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Enhanced)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Willing Sacrifice= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage replenishes the same amount Health to all allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witness His Might!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+6%}} Max Health and {{pos|+6%}} Weapon Damage for each type of Proselyte within Vision. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting an enemy applies them with {{neg|+3%}} Damage Taken for {{w|6}} turns for each type of Proselyte within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anthems of Bloodshed= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+99%}} Crit Chance and {{pos|+66%}} Bleed Chance to every {{w|sixth}} strike. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all allies within Vision for {{w|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency &amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Food= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse and summons {{w|Leech Worms}} on the tiles adjacent to it. The number of {{w|Worms}} depends on the corpse&#039;s size. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{pos|+9%}} Max Health, {{pos|+6%}} Bleed Chance, and {{pos|+6%}} Crit Chance to all previously summoned {{W|Leech Worms}}. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Oath of Protection= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Protection&amp;quot;}} to an ally for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Transfers {{W|100%}} of the received damage to the caster.&amp;lt;br&amp;gt;Receiving damage reduces all of the caster&#039;s cooldowns by {{Pos|1}} turn. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Retribution= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Energy=28&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=7&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activates {{Pos|&amp;quot;Oath of Retribution&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reflects {{W|33%}} of the damage received from strikes and shots as {{C|Unholy|Unholy Damage}} with {{W|20%}} Armor Penetration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Guidance= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Guidance&amp;quot;}} to an ally for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+6%}} Accuracy for each miss&amp;lt;br&amp;gt;{{Pos|-6%}} Fumble Chance for each fumble&amp;lt;br&amp;gt;{{Pos|+6%}} Dodge Chance for each received strike or shot&amp;lt;br&amp;gt;{{Pos|-6%}} Damage Taken for each tile of distance to the closest enemy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All bonuses stack up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed, My Brethren= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes against {{Neg|Bleeding}} targets replenish Health to all allies within Vision for the amount of damage dealt.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Thrall= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=35&lt;br /&gt;
|Cooldown=27&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=9&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Thrall}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Thralls}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Spitter Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=3&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Spitter Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Inevitable Doom= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=After delivering {{W|three}} successful hits, explodes the next turn, dealing {{C|Caustic|Caustic}} and {{C|Unholy|Unholy Damage}} to all adjacent tiles. The damage dealt is equal to {{Neg|13%}} and {{Neg|9%}} of the remaining Health respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also leaves {{W|Blood Puddles}} deals {{C|Unholy|6 Unholy}} and {{C|Caustic|6 Caustic Damage}} and also grants {{Neg|-6%}} Unholy Resistance for {{W|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{Pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Judgement Day= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|18 Unholy Damage}} and applies the target with {{Neg|&amp;quot;Judgement Day&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving to other tiles or {{W|teleporting}} removes the effect, dealing {{C|Unholy|18 Unholy Damage}} with {{W|99%}} Bleed Chance and {{W|66%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{Pos|&amp;quot;Exaltation&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants all received strikes and shots {{Neg|+26%}} Fumble Chance and {{Neg|-26%}} Accuracy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cull the Weak= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{W|+99%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each traveled tile grants the strike {{W|+26%}} Stagger Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Swoop In= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the targeted tile. Grants {{Pos|+25%}} Dodge Chance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fall from Grace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Removes {{Pos|&amp;quot;Exaltation&amp;quot;}} and prevents its activation when Health is below {{Neg|33%}} or while affected by {{Neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Apocalyptic Sermon= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=19&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|8 Unholy}} and {{C|Psionic|8 Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|4 Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|8 Unholy}} and {{C|Psionic|8 Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|4 Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Boiling Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|4 Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|Enemydesc=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|4 Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Twisted Meanings= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+26%}} Magic Power and {{Pos|-13%}} Backfire Chance to all allies within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes {{Pos|6%}} Max Health and permanently grants {{Pos|-6%}} Cooldowns Duration for each spell used by allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Break the Chains= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Armor Durability reaches {{W|0%}}, deals {{W|9 Crushing}} and {{C|Fire|13 Fire Damage}} to all adjacent tiles, {{C|Fire|Igniting}} them, and with {{W|99%}} chance {{W|knocks}} all affected targets back.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then replenishes {{Pos|33%}} Max Health and transforms into the {{W|Unchained}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Consumed by Fire= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While in combat, receives {{C|Fire|Fire Damage}} each turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving {{C|Fire|Fire Damage}} replenishes {{C|Energy|9}} Energy, reduces all cooldowns by {{Pos|1}} turn, and also permanently grants {{Pos|+6%}} Healing Efficiency, {{Pos|-3%}} Fumble Chance, and {{Pos|-3%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|10}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blazing Trail= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes have {{W|33%}} chance to {{C|Fire|Ignite}} the target&#039;s tile for {{W|2-3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving {{C|Fire|Ignites}} previously occupied tiles for {{W|3-5}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{Pos|+3%}} Weapon Damage and {{Pos|+3%}} Crit Chance for each {{C|Fire|Burning}} tile or target within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worship= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Armorpen=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activeates {{Pos|&amp;quot;Praise the Court!&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|Can&#039;t move to other tiles or deliver strikes}}.&amp;lt;br&amp;gt;{{W|Daze}}, {{W|Stun}}, and {{W|Stagger}} prolong the effect&#039;s duration by {{Neg|1}} turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the Supplicant transforms into a {{W|Thrall}} and grants {{Pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{Pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{Pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Constricting Tentacle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Range=6&lt;br /&gt;
|Backfireper=15&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a {{W|3x3}} tile area. Next turn, if there&#039;s an enemy within it, applies them with {{Neg|&amp;quot;Constriction&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|+33%}} Fumble Chance&amp;lt;br&amp;gt;{{Neg|+66%}} Backfire Chance&amp;lt;br&amp;gt;Deals {{W|6 Crushing}}, {{W|3 Piercing}}, and {{C|Unholy|3 Unholy Damage}}.Each turn increases the damage dealt by {{W|15%}}.{{Neg|Can&#039;t move to other tiles}}.&amp;lt;br&amp;gt;Skipping a turn {{Pos|reduces}} the effect&#039;s duration by a few turns (depending on {{W|Strength}} and {{W|Agility}}).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Bloodgorger Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Bloodgorger Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Feast = {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse, dealing {{C|Unholy|14 Unholy}} and {{C|Caustic|14 Caustic Damage}} to all tiles adjacent to it and summoning {{W|Bloodgorger Worms}} on them. The number of {{W|Worms}} depends on the corpse&#039;s size.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{Pos|+13%}} Max Health, {{Pos|+13%}} Bleed Chance, and {{Pos|+9%}} Crit Chance to all previously summoned {{W|Bloodgorger Worms}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Insatiable Hunger= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When a {{W|Bloodgorger Worm}} within Vision successfully hits a target, grants them and the summoner {{Pos|+3%}} Life Drain, {{Pos|+3%}} Healing Efficiency, and {{Pos|+3%}} Bleed Chance for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bursting with Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, the {{W|Bloodgorger Worm}} leaves a {{W|Blood Puddle}} on its own and to adjacent tiles, which persists for {{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Confess!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=15&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Confession&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using abilities grants the caster and all Proselytes within their Vision one of the flollowing effects for {{W|3}} turns ({{W|6}} turns if there are no allies within the caster&#039;s Vision):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Attack}} skills grant {{Pos|&amp;quot;Battle Rage&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Charge}} skills grant {{Pos|&amp;quot;Blood Oath&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Maneuvers}} grant {{W|1}} stack of {{Pos|&amp;quot;Elusiveness&amp;quot;}}.&amp;lt;br&amp;gt;Spells grant {{Pos|&amp;quot;Rapid Resoration&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burden of Sin= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Burden of Sin&amp;quot;}}, which remains active until the caster&#039;s death:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-3%}} Weapon Damage&amp;lt;br&amp;gt;{{Neg|-3%}} Dodge Chance&amp;lt;br&amp;gt;{{Neg|-3%}} Block Chance&amp;lt;br&amp;gt;{{Neg|+6%}} Cooldowns Duration&amp;lt;br&amp;gt;{{Neg|-3%}}Magic Power&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn outside of the caster&#039;s Vision, and each ability they use, applies an extra stack of the effect (up to {{W|VI}}).&amp;lt;br&amp;gt;Killing enemies reduces the number of stacks by {{Pos|3}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eviscerating Claws= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike. Then delivers additional strikes with {{Neg|-33%}} Weapon Damage for each {{Neg|Injury}}, {{Neg|Bleeding}}, as well as a negative physical or magical effect affecting the target (up to {{W|3}} times).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Symphony of Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Pos|+0.5%}} Weapon Damage for each {{W|percent}} of the target&#039;s Pain and with {{Pos|+1%}} Bodypart Damage for each missing {{Neg|percent}} of its Health.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces the skill&#039;s cooldown by {{Pos|1}} turn for each {{Neg|Bleeding}} or degree of {{Neg|Injury}} affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Heart of Darkness= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Once per {{W|6}} turn, receiving a strike, shot, or targeted spell applies the attacker with {{Neg|&amp;quot;Heart of Darkness&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-33%}} Max Vision&amp;lt;br&amp;gt;{{Neg|-33%}} Bonus Range&amp;lt;br&amp;gt;{{Neg|-9%}} Accuracy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then {{W|teleports}} the Nakkatar {{W|2-3}} tiles closer to the attacker.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkgrace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Health drops below {{Neg|66%}} and {{Neg|33%}} for the first time, removes all negative effects (including {{Neg|&amp;quot;Net&amp;quot;}}), activates {{Pos|&amp;quot;Murk&amp;quot;}} for {{W|3}} turns, and {{W|teleports}} the Nakkatar {{W|2-3}} tiles away from the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Noxious Vapours= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When used on an ally, replenishes {{Pos|6%}} Max Health to them, prolongs the duration of every positive effect on them by {{Pos|3}} turns, and also removes a random negative effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When used on an enemy, deals {{C|Poison|11 Poison}} and {{C|Unholy|4 Unholy Damage}}, prolongs the duration of all negative effects on them by {{Neg|3}} turns, and reduce the duration of all positive effects by {{Neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vengeful Lash= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Neg|-9%}} Accuracy, {{Pos|+33%}} Bleed Chance, and {{Pos|+33%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the target takes damage, applies it with {{Neg|-6%}} Bleed Resistance, {{Neg|-6%}} Move Resistance, and {{Neg|-6%}} Control Resistance for {{W|9}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|3}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Delight in Suffering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Damaging strikes apply the target with {{Neg|-6%}} Healing Efficiency and {{Neg|-6%}} Pain Resistance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|4}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frenzied Hunt= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge &lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=15&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+33%}} Dodge Chance for {{W|2}} tunrs. Marks a {{W|6}} tile line.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn performs a {{W|charge}} towards the end tile, ignoring all obstacles and delivering a strike with {{Pos|+66%}} Stagger Chance and {{Pos|+33%}} Life Drain to all targets on its path.&amp;lt;br&amp;gt;Strikes against allies receive {{Neg|-66%}} Weapon Damage and {{Neg|-100%}} Crit Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The skill can be used {{W|3}} times before going on cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rip and Tear= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the target remains on the same tile, each strike against it grants {{Pos|+9%}} Immobilization Chance, {{Pos|+6%}} Bodypart Damage, {{Pos|+6%}} Armor Penetration, {{Pos|-6%}} Accuracy, and {{Pos|-6%}} Fumble Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76083</id>
		<title>Proselyte skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76083"/>
		<updated>2026-04-20T03:44:52Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Proselyte enemies skill data.&lt;br /&gt;
&lt;br /&gt;
When adding a new skill, don&#039;t forget to add it to the list in [[Skill data]] aswell.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Baleful Scream= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|6 Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|Enemydesc=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Charge= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Charges forward in a {{w|5}} tiles line. The first target in its path takes {{pos|666%}} damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the Archon collides with the scenery during the charge, he is {{w|Stunned}} for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Rage= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage, hitting targets, and using abilities increases the Yagram&#039;s hidden {{neg|Rage}} stat. When it reaches its maximum, activates {{pos|&amp;quot;Bestial Rage&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; {{pos|+33%}} Damage &amp;lt;br&amp;gt;{{pos|+66%}} Knockback Chance &amp;lt;br&amp;gt;{{neg|+33%}} Damage Taken &amp;lt;br&amp;gt;{{neg|66%}} chance to deliver a strike to a random adjacent target instead of the intended one.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blessed in Death= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the Dead Martyr is within its allies&#039; Vision, grants them {{pos|+9%}} Weapon Damage, {{pos|+9%}} Accuracy, {{pos|-9%}} Damage Taken. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying the Dead Martyr removes the previously granted {{pos|&amp;quot;Blood Vow&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blister Burst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|6%}} Max Health. Deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} to all adjacent tiles.&amp;lt;br&amp;gt;Doesn&#039;t harm Proselytes, instead replenishing {{pos|9%}} Health and {{C|Energy|9%}} Max Energy to them. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Creates {{W|Blood Puddles}} on all adjacent tiles, which persist for {{w|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in {{W|Blood Puddles}} deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing  {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivering a strike to a target activates {{pos|&amp;quot;Blood Craze&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+3%}} Crit Chance &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Delivering strikes grants an extra stack of the effect (up to {{w|VI}}) and refreshes its duration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Scent= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Each {{neg|Bleeding}} enemy or ally within Vision grants {{pos|+6%}} Weapon Damage, {{pos|+9%}} Counter Chance, and {{pos|+3%}} Crit Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If an enemy within {{W|15}} tiles starts {{neg|Bleeding}}, attracts this Proselyte to their location.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Clot= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Launches a clot of blood at the target, dealing {{unholy|4 Unholy Damage}} and {{C|Caustic|4 Caustic Damage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Puddle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. Next turn pours a puddle of boiling blood in it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Puddles persist for {{w|2}} turns and deal {{unholy|15 Unholy Damage}} and {{C|Caustic|15 Caustic Damage}} per turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Spit= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} with {{W|95%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|Enemydesc=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|{{#expr:13 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} with {{W|{{#expr:85 + {{EnemyAttributes|PRC}}}}%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bloodthirst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=Vitality, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+10%}} Life Drain and {{pos|+20%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:{{EnemyAttributes|VIT}}}}%}} Life Drain and {{pos|+{{#expr:2 * {{EnemyAttributes|AGL}}}}%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brand of Anguish= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+33%}} Fire Damage, causing {{W|100%}} more Pain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike hits a target affected by positive effects, removes one of them and permanently grants the Brander {{pos|+9%}} Life Drain.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burnt Offering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a corpse within Vision, leaving a {{W|Pyre}} in its place, which persists until it&#039;s extinguished or the Brander&#039;s death. Replenishes {{pos|9%}} Max Health. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each burning {{W|Pyre}} replenishes {{pos|3%}} Max Health to the Brander each turn, and also grants him {{c|Fire|+3}} Fire Damage, {{pos|-6%}} Damage Taken, and {{pos|+6%}} Crit Chance. The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cannibalistic Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description ={{W|Repositions}} to a tile with a fleshy corpse and devours it, replenishing {{Pos|13%}} Max Health and {{C|Energy|26%}} Max Energy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|33%}} chance activates one of the following effects for &lt;br /&gt;
{{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Craze&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Oath&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Rapid Restoration&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Chain Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage, {{pos|+66%}} Daze Chance, and {{pos|+66%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike fails to {{W|Daze}}, {{W|Stun}}, or {{W|knock}} the target back, applies it with {{Neg|-9%}} Control Resistance and {{Neg|-9%}} Move Resistance for{{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Corpse Devourment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=50&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Devours a corpse, replenishing {{pos|33%}} Max Health and {{C|Energy|33%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Devastating Power= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a tile. Next turn delivers a strike to the marked tile with {{pos|+33%}} Weapon Damage, {{pos|+33%}} Bodypart Damage, and {{pos|+66%}} Stun Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Doubles}} the bonuses if the strike is delivered to a target affected by {{W|Immobilization}}, {{W|Daze}}, {{W|Stun}}, {{W|Stagger}}, or {{W|Confusion}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Driven by Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+0.33%}} Weapon Damage, {{pos|-0.33%}} Damage Taken and {{pos|+0.13%}} Life Drain for each missing {{neg|percent}} of Health.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Earthshaking Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|2}} tiles with {{pos|+33%}} Stun Chance and {{pos|+66%}} Daze Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each target within the skill&#039;s area of effect increases the Yagram&#039;s {{neg|Rage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Embrace the Murk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes all negative effects and activates {{pos|&amp;quot;Murk&amp;quot;}} for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}}Crit Chance &amp;lt;br&amp;gt;{{pos|+9%}} Bodypart Damage &amp;lt;br&amp;gt;{{pos|+9%}} Bleed Chance &amp;lt;br&amp;gt;{{pos|+9%}} Life Drain &amp;lt;br&amp;gt;Replenishes {{pos|6%}} Max Health and {{C|Energy|6%}} Max Energy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn grants a stack of the effect (up to {{w|VI}}). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While affected by {{pos|&amp;quot;Murk&amp;quot;}}, also grants {{pos|+66%}} Dodge Chance. Receiving damage, using abilities, and delivering strikes removes the effect. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkwalk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Grants {{pos|+18%}} Dodge Chance for {{w|3}} turns and reduces all cooldowns by {{pos|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkstrike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{pos|+66%}} Crit Efficiency, {{pos|+66%}} Daze Chance, {{pos|+66%}} Armor Penetration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{pos|&amp;quot;Murk&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Face of Horror= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}} and deals {{C|Psionic|9 Psionic Damage}} with {{W|99%}} chance to {{W|Immobilize}} the target for {{W|2}} turns. The chance to {{W|Immobilize}} can be reduced by the target&#039;s Psionic Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{pos|&amp;quot;Battle Rage&amp;quot;}} and grants the same effect to all Proselytes within Vision for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed the Host= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes Health to the summoner for {{pos|66%}} of the damage dealt by the {{W|Worm}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fiery Embers= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{c|Fire|9 Fire}} and {{unholy|3 Unholy Damage}}, then creates {{W|Fiery Embers}} on the target&#039;s tile and three behind it, which persists for {{W|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Remaining on {{W|Fiery Embers}} applies {{neg|-9%}} Fire Resistance, {{neg|+6%}} Fumble Chance, and with {{W|33%}} chance causes the target to {{c|Fire|Ignite}}. The chance to {{c|Fire|Ignite}} can be reduced by the target&#039;s Fire Resistance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times. {{W|Fiery Embers}} don&#039;t harm Proselytes.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Flesh Explosion= {{#switch: {{{2}}}&lt;br /&gt;
|Active=Passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Explodes the next turn after its death, dealing {{unholy|9 Unholy}} and {{C|caustic|18 Caustic Damage}} to all adjacent tiles.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fling Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+99%}} Stagger Chance, {{pos|+66%}} Stun Chance, and {{W|+133%}} chance to {{W|knock}} the target {{w|2}} tiles back.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|For Whom The Bell Tolls= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=66&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, attracting all proselyte within {{w|9}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals {{psionic|9 Psionic Damage}} with {{W|75%}} Armor Penetration to all enemies within {{W|9}} tiles and applies them with {{neg|+9%}} Damage Taken for {{w|9}} turns and {{neg|-6%}} Sanity.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Herald of Ruination= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|4}} tiles with {{pos|+99%}} Daze Chance and {{W|99%}} chance to cause {{W|Confusion}} for {{W|2}} turns. The chance to {{W|Confuse}} can be reduced by a target&#039;s Move Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces all cooldowns by {{pos|3}} turns for each target or object of environment within the skill&#039;s area of effect.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Immolation= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jump Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Jumps {{w|2}} tiles or less, gains {{pos|+66%}} Dodge Chance and {{pos|-33%}} Damage Taken for the next turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lacerate= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Modifiers=Strength, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+15%}} Weapon Damage and {{pos|+35%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:5 + {{EnemyAttributes|STR}}}}%}} Weapon Damage and {{pos|+{{#expr:15 + (2 * {{EnemyAttributes|AGL}})}}%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lash Blessing= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage to themselves or an ally, granting {{pos|&amp;quot;Battle Rage&amp;quot;}} to both for {{w|6}} turns ({{W|12}} turns if striking themselves): &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+10%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+7.5%}} Crit Chance &amp;lt;br&amp;gt;{{pos|+20%}} Crit Efficiency&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Life Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{unholy|9 Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|Enemydesc=Deals {{unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mark of the Feast= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{neg|&amp;quot;Mark of the Feast&amp;quot;}} for {{W|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-26%}} Bleed Resistance &amp;lt;br&amp;gt;{{Neg|-13%}} Dodge Chance &amp;lt;br&amp;gt;Grants all received strikes {{pos|+9%}} Life Drain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving a {{neg|Bleeding}} prolongs the effect&#039;s duration by {{neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Neverending Torment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health each turn while there&#039;s both an enemy and an ally within Vision. If the Martyr is Alarmed, and there are no enemies within Vision, the Health loss is {{neg|tripled}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upon death, grants &amp;quot;Blood Vow&amp;quot; to a random ally within Vision for {{W|99}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}}Healing Efficiency &amp;lt;br&amp;gt;{{pos|+33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|One Body= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Transfers {{W|66%}} of the damage received by the Tentacle Hand to the summoner. &amp;lt;br&amp;gt;Transfers {{W|33%}} of the damage received by the summoner to the Tentacle Hand.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying a Tentacle Hand reduce the summoner&#039;s Max Health by {{neg|9%}} and permanently applies them with {{neg|+33%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Killing the Anmarrak also destroys the Tentacle Hand.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Phantom Bats= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn releases a swarm of spectral bats at it, dealing {{unholy|26 Unholy Damage}} and applying {{unholy|Curse}} for {{w|13}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Sacrificial Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Sacrificial Blood&amp;quot;}}, which remains active until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Using spells against a target with this effect grants {{pos|+6%}} Magic Power and {{pos|+6%}} Healing Efficiency (both effects stack up to {{W|6}} times), replenishes {{C|Energy|6%}} Max Energy, and reduces all cooldowns by {{pos|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Blood Golem= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=2&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{w|Blood Golem}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Blood Golems}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon the Restless= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Reanimates one of the bodies in the corpse pile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max health and summons a {{w|Leech Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|18 Piercing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}}  with {{pos|+33%}} Armor Penetration, {{pos|+66%}} Bleed Chance, {{pos|+66%}} Immobilization Chance, and {{pos|+66%}} Life Drain.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Pull= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{w|pull}} the target {{w|4}} tiles closer. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Push= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{W|knock}} the target back {{w|2}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tentacle Arm (skill)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{cl|White|Tentacle Arm}} on the targeted tile and activates {{pos|&amp;quot;Shared Flesh&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|-99%}} Damage Taken &amp;lt;br&amp;gt;{{pos|+200%}} Move Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Control Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Healing Efficiency &amp;lt;br&amp;gt;{{neg|Can&#039;t move to other tiles or deliver strikes}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Anthems= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=20&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants one of the following effects to all Proselytes within {{w|9}} for {{w|6}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Rapid Restoration}} &amp;lt;br&amp;gt;{{pos|Sturdiness}} &amp;lt;br&amp;gt;{{pos|Battle Rage}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Ritual= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=5&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes {{pos|+50%}} Max Health to all the Restless and grants them {{pos|+50%}} Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Draining Sigil= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=17&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|9 Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|Enemydesc=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent targets with {{pos|+{{#expr:80 + (2 * {{EnemyAttributes|STR}})}}%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Ascended Archon)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Enhanced)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Willing Sacrifice= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage replenishes the same amount Health to all allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witness His Might!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+6%}} Max Health and {{pos|+6%}} Weapon Damage for each type of Proselyte within Vision. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting an enemy applies them with {{neg|+3%}} Damage Taken for {{w|6}} turns for each type of Proselyte within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anthems of Bloodshed= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+99%}} Crit Chance and {{pos|+66%}} Bleed Chance to every {{w|sixth}} strike. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all allies within Vision for {{w|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency &amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Food= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse and summons {{w|Leech Worms}} on the tiles adjacent to it. The number of {{w|Worms}} depends on the corpse&#039;s size. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{pos|+9%}} Max Health, {{pos|+6%}} Bleed Chance, and {{pos|+6%}} Crit Chance to all previously summoned {{W|Leech Worms}}. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Oath of Protection= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Protection&amp;quot;}} to an ally for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Transfers {{W|100%}} of the received damage to the caster.&amp;lt;br&amp;gt;Receiving damage reduces all of the caster&#039;s cooldowns by {{Pos|1}} turn. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Retribution= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Energy=28&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=7&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activates {{Pos|&amp;quot;Oath of Retribution&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reflects {{W|33%}} of the damage received from strikes and shots as {{C|Unholy|Unholy Damage}} with {{W|20%}} Armor Penetration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Guidance= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Guidance&amp;quot;}} to an ally for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+6%}} Accuracy for each miss&amp;lt;br&amp;gt;{{Pos|-6%}} Fumble Chance for each fumble&amp;lt;br&amp;gt;{{Pos|+6%}} Dodge Chance for each received strike or shot&amp;lt;br&amp;gt;{{Pos|-6%}} Damage Taken for each tile of distance to the closest enemy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All bonuses stack up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed, My Brethren= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes against {{Neg|Bleeding}} targets replenish Health to all allies within Vision for the amount of damage dealt.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Thrall= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=35&lt;br /&gt;
|Cooldown=27&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=9&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Thrall}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Thralls}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Spitter Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=3&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Spitter Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Inevitable Doom= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=After delivering {{W|three}} successful hits, explodes the next turn, dealing {{C|Caustic|Caustic}} and {{C|Unholy|Unholy Damage}} to all adjacent tiles. The damage dealt is equal to {{Neg|13%}} and {{Neg|9%}} of the remaining Health respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also leaves {{W|Blood Puddles}} deals {{C|Unholy|6 Unholy}} and {{C|Caustic|6 Caustic Damage}} and also grants {{Neg|-6%}} Unholy Resistance for {{W|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{Pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Judgement Day= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|18 Unholy Damage}} and applies the target with {{Neg|&amp;quot;Judgement Day&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving to other tiles or {{W|teleporting}} removes the effect, dealing {{C|Unholy|18 Unholy Damage}} with {{W|99%}} Bleed Chance and {{W|66%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{Pos|&amp;quot;Exaltation&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants all received strikes and shots {{Neg|+26%}} Fumble Chance and {{Neg|-26%}} Accuracy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cull the Weak= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{W|+99%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each traveled tile grants the strike {{W|+26%}} Stagger Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Swoop In= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the targeted tile. Grants {{Pos|+25%}} Dodge Chance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fall from Grace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Removes {{Pos|&amp;quot;Exaltation&amp;quot;}} and prevents its activation when Health is below {{Neg|33%}} or while affected by {{Neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Apocalyptic Sermon= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=19&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|8 Unholy}} and {{C|Psionic|8 Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|4 Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|8 Unholy}} and {{C|Psionic|8 Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|4 Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Boiling Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|4 Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|Enemydesc=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|4 Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Twisted Meanings= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+26%}} Magic Power and {{Pos|-13%}} Backfire Chance to all allies within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes {{Pos|6%}} Max Health and permanently grants {{Pos|-6%}} Cooldowns Duration for each spell used by allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Break the Chains= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Armor Durability reaches {{W|0%}}, deals {{W|9 Crushing}} and {{C|Fire|13 Fire Damage}} to all adjacent tiles, {{C|Fire|Igniting}} them, and with {{W|99%}} chance {{W|knocks}} all affected targets back.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then replenishes {{Pos|33%}} Max Health and transforms into the {{W|Unchained}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Consumed by Fire= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While in combat, receives {{C|Fire|Fire Damage}} each turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving {{C|Fire|Fire Damage}} replenishes {{C|Energy|9}} Energy, reduces all cooldowns by {{Pos|1}} turn, and also permanently grants {{Pos|+6%}} Healing Efficiency, {{Pos|-3%}} Fumble Chance, and {{Pos|-3%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|10}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blazing Trail= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes have {{W|33%}} chance to {{C|Fire|Ignite}} the target&#039;s tile for {{W|2-3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving {{C|Fire|Ignites}} previously occupied tiles for {{W|3-5}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{Pos|+3%}} Weapon Damage and {{Pos|+3%}} Crit Chance for each {{C|Fire|Burning}} tile or target within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worship= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Armorpen=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activeates {{Pos|&amp;quot;Praise the Court!&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|Can&#039;t move to other tiles or deliver strikes}}.&amp;lt;br&amp;gt;{{W|Daze}}, {{W|Stun}}, and {{W|Stagger}} prolong the effect&#039;s duration by {{Neg|1}} turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the Supplicant transforms into a {{W|Thrall}} and grants {{Pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{Pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{Pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Constricting Tentacle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Range=6&lt;br /&gt;
|Backfireper=15&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a {{W|3x3}} tile area. Next turn, if there&#039;s an enemy within it, applies them with {{Neg|&amp;quot;Constriction&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|+33%}} Fumble Chance&amp;lt;br&amp;gt;{{Neg|+66%}} Backfire Chance&amp;lt;br&amp;gt;Deals {{W|6 Crushing}}, {{W|3 Piercing}}, and {{C|Unholy|3 Unholy Damage}}.Each turn increases the damage dealt by {{W|15%}}.{{Neg|Can&#039;t move to other tiles}}.&amp;lt;br&amp;gt;Skipping a turn {{Pos|reduces}} the effect&#039;s duration by a few turns (depending on {{W|Strength}} and {{W|Agility}}).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Bloodgorger Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Bloodgorger Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Feast = {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse, dealing {{C|Unholy|14 Unholy}} and {{C|Caustic|14 Caustic Damage}} to all tiles adjacent to it and summoning {{W|Bloodgorger Worms}} on them. The number of {{W|Worms}} depends on the corpse&#039;s size.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{Pos|+13%}} Max Health, {{Pos|+13%}} Bleed Chance, and {{Pos|+9%}} Crit Chance to all previously summoned {{W|Bloodgorger Worms}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Insatiable Hunger= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When a {{W|Bloodgorger Worm}} within Vision successfully hits a target, grants them and the summoner {{Pos|+3%}} Life Drain, {{Pos|+3%}} Healing Efficiency, and {{Pos|+3%}} Bleed Chance for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bursting with Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, the {{W|Bloodgorger Worm}} leaves a {{W|Blood Puddle}} on its own and to adjacent tiles, which persists for {{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Confess!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=15&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Confession&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using abilities grants the caster and all Proselytes within their Vision one of the flollowing effects for {{W|3}} turns ({{W|6}} turns if there are no allies within the caster&#039;s Vision):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Attack}} skills grant {{Pos|&amp;quot;Battle Rage&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Charge}} skills grant {{Pos|&amp;quot;Blood Oath&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Maneuvers}} grant {{W|1}} stack of {{Pos|&amp;quot;Elusiveness&amp;quot;}}.&amp;lt;br&amp;gt;Spells grant {{Pos|&amp;quot;Rapid Resoration&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burden of Sin= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Burden of Sin&amp;quot;}}, which remains active until the caster&#039;s death:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-3%}} Weapon Damage&amp;lt;br&amp;gt;{{Neg|-3%}} Dodge Chance&amp;lt;br&amp;gt;{{Neg|-3%}} Block Chance&amp;lt;br&amp;gt;{{Neg|+6%}} Cooldowns Duration&amp;lt;br&amp;gt;{{Neg|-3%}}Magic Power&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn outside of the caster&#039;s Vision, and each ability they use, applies an extra stack of the effect (up to {{W|VI}}).&amp;lt;br&amp;gt;Killing enemies reduces the number of stacks by {{Pos|3}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eviscerating Claws= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike. Then delivers additional strikes with {{Neg|-33%}} Weapon Damage for each {{Neg|Injury}}, {{Neg|Bleeding}}, as well as a negative physical or magical effect affecting the target (up to {{W|3}} times).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Symphony of Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Pos|+0.5%}} Weapon Damage for each {{W|percent}} of the target&#039;s Pain and with {{Pos|+1%}} Bodypart Damage for each missing {{Neg|percent}} of its Health.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces the skill&#039;s cooldown by {{Pos|1}} turn for each {{Neg|Bleeding}} or degree of {{Neg|Injury}} affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Heart of Darkness= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Once per {{W|6}} turn, receiving a strike, shot, or targeted spell applies the attacker with {{Neg|&amp;quot;Heart of Darkness&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-33%}} Max Vision&amp;lt;br&amp;gt;{{Neg|-33%}} Bonus Range&amp;lt;br&amp;gt;{{Neg|-9%}} Accuracy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then {{W|teleports}} the Nakkatar {{W|2-3}} tiles closer to the attacker.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkgrace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Health drops below {{Neg|66%}} and {{Neg|33%}} for the first time, removes all negative effects (including {{Neg|&amp;quot;Net&amp;quot;}}), activates {{Pos|&amp;quot;Murk&amp;quot;}} for {{W|3}} turns, and {{W|teleports}} the Nakkatar {{W|2-3}} tiles away from the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Noxious Vapours= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When used on an ally, replenishes {{Pos|6%}} Max Health to them, prolongs the duration of every positive effect on them by {{Pos|3}} turns, and also removes a random negative effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When used on an enemy, deals {{C|Poison|11 Poison}} and {{C|Unholy|4 Unholy Damage}}, prolongs the duration of all negative effects on them by {{Neg|3}} turns, and reduce the duration of all positive effects by {{Neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vengeful Lash= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Neg|-9%}} Accuracy, {{Pos|+33%}} Bleed Chance, and {{Pos|+33%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the target takes damage, applies it with {{Neg|-6%}} Bleed Resistance, {{Neg|-6%}} Move Resistance, and {{Neg|-6%}} Control Resistance for {{W|9}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|3}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Delight in Suffering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Damaging strikes apply the target with {{Neg|-6%}} Healing Efficiency and {{Neg|-6%}} Pain Resistance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|4}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frenzied Hunt= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge &lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=15&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+33%}} Dodge Chance for {{W|2}} tunrs. Marks a {{W|6}} tile line.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn performs a {{W|charge}} towards the end tile, ignoring all obstacles and delivering a strike with {{Pos|+66%}} Stagger Chance and {{Pos|+33%}} Life Drain to all targets on its path.&amp;lt;br&amp;gt;Strikes against allies receive {{Neg|-66%}} Weapon Damage and {{Neg|-100%}} Crit Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The skill can be used {{W|3}} times before going on cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rip and Tear= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the target remains on the same tile, each strike against it grants {{Pos|+9%}} Immobilization Chance, {{Pos|+6%}} Bodypart Damage, {{Pos|+6%}} Armor Penetration, {{Pos|-6%}} Accuracy, and {{Pos|-6%}} Fumble Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Skill_data&amp;diff=76082</id>
		<title>Skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Skill_data&amp;diff=76082"/>
		<updated>2026-04-20T03:38:07Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for selecting the correct skill tree data.&lt;br /&gt;
&lt;br /&gt;
Player skills:&lt;br /&gt;
* [[Sword skill data]]&lt;br /&gt;
* [[Axe skill data]]&lt;br /&gt;
* [[Mace skill data]]&lt;br /&gt;
* [[Dagger skill data]]&lt;br /&gt;
* [[Two-handed Sword skill data]]&lt;br /&gt;
* [[Two-handed Axe skill data]]&lt;br /&gt;
* [[Two-handed Mace skill data]]&lt;br /&gt;
* [[Spear skill data]]&lt;br /&gt;
* [[Ranged skill data]]&lt;br /&gt;
* [[Shield skill data]]&lt;br /&gt;
* [[Staff skill data]]&lt;br /&gt;
* [[Basic skill data]]&lt;br /&gt;
* [[Athletic skill data]]&lt;br /&gt;
* [[Warfare skill data]]&lt;br /&gt;
* [[Magic Mastery skill data]]&lt;br /&gt;
* [[Dual Wielding skill data]]&lt;br /&gt;
* [[Survival skill data]]&lt;br /&gt;
* [[Armored Combat skill data]]&lt;br /&gt;
* [[Pyromancy skill data]]&lt;br /&gt;
* [[Geomancy skill data]]&lt;br /&gt;
* [[Electromancy skill data]]&lt;br /&gt;
* [[Arcanistics skill data]]&lt;br /&gt;
&lt;br /&gt;
Enemies:&lt;br /&gt;
* [[Beasts skill data]]&lt;br /&gt;
* [[Brigands skill data]]&lt;br /&gt;
* [[Hive skill data]]&lt;br /&gt;
* [[Undead skill data]]&lt;br /&gt;
* [[Proselyte skill data]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SWORD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Cleaving Strike&lt;br /&gt;
|Keeping Distance&lt;br /&gt;
|Blade Maintenance&lt;br /&gt;
|Fencer Stance&lt;br /&gt;
|Steady Tempo&lt;br /&gt;
|Gloat&lt;br /&gt;
|Onrush&lt;br /&gt;
|Honed Edge = Sword skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- AXE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Mutilating Lunge&lt;br /&gt;
|Cut Through&lt;br /&gt;
|No Mercy&lt;br /&gt;
|Ferocity&lt;br /&gt;
|Massacre&lt;br /&gt;
|Reprisal&lt;br /&gt;
|Execution&lt;br /&gt;
|Tormenting Swings = Axe skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MACE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Armor Break&lt;br /&gt;
|Onslaught&lt;br /&gt;
|Dazing Strikes&lt;br /&gt;
|Moment of Weakness&lt;br /&gt;
|Hammer and Anvil&lt;br /&gt;
|Respite&lt;br /&gt;
|Knock Out&lt;br /&gt;
|Concussion = Mace skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- DAGGER SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Double Lunge&lt;br /&gt;
|Gaping Wound&lt;br /&gt;
|From the Shadows&lt;br /&gt;
|Quick Hands&lt;br /&gt;
|Painful Stabs&lt;br /&gt;
|Deadly Trick&lt;br /&gt;
|Weakening Jabs&lt;br /&gt;
|Coup de Grace&lt;br /&gt;
|Danse Macabre&lt;br /&gt;
|Counterattack Mastery = Dagger skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- TWO-HANDED SWORD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Parry&lt;br /&gt;
|Hewing Strike&lt;br /&gt;
|Recklessness&lt;br /&gt;
|Arc Cleave&lt;br /&gt;
|Feast of Steel&lt;br /&gt;
|Fight to the Death&lt;br /&gt;
|Revanche&lt;br /&gt;
|Heroic Charge&lt;br /&gt;
|Taste of Victory&lt;br /&gt;
|Courage = Two-handed Sword skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- TWO-HANDED AXE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Hooking Chop&lt;br /&gt;
|Dismember&lt;br /&gt;
|Shieldbreaker&lt;br /&gt;
|Reign in Blood&lt;br /&gt;
|Rampage&lt;br /&gt;
|Fatal Strike&lt;br /&gt;
|Finish `Em!&lt;br /&gt;
|Make Space&lt;br /&gt;
|Tool of Execution&lt;br /&gt;
|Maim and Kill = Two-handed Axe skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- TWO-HANDED MACE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Mighty Swing&lt;br /&gt;
|Unstoppable Force&lt;br /&gt;
|Unbalance&lt;br /&gt;
|Keep Them Coming&lt;br /&gt;
|Forceful Slam&lt;br /&gt;
|Striker Stance&lt;br /&gt;
|Bonebreaker (Two-Handed Mace skill)&lt;br /&gt;
|Skull Crusher&lt;br /&gt;
|Severe Concussion&lt;br /&gt;
|Revel in Battle = Two-handed Mace skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SPEAR SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Nail Down&lt;br /&gt;
|Impaling Lunge&lt;br /&gt;
|Precise Hits&lt;br /&gt;
|No Retreat&lt;br /&gt;
|Determination&lt;br /&gt;
|Pikeman Stance&lt;br /&gt;
|Wounding Spearhead&lt;br /&gt;
|Regroup&lt;br /&gt;
|One at a Time!&lt;br /&gt;
|Stay Back! = Spear skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- RANGED WEAPON SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Taking Aim&lt;br /&gt;
|Distracting Shot&lt;br /&gt;
|Constant Practice&lt;br /&gt;
|Dexterity&lt;br /&gt;
|Startling Volley&lt;br /&gt;
|Suppression&lt;br /&gt;
|Anticipation&lt;br /&gt;
|Spot Weakness&lt;br /&gt;
|Long Shot&lt;br /&gt;
|Hunter&#039;s Mark&lt;br /&gt;
|Precision&lt;br /&gt;
|Headshot&lt;br /&gt;
|Shoot to Kill&lt;br /&gt;
|Upper Hand = Ranged skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SHIELD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Raise Shield&lt;br /&gt;
|Breakthrough&lt;br /&gt;
|Moment of Retribution&lt;br /&gt;
|Embodiment of Resilience&lt;br /&gt;
|Shield Bash&lt;br /&gt;
|Last Bastion&lt;br /&gt;
|Hold the Line!&lt;br /&gt;
|Retaliation = Shield skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- STAFF SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Hail of Blows&lt;br /&gt;
|Step Aside!&lt;br /&gt;
|Destabilizing Hits&lt;br /&gt;
|Battle Trance&lt;br /&gt;
|Unwavering Stance&lt;br /&gt;
|Triumph&lt;br /&gt;
|Now or Never&lt;br /&gt;
|Peacemaker = Staff skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BASIC SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Examine Surroundings&lt;br /&gt;
|Element of Surprise&lt;br /&gt;
|Crafting&lt;br /&gt;
|Set Aflame = Basic skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ATHLETIC SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Mighty Kick&lt;br /&gt;
|Leg Sweep&lt;br /&gt;
|Disengage&lt;br /&gt;
|Not This Time&lt;br /&gt;
|Dash&lt;br /&gt;
|Sudden Lunge&lt;br /&gt;
|Push the Falling&lt;br /&gt;
|Inner Reserves&lt;br /&gt;
|Elusiveness&lt;br /&gt;
|No Time to Linger&lt;br /&gt;
|Adrenaline Rush&lt;br /&gt;
|Sprint Training&lt;br /&gt;
|Peak Performance = Athletic skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- WARFARE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Seize the Initiative&lt;br /&gt;
|War Cry&lt;br /&gt;
|Opportune Moment&lt;br /&gt;
|Setup&lt;br /&gt;
|Offensive Tactic&lt;br /&gt;
|Defensive Tactic&lt;br /&gt;
|Right on Target&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Against the Odds&lt;br /&gt;
|Finisher&lt;br /&gt;
|Tactical Advantage&lt;br /&gt;
|Thirst for Battle&lt;br /&gt;
|Armor Crusher&lt;br /&gt;
|Final Push = Warfare skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MAGIC MASTERY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Seal of Finesse&lt;br /&gt;
|Seal of Power&lt;br /&gt;
|Seal of Insight&lt;br /&gt;
|Seal of Cleansing&lt;br /&gt;
|Seal of Reflection&lt;br /&gt;
|Seal of Shackles&lt;br /&gt;
|Precise Movements&lt;br /&gt;
|Dissipation&lt;br /&gt;
|Body and Spirit&lt;br /&gt;
|Lingering Incantations&lt;br /&gt;
|Thaumaturgy&lt;br /&gt;
|Arcane Lore = Magic Mastery skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- DUAL WIELDING SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Flurry of Strikes&lt;br /&gt;
|Deflect&lt;br /&gt;
|Dual Wielding Training&lt;br /&gt;
|Dying Fervor&lt;br /&gt;
|Enough for Everyone&lt;br /&gt;
|Concentration&lt;br /&gt;
|Berserk Tradition&lt;br /&gt;
|Whirlwind&lt;br /&gt;
|Unstoppable&lt;br /&gt;
|More Blood! = Dual Wielding skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SURVIVAL SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|First Aid&lt;br /&gt;
|Adaptability&lt;br /&gt;
|Pathfinder&lt;br /&gt;
|Will to Survive&lt;br /&gt;
|Austerity&lt;br /&gt;
|Ever Vigilant&lt;br /&gt;
|Huntmaster&lt;br /&gt;
|Resourcefulness&lt;br /&gt;
|Make a Halt&lt;br /&gt;
|Butchering&lt;br /&gt;
|Cauterize Wounds = Survival skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ARMORED COMBAT SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Self-Repair&lt;br /&gt;
|Brace for Impact!&lt;br /&gt;
|Hard Target&lt;br /&gt;
|Flexible Defense&lt;br /&gt;
|Battle-Forged&lt;br /&gt;
|Unyielding Defense&lt;br /&gt;
|Battering Ram&lt;br /&gt;
|Custom Adjustments= Armored Combat skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- GEOMANCY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Runic Boulder&lt;br /&gt;
|Stone Armor&lt;br /&gt;
|Rune of Fortifying&lt;br /&gt;
|Stone Spikes&lt;br /&gt;
|Rune of Enfeeblement&lt;br /&gt;
|Rune of Sustention&lt;br /&gt;
|Earthquake&lt;br /&gt;
|Rune of Binding&lt;br /&gt;
|Rune of Unity&lt;br /&gt;
|Petrification&lt;br /&gt;
|Rune of Cycle&lt;br /&gt;
|Runic Explosion&lt;br /&gt;
|Boulder Toss&lt;br /&gt;
|Rune of Absorption&lt;br /&gt;
|Rune of Destabilization&lt;br /&gt;
|Overflowing Power = Geomancy skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- PYROMANCY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Fire Barrage&lt;br /&gt;
|Ring of Fire&lt;br /&gt;
|Baptism by Fire&lt;br /&gt;
|Flame Saturation&lt;br /&gt;
|Flame Wave&lt;br /&gt;
|Magma Rain&lt;br /&gt;
|Scorch&lt;br /&gt;
|Feed the Flames&lt;br /&gt;
|Melting Ray&lt;br /&gt;
|Incineration&lt;br /&gt;
|From Blaze to Furnace&lt;br /&gt;
|Inferno&lt;br /&gt;
|Excess Heat&lt;br /&gt;
|Pyromania = Pyromancy skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ELECTROMANCY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Jolt&lt;br /&gt;
|Impulse&lt;br /&gt;
|Short Circuit&lt;br /&gt;
|Static Field&lt;br /&gt;
|Ball Lightning&lt;br /&gt;
|Chain Lightning&lt;br /&gt;
|Tempest&lt;br /&gt;
|Residual Charge&lt;br /&gt;
|Potential Difference&lt;br /&gt;
|Unlimited Power&lt;br /&gt;
|Conductivity&lt;br /&gt;
|Resonance Cascade&lt;br /&gt;
|Chain Reaction&lt;br /&gt;
|Recharge = Electromancy skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ARCANISTICS SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Dimensional Shift&lt;br /&gt;
|Wormhole&lt;br /&gt;
|Aether Shield&lt;br /&gt;
|Schism&lt;br /&gt;
|Stasis&lt;br /&gt;
|Mana Crystal&lt;br /&gt;
|Phantasm&lt;br /&gt;
|Arcane Tether&lt;br /&gt;
|Mana Siphon&lt;br /&gt;
|Consonance&lt;br /&gt;
|Arcane Might&lt;br /&gt;
|Transcendental Anchoring&lt;br /&gt;
|Time Echo&lt;br /&gt;
|Astral Tides&lt;br /&gt;
|Entropy Flare&lt;br /&gt;
|Aether Harmony&lt;br /&gt;
|Beyond the Veil&lt;br /&gt;
|Aether Bolt&lt;br /&gt;
|Arcane Tether&lt;br /&gt;
|Consonance&lt;br /&gt;
|Mana Siphon = Arcanistics skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BEASTS SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Animated Servant&lt;br /&gt;
|Baleful Scream (harpy)&lt;br /&gt;
|Bone Pyres&lt;br /&gt;
|Claw Swipe&lt;br /&gt;
|Corrosive Blood&lt;br /&gt;
|Dash (animal)&lt;br /&gt;
|Deadly Tail&lt;br /&gt;
|Deafening Roar&lt;br /&gt;
|Disturbed Hive&lt;br /&gt;
|Dying Rage&lt;br /&gt;
|Earthshaking Strike (Young Troll)&lt;br /&gt;
|Elusive Predators&lt;br /&gt;
|Grab ’Em!&lt;br /&gt;
|Howl&lt;br /&gt;
|Lion Leap&lt;br /&gt;
|Loud Barking&lt;br /&gt;
|Pack Sense&lt;br /&gt;
|Pack Sense (dogs)&lt;br /&gt;
|Peck&lt;br /&gt;
|Primal Aether&lt;br /&gt;
|Ramming Charge (bison)&lt;br /&gt;
|Ramming Charge (boar)&lt;br /&gt;
|Ramming Charge (moose)&lt;br /&gt;
|Rapid Flight&lt;br /&gt;
|Regenerative Carapace&lt;br /&gt;
|Rend Flesh&lt;br /&gt;
|Rock Toss&lt;br /&gt;
|Shockwave&lt;br /&gt;
|Snake Stealth&lt;br /&gt;
|Swarm&lt;br /&gt;
|Swarm (rats)&lt;br /&gt;
|Taste for Flesh&lt;br /&gt;
|Troll Regeneration&lt;br /&gt;
|Unbearable Stench&lt;br /&gt;
|Vengeance of the Dead&lt;br /&gt;
|Voracity&lt;br /&gt;
|Web Spit&lt;br /&gt;
|Egg Clutch&lt;br /&gt;
|Spider Leap&lt;br /&gt;
|Queen of the Brood&lt;br /&gt;
|Indomitable &lt;br /&gt;
|Dark Vision = Beasts skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRIGAND SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Coordinated Advance&lt;br /&gt;
|Dead or Alive&lt;br /&gt;
|Net Throw&lt;br /&gt;
|Banners High!&lt;br /&gt;
|Sic!&lt;br /&gt;
|Instigate&lt;br /&gt;
|False Promise&lt;br /&gt;
|Drums of War&lt;br /&gt;
|Torch Strike&lt;br /&gt;
|Hatchet Throw&lt;br /&gt;
|Dagger Throw &lt;br /&gt;
|Caltrops Throw&lt;br /&gt;
|Flame Flask Throw&lt;br /&gt;
|Acid Flask Throw&lt;br /&gt;
|Deathstinger Jar Throw&lt;br /&gt;
|Drink Potion = Brigands skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- UNDEAD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Abominable Vitality&lt;br /&gt;
|Binding Sigil&lt;br /&gt;
|Bolt of Darkness&lt;br /&gt;
|Bone Throw&lt;br /&gt;
|Curse of Decay&lt;br /&gt;
|Curse of Agony&lt;br /&gt;
|Deadly Premonition&lt;br /&gt;
|Death Touch&lt;br /&gt;
|Desecration&lt;br /&gt;
|Spectral Haunting&lt;br /&gt;
|Grave Chill&lt;br /&gt;
|Necrophage&lt;br /&gt;
|Putrid Odor&lt;br /&gt;
|Lesser Ritual of Resurrection&lt;br /&gt;
|Greater Ritual of Resurrection&lt;br /&gt;
|Blasphemous Sigil&lt;br /&gt;
|Soul Sacrifice&lt;br /&gt;
|Steal Essence&lt;br /&gt;
|Strangling Grasp&lt;br /&gt;
|Unholy Blessing&lt;br /&gt;
|Wraith Summoning&lt;br /&gt;
|Restless Souls&lt;br /&gt;
|Fall of Giants&lt;br /&gt;
|Unsteady Gait&lt;br /&gt;
|Last Stand&lt;br /&gt;
|Tis But a Scratch!&lt;br /&gt;
|Defiled Remains&lt;br /&gt;
|Aura of Undeath &lt;br /&gt;
|Baleful Glow&lt;br /&gt;
|Living in the Light&lt;br /&gt;
|Aura of Demise&lt;br /&gt;
|Ghastly Revelation = Undead skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- PROSELYTE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Anthems of Bloodshed&lt;br /&gt;
|Baleful Scream&lt;br /&gt;
|Bestial Charge&lt;br /&gt;
|Bestial Rage&lt;br /&gt;
|Blessed in Death&lt;br /&gt;
|Blister Burst&lt;br /&gt;
|Blood Clot&lt;br /&gt;
|Blood Craze&lt;br /&gt;
|Blood Puddle&lt;br /&gt;
|Blood Scent&lt;br /&gt;
|Blood Spit&lt;br /&gt;
|Bloodthirst&lt;br /&gt;
|Brand of Anguish&lt;br /&gt;
|Burnt Offering&lt;br /&gt;
|Chain Strike&lt;br /&gt;
|Corpse Devourment&lt;br /&gt;
|Devastating Power&lt;br /&gt;
|Driven by Pain&lt;br /&gt;
|Earthshaking Strike&lt;br /&gt;
|Embrace the Murk&lt;br /&gt;
|Feed the Host&lt;br /&gt;
|Face of Horror&lt;br /&gt;
|Fiery Embers&lt;br /&gt;
|Flesh Explosion&lt;br /&gt;
|Fling Away&lt;br /&gt;
|For Whom The Bell Tolls&lt;br /&gt;
|Herald of Ruination&lt;br /&gt;
|Immolation&lt;br /&gt;
|Jump Away&lt;br /&gt;
|Lacerate&lt;br /&gt;
|Lash Blessing&lt;br /&gt;
|Life Leech&lt;br /&gt;
|Mark of the Feast&lt;br /&gt;
|Murkstrike&lt;br /&gt;
|Murkwalk&lt;br /&gt;
|Neverending Torment&lt;br /&gt;
|One Body&lt;br /&gt;
|Phantom Bats&lt;br /&gt;
|Sacrificial Blood&lt;br /&gt;
|Summon Blood Golem&lt;br /&gt;
|Summon the Restless&lt;br /&gt;
|Summon Worm&lt;br /&gt;
|Tentacle Arm (skill)&lt;br /&gt;
|Tongue Leech&lt;br /&gt;
|Tongue Pull&lt;br /&gt;
|Tongue Push&lt;br /&gt;
|Unholy Anthems&lt;br /&gt;
|Unholy Ritual&lt;br /&gt;
|Draining Sigil&lt;br /&gt;
|Wild Swipe&lt;br /&gt;
|Wild Swipe (Ascended Archon)&lt;br /&gt;
|Wild Swipe (Enhanced)&lt;br /&gt;
|Willing Sacrifice&lt;br /&gt;
|Witness His Might!&lt;br /&gt;
|Worm Food &lt;br /&gt;
|Oath of Protection &lt;br /&gt;
|Oath of Retribution &lt;br /&gt;
|Oath of Guidance &lt;br /&gt;
|Feed, My Brethren &lt;br /&gt;
|Summon Thrall &lt;br /&gt;
|Summon Spitter Worm&lt;br /&gt;
|Inevitable Doom&lt;br /&gt;
|Judgement Day&lt;br /&gt;
|Cull the Weak&lt;br /&gt;
|Swoop In&lt;br /&gt;
|Fall from Grace&lt;br /&gt;
|Apocalyptic Sermon&lt;br /&gt;
|Boiling Blood&lt;br /&gt;
|Twisted Meanings&lt;br /&gt;
|Break the Chains&lt;br /&gt;
|Consumed by Fire&lt;br /&gt;
|Blazing Trail&lt;br /&gt;
|Worship&lt;br /&gt;
|Constricting Tentacle&lt;br /&gt;
|Summon Bloodgorger Worm &lt;br /&gt;
|Worm Feast &lt;br /&gt;
|Insatiable Hunger&lt;br /&gt;
|Bursting with Blood&lt;br /&gt;
|Confess!&lt;br /&gt;
|Burden of Sin&lt;br /&gt;
|Eviscerating Claws&lt;br /&gt;
|Symphony of Pain&lt;br /&gt;
|Heart of Darkness&lt;br /&gt;
|Murkgrace&lt;br /&gt;
|Cannibalistic Craze&lt;br /&gt;
|Noxious Vapours&lt;br /&gt;
|Vengeful Lash&lt;br /&gt;
|Delight in Suffering&lt;br /&gt;
|Frenzied Hunt&lt;br /&gt;
|Rip and Tear = Proselyte skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- HIVE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Tunnel Through&lt;br /&gt;
|Predigest&lt;br /&gt;
|Regurgitate&lt;br /&gt;
|Toxic Salvo&lt;br /&gt;
|Undermine&lt;br /&gt;
|Protect the Hive&lt;br /&gt;
|Poisoned Spike&lt;br /&gt;
|Combat Pheromones&lt;br /&gt;
|Summon the Hive&lt;br /&gt;
|Motherly Blessing&lt;br /&gt;
|Guards! Guards!&lt;br /&gt;
|Egg Clutch&lt;br /&gt;
|Spider Leap&lt;br /&gt;
|Queen of the Brood = Hive skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ENEMY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Blood Oath&lt;br /&gt;
|Crimson Banner&lt;br /&gt;
|Dark Ritual&lt;br /&gt;
|Driven by Pain&lt;br /&gt;
|Flesh Explosion&lt;br /&gt;
|Swipe&lt;br /&gt;
|Vampiric Blood = Enemy skill data&lt;br /&gt;
|#default = Skill data missing.&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Bloodhunter&amp;diff=76081</id>
		<title>Bloodhunter</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Bloodhunter&amp;diff=76081"/>
		<updated>2026-04-20T03:36:57Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Frenzied Hunt}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/row|Wild Swipe|Enemy}}&lt;br /&gt;
{{SkillTable/row|Jump Away}}&lt;br /&gt;
{{SkillTable/row|Dash}}&lt;br /&gt;
{{SkillTable/row|Sudden Lunge|Enemy}}&lt;br /&gt;
{{SkillTable/row|Adrenaline Rush|Enemy}}&lt;br /&gt;
{{SkillTable/row|Blood Craze}}&lt;br /&gt;
{{SkillTable/row|Blood Scent}}&lt;br /&gt;
{{SkillTable/row|Rip and Tear}}&lt;br /&gt;
{{SkillTable/row|Delight in Suffering}}&lt;br /&gt;
{{SkillTable/row|Disengage}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Bloodhunter&amp;diff=76080</id>
		<title>Bloodhunter</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Bloodhunter&amp;diff=76080"/>
		<updated>2026-04-20T03:35:55Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Frenzied Hunt}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/row|Swipe|Enemy}}&lt;br /&gt;
{{SkillTable/row|Jump Away}}&lt;br /&gt;
{{SkillTable/row|Dash}}&lt;br /&gt;
{{SkillTable/row|Sudden Lunge|Enemy}}&lt;br /&gt;
{{SkillTable/row|Adrenaline Rush|Enemy}}&lt;br /&gt;
{{SkillTable/row|Blood Craze}}&lt;br /&gt;
{{SkillTable/row|Blood Scent}}&lt;br /&gt;
{{SkillTable/row|Rip and Tear}}&lt;br /&gt;
{{SkillTable/row|Delight in Suffering}}&lt;br /&gt;
{{SkillTable/row|Disengage}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Bloodhunter&amp;diff=76079</id>
		<title>Bloodhunter</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Bloodhunter&amp;diff=76079"/>
		<updated>2026-04-20T03:35:23Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Frenzied Hunt}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/row|Swipe|Enemy}}&lt;br /&gt;
{{SkillTable/row|Jump Away}}&lt;br /&gt;
{{SkillTable/row|Dash}}&lt;br /&gt;
{{SkillTable/row|Sudden Lunge|Enemy}}&lt;br /&gt;
{{SkillTable/row|Adrenaline Rush|Enemy}}&lt;br /&gt;
{{SkillTable/row|Blood Craze}}&lt;br /&gt;
{{SkillTable/row|Blood Scent}}&lt;br /&gt;
{{SkillTable/row|Body and Spirit}}&lt;br /&gt;
{{SkillTable/row|Rip and Tear}}&lt;br /&gt;
{{SkillTable/row|Delight in Suffering}}&lt;br /&gt;
{{SkillTable/row|Disengage}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76071</id>
		<title>Proselyte skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76071"/>
		<updated>2026-04-19T04:28:08Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Proselyte enemies skill data.&lt;br /&gt;
&lt;br /&gt;
When adding a new skill, don&#039;t forget to add it to the list in [[Skill data]] aswell.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Baleful Scream= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|6 Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|Enemydesc=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Charge= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Charges forward in a {{w|5}} tiles line. The first target in its path takes {{pos|666%}} damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the Archon collides with the scenery during the charge, he is {{w|Stunned}} for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Rage= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage, hitting targets, and using abilities increases the Yagram&#039;s hidden {{neg|Rage}} stat. When it reaches its maximum, activates {{pos|&amp;quot;Bestial Rage&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; {{pos|+33%}} Damage &amp;lt;br&amp;gt;{{pos|+66%}} Knockback Chance &amp;lt;br&amp;gt;{{neg|+33%}} Damage Taken &amp;lt;br&amp;gt;{{neg|66%}} chance to deliver a strike to a random adjacent target instead of the intended one.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blessed in Death= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the Dead Martyr is within its allies&#039; Vision, grants them {{pos|+9%}} Weapon Damage, {{pos|+9%}} Accuracy, {{pos|-9%}} Damage Taken. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying the Dead Martyr removes the previously granted {{pos|&amp;quot;Blood Vow&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blister Burst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|6%}} Max Health. Deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} to all adjacent tiles.&amp;lt;br&amp;gt;Doesn&#039;t harm Proselytes, instead replenishing {{pos|9%}} Health and {{C|Energy|9%}} Max Energy to them. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Creates {{W|Blood Puddles}} on all adjacent tiles, which persist for {{w|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in {{W|Blood Puddles}} deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing  {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivering a strike to a target activates {{pos|&amp;quot;Blood Craze&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+3%}} Crit Chance &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Delivering strikes grants an extra stack of the effect (up to {{w|VI}}) and refreshes its duration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Scent= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Each {{neg|Bleeding}} enemy or ally within Vision grants {{pos|+6%}} Weapon Damage, {{pos|+9%}} Counter Chance, and {{pos|+3%}} Crit Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If an enemy within {{W|15}} tiles starts {{neg|Bleeding}}, attracts this Proselyte to their location.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Clot= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Launches a clot of blood at the target, dealing {{unholy|4 Unholy Damage}} and {{C|Caustic|4 Caustic Damage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Puddle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. Next turn pours a puddle of boiling blood in it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Puddles persist for {{w|2}} turns and deal {{unholy|15 Unholy Damage}} and {{C|Caustic|15 Caustic Damage}} per turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Spit= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} with {{W|95%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|Enemydesc=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|{{#expr:13 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} with {{W|{{#expr:85 + {{EnemyAttributes|PRC}}}}%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bloodthirst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=Vitality, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+10%}} Life Drain and {{pos|+20%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:{{EnemyAttributes|VIT}}}}%}} Life Drain and {{pos|+{{#expr:2 * {{EnemyAttributes|AGL}}}}%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brand of Anguish= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+33%}} Fire Damage, causing {{W|100%}} more Pain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike hits a target affected by positive effects, removes one of them and permanently grants the Brander {{pos|+9%}} Life Drain.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burnt Offering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a corpse within Vision, leaving a {{W|Pyre}} in its place, which persists until it&#039;s extinguished or the Brander&#039;s death. Replenishes {{pos|9%}} Max Health. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each burning {{W|Pyre}} replenishes {{pos|3%}} Max Health to the Brander each turn, and also grants him {{c|Fire|+3}} Fire Damage, {{pos|-6%}} Damage Taken, and {{pos|+6%}} Crit Chance. The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cannibalistic Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description ={{W|Repositions}} to a tile with a fleshy corpse and devours it, replenishing {{Pos|13%}} Max Health and {{C|Energy|26%}} Max Energy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|33%}} chance activates one of the following effects for &lt;br /&gt;
{{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Craze&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Oath&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Rapid Restoration&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Chain Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage, {{pos|+66%}} Daze Chance, and {{pos|+66%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike fails to {{W|Daze}}, {{W|Stun}}, or {{W|knock}} the target back, applies it with {{Neg|-9%}} Control Resistance and {{Neg|-9%}} Move Resistance for{{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Corpse Devourment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=50&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Devours a corpse, replenishing {{pos|33%}} Max Health and {{C|Energy|33%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Devastating Power= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a tile. Next turn delivers a strike to the marked tile with {{pos|+33%}} Weapon Damage, {{pos|+33%}} Bodypart Damage, and {{pos|+66%}} Stun Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Doubles}} the bonuses if the strike is delivered to a target affected by {{W|Immobilization}}, {{W|Daze}}, {{W|Stun}}, {{W|Stagger}}, or {{W|Confusion}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Driven by Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+0.33%}} Weapon Damage, {{pos|-0.33%}} Damage Taken and {{pos|+0.13%}} Life Drain for each missing {{neg|percent}} of Health.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Earthshaking Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|2}} tiles with {{pos|+33%}} Stun Chance and {{pos|+66%}} Daze Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each target within the skill&#039;s area of effect increases the Yagram&#039;s {{neg|Rage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Embrace the Murk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes all negative effects and activates {{pos|&amp;quot;Murk&amp;quot;}} for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}}Crit Chance &amp;lt;br&amp;gt;{{pos|+9%}} Bodypart Damage &amp;lt;br&amp;gt;{{pos|+9%}} Bleed Chance &amp;lt;br&amp;gt;{{pos|+9%}} Life Drain &amp;lt;br&amp;gt;Replenishes {{pos|6%}} Max Health and {{C|Energy|6%}} Max Energy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn grants a stack of the effect (up to {{w|VI}}). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While affected by {{pos|&amp;quot;Murk&amp;quot;}}, also grants {{pos|+66%}} Dodge Chance. Receiving damage, using abilities, and delivering strikes removes the effect. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkwalk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Grants {{pos|+18%}} Dodge Chance for {{w|3}} turns and reduces all cooldowns by {{pos|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkstrike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{pos|+66%}} Crit Efficiency, {{pos|+66%}} Daze Chance, {{pos|+66%}} Armor Penetration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{pos|&amp;quot;Murk&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Face of Horror= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}} and deals {{C|Psionic|9 Psionic Damage}} with {{W|99%}} chance to {{W|Immobilize}} the target for {{W|2}} turns. The chance to {{W|Immobilize}} can be reduced by the target&#039;s Psionic Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{pos|&amp;quot;Battle Rage&amp;quot;}} and grants the same effect to all Proselytes within Vision for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed the Host= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes Health to the summoner for {{pos|66%}} of the damage dealt by the {{W|Worm}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fiery Embers= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{c|Fire|9 Fire}} and {{unholy|3 Unholy Damage}}, then creates {{W|Fiery Embers}} on the target&#039;s tile and three behind it, which persists for {{W|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Remaining on {{W|Fiery Embers}} applies {{neg|-9%}} Fire Resistance, {{neg|+6%}} Fumble Chance, and with {{W|33%}} chance causes the target to {{c|Fire|Ignite}}. The chance to {{c|Fire|Ignite}} can be reduced by the target&#039;s Fire Resistance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times. {{W|Fiery Embers}} don&#039;t harm Proselytes.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Flesh Explosion= {{#switch: {{{2}}}&lt;br /&gt;
|Active=Passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Explodes the next turn after its death, dealing {{unholy|9 Unholy}} and {{C|caustic|18 Caustic Damage}} to all adjacent tiles.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fling Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+99%}} Stagger Chance, {{pos|+66%}} Stun Chance, and {{W|+133%}} chance to {{W|knock}} the target {{w|2}} tiles back.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|For Whom The Bell Tolls= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=66&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, attracting all proselyte within {{w|9}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals {{psionic|9 Psionic Damage}} with {{W|75%}} Armor Penetration to all enemies within {{W|9}} tiles and applies them with {{neg|+9%}} Damage Taken for {{w|9}} turns and {{neg|-6%}} Sanity.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Herald of Ruination= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|4}} tiles with {{pos|+99%}} Daze Chance and {{W|99%}} chance to cause {{W|Confusion}} for {{W|2}} turns. The chance to {{W|Confuse}} can be reduced by a target&#039;s Move Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces all cooldowns by {{pos|3}} turns for each target or object of environment within the skill&#039;s area of effect.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Immolation= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jump Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Jumps {{w|2}} tiles or less, gains {{pos|+66%}} Dodge Chance and {{pos|-33%}} Damage Taken for the next turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lacerate= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Modifiers=Strength, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+15%}} Weapon Damage and {{pos|+35%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:5 + {{EnemyAttributes|STR}}}}%}} Weapon Damage and {{pos|+{{#expr:15 + (2 * {{EnemyAttributes|AGL}})}}%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lash Blessing= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage to themselves or an ally, granting {{pos|&amp;quot;Battle Rage&amp;quot;}} to both for {{w|6}} turns ({{W|12}} turns if striking themselves): &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+10%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+7.5%}} Crit Chance &amp;lt;br&amp;gt;{{pos|+20%}} Crit Efficiency&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Life Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{unholy|9 Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|Enemydesc=Deals {{unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mark of the Feast= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{neg|&amp;quot;Mark of the Feast&amp;quot;}} for {{W|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-26%}} Bleed Resistance &amp;lt;br&amp;gt;{{Neg|-13%}} Dodge Chance &amp;lt;br&amp;gt;Grants all received strikes {{pos|+9%}} Life Drain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving a {{neg|Bleeding}} prolongs the effect&#039;s duration by {{neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Neverending Torment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health each turn while there&#039;s both an enemy and an ally within Vision. If the Martyr is Alarmed, and there are no enemies within Vision, the Health loss is {{neg|tripled}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upon death, grants &amp;quot;Blood Vow&amp;quot; to a random ally within Vision for {{W|99}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}}Healing Efficiency &amp;lt;br&amp;gt;{{pos|+33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|One Body= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Transfers {{W|66%}} of the damage received by the Tentacle Hand to the summoner. &amp;lt;br&amp;gt;Transfers {{W|33%}} of the damage received by the summoner to the Tentacle Hand.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying a Tentacle Hand reduce the summoner&#039;s Max Health by {{neg|9%}} and permanently applies them with {{neg|+33%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Killing the Anmarrak also destroys the Tentacle Hand.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Phantom Bats= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn releases a swarm of spectral bats at it, dealing {{unholy|26 Unholy Damage}} and applying {{unholy|Curse}} for {{w|13}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Sacrificial Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Sacrificial Blood&amp;quot;}}, which remains active until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Using spells against a target with this effect grants {{pos|+6%}} Magic Power and {{pos|+6%}} Healing Efficiency (both effects stack up to {{W|6}} times), replenishes {{C|Energy|6%}} Max Energy, and reduces all cooldowns by {{pos|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Blood Golem= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=2&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{w|Blood Golem}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Blood Golems}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon the Restless= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Reanimates one of the bodies in the corpse pile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max health and summons a {{w|Leech Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|18 Piercing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}}  with {{pos|+33%}} Armor Penetration, {{pos|+66%}} Bleed Chance, {{pos|+66%}} Immobilization Chance, and {{pos|+66%}} Life Drain.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Pull= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{w|pull}} the target {{w|4}} tiles closer. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Push= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{W|knock}} the target back {{w|2}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tentacle Arm (skill)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{cl|White|Tentacle Arm}} on the targeted tile and activates {{pos|&amp;quot;Shared Flesh&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|-99%}} Damage Taken &amp;lt;br&amp;gt;{{pos|+200%}} Move Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Control Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Healing Efficiency &amp;lt;br&amp;gt;{{neg|Can&#039;t move to other tiles or deliver strikes}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Anthems= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=20&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants one of the following effects to all Proselytes within {{w|9}} for {{w|6}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Rapid Restoration}} &amp;lt;br&amp;gt;{{pos|Sturdiness}} &amp;lt;br&amp;gt;{{pos|Battle Rage}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Ritual= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=5&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes {{pos|+50%}} Max Health to all the Restless and grants them {{pos|+50%}} Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Draining Sigil= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=17&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|9 Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|Enemydesc=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent targets with {{pos|+{{#expr:80 + (2 * {{EnemyAttributes|STR}})}}%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Ascended Archon)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Enhanced)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Willing Sacrifice= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage replenishes the same amount Health to all allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witness His Might!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+6%}} Max Health and {{pos|+6%}} Weapon Damage for each type of Proselyte within Vision. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting an enemy applies them with {{neg|+3%}} Damage Taken for {{w|6}} turns for each type of Proselyte within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anthems of Bloodshed= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+99%}} Crit Chance and {{pos|+66%}} Bleed Chance to every {{w|sixth}} strike. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all allies within Vision for {{w|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency &amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Food= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse and summons {{w|Leech Worms}} on the tiles adjacent to it. The number of {{w|Worms}} depends on the corpse&#039;s size. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{pos|+9%}} Max Health, {{pos|+6%}} Bleed Chance, and {{pos|+6%}} Crit Chance to all previously summoned {{W|Leech Worms}}. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Oath of Protection= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Protection&amp;quot;}} to an ally for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Transfers {{W|100%}} of the received damage to the caster.&amp;lt;br&amp;gt;Receiving damage reduces all of the caster&#039;s cooldowns by {{Pos|1}} turn. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Retribution= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Energy=28&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=7&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activates {{Pos|&amp;quot;Oath of Retribution&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reflects {{W|33%}} of the damage received from strikes and shots as {{C|Unholy|Unholy Damage}} with {{W|20%}} Armor Penetration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Guidance= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Guidance&amp;quot;}} to an ally for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+6%}} Accuracy for each miss&amp;lt;br&amp;gt;{{Pos|-6%}} Fumble Chance for each fumble&amp;lt;br&amp;gt;{{Pos|+6%}} Dodge Chance for each received strike or shot&amp;lt;br&amp;gt;{{Pos|-6%}} Damage Taken for each tile of distance to the closest enemy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All bonuses stack up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed, My Brethren= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes against {{Neg|Bleeding}} targets replenish Health to all allies within Vision for the amount of damage dealt.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Thrall= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=35&lt;br /&gt;
|Cooldown=27&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=9&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Thrall}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Thralls}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Spitter Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=3&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Spitter Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Inevitable Doom= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=After delivering {{W|three}} successful hits, explodes the next turn, dealing {{C|Caustic|Caustic}} and {{C|Unholy|Unholy Damage}} to all adjacent tiles. The damage dealt is equal to {{Neg|13%}} and {{Neg|9%}} of the remaining Health respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also leaves {{W|Blood Puddles}} deals {{C|Unholy|6 Unholy}} and {{C|Caustic|6 Caustic Damage}} and also grants {{Neg|-6%}} Unholy Resistance for {{W|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{Pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Judgement Day= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|18 Unholy Damage}} and applies the target with {{Neg|&amp;quot;Judgement Day&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving to other tiles or {{W|teleporting}} removes the effect, dealing {{C|Unholy|18 Unholy Damage}} with {{W|99%}} Bleed Chance and {{W|66%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{Pos|&amp;quot;Exaltation&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants all received strikes and shots {{Neg|+26%}} Fumble Chance and {{Neg|-26%}} Accuracy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cull the Weak= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{W|+99%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each traveled tile grants the strike {{W|+26%}} Stagger Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Swoop In= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the targeted tile. Grants {{Pos|+25%}} Dodge Chance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fall from Grace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Removes {{Pos|&amp;quot;Exaltation&amp;quot;}} and prevents its activation when Health is below {{Neg|33%}} or while affected by {{Neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Apocalyptic Sermon= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=19&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|8 Unholy}} and {{C|Psionic|8 Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|4 Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|8 Unholy}} and {{C|Psionic|8 Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|4 Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Boiling Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|4 Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|Enemydesc=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|4 Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Twisted Meanings= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+26%}} Magic Power and {{Pos|-13%}} Backfire Chance to all allies within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes {{Pos|6%}} Max Health and permanently grants {{Pos|-6%}} Cooldowns Duration for each spell used by allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Break the Chains= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Armor Durability reaches {{W|0%}}, deals {{W|9 Crushing}} and {{C|Fire|13 Fire Damage}} to all adjacent tiles, {{C|Fire|Igniting}} them, and with {{W|99%}} chance {{W|knocks}} all affected targets back.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then replenishes {{Pos|33%}} Max Health and transforms into the {{W|Unchained}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Consumed by Fire= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While in combat, receives {{C|Fire|Fire Damage}} each turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving {{C|Fire|Fire Damage}} replenishes {{C|Energy|9}} Energy, reduces all cooldowns by {{Pos|1}} turn, and also permanently grants {{Pos|+6%}} Healing Efficiency, {{Pos|-3%}} Fumble Chance, and {{Pos|-3%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|10}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blazing Trail= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes have {{W|33%}} chance to {{C|Fire|Ignite}} the target&#039;s tile for {{W|2-3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving {{C|Fire|Ignites}} previously occupied tiles for {{W|3-5}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{Pos|+3%}} Weapon Damage and {{Pos|+3%}} Crit Chance for each {{C|Fire|Burning}} tile or target within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worship= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Armorpen=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activeates {{Pos|&amp;quot;Praise the Court!&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|Can&#039;t move to other tiles or deliver strikes}}.&amp;lt;br&amp;gt;{{W|Daze}}, {{W|Stun}}, and {{W|Stagger}} prolong the effect&#039;s duration by {{Neg|1}} turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the Supplicant transforms into a {{W|Thrall}} and grants {{Pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{Pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{Pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Constricting Tentacle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Range=6&lt;br /&gt;
|Backfireper=15&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a {{W|3x3}} tile area. Next turn, if there&#039;s an enemy within it, applies them with {{Neg|&amp;quot;Constriction&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|+33%}} Fumble Chance&amp;lt;br&amp;gt;{{Neg|+66%}} Backfire Chance&amp;lt;br&amp;gt;Deals {{W|6 Crushing}}, {{W|3 Piercing}}, and {{C|Unholy|3 Unholy Damage}}.Each turn increases the damage dealt by {{W|15%}}.{{Neg|Can&#039;t move to other tiles}}.&amp;lt;br&amp;gt;Skipping a turn {{Pos|reduces}} the effect&#039;s duration by a few turns (depending on {{W|Strength}} and {{W|Agility}}).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Bloodgorger Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Bloodgorger Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Feast = {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse, dealing {{C|Unholy|14 Unholy}} and {{C|Caustic|14 Caustic Damage}} to all tiles adjacent to it and summoning {{W|Bloodgorger Worms}} on them. The number of {{W|Worms}} depends on the corpse&#039;s size.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{Pos|+13%}} Max Health, {{Pos|+13%}} Bleed Chance, and {{Pos|+9%}} Crit Chance to all previously summoned {{W|Bloodgorger Worms}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Insatiable Hunger= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When a {{W|Bloodgorger Worm}} within Vision successfully hits a target, grants them and the summoner {{Pos|+3%}} Life Drain, {{Pos|+3%}} Healing Efficiency, and {{Pos|+3%}} Bleed Chance for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bursting with Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, the {{W|Bloodgorger Worm}} leaves a {{W|Blood Puddle}} on its own and to adjacent tiles, which persists for {{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Confess!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=15&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Confession&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using abilities grants the caster and all Proselytes within their Vision one of the flollowing effects for {{W|3}} turns ({{W|6}} turns if there are no allies within the caster&#039;s Vision):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Attack}} skills grant {{Pos|&amp;quot;Battle Rage&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Charge}} skills grant {{Pos|&amp;quot;Blood Oath&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Maneuvers}} grant {{W|1}} stack of {{Pos|&amp;quot;Elusiveness&amp;quot;}}.&amp;lt;br&amp;gt;Spells grant {{Pos|&amp;quot;Rapid Resoration&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burden of Sin= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Burden of Sin&amp;quot;}}, which remains active until the caster&#039;s death:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-3%}} Weapon Damage&amp;lt;br&amp;gt;{{Neg|-3%}} Dodge Chance&amp;lt;br&amp;gt;{{Neg|-3%}} Block Chance&amp;lt;br&amp;gt;{{Neg|+6%}} Cooldowns Duration&amp;lt;br&amp;gt;{{Neg|-3%}}Magic Power&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn outside of the caster&#039;s Vision, and each ability they use, applies an extra stack of the effect (up to {{W|VI}}).&amp;lt;br&amp;gt;Killing enemies reduces the number of stacks by {{Pos|3}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eviscerating Claws= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike. Then delivers additional strikes with {{Neg|-33%}} Weapon Damage for each {{Neg|Injury}}, {{Neg|Bleeding}}, as well as a negative physical or magical effect affecting the target (up to {{W|3}} times).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Symphony of Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Pos|+0.5%}} Weapon Damage for each {{W|percent}} of the target&#039;s Pain and with {{Pos|+1%}} Bodypart Damage for each missing {{Neg|percent}} of its Health.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces the skill&#039;s cooldown by {{Pos|1}} turn for each {{Neg|Bleeding}} or degree of {{Neg|Injury}} affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Heart of Darkness= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Once per {{W|6}} turn, receiving a strike, shot, or targeted spell applies the attacker with {{Neg|&amp;quot;Heart of Darkness&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-33%}} Max Vision&amp;lt;br&amp;gt;{{Neg|-33%}} Bonus Range&amp;lt;br&amp;gt;{{Neg|-9%}} Accuracy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then {{W|teleports}} the Nakkatar {{W|2-3}} tiles closer to the attacker.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkgrace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Health drops below {{Neg|66%}} and {{Neg|33%}} for the first time, removes all negative effects (including {{Neg|&amp;quot;Net&amp;quot;}}), activates {{Pos|&amp;quot;Murk&amp;quot;}} for {{W|3}} turns, and {{W|teleports}} the Nakkatar {{W|2-3}} tiles away from the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Noxious Vapours= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When used on an ally, replenishes {{Pos|6%}} Max Health to them, prolongs the duration of every positive effect on them by {{Pos|3}} turns, and also removes a random negative effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When used on an enemy, deals {{C|Poison|11 Poison}} and {{C|Unholy|4 Unholy Damage}}, prolongs the duration of all negative effects on them by {{Neg|3}} turns, and reduce the duration of all positive effects by {{Neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vengeful Lash= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Neg|-9%}} Accuracy, {{Pos|+33%}} Bleed Chance, and {{Pos|+33%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the target takes damage, applies it with {{Neg|-6%}} Bleed Resistance, {{Neg|-6%}} Move Resistance, and {{Neg|-6%}} Control Resistance for {{W|9}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|3}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Delight in Suffering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Damaging strikes apply the target with {{Neg|-6%}} Healing Efficiency and {{Neg|-6%}} Pain Resistance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|4}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Executioner_(Chain)&amp;diff=76070</id>
		<title>Executioner (Chain)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Executioner_(Chain)&amp;diff=76070"/>
		<updated>2026-04-19T04:25:56Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Symphony of Pain}}&lt;br /&gt;
{{SkillTable/row|Lacerate|Enemy}}&lt;br /&gt;
{{SkillTable/row|Chain Strike}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/row|Delight in Suffering}}&lt;br /&gt;
{{SkillTable/row|Driven by Pain}}&lt;br /&gt;
{{SkillTable/row|Blood Craze}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Tormentor_(Cleaver)&amp;diff=76069</id>
		<title>Tormentor (Cleaver)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Tormentor_(Cleaver)&amp;diff=76069"/>
		<updated>2026-04-19T04:23:43Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Cleaving Strike|Enemy}}&lt;br /&gt;
{{SkillTable/row|Lacerate|Enemy}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/row|Blood Scent}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Tormentor_(Cleaver)&amp;diff=76068</id>
		<title>Tormentor (Cleaver)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Tormentor_(Cleaver)&amp;diff=76068"/>
		<updated>2026-04-19T04:22:47Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Cleaving Strike|Enemy}}&lt;br /&gt;
{{SkillTable/row||Lacerate|Enemy}}&lt;br /&gt;
{{SkillTable/row||Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/row|Blood Scent}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Matriarch&amp;diff=76067</id>
		<title>Matriarch</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Matriarch&amp;diff=76067"/>
		<updated>2026-04-19T04:15:03Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|The fervor of Proselyte women often garners them a borderline religious reverence. The most zealous of them become matriarchs, first in line for recieveing the Gift.}}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss Hint==&lt;br /&gt;
{{Quote|One fellow swore he heard tortured female screams and wails coming from below that abbey. Nothing good can come of it…}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Lacerate|Enemy}}&lt;br /&gt;
{{SkillTable/row|Life Leech|Enemy}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/row|Deflect}}&lt;br /&gt;
{{SkillTable/row|Gaping Wound|Enemy}}&lt;br /&gt;
{{SkillTable/row|Gloat}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
*Jewelry&lt;br /&gt;
**(15%) Tier 2 [[Amulets|Amulet]]&lt;br /&gt;
*Medicine&lt;br /&gt;
**(15%) [[Potions|Potion]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Disciple_(Staff)&amp;diff=76066</id>
		<title>Disciple (Staff)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Disciple_(Staff)&amp;diff=76066"/>
		<updated>2026-04-19T04:13:04Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Life Leech|Enemy}}&lt;br /&gt;
{{SkillTable/row|Step Aside!|Enemy}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Neophyte_(Club)&amp;diff=76065</id>
		<title>Neophyte (Club)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Neophyte_(Club)&amp;diff=76065"/>
		<updated>2026-04-19T04:11:25Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
This enemy has no skills.&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Neophyte_(Dagger)&amp;diff=76064</id>
		<title>Neophyte (Dagger)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Neophyte_(Dagger)&amp;diff=76064"/>
		<updated>2026-04-19T03:59:22Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
This enemy has no skills.&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Tormentor_(Chain)&amp;diff=76063</id>
		<title>Tormentor (Chain)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Tormentor_(Chain)&amp;diff=76063"/>
		<updated>2026-04-19T03:58:03Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|Tormentors praise the Court with devious tortures, reveling in the sight of wounded flesh.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Chain Strike}}&lt;br /&gt;
{{SkillTable/row|Lacerate|Enemy}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/row|Blood Scent}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
*Weapons&lt;br /&gt;
**(100%) [[Chain]]&lt;br /&gt;
*Medicine&lt;br /&gt;
**(5%) [[Bloodletting Lancet]]&lt;br /&gt;
**(3%) [[Surgeon&#039;s Toolkit]]&lt;br /&gt;
**(5%) [[Soporific Sponge]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Blood_Golem&amp;diff=76062</id>
		<title>Blood Golem</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Blood_Golem&amp;diff=76062"/>
		<updated>2026-04-19T03:56:33Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|A chaotically pulsating manifestation of boiling blood, defiled flesh, and pernicious magic.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Flesh Explosion}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
This creature leaves no loot.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Matriarch&amp;diff=76061</id>
		<title>Matriarch</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Matriarch&amp;diff=76061"/>
		<updated>2026-04-19T03:53:17Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|The fervor of Proselyte women often garners them a borderline religious reverence. The most zealous of them become matriarchs, first in line for recieveing the Gift.}}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss Hint==&lt;br /&gt;
{{Quote|One fellow swore he heard tortured female screams and wails coming from below that abbey. Nothing good can come of it…}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Lacerate|Enemy}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/row|Life Leech|Enemy}}&lt;br /&gt;
{{SkillTable/row|Deflect}}&lt;br /&gt;
{{SkillTable/row|Gaping Wound|Enemy}}&lt;br /&gt;
{{SkillTable/row|Gloat}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
*Jewelry&lt;br /&gt;
**(15%) Tier 2 [[Amulets|Amulet]]&lt;br /&gt;
*Medicine&lt;br /&gt;
**(15%) [[Potions|Potion]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Flagellant&amp;diff=76060</id>
		<title>Flagellant</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Flagellant&amp;diff=76060"/>
		<updated>2026-04-19T03:51:59Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|Pain is the best proof of devotion. Flagellants incessantly torment themselves, hoping to garner favor from their god.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=3}}&lt;br /&gt;
{{SkillTable/row|Lash Blessing}}&lt;br /&gt;
{{SkillTable/row|Lacerate|Enemy}}&lt;br /&gt;
{{SkillTable/row|Driven by Pain}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
Weapons &lt;br /&gt;
*(100%) [[Peasant Flail]] or [[Militia Flail]]&lt;br /&gt;
Jewelry&lt;br /&gt;
&lt;br /&gt;
* (2%) Tier 1-2 [[Rings|Ring]]&lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
*(10%): [[Bloodletting Lancet]], [[Bandage]], [[Leeches|Leech]] or [[Rag]]&lt;br /&gt;
&lt;br /&gt;
==Interesting Facts==&lt;br /&gt;
* In the real world, flagellants were members of a penitential religious movement that was widespread in Western Europe in the 13th-15th centuries. They believed that they could humble their flesh and atone for their sins through self-torture. Unlike penitents, flagellants scourged themselves, not each other.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Witness_His_Might!.png&amp;diff=76039</id>
		<title>File:Witness His Might!.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Witness_His_Might!.png&amp;diff=76039"/>
		<updated>2026-04-18T13:54:52Z</updated>

		<summary type="html">&lt;p&gt;Otogi: Otogi uploaded a new version of File:Witness His Might!.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyright game}}&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Blood_Scent.png&amp;diff=76038</id>
		<title>File:Blood Scent.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Blood_Scent.png&amp;diff=76038"/>
		<updated>2026-04-18T13:51:00Z</updated>

		<summary type="html">&lt;p&gt;Otogi: Otogi uploaded a new version of File:Blood Scent.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyright game}}&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:One_Body.png&amp;diff=76037</id>
		<title>File:One Body.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:One_Body.png&amp;diff=76037"/>
		<updated>2026-04-18T13:50:25Z</updated>

		<summary type="html">&lt;p&gt;Otogi: Otogi uploaded a new version of File:One Body.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Delight_in_Suffering.png&amp;diff=76036</id>
		<title>File:Delight in Suffering.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Delight_in_Suffering.png&amp;diff=76036"/>
		<updated>2026-04-18T13:49:44Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyright game}}&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Vengeful_Lash.png&amp;diff=76035</id>
		<title>File:Vengeful Lash.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Vengeful_Lash.png&amp;diff=76035"/>
		<updated>2026-04-18T13:49:10Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyright game}}&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Noxious_Vapours.png&amp;diff=76034</id>
		<title>File:Noxious Vapours.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Noxious_Vapours.png&amp;diff=76034"/>
		<updated>2026-04-18T13:48:38Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyright game}}&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Seer&amp;diff=76033</id>
		<title>Seer</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Seer&amp;diff=76033"/>
		<updated>2026-04-18T13:41:06Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss Hint==&lt;br /&gt;
{{Quote|Come to think of it: shortly before all this, a raving preacher wandered through our parts. He swore he&#039;d seen the coming end of days and promised all manner of divine punishment upon our heads. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then he headed off toward that monastery — and that&#039;s when his threats started coming true…}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Draining Sigil|enemy}}&lt;br /&gt;
{{SkillTable/row|Curse of Agony}}&lt;br /&gt;
{{SkillTable/row|Life Leech|enemy}}&lt;br /&gt;
{{SkillTable/row|Sacrificial Blood}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:ApostateConcept.webp|thumb|Seer concept-art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Slinger_(Mace)&amp;diff=76032</id>
		<title>Slinger (Mace)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Slinger_(Mace)&amp;diff=76032"/>
		<updated>2026-04-18T13:37:37Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;max-width:500px;float: right;&#039;&amp;gt;&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Slinger=&lt;br /&gt;
{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&lt;br /&gt;
|-|Slinger (Melee)=&lt;br /&gt;
{{{{{1|Tooltip hover box}}}|title={{Enemy|{{ROOTPAGENAME}} (Melee)}}}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Seize the Initiative|enemy}}&lt;br /&gt;
{{SkillTable/row|Taking Aim}}&lt;br /&gt;
{{SkillTable/row|Constant Practice}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Brigands]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Amalgam_(Winged)&amp;diff=76031</id>
		<title>Amalgam (Winged)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Amalgam_(Winged)&amp;diff=76031"/>
		<updated>2026-04-18T13:31:42Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Flurry of Strikes}}&lt;br /&gt;
{{SkillTable/row|Dash}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/row|No Time to Linger}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Basic_skill_data&amp;diff=76030</id>
		<title>Basic skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Basic_skill_data&amp;diff=76030"/>
		<updated>2026-04-18T13:26:10Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Basic skill data.&lt;br /&gt;
&lt;br /&gt;
When adding a new skill, don&#039;t forget to add it to the list in [[Skill data]] aswell.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Examine Surroundings= {{#switch: {{{2}}}&lt;br /&gt;
|Active=Active&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Description=Reveals all hidden {{W|traps}} and {{W|secret passages}} within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Element of Surprise= {{#switch: {{{2}}}&lt;br /&gt;
|Active=Passive&lt;br /&gt;
|Description=Grants strikes and shots against {{W|Unaware}} targets {{pos|+33%}} Weapon Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Crafting= {{#switch: {{{2}}}&lt;br /&gt;
|Active=Active&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Description=Opens the menu for {{W|crafting items}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Set Aflame= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=11&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=- Requires a burning torch&lt;br /&gt;
|Modifiers=Accuracy, Agility&lt;br /&gt;
|Description=Deals {{C|Fire|8 Fire}} and {{W|8 Crushing Damage}} with {{W|70%}} Accuracy and with {{W|15%}} chance {{C|Fire|Ignites}} the target&#039;s tile for {{W|2}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike fails to {{C|Fire|Ignite}} the tile, reduces the skill&#039;s cooldown by {{Pos|2}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Delivering the strike to an empty tile is guaranteed to {{C|Fire|Ignite}} it.&lt;br /&gt;
|Enemydesc=Deals {{C|Fire|8 Fire}} and {{W|8 Crushing Damage}} with {{W|{{#expr:{{EnemyAttributes|Accuracy}}}}%}} Accuracy and with {{W|{{#expr:1.5 * {{EnemyAttributes|AGL}}}}%}} chance {{C|Fire|Ignites}} the target&#039;s tile for {{W|2}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike fails to {{C|Fire|Ignite}} the tile, reduces the skill&#039;s cooldown by {{Pos|2}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Delivering the strike to an empty tile is guaranteed to {{C|Fire|Ignite}} it.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Basic_skill_data&amp;diff=76029</id>
		<title>Basic skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Basic_skill_data&amp;diff=76029"/>
		<updated>2026-04-18T13:25:21Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Basic skill data.&lt;br /&gt;
&lt;br /&gt;
When adding a new skill, don&#039;t forget to add it to the list in [[Skill data]] aswell.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Examine Surroundings= {{#switch: {{{2}}}&lt;br /&gt;
|Active=Active&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Description=Reveals all hidden {{W|traps}} and {{W|secret passages}} within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Element of Surprise= {{#switch: {{{2}}}&lt;br /&gt;
|Active=Passive&lt;br /&gt;
|Description=Grants strikes and shots against {{W|Unaware}} targets {{pos|+33%}} Weapon Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Crafting= {{#switch: {{{2}}}&lt;br /&gt;
|Active=Active&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Description=Opens the menu for {{W|crafting items}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Set Aflame= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=11&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=a burning torch&lt;br /&gt;
|Modifiers=Accuracy, Agility&lt;br /&gt;
|Description=Deals {{C|Fire|8 Fire}} and {{W|8 Crushing Damage}} with {{W|70%}} Accuracy and with {{W|15%}} chance {{C|Fire|Ignites}} the target&#039;s tile for {{W|2}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike fails to {{C|Fire|Ignite}} the tile, reduces the skill&#039;s cooldown by {{Pos|2}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Delivering the strike to an empty tile is guaranteed to {{C|Fire|Ignite}} it.&lt;br /&gt;
|Enemydesc=Deals {{C|Fire|8 Fire}} and {{W|8 Crushing Damage}} with {{W|{{#expr:{{EnemyAttributes|Accuracy}}}}%}} Accuracy and with {{W|{{#expr:1.5 * {{EnemyAttributes|AGL}}}}%}} chance {{C|Fire|Ignites}} the target&#039;s tile for {{W|2}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike fails to {{C|Fire|Ignite}} the tile, reduces the skill&#039;s cooldown by {{Pos|2}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Delivering the strike to an empty tile is guaranteed to {{C|Fire|Ignite}} it.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Basic_Skills_(skill_tree)&amp;diff=76028</id>
		<title>Basic Skills (skill tree)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Basic_Skills_(skill_tree)&amp;diff=76028"/>
		<updated>2026-04-18T13:17:31Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&amp;lt;imagemap&amp;gt;&lt;br /&gt;
File:Basic_skills_skilltree.png|338px|thumb|right|Hover over the skill icons to view the detailed descriptions.&lt;br /&gt;
rect 384 172 557 345 [[Element of Surprise]]&lt;br /&gt;
rect 108 172 281 345 [[Examine Surroundings]]&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;--&amp;gt;&lt;br /&gt;
{{ImageMap|338px|Basic_skills_skilltree.png|&lt;br /&gt;
{{TooltipImage|Examine Surroundings|22|86|62}}&lt;br /&gt;
{{TooltipImage|Element of Surprise|100|86|62}}&lt;br /&gt;
|thumb=right&lt;br /&gt;
|caption=Hover over the skill icons to view the detailed descriptions.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
All [[Characters]] start with these Basic Skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Starting Skills:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{SkillTable/head}}&lt;br /&gt;
{{SkillTable/row|Examine Surroundings}}&lt;br /&gt;
{{SkillTable/row|Element of Surprise}}&lt;br /&gt;
{{SkillTable/row|Crafting}}&lt;br /&gt;
{{SkillTable/row|Set Aflame}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation||plain}}&lt;br /&gt;
[[Category:Skill trees]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Skill_data&amp;diff=76027</id>
		<title>Skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Skill_data&amp;diff=76027"/>
		<updated>2026-04-18T13:17:01Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for selecting the correct skill tree data.&lt;br /&gt;
&lt;br /&gt;
Player skills:&lt;br /&gt;
* [[Sword skill data]]&lt;br /&gt;
* [[Axe skill data]]&lt;br /&gt;
* [[Mace skill data]]&lt;br /&gt;
* [[Dagger skill data]]&lt;br /&gt;
* [[Two-handed Sword skill data]]&lt;br /&gt;
* [[Two-handed Axe skill data]]&lt;br /&gt;
* [[Two-handed Mace skill data]]&lt;br /&gt;
* [[Spear skill data]]&lt;br /&gt;
* [[Ranged skill data]]&lt;br /&gt;
* [[Shield skill data]]&lt;br /&gt;
* [[Staff skill data]]&lt;br /&gt;
* [[Basic skill data]]&lt;br /&gt;
* [[Athletic skill data]]&lt;br /&gt;
* [[Warfare skill data]]&lt;br /&gt;
* [[Magic Mastery skill data]]&lt;br /&gt;
* [[Dual Wielding skill data]]&lt;br /&gt;
* [[Survival skill data]]&lt;br /&gt;
* [[Armored Combat skill data]]&lt;br /&gt;
* [[Pyromancy skill data]]&lt;br /&gt;
* [[Geomancy skill data]]&lt;br /&gt;
* [[Electromancy skill data]]&lt;br /&gt;
* [[Arcanistics skill data]]&lt;br /&gt;
&lt;br /&gt;
Enemies:&lt;br /&gt;
* [[Beasts skill data]]&lt;br /&gt;
* [[Brigands skill data]]&lt;br /&gt;
* [[Hive skill data]]&lt;br /&gt;
* [[Undead skill data]]&lt;br /&gt;
* [[Proselyte skill data]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SWORD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Cleaving Strike&lt;br /&gt;
|Keeping Distance&lt;br /&gt;
|Blade Maintenance&lt;br /&gt;
|Fencer Stance&lt;br /&gt;
|Steady Tempo&lt;br /&gt;
|Gloat&lt;br /&gt;
|Onrush&lt;br /&gt;
|Honed Edge = Sword skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- AXE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Mutilating Lunge&lt;br /&gt;
|Cut Through&lt;br /&gt;
|No Mercy&lt;br /&gt;
|Ferocity&lt;br /&gt;
|Massacre&lt;br /&gt;
|Reprisal&lt;br /&gt;
|Execution&lt;br /&gt;
|Tormenting Swings = Axe skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MACE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Armor Break&lt;br /&gt;
|Onslaught&lt;br /&gt;
|Dazing Strikes&lt;br /&gt;
|Moment of Weakness&lt;br /&gt;
|Hammer and Anvil&lt;br /&gt;
|Respite&lt;br /&gt;
|Knock Out&lt;br /&gt;
|Concussion = Mace skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- DAGGER SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Double Lunge&lt;br /&gt;
|Gaping Wound&lt;br /&gt;
|From the Shadows&lt;br /&gt;
|Quick Hands&lt;br /&gt;
|Painful Stabs&lt;br /&gt;
|Deadly Trick&lt;br /&gt;
|Weakening Jabs&lt;br /&gt;
|Coup de Grace&lt;br /&gt;
|Danse Macabre&lt;br /&gt;
|Counterattack Mastery = Dagger skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- TWO-HANDED SWORD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Parry&lt;br /&gt;
|Hewing Strike&lt;br /&gt;
|Recklessness&lt;br /&gt;
|Arc Cleave&lt;br /&gt;
|Feast of Steel&lt;br /&gt;
|Fight to the Death&lt;br /&gt;
|Revanche&lt;br /&gt;
|Heroic Charge&lt;br /&gt;
|Taste of Victory&lt;br /&gt;
|Courage = Two-handed Sword skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- TWO-HANDED AXE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Hooking Chop&lt;br /&gt;
|Dismember&lt;br /&gt;
|Shieldbreaker&lt;br /&gt;
|Reign in Blood&lt;br /&gt;
|Rampage&lt;br /&gt;
|Fatal Strike&lt;br /&gt;
|Finish `Em!&lt;br /&gt;
|Make Space&lt;br /&gt;
|Tool of Execution&lt;br /&gt;
|Maim and Kill = Two-handed Axe skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- TWO-HANDED MACE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Mighty Swing&lt;br /&gt;
|Unstoppable Force&lt;br /&gt;
|Unbalance&lt;br /&gt;
|Keep Them Coming&lt;br /&gt;
|Forceful Slam&lt;br /&gt;
|Striker Stance&lt;br /&gt;
|Bonebreaker (Two-Handed Mace skill)&lt;br /&gt;
|Skull Crusher&lt;br /&gt;
|Severe Concussion&lt;br /&gt;
|Revel in Battle = Two-handed Mace skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SPEAR SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Nail Down&lt;br /&gt;
|Impaling Lunge&lt;br /&gt;
|Precise Hits&lt;br /&gt;
|No Retreat&lt;br /&gt;
|Determination&lt;br /&gt;
|Pikeman Stance&lt;br /&gt;
|Wounding Spearhead&lt;br /&gt;
|Regroup&lt;br /&gt;
|One at a Time!&lt;br /&gt;
|Stay Back! = Spear skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- RANGED WEAPON SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Taking Aim&lt;br /&gt;
|Distracting Shot&lt;br /&gt;
|Constant Practice&lt;br /&gt;
|Dexterity&lt;br /&gt;
|Startling Volley&lt;br /&gt;
|Suppression&lt;br /&gt;
|Anticipation&lt;br /&gt;
|Spot Weakness&lt;br /&gt;
|Long Shot&lt;br /&gt;
|Hunter&#039;s Mark&lt;br /&gt;
|Precision&lt;br /&gt;
|Headshot&lt;br /&gt;
|Shoot to Kill&lt;br /&gt;
|Upper Hand = Ranged skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SHIELD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Raise Shield&lt;br /&gt;
|Breakthrough&lt;br /&gt;
|Moment of Retribution&lt;br /&gt;
|Embodiment of Resilience&lt;br /&gt;
|Shield Bash&lt;br /&gt;
|Last Bastion&lt;br /&gt;
|Hold the Line!&lt;br /&gt;
|Retaliation = Shield skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- STAFF SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Hail of Blows&lt;br /&gt;
|Step Aside!&lt;br /&gt;
|Destabilizing Hits&lt;br /&gt;
|Battle Trance&lt;br /&gt;
|Unwavering Stance&lt;br /&gt;
|Triumph&lt;br /&gt;
|Now or Never&lt;br /&gt;
|Peacemaker = Staff skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BASIC SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Examine Surroundings&lt;br /&gt;
|Element of Surprise&lt;br /&gt;
|Crafting&lt;br /&gt;
|Set Aflame = Basic skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ATHLETIC SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Mighty Kick&lt;br /&gt;
|Leg Sweep&lt;br /&gt;
|Disengage&lt;br /&gt;
|Not This Time&lt;br /&gt;
|Dash&lt;br /&gt;
|Sudden Lunge&lt;br /&gt;
|Push the Falling&lt;br /&gt;
|Inner Reserves&lt;br /&gt;
|Elusiveness&lt;br /&gt;
|No Time to Linger&lt;br /&gt;
|Adrenaline Rush&lt;br /&gt;
|Sprint Training&lt;br /&gt;
|Peak Performance = Athletic skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- WARFARE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Seize the Initiative&lt;br /&gt;
|War Cry&lt;br /&gt;
|Opportune Moment&lt;br /&gt;
|Setup&lt;br /&gt;
|Offensive Tactic&lt;br /&gt;
|Defensive Tactic&lt;br /&gt;
|Right on Target&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Against the Odds&lt;br /&gt;
|Finisher&lt;br /&gt;
|Tactical Advantage&lt;br /&gt;
|Thirst for Battle&lt;br /&gt;
|Armor Crusher&lt;br /&gt;
|Final Push = Warfare skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MAGIC MASTERY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Seal of Finesse&lt;br /&gt;
|Seal of Power&lt;br /&gt;
|Seal of Insight&lt;br /&gt;
|Seal of Cleansing&lt;br /&gt;
|Seal of Reflection&lt;br /&gt;
|Seal of Shackles&lt;br /&gt;
|Precise Movements&lt;br /&gt;
|Dissipation&lt;br /&gt;
|Body and Spirit&lt;br /&gt;
|Lingering Incantations&lt;br /&gt;
|Thaumaturgy&lt;br /&gt;
|Arcane Lore = Magic Mastery skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- DUAL WIELDING SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Flurry of Strikes&lt;br /&gt;
|Deflect&lt;br /&gt;
|Dual Wielding Training&lt;br /&gt;
|Dying Fervor&lt;br /&gt;
|Enough for Everyone&lt;br /&gt;
|Concentration&lt;br /&gt;
|Berserk Tradition&lt;br /&gt;
|Whirlwind&lt;br /&gt;
|Unstoppable&lt;br /&gt;
|More Blood! = Dual Wielding skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SURVIVAL SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|First Aid&lt;br /&gt;
|Adaptability&lt;br /&gt;
|Pathfinder&lt;br /&gt;
|Will to Survive&lt;br /&gt;
|Austerity&lt;br /&gt;
|Ever Vigilant&lt;br /&gt;
|Huntmaster&lt;br /&gt;
|Resourcefulness&lt;br /&gt;
|Make a Halt&lt;br /&gt;
|Butchering&lt;br /&gt;
|Cauterize Wounds = Survival skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ARMORED COMBAT SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Self-Repair&lt;br /&gt;
|Brace for Impact!&lt;br /&gt;
|Hard Target&lt;br /&gt;
|Flexible Defense&lt;br /&gt;
|Battle-Forged&lt;br /&gt;
|Unyielding Defense&lt;br /&gt;
|Battering Ram&lt;br /&gt;
|Custom Adjustments= Armored Combat skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- GEOMANCY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Runic Boulder&lt;br /&gt;
|Stone Armor&lt;br /&gt;
|Rune of Fortifying&lt;br /&gt;
|Stone Spikes&lt;br /&gt;
|Rune of Enfeeblement&lt;br /&gt;
|Rune of Sustention&lt;br /&gt;
|Earthquake&lt;br /&gt;
|Rune of Binding&lt;br /&gt;
|Rune of Unity&lt;br /&gt;
|Petrification&lt;br /&gt;
|Rune of Cycle&lt;br /&gt;
|Runic Explosion&lt;br /&gt;
|Boulder Toss&lt;br /&gt;
|Rune of Absorption&lt;br /&gt;
|Rune of Destabilization&lt;br /&gt;
|Overflowing Power = Geomancy skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- PYROMANCY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Fire Barrage&lt;br /&gt;
|Ring of Fire&lt;br /&gt;
|Baptism by Fire&lt;br /&gt;
|Flame Saturation&lt;br /&gt;
|Flame Wave&lt;br /&gt;
|Magma Rain&lt;br /&gt;
|Scorch&lt;br /&gt;
|Feed the Flames&lt;br /&gt;
|Melting Ray&lt;br /&gt;
|Incineration&lt;br /&gt;
|From Blaze to Furnace&lt;br /&gt;
|Inferno&lt;br /&gt;
|Excess Heat&lt;br /&gt;
|Pyromania = Pyromancy skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ELECTROMANCY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Jolt&lt;br /&gt;
|Impulse&lt;br /&gt;
|Short Circuit&lt;br /&gt;
|Static Field&lt;br /&gt;
|Ball Lightning&lt;br /&gt;
|Chain Lightning&lt;br /&gt;
|Tempest&lt;br /&gt;
|Residual Charge&lt;br /&gt;
|Potential Difference&lt;br /&gt;
|Unlimited Power&lt;br /&gt;
|Conductivity&lt;br /&gt;
|Resonance Cascade&lt;br /&gt;
|Chain Reaction&lt;br /&gt;
|Recharge = Electromancy skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ARCANISTICS SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Dimensional Shift&lt;br /&gt;
|Wormhole&lt;br /&gt;
|Aether Shield&lt;br /&gt;
|Schism&lt;br /&gt;
|Stasis&lt;br /&gt;
|Mana Crystal&lt;br /&gt;
|Phantasm&lt;br /&gt;
|Arcane Tether&lt;br /&gt;
|Mana Siphon&lt;br /&gt;
|Consonance&lt;br /&gt;
|Arcane Might&lt;br /&gt;
|Transcendental Anchoring&lt;br /&gt;
|Time Echo&lt;br /&gt;
|Astral Tides&lt;br /&gt;
|Entropy Flare&lt;br /&gt;
|Aether Harmony&lt;br /&gt;
|Beyond the Veil&lt;br /&gt;
|Aether Bolt&lt;br /&gt;
|Arcane Tether&lt;br /&gt;
|Consonance&lt;br /&gt;
|Mana Siphon = Arcanistics skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BEASTS SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Animated Servant&lt;br /&gt;
|Baleful Scream (harpy)&lt;br /&gt;
|Bone Pyres&lt;br /&gt;
|Claw Swipe&lt;br /&gt;
|Corrosive Blood&lt;br /&gt;
|Dash (animal)&lt;br /&gt;
|Deadly Tail&lt;br /&gt;
|Deafening Roar&lt;br /&gt;
|Disturbed Hive&lt;br /&gt;
|Dying Rage&lt;br /&gt;
|Earthshaking Strike (Young Troll)&lt;br /&gt;
|Elusive Predators&lt;br /&gt;
|Grab ’Em!&lt;br /&gt;
|Howl&lt;br /&gt;
|Lion Leap&lt;br /&gt;
|Loud Barking&lt;br /&gt;
|Pack Sense&lt;br /&gt;
|Pack Sense (dogs)&lt;br /&gt;
|Peck&lt;br /&gt;
|Primal Aether&lt;br /&gt;
|Ramming Charge (bison)&lt;br /&gt;
|Ramming Charge (boar)&lt;br /&gt;
|Ramming Charge (moose)&lt;br /&gt;
|Rapid Flight&lt;br /&gt;
|Regenerative Carapace&lt;br /&gt;
|Rend Flesh&lt;br /&gt;
|Rock Toss&lt;br /&gt;
|Shockwave&lt;br /&gt;
|Snake Stealth&lt;br /&gt;
|Swarm&lt;br /&gt;
|Swarm (rats)&lt;br /&gt;
|Taste for Flesh&lt;br /&gt;
|Troll Regeneration&lt;br /&gt;
|Unbearable Stench&lt;br /&gt;
|Vengeance of the Dead&lt;br /&gt;
|Voracity&lt;br /&gt;
|Web Spit&lt;br /&gt;
|Egg Clutch&lt;br /&gt;
|Spider Leap&lt;br /&gt;
|Queen of the Brood&lt;br /&gt;
|Indomitable &lt;br /&gt;
|Dark Vision = Beasts skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRIGAND SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Coordinated Advance&lt;br /&gt;
|Dead or Alive&lt;br /&gt;
|Net Throw&lt;br /&gt;
|Banners High!&lt;br /&gt;
|Sic!&lt;br /&gt;
|Instigate&lt;br /&gt;
|False Promise&lt;br /&gt;
|Drums of War&lt;br /&gt;
|Torch Strike&lt;br /&gt;
|Hatchet Throw&lt;br /&gt;
|Dagger Throw &lt;br /&gt;
|Caltrops Throw&lt;br /&gt;
|Flame Flask Throw&lt;br /&gt;
|Acid Flask Throw&lt;br /&gt;
|Deathstinger Jar Throw&lt;br /&gt;
|Drink Potion = Brigands skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- UNDEAD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Abominable Vitality&lt;br /&gt;
|Binding Sigil&lt;br /&gt;
|Bolt of Darkness&lt;br /&gt;
|Bone Throw&lt;br /&gt;
|Curse of Decay&lt;br /&gt;
|Curse of Agony&lt;br /&gt;
|Deadly Premonition&lt;br /&gt;
|Death Touch&lt;br /&gt;
|Desecration&lt;br /&gt;
|Spectral Haunting&lt;br /&gt;
|Grave Chill&lt;br /&gt;
|Necrophage&lt;br /&gt;
|Putrid Odor&lt;br /&gt;
|Lesser Ritual of Resurrection&lt;br /&gt;
|Greater Ritual of Resurrection&lt;br /&gt;
|Blasphemous Sigil&lt;br /&gt;
|Soul Sacrifice&lt;br /&gt;
|Steal Essence&lt;br /&gt;
|Strangling Grasp&lt;br /&gt;
|Unholy Blessing&lt;br /&gt;
|Wraith Summoning&lt;br /&gt;
|Restless Souls&lt;br /&gt;
|Fall of Giants&lt;br /&gt;
|Unsteady Gait&lt;br /&gt;
|Last Stand&lt;br /&gt;
|Tis But a Scratch!&lt;br /&gt;
|Defiled Remains&lt;br /&gt;
|Aura of Undeath &lt;br /&gt;
|Baleful Glow&lt;br /&gt;
|Living in the Light&lt;br /&gt;
|Aura of Demise&lt;br /&gt;
|Ghastly Revelation = Undead skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- PROSELYTE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Anthems of Bloodshed&lt;br /&gt;
|Baleful Scream&lt;br /&gt;
|Bestial Charge&lt;br /&gt;
|Bestial Rage&lt;br /&gt;
|Blessed in Death&lt;br /&gt;
|Blister Burst&lt;br /&gt;
|Blood Clot&lt;br /&gt;
|Blood Craze&lt;br /&gt;
|Blood Puddle&lt;br /&gt;
|Blood Scent&lt;br /&gt;
|Blood Spit&lt;br /&gt;
|Bloodthirst&lt;br /&gt;
|Brand of Anguish&lt;br /&gt;
|Burnt Offering&lt;br /&gt;
|Chain Strike&lt;br /&gt;
|Corpse Devourment&lt;br /&gt;
|Devastating Power&lt;br /&gt;
|Driven by Pain&lt;br /&gt;
|Earthshaking Strike&lt;br /&gt;
|Embrace the Murk&lt;br /&gt;
|Feed the Host&lt;br /&gt;
|Face of Horror&lt;br /&gt;
|Fiery Embers&lt;br /&gt;
|Flesh Explosion&lt;br /&gt;
|Fling Away&lt;br /&gt;
|For Whom The Bell Tolls&lt;br /&gt;
|Herald of Ruination&lt;br /&gt;
|Immolation&lt;br /&gt;
|Jump Away&lt;br /&gt;
|Lacerate&lt;br /&gt;
|Lash Blessing&lt;br /&gt;
|Life Leech&lt;br /&gt;
|Mark of the Feast&lt;br /&gt;
|Murkstrike&lt;br /&gt;
|Murkwalk&lt;br /&gt;
|Neverending Torment&lt;br /&gt;
|One Body&lt;br /&gt;
|Phantom Bats&lt;br /&gt;
|Sacrificial Blood&lt;br /&gt;
|Summon Blood Golem&lt;br /&gt;
|Summon the Restless&lt;br /&gt;
|Summon Worm&lt;br /&gt;
|Tentacle Arm (skill)&lt;br /&gt;
|Tongue Leech&lt;br /&gt;
|Tongue Pull&lt;br /&gt;
|Tongue Push&lt;br /&gt;
|Unholy Anthems&lt;br /&gt;
|Unholy Ritual&lt;br /&gt;
|Draining Sigil&lt;br /&gt;
|Wild Swipe&lt;br /&gt;
|Wild Swipe (Ascended Archon)&lt;br /&gt;
|Wild Swipe (Enhanced)&lt;br /&gt;
|Willing Sacrifice&lt;br /&gt;
|Witness His Might!&lt;br /&gt;
|Worm Food &lt;br /&gt;
|Oath of Protection &lt;br /&gt;
|Oath of Retribution &lt;br /&gt;
|Oath of Guidance &lt;br /&gt;
|Feed, My Brethren &lt;br /&gt;
|Summon Thrall &lt;br /&gt;
|Summon Spitter Worm&lt;br /&gt;
|Inevitable Doom&lt;br /&gt;
|Judgement Day&lt;br /&gt;
|Cull the Weak&lt;br /&gt;
|Swoop In&lt;br /&gt;
|Fall from Grace&lt;br /&gt;
|Apocalyptic Sermon&lt;br /&gt;
|Boiling Blood&lt;br /&gt;
|Twisted Meanings&lt;br /&gt;
|Break the Chains&lt;br /&gt;
|Consumed by Fire&lt;br /&gt;
|Blazing Trail&lt;br /&gt;
|Worship&lt;br /&gt;
|Constricting Tentacle&lt;br /&gt;
|Summon Bloodgorger Worm &lt;br /&gt;
|Worm Feast &lt;br /&gt;
|Insatiable Hunger&lt;br /&gt;
|Bursting with Blood&lt;br /&gt;
|Confess!&lt;br /&gt;
|Burden of Sin&lt;br /&gt;
|Eviscerating Claws&lt;br /&gt;
|Symphony of Pain&lt;br /&gt;
|Heart of Darkness&lt;br /&gt;
|Murkgrace&lt;br /&gt;
|Cannibalistic Craze&lt;br /&gt;
|Noxious Vapours&lt;br /&gt;
|Vengeful Lash&lt;br /&gt;
|Delight in Suffering = Proselyte skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- HIVE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Tunnel Through&lt;br /&gt;
|Predigest&lt;br /&gt;
|Regurgitate&lt;br /&gt;
|Toxic Salvo&lt;br /&gt;
|Undermine&lt;br /&gt;
|Protect the Hive&lt;br /&gt;
|Poisoned Spike&lt;br /&gt;
|Combat Pheromones&lt;br /&gt;
|Summon the Hive&lt;br /&gt;
|Motherly Blessing&lt;br /&gt;
|Guards! Guards!&lt;br /&gt;
|Egg Clutch&lt;br /&gt;
|Spider Leap&lt;br /&gt;
|Queen of the Brood = Hive skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ENEMY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Blood Oath&lt;br /&gt;
|Crimson Banner&lt;br /&gt;
|Dark Ritual&lt;br /&gt;
|Driven by Pain&lt;br /&gt;
|Flesh Explosion&lt;br /&gt;
|Swipe&lt;br /&gt;
|Vampiric Blood = Enemy skill data&lt;br /&gt;
|#default = Skill data missing.&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Adept_(Torch)&amp;diff=76026</id>
		<title>Adept (Torch)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Adept_(Torch)&amp;diff=76026"/>
		<updated>2026-04-18T13:15:07Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Set Aflame|Enemy}}&lt;br /&gt;
{{SkillTable/row|Sacrificial Blood}}&lt;br /&gt;
{{SkillTable/row|Life Leech|Enemy}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Disciple_(Two-Handed_Flail)&amp;diff=76025</id>
		<title>Disciple (Two-Handed Flail)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Disciple_(Two-Handed_Flail)&amp;diff=76025"/>
		<updated>2026-04-18T13:13:34Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Life Leech|Enemy}}&lt;br /&gt;
{{SkillTable/row|Mighty Swing}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Reject&amp;diff=76024</id>
		<title>Reject</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Reject&amp;diff=76024"/>
		<updated>2026-04-18T13:10:56Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|The Gift is only the first of many trials awaiting the most devoted Proselytes. Suffice to say, not everyone manages to pass them...}}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss Hint==&lt;br /&gt;
{{Quote|A group of Vehements tried to deal with this before you, but fled with their tails between their legs when they saw the shadow of some enormous beast. Granted, they could be exaggerating, but still…}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Wild Swipe|Enemy}}&lt;br /&gt;
{{SkillTable/row|Rend Flesh|Enemy}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
Jewelry&lt;br /&gt;
&lt;br /&gt;
* (15%) Tier 3 [[Rings|Ring]]&lt;br /&gt;
&lt;br /&gt;
* (15%) Tier 3 [[Amulets|Amulet]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Adept_(Dagger)&amp;diff=76023</id>
		<title>Adept (Dagger)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Adept_(Dagger)&amp;diff=76023"/>
		<updated>2026-04-18T13:09:20Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|A small-time heretic, who hopes to elevate his position in the cult by diligently studying blood magic.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=3}}&lt;br /&gt;
{{SkillTable/row|Double Lunge|Enemy}}&lt;br /&gt;
{{SkillTable/row|Sacrificial Blood}}&lt;br /&gt;
{{SkillTable/row|Life Leech|Enemy}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
Weapons &lt;br /&gt;
*(100%) [[Shiv]] or [[Commoner Dagger]]&lt;br /&gt;
Jewelry&lt;br /&gt;
&lt;br /&gt;
* (5%) Candle or [[Censer]]&lt;br /&gt;
* (4%) Tier 1 [[Rings|Ring]]&lt;br /&gt;
* (4%) Tier 1 [[Rings|Ring]]&lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
* (5%) [[Potions|Potion]]&lt;br /&gt;
&lt;br /&gt;
Scrolls&lt;br /&gt;
*(10%) [[Scrolls|Scroll]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Zealot_(Spear)&amp;diff=76022</id>
		<title>Zealot (Spear)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Zealot_(Spear)&amp;diff=76022"/>
		<updated>2026-04-18T13:07:28Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Nail Down|Enemy}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/row|Blood Scent}}&lt;br /&gt;
{{SkillTable/row|Precise Hits}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
Weapons&lt;br /&gt;
&lt;br /&gt;
* [[War Pitchfork]]&lt;br /&gt;
* [[Peasant Spear]]&lt;br /&gt;
Valuables&lt;br /&gt;
* [[Altar Bell]]&lt;br /&gt;
* [[Splint]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Harbinger&amp;diff=76021</id>
		<title>Harbinger</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Harbinger&amp;diff=76021"/>
		<updated>2026-04-18T13:05:42Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|Proselyte women aren&#039;t uncommon. But many of them can&#039;t withstand the transformation and lose their mind in the process, turning into raving furies.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Baleful Scream|Enemy}}&lt;br /&gt;
{{SkillTable/row|Life Leech|Enemy}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
Weapons&lt;br /&gt;
&lt;br /&gt;
* (2%) Tier 1 [[Rings|Ring]]&lt;br /&gt;
* (2%) Tier 1 [[Amulets|Amulet]]&lt;br /&gt;
&lt;br /&gt;
Medicine&lt;br /&gt;
&lt;br /&gt;
* (2%) [[Potions|Potion]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Stone-Thrower&amp;diff=76020</id>
		<title>Stone-Thrower</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Stone-Thrower&amp;diff=76020"/>
		<updated>2026-04-18T13:04:27Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Stone-Thrower=&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Skills==&lt;br /&gt;
{{Skill list|||||}}&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Taking Aim}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
|-|Stone-Thrower (Melee)=&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy|{{ROOTPAGENAME}} (Melee)}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Skills==&lt;br /&gt;
{{Skill list|||||}}&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|Enemy}}&lt;br /&gt;
{{SkillTable/row|Double Lunge|Enemy}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
</feed>