<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://stoneshard.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Otogi</id>
	<title>Stoneshard wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://stoneshard.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Otogi"/>
	<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/Special:Contributions/Otogi"/>
	<updated>2026-06-26T21:49:23Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Eternal_Rebirth.png&amp;diff=76778</id>
		<title>File:Eternal Rebirth.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Eternal_Rebirth.png&amp;diff=76778"/>
		<updated>2026-05-31T02:42:25Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyright game}}&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Be_Fruitful_and_Multiply.png&amp;diff=76777</id>
		<title>File:Be Fruitful and Multiply.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Be_Fruitful_and_Multiply.png&amp;diff=76777"/>
		<updated>2026-05-31T02:42:14Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyright game}}&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Bound_by_Blood.png&amp;diff=76776</id>
		<title>File:Bound by Blood.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Bound_by_Blood.png&amp;diff=76776"/>
		<updated>2026-05-31T02:41:59Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyright game}}&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Wraith_Monk&amp;diff=76775</id>
		<title>Wraith Monk</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Wraith_Monk&amp;diff=76775"/>
		<updated>2026-05-31T02:38:06Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|The majority of the Order&#039;s initiates were recruited from monasteries: its commanders found swordsmanship to be much easier to teach than piety.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head}}&lt;br /&gt;
{{SkillTable/row|Grave Chill|enemy}}&lt;br /&gt;
{{SkillTable/row|Spectral Haunting}}&lt;br /&gt;
{{SkillTable/row|Unholy Blessing}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
Jewelry&lt;br /&gt;
&lt;br /&gt;
* (15%) Tier 1-3 [[Rings|Ring]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Wraith_Monk&amp;diff=76774</id>
		<title>Wraith Monk</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Wraith_Monk&amp;diff=76774"/>
		<updated>2026-05-31T02:37:26Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|The majority of the Order&#039;s initiates were recruited from monasteries: its commanders found swordsmanship to be much easier to teach than piety.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head}}&lt;br /&gt;
{{SkillTable/row|Grave Chill|enemy}}&lt;br /&gt;
{{SkillTable/row|Spectral Haunting}}&lt;br /&gt;
{{SkillTable/row|Unholy Blessing}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
Jewelry&lt;br /&gt;
&lt;br /&gt;
* (15%) Tier 1-3 [[Rings|Ring]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76773</id>
		<title>Proselyte skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76773"/>
		<updated>2026-05-31T02:34:52Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Proselyte enemies skill data.&lt;br /&gt;
&lt;br /&gt;
When adding a new skill, don&#039;t forget to add it to the list in [[Skill data]] aswell.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Baleful Scream= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|6 Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|Enemydesc=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Be Fruitful and Multiply= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=The Abomination can&#039;t lose more than {{W|66}} Health per turn. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each lost {{W|66}} Health creates {{W|Flesh Chunk}} on a random adjacent tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the {{W|Flesh Chunk}} isn&#039;t destroyed in {{W|4}} turns, it will transform into a {{W|Blood Golem}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Charge= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Charges forward in a {{w|5}} tiles line. The first target in its path takes {{pos|666%}} damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the Archon collides with the scenery during the charge, he is {{w|Stunned}} for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Rage= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage, hitting targets, and using abilities increases the Yagram&#039;s hidden {{neg|Rage}} stat. When it reaches its maximum, activates {{pos|&amp;quot;Bestial Rage&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; {{pos|+33%}} Damage &amp;lt;br&amp;gt;{{pos|+66%}} Knockback Chance &amp;lt;br&amp;gt;{{neg|+33%}} Damage Taken &amp;lt;br&amp;gt;{{neg|66%}} chance to deliver a strike to a random adjacent target instead of the intended one.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blessed in Death= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the Dead Martyr is within its allies&#039; Vision, grants them {{pos|+9%}} Weapon Damage, {{pos|+9%}} Accuracy, {{pos|-9%}} Damage Taken. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying the Dead Martyr removes the previously granted {{pos|&amp;quot;Blood Oath&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blister Burst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|6%}} Max Health. Deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} to all adjacent tiles.&amp;lt;br&amp;gt;Doesn&#039;t harm Proselytes, instead replenishing {{pos|9%}} Health and {{C|Energy|9%}} Max Energy to them. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Creates {{W|Blood Puddles}} on all adjacent tiles, which persist for {{w|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in {{W|Blood Puddles}} deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing  {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivering a strike to a target activates {{pos|&amp;quot;Blood Craze&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+3%}} Crit Chance &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Delivering strikes grants an extra stack of the effect (up to {{w|VI}}) and refreshes its duration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Scent= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Each {{neg|Bleeding}} enemy or ally within Vision grants {{pos|+6%}} Weapon Damage, {{pos|+9%}} Counter Chance, and {{pos|+3%}} Crit Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If an enemy within {{W|15}} tiles starts {{neg|Bleeding}}, attracts this Proselyte to their location.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Clot= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Launches a clot of blood at the target, dealing {{unholy|4 Unholy Damage}} and {{C|Caustic|4 Caustic Damage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Puddle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. Next turn pours a puddle of boiling blood in it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Puddles persist for {{w|2}} turns and deal {{unholy|15 Unholy Damage}} and {{C|Caustic|15 Caustic Damage}} per turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Spit= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} with {{W|95%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|Enemydesc=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|{{#expr:13 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} with {{W|{{#expr:85 + {{EnemyAttributes|PRC}}}}%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bloodthirst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=Vitality, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+10%}} Life Drain and {{pos|+20%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:{{EnemyAttributes|VIT}}}}%}} Life Drain and {{pos|+{{#expr:2 * {{EnemyAttributes|AGL}}}}%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bound by Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armor Penetration=10%&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activates {{pos|&amp;quot;Rapid Restoration&amp;quot;}} for {{W|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{pos|&amp;quot;Blood Bond&amp;quot;}} and grants the same effect to three random allies within Vision for {{W|6}} turns or until the caster&#039;s death: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{w|100%}} of the damage received by the alliesis also dealt to the caster. &amp;lt;br&amp;gt;{{w|33%}} of the Health replrenished by the casteris also replenished to the allies.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brand of Anguish= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+33%}} Fire Damage, causing {{W|100%}} more Pain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting a target affected by positive effects removes one of them and permanently grants the Brander {{pos|+9%}} Life Drain.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burnt Offering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a corpse within Vision, replenishing {{pos|9%}} Max Health, and creates a {{W|Pyre}} in its place, which persists until the Brander&#039;s death. The {{W|Pyre}} can also be extinguished with water or stomped out.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each burning {{W|Pyre}} replenishes {{pos|3%}} of the Brander&#039;s Max Health per turn, and also grants him {{c|Fire|+2}} Fire Damage, {{pos|-6%}} Damage Taken, and {{pos|+3%}} Crit Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cannibalistic Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description ={{W|Repositions}} to a tile with a fleshy corpse and devours it, replenishing {{Pos|13%}} Max Health and {{C|Energy|26%}} Max Energy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|33%}} chance activates one of the following effects for &lt;br /&gt;
{{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Craze&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Oath&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Rapid Restoration&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Chain Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage, {{pos|+66%}} Daze Chance, and {{pos|+66%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike fails to {{W|Daze}}, {{W|Stun}}, or {{W|knock}} the target back, applies it with {{Neg|-9%}} Control Resistance and {{Neg|-9%}} Move Resistance for{{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Corpse Devourment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=50&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Devours a corpse, replenishing {{pos|33%}} Max Health and {{C|Energy|33%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Devastating Power= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a tile. Next turn delivers a strike to it with {{pos|+33%}} Weapon Damage, {{pos|+33%}} Bodypart Damage, and {{pos|+66%}} Stun Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Doubles}} the bonuses if the strike is delivered to a target affected by {{W|Immobilization}}, {{W|Daze}}, {{W|Stun}}, {{W|Stagger}}, or {{W|Confusion}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Driven by Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+0.33%}} Weapon Damage, {{pos|-0.33%}} Damage Taken and {{pos|+0.13%}} Life Drain for each missing {{neg|percent}} of Health.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Earthshaking Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|2}} tiles with {{pos|+33%}} Stun Chance and {{pos|+66%}} Daze Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each target within the skill&#039;s area of effect increases the Yagram&#039;s {{neg|Rage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Embrace the Murk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes all negative effects and activates {{pos|&amp;quot;Murk&amp;quot;}} for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}}Crit Chance &amp;lt;br&amp;gt;{{pos|+9%}} Bodypart Damage &amp;lt;br&amp;gt;{{pos|+9%}} Bleed Chance &amp;lt;br&amp;gt;{{pos|+9%}} Life Drain &amp;lt;br&amp;gt;Replenishes {{pos|6%}} Max Health and {{C|Energy|6%}} Max Energy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn grants a stack of the effect (up to {{w|VI}}). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While affected by {{pos|&amp;quot;Murk&amp;quot;}}, also grants {{pos|+66%}} Dodge Chance. Receiving damage, using abilities, and delivering strikes removes the effect. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eternal Rebirth= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, the Abomination leaves a {{w|Flesh Mound}} on its tile with {{neg|50%}} of its Max Health. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the {{W|Flesh Mound}} isn&#039;t destroyed in {{W|4}} turns, it will transform into the Abomination with {{neg|-33%}} Max Health and {{pos|+33%}} Healing Efficiency.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkwalk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Grants {{pos|+18%}} Dodge Chance for {{w|3}} turns and reduces all cooldowns by {{pos|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkstrike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{pos|+66%}} Crit Efficiency, {{pos|+66%}} Daze Chance, {{pos|+66%}} Armor Penetration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{pos|&amp;quot;Murk&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Face of Horror= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}} and deals {{C|Psionic|10 Psionic Damage}} with {{W|75%}} Armor Penetration and {{W|99%}} chance to {{W|Immobilize}} the target for {{W|2}} turns. The chance to {{W|Immobilize}} is reduced by the target&#039;s Psionic Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{pos|&amp;quot;Battle Rage&amp;quot;}} and grants the same effect to all Proselytes within Vision for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed the Host= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes Health to the summoner for {{pos|66%}} of the damage dealt by the {{W|Worm}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fiery Embers= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{c|Fire|13 Fire}} and {{unholy|4 Unholy Damage}}, then creates {{W|Fiery Embers}} on the target&#039;s tile and three behind it, which persists for {{W|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Remaining on {{W|Fiery Embers}} applies {{neg|-6%}} Fire Resistance, {{neg|+6%}} Fumble Chance, and has {{W|33%}} chance to {{c|Fire|Ignite}} for {{W|2-3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times. {{W|Fiery Embers}} don&#039;t harm Proselytes.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Flesh Explosion= {{#switch: {{{2}}}&lt;br /&gt;
|Active=Passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Explodes the next turn after its death, dealing {{unholy|9 Unholy}} and {{C|caustic|18 Caustic Damage}} to all adjacent tiles.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fling Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+99%}} Stagger Chance, {{pos|+66%}} Stun Chance, and {{W|+133%}} chance to {{W|knock}} the target {{w|2}} tiles back.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|For Whom the Bell Tolls= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=66&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a huge amount of {{W|noise}}, attracting all Proselytes within {{w|18}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals {{psionic|9 Psionic Damage}} with {{W|75%}} Armor Penetration to all enemies within {{W|9}} tiles and applies them with {{neg|+9%}} Damage Taken for {{w|9}} turns and {{neg|-3%}} Situational Sanity.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spotting an enemy puts this skill on a {{W|9}} turn cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Herald of Ruination= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|4}} tiles with {{Neg|-33%}} Weapon Damage, {{pos|+33%}} Accuracy, {{pos|99%}} Daze chance and {{W|99%}} chance to cause {{W|Confusion}} for {{W|3}} turns. The chance to {{W|Confuse}} is reduced by a target&#039;s Move Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces all cooldowns by {{pos|3}} turns for each target or environmental object within the skill&#039;s area of effect.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Immolation= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jump Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Jumps up tp {{w|2}} tiles away from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{pos|+66%}} Dodge Chance and {{pos|-33%}} Damage Taken until the next turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lacerate= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Modifiers=Strength, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+15%}} Weapon Damage and {{pos|+35%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:5 + {{EnemyAttributes|STR}}}}%}} Weapon Damage and {{pos|+{{#expr:15 + (2 * {{EnemyAttributes|AGL}})}}%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lash Blessing= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage to themselves or an ally, granting {{pos|&amp;quot;Battle Rage&amp;quot;}} to both for {{w|6}} turns ({{W|12}} turns if striking themselves): &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+10%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+7.5%}} Crit Chance &amp;lt;br&amp;gt;{{pos|+20%}} Crit Efficiency&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Life Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{unholy|9 Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|Enemydesc=Deals {{unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mark of the Feast= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{neg|&amp;quot;Mark of the Feast&amp;quot;}} for {{W|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-26%}} Bleed Resistance &amp;lt;br&amp;gt;{{Neg|-13%}} Dodge Chance &amp;lt;br&amp;gt;Grants all received strikes {{pos|+9%}} Life Drain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving a {{neg|Bleeding}} prolongs the effect&#039;s duration by {{neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Neverending Torment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health per turn while there&#039;s both an enemy and an ally within Vision. If the Martyr is Alarmed, and there are no enemies within Vision, the Health loss is {{neg|tripled}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upon death, grants &amp;quot;Blood Oath&amp;quot; to a random ally within Vision for {{W|99}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}}Healing Efficiency &amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|One Body= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Transfers {{W|66%}} of the damage received by the Tentacle Hand to the summoner. &amp;lt;br&amp;gt;Transfers {{W|33%}} of the damage received by the summoner to the Tentacle Hand.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying a Tentacle Hand reduce the summoner&#039;s Max Health by {{neg|9%}} and permanently applies them with {{neg|+33%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Killing the Anmarrak also destroys the Tentacle Hand.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Phantom Bats= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn releases a swarm of spectral bats at it, dealing {{unholy|26 Unholy Damage}} and applying {{unholy|Curse}} for {{w|13}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Sacrificial Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Sacrificial Blood&amp;quot;}}, which remains active until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Using spells against a target with this effect grants {{pos|+6%}} Magic Power and {{pos|+6%}} Healing Efficiency (both effects stack up to {{W|6}} times), replenishes {{C|Energy|6%}} Max Energy, and reduces all cooldowns by {{pos|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Blood Golem= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=2&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{w|Blood Golem}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Blood Golems}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon the Restless= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Reanimates one of the bodies in the corpse pile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max health and summons a {{w|Leech Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|18 Piercing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}}  with {{pos|+33%}} Armor Penetration, {{pos|+66%}} Bleed Chance, {{pos|+66%}} Immobilization Chance, and {{pos|+66%}} Life Drain.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Pull= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{w|pull}} the target {{w|4}} tiles closer. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Push= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{W|knock}} the target back {{w|2}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tentacle Arm (skill)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{cl|White|Tentacle Arm}} on the targeted tile and activates {{pos|&amp;quot;Shared Flesh&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|-99%}} Damage Taken &amp;lt;br&amp;gt;{{pos|+200%}} Move Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Control Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Healing Efficiency &amp;lt;br&amp;gt;{{neg|Can&#039;t move to other tiles or deliver strikes}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Anthems= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=20&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants one of the following effects to all Proselytes within {{w|9}} tiles for {{w|6}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|&amp;quot;Rapid Restoration&amp;quot;}} &amp;lt;br&amp;gt;{{pos|&amp;quot;Sturdiness&amp;quot;}} &amp;lt;br&amp;gt;{{pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Ritual= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=5&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes {{pos|+50%}} Max Health to all the Restless and grants them {{pos|+50%}} Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Draining Sigil= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=17&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|9 Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|Enemydesc=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent targets with {{pos|+{{#expr:80 + (2 * {{EnemyAttributes|STR}})}}%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Ascended Archon)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Enhanced)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Willing Sacrifice= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage replenishes the same amount Health to all allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witness His Might!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+6%}} Max Health and {{pos|+6%}} Weapon Damage for each type of Proselyte within Vision. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting an enemy applies them with {{neg|+3%}} Damage Taken for {{w|6}} turns for each type of Proselyte within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anthems of Bloodshed= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+99%}} Crit Chance and {{pos|+66%}} Bleed Chance to every {{w|sixth}} strike. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all allies within Vision for {{w|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency &amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Food= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse and summons {{w|Leech Worms}} on the tiles adjacent to it. The number of {{w|Worms}} depends on the corpse&#039;s size. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{pos|+9%}} Max Health, {{pos|+6%}} Bleed Chance, and {{pos|+6%}} Crit Chance to all previously summoned {{W|Leech Worms}}. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Oath of Protection= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Protection&amp;quot;}} to an ally for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Transfers {{W|100%}} of the received damage to the caster.&amp;lt;br&amp;gt;Receiving damage reduces all of the caster&#039;s cooldowns by {{Pos|1}} turn. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Retribution= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Energy=28&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=7&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activates {{Pos|&amp;quot;Oath of Retribution&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reflects {{W|33%}} of the damage received from strikes and shots as {{C|Unholy|Unholy Damage}} with {{W|20%}} Armor Penetration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Guidance= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Guidance&amp;quot;}} to an ally for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+6%}} Accuracy for each miss&amp;lt;br&amp;gt;{{Pos|-6%}} Fumble Chance for each fumble&amp;lt;br&amp;gt;{{Pos|+6%}} Dodge Chance for each received strike or shot&amp;lt;br&amp;gt;{{Pos|-6%}} Damage Taken for each tile of distance to the closest enemy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All bonuses stack up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed, My Brethren= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes against {{Neg|Bleeding}} targets replenish Health to all allies within Vision for the amount of damage dealt.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Thrall= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=35&lt;br /&gt;
|Cooldown=27&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=9&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Thrall}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Thralls}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Spitter Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=3&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Spitter Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Inevitable Doom= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=After delivering {{W|three}} successful hits, explodes the next turn, dealing {{C|Caustic|Caustic}} and {{C|Unholy|Unholy Damage}} to all adjacent tiles. The damage dealt is equal to {{Neg|13%}} and {{Neg|9%}} of the remaining Health respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also leaves {{W|Blood Puddles}} deals {{C|Unholy|6 Unholy}} and {{C|Caustic|6 Caustic Damage}} and also grants {{Neg|-6%}} Unholy Resistance for {{W|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{Pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Judgement Day= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|18 Unholy Damage}} and applies the target with {{Neg|&amp;quot;Judgement Day&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving to other tiles or {{W|teleporting}} removes the effect, dealing {{C|Unholy|18 Unholy Damage}} with {{W|99%}} Bleed Chance and {{W|66%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{Pos|&amp;quot;Exaltation&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants all received strikes and shots {{Neg|+26%}} Fumble Chance and {{Neg|-26%}} Accuracy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cull the Weak= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{W|+99%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each traveled tile grants the strike {{W|+26%}} Stagger Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Swoop In= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the targeted tile. Grants {{Pos|+25%}} Dodge Chance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fall from Grace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Removes {{Pos|&amp;quot;Exaltation&amp;quot;}} and prevents its activation when Health is below {{Neg|33%}} or while affected by {{Neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Apocalyptic Sermon= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=19&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|8 Unholy}} and {{C|Psionic|8 Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|4 Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|{{#expr:(6 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy}} and {{C|Psionic|{{#expr:(6 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|{{#expr:(3 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Boiling Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|4 Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|Enemydesc=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|{{#expr:(3 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Twisted Meanings= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+26%}} Magic Power and {{Pos|-13%}} Backfire Chance to all allies within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes {{Pos|6%}} Max Health and permanently grants {{Pos|-6%}} Cooldowns Duration for each spell used by allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Break the Chains= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Armor Durability reaches {{W|0%}}, deals {{W|9 Crushing}} and {{C|Fire|13 Fire Damage}} to all adjacent tiles, {{C|Fire|Igniting}} them, and with {{W|99%}} chance {{W|knocks}} all affected targets back.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then replenishes {{Pos|33%}} Max Health and transforms into the {{W|Unchained}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Consumed by Fire= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While in combat, receives {{C|Fire|Fire Damage}} each turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving {{C|Fire|Fire Damage}} replenishes {{C|Energy|9}} Energy, reduces all cooldowns by {{Pos|1}} turn, and also permanently grants {{Pos|+6%}} Healing Efficiency, {{Pos|-3%}} Fumble Chance, and {{Pos|-3%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|10}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blazing Trail= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes have {{W|33%}} chance to {{C|Fire|Ignite}} the target&#039;s tile for {{W|2-3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving {{C|Fire|Ignites}} previously occupied tiles for {{W|3-5}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{Pos|+3%}} Weapon Damage and {{Pos|+3%}} Crit Chance for each {{C|Fire|Burning}} tile or target within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worship= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Armorpen=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activeates {{Pos|&amp;quot;Praise the Court!&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|Can&#039;t move to other tiles or deliver strikes}}.&amp;lt;br&amp;gt;{{W|Daze}}, {{W|Stun}}, and {{W|Stagger}} prolong the effect&#039;s duration by {{Neg|1}} turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the Supplicant transforms into a {{W|Thrall}} and grants {{Pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{Pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{Pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Constricting Tentacle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Range=6&lt;br /&gt;
|Backfireper=15&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a {{W|3x3}} tile area. Next turn, if there&#039;s an enemy within it, applies them with {{Neg|&amp;quot;Constriction&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|+33%}} Fumble Chance&amp;lt;br&amp;gt;{{Neg|+66%}} Backfire Chance&amp;lt;br&amp;gt;Deals {{W|6 Crushing}}, {{W|3 Piercing}}, and {{C|Unholy|3 Unholy Damage}}.Each turn increases the damage dealt by {{W|15%}}.{{Neg|Can&#039;t move to other tiles}}.&amp;lt;br&amp;gt;Skipping a turn {{Pos|reduces}} the effect&#039;s duration by a few turns (depending on {{W|Strength}} and {{W|Agility}}).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Bloodgorger Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Bloodgorger Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Feast = {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse, dealing {{C|Unholy|14 Unholy}} and {{C|Caustic|14 Caustic Damage}} to all tiles adjacent to it and summoning {{W|Bloodgorger Worms}} on them. The number of {{W|Worms}} depends on the corpse&#039;s size.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{Pos|+13%}} Max Health, {{Pos|+13%}} Bleed Chance, and {{Pos|+9%}} Crit Chance to all previously summoned {{W|Bloodgorger Worms}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Insatiable Hunger= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When a {{W|Bloodgorger Worm}} within Vision successfully hits a target, grants them and the summoner {{Pos|+3%}} Life Drain, {{Pos|+3%}} Healing Efficiency, and {{Pos|+3%}} Bleed Chance for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bursting with Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, the {{W|Bloodgorger Worm}} leaves a {{W|Blood Puddle}} on its own and to adjacent tiles, which persists for {{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Confess!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=15&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Confession&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using abilities grants the caster and all Proselytes within their Vision one of the flollowing effects for {{W|3}} turns ({{W|6}} turns if there are no allies within the caster&#039;s Vision):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Attack}} skills grant {{Pos|&amp;quot;Battle Rage&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Charge}} skills grant {{Pos|&amp;quot;Blood Oath&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Maneuvers}} grant {{W|1}} stack of {{Pos|&amp;quot;Elusiveness&amp;quot;}}.&amp;lt;br&amp;gt;Spells grant {{Pos|&amp;quot;Rapid Resoration&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burden of Sin= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Burden of Sin&amp;quot;}}, which remains active until the caster&#039;s death:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-3%}} Weapon Damage&amp;lt;br&amp;gt;{{Neg|-3%}} Dodge Chance&amp;lt;br&amp;gt;{{Neg|-3%}} Block Chance&amp;lt;br&amp;gt;{{Neg|+6%}} Cooldowns Duration&amp;lt;br&amp;gt;{{Neg|-3%}}Magic Power&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn outside of the caster&#039;s Vision, and each ability they use, applies an extra stack of the effect (up to {{W|VI}}).&amp;lt;br&amp;gt;Killing enemies reduces the number of stacks by {{Pos|3}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eviscerating Claws= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike. Then delivers additional strikes with {{Neg|-33%}} Weapon Damage for each {{Neg|Injury}}, {{Neg|Bleeding}}, as well as a negative physical or magical effect affecting the target (up to {{W|3}} times).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Symphony of Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Pos|+0.5%}} Weapon Damage for each {{W|percent}} of the target&#039;s Pain and with {{Pos|+1%}} Bodypart Damage for each missing {{Neg|percent}} of its Health.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces the skill&#039;s cooldown by {{Pos|1}} turn for each {{Neg|Bleeding}} or degree of {{Neg|Injury}} affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Heart of Darkness= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Once per {{W|6}} turn, receiving a strike, shot, or targeted spell applies the attacker with {{Neg|&amp;quot;Heart of Darkness&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-33%}} Max Vision&amp;lt;br&amp;gt;{{Neg|-33%}} Bonus Range&amp;lt;br&amp;gt;{{Neg|-9%}} Accuracy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then {{W|teleports}} the Nakkatar {{W|2-3}} tiles closer to the attacker.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkgrace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Health drops below {{Neg|66%}} and {{Neg|33%}} for the first time, removes all negative effects (including {{Neg|&amp;quot;Net&amp;quot;}}), activates {{Pos|&amp;quot;Murk&amp;quot;}} for {{W|3}} turns, and {{W|teleports}} the Nakkatar {{W|2-3}} tiles away from the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Noxious Vapours= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When used on an ally, replenishes {{Pos|6%}} Max Health to them, prolongs the duration of every positive effect on them by {{Pos|3}} turns, and also removes a random negative effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When used on an enemy, deals {{C|Poison|11 Poison}} and {{C|Unholy|4 Unholy Damage}}, prolongs the duration of all negative effects on them by {{Neg|3}} turns, and reduce the duration of all positive effects by {{Neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vengeful Lash= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Neg|-9%}} Accuracy, {{Pos|+33%}} Bleed Chance, and {{Pos|+33%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the target takes damage, applies it with {{Neg|-6%}} Bleed Resistance, {{Neg|-6%}} Move Resistance, and {{Neg|-6%}} Control Resistance for {{W|9}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|3}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Delight in Suffering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Damaging strikes apply the target with {{Neg|-6%}} Healing Efficiency and {{Neg|-6%}} Pain Resistance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|4}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frenzied Hunt= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge &lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=15&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+33%}} Dodge Chance for {{W|2}} tunrs. Marks a {{W|6}} tile line.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn performs a {{W|charge}} towards the end tile, ignoring all obstacles and delivering a strike with {{Pos|+66%}} Stagger Chance and {{Pos|+33%}} Life Drain to all targets on its path.&amp;lt;br&amp;gt;Strikes against allies receive {{Neg|-66%}} Weapon Damage and {{Neg|-100%}} Crit Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The skill can be used {{W|3}} times before going on cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rip and Tear= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the target remains on the same tile, each strike against it grants {{Pos|+9%}} Immobilization Chance, {{Pos|+6%}} Bodypart Damage, {{Pos|+6%}} Armor Penetration, {{Pos|-6%}} Accuracy, and {{Pos|-6%}} Fumble Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Communion= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|14 Unholy Damage}}.&amp;lt;br&amp;gt;Deals additional {{C|Unholy|5 Unholy Damage}} (but no more than {{C|Unholy|18}}) and applies the target with {{Neg|-6%}} Unholy Resistance for {{W|9}} turns for each ally within {{W|33}} tiles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes {{Pos|&amp;quot;Blesing&amp;quot;}}, {{Pos|&amp;quot;Peace of Mind&amp;quot;}}, and {{Pos|&amp;quot;Ancestors&#039; Gaze&amp;quot;}} from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spotting an enemy puts this ability on a {{W|13}} turn cooldown.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|{{#expr:(9 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}}.&amp;lt;br&amp;gt;Deals additional {{C|Unholy|{{#expr:(3 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} (but no more than {{C|Unholy|18}}) and applies the target with {{Neg|-6%}} Unholy Resistance for {{W|9}} turns for each ally within {{W|33}} tiles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes {{Pos|&amp;quot;Blesing&amp;quot;}}, {{Pos|&amp;quot;Peace of Mind&amp;quot;}}, and {{Pos|&amp;quot;Ancestors&#039; Gaze&amp;quot;}} from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spotting an enemy puts this ability on a {{W|13}} turn cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blasphemous Mass= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Cursed Bell}} on the targeted tile, which persists for {{W|13}} turns or until the summoner&#039;s death.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|1 Cursed Bell}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Come, My Fanatics!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons two strong {{W|Proselytes}} within {{W|4}} tiles of the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rescind the Gift= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies an ally with {{Neg|&amp;quot;Gift Rescinded&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-33%}} Life Drain&amp;lt;br&amp;gt;Upon death, leaves {{W|2-3 Blood Puddles}} on random adjacent tiles, which persist for {{W|6}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the target dies, instantly refreshing the caster&#039;s cooldowns and replenishing {{Pos|33%}} Max Health and {{C|Energy|33%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Maddening Peal= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Using abilities with {{W|66%}} chance {{W|Confuses}} all enemies within {{W|18}} tiles for {{W|6}} turns or {{W|Immobilizes}} them for {{W|3}} turns. The chances to {{W|Confuse}} and {{W|Immobilize}} are reduced by the target&#039;s Psionic Resistance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Abomination&amp;diff=76772</id>
		<title>Abomination</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Abomination&amp;diff=76772"/>
		<updated>2026-05-31T02:34:24Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss Hint==&lt;br /&gt;
{{Quote|I haven&#039;t the faintest idea, but people tell all kinds of stories about that place. Some claim they saw dozens of eyes staring at them from the darkness, others swear the walls of the descent are slick with living flesh…}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head}}&lt;br /&gt;
{{SkillTable/row|Bound by Blood}}&lt;br /&gt;
{{SkillTable/row|Wild Swipe|enemy}}&lt;br /&gt;
{{SkillTable/row|Rend Flesh|enemy}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|enemy}}&lt;br /&gt;
{{SkillTable/row|Be Fruitful and Multiply}}&lt;br /&gt;
{{SkillTable/row|Eternal Rebirth}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Abomination&amp;diff=76771</id>
		<title>Abomination</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Abomination&amp;diff=76771"/>
		<updated>2026-05-31T02:34:04Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss Hint==&lt;br /&gt;
{{Quote|I haven&#039;t the faintest idea, but people tell all kinds of stories about that place. Some claim they saw dozens of eyes staring at them from the darkness, others swear the walls of the descent are slick with living flesh…}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head}}&lt;br /&gt;
{{SkillTable/row|Bound by Blood}}&lt;br /&gt;
{{SkillTable/row|Wild Swipe|enemy}}&lt;br /&gt;
{{SkillTable/row|Rend Flesh}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|enemy}}&lt;br /&gt;
{{SkillTable/row|Be Fruitful and Multiply}}&lt;br /&gt;
{{SkillTable/row|Eternal Rebirth}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Skill_data&amp;diff=76770</id>
		<title>Skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Skill_data&amp;diff=76770"/>
		<updated>2026-05-31T02:29:23Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for selecting the correct skill tree data.&lt;br /&gt;
&lt;br /&gt;
Player skills:&lt;br /&gt;
* [[Sword skill data]]&lt;br /&gt;
* [[Axe skill data]]&lt;br /&gt;
* [[Mace skill data]]&lt;br /&gt;
* [[Dagger skill data]]&lt;br /&gt;
* [[Two-handed Sword skill data]]&lt;br /&gt;
* [[Two-handed Axe skill data]]&lt;br /&gt;
* [[Two-handed Mace skill data]]&lt;br /&gt;
* [[Spear skill data]]&lt;br /&gt;
* [[Ranged skill data]]&lt;br /&gt;
* [[Shield skill data]]&lt;br /&gt;
* [[Staff skill data]]&lt;br /&gt;
* [[Basic skill data]]&lt;br /&gt;
* [[Athletic skill data]]&lt;br /&gt;
* [[Warfare skill data]]&lt;br /&gt;
* [[Magic Mastery skill data]]&lt;br /&gt;
* [[Dual Wielding skill data]]&lt;br /&gt;
* [[Survival skill data]]&lt;br /&gt;
* [[Armored Combat skill data]]&lt;br /&gt;
* [[Pyromancy skill data]]&lt;br /&gt;
* [[Geomancy skill data]]&lt;br /&gt;
* [[Electromancy skill data]]&lt;br /&gt;
* [[Arcanistics skill data]]&lt;br /&gt;
&lt;br /&gt;
Enemies:&lt;br /&gt;
* [[Beasts skill data]]&lt;br /&gt;
* [[Brigands skill data]]&lt;br /&gt;
* [[Hive skill data]]&lt;br /&gt;
* [[Undead skill data]]&lt;br /&gt;
* [[Proselyte skill data]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SWORD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Cleaving Strike&lt;br /&gt;
|Keeping Distance&lt;br /&gt;
|Blade Maintenance&lt;br /&gt;
|Fencer Stance&lt;br /&gt;
|Steady Tempo&lt;br /&gt;
|Gloat&lt;br /&gt;
|Onrush&lt;br /&gt;
|Honed Edge = Sword skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- AXE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Mutilating Lunge&lt;br /&gt;
|Cut Through&lt;br /&gt;
|No Mercy&lt;br /&gt;
|Ferocity&lt;br /&gt;
|Massacre&lt;br /&gt;
|Reprisal&lt;br /&gt;
|Execution&lt;br /&gt;
|Tormenting Swings = Axe skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MACE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Armor Break&lt;br /&gt;
|Onslaught&lt;br /&gt;
|Dazing Strikes&lt;br /&gt;
|Moment of Weakness&lt;br /&gt;
|Hammer and Anvil&lt;br /&gt;
|Respite&lt;br /&gt;
|Knock Out&lt;br /&gt;
|Concussion = Mace skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- DAGGER SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Double Lunge&lt;br /&gt;
|Gaping Wound&lt;br /&gt;
|From the Shadows&lt;br /&gt;
|Quick Hands&lt;br /&gt;
|Painful Stabs&lt;br /&gt;
|Deadly Trick&lt;br /&gt;
|Weakening Jabs&lt;br /&gt;
|Coup de Grace&lt;br /&gt;
|Danse Macabre&lt;br /&gt;
|Counterattack Mastery = Dagger skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- TWO-HANDED SWORD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Parry&lt;br /&gt;
|Hewing Strike&lt;br /&gt;
|Recklessness&lt;br /&gt;
|Arc Cleave&lt;br /&gt;
|Feast of Steel&lt;br /&gt;
|Fight to the Death&lt;br /&gt;
|Revanche&lt;br /&gt;
|Heroic Charge&lt;br /&gt;
|Taste of Victory&lt;br /&gt;
|Courage = Two-handed Sword skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- TWO-HANDED AXE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Hooking Chop&lt;br /&gt;
|Dismember&lt;br /&gt;
|Shieldbreaker&lt;br /&gt;
|Reign in Blood&lt;br /&gt;
|Rampage&lt;br /&gt;
|Fatal Strike&lt;br /&gt;
|Finish `Em!&lt;br /&gt;
|Make Space&lt;br /&gt;
|Tool of Execution&lt;br /&gt;
|Maim and Kill = Two-handed Axe skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- TWO-HANDED MACE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Mighty Swing&lt;br /&gt;
|Unstoppable Force&lt;br /&gt;
|Unbalance&lt;br /&gt;
|Keep Them Coming&lt;br /&gt;
|Forceful Slam&lt;br /&gt;
|Striker Stance&lt;br /&gt;
|Bonebreaker (Two-Handed Mace skill)&lt;br /&gt;
|Skull Crusher&lt;br /&gt;
|Severe Concussion&lt;br /&gt;
|Revel in Battle = Two-handed Mace skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SPEAR SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Nail Down&lt;br /&gt;
|Impaling Lunge&lt;br /&gt;
|Precise Hits&lt;br /&gt;
|No Retreat&lt;br /&gt;
|Determination&lt;br /&gt;
|Pikeman Stance&lt;br /&gt;
|Wounding Spearhead&lt;br /&gt;
|Regroup&lt;br /&gt;
|One at a Time!&lt;br /&gt;
|Stay Back! = Spear skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- RANGED WEAPON SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Taking Aim&lt;br /&gt;
|Distracting Shot&lt;br /&gt;
|Constant Practice&lt;br /&gt;
|Dexterity&lt;br /&gt;
|Startling Volley&lt;br /&gt;
|Suppression&lt;br /&gt;
|Anticipation&lt;br /&gt;
|Spot Weakness&lt;br /&gt;
|Long Shot&lt;br /&gt;
|Hunter&#039;s Mark&lt;br /&gt;
|Precision&lt;br /&gt;
|Headshot&lt;br /&gt;
|Shoot to Kill&lt;br /&gt;
|Upper Hand = Ranged skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SHIELD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Raise Shield&lt;br /&gt;
|Breakthrough&lt;br /&gt;
|Moment of Retribution&lt;br /&gt;
|Embodiment of Resilience&lt;br /&gt;
|Shield Bash&lt;br /&gt;
|Last Bastion&lt;br /&gt;
|Hold the Line!&lt;br /&gt;
|Retaliation = Shield skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- STAFF SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Hail of Blows&lt;br /&gt;
|Step Aside!&lt;br /&gt;
|Destabilizing Hits&lt;br /&gt;
|Battle Trance&lt;br /&gt;
|Unwavering Stance&lt;br /&gt;
|Triumph&lt;br /&gt;
|Now or Never&lt;br /&gt;
|Peacemaker = Staff skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BASIC SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Examine Surroundings&lt;br /&gt;
|Element of Surprise&lt;br /&gt;
|Crafting&lt;br /&gt;
|Set Aflame = Basic skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ATHLETIC SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Mighty Kick&lt;br /&gt;
|Leg Sweep&lt;br /&gt;
|Disengage&lt;br /&gt;
|Not This Time&lt;br /&gt;
|Dash&lt;br /&gt;
|Sudden Lunge&lt;br /&gt;
|Push the Falling&lt;br /&gt;
|Inner Reserves&lt;br /&gt;
|Elusiveness&lt;br /&gt;
|No Time to Linger&lt;br /&gt;
|Adrenaline Rush&lt;br /&gt;
|Sprint Training&lt;br /&gt;
|Peak Performance = Athletic skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- WARFARE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Seize the Initiative&lt;br /&gt;
|War Cry&lt;br /&gt;
|Opportune Moment&lt;br /&gt;
|Setup&lt;br /&gt;
|Offensive Tactic&lt;br /&gt;
|Defensive Tactic&lt;br /&gt;
|Right on Target&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Against the Odds&lt;br /&gt;
|Finisher&lt;br /&gt;
|Tactical Advantage&lt;br /&gt;
|Thirst for Battle&lt;br /&gt;
|Armor Crusher&lt;br /&gt;
|Final Push = Warfare skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MAGIC MASTERY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Seal of Finesse&lt;br /&gt;
|Seal of Power&lt;br /&gt;
|Seal of Insight&lt;br /&gt;
|Seal of Cleansing&lt;br /&gt;
|Seal of Reflection&lt;br /&gt;
|Seal of Shackles&lt;br /&gt;
|Precise Movements&lt;br /&gt;
|Dissipation&lt;br /&gt;
|Body and Spirit&lt;br /&gt;
|Lingering Incantations&lt;br /&gt;
|Thaumaturgy&lt;br /&gt;
|Forgotten Lore = Magic Mastery skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- DUAL WIELDING SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Flurry of Strikes&lt;br /&gt;
|Deflect&lt;br /&gt;
|Dual Wielding Training&lt;br /&gt;
|Dying Fervor&lt;br /&gt;
|Enough for Everyone&lt;br /&gt;
|Concentration&lt;br /&gt;
|Berserk Tradition&lt;br /&gt;
|Whirlwind&lt;br /&gt;
|Unstoppable&lt;br /&gt;
|More Blood! = Dual Wielding skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SURVIVAL SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|First Aid&lt;br /&gt;
|Adaptability&lt;br /&gt;
|Pathfinder&lt;br /&gt;
|Will to Survive&lt;br /&gt;
|Austerity&lt;br /&gt;
|Ever Vigilant&lt;br /&gt;
|Huntmaster&lt;br /&gt;
|Resourcefulness&lt;br /&gt;
|Make a Halt&lt;br /&gt;
|Butchering&lt;br /&gt;
|Cauterize Wounds = Survival skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ARMORED COMBAT SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Self-Repair&lt;br /&gt;
|Brace for Impact!&lt;br /&gt;
|Hard Target&lt;br /&gt;
|Flexible Defense&lt;br /&gt;
|Battle-Forged&lt;br /&gt;
|Unyielding Defense&lt;br /&gt;
|Battering Ram&lt;br /&gt;
|Custom Adjustments= Armored Combat skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- GEOMANCY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Runic Boulder&lt;br /&gt;
|Stone Armor&lt;br /&gt;
|Rune of Fortifying&lt;br /&gt;
|Stone Spikes&lt;br /&gt;
|Rune of Enfeeblement&lt;br /&gt;
|Rune of Sustention&lt;br /&gt;
|Earthquake&lt;br /&gt;
|Rune of Binding&lt;br /&gt;
|Rune of Unity&lt;br /&gt;
|Petrification&lt;br /&gt;
|Rune of Cycle&lt;br /&gt;
|Runic Explosion&lt;br /&gt;
|Boulder Toss&lt;br /&gt;
|Rune of Absorption&lt;br /&gt;
|Rune of Destabilization&lt;br /&gt;
|Overflowing Power = Geomancy skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- PYROMANCY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Fire Barrage&lt;br /&gt;
|Ring of Fire&lt;br /&gt;
|Baptism by Fire&lt;br /&gt;
|Flame Saturation&lt;br /&gt;
|Flame Wave&lt;br /&gt;
|Magma Rain&lt;br /&gt;
|Scorch&lt;br /&gt;
|Feed the Flames&lt;br /&gt;
|Melting Ray&lt;br /&gt;
|Incineration&lt;br /&gt;
|From Blaze to Furnace&lt;br /&gt;
|Inferno&lt;br /&gt;
|Excess Heat&lt;br /&gt;
|Pyromania = Pyromancy skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ELECTROMANCY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Jolt&lt;br /&gt;
|Impulse&lt;br /&gt;
|Short Circuit&lt;br /&gt;
|Static Field&lt;br /&gt;
|Ball Lightning&lt;br /&gt;
|Chain Lightning&lt;br /&gt;
|Tempest&lt;br /&gt;
|Residual Charge&lt;br /&gt;
|Potential Difference&lt;br /&gt;
|Unlimited Power&lt;br /&gt;
|Conductivity&lt;br /&gt;
|Resonance Cascade&lt;br /&gt;
|Chain Reaction&lt;br /&gt;
|Recharge = Electromancy skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ARCANISTICS SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Dimensional Shift&lt;br /&gt;
|Wormhole&lt;br /&gt;
|Aether Shield&lt;br /&gt;
|Schism&lt;br /&gt;
|Stasis&lt;br /&gt;
|Mana Crystal&lt;br /&gt;
|Phantasm&lt;br /&gt;
|Arcane Tether&lt;br /&gt;
|Mana Siphon&lt;br /&gt;
|Consonance&lt;br /&gt;
|Arcane Might&lt;br /&gt;
|Transcendental Anchoring&lt;br /&gt;
|Time Echo&lt;br /&gt;
|Astral Tides&lt;br /&gt;
|Entropy Flare&lt;br /&gt;
|Aether Harmony&lt;br /&gt;
|Beyond the Veil&lt;br /&gt;
|Aether Bolt&lt;br /&gt;
|Arcane Tether&lt;br /&gt;
|Consonance&lt;br /&gt;
|Mana Siphon = Arcanistics skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BEASTS SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Animated Servant&lt;br /&gt;
|Baleful Scream (harpy)&lt;br /&gt;
|Bone Pyres&lt;br /&gt;
|Claw Swipe&lt;br /&gt;
|Corrosive Blood&lt;br /&gt;
|Dash (animal)&lt;br /&gt;
|Deadly Tail&lt;br /&gt;
|Deafening Roar&lt;br /&gt;
|Disturbed Hive&lt;br /&gt;
|Dying Rage&lt;br /&gt;
|Earthshaking Strike (Young Troll)&lt;br /&gt;
|Elusive Predators&lt;br /&gt;
|Grab ’Em!&lt;br /&gt;
|Howl&lt;br /&gt;
|Lion Leap&lt;br /&gt;
|Loud Barking&lt;br /&gt;
|Pack Sense&lt;br /&gt;
|Pack Sense (dogs)&lt;br /&gt;
|Peck&lt;br /&gt;
|Primal Aether&lt;br /&gt;
|Ramming Charge (bison)&lt;br /&gt;
|Ramming Charge (boar)&lt;br /&gt;
|Ramming Charge (moose)&lt;br /&gt;
|Rapid Flight&lt;br /&gt;
|Regenerative Carapace&lt;br /&gt;
|Rend Flesh&lt;br /&gt;
|Rock Toss&lt;br /&gt;
|Shockwave&lt;br /&gt;
|Snake Stealth&lt;br /&gt;
|Swarm&lt;br /&gt;
|Swarm (rats)&lt;br /&gt;
|Taste for Flesh&lt;br /&gt;
|Troll Regeneration&lt;br /&gt;
|Unbearable Stench&lt;br /&gt;
|Vengeance of the Dead&lt;br /&gt;
|Voracity&lt;br /&gt;
|Web Spit&lt;br /&gt;
|Egg Clutch&lt;br /&gt;
|Spider Leap&lt;br /&gt;
|Queen of the Brood&lt;br /&gt;
|Indomitable &lt;br /&gt;
|Dark Vision&lt;br /&gt;
|Fear of Fire = Beasts skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRIGAND SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Coordinated Advance&lt;br /&gt;
|Dead or Alive&lt;br /&gt;
|Net Throw&lt;br /&gt;
|Banners High!&lt;br /&gt;
|Sic!&lt;br /&gt;
|Instigate&lt;br /&gt;
|False Promise&lt;br /&gt;
|Drums of War&lt;br /&gt;
|Torch Strike&lt;br /&gt;
|Hatchet Throw&lt;br /&gt;
|Dagger Throw &lt;br /&gt;
|Caltrops Throw&lt;br /&gt;
|Flame Flask Throw&lt;br /&gt;
|Acid Flask Throw&lt;br /&gt;
|Deathstinger Jar Throw&lt;br /&gt;
|Drink Potion = Brigands skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- UNDEAD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Abominable Vitality&lt;br /&gt;
|Binding Sigil&lt;br /&gt;
|Bolt of Darkness&lt;br /&gt;
|Bone Throw&lt;br /&gt;
|Curse of Decay&lt;br /&gt;
|Curse of Agony&lt;br /&gt;
|Deadly Premonition&lt;br /&gt;
|Death Touch&lt;br /&gt;
|Desecration&lt;br /&gt;
|Spectral Haunting&lt;br /&gt;
|Grave Chill&lt;br /&gt;
|Necrophage&lt;br /&gt;
|Putrid Odor&lt;br /&gt;
|Lesser Ritual of Resurrection&lt;br /&gt;
|Greater Ritual of Resurrection&lt;br /&gt;
|Blasphemous Sigil&lt;br /&gt;
|Soul Sacrifice&lt;br /&gt;
|Steal Essence&lt;br /&gt;
|Strangling Grasp&lt;br /&gt;
|Unholy Blessing&lt;br /&gt;
|Wraith Summoning&lt;br /&gt;
|Restless Souls&lt;br /&gt;
|Fall of Giants&lt;br /&gt;
|Unsteady Gait&lt;br /&gt;
|Last Stand&lt;br /&gt;
|Tis But a Scratch!&lt;br /&gt;
|Defiled Remains&lt;br /&gt;
|Aura of Undeath &lt;br /&gt;
|Baleful Glow&lt;br /&gt;
|Living in the Light&lt;br /&gt;
|Aura of Demise&lt;br /&gt;
|Ghastly Revelation = Undead skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- PROSELYTE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Anthems of Bloodshed&lt;br /&gt;
|Baleful Scream&lt;br /&gt;
|Bestial Charge&lt;br /&gt;
|Bestial Rage&lt;br /&gt;
|Blessed in Death&lt;br /&gt;
|Blister Burst&lt;br /&gt;
|Blood Clot&lt;br /&gt;
|Blood Craze&lt;br /&gt;
|Blood Puddle&lt;br /&gt;
|Blood Scent&lt;br /&gt;
|Blood Spit&lt;br /&gt;
|Bloodthirst&lt;br /&gt;
|Brand of Anguish&lt;br /&gt;
|Burnt Offering&lt;br /&gt;
|Chain Strike&lt;br /&gt;
|Corpse Devourment&lt;br /&gt;
|Devastating Power&lt;br /&gt;
|Driven by Pain&lt;br /&gt;
|Earthshaking Strike&lt;br /&gt;
|Embrace the Murk&lt;br /&gt;
|Feed the Host&lt;br /&gt;
|Face of Horror&lt;br /&gt;
|Fiery Embers&lt;br /&gt;
|Flesh Explosion&lt;br /&gt;
|Fling Away&lt;br /&gt;
|For Whom the Bell Tolls&lt;br /&gt;
|Herald of Ruination&lt;br /&gt;
|Immolation&lt;br /&gt;
|Jump Away&lt;br /&gt;
|Lacerate&lt;br /&gt;
|Lash Blessing&lt;br /&gt;
|Life Leech&lt;br /&gt;
|Mark of the Feast&lt;br /&gt;
|Murkstrike&lt;br /&gt;
|Murkwalk&lt;br /&gt;
|Neverending Torment&lt;br /&gt;
|One Body&lt;br /&gt;
|Phantom Bats&lt;br /&gt;
|Sacrificial Blood&lt;br /&gt;
|Summon Blood Golem&lt;br /&gt;
|Summon the Restless&lt;br /&gt;
|Summon Worm&lt;br /&gt;
|Tentacle Arm (skill)&lt;br /&gt;
|Tongue Leech&lt;br /&gt;
|Tongue Pull&lt;br /&gt;
|Tongue Push&lt;br /&gt;
|Unholy Anthems&lt;br /&gt;
|Unholy Ritual&lt;br /&gt;
|Draining Sigil&lt;br /&gt;
|Wild Swipe&lt;br /&gt;
|Wild Swipe (Ascended Archon)&lt;br /&gt;
|Wild Swipe (Enhanced)&lt;br /&gt;
|Willing Sacrifice&lt;br /&gt;
|Witness His Might!&lt;br /&gt;
|Worm Food &lt;br /&gt;
|Oath of Protection &lt;br /&gt;
|Oath of Retribution &lt;br /&gt;
|Oath of Guidance &lt;br /&gt;
|Feed, My Brethren &lt;br /&gt;
|Summon Thrall &lt;br /&gt;
|Summon Spitter Worm&lt;br /&gt;
|Inevitable Doom&lt;br /&gt;
|Judgement Day&lt;br /&gt;
|Cull the Weak&lt;br /&gt;
|Swoop In&lt;br /&gt;
|Fall from Grace&lt;br /&gt;
|Apocalyptic Sermon&lt;br /&gt;
|Boiling Blood&lt;br /&gt;
|Twisted Meanings&lt;br /&gt;
|Break the Chains&lt;br /&gt;
|Consumed by Fire&lt;br /&gt;
|Blazing Trail&lt;br /&gt;
|Worship&lt;br /&gt;
|Constricting Tentacle&lt;br /&gt;
|Summon Bloodgorger Worm &lt;br /&gt;
|Worm Feast &lt;br /&gt;
|Insatiable Hunger&lt;br /&gt;
|Bursting with Blood&lt;br /&gt;
|Confess!&lt;br /&gt;
|Burden of Sin&lt;br /&gt;
|Eviscerating Claws&lt;br /&gt;
|Symphony of Pain&lt;br /&gt;
|Heart of Darkness&lt;br /&gt;
|Murkgrace&lt;br /&gt;
|Cannibalistic Craze&lt;br /&gt;
|Noxious Vapours&lt;br /&gt;
|Vengeful Lash&lt;br /&gt;
|Delight in Suffering&lt;br /&gt;
|Frenzied Hunt&lt;br /&gt;
|Rip and Tear&lt;br /&gt;
|Unholy Communion&lt;br /&gt;
|Blasphemous Mass&lt;br /&gt;
|Come, My Fanatics!&lt;br /&gt;
|Rescind the Gift&lt;br /&gt;
|Maddening Peal&lt;br /&gt;
|Bound by Blood&lt;br /&gt;
|Be Fruitful and Multiply&lt;br /&gt;
|Eternal Rebirth = Proselyte skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- HIVE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Tunnel Through&lt;br /&gt;
|Predigest&lt;br /&gt;
|Regurgitate&lt;br /&gt;
|Toxic Salvo&lt;br /&gt;
|Undermine&lt;br /&gt;
|Protect the Hive&lt;br /&gt;
|Poisoned Spike&lt;br /&gt;
|Combat Pheromones&lt;br /&gt;
|Summon the Hive&lt;br /&gt;
|Motherly Blessing&lt;br /&gt;
|Guards! Guards!&lt;br /&gt;
|Egg Clutch&lt;br /&gt;
|Spider Leap&lt;br /&gt;
|Queen of the Brood = Hive skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ENEMY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Blood Oath&lt;br /&gt;
|Crimson Banner&lt;br /&gt;
|Dark Ritual&lt;br /&gt;
|Driven by Pain&lt;br /&gt;
|Flesh Explosion&lt;br /&gt;
|Swipe&lt;br /&gt;
|Vampiric Blood = Enemy skill data&lt;br /&gt;
|#default = Skill data missing.&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Apostate&amp;diff=76513</id>
		<title>Apostate</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Apostate&amp;diff=76513"/>
		<updated>2026-05-20T05:29:23Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|Apostates are former clerics of the Host, drawn mad by the apocalyptic visions of their new patron. They are in charge of choosing which cultists are worthy of receiving the Gift.}}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss Hint==&lt;br /&gt;
{{Quote|We had a visit from a wandering priest who was all too eager to descend below the monastery and consecrate its cloisters. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One night, he sneaked out of his room, and that was the last we saw of him. Since then, this mess with the catacombs has only gotten worse. It can&#039;t be a coincidence.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=4}}&lt;br /&gt;
{{SkillTable/row|Curse of Agony}}&lt;br /&gt;
{{SkillTable/row|Mark of the Feast}}&lt;br /&gt;
{{SkillTable/row|Life Leech|enemy}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
* Jewelry&lt;br /&gt;
** (15%) Tier 1-2 [[Rings|Ring]]&lt;br /&gt;
**(15%) Tier 1-2 [[Amulets|Amulet]]&lt;br /&gt;
* Scrolls&lt;br /&gt;
** (33%) [[Scrolls|Scroll]]&lt;br /&gt;
* Medicine&lt;br /&gt;
** (15%) [[Potions|Potion]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:ApostateConcept.webp|thumb|Apostate concept-art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Maddening_Peal.png&amp;diff=76504</id>
		<title>File:Maddening Peal.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Maddening_Peal.png&amp;diff=76504"/>
		<updated>2026-05-17T03:31:50Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyright game}}&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76503</id>
		<title>Proselyte skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76503"/>
		<updated>2026-05-17T03:31:08Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Proselyte enemies skill data.&lt;br /&gt;
&lt;br /&gt;
When adding a new skill, don&#039;t forget to add it to the list in [[Skill data]] aswell.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Baleful Scream= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|6 Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|Enemydesc=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Charge= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Charges forward in a {{w|5}} tiles line. The first target in its path takes {{pos|666%}} damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the Archon collides with the scenery during the charge, he is {{w|Stunned}} for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Rage= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage, hitting targets, and using abilities increases the Yagram&#039;s hidden {{neg|Rage}} stat. When it reaches its maximum, activates {{pos|&amp;quot;Bestial Rage&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; {{pos|+33%}} Damage &amp;lt;br&amp;gt;{{pos|+66%}} Knockback Chance &amp;lt;br&amp;gt;{{neg|+33%}} Damage Taken &amp;lt;br&amp;gt;{{neg|66%}} chance to deliver a strike to a random adjacent target instead of the intended one.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blessed in Death= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the Dead Martyr is within its allies&#039; Vision, grants them {{pos|+9%}} Weapon Damage, {{pos|+9%}} Accuracy, {{pos|-9%}} Damage Taken. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying the Dead Martyr removes the previously granted {{pos|&amp;quot;Blood Oath&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blister Burst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|6%}} Max Health. Deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} to all adjacent tiles.&amp;lt;br&amp;gt;Doesn&#039;t harm Proselytes, instead replenishing {{pos|9%}} Health and {{C|Energy|9%}} Max Energy to them. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Creates {{W|Blood Puddles}} on all adjacent tiles, which persist for {{w|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in {{W|Blood Puddles}} deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing  {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivering a strike to a target activates {{pos|&amp;quot;Blood Craze&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+3%}} Crit Chance &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Delivering strikes grants an extra stack of the effect (up to {{w|VI}}) and refreshes its duration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Scent= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Each {{neg|Bleeding}} enemy or ally within Vision grants {{pos|+6%}} Weapon Damage, {{pos|+9%}} Counter Chance, and {{pos|+3%}} Crit Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If an enemy within {{W|15}} tiles starts {{neg|Bleeding}}, attracts this Proselyte to their location.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Clot= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Launches a clot of blood at the target, dealing {{unholy|4 Unholy Damage}} and {{C|Caustic|4 Caustic Damage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Puddle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. Next turn pours a puddle of boiling blood in it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Puddles persist for {{w|2}} turns and deal {{unholy|15 Unholy Damage}} and {{C|Caustic|15 Caustic Damage}} per turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Spit= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} with {{W|95%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|Enemydesc=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|{{#expr:13 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} with {{W|{{#expr:85 + {{EnemyAttributes|PRC}}}}%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bloodthirst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=Vitality, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+10%}} Life Drain and {{pos|+20%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:{{EnemyAttributes|VIT}}}}%}} Life Drain and {{pos|+{{#expr:2 * {{EnemyAttributes|AGL}}}}%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brand of Anguish= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+33%}} Fire Damage, causing {{W|100%}} more Pain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting a target affected by positive effects removes one of them and permanently grants the Brander {{pos|+9%}} Life Drain.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burnt Offering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a corpse within Vision, replenishing {{pos|9%}} Max Health, and creates a {{W|Pyre}} in its place, which persists until the Brander&#039;s death. The {{W|Pyre}} can also be extinguished with water or stomped out.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each burning {{W|Pyre}} replenishes {{pos|3%}} of the Brander&#039;s Max Health per turn, and also grants him {{c|Fire|+2}} Fire Damage, {{pos|-6%}} Damage Taken, and {{pos|+3%}} Crit Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cannibalistic Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description ={{W|Repositions}} to a tile with a fleshy corpse and devours it, replenishing {{Pos|13%}} Max Health and {{C|Energy|26%}} Max Energy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|33%}} chance activates one of the following effects for &lt;br /&gt;
{{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Craze&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Oath&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Rapid Restoration&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Chain Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage, {{pos|+66%}} Daze Chance, and {{pos|+66%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike fails to {{W|Daze}}, {{W|Stun}}, or {{W|knock}} the target back, applies it with {{Neg|-9%}} Control Resistance and {{Neg|-9%}} Move Resistance for{{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Corpse Devourment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=50&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Devours a corpse, replenishing {{pos|33%}} Max Health and {{C|Energy|33%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Devastating Power= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a tile. Next turn delivers a strike to it with {{pos|+33%}} Weapon Damage, {{pos|+33%}} Bodypart Damage, and {{pos|+66%}} Stun Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Doubles}} the bonuses if the strike is delivered to a target affected by {{W|Immobilization}}, {{W|Daze}}, {{W|Stun}}, {{W|Stagger}}, or {{W|Confusion}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Driven by Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+0.33%}} Weapon Damage, {{pos|-0.33%}} Damage Taken and {{pos|+0.13%}} Life Drain for each missing {{neg|percent}} of Health.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Earthshaking Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|2}} tiles with {{pos|+33%}} Stun Chance and {{pos|+66%}} Daze Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each target within the skill&#039;s area of effect increases the Yagram&#039;s {{neg|Rage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Embrace the Murk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes all negative effects and activates {{pos|&amp;quot;Murk&amp;quot;}} for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}}Crit Chance &amp;lt;br&amp;gt;{{pos|+9%}} Bodypart Damage &amp;lt;br&amp;gt;{{pos|+9%}} Bleed Chance &amp;lt;br&amp;gt;{{pos|+9%}} Life Drain &amp;lt;br&amp;gt;Replenishes {{pos|6%}} Max Health and {{C|Energy|6%}} Max Energy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn grants a stack of the effect (up to {{w|VI}}). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While affected by {{pos|&amp;quot;Murk&amp;quot;}}, also grants {{pos|+66%}} Dodge Chance. Receiving damage, using abilities, and delivering strikes removes the effect. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkwalk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Grants {{pos|+18%}} Dodge Chance for {{w|3}} turns and reduces all cooldowns by {{pos|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkstrike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{pos|+66%}} Crit Efficiency, {{pos|+66%}} Daze Chance, {{pos|+66%}} Armor Penetration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{pos|&amp;quot;Murk&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Face of Horror= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}} and deals {{C|Psionic|10 Psionic Damage}} with {{W|75%}} Armor Penetration and {{W|99%}} chance to {{W|Immobilize}} the target for {{W|2}} turns. The chance to {{W|Immobilize}} is reduced by the target&#039;s Psionic Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{pos|&amp;quot;Battle Rage&amp;quot;}} and grants the same effect to all Proselytes within Vision for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed the Host= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes Health to the summoner for {{pos|66%}} of the damage dealt by the {{W|Worm}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fiery Embers= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{c|Fire|13 Fire}} and {{unholy|4 Unholy Damage}}, then creates {{W|Fiery Embers}} on the target&#039;s tile and three behind it, which persists for {{W|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Remaining on {{W|Fiery Embers}} applies {{neg|-6%}} Fire Resistance, {{neg|+6%}} Fumble Chance, and has {{W|33%}} chance to {{c|Fire|Ignite}} for {{W|2-3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times. {{W|Fiery Embers}} don&#039;t harm Proselytes.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Flesh Explosion= {{#switch: {{{2}}}&lt;br /&gt;
|Active=Passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Explodes the next turn after its death, dealing {{unholy|9 Unholy}} and {{C|caustic|18 Caustic Damage}} to all adjacent tiles.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fling Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+99%}} Stagger Chance, {{pos|+66%}} Stun Chance, and {{W|+133%}} chance to {{W|knock}} the target {{w|2}} tiles back.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|For Whom the Bell Tolls= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=66&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a huge amount of {{W|noise}}, attracting all Proselytes within {{w|18}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals {{psionic|9 Psionic Damage}} with {{W|75%}} Armor Penetration to all enemies within {{W|9}} tiles and applies them with {{neg|+9%}} Damage Taken for {{w|9}} turns and {{neg|-3%}} Situational Sanity.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spotting an enemy puts this skill on a {{W|9}} turn cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Herald of Ruination= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|4}} tiles with {{Neg|-33%}} Weapon Damage, {{pos|+33%}} Accuracy, {{pos|99%}} Daze chance and {{W|99%}} chance to cause {{W|Confusion}} for {{W|3}} turns. The chance to {{W|Confuse}} is reduced by a target&#039;s Move Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces all cooldowns by {{pos|3}} turns for each target or environmental object within the skill&#039;s area of effect.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Immolation= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jump Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Jumps up tp {{w|2}} tiles away from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{pos|+66%}} Dodge Chance and {{pos|-33%}} Damage Taken until the next turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lacerate= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Modifiers=Strength, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+15%}} Weapon Damage and {{pos|+35%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:5 + {{EnemyAttributes|STR}}}}%}} Weapon Damage and {{pos|+{{#expr:15 + (2 * {{EnemyAttributes|AGL}})}}%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lash Blessing= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage to themselves or an ally, granting {{pos|&amp;quot;Battle Rage&amp;quot;}} to both for {{w|6}} turns ({{W|12}} turns if striking themselves): &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+10%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+7.5%}} Crit Chance &amp;lt;br&amp;gt;{{pos|+20%}} Crit Efficiency&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Life Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{unholy|9 Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|Enemydesc=Deals {{unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mark of the Feast= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{neg|&amp;quot;Mark of the Feast&amp;quot;}} for {{W|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-26%}} Bleed Resistance &amp;lt;br&amp;gt;{{Neg|-13%}} Dodge Chance &amp;lt;br&amp;gt;Grants all received strikes {{pos|+9%}} Life Drain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving a {{neg|Bleeding}} prolongs the effect&#039;s duration by {{neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Neverending Torment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health per turn while there&#039;s both an enemy and an ally within Vision. If the Martyr is Alarmed, and there are no enemies within Vision, the Health loss is {{neg|tripled}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upon death, grants &amp;quot;Blood Oath&amp;quot; to a random ally within Vision for {{W|99}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}}Healing Efficiency &amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|One Body= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Transfers {{W|66%}} of the damage received by the Tentacle Hand to the summoner. &amp;lt;br&amp;gt;Transfers {{W|33%}} of the damage received by the summoner to the Tentacle Hand.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying a Tentacle Hand reduce the summoner&#039;s Max Health by {{neg|9%}} and permanently applies them with {{neg|+33%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Killing the Anmarrak also destroys the Tentacle Hand.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Phantom Bats= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn releases a swarm of spectral bats at it, dealing {{unholy|26 Unholy Damage}} and applying {{unholy|Curse}} for {{w|13}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Sacrificial Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Sacrificial Blood&amp;quot;}}, which remains active until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Using spells against a target with this effect grants {{pos|+6%}} Magic Power and {{pos|+6%}} Healing Efficiency (both effects stack up to {{W|6}} times), replenishes {{C|Energy|6%}} Max Energy, and reduces all cooldowns by {{pos|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Blood Golem= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=2&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{w|Blood Golem}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Blood Golems}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon the Restless= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Reanimates one of the bodies in the corpse pile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max health and summons a {{w|Leech Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|18 Piercing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}}  with {{pos|+33%}} Armor Penetration, {{pos|+66%}} Bleed Chance, {{pos|+66%}} Immobilization Chance, and {{pos|+66%}} Life Drain.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Pull= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{w|pull}} the target {{w|4}} tiles closer. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Push= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{W|knock}} the target back {{w|2}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tentacle Arm (skill)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{cl|White|Tentacle Arm}} on the targeted tile and activates {{pos|&amp;quot;Shared Flesh&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|-99%}} Damage Taken &amp;lt;br&amp;gt;{{pos|+200%}} Move Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Control Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Healing Efficiency &amp;lt;br&amp;gt;{{neg|Can&#039;t move to other tiles or deliver strikes}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Anthems= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=20&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants one of the following effects to all Proselytes within {{w|9}} tiles for {{w|6}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|&amp;quot;Rapid Restoration&amp;quot;}} &amp;lt;br&amp;gt;{{pos|&amp;quot;Sturdiness&amp;quot;}} &amp;lt;br&amp;gt;{{pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Ritual= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=5&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes {{pos|+50%}} Max Health to all the Restless and grants them {{pos|+50%}} Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Draining Sigil= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=17&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|9 Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|Enemydesc=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent targets with {{pos|+{{#expr:80 + (2 * {{EnemyAttributes|STR}})}}%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Ascended Archon)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Enhanced)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Willing Sacrifice= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage replenishes the same amount Health to all allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witness His Might!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+6%}} Max Health and {{pos|+6%}} Weapon Damage for each type of Proselyte within Vision. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting an enemy applies them with {{neg|+3%}} Damage Taken for {{w|6}} turns for each type of Proselyte within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anthems of Bloodshed= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+99%}} Crit Chance and {{pos|+66%}} Bleed Chance to every {{w|sixth}} strike. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all allies within Vision for {{w|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency &amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Food= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse and summons {{w|Leech Worms}} on the tiles adjacent to it. The number of {{w|Worms}} depends on the corpse&#039;s size. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{pos|+9%}} Max Health, {{pos|+6%}} Bleed Chance, and {{pos|+6%}} Crit Chance to all previously summoned {{W|Leech Worms}}. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Oath of Protection= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Protection&amp;quot;}} to an ally for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Transfers {{W|100%}} of the received damage to the caster.&amp;lt;br&amp;gt;Receiving damage reduces all of the caster&#039;s cooldowns by {{Pos|1}} turn. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Retribution= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Energy=28&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=7&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activates {{Pos|&amp;quot;Oath of Retribution&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reflects {{W|33%}} of the damage received from strikes and shots as {{C|Unholy|Unholy Damage}} with {{W|20%}} Armor Penetration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Guidance= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Guidance&amp;quot;}} to an ally for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+6%}} Accuracy for each miss&amp;lt;br&amp;gt;{{Pos|-6%}} Fumble Chance for each fumble&amp;lt;br&amp;gt;{{Pos|+6%}} Dodge Chance for each received strike or shot&amp;lt;br&amp;gt;{{Pos|-6%}} Damage Taken for each tile of distance to the closest enemy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All bonuses stack up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed, My Brethren= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes against {{Neg|Bleeding}} targets replenish Health to all allies within Vision for the amount of damage dealt.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Thrall= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=35&lt;br /&gt;
|Cooldown=27&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=9&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Thrall}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Thralls}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Spitter Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=3&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Spitter Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Inevitable Doom= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=After delivering {{W|three}} successful hits, explodes the next turn, dealing {{C|Caustic|Caustic}} and {{C|Unholy|Unholy Damage}} to all adjacent tiles. The damage dealt is equal to {{Neg|13%}} and {{Neg|9%}} of the remaining Health respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also leaves {{W|Blood Puddles}} deals {{C|Unholy|6 Unholy}} and {{C|Caustic|6 Caustic Damage}} and also grants {{Neg|-6%}} Unholy Resistance for {{W|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{Pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Judgement Day= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|18 Unholy Damage}} and applies the target with {{Neg|&amp;quot;Judgement Day&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving to other tiles or {{W|teleporting}} removes the effect, dealing {{C|Unholy|18 Unholy Damage}} with {{W|99%}} Bleed Chance and {{W|66%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{Pos|&amp;quot;Exaltation&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants all received strikes and shots {{Neg|+26%}} Fumble Chance and {{Neg|-26%}} Accuracy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cull the Weak= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{W|+99%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each traveled tile grants the strike {{W|+26%}} Stagger Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Swoop In= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the targeted tile. Grants {{Pos|+25%}} Dodge Chance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fall from Grace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Removes {{Pos|&amp;quot;Exaltation&amp;quot;}} and prevents its activation when Health is below {{Neg|33%}} or while affected by {{Neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Apocalyptic Sermon= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=19&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|8 Unholy}} and {{C|Psionic|8 Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|4 Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|{{#expr:(6 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy}} and {{C|Psionic|{{#expr:(6 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|{{#expr:(3 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Boiling Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|4 Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|Enemydesc=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|{{#expr:(3 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Twisted Meanings= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+26%}} Magic Power and {{Pos|-13%}} Backfire Chance to all allies within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes {{Pos|6%}} Max Health and permanently grants {{Pos|-6%}} Cooldowns Duration for each spell used by allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Break the Chains= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Armor Durability reaches {{W|0%}}, deals {{W|9 Crushing}} and {{C|Fire|13 Fire Damage}} to all adjacent tiles, {{C|Fire|Igniting}} them, and with {{W|99%}} chance {{W|knocks}} all affected targets back.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then replenishes {{Pos|33%}} Max Health and transforms into the {{W|Unchained}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Consumed by Fire= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While in combat, receives {{C|Fire|Fire Damage}} each turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving {{C|Fire|Fire Damage}} replenishes {{C|Energy|9}} Energy, reduces all cooldowns by {{Pos|1}} turn, and also permanently grants {{Pos|+6%}} Healing Efficiency, {{Pos|-3%}} Fumble Chance, and {{Pos|-3%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|10}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blazing Trail= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes have {{W|33%}} chance to {{C|Fire|Ignite}} the target&#039;s tile for {{W|2-3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving {{C|Fire|Ignites}} previously occupied tiles for {{W|3-5}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{Pos|+3%}} Weapon Damage and {{Pos|+3%}} Crit Chance for each {{C|Fire|Burning}} tile or target within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worship= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Armorpen=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activeates {{Pos|&amp;quot;Praise the Court!&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|Can&#039;t move to other tiles or deliver strikes}}.&amp;lt;br&amp;gt;{{W|Daze}}, {{W|Stun}}, and {{W|Stagger}} prolong the effect&#039;s duration by {{Neg|1}} turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the Supplicant transforms into a {{W|Thrall}} and grants {{Pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{Pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{Pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Constricting Tentacle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Range=6&lt;br /&gt;
|Backfireper=15&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a {{W|3x3}} tile area. Next turn, if there&#039;s an enemy within it, applies them with {{Neg|&amp;quot;Constriction&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|+33%}} Fumble Chance&amp;lt;br&amp;gt;{{Neg|+66%}} Backfire Chance&amp;lt;br&amp;gt;Deals {{W|6 Crushing}}, {{W|3 Piercing}}, and {{C|Unholy|3 Unholy Damage}}.Each turn increases the damage dealt by {{W|15%}}.{{Neg|Can&#039;t move to other tiles}}.&amp;lt;br&amp;gt;Skipping a turn {{Pos|reduces}} the effect&#039;s duration by a few turns (depending on {{W|Strength}} and {{W|Agility}}).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Bloodgorger Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Bloodgorger Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Feast = {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse, dealing {{C|Unholy|14 Unholy}} and {{C|Caustic|14 Caustic Damage}} to all tiles adjacent to it and summoning {{W|Bloodgorger Worms}} on them. The number of {{W|Worms}} depends on the corpse&#039;s size.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{Pos|+13%}} Max Health, {{Pos|+13%}} Bleed Chance, and {{Pos|+9%}} Crit Chance to all previously summoned {{W|Bloodgorger Worms}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Insatiable Hunger= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When a {{W|Bloodgorger Worm}} within Vision successfully hits a target, grants them and the summoner {{Pos|+3%}} Life Drain, {{Pos|+3%}} Healing Efficiency, and {{Pos|+3%}} Bleed Chance for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bursting with Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, the {{W|Bloodgorger Worm}} leaves a {{W|Blood Puddle}} on its own and to adjacent tiles, which persists for {{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Confess!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=15&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Confession&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using abilities grants the caster and all Proselytes within their Vision one of the flollowing effects for {{W|3}} turns ({{W|6}} turns if there are no allies within the caster&#039;s Vision):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Attack}} skills grant {{Pos|&amp;quot;Battle Rage&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Charge}} skills grant {{Pos|&amp;quot;Blood Oath&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Maneuvers}} grant {{W|1}} stack of {{Pos|&amp;quot;Elusiveness&amp;quot;}}.&amp;lt;br&amp;gt;Spells grant {{Pos|&amp;quot;Rapid Resoration&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burden of Sin= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Burden of Sin&amp;quot;}}, which remains active until the caster&#039;s death:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-3%}} Weapon Damage&amp;lt;br&amp;gt;{{Neg|-3%}} Dodge Chance&amp;lt;br&amp;gt;{{Neg|-3%}} Block Chance&amp;lt;br&amp;gt;{{Neg|+6%}} Cooldowns Duration&amp;lt;br&amp;gt;{{Neg|-3%}}Magic Power&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn outside of the caster&#039;s Vision, and each ability they use, applies an extra stack of the effect (up to {{W|VI}}).&amp;lt;br&amp;gt;Killing enemies reduces the number of stacks by {{Pos|3}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eviscerating Claws= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike. Then delivers additional strikes with {{Neg|-33%}} Weapon Damage for each {{Neg|Injury}}, {{Neg|Bleeding}}, as well as a negative physical or magical effect affecting the target (up to {{W|3}} times).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Symphony of Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Pos|+0.5%}} Weapon Damage for each {{W|percent}} of the target&#039;s Pain and with {{Pos|+1%}} Bodypart Damage for each missing {{Neg|percent}} of its Health.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces the skill&#039;s cooldown by {{Pos|1}} turn for each {{Neg|Bleeding}} or degree of {{Neg|Injury}} affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Heart of Darkness= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Once per {{W|6}} turn, receiving a strike, shot, or targeted spell applies the attacker with {{Neg|&amp;quot;Heart of Darkness&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-33%}} Max Vision&amp;lt;br&amp;gt;{{Neg|-33%}} Bonus Range&amp;lt;br&amp;gt;{{Neg|-9%}} Accuracy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then {{W|teleports}} the Nakkatar {{W|2-3}} tiles closer to the attacker.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkgrace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Health drops below {{Neg|66%}} and {{Neg|33%}} for the first time, removes all negative effects (including {{Neg|&amp;quot;Net&amp;quot;}}), activates {{Pos|&amp;quot;Murk&amp;quot;}} for {{W|3}} turns, and {{W|teleports}} the Nakkatar {{W|2-3}} tiles away from the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Noxious Vapours= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When used on an ally, replenishes {{Pos|6%}} Max Health to them, prolongs the duration of every positive effect on them by {{Pos|3}} turns, and also removes a random negative effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When used on an enemy, deals {{C|Poison|11 Poison}} and {{C|Unholy|4 Unholy Damage}}, prolongs the duration of all negative effects on them by {{Neg|3}} turns, and reduce the duration of all positive effects by {{Neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vengeful Lash= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Neg|-9%}} Accuracy, {{Pos|+33%}} Bleed Chance, and {{Pos|+33%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the target takes damage, applies it with {{Neg|-6%}} Bleed Resistance, {{Neg|-6%}} Move Resistance, and {{Neg|-6%}} Control Resistance for {{W|9}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|3}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Delight in Suffering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Damaging strikes apply the target with {{Neg|-6%}} Healing Efficiency and {{Neg|-6%}} Pain Resistance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|4}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frenzied Hunt= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge &lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=15&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+33%}} Dodge Chance for {{W|2}} tunrs. Marks a {{W|6}} tile line.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn performs a {{W|charge}} towards the end tile, ignoring all obstacles and delivering a strike with {{Pos|+66%}} Stagger Chance and {{Pos|+33%}} Life Drain to all targets on its path.&amp;lt;br&amp;gt;Strikes against allies receive {{Neg|-66%}} Weapon Damage and {{Neg|-100%}} Crit Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The skill can be used {{W|3}} times before going on cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rip and Tear= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the target remains on the same tile, each strike against it grants {{Pos|+9%}} Immobilization Chance, {{Pos|+6%}} Bodypart Damage, {{Pos|+6%}} Armor Penetration, {{Pos|-6%}} Accuracy, and {{Pos|-6%}} Fumble Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Communion= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|14 Unholy Damage}}.&amp;lt;br&amp;gt;Deals additional {{C|Unholy|5 Unholy Damage}} (but no more than {{C|Unholy|18}}) and applies the target with {{Neg|-6%}} Unholy Resistance for {{W|9}} turns for each ally within {{W|33}} tiles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes {{Pos|&amp;quot;Blesing&amp;quot;}}, {{Pos|&amp;quot;Peace of Mind&amp;quot;}}, and {{Pos|&amp;quot;Ancestors&#039; Gaze&amp;quot;}} from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spotting an enemy puts this ability on a {{W|13}} turn cooldown.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|{{#expr:(9 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}}.&amp;lt;br&amp;gt;Deals additional {{C|Unholy|{{#expr:(3 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} (but no more than {{C|Unholy|18}}) and applies the target with {{Neg|-6%}} Unholy Resistance for {{W|9}} turns for each ally within {{W|33}} tiles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes {{Pos|&amp;quot;Blesing&amp;quot;}}, {{Pos|&amp;quot;Peace of Mind&amp;quot;}}, and {{Pos|&amp;quot;Ancestors&#039; Gaze&amp;quot;}} from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spotting an enemy puts this ability on a {{W|13}} turn cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blasphemous Mass= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Cursed Bell}} on the targeted tile, which persists for {{W|13}} turns or until the summoner&#039;s death.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|1 Cursed Bell}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Come, My Fanatics!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons two strong {{W|Proselytes}} within {{W|4}} tiles of the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rescind the Gift= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies an ally with {{Neg|&amp;quot;Gift Rescinded&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-33%}} Life Drain&amp;lt;br&amp;gt;Upon death, leaves {{W|2-3 Blood Puddles}} on random adjacent tiles, which persist for {{W|6}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the target dies, instantly refreshing the caster&#039;s cooldowns and replenishing {{Pos|33%}} Max Health and {{C|Energy|33%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Maddening Peal= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Using abilities with {{W|66%}} chance {{W|Confuses}} all enemies within {{W|18}} tiles for {{W|6}} turns or {{W|Immobilizes}} them for {{W|3}} turns. The chances to {{W|Confuse}} and {{W|Immobilize}} are reduced by the target&#039;s Psionic Resistance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Rescind_the_Gift.png&amp;diff=76502</id>
		<title>File:Rescind the Gift.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Rescind_the_Gift.png&amp;diff=76502"/>
		<updated>2026-05-17T03:30:42Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyright game}}&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Come,_My_Fanatics!.png&amp;diff=76501</id>
		<title>File:Come, My Fanatics!.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Come,_My_Fanatics!.png&amp;diff=76501"/>
		<updated>2026-05-17T03:30:26Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyright game}}&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Blasphemous_Mass.png&amp;diff=76500</id>
		<title>File:Blasphemous Mass.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Blasphemous_Mass.png&amp;diff=76500"/>
		<updated>2026-05-17T03:30:09Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyright game}}&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Unholy_Communion.png&amp;diff=76499</id>
		<title>File:Unholy Communion.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Unholy_Communion.png&amp;diff=76499"/>
		<updated>2026-05-17T03:29:50Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyright game}}&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Apostle&amp;diff=76498</id>
		<title>Apostle</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Apostle&amp;diff=76498"/>
		<updated>2026-05-17T03:26:40Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss Hint==&lt;br /&gt;
{{Quote|Before the war and the plague, the abbey was home to a theurgist, a miracle-worker — pilgrims flocked from all across Aldor seeking his blessing. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I don&#039;t know what became of him. No word of his death has ever reached us — and that, I&#039;m afraid, is not a good sign…}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Unholy Communion|enemy}}&lt;br /&gt;
{{SkillTable/row|Blasphemous Mass}}&lt;br /&gt;
{{SkillTable/row|Come, My Fanatics!}}&lt;br /&gt;
{{SkillTable/row|Rescind the Gift}}&lt;br /&gt;
{{SkillTable/row|Sacrificial Blood}}&lt;br /&gt;
{{SkillTable/row|Life Leech|enemy}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|enemy}}&lt;br /&gt;
{{SkillTable/row|Wild Swipe|enemy}}&lt;br /&gt;
{{SkillTable/row|Witness His Might!}}&lt;br /&gt;
{{SkillTable/row|Thaumaturgy}}&lt;br /&gt;
{{SkillTable/row|Dissipation}}&lt;br /&gt;
{{SkillTable/row|Lingering Incantations}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:ApostleConcept.webp|thumb|Apostle concept-art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76497</id>
		<title>Proselyte skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76497"/>
		<updated>2026-05-17T03:25:41Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Proselyte enemies skill data.&lt;br /&gt;
&lt;br /&gt;
When adding a new skill, don&#039;t forget to add it to the list in [[Skill data]] aswell.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Baleful Scream= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|6 Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|Enemydesc=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Charge= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Charges forward in a {{w|5}} tiles line. The first target in its path takes {{pos|666%}} damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the Archon collides with the scenery during the charge, he is {{w|Stunned}} for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Rage= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage, hitting targets, and using abilities increases the Yagram&#039;s hidden {{neg|Rage}} stat. When it reaches its maximum, activates {{pos|&amp;quot;Bestial Rage&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; {{pos|+33%}} Damage &amp;lt;br&amp;gt;{{pos|+66%}} Knockback Chance &amp;lt;br&amp;gt;{{neg|+33%}} Damage Taken &amp;lt;br&amp;gt;{{neg|66%}} chance to deliver a strike to a random adjacent target instead of the intended one.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blessed in Death= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the Dead Martyr is within its allies&#039; Vision, grants them {{pos|+9%}} Weapon Damage, {{pos|+9%}} Accuracy, {{pos|-9%}} Damage Taken. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying the Dead Martyr removes the previously granted {{pos|&amp;quot;Blood Oath&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blister Burst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|6%}} Max Health. Deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} to all adjacent tiles.&amp;lt;br&amp;gt;Doesn&#039;t harm Proselytes, instead replenishing {{pos|9%}} Health and {{C|Energy|9%}} Max Energy to them. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Creates {{W|Blood Puddles}} on all adjacent tiles, which persist for {{w|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in {{W|Blood Puddles}} deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing  {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivering a strike to a target activates {{pos|&amp;quot;Blood Craze&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+3%}} Crit Chance &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Delivering strikes grants an extra stack of the effect (up to {{w|VI}}) and refreshes its duration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Scent= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Each {{neg|Bleeding}} enemy or ally within Vision grants {{pos|+6%}} Weapon Damage, {{pos|+9%}} Counter Chance, and {{pos|+3%}} Crit Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If an enemy within {{W|15}} tiles starts {{neg|Bleeding}}, attracts this Proselyte to their location.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Clot= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Launches a clot of blood at the target, dealing {{unholy|4 Unholy Damage}} and {{C|Caustic|4 Caustic Damage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Puddle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. Next turn pours a puddle of boiling blood in it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Puddles persist for {{w|2}} turns and deal {{unholy|15 Unholy Damage}} and {{C|Caustic|15 Caustic Damage}} per turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Spit= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} with {{W|95%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|Enemydesc=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|{{#expr:13 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} with {{W|{{#expr:85 + {{EnemyAttributes|PRC}}}}%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bloodthirst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=Vitality, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+10%}} Life Drain and {{pos|+20%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:{{EnemyAttributes|VIT}}}}%}} Life Drain and {{pos|+{{#expr:2 * {{EnemyAttributes|AGL}}}}%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brand of Anguish= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+33%}} Fire Damage, causing {{W|100%}} more Pain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting a target affected by positive effects removes one of them and permanently grants the Brander {{pos|+9%}} Life Drain.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burnt Offering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a corpse within Vision, replenishing {{pos|9%}} Max Health, and creates a {{W|Pyre}} in its place, which persists until the Brander&#039;s death. The {{W|Pyre}} can also be extinguished with water or stomped out.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each burning {{W|Pyre}} replenishes {{pos|3%}} of the Brander&#039;s Max Health per turn, and also grants him {{c|Fire|+2}} Fire Damage, {{pos|-6%}} Damage Taken, and {{pos|+3%}} Crit Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cannibalistic Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description ={{W|Repositions}} to a tile with a fleshy corpse and devours it, replenishing {{Pos|13%}} Max Health and {{C|Energy|26%}} Max Energy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|33%}} chance activates one of the following effects for &lt;br /&gt;
{{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Craze&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Oath&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Rapid Restoration&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Chain Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage, {{pos|+66%}} Daze Chance, and {{pos|+66%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike fails to {{W|Daze}}, {{W|Stun}}, or {{W|knock}} the target back, applies it with {{Neg|-9%}} Control Resistance and {{Neg|-9%}} Move Resistance for{{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Corpse Devourment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=50&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Devours a corpse, replenishing {{pos|33%}} Max Health and {{C|Energy|33%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Devastating Power= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a tile. Next turn delivers a strike to it with {{pos|+33%}} Weapon Damage, {{pos|+33%}} Bodypart Damage, and {{pos|+66%}} Stun Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Doubles}} the bonuses if the strike is delivered to a target affected by {{W|Immobilization}}, {{W|Daze}}, {{W|Stun}}, {{W|Stagger}}, or {{W|Confusion}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Driven by Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+0.33%}} Weapon Damage, {{pos|-0.33%}} Damage Taken and {{pos|+0.13%}} Life Drain for each missing {{neg|percent}} of Health.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Earthshaking Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|2}} tiles with {{pos|+33%}} Stun Chance and {{pos|+66%}} Daze Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each target within the skill&#039;s area of effect increases the Yagram&#039;s {{neg|Rage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Embrace the Murk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes all negative effects and activates {{pos|&amp;quot;Murk&amp;quot;}} for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}}Crit Chance &amp;lt;br&amp;gt;{{pos|+9%}} Bodypart Damage &amp;lt;br&amp;gt;{{pos|+9%}} Bleed Chance &amp;lt;br&amp;gt;{{pos|+9%}} Life Drain &amp;lt;br&amp;gt;Replenishes {{pos|6%}} Max Health and {{C|Energy|6%}} Max Energy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn grants a stack of the effect (up to {{w|VI}}). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While affected by {{pos|&amp;quot;Murk&amp;quot;}}, also grants {{pos|+66%}} Dodge Chance. Receiving damage, using abilities, and delivering strikes removes the effect. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkwalk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Grants {{pos|+18%}} Dodge Chance for {{w|3}} turns and reduces all cooldowns by {{pos|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkstrike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{pos|+66%}} Crit Efficiency, {{pos|+66%}} Daze Chance, {{pos|+66%}} Armor Penetration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{pos|&amp;quot;Murk&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Face of Horror= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}} and deals {{C|Psionic|10 Psionic Damage}} with {{W|75%}} Armor Penetration and {{W|99%}} chance to {{W|Immobilize}} the target for {{W|2}} turns. The chance to {{W|Immobilize}} is reduced by the target&#039;s Psionic Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{pos|&amp;quot;Battle Rage&amp;quot;}} and grants the same effect to all Proselytes within Vision for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed the Host= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes Health to the summoner for {{pos|66%}} of the damage dealt by the {{W|Worm}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fiery Embers= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{c|Fire|13 Fire}} and {{unholy|4 Unholy Damage}}, then creates {{W|Fiery Embers}} on the target&#039;s tile and three behind it, which persists for {{W|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Remaining on {{W|Fiery Embers}} applies {{neg|-6%}} Fire Resistance, {{neg|+6%}} Fumble Chance, and has {{W|33%}} chance to {{c|Fire|Ignite}} for {{W|2-3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times. {{W|Fiery Embers}} don&#039;t harm Proselytes.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Flesh Explosion= {{#switch: {{{2}}}&lt;br /&gt;
|Active=Passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Explodes the next turn after its death, dealing {{unholy|9 Unholy}} and {{C|caustic|18 Caustic Damage}} to all adjacent tiles.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fling Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+99%}} Stagger Chance, {{pos|+66%}} Stun Chance, and {{W|+133%}} chance to {{W|knock}} the target {{w|2}} tiles back.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|For Whom the Bell Tolls= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=66&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a huge amount of {{W|noise}}, attracting all Proselytes within {{w|18}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals {{psionic|9 Psionic Damage}} with {{W|75%}} Armor Penetration to all enemies within {{W|9}} tiles and applies them with {{neg|+9%}} Damage Taken for {{w|9}} turns and {{neg|-3%}} Situational Sanity.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spotting an enemy puts this skill on a {{W|9}} turn cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Herald of Ruination= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|4}} tiles with {{Neg|-33%}} Weapon Damage, {{pos|+33%}} Accuracy, {{pos|99%}} Daze chance and {{W|99%}} chance to cause {{W|Confusion}} for {{W|3}} turns. The chance to {{W|Confuse}} is reduced by a target&#039;s Move Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces all cooldowns by {{pos|3}} turns for each target or environmental object within the skill&#039;s area of effect.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Immolation= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jump Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Jumps up tp {{w|2}} tiles away from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{pos|+66%}} Dodge Chance and {{pos|-33%}} Damage Taken until the next turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lacerate= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Modifiers=Strength, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+15%}} Weapon Damage and {{pos|+35%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:5 + {{EnemyAttributes|STR}}}}%}} Weapon Damage and {{pos|+{{#expr:15 + (2 * {{EnemyAttributes|AGL}})}}%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lash Blessing= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage to themselves or an ally, granting {{pos|&amp;quot;Battle Rage&amp;quot;}} to both for {{w|6}} turns ({{W|12}} turns if striking themselves): &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+10%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+7.5%}} Crit Chance &amp;lt;br&amp;gt;{{pos|+20%}} Crit Efficiency&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Life Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{unholy|9 Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|Enemydesc=Deals {{unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mark of the Feast= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{neg|&amp;quot;Mark of the Feast&amp;quot;}} for {{W|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-26%}} Bleed Resistance &amp;lt;br&amp;gt;{{Neg|-13%}} Dodge Chance &amp;lt;br&amp;gt;Grants all received strikes {{pos|+9%}} Life Drain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving a {{neg|Bleeding}} prolongs the effect&#039;s duration by {{neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Neverending Torment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health per turn while there&#039;s both an enemy and an ally within Vision. If the Martyr is Alarmed, and there are no enemies within Vision, the Health loss is {{neg|tripled}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upon death, grants &amp;quot;Blood Oath&amp;quot; to a random ally within Vision for {{W|99}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}}Healing Efficiency &amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|One Body= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Transfers {{W|66%}} of the damage received by the Tentacle Hand to the summoner. &amp;lt;br&amp;gt;Transfers {{W|33%}} of the damage received by the summoner to the Tentacle Hand.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying a Tentacle Hand reduce the summoner&#039;s Max Health by {{neg|9%}} and permanently applies them with {{neg|+33%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Killing the Anmarrak also destroys the Tentacle Hand.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Phantom Bats= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn releases a swarm of spectral bats at it, dealing {{unholy|26 Unholy Damage}} and applying {{unholy|Curse}} for {{w|13}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Sacrificial Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Sacrificial Blood&amp;quot;}}, which remains active until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Using spells against a target with this effect grants {{pos|+6%}} Magic Power and {{pos|+6%}} Healing Efficiency (both effects stack up to {{W|6}} times), replenishes {{C|Energy|6%}} Max Energy, and reduces all cooldowns by {{pos|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Blood Golem= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=2&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{w|Blood Golem}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Blood Golems}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon the Restless= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Reanimates one of the bodies in the corpse pile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max health and summons a {{w|Leech Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|18 Piercing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}}  with {{pos|+33%}} Armor Penetration, {{pos|+66%}} Bleed Chance, {{pos|+66%}} Immobilization Chance, and {{pos|+66%}} Life Drain.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Pull= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{w|pull}} the target {{w|4}} tiles closer. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Push= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{W|knock}} the target back {{w|2}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tentacle Arm (skill)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{cl|White|Tentacle Arm}} on the targeted tile and activates {{pos|&amp;quot;Shared Flesh&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|-99%}} Damage Taken &amp;lt;br&amp;gt;{{pos|+200%}} Move Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Control Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Healing Efficiency &amp;lt;br&amp;gt;{{neg|Can&#039;t move to other tiles or deliver strikes}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Anthems= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=20&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants one of the following effects to all Proselytes within {{w|9}} tiles for {{w|6}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|&amp;quot;Rapid Restoration&amp;quot;}} &amp;lt;br&amp;gt;{{pos|&amp;quot;Sturdiness&amp;quot;}} &amp;lt;br&amp;gt;{{pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Ritual= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=5&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes {{pos|+50%}} Max Health to all the Restless and grants them {{pos|+50%}} Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Draining Sigil= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=17&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|9 Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|Enemydesc=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent targets with {{pos|+{{#expr:80 + (2 * {{EnemyAttributes|STR}})}}%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Ascended Archon)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Enhanced)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Willing Sacrifice= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage replenishes the same amount Health to all allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witness His Might!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+6%}} Max Health and {{pos|+6%}} Weapon Damage for each type of Proselyte within Vision. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting an enemy applies them with {{neg|+3%}} Damage Taken for {{w|6}} turns for each type of Proselyte within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anthems of Bloodshed= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+99%}} Crit Chance and {{pos|+66%}} Bleed Chance to every {{w|sixth}} strike. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all allies within Vision for {{w|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency &amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Food= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse and summons {{w|Leech Worms}} on the tiles adjacent to it. The number of {{w|Worms}} depends on the corpse&#039;s size. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{pos|+9%}} Max Health, {{pos|+6%}} Bleed Chance, and {{pos|+6%}} Crit Chance to all previously summoned {{W|Leech Worms}}. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Oath of Protection= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Protection&amp;quot;}} to an ally for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Transfers {{W|100%}} of the received damage to the caster.&amp;lt;br&amp;gt;Receiving damage reduces all of the caster&#039;s cooldowns by {{Pos|1}} turn. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Retribution= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Energy=28&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=7&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activates {{Pos|&amp;quot;Oath of Retribution&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reflects {{W|33%}} of the damage received from strikes and shots as {{C|Unholy|Unholy Damage}} with {{W|20%}} Armor Penetration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Guidance= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Guidance&amp;quot;}} to an ally for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+6%}} Accuracy for each miss&amp;lt;br&amp;gt;{{Pos|-6%}} Fumble Chance for each fumble&amp;lt;br&amp;gt;{{Pos|+6%}} Dodge Chance for each received strike or shot&amp;lt;br&amp;gt;{{Pos|-6%}} Damage Taken for each tile of distance to the closest enemy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All bonuses stack up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed, My Brethren= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes against {{Neg|Bleeding}} targets replenish Health to all allies within Vision for the amount of damage dealt.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Thrall= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=35&lt;br /&gt;
|Cooldown=27&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=9&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Thrall}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Thralls}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Spitter Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=3&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Spitter Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Inevitable Doom= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=After delivering {{W|three}} successful hits, explodes the next turn, dealing {{C|Caustic|Caustic}} and {{C|Unholy|Unholy Damage}} to all adjacent tiles. The damage dealt is equal to {{Neg|13%}} and {{Neg|9%}} of the remaining Health respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also leaves {{W|Blood Puddles}} deals {{C|Unholy|6 Unholy}} and {{C|Caustic|6 Caustic Damage}} and also grants {{Neg|-6%}} Unholy Resistance for {{W|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{Pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Judgement Day= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|18 Unholy Damage}} and applies the target with {{Neg|&amp;quot;Judgement Day&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving to other tiles or {{W|teleporting}} removes the effect, dealing {{C|Unholy|18 Unholy Damage}} with {{W|99%}} Bleed Chance and {{W|66%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{Pos|&amp;quot;Exaltation&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants all received strikes and shots {{Neg|+26%}} Fumble Chance and {{Neg|-26%}} Accuracy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cull the Weak= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{W|+99%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each traveled tile grants the strike {{W|+26%}} Stagger Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Swoop In= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the targeted tile. Grants {{Pos|+25%}} Dodge Chance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fall from Grace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Removes {{Pos|&amp;quot;Exaltation&amp;quot;}} and prevents its activation when Health is below {{Neg|33%}} or while affected by {{Neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Apocalyptic Sermon= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=19&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|8 Unholy}} and {{C|Psionic|8 Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|4 Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|{{#expr:(6 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy}} and {{C|Psionic|{{#expr:(6 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|{{#expr:(3 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Boiling Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|4 Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|Enemydesc=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|{{#expr:(3 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Twisted Meanings= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+26%}} Magic Power and {{Pos|-13%}} Backfire Chance to all allies within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes {{Pos|6%}} Max Health and permanently grants {{Pos|-6%}} Cooldowns Duration for each spell used by allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Break the Chains= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Armor Durability reaches {{W|0%}}, deals {{W|9 Crushing}} and {{C|Fire|13 Fire Damage}} to all adjacent tiles, {{C|Fire|Igniting}} them, and with {{W|99%}} chance {{W|knocks}} all affected targets back.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then replenishes {{Pos|33%}} Max Health and transforms into the {{W|Unchained}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Consumed by Fire= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While in combat, receives {{C|Fire|Fire Damage}} each turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving {{C|Fire|Fire Damage}} replenishes {{C|Energy|9}} Energy, reduces all cooldowns by {{Pos|1}} turn, and also permanently grants {{Pos|+6%}} Healing Efficiency, {{Pos|-3%}} Fumble Chance, and {{Pos|-3%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|10}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blazing Trail= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes have {{W|33%}} chance to {{C|Fire|Ignite}} the target&#039;s tile for {{W|2-3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving {{C|Fire|Ignites}} previously occupied tiles for {{W|3-5}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{Pos|+3%}} Weapon Damage and {{Pos|+3%}} Crit Chance for each {{C|Fire|Burning}} tile or target within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worship= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Armorpen=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activeates {{Pos|&amp;quot;Praise the Court!&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|Can&#039;t move to other tiles or deliver strikes}}.&amp;lt;br&amp;gt;{{W|Daze}}, {{W|Stun}}, and {{W|Stagger}} prolong the effect&#039;s duration by {{Neg|1}} turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the Supplicant transforms into a {{W|Thrall}} and grants {{Pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{Pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{Pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Constricting Tentacle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Range=6&lt;br /&gt;
|Backfireper=15&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a {{W|3x3}} tile area. Next turn, if there&#039;s an enemy within it, applies them with {{Neg|&amp;quot;Constriction&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|+33%}} Fumble Chance&amp;lt;br&amp;gt;{{Neg|+66%}} Backfire Chance&amp;lt;br&amp;gt;Deals {{W|6 Crushing}}, {{W|3 Piercing}}, and {{C|Unholy|3 Unholy Damage}}.Each turn increases the damage dealt by {{W|15%}}.{{Neg|Can&#039;t move to other tiles}}.&amp;lt;br&amp;gt;Skipping a turn {{Pos|reduces}} the effect&#039;s duration by a few turns (depending on {{W|Strength}} and {{W|Agility}}).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Bloodgorger Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Bloodgorger Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Feast = {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse, dealing {{C|Unholy|14 Unholy}} and {{C|Caustic|14 Caustic Damage}} to all tiles adjacent to it and summoning {{W|Bloodgorger Worms}} on them. The number of {{W|Worms}} depends on the corpse&#039;s size.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{Pos|+13%}} Max Health, {{Pos|+13%}} Bleed Chance, and {{Pos|+9%}} Crit Chance to all previously summoned {{W|Bloodgorger Worms}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Insatiable Hunger= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When a {{W|Bloodgorger Worm}} within Vision successfully hits a target, grants them and the summoner {{Pos|+3%}} Life Drain, {{Pos|+3%}} Healing Efficiency, and {{Pos|+3%}} Bleed Chance for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bursting with Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, the {{W|Bloodgorger Worm}} leaves a {{W|Blood Puddle}} on its own and to adjacent tiles, which persists for {{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Confess!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=15&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Confession&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using abilities grants the caster and all Proselytes within their Vision one of the flollowing effects for {{W|3}} turns ({{W|6}} turns if there are no allies within the caster&#039;s Vision):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Attack}} skills grant {{Pos|&amp;quot;Battle Rage&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Charge}} skills grant {{Pos|&amp;quot;Blood Oath&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Maneuvers}} grant {{W|1}} stack of {{Pos|&amp;quot;Elusiveness&amp;quot;}}.&amp;lt;br&amp;gt;Spells grant {{Pos|&amp;quot;Rapid Resoration&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burden of Sin= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Burden of Sin&amp;quot;}}, which remains active until the caster&#039;s death:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-3%}} Weapon Damage&amp;lt;br&amp;gt;{{Neg|-3%}} Dodge Chance&amp;lt;br&amp;gt;{{Neg|-3%}} Block Chance&amp;lt;br&amp;gt;{{Neg|+6%}} Cooldowns Duration&amp;lt;br&amp;gt;{{Neg|-3%}}Magic Power&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn outside of the caster&#039;s Vision, and each ability they use, applies an extra stack of the effect (up to {{W|VI}}).&amp;lt;br&amp;gt;Killing enemies reduces the number of stacks by {{Pos|3}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eviscerating Claws= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike. Then delivers additional strikes with {{Neg|-33%}} Weapon Damage for each {{Neg|Injury}}, {{Neg|Bleeding}}, as well as a negative physical or magical effect affecting the target (up to {{W|3}} times).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Symphony of Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Pos|+0.5%}} Weapon Damage for each {{W|percent}} of the target&#039;s Pain and with {{Pos|+1%}} Bodypart Damage for each missing {{Neg|percent}} of its Health.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces the skill&#039;s cooldown by {{Pos|1}} turn for each {{Neg|Bleeding}} or degree of {{Neg|Injury}} affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Heart of Darkness= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Once per {{W|6}} turn, receiving a strike, shot, or targeted spell applies the attacker with {{Neg|&amp;quot;Heart of Darkness&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-33%}} Max Vision&amp;lt;br&amp;gt;{{Neg|-33%}} Bonus Range&amp;lt;br&amp;gt;{{Neg|-9%}} Accuracy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then {{W|teleports}} the Nakkatar {{W|2-3}} tiles closer to the attacker.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkgrace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Health drops below {{Neg|66%}} and {{Neg|33%}} for the first time, removes all negative effects (including {{Neg|&amp;quot;Net&amp;quot;}}), activates {{Pos|&amp;quot;Murk&amp;quot;}} for {{W|3}} turns, and {{W|teleports}} the Nakkatar {{W|2-3}} tiles away from the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Noxious Vapours= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When used on an ally, replenishes {{Pos|6%}} Max Health to them, prolongs the duration of every positive effect on them by {{Pos|3}} turns, and also removes a random negative effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When used on an enemy, deals {{C|Poison|11 Poison}} and {{C|Unholy|4 Unholy Damage}}, prolongs the duration of all negative effects on them by {{Neg|3}} turns, and reduce the duration of all positive effects by {{Neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vengeful Lash= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Neg|-9%}} Accuracy, {{Pos|+33%}} Bleed Chance, and {{Pos|+33%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the target takes damage, applies it with {{Neg|-6%}} Bleed Resistance, {{Neg|-6%}} Move Resistance, and {{Neg|-6%}} Control Resistance for {{W|9}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|3}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Delight in Suffering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Damaging strikes apply the target with {{Neg|-6%}} Healing Efficiency and {{Neg|-6%}} Pain Resistance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|4}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frenzied Hunt= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge &lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=15&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+33%}} Dodge Chance for {{W|2}} tunrs. Marks a {{W|6}} tile line.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn performs a {{W|charge}} towards the end tile, ignoring all obstacles and delivering a strike with {{Pos|+66%}} Stagger Chance and {{Pos|+33%}} Life Drain to all targets on its path.&amp;lt;br&amp;gt;Strikes against allies receive {{Neg|-66%}} Weapon Damage and {{Neg|-100%}} Crit Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The skill can be used {{W|3}} times before going on cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rip and Tear= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the target remains on the same tile, each strike against it grants {{Pos|+9%}} Immobilization Chance, {{Pos|+6%}} Bodypart Damage, {{Pos|+6%}} Armor Penetration, {{Pos|-6%}} Accuracy, and {{Pos|-6%}} Fumble Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Communion= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|14 Unholy Damage}}.&amp;lt;br&amp;gt;Deals additional {{C|Unholy|5 Unholy Damage}} (but no more than {{C|Unholy|18}}) and applies the target with {{Neg|-6%}} Unholy Resistance for {{W|9}} turns for each ally within {{W|33}} tiles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes {{Pos|&amp;quot;Blesing&amp;quot;}}, {{Pos|&amp;quot;Peace of Mind&amp;quot;}}, and {{Pos|&amp;quot;Ancestors&#039; Gaze&amp;quot;}} from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spotting an enemy puts this ability on a {{W|13}} turn cooldown.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|{{#expr:(9 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}}.&amp;lt;br&amp;gt;Deals additional {{C|Unholy|{{#expr:(3 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} (but no more than {{C|Unholy|18}}) and applies the target with {{Neg|-6%}} Unholy Resistance for {{W|9}} turns for each ally within {{W|33}} tiles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes {{Pos|&amp;quot;Blesing&amp;quot;}}, {{Pos|&amp;quot;Peace of Mind&amp;quot;}}, and {{Pos|&amp;quot;Ancestors&#039; Gaze&amp;quot;}} from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spotting an enemy puts this ability on a {{W|13}} turn cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blasphemous Mass= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Cursed Bell}} on the targeted tile, which persists for {{W|13}} turns or until the summoner&#039;s death.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|1 Cursed Bell}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Come, My Fanatics!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons two strong {{W|Proselytes}} within {{W|4}} tiles of the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rescind the Gift= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies an ally with {{Neg|&amp;quot;Gift Rescinded&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-33%}} Life Drain&amp;lt;br&amp;gt;Upon death, leaves {{W|2-3 Blood Puddles}} on random adjacent tiles, which persist for {{W|6}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the target dies, instantly refreshing the caster&#039;s cooldowns and replenishing {{Pos|33%}} Max Health and {{Energy|33%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Maddening Peal= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Using abilities with {{W|66%}} chance {{W|Confuses}} all enemies within {{W|18}} tiles for {{W|6}} turns or {{W|Immobilizes}} them for {{W|3}} turns. The chances to {{W|Confuse}} and {{W|Immobilize}} are reduced by the target&#039;s Psionic Resistance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76496</id>
		<title>Proselyte skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76496"/>
		<updated>2026-05-17T03:22:44Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Proselyte enemies skill data.&lt;br /&gt;
&lt;br /&gt;
When adding a new skill, don&#039;t forget to add it to the list in [[Skill data]] aswell.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Baleful Scream= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|6 Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|Enemydesc=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Charge= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Charges forward in a {{w|5}} tiles line. The first target in its path takes {{pos|666%}} damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the Archon collides with the scenery during the charge, he is {{w|Stunned}} for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Rage= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage, hitting targets, and using abilities increases the Yagram&#039;s hidden {{neg|Rage}} stat. When it reaches its maximum, activates {{pos|&amp;quot;Bestial Rage&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; {{pos|+33%}} Damage &amp;lt;br&amp;gt;{{pos|+66%}} Knockback Chance &amp;lt;br&amp;gt;{{neg|+33%}} Damage Taken &amp;lt;br&amp;gt;{{neg|66%}} chance to deliver a strike to a random adjacent target instead of the intended one.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blessed in Death= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the Dead Martyr is within its allies&#039; Vision, grants them {{pos|+9%}} Weapon Damage, {{pos|+9%}} Accuracy, {{pos|-9%}} Damage Taken. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying the Dead Martyr removes the previously granted {{pos|&amp;quot;Blood Oath&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blister Burst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|6%}} Max Health. Deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} to all adjacent tiles.&amp;lt;br&amp;gt;Doesn&#039;t harm Proselytes, instead replenishing {{pos|9%}} Health and {{C|Energy|9%}} Max Energy to them. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Creates {{W|Blood Puddles}} on all adjacent tiles, which persist for {{w|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in {{W|Blood Puddles}} deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing  {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivering a strike to a target activates {{pos|&amp;quot;Blood Craze&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+3%}} Crit Chance &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Delivering strikes grants an extra stack of the effect (up to {{w|VI}}) and refreshes its duration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Scent= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Each {{neg|Bleeding}} enemy or ally within Vision grants {{pos|+6%}} Weapon Damage, {{pos|+9%}} Counter Chance, and {{pos|+3%}} Crit Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If an enemy within {{W|15}} tiles starts {{neg|Bleeding}}, attracts this Proselyte to their location.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Clot= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Launches a clot of blood at the target, dealing {{unholy|4 Unholy Damage}} and {{C|Caustic|4 Caustic Damage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Puddle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. Next turn pours a puddle of boiling blood in it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Puddles persist for {{w|2}} turns and deal {{unholy|15 Unholy Damage}} and {{C|Caustic|15 Caustic Damage}} per turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Spit= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} with {{W|95%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|Enemydesc=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|{{#expr:13 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} with {{W|{{#expr:85 + {{EnemyAttributes|PRC}}}}%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bloodthirst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=Vitality, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+10%}} Life Drain and {{pos|+20%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:{{EnemyAttributes|VIT}}}}%}} Life Drain and {{pos|+{{#expr:2 * {{EnemyAttributes|AGL}}}}%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brand of Anguish= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+33%}} Fire Damage, causing {{W|100%}} more Pain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting a target affected by positive effects removes one of them and permanently grants the Brander {{pos|+9%}} Life Drain.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burnt Offering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a corpse within Vision, replenishing {{pos|9%}} Max Health, and creates a {{W|Pyre}} in its place, which persists until the Brander&#039;s death. The {{W|Pyre}} can also be extinguished with water or stomped out.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each burning {{W|Pyre}} replenishes {{pos|3%}} of the Brander&#039;s Max Health per turn, and also grants him {{c|Fire|+2}} Fire Damage, {{pos|-6%}} Damage Taken, and {{pos|+3%}} Crit Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cannibalistic Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description ={{W|Repositions}} to a tile with a fleshy corpse and devours it, replenishing {{Pos|13%}} Max Health and {{C|Energy|26%}} Max Energy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|33%}} chance activates one of the following effects for &lt;br /&gt;
{{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Craze&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Oath&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Rapid Restoration&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Chain Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage, {{pos|+66%}} Daze Chance, and {{pos|+66%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike fails to {{W|Daze}}, {{W|Stun}}, or {{W|knock}} the target back, applies it with {{Neg|-9%}} Control Resistance and {{Neg|-9%}} Move Resistance for{{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Corpse Devourment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=50&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Devours a corpse, replenishing {{pos|33%}} Max Health and {{C|Energy|33%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Devastating Power= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a tile. Next turn delivers a strike to it with {{pos|+33%}} Weapon Damage, {{pos|+33%}} Bodypart Damage, and {{pos|+66%}} Stun Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Doubles}} the bonuses if the strike is delivered to a target affected by {{W|Immobilization}}, {{W|Daze}}, {{W|Stun}}, {{W|Stagger}}, or {{W|Confusion}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Driven by Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+0.33%}} Weapon Damage, {{pos|-0.33%}} Damage Taken and {{pos|+0.13%}} Life Drain for each missing {{neg|percent}} of Health.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Earthshaking Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|2}} tiles with {{pos|+33%}} Stun Chance and {{pos|+66%}} Daze Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each target within the skill&#039;s area of effect increases the Yagram&#039;s {{neg|Rage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Embrace the Murk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes all negative effects and activates {{pos|&amp;quot;Murk&amp;quot;}} for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}}Crit Chance &amp;lt;br&amp;gt;{{pos|+9%}} Bodypart Damage &amp;lt;br&amp;gt;{{pos|+9%}} Bleed Chance &amp;lt;br&amp;gt;{{pos|+9%}} Life Drain &amp;lt;br&amp;gt;Replenishes {{pos|6%}} Max Health and {{C|Energy|6%}} Max Energy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn grants a stack of the effect (up to {{w|VI}}). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While affected by {{pos|&amp;quot;Murk&amp;quot;}}, also grants {{pos|+66%}} Dodge Chance. Receiving damage, using abilities, and delivering strikes removes the effect. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkwalk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Grants {{pos|+18%}} Dodge Chance for {{w|3}} turns and reduces all cooldowns by {{pos|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkstrike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{pos|+66%}} Crit Efficiency, {{pos|+66%}} Daze Chance, {{pos|+66%}} Armor Penetration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{pos|&amp;quot;Murk&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Face of Horror= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}} and deals {{C|Psionic|10 Psionic Damage}} with {{W|75%}} Armor Penetration and {{W|99%}} chance to {{W|Immobilize}} the target for {{W|2}} turns. The chance to {{W|Immobilize}} is reduced by the target&#039;s Psionic Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{pos|&amp;quot;Battle Rage&amp;quot;}} and grants the same effect to all Proselytes within Vision for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed the Host= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes Health to the summoner for {{pos|66%}} of the damage dealt by the {{W|Worm}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fiery Embers= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{c|Fire|13 Fire}} and {{unholy|4 Unholy Damage}}, then creates {{W|Fiery Embers}} on the target&#039;s tile and three behind it, which persists for {{W|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Remaining on {{W|Fiery Embers}} applies {{neg|-6%}} Fire Resistance, {{neg|+6%}} Fumble Chance, and has {{W|33%}} chance to {{c|Fire|Ignite}} for {{W|2-3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times. {{W|Fiery Embers}} don&#039;t harm Proselytes.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Flesh Explosion= {{#switch: {{{2}}}&lt;br /&gt;
|Active=Passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Explodes the next turn after its death, dealing {{unholy|9 Unholy}} and {{C|caustic|18 Caustic Damage}} to all adjacent tiles.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fling Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+99%}} Stagger Chance, {{pos|+66%}} Stun Chance, and {{W|+133%}} chance to {{W|knock}} the target {{w|2}} tiles back.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|For Whom the Bell Tolls= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=66&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a huge amount of {{W|noise}}, attracting all Proselytes within {{w|18}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals {{psionic|9 Psionic Damage}} with {{W|75%}} Armor Penetration to all enemies within {{W|9}} tiles and applies them with {{neg|+9%}} Damage Taken for {{w|9}} turns and {{neg|-3%}} Situational Sanity.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spotting an enemy puts this skill on a {{W|9}} turn cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Herald of Ruination= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|4}} tiles with {{Neg|-33%}} Weapon Damage, {{pos|+33%}} Accuracy, {{pos|99%}} Daze chance and {{W|99%}} chance to cause {{W|Confusion}} for {{W|3}} turns. The chance to {{W|Confuse}} is reduced by a target&#039;s Move Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces all cooldowns by {{pos|3}} turns for each target or environmental object within the skill&#039;s area of effect.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Immolation= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jump Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Jumps up tp {{w|2}} tiles away from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{pos|+66%}} Dodge Chance and {{pos|-33%}} Damage Taken until the next turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lacerate= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Modifiers=Strength, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+15%}} Weapon Damage and {{pos|+35%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:5 + {{EnemyAttributes|STR}}}}%}} Weapon Damage and {{pos|+{{#expr:15 + (2 * {{EnemyAttributes|AGL}})}}%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lash Blessing= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage to themselves or an ally, granting {{pos|&amp;quot;Battle Rage&amp;quot;}} to both for {{w|6}} turns ({{W|12}} turns if striking themselves): &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+10%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+7.5%}} Crit Chance &amp;lt;br&amp;gt;{{pos|+20%}} Crit Efficiency&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Life Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{unholy|9 Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|Enemydesc=Deals {{unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mark of the Feast= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{neg|&amp;quot;Mark of the Feast&amp;quot;}} for {{W|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-26%}} Bleed Resistance &amp;lt;br&amp;gt;{{Neg|-13%}} Dodge Chance &amp;lt;br&amp;gt;Grants all received strikes {{pos|+9%}} Life Drain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving a {{neg|Bleeding}} prolongs the effect&#039;s duration by {{neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Neverending Torment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health per turn while there&#039;s both an enemy and an ally within Vision. If the Martyr is Alarmed, and there are no enemies within Vision, the Health loss is {{neg|tripled}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upon death, grants &amp;quot;Blood Oath&amp;quot; to a random ally within Vision for {{W|99}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}}Healing Efficiency &amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|One Body= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Transfers {{W|66%}} of the damage received by the Tentacle Hand to the summoner. &amp;lt;br&amp;gt;Transfers {{W|33%}} of the damage received by the summoner to the Tentacle Hand.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying a Tentacle Hand reduce the summoner&#039;s Max Health by {{neg|9%}} and permanently applies them with {{neg|+33%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Killing the Anmarrak also destroys the Tentacle Hand.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Phantom Bats= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn releases a swarm of spectral bats at it, dealing {{unholy|26 Unholy Damage}} and applying {{unholy|Curse}} for {{w|13}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Sacrificial Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Sacrificial Blood&amp;quot;}}, which remains active until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Using spells against a target with this effect grants {{pos|+6%}} Magic Power and {{pos|+6%}} Healing Efficiency (both effects stack up to {{W|6}} times), replenishes {{C|Energy|6%}} Max Energy, and reduces all cooldowns by {{pos|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Blood Golem= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=2&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{w|Blood Golem}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Blood Golems}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon the Restless= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Reanimates one of the bodies in the corpse pile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max health and summons a {{w|Leech Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|18 Piercing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}}  with {{pos|+33%}} Armor Penetration, {{pos|+66%}} Bleed Chance, {{pos|+66%}} Immobilization Chance, and {{pos|+66%}} Life Drain.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Pull= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{w|pull}} the target {{w|4}} tiles closer. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Push= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{W|knock}} the target back {{w|2}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tentacle Arm (skill)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{cl|White|Tentacle Arm}} on the targeted tile and activates {{pos|&amp;quot;Shared Flesh&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|-99%}} Damage Taken &amp;lt;br&amp;gt;{{pos|+200%}} Move Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Control Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Healing Efficiency &amp;lt;br&amp;gt;{{neg|Can&#039;t move to other tiles or deliver strikes}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Anthems= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=20&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants one of the following effects to all Proselytes within {{w|9}} tiles for {{w|6}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|&amp;quot;Rapid Restoration&amp;quot;}} &amp;lt;br&amp;gt;{{pos|&amp;quot;Sturdiness&amp;quot;}} &amp;lt;br&amp;gt;{{pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Ritual= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=5&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes {{pos|+50%}} Max Health to all the Restless and grants them {{pos|+50%}} Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Draining Sigil= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=17&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|9 Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|Enemydesc=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent targets with {{pos|+{{#expr:80 + (2 * {{EnemyAttributes|STR}})}}%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Ascended Archon)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Enhanced)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Willing Sacrifice= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage replenishes the same amount Health to all allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witness His Might!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+6%}} Max Health and {{pos|+6%}} Weapon Damage for each type of Proselyte within Vision. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting an enemy applies them with {{neg|+3%}} Damage Taken for {{w|6}} turns for each type of Proselyte within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anthems of Bloodshed= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+99%}} Crit Chance and {{pos|+66%}} Bleed Chance to every {{w|sixth}} strike. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all allies within Vision for {{w|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency &amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Food= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse and summons {{w|Leech Worms}} on the tiles adjacent to it. The number of {{w|Worms}} depends on the corpse&#039;s size. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{pos|+9%}} Max Health, {{pos|+6%}} Bleed Chance, and {{pos|+6%}} Crit Chance to all previously summoned {{W|Leech Worms}}. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Oath of Protection= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Protection&amp;quot;}} to an ally for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Transfers {{W|100%}} of the received damage to the caster.&amp;lt;br&amp;gt;Receiving damage reduces all of the caster&#039;s cooldowns by {{Pos|1}} turn. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Retribution= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Energy=28&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=7&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activates {{Pos|&amp;quot;Oath of Retribution&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reflects {{W|33%}} of the damage received from strikes and shots as {{C|Unholy|Unholy Damage}} with {{W|20%}} Armor Penetration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Guidance= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Guidance&amp;quot;}} to an ally for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+6%}} Accuracy for each miss&amp;lt;br&amp;gt;{{Pos|-6%}} Fumble Chance for each fumble&amp;lt;br&amp;gt;{{Pos|+6%}} Dodge Chance for each received strike or shot&amp;lt;br&amp;gt;{{Pos|-6%}} Damage Taken for each tile of distance to the closest enemy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All bonuses stack up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed, My Brethren= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes against {{Neg|Bleeding}} targets replenish Health to all allies within Vision for the amount of damage dealt.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Thrall= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=35&lt;br /&gt;
|Cooldown=27&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=9&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Thrall}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Thralls}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Spitter Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=3&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Spitter Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Inevitable Doom= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=After delivering {{W|three}} successful hits, explodes the next turn, dealing {{C|Caustic|Caustic}} and {{C|Unholy|Unholy Damage}} to all adjacent tiles. The damage dealt is equal to {{Neg|13%}} and {{Neg|9%}} of the remaining Health respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also leaves {{W|Blood Puddles}} deals {{C|Unholy|6 Unholy}} and {{C|Caustic|6 Caustic Damage}} and also grants {{Neg|-6%}} Unholy Resistance for {{W|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{Pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Judgement Day= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|18 Unholy Damage}} and applies the target with {{Neg|&amp;quot;Judgement Day&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving to other tiles or {{W|teleporting}} removes the effect, dealing {{C|Unholy|18 Unholy Damage}} with {{W|99%}} Bleed Chance and {{W|66%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{Pos|&amp;quot;Exaltation&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants all received strikes and shots {{Neg|+26%}} Fumble Chance and {{Neg|-26%}} Accuracy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cull the Weak= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{W|+99%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each traveled tile grants the strike {{W|+26%}} Stagger Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Swoop In= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the targeted tile. Grants {{Pos|+25%}} Dodge Chance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fall from Grace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Removes {{Pos|&amp;quot;Exaltation&amp;quot;}} and prevents its activation when Health is below {{Neg|33%}} or while affected by {{Neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Apocalyptic Sermon= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=19&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|8 Unholy}} and {{C|Psionic|8 Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|4 Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|{{#expr:(6 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy}} and {{C|Psionic|{{#expr:(6 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|{{#expr:(3 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Boiling Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|4 Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|Enemydesc=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|{{#expr:(3 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Twisted Meanings= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+26%}} Magic Power and {{Pos|-13%}} Backfire Chance to all allies within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes {{Pos|6%}} Max Health and permanently grants {{Pos|-6%}} Cooldowns Duration for each spell used by allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Break the Chains= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Armor Durability reaches {{W|0%}}, deals {{W|9 Crushing}} and {{C|Fire|13 Fire Damage}} to all adjacent tiles, {{C|Fire|Igniting}} them, and with {{W|99%}} chance {{W|knocks}} all affected targets back.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then replenishes {{Pos|33%}} Max Health and transforms into the {{W|Unchained}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Consumed by Fire= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While in combat, receives {{C|Fire|Fire Damage}} each turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving {{C|Fire|Fire Damage}} replenishes {{C|Energy|9}} Energy, reduces all cooldowns by {{Pos|1}} turn, and also permanently grants {{Pos|+6%}} Healing Efficiency, {{Pos|-3%}} Fumble Chance, and {{Pos|-3%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|10}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blazing Trail= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes have {{W|33%}} chance to {{C|Fire|Ignite}} the target&#039;s tile for {{W|2-3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving {{C|Fire|Ignites}} previously occupied tiles for {{W|3-5}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{Pos|+3%}} Weapon Damage and {{Pos|+3%}} Crit Chance for each {{C|Fire|Burning}} tile or target within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worship= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Armorpen=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activeates {{Pos|&amp;quot;Praise the Court!&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|Can&#039;t move to other tiles or deliver strikes}}.&amp;lt;br&amp;gt;{{W|Daze}}, {{W|Stun}}, and {{W|Stagger}} prolong the effect&#039;s duration by {{Neg|1}} turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the Supplicant transforms into a {{W|Thrall}} and grants {{Pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{Pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{Pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Constricting Tentacle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Range=6&lt;br /&gt;
|Backfireper=15&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a {{W|3x3}} tile area. Next turn, if there&#039;s an enemy within it, applies them with {{Neg|&amp;quot;Constriction&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|+33%}} Fumble Chance&amp;lt;br&amp;gt;{{Neg|+66%}} Backfire Chance&amp;lt;br&amp;gt;Deals {{W|6 Crushing}}, {{W|3 Piercing}}, and {{C|Unholy|3 Unholy Damage}}.Each turn increases the damage dealt by {{W|15%}}.{{Neg|Can&#039;t move to other tiles}}.&amp;lt;br&amp;gt;Skipping a turn {{Pos|reduces}} the effect&#039;s duration by a few turns (depending on {{W|Strength}} and {{W|Agility}}).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Bloodgorger Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Bloodgorger Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Feast = {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse, dealing {{C|Unholy|14 Unholy}} and {{C|Caustic|14 Caustic Damage}} to all tiles adjacent to it and summoning {{W|Bloodgorger Worms}} on them. The number of {{W|Worms}} depends on the corpse&#039;s size.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{Pos|+13%}} Max Health, {{Pos|+13%}} Bleed Chance, and {{Pos|+9%}} Crit Chance to all previously summoned {{W|Bloodgorger Worms}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Insatiable Hunger= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When a {{W|Bloodgorger Worm}} within Vision successfully hits a target, grants them and the summoner {{Pos|+3%}} Life Drain, {{Pos|+3%}} Healing Efficiency, and {{Pos|+3%}} Bleed Chance for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bursting with Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, the {{W|Bloodgorger Worm}} leaves a {{W|Blood Puddle}} on its own and to adjacent tiles, which persists for {{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Confess!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=15&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Confession&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using abilities grants the caster and all Proselytes within their Vision one of the flollowing effects for {{W|3}} turns ({{W|6}} turns if there are no allies within the caster&#039;s Vision):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Attack}} skills grant {{Pos|&amp;quot;Battle Rage&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Charge}} skills grant {{Pos|&amp;quot;Blood Oath&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Maneuvers}} grant {{W|1}} stack of {{Pos|&amp;quot;Elusiveness&amp;quot;}}.&amp;lt;br&amp;gt;Spells grant {{Pos|&amp;quot;Rapid Resoration&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burden of Sin= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Burden of Sin&amp;quot;}}, which remains active until the caster&#039;s death:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-3%}} Weapon Damage&amp;lt;br&amp;gt;{{Neg|-3%}} Dodge Chance&amp;lt;br&amp;gt;{{Neg|-3%}} Block Chance&amp;lt;br&amp;gt;{{Neg|+6%}} Cooldowns Duration&amp;lt;br&amp;gt;{{Neg|-3%}}Magic Power&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn outside of the caster&#039;s Vision, and each ability they use, applies an extra stack of the effect (up to {{W|VI}}).&amp;lt;br&amp;gt;Killing enemies reduces the number of stacks by {{Pos|3}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eviscerating Claws= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike. Then delivers additional strikes with {{Neg|-33%}} Weapon Damage for each {{Neg|Injury}}, {{Neg|Bleeding}}, as well as a negative physical or magical effect affecting the target (up to {{W|3}} times).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Symphony of Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Pos|+0.5%}} Weapon Damage for each {{W|percent}} of the target&#039;s Pain and with {{Pos|+1%}} Bodypart Damage for each missing {{Neg|percent}} of its Health.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces the skill&#039;s cooldown by {{Pos|1}} turn for each {{Neg|Bleeding}} or degree of {{Neg|Injury}} affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Heart of Darkness= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Once per {{W|6}} turn, receiving a strike, shot, or targeted spell applies the attacker with {{Neg|&amp;quot;Heart of Darkness&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-33%}} Max Vision&amp;lt;br&amp;gt;{{Neg|-33%}} Bonus Range&amp;lt;br&amp;gt;{{Neg|-9%}} Accuracy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then {{W|teleports}} the Nakkatar {{W|2-3}} tiles closer to the attacker.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkgrace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Health drops below {{Neg|66%}} and {{Neg|33%}} for the first time, removes all negative effects (including {{Neg|&amp;quot;Net&amp;quot;}}), activates {{Pos|&amp;quot;Murk&amp;quot;}} for {{W|3}} turns, and {{W|teleports}} the Nakkatar {{W|2-3}} tiles away from the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Noxious Vapours= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When used on an ally, replenishes {{Pos|6%}} Max Health to them, prolongs the duration of every positive effect on them by {{Pos|3}} turns, and also removes a random negative effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When used on an enemy, deals {{C|Poison|11 Poison}} and {{C|Unholy|4 Unholy Damage}}, prolongs the duration of all negative effects on them by {{Neg|3}} turns, and reduce the duration of all positive effects by {{Neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vengeful Lash= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Neg|-9%}} Accuracy, {{Pos|+33%}} Bleed Chance, and {{Pos|+33%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the target takes damage, applies it with {{Neg|-6%}} Bleed Resistance, {{Neg|-6%}} Move Resistance, and {{Neg|-6%}} Control Resistance for {{W|9}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|3}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Delight in Suffering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Damaging strikes apply the target with {{Neg|-6%}} Healing Efficiency and {{Neg|-6%}} Pain Resistance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|4}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frenzied Hunt= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge &lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=15&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+33%}} Dodge Chance for {{W|2}} tunrs. Marks a {{W|6}} tile line.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn performs a {{W|charge}} towards the end tile, ignoring all obstacles and delivering a strike with {{Pos|+66%}} Stagger Chance and {{Pos|+33%}} Life Drain to all targets on its path.&amp;lt;br&amp;gt;Strikes against allies receive {{Neg|-66%}} Weapon Damage and {{Neg|-100%}} Crit Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The skill can be used {{W|3}} times before going on cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rip and Tear= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the target remains on the same tile, each strike against it grants {{Pos|+9%}} Immobilization Chance, {{Pos|+6%}} Bodypart Damage, {{Pos|+6%}} Armor Penetration, {{Pos|-6%}} Accuracy, and {{Pos|-6%}} Fumble Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Communion= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|14 Unholy Damage}}.&amp;lt;br&amp;gt;Deals additional {{C|Unholy|5 Unholy Damage}} (but no more than {{C|Unholy|18}}) and applies the target with {{Neg|-6%}} Unholy Resistance for {{W|9}} turns for each ally within {{W|33}} tiles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes {{Pos|&amp;quot;Blesing&amp;quot;}}, {{Pos|&amp;quot;Peace of Mind&amp;quot;}}, and {{Pos|&amp;quot;Ancestors&#039; Gaze&amp;quot;}} from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spotting an enemy puts this ability on a {{W|13}} turn cooldown.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|14 Unholy Damage}}.&amp;lt;br&amp;gt;Deals additional {{C|Unholy|5 Unholy Damage}} (but no more than {{C|Unholy|18}}) and applies the target with {{Neg|-6%}} Unholy Resistance for {{W|9}} turns for each ally within {{W|33}} tiles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes {{Pos|&amp;quot;Blesing&amp;quot;}}, {{Pos|&amp;quot;Peace of Mind&amp;quot;}}, and {{Pos|&amp;quot;Ancestors&#039; Gaze&amp;quot;}} from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spotting an enemy puts this ability on a {{W|13}} turn cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blasphemous Mass= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Cursed Bell}} on the targeted tile, which persists for {{W|13}} turns or until the summoner&#039;s death.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|1 Cursed Bell}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Come, My Fanatics!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons two strong {{W|Proselytes}} within {{W|4}} tiles of the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rescind the Gift= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies an ally with {{Neg|&amp;quot;Gift Rescinded&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-33%}} Life Drain&amp;lt;br&amp;gt;Upon death, leaves {{W|2-3 Blood Puddles}} on random adjacent tiles, which persist for {{W|6}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the target dies, instantly refreshing the caster&#039;s cooldowns and replenishing {{Pos|33%}} Max Health and {{Energy|33%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Maddening Peal= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Using abilities with {{W|66%}} chance {{W|Confuses}} all enemies within {{W|18}} tiles for {{W|6}} turns or {{W|Immobilizes}} them for {{W|3}} turns. The chances to {{W|Confuse}} and {{W|Immobilize}} are reduced by the target&#039;s Psionic Resistance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Skill_data&amp;diff=76495</id>
		<title>Skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Skill_data&amp;diff=76495"/>
		<updated>2026-05-17T03:05:53Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for selecting the correct skill tree data.&lt;br /&gt;
&lt;br /&gt;
Player skills:&lt;br /&gt;
* [[Sword skill data]]&lt;br /&gt;
* [[Axe skill data]]&lt;br /&gt;
* [[Mace skill data]]&lt;br /&gt;
* [[Dagger skill data]]&lt;br /&gt;
* [[Two-handed Sword skill data]]&lt;br /&gt;
* [[Two-handed Axe skill data]]&lt;br /&gt;
* [[Two-handed Mace skill data]]&lt;br /&gt;
* [[Spear skill data]]&lt;br /&gt;
* [[Ranged skill data]]&lt;br /&gt;
* [[Shield skill data]]&lt;br /&gt;
* [[Staff skill data]]&lt;br /&gt;
* [[Basic skill data]]&lt;br /&gt;
* [[Athletic skill data]]&lt;br /&gt;
* [[Warfare skill data]]&lt;br /&gt;
* [[Magic Mastery skill data]]&lt;br /&gt;
* [[Dual Wielding skill data]]&lt;br /&gt;
* [[Survival skill data]]&lt;br /&gt;
* [[Armored Combat skill data]]&lt;br /&gt;
* [[Pyromancy skill data]]&lt;br /&gt;
* [[Geomancy skill data]]&lt;br /&gt;
* [[Electromancy skill data]]&lt;br /&gt;
* [[Arcanistics skill data]]&lt;br /&gt;
&lt;br /&gt;
Enemies:&lt;br /&gt;
* [[Beasts skill data]]&lt;br /&gt;
* [[Brigands skill data]]&lt;br /&gt;
* [[Hive skill data]]&lt;br /&gt;
* [[Undead skill data]]&lt;br /&gt;
* [[Proselyte skill data]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SWORD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Cleaving Strike&lt;br /&gt;
|Keeping Distance&lt;br /&gt;
|Blade Maintenance&lt;br /&gt;
|Fencer Stance&lt;br /&gt;
|Steady Tempo&lt;br /&gt;
|Gloat&lt;br /&gt;
|Onrush&lt;br /&gt;
|Honed Edge = Sword skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- AXE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Mutilating Lunge&lt;br /&gt;
|Cut Through&lt;br /&gt;
|No Mercy&lt;br /&gt;
|Ferocity&lt;br /&gt;
|Massacre&lt;br /&gt;
|Reprisal&lt;br /&gt;
|Execution&lt;br /&gt;
|Tormenting Swings = Axe skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MACE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Armor Break&lt;br /&gt;
|Onslaught&lt;br /&gt;
|Dazing Strikes&lt;br /&gt;
|Moment of Weakness&lt;br /&gt;
|Hammer and Anvil&lt;br /&gt;
|Respite&lt;br /&gt;
|Knock Out&lt;br /&gt;
|Concussion = Mace skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- DAGGER SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Double Lunge&lt;br /&gt;
|Gaping Wound&lt;br /&gt;
|From the Shadows&lt;br /&gt;
|Quick Hands&lt;br /&gt;
|Painful Stabs&lt;br /&gt;
|Deadly Trick&lt;br /&gt;
|Weakening Jabs&lt;br /&gt;
|Coup de Grace&lt;br /&gt;
|Danse Macabre&lt;br /&gt;
|Counterattack Mastery = Dagger skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- TWO-HANDED SWORD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Parry&lt;br /&gt;
|Hewing Strike&lt;br /&gt;
|Recklessness&lt;br /&gt;
|Arc Cleave&lt;br /&gt;
|Feast of Steel&lt;br /&gt;
|Fight to the Death&lt;br /&gt;
|Revanche&lt;br /&gt;
|Heroic Charge&lt;br /&gt;
|Taste of Victory&lt;br /&gt;
|Courage = Two-handed Sword skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- TWO-HANDED AXE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Hooking Chop&lt;br /&gt;
|Dismember&lt;br /&gt;
|Shieldbreaker&lt;br /&gt;
|Reign in Blood&lt;br /&gt;
|Rampage&lt;br /&gt;
|Fatal Strike&lt;br /&gt;
|Finish `Em!&lt;br /&gt;
|Make Space&lt;br /&gt;
|Tool of Execution&lt;br /&gt;
|Maim and Kill = Two-handed Axe skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- TWO-HANDED MACE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Mighty Swing&lt;br /&gt;
|Unstoppable Force&lt;br /&gt;
|Unbalance&lt;br /&gt;
|Keep Them Coming&lt;br /&gt;
|Forceful Slam&lt;br /&gt;
|Striker Stance&lt;br /&gt;
|Bonebreaker (Two-Handed Mace skill)&lt;br /&gt;
|Skull Crusher&lt;br /&gt;
|Severe Concussion&lt;br /&gt;
|Revel in Battle = Two-handed Mace skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SPEAR SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Nail Down&lt;br /&gt;
|Impaling Lunge&lt;br /&gt;
|Precise Hits&lt;br /&gt;
|No Retreat&lt;br /&gt;
|Determination&lt;br /&gt;
|Pikeman Stance&lt;br /&gt;
|Wounding Spearhead&lt;br /&gt;
|Regroup&lt;br /&gt;
|One at a Time!&lt;br /&gt;
|Stay Back! = Spear skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- RANGED WEAPON SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Taking Aim&lt;br /&gt;
|Distracting Shot&lt;br /&gt;
|Constant Practice&lt;br /&gt;
|Dexterity&lt;br /&gt;
|Startling Volley&lt;br /&gt;
|Suppression&lt;br /&gt;
|Anticipation&lt;br /&gt;
|Spot Weakness&lt;br /&gt;
|Long Shot&lt;br /&gt;
|Hunter&#039;s Mark&lt;br /&gt;
|Precision&lt;br /&gt;
|Headshot&lt;br /&gt;
|Shoot to Kill&lt;br /&gt;
|Upper Hand = Ranged skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SHIELD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Raise Shield&lt;br /&gt;
|Breakthrough&lt;br /&gt;
|Moment of Retribution&lt;br /&gt;
|Embodiment of Resilience&lt;br /&gt;
|Shield Bash&lt;br /&gt;
|Last Bastion&lt;br /&gt;
|Hold the Line!&lt;br /&gt;
|Retaliation = Shield skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- STAFF SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Hail of Blows&lt;br /&gt;
|Step Aside!&lt;br /&gt;
|Destabilizing Hits&lt;br /&gt;
|Battle Trance&lt;br /&gt;
|Unwavering Stance&lt;br /&gt;
|Triumph&lt;br /&gt;
|Now or Never&lt;br /&gt;
|Peacemaker = Staff skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BASIC SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Examine Surroundings&lt;br /&gt;
|Element of Surprise&lt;br /&gt;
|Crafting&lt;br /&gt;
|Set Aflame = Basic skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ATHLETIC SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Mighty Kick&lt;br /&gt;
|Leg Sweep&lt;br /&gt;
|Disengage&lt;br /&gt;
|Not This Time&lt;br /&gt;
|Dash&lt;br /&gt;
|Sudden Lunge&lt;br /&gt;
|Push the Falling&lt;br /&gt;
|Inner Reserves&lt;br /&gt;
|Elusiveness&lt;br /&gt;
|No Time to Linger&lt;br /&gt;
|Adrenaline Rush&lt;br /&gt;
|Sprint Training&lt;br /&gt;
|Peak Performance = Athletic skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- WARFARE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Seize the Initiative&lt;br /&gt;
|War Cry&lt;br /&gt;
|Opportune Moment&lt;br /&gt;
|Setup&lt;br /&gt;
|Offensive Tactic&lt;br /&gt;
|Defensive Tactic&lt;br /&gt;
|Right on Target&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Against the Odds&lt;br /&gt;
|Finisher&lt;br /&gt;
|Tactical Advantage&lt;br /&gt;
|Thirst for Battle&lt;br /&gt;
|Armor Crusher&lt;br /&gt;
|Final Push = Warfare skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MAGIC MASTERY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Seal of Finesse&lt;br /&gt;
|Seal of Power&lt;br /&gt;
|Seal of Insight&lt;br /&gt;
|Seal of Cleansing&lt;br /&gt;
|Seal of Reflection&lt;br /&gt;
|Seal of Shackles&lt;br /&gt;
|Precise Movements&lt;br /&gt;
|Dissipation&lt;br /&gt;
|Body and Spirit&lt;br /&gt;
|Lingering Incantations&lt;br /&gt;
|Thaumaturgy&lt;br /&gt;
|Arcane Lore = Magic Mastery skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- DUAL WIELDING SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Flurry of Strikes&lt;br /&gt;
|Deflect&lt;br /&gt;
|Dual Wielding Training&lt;br /&gt;
|Dying Fervor&lt;br /&gt;
|Enough for Everyone&lt;br /&gt;
|Concentration&lt;br /&gt;
|Berserk Tradition&lt;br /&gt;
|Whirlwind&lt;br /&gt;
|Unstoppable&lt;br /&gt;
|More Blood! = Dual Wielding skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SURVIVAL SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|First Aid&lt;br /&gt;
|Adaptability&lt;br /&gt;
|Pathfinder&lt;br /&gt;
|Will to Survive&lt;br /&gt;
|Austerity&lt;br /&gt;
|Ever Vigilant&lt;br /&gt;
|Huntmaster&lt;br /&gt;
|Resourcefulness&lt;br /&gt;
|Make a Halt&lt;br /&gt;
|Butchering&lt;br /&gt;
|Cauterize Wounds = Survival skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ARMORED COMBAT SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Self-Repair&lt;br /&gt;
|Brace for Impact!&lt;br /&gt;
|Hard Target&lt;br /&gt;
|Flexible Defense&lt;br /&gt;
|Battle-Forged&lt;br /&gt;
|Unyielding Defense&lt;br /&gt;
|Battering Ram&lt;br /&gt;
|Custom Adjustments= Armored Combat skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- GEOMANCY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Runic Boulder&lt;br /&gt;
|Stone Armor&lt;br /&gt;
|Rune of Fortifying&lt;br /&gt;
|Stone Spikes&lt;br /&gt;
|Rune of Enfeeblement&lt;br /&gt;
|Rune of Sustention&lt;br /&gt;
|Earthquake&lt;br /&gt;
|Rune of Binding&lt;br /&gt;
|Rune of Unity&lt;br /&gt;
|Petrification&lt;br /&gt;
|Rune of Cycle&lt;br /&gt;
|Runic Explosion&lt;br /&gt;
|Boulder Toss&lt;br /&gt;
|Rune of Absorption&lt;br /&gt;
|Rune of Destabilization&lt;br /&gt;
|Overflowing Power = Geomancy skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- PYROMANCY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Fire Barrage&lt;br /&gt;
|Ring of Fire&lt;br /&gt;
|Baptism by Fire&lt;br /&gt;
|Flame Saturation&lt;br /&gt;
|Flame Wave&lt;br /&gt;
|Magma Rain&lt;br /&gt;
|Scorch&lt;br /&gt;
|Feed the Flames&lt;br /&gt;
|Melting Ray&lt;br /&gt;
|Incineration&lt;br /&gt;
|From Blaze to Furnace&lt;br /&gt;
|Inferno&lt;br /&gt;
|Excess Heat&lt;br /&gt;
|Pyromania = Pyromancy skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ELECTROMANCY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Jolt&lt;br /&gt;
|Impulse&lt;br /&gt;
|Short Circuit&lt;br /&gt;
|Static Field&lt;br /&gt;
|Ball Lightning&lt;br /&gt;
|Chain Lightning&lt;br /&gt;
|Tempest&lt;br /&gt;
|Residual Charge&lt;br /&gt;
|Potential Difference&lt;br /&gt;
|Unlimited Power&lt;br /&gt;
|Conductivity&lt;br /&gt;
|Resonance Cascade&lt;br /&gt;
|Chain Reaction&lt;br /&gt;
|Recharge = Electromancy skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ARCANISTICS SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Dimensional Shift&lt;br /&gt;
|Wormhole&lt;br /&gt;
|Aether Shield&lt;br /&gt;
|Schism&lt;br /&gt;
|Stasis&lt;br /&gt;
|Mana Crystal&lt;br /&gt;
|Phantasm&lt;br /&gt;
|Arcane Tether&lt;br /&gt;
|Mana Siphon&lt;br /&gt;
|Consonance&lt;br /&gt;
|Arcane Might&lt;br /&gt;
|Transcendental Anchoring&lt;br /&gt;
|Time Echo&lt;br /&gt;
|Astral Tides&lt;br /&gt;
|Entropy Flare&lt;br /&gt;
|Aether Harmony&lt;br /&gt;
|Beyond the Veil&lt;br /&gt;
|Aether Bolt&lt;br /&gt;
|Arcane Tether&lt;br /&gt;
|Consonance&lt;br /&gt;
|Mana Siphon = Arcanistics skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BEASTS SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Animated Servant&lt;br /&gt;
|Baleful Scream (harpy)&lt;br /&gt;
|Bone Pyres&lt;br /&gt;
|Claw Swipe&lt;br /&gt;
|Corrosive Blood&lt;br /&gt;
|Dash (animal)&lt;br /&gt;
|Deadly Tail&lt;br /&gt;
|Deafening Roar&lt;br /&gt;
|Disturbed Hive&lt;br /&gt;
|Dying Rage&lt;br /&gt;
|Earthshaking Strike (Young Troll)&lt;br /&gt;
|Elusive Predators&lt;br /&gt;
|Grab ’Em!&lt;br /&gt;
|Howl&lt;br /&gt;
|Lion Leap&lt;br /&gt;
|Loud Barking&lt;br /&gt;
|Pack Sense&lt;br /&gt;
|Pack Sense (dogs)&lt;br /&gt;
|Peck&lt;br /&gt;
|Primal Aether&lt;br /&gt;
|Ramming Charge (bison)&lt;br /&gt;
|Ramming Charge (boar)&lt;br /&gt;
|Ramming Charge (moose)&lt;br /&gt;
|Rapid Flight&lt;br /&gt;
|Regenerative Carapace&lt;br /&gt;
|Rend Flesh&lt;br /&gt;
|Rock Toss&lt;br /&gt;
|Shockwave&lt;br /&gt;
|Snake Stealth&lt;br /&gt;
|Swarm&lt;br /&gt;
|Swarm (rats)&lt;br /&gt;
|Taste for Flesh&lt;br /&gt;
|Troll Regeneration&lt;br /&gt;
|Unbearable Stench&lt;br /&gt;
|Vengeance of the Dead&lt;br /&gt;
|Voracity&lt;br /&gt;
|Web Spit&lt;br /&gt;
|Egg Clutch&lt;br /&gt;
|Spider Leap&lt;br /&gt;
|Queen of the Brood&lt;br /&gt;
|Indomitable &lt;br /&gt;
|Dark Vision&lt;br /&gt;
|Fear of Fire = Beasts skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRIGAND SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Coordinated Advance&lt;br /&gt;
|Dead or Alive&lt;br /&gt;
|Net Throw&lt;br /&gt;
|Banners High!&lt;br /&gt;
|Sic!&lt;br /&gt;
|Instigate&lt;br /&gt;
|False Promise&lt;br /&gt;
|Drums of War&lt;br /&gt;
|Torch Strike&lt;br /&gt;
|Hatchet Throw&lt;br /&gt;
|Dagger Throw &lt;br /&gt;
|Caltrops Throw&lt;br /&gt;
|Flame Flask Throw&lt;br /&gt;
|Acid Flask Throw&lt;br /&gt;
|Deathstinger Jar Throw&lt;br /&gt;
|Drink Potion = Brigands skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- UNDEAD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Abominable Vitality&lt;br /&gt;
|Binding Sigil&lt;br /&gt;
|Bolt of Darkness&lt;br /&gt;
|Bone Throw&lt;br /&gt;
|Curse of Decay&lt;br /&gt;
|Curse of Agony&lt;br /&gt;
|Deadly Premonition&lt;br /&gt;
|Death Touch&lt;br /&gt;
|Desecration&lt;br /&gt;
|Spectral Haunting&lt;br /&gt;
|Grave Chill&lt;br /&gt;
|Necrophage&lt;br /&gt;
|Putrid Odor&lt;br /&gt;
|Lesser Ritual of Resurrection&lt;br /&gt;
|Greater Ritual of Resurrection&lt;br /&gt;
|Blasphemous Sigil&lt;br /&gt;
|Soul Sacrifice&lt;br /&gt;
|Steal Essence&lt;br /&gt;
|Strangling Grasp&lt;br /&gt;
|Unholy Blessing&lt;br /&gt;
|Wraith Summoning&lt;br /&gt;
|Restless Souls&lt;br /&gt;
|Fall of Giants&lt;br /&gt;
|Unsteady Gait&lt;br /&gt;
|Last Stand&lt;br /&gt;
|Tis But a Scratch!&lt;br /&gt;
|Defiled Remains&lt;br /&gt;
|Aura of Undeath &lt;br /&gt;
|Baleful Glow&lt;br /&gt;
|Living in the Light&lt;br /&gt;
|Aura of Demise&lt;br /&gt;
|Ghastly Revelation = Undead skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- PROSELYTE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Anthems of Bloodshed&lt;br /&gt;
|Baleful Scream&lt;br /&gt;
|Bestial Charge&lt;br /&gt;
|Bestial Rage&lt;br /&gt;
|Blessed in Death&lt;br /&gt;
|Blister Burst&lt;br /&gt;
|Blood Clot&lt;br /&gt;
|Blood Craze&lt;br /&gt;
|Blood Puddle&lt;br /&gt;
|Blood Scent&lt;br /&gt;
|Blood Spit&lt;br /&gt;
|Bloodthirst&lt;br /&gt;
|Brand of Anguish&lt;br /&gt;
|Burnt Offering&lt;br /&gt;
|Chain Strike&lt;br /&gt;
|Corpse Devourment&lt;br /&gt;
|Devastating Power&lt;br /&gt;
|Driven by Pain&lt;br /&gt;
|Earthshaking Strike&lt;br /&gt;
|Embrace the Murk&lt;br /&gt;
|Feed the Host&lt;br /&gt;
|Face of Horror&lt;br /&gt;
|Fiery Embers&lt;br /&gt;
|Flesh Explosion&lt;br /&gt;
|Fling Away&lt;br /&gt;
|For Whom the Bell Tolls&lt;br /&gt;
|Herald of Ruination&lt;br /&gt;
|Immolation&lt;br /&gt;
|Jump Away&lt;br /&gt;
|Lacerate&lt;br /&gt;
|Lash Blessing&lt;br /&gt;
|Life Leech&lt;br /&gt;
|Mark of the Feast&lt;br /&gt;
|Murkstrike&lt;br /&gt;
|Murkwalk&lt;br /&gt;
|Neverending Torment&lt;br /&gt;
|One Body&lt;br /&gt;
|Phantom Bats&lt;br /&gt;
|Sacrificial Blood&lt;br /&gt;
|Summon Blood Golem&lt;br /&gt;
|Summon the Restless&lt;br /&gt;
|Summon Worm&lt;br /&gt;
|Tentacle Arm (skill)&lt;br /&gt;
|Tongue Leech&lt;br /&gt;
|Tongue Pull&lt;br /&gt;
|Tongue Push&lt;br /&gt;
|Unholy Anthems&lt;br /&gt;
|Unholy Ritual&lt;br /&gt;
|Draining Sigil&lt;br /&gt;
|Wild Swipe&lt;br /&gt;
|Wild Swipe (Ascended Archon)&lt;br /&gt;
|Wild Swipe (Enhanced)&lt;br /&gt;
|Willing Sacrifice&lt;br /&gt;
|Witness His Might!&lt;br /&gt;
|Worm Food &lt;br /&gt;
|Oath of Protection &lt;br /&gt;
|Oath of Retribution &lt;br /&gt;
|Oath of Guidance &lt;br /&gt;
|Feed, My Brethren &lt;br /&gt;
|Summon Thrall &lt;br /&gt;
|Summon Spitter Worm&lt;br /&gt;
|Inevitable Doom&lt;br /&gt;
|Judgement Day&lt;br /&gt;
|Cull the Weak&lt;br /&gt;
|Swoop In&lt;br /&gt;
|Fall from Grace&lt;br /&gt;
|Apocalyptic Sermon&lt;br /&gt;
|Boiling Blood&lt;br /&gt;
|Twisted Meanings&lt;br /&gt;
|Break the Chains&lt;br /&gt;
|Consumed by Fire&lt;br /&gt;
|Blazing Trail&lt;br /&gt;
|Worship&lt;br /&gt;
|Constricting Tentacle&lt;br /&gt;
|Summon Bloodgorger Worm &lt;br /&gt;
|Worm Feast &lt;br /&gt;
|Insatiable Hunger&lt;br /&gt;
|Bursting with Blood&lt;br /&gt;
|Confess!&lt;br /&gt;
|Burden of Sin&lt;br /&gt;
|Eviscerating Claws&lt;br /&gt;
|Symphony of Pain&lt;br /&gt;
|Heart of Darkness&lt;br /&gt;
|Murkgrace&lt;br /&gt;
|Cannibalistic Craze&lt;br /&gt;
|Noxious Vapours&lt;br /&gt;
|Vengeful Lash&lt;br /&gt;
|Delight in Suffering&lt;br /&gt;
|Frenzied Hunt&lt;br /&gt;
|Rip and Tear&lt;br /&gt;
|Unholy Communion&lt;br /&gt;
|Blasphemous Mass&lt;br /&gt;
|Come, My Fanatics!&lt;br /&gt;
|Rescind the Gift&lt;br /&gt;
|Maddening Peal = Proselyte skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- HIVE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Tunnel Through&lt;br /&gt;
|Predigest&lt;br /&gt;
|Regurgitate&lt;br /&gt;
|Toxic Salvo&lt;br /&gt;
|Undermine&lt;br /&gt;
|Protect the Hive&lt;br /&gt;
|Poisoned Spike&lt;br /&gt;
|Combat Pheromones&lt;br /&gt;
|Summon the Hive&lt;br /&gt;
|Motherly Blessing&lt;br /&gt;
|Guards! Guards!&lt;br /&gt;
|Egg Clutch&lt;br /&gt;
|Spider Leap&lt;br /&gt;
|Queen of the Brood = Hive skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ENEMY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Blood Oath&lt;br /&gt;
|Crimson Banner&lt;br /&gt;
|Dark Ritual&lt;br /&gt;
|Driven by Pain&lt;br /&gt;
|Flesh Explosion&lt;br /&gt;
|Swipe&lt;br /&gt;
|Vampiric Blood = Enemy skill data&lt;br /&gt;
|#default = Skill data missing.&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=For_Whom_the_Bell_Tolls&amp;diff=76494</id>
		<title>For Whom the Bell Tolls</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=For_Whom_the_Bell_Tolls&amp;diff=76494"/>
		<updated>2026-05-17T03:04:04Z</updated>

		<summary type="html">&lt;p&gt;Otogi: Otogi moved page For Whom The Bell Tolls to For Whom the Bell Tolls without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Template:Skill navbox}}&lt;br /&gt;
[[Category:Skills]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:For_Whom_the_Bell_Tolls.png&amp;diff=76493</id>
		<title>File:For Whom the Bell Tolls.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:For_Whom_the_Bell_Tolls.png&amp;diff=76493"/>
		<updated>2026-05-17T03:02:41Z</updated>

		<summary type="html">&lt;p&gt;Otogi: Otogi moved page File:For Whom The Bell Tolls.png to File:For Whom the Bell Tolls.png without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyright game}}&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Toller&amp;diff=76492</id>
		<title>Toller</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Toller&amp;diff=76492"/>
		<updated>2026-05-17T03:02:07Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|Echoing through the pitch darkness of underground tunnels, the otherworldly cluttering of his bell can send even the most reckless hotheads fleeing in terror.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|For Whom the Bell Tolls}}&lt;br /&gt;
{{SkillTable/row|Unholy Anthems}}&lt;br /&gt;
{{SkillTable/row|Life Leech|enemy}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|enemy}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
Weapons&lt;br /&gt;
*(100%) Tier 1 [[Staves]]&lt;br /&gt;
&lt;br /&gt;
Jewelry&lt;br /&gt;
&lt;br /&gt;
* (5%) Tier 1-2 [[Rings|Ring]]&lt;br /&gt;
&lt;br /&gt;
Valuables&lt;br /&gt;
*(100%) 1-2 [[Altar Bell]]&lt;br /&gt;
Scroll&lt;br /&gt;
&lt;br /&gt;
* (5%) [[Scrolls|Scroll]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Skill_data&amp;diff=76491</id>
		<title>Skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Skill_data&amp;diff=76491"/>
		<updated>2026-05-17T03:00:14Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for selecting the correct skill tree data.&lt;br /&gt;
&lt;br /&gt;
Player skills:&lt;br /&gt;
* [[Sword skill data]]&lt;br /&gt;
* [[Axe skill data]]&lt;br /&gt;
* [[Mace skill data]]&lt;br /&gt;
* [[Dagger skill data]]&lt;br /&gt;
* [[Two-handed Sword skill data]]&lt;br /&gt;
* [[Two-handed Axe skill data]]&lt;br /&gt;
* [[Two-handed Mace skill data]]&lt;br /&gt;
* [[Spear skill data]]&lt;br /&gt;
* [[Ranged skill data]]&lt;br /&gt;
* [[Shield skill data]]&lt;br /&gt;
* [[Staff skill data]]&lt;br /&gt;
* [[Basic skill data]]&lt;br /&gt;
* [[Athletic skill data]]&lt;br /&gt;
* [[Warfare skill data]]&lt;br /&gt;
* [[Magic Mastery skill data]]&lt;br /&gt;
* [[Dual Wielding skill data]]&lt;br /&gt;
* [[Survival skill data]]&lt;br /&gt;
* [[Armored Combat skill data]]&lt;br /&gt;
* [[Pyromancy skill data]]&lt;br /&gt;
* [[Geomancy skill data]]&lt;br /&gt;
* [[Electromancy skill data]]&lt;br /&gt;
* [[Arcanistics skill data]]&lt;br /&gt;
&lt;br /&gt;
Enemies:&lt;br /&gt;
* [[Beasts skill data]]&lt;br /&gt;
* [[Brigands skill data]]&lt;br /&gt;
* [[Hive skill data]]&lt;br /&gt;
* [[Undead skill data]]&lt;br /&gt;
* [[Proselyte skill data]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SWORD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Cleaving Strike&lt;br /&gt;
|Keeping Distance&lt;br /&gt;
|Blade Maintenance&lt;br /&gt;
|Fencer Stance&lt;br /&gt;
|Steady Tempo&lt;br /&gt;
|Gloat&lt;br /&gt;
|Onrush&lt;br /&gt;
|Honed Edge = Sword skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- AXE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Mutilating Lunge&lt;br /&gt;
|Cut Through&lt;br /&gt;
|No Mercy&lt;br /&gt;
|Ferocity&lt;br /&gt;
|Massacre&lt;br /&gt;
|Reprisal&lt;br /&gt;
|Execution&lt;br /&gt;
|Tormenting Swings = Axe skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MACE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Armor Break&lt;br /&gt;
|Onslaught&lt;br /&gt;
|Dazing Strikes&lt;br /&gt;
|Moment of Weakness&lt;br /&gt;
|Hammer and Anvil&lt;br /&gt;
|Respite&lt;br /&gt;
|Knock Out&lt;br /&gt;
|Concussion = Mace skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- DAGGER SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Double Lunge&lt;br /&gt;
|Gaping Wound&lt;br /&gt;
|From the Shadows&lt;br /&gt;
|Quick Hands&lt;br /&gt;
|Painful Stabs&lt;br /&gt;
|Deadly Trick&lt;br /&gt;
|Weakening Jabs&lt;br /&gt;
|Coup de Grace&lt;br /&gt;
|Danse Macabre&lt;br /&gt;
|Counterattack Mastery = Dagger skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- TWO-HANDED SWORD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Parry&lt;br /&gt;
|Hewing Strike&lt;br /&gt;
|Recklessness&lt;br /&gt;
|Arc Cleave&lt;br /&gt;
|Feast of Steel&lt;br /&gt;
|Fight to the Death&lt;br /&gt;
|Revanche&lt;br /&gt;
|Heroic Charge&lt;br /&gt;
|Taste of Victory&lt;br /&gt;
|Courage = Two-handed Sword skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- TWO-HANDED AXE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Hooking Chop&lt;br /&gt;
|Dismember&lt;br /&gt;
|Shieldbreaker&lt;br /&gt;
|Reign in Blood&lt;br /&gt;
|Rampage&lt;br /&gt;
|Fatal Strike&lt;br /&gt;
|Finish `Em!&lt;br /&gt;
|Make Space&lt;br /&gt;
|Tool of Execution&lt;br /&gt;
|Maim and Kill = Two-handed Axe skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- TWO-HANDED MACE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Mighty Swing&lt;br /&gt;
|Unstoppable Force&lt;br /&gt;
|Unbalance&lt;br /&gt;
|Keep Them Coming&lt;br /&gt;
|Forceful Slam&lt;br /&gt;
|Striker Stance&lt;br /&gt;
|Bonebreaker (Two-Handed Mace skill)&lt;br /&gt;
|Skull Crusher&lt;br /&gt;
|Severe Concussion&lt;br /&gt;
|Revel in Battle = Two-handed Mace skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SPEAR SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Nail Down&lt;br /&gt;
|Impaling Lunge&lt;br /&gt;
|Precise Hits&lt;br /&gt;
|No Retreat&lt;br /&gt;
|Determination&lt;br /&gt;
|Pikeman Stance&lt;br /&gt;
|Wounding Spearhead&lt;br /&gt;
|Regroup&lt;br /&gt;
|One at a Time!&lt;br /&gt;
|Stay Back! = Spear skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- RANGED WEAPON SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Taking Aim&lt;br /&gt;
|Distracting Shot&lt;br /&gt;
|Constant Practice&lt;br /&gt;
|Dexterity&lt;br /&gt;
|Startling Volley&lt;br /&gt;
|Suppression&lt;br /&gt;
|Anticipation&lt;br /&gt;
|Spot Weakness&lt;br /&gt;
|Long Shot&lt;br /&gt;
|Hunter&#039;s Mark&lt;br /&gt;
|Precision&lt;br /&gt;
|Headshot&lt;br /&gt;
|Shoot to Kill&lt;br /&gt;
|Upper Hand = Ranged skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SHIELD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Raise Shield&lt;br /&gt;
|Breakthrough&lt;br /&gt;
|Moment of Retribution&lt;br /&gt;
|Embodiment of Resilience&lt;br /&gt;
|Shield Bash&lt;br /&gt;
|Last Bastion&lt;br /&gt;
|Hold the Line!&lt;br /&gt;
|Retaliation = Shield skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- STAFF SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Hail of Blows&lt;br /&gt;
|Step Aside!&lt;br /&gt;
|Destabilizing Hits&lt;br /&gt;
|Battle Trance&lt;br /&gt;
|Unwavering Stance&lt;br /&gt;
|Triumph&lt;br /&gt;
|Now or Never&lt;br /&gt;
|Peacemaker = Staff skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BASIC SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Examine Surroundings&lt;br /&gt;
|Element of Surprise&lt;br /&gt;
|Crafting&lt;br /&gt;
|Set Aflame = Basic skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ATHLETIC SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Mighty Kick&lt;br /&gt;
|Leg Sweep&lt;br /&gt;
|Disengage&lt;br /&gt;
|Not This Time&lt;br /&gt;
|Dash&lt;br /&gt;
|Sudden Lunge&lt;br /&gt;
|Push the Falling&lt;br /&gt;
|Inner Reserves&lt;br /&gt;
|Elusiveness&lt;br /&gt;
|No Time to Linger&lt;br /&gt;
|Adrenaline Rush&lt;br /&gt;
|Sprint Training&lt;br /&gt;
|Peak Performance = Athletic skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- WARFARE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Seize the Initiative&lt;br /&gt;
|War Cry&lt;br /&gt;
|Opportune Moment&lt;br /&gt;
|Setup&lt;br /&gt;
|Offensive Tactic&lt;br /&gt;
|Defensive Tactic&lt;br /&gt;
|Right on Target&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Against the Odds&lt;br /&gt;
|Finisher&lt;br /&gt;
|Tactical Advantage&lt;br /&gt;
|Thirst for Battle&lt;br /&gt;
|Armor Crusher&lt;br /&gt;
|Final Push = Warfare skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MAGIC MASTERY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Seal of Finesse&lt;br /&gt;
|Seal of Power&lt;br /&gt;
|Seal of Insight&lt;br /&gt;
|Seal of Cleansing&lt;br /&gt;
|Seal of Reflection&lt;br /&gt;
|Seal of Shackles&lt;br /&gt;
|Precise Movements&lt;br /&gt;
|Dissipation&lt;br /&gt;
|Body and Spirit&lt;br /&gt;
|Lingering Incantations&lt;br /&gt;
|Thaumaturgy&lt;br /&gt;
|Arcane Lore = Magic Mastery skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- DUAL WIELDING SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Flurry of Strikes&lt;br /&gt;
|Deflect&lt;br /&gt;
|Dual Wielding Training&lt;br /&gt;
|Dying Fervor&lt;br /&gt;
|Enough for Everyone&lt;br /&gt;
|Concentration&lt;br /&gt;
|Berserk Tradition&lt;br /&gt;
|Whirlwind&lt;br /&gt;
|Unstoppable&lt;br /&gt;
|More Blood! = Dual Wielding skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SURVIVAL SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|First Aid&lt;br /&gt;
|Adaptability&lt;br /&gt;
|Pathfinder&lt;br /&gt;
|Will to Survive&lt;br /&gt;
|Austerity&lt;br /&gt;
|Ever Vigilant&lt;br /&gt;
|Huntmaster&lt;br /&gt;
|Resourcefulness&lt;br /&gt;
|Make a Halt&lt;br /&gt;
|Butchering&lt;br /&gt;
|Cauterize Wounds = Survival skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ARMORED COMBAT SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Self-Repair&lt;br /&gt;
|Brace for Impact!&lt;br /&gt;
|Hard Target&lt;br /&gt;
|Flexible Defense&lt;br /&gt;
|Battle-Forged&lt;br /&gt;
|Unyielding Defense&lt;br /&gt;
|Battering Ram&lt;br /&gt;
|Custom Adjustments= Armored Combat skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- GEOMANCY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Runic Boulder&lt;br /&gt;
|Stone Armor&lt;br /&gt;
|Rune of Fortifying&lt;br /&gt;
|Stone Spikes&lt;br /&gt;
|Rune of Enfeeblement&lt;br /&gt;
|Rune of Sustention&lt;br /&gt;
|Earthquake&lt;br /&gt;
|Rune of Binding&lt;br /&gt;
|Rune of Unity&lt;br /&gt;
|Petrification&lt;br /&gt;
|Rune of Cycle&lt;br /&gt;
|Runic Explosion&lt;br /&gt;
|Boulder Toss&lt;br /&gt;
|Rune of Absorption&lt;br /&gt;
|Rune of Destabilization&lt;br /&gt;
|Overflowing Power = Geomancy skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- PYROMANCY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Fire Barrage&lt;br /&gt;
|Ring of Fire&lt;br /&gt;
|Baptism by Fire&lt;br /&gt;
|Flame Saturation&lt;br /&gt;
|Flame Wave&lt;br /&gt;
|Magma Rain&lt;br /&gt;
|Scorch&lt;br /&gt;
|Feed the Flames&lt;br /&gt;
|Melting Ray&lt;br /&gt;
|Incineration&lt;br /&gt;
|From Blaze to Furnace&lt;br /&gt;
|Inferno&lt;br /&gt;
|Excess Heat&lt;br /&gt;
|Pyromania = Pyromancy skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ELECTROMANCY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Jolt&lt;br /&gt;
|Impulse&lt;br /&gt;
|Short Circuit&lt;br /&gt;
|Static Field&lt;br /&gt;
|Ball Lightning&lt;br /&gt;
|Chain Lightning&lt;br /&gt;
|Tempest&lt;br /&gt;
|Residual Charge&lt;br /&gt;
|Potential Difference&lt;br /&gt;
|Unlimited Power&lt;br /&gt;
|Conductivity&lt;br /&gt;
|Resonance Cascade&lt;br /&gt;
|Chain Reaction&lt;br /&gt;
|Recharge = Electromancy skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ARCANISTICS SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Dimensional Shift&lt;br /&gt;
|Wormhole&lt;br /&gt;
|Aether Shield&lt;br /&gt;
|Schism&lt;br /&gt;
|Stasis&lt;br /&gt;
|Mana Crystal&lt;br /&gt;
|Phantasm&lt;br /&gt;
|Arcane Tether&lt;br /&gt;
|Mana Siphon&lt;br /&gt;
|Consonance&lt;br /&gt;
|Arcane Might&lt;br /&gt;
|Transcendental Anchoring&lt;br /&gt;
|Time Echo&lt;br /&gt;
|Astral Tides&lt;br /&gt;
|Entropy Flare&lt;br /&gt;
|Aether Harmony&lt;br /&gt;
|Beyond the Veil&lt;br /&gt;
|Aether Bolt&lt;br /&gt;
|Arcane Tether&lt;br /&gt;
|Consonance&lt;br /&gt;
|Mana Siphon = Arcanistics skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BEASTS SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Animated Servant&lt;br /&gt;
|Baleful Scream (harpy)&lt;br /&gt;
|Bone Pyres&lt;br /&gt;
|Claw Swipe&lt;br /&gt;
|Corrosive Blood&lt;br /&gt;
|Dash (animal)&lt;br /&gt;
|Deadly Tail&lt;br /&gt;
|Deafening Roar&lt;br /&gt;
|Disturbed Hive&lt;br /&gt;
|Dying Rage&lt;br /&gt;
|Earthshaking Strike (Young Troll)&lt;br /&gt;
|Elusive Predators&lt;br /&gt;
|Grab ’Em!&lt;br /&gt;
|Howl&lt;br /&gt;
|Lion Leap&lt;br /&gt;
|Loud Barking&lt;br /&gt;
|Pack Sense&lt;br /&gt;
|Pack Sense (dogs)&lt;br /&gt;
|Peck&lt;br /&gt;
|Primal Aether&lt;br /&gt;
|Ramming Charge (bison)&lt;br /&gt;
|Ramming Charge (boar)&lt;br /&gt;
|Ramming Charge (moose)&lt;br /&gt;
|Rapid Flight&lt;br /&gt;
|Regenerative Carapace&lt;br /&gt;
|Rend Flesh&lt;br /&gt;
|Rock Toss&lt;br /&gt;
|Shockwave&lt;br /&gt;
|Snake Stealth&lt;br /&gt;
|Swarm&lt;br /&gt;
|Swarm (rats)&lt;br /&gt;
|Taste for Flesh&lt;br /&gt;
|Troll Regeneration&lt;br /&gt;
|Unbearable Stench&lt;br /&gt;
|Vengeance of the Dead&lt;br /&gt;
|Voracity&lt;br /&gt;
|Web Spit&lt;br /&gt;
|Egg Clutch&lt;br /&gt;
|Spider Leap&lt;br /&gt;
|Queen of the Brood&lt;br /&gt;
|Indomitable &lt;br /&gt;
|Dark Vision&lt;br /&gt;
|Fear of Fire = Beasts skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRIGAND SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Coordinated Advance&lt;br /&gt;
|Dead or Alive&lt;br /&gt;
|Net Throw&lt;br /&gt;
|Banners High!&lt;br /&gt;
|Sic!&lt;br /&gt;
|Instigate&lt;br /&gt;
|False Promise&lt;br /&gt;
|Drums of War&lt;br /&gt;
|Torch Strike&lt;br /&gt;
|Hatchet Throw&lt;br /&gt;
|Dagger Throw &lt;br /&gt;
|Caltrops Throw&lt;br /&gt;
|Flame Flask Throw&lt;br /&gt;
|Acid Flask Throw&lt;br /&gt;
|Deathstinger Jar Throw&lt;br /&gt;
|Drink Potion = Brigands skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- UNDEAD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Abominable Vitality&lt;br /&gt;
|Binding Sigil&lt;br /&gt;
|Bolt of Darkness&lt;br /&gt;
|Bone Throw&lt;br /&gt;
|Curse of Decay&lt;br /&gt;
|Curse of Agony&lt;br /&gt;
|Deadly Premonition&lt;br /&gt;
|Death Touch&lt;br /&gt;
|Desecration&lt;br /&gt;
|Spectral Haunting&lt;br /&gt;
|Grave Chill&lt;br /&gt;
|Necrophage&lt;br /&gt;
|Putrid Odor&lt;br /&gt;
|Lesser Ritual of Resurrection&lt;br /&gt;
|Greater Ritual of Resurrection&lt;br /&gt;
|Blasphemous Sigil&lt;br /&gt;
|Soul Sacrifice&lt;br /&gt;
|Steal Essence&lt;br /&gt;
|Strangling Grasp&lt;br /&gt;
|Unholy Blessing&lt;br /&gt;
|Wraith Summoning&lt;br /&gt;
|Restless Souls&lt;br /&gt;
|Fall of Giants&lt;br /&gt;
|Unsteady Gait&lt;br /&gt;
|Last Stand&lt;br /&gt;
|Tis But a Scratch!&lt;br /&gt;
|Defiled Remains&lt;br /&gt;
|Aura of Undeath &lt;br /&gt;
|Baleful Glow&lt;br /&gt;
|Living in the Light&lt;br /&gt;
|Aura of Demise&lt;br /&gt;
|Ghastly Revelation = Undead skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- PROSELYTE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Anthems of Bloodshed&lt;br /&gt;
|Baleful Scream&lt;br /&gt;
|Bestial Charge&lt;br /&gt;
|Bestial Rage&lt;br /&gt;
|Blessed in Death&lt;br /&gt;
|Blister Burst&lt;br /&gt;
|Blood Clot&lt;br /&gt;
|Blood Craze&lt;br /&gt;
|Blood Puddle&lt;br /&gt;
|Blood Scent&lt;br /&gt;
|Blood Spit&lt;br /&gt;
|Bloodthirst&lt;br /&gt;
|Brand of Anguish&lt;br /&gt;
|Burnt Offering&lt;br /&gt;
|Chain Strike&lt;br /&gt;
|Corpse Devourment&lt;br /&gt;
|Devastating Power&lt;br /&gt;
|Driven by Pain&lt;br /&gt;
|Earthshaking Strike&lt;br /&gt;
|Embrace the Murk&lt;br /&gt;
|Feed the Host&lt;br /&gt;
|Face of Horror&lt;br /&gt;
|Fiery Embers&lt;br /&gt;
|Flesh Explosion&lt;br /&gt;
|Fling Away&lt;br /&gt;
|For Whom the Bell Tolls&lt;br /&gt;
|Herald of Ruination&lt;br /&gt;
|Immolation&lt;br /&gt;
|Jump Away&lt;br /&gt;
|Lacerate&lt;br /&gt;
|Lash Blessing&lt;br /&gt;
|Life Leech&lt;br /&gt;
|Mark of the Feast&lt;br /&gt;
|Murkstrike&lt;br /&gt;
|Murkwalk&lt;br /&gt;
|Neverending Torment&lt;br /&gt;
|One Body&lt;br /&gt;
|Phantom Bats&lt;br /&gt;
|Sacrificial Blood&lt;br /&gt;
|Summon Blood Golem&lt;br /&gt;
|Summon the Restless&lt;br /&gt;
|Summon Worm&lt;br /&gt;
|Tentacle Arm (skill)&lt;br /&gt;
|Tongue Leech&lt;br /&gt;
|Tongue Pull&lt;br /&gt;
|Tongue Push&lt;br /&gt;
|Unholy Anthems&lt;br /&gt;
|Unholy Ritual&lt;br /&gt;
|Draining Sigil&lt;br /&gt;
|Wild Swipe&lt;br /&gt;
|Wild Swipe (Ascended Archon)&lt;br /&gt;
|Wild Swipe (Enhanced)&lt;br /&gt;
|Willing Sacrifice&lt;br /&gt;
|Witness His Might!&lt;br /&gt;
|Worm Food &lt;br /&gt;
|Oath of Protection &lt;br /&gt;
|Oath of Retribution &lt;br /&gt;
|Oath of Guidance &lt;br /&gt;
|Feed, My Brethren &lt;br /&gt;
|Summon Thrall &lt;br /&gt;
|Summon Spitter Worm&lt;br /&gt;
|Inevitable Doom&lt;br /&gt;
|Judgement Day&lt;br /&gt;
|Cull the Weak&lt;br /&gt;
|Swoop In&lt;br /&gt;
|Fall from Grace&lt;br /&gt;
|Apocalyptic Sermon&lt;br /&gt;
|Boiling Blood&lt;br /&gt;
|Twisted Meanings&lt;br /&gt;
|Break the Chains&lt;br /&gt;
|Consumed by Fire&lt;br /&gt;
|Blazing Trail&lt;br /&gt;
|Worship&lt;br /&gt;
|Constricting Tentacle&lt;br /&gt;
|Summon Bloodgorger Worm &lt;br /&gt;
|Worm Feast &lt;br /&gt;
|Insatiable Hunger&lt;br /&gt;
|Bursting with Blood&lt;br /&gt;
|Confess!&lt;br /&gt;
|Burden of Sin&lt;br /&gt;
|Eviscerating Claws&lt;br /&gt;
|Symphony of Pain&lt;br /&gt;
|Heart of Darkness&lt;br /&gt;
|Murkgrace&lt;br /&gt;
|Cannibalistic Craze&lt;br /&gt;
|Noxious Vapours&lt;br /&gt;
|Vengeful Lash&lt;br /&gt;
|Delight in Suffering&lt;br /&gt;
|Frenzied Hunt&lt;br /&gt;
|Rip and Tear = Proselyte skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- HIVE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Tunnel Through&lt;br /&gt;
|Predigest&lt;br /&gt;
|Regurgitate&lt;br /&gt;
|Toxic Salvo&lt;br /&gt;
|Undermine&lt;br /&gt;
|Protect the Hive&lt;br /&gt;
|Poisoned Spike&lt;br /&gt;
|Combat Pheromones&lt;br /&gt;
|Summon the Hive&lt;br /&gt;
|Motherly Blessing&lt;br /&gt;
|Guards! Guards!&lt;br /&gt;
|Egg Clutch&lt;br /&gt;
|Spider Leap&lt;br /&gt;
|Queen of the Brood = Hive skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ENEMY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Blood Oath&lt;br /&gt;
|Crimson Banner&lt;br /&gt;
|Dark Ritual&lt;br /&gt;
|Driven by Pain&lt;br /&gt;
|Flesh Explosion&lt;br /&gt;
|Swipe&lt;br /&gt;
|Vampiric Blood = Enemy skill data&lt;br /&gt;
|#default = Skill data missing.&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76490</id>
		<title>Proselyte skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76490"/>
		<updated>2026-05-17T02:59:51Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Proselyte enemies skill data.&lt;br /&gt;
&lt;br /&gt;
When adding a new skill, don&#039;t forget to add it to the list in [[Skill data]] aswell.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Baleful Scream= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|6 Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|Enemydesc=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Charge= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Charges forward in a {{w|5}} tiles line. The first target in its path takes {{pos|666%}} damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the Archon collides with the scenery during the charge, he is {{w|Stunned}} for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Rage= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage, hitting targets, and using abilities increases the Yagram&#039;s hidden {{neg|Rage}} stat. When it reaches its maximum, activates {{pos|&amp;quot;Bestial Rage&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; {{pos|+33%}} Damage &amp;lt;br&amp;gt;{{pos|+66%}} Knockback Chance &amp;lt;br&amp;gt;{{neg|+33%}} Damage Taken &amp;lt;br&amp;gt;{{neg|66%}} chance to deliver a strike to a random adjacent target instead of the intended one.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blessed in Death= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the Dead Martyr is within its allies&#039; Vision, grants them {{pos|+9%}} Weapon Damage, {{pos|+9%}} Accuracy, {{pos|-9%}} Damage Taken. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying the Dead Martyr removes the previously granted {{pos|&amp;quot;Blood Oath&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blister Burst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|6%}} Max Health. Deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} to all adjacent tiles.&amp;lt;br&amp;gt;Doesn&#039;t harm Proselytes, instead replenishing {{pos|9%}} Health and {{C|Energy|9%}} Max Energy to them. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Creates {{W|Blood Puddles}} on all adjacent tiles, which persist for {{w|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in {{W|Blood Puddles}} deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing  {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivering a strike to a target activates {{pos|&amp;quot;Blood Craze&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+3%}} Crit Chance &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Delivering strikes grants an extra stack of the effect (up to {{w|VI}}) and refreshes its duration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Scent= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Each {{neg|Bleeding}} enemy or ally within Vision grants {{pos|+6%}} Weapon Damage, {{pos|+9%}} Counter Chance, and {{pos|+3%}} Crit Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If an enemy within {{W|15}} tiles starts {{neg|Bleeding}}, attracts this Proselyte to their location.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Clot= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Launches a clot of blood at the target, dealing {{unholy|4 Unholy Damage}} and {{C|Caustic|4 Caustic Damage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Puddle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. Next turn pours a puddle of boiling blood in it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Puddles persist for {{w|2}} turns and deal {{unholy|15 Unholy Damage}} and {{C|Caustic|15 Caustic Damage}} per turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Spit= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} with {{W|95%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|Enemydesc=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|{{#expr:13 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} with {{W|{{#expr:85 + {{EnemyAttributes|PRC}}}}%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bloodthirst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=Vitality, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+10%}} Life Drain and {{pos|+20%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:{{EnemyAttributes|VIT}}}}%}} Life Drain and {{pos|+{{#expr:2 * {{EnemyAttributes|AGL}}}}%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brand of Anguish= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+33%}} Fire Damage, causing {{W|100%}} more Pain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting a target affected by positive effects removes one of them and permanently grants the Brander {{pos|+9%}} Life Drain.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burnt Offering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a corpse within Vision, replenishing {{pos|9%}} Max Health, and creates a {{W|Pyre}} in its place, which persists until the Brander&#039;s death. The {{W|Pyre}} can also be extinguished with water or stomped out.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each burning {{W|Pyre}} replenishes {{pos|3%}} of the Brander&#039;s Max Health per turn, and also grants him {{c|Fire|+2}} Fire Damage, {{pos|-6%}} Damage Taken, and {{pos|+3%}} Crit Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cannibalistic Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description ={{W|Repositions}} to a tile with a fleshy corpse and devours it, replenishing {{Pos|13%}} Max Health and {{C|Energy|26%}} Max Energy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|33%}} chance activates one of the following effects for &lt;br /&gt;
{{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Craze&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Oath&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Rapid Restoration&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Chain Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage, {{pos|+66%}} Daze Chance, and {{pos|+66%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike fails to {{W|Daze}}, {{W|Stun}}, or {{W|knock}} the target back, applies it with {{Neg|-9%}} Control Resistance and {{Neg|-9%}} Move Resistance for{{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Corpse Devourment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=50&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Devours a corpse, replenishing {{pos|33%}} Max Health and {{C|Energy|33%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Devastating Power= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a tile. Next turn delivers a strike to it with {{pos|+33%}} Weapon Damage, {{pos|+33%}} Bodypart Damage, and {{pos|+66%}} Stun Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Doubles}} the bonuses if the strike is delivered to a target affected by {{W|Immobilization}}, {{W|Daze}}, {{W|Stun}}, {{W|Stagger}}, or {{W|Confusion}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Driven by Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+0.33%}} Weapon Damage, {{pos|-0.33%}} Damage Taken and {{pos|+0.13%}} Life Drain for each missing {{neg|percent}} of Health.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Earthshaking Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|2}} tiles with {{pos|+33%}} Stun Chance and {{pos|+66%}} Daze Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each target within the skill&#039;s area of effect increases the Yagram&#039;s {{neg|Rage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Embrace the Murk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes all negative effects and activates {{pos|&amp;quot;Murk&amp;quot;}} for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}}Crit Chance &amp;lt;br&amp;gt;{{pos|+9%}} Bodypart Damage &amp;lt;br&amp;gt;{{pos|+9%}} Bleed Chance &amp;lt;br&amp;gt;{{pos|+9%}} Life Drain &amp;lt;br&amp;gt;Replenishes {{pos|6%}} Max Health and {{C|Energy|6%}} Max Energy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn grants a stack of the effect (up to {{w|VI}}). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While affected by {{pos|&amp;quot;Murk&amp;quot;}}, also grants {{pos|+66%}} Dodge Chance. Receiving damage, using abilities, and delivering strikes removes the effect. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkwalk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Grants {{pos|+18%}} Dodge Chance for {{w|3}} turns and reduces all cooldowns by {{pos|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkstrike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{pos|+66%}} Crit Efficiency, {{pos|+66%}} Daze Chance, {{pos|+66%}} Armor Penetration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{pos|&amp;quot;Murk&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Face of Horror= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}} and deals {{C|Psionic|10 Psionic Damage}} with {{W|75%}} Armor Penetration and {{W|99%}} chance to {{W|Immobilize}} the target for {{W|2}} turns. The chance to {{W|Immobilize}} is reduced by the target&#039;s Psionic Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{pos|&amp;quot;Battle Rage&amp;quot;}} and grants the same effect to all Proselytes within Vision for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed the Host= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes Health to the summoner for {{pos|66%}} of the damage dealt by the {{W|Worm}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fiery Embers= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{c|Fire|13 Fire}} and {{unholy|4 Unholy Damage}}, then creates {{W|Fiery Embers}} on the target&#039;s tile and three behind it, which persists for {{W|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Remaining on {{W|Fiery Embers}} applies {{neg|-6%}} Fire Resistance, {{neg|+6%}} Fumble Chance, and has {{W|33%}} chance to {{c|Fire|Ignite}} for {{W|2-3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times. {{W|Fiery Embers}} don&#039;t harm Proselytes.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Flesh Explosion= {{#switch: {{{2}}}&lt;br /&gt;
|Active=Passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Explodes the next turn after its death, dealing {{unholy|9 Unholy}} and {{C|caustic|18 Caustic Damage}} to all adjacent tiles.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fling Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+99%}} Stagger Chance, {{pos|+66%}} Stun Chance, and {{W|+133%}} chance to {{W|knock}} the target {{w|2}} tiles back.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|For Whom the Bell Tolls= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=66&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a huge amount of {{W|noise}}, attracting all Proselytes within {{w|19}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals {{psionic|9 Psionic Damage}} with {{W|75%}} Armor Penetration to all enemies within {{W|9}} tiles and applies them with {{neg|+9%}} Damage Taken for {{w|9}} turns and {{neg|-3%}} Situational Sanity.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spotting an enemy puts this skill on a {{W|9}} turn cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Herald of Ruination= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|4}} tiles with {{Neg|-33%}} Weapon Damage, {{pos|+33%}} Accuracy, {{pos|99%}} Daze chance and {{W|99%}} chance to cause {{W|Confusion}} for {{W|3}} turns. The chance to {{W|Confuse}} is reduced by a target&#039;s Move Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces all cooldowns by {{pos|3}} turns for each target or environmental object within the skill&#039;s area of effect.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Immolation= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jump Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Jumps up tp {{w|2}} tiles away from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{pos|+66%}} Dodge Chance and {{pos|-33%}} Damage Taken until the next turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lacerate= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Modifiers=Strength, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+15%}} Weapon Damage and {{pos|+35%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:5 + {{EnemyAttributes|STR}}}}%}} Weapon Damage and {{pos|+{{#expr:15 + (2 * {{EnemyAttributes|AGL}})}}%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lash Blessing= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage to themselves or an ally, granting {{pos|&amp;quot;Battle Rage&amp;quot;}} to both for {{w|6}} turns ({{W|12}} turns if striking themselves): &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+10%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+7.5%}} Crit Chance &amp;lt;br&amp;gt;{{pos|+20%}} Crit Efficiency&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Life Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{unholy|9 Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|Enemydesc=Deals {{unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mark of the Feast= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{neg|&amp;quot;Mark of the Feast&amp;quot;}} for {{W|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-26%}} Bleed Resistance &amp;lt;br&amp;gt;{{Neg|-13%}} Dodge Chance &amp;lt;br&amp;gt;Grants all received strikes {{pos|+9%}} Life Drain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving a {{neg|Bleeding}} prolongs the effect&#039;s duration by {{neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Neverending Torment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health per turn while there&#039;s both an enemy and an ally within Vision. If the Martyr is Alarmed, and there are no enemies within Vision, the Health loss is {{neg|tripled}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upon death, grants &amp;quot;Blood Oath&amp;quot; to a random ally within Vision for {{W|99}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}}Healing Efficiency &amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|One Body= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Transfers {{W|66%}} of the damage received by the Tentacle Hand to the summoner. &amp;lt;br&amp;gt;Transfers {{W|33%}} of the damage received by the summoner to the Tentacle Hand.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying a Tentacle Hand reduce the summoner&#039;s Max Health by {{neg|9%}} and permanently applies them with {{neg|+33%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Killing the Anmarrak also destroys the Tentacle Hand.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Phantom Bats= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn releases a swarm of spectral bats at it, dealing {{unholy|26 Unholy Damage}} and applying {{unholy|Curse}} for {{w|13}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Sacrificial Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Sacrificial Blood&amp;quot;}}, which remains active until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Using spells against a target with this effect grants {{pos|+6%}} Magic Power and {{pos|+6%}} Healing Efficiency (both effects stack up to {{W|6}} times), replenishes {{C|Energy|6%}} Max Energy, and reduces all cooldowns by {{pos|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Blood Golem= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=2&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{w|Blood Golem}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Blood Golems}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon the Restless= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Reanimates one of the bodies in the corpse pile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max health and summons a {{w|Leech Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|18 Piercing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}}  with {{pos|+33%}} Armor Penetration, {{pos|+66%}} Bleed Chance, {{pos|+66%}} Immobilization Chance, and {{pos|+66%}} Life Drain.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Pull= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{w|pull}} the target {{w|4}} tiles closer. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Push= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{W|knock}} the target back {{w|2}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tentacle Arm (skill)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{cl|White|Tentacle Arm}} on the targeted tile and activates {{pos|&amp;quot;Shared Flesh&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|-99%}} Damage Taken &amp;lt;br&amp;gt;{{pos|+200%}} Move Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Control Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Healing Efficiency &amp;lt;br&amp;gt;{{neg|Can&#039;t move to other tiles or deliver strikes}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Anthems= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=20&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants one of the following effects to all Proselytes within {{w|9}} tiles for {{w|6}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Rapid Restoration}} &amp;lt;br&amp;gt;{{pos|Sturdiness}} &amp;lt;br&amp;gt;{{pos|Battle Rage}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Ritual= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=5&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes {{pos|+50%}} Max Health to all the Restless and grants them {{pos|+50%}} Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Draining Sigil= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=17&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|9 Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|Enemydesc=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent targets with {{pos|+{{#expr:80 + (2 * {{EnemyAttributes|STR}})}}%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Ascended Archon)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Enhanced)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Willing Sacrifice= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage replenishes the same amount Health to all allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witness His Might!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+6%}} Max Health and {{pos|+6%}} Weapon Damage for each type of Proselyte within Vision. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting an enemy applies them with {{neg|+3%}} Damage Taken for {{w|6}} turns for each type of Proselyte within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anthems of Bloodshed= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+99%}} Crit Chance and {{pos|+66%}} Bleed Chance to every {{w|sixth}} strike. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all allies within Vision for {{w|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency &amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Food= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse and summons {{w|Leech Worms}} on the tiles adjacent to it. The number of {{w|Worms}} depends on the corpse&#039;s size. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{pos|+9%}} Max Health, {{pos|+6%}} Bleed Chance, and {{pos|+6%}} Crit Chance to all previously summoned {{W|Leech Worms}}. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Oath of Protection= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Protection&amp;quot;}} to an ally for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Transfers {{W|100%}} of the received damage to the caster.&amp;lt;br&amp;gt;Receiving damage reduces all of the caster&#039;s cooldowns by {{Pos|1}} turn. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Retribution= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Energy=28&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=7&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activates {{Pos|&amp;quot;Oath of Retribution&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reflects {{W|33%}} of the damage received from strikes and shots as {{C|Unholy|Unholy Damage}} with {{W|20%}} Armor Penetration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Guidance= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Guidance&amp;quot;}} to an ally for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+6%}} Accuracy for each miss&amp;lt;br&amp;gt;{{Pos|-6%}} Fumble Chance for each fumble&amp;lt;br&amp;gt;{{Pos|+6%}} Dodge Chance for each received strike or shot&amp;lt;br&amp;gt;{{Pos|-6%}} Damage Taken for each tile of distance to the closest enemy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All bonuses stack up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed, My Brethren= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes against {{Neg|Bleeding}} targets replenish Health to all allies within Vision for the amount of damage dealt.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Thrall= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=35&lt;br /&gt;
|Cooldown=27&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=9&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Thrall}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Thralls}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Spitter Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=3&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Spitter Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Inevitable Doom= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=After delivering {{W|three}} successful hits, explodes the next turn, dealing {{C|Caustic|Caustic}} and {{C|Unholy|Unholy Damage}} to all adjacent tiles. The damage dealt is equal to {{Neg|13%}} and {{Neg|9%}} of the remaining Health respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also leaves {{W|Blood Puddles}} deals {{C|Unholy|6 Unholy}} and {{C|Caustic|6 Caustic Damage}} and also grants {{Neg|-6%}} Unholy Resistance for {{W|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{Pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Judgement Day= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|18 Unholy Damage}} and applies the target with {{Neg|&amp;quot;Judgement Day&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving to other tiles or {{W|teleporting}} removes the effect, dealing {{C|Unholy|18 Unholy Damage}} with {{W|99%}} Bleed Chance and {{W|66%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{Pos|&amp;quot;Exaltation&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants all received strikes and shots {{Neg|+26%}} Fumble Chance and {{Neg|-26%}} Accuracy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cull the Weak= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{W|+99%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each traveled tile grants the strike {{W|+26%}} Stagger Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Swoop In= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the targeted tile. Grants {{Pos|+25%}} Dodge Chance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fall from Grace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Removes {{Pos|&amp;quot;Exaltation&amp;quot;}} and prevents its activation when Health is below {{Neg|33%}} or while affected by {{Neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Apocalyptic Sermon= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=19&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|8 Unholy}} and {{C|Psionic|8 Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|4 Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|{{#expr:(6 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy}} and {{C|Psionic|{{#expr:(6 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|{{#expr:(3 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Boiling Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|4 Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|Enemydesc=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|{{#expr:(3 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Twisted Meanings= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+26%}} Magic Power and {{Pos|-13%}} Backfire Chance to all allies within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes {{Pos|6%}} Max Health and permanently grants {{Pos|-6%}} Cooldowns Duration for each spell used by allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Break the Chains= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Armor Durability reaches {{W|0%}}, deals {{W|9 Crushing}} and {{C|Fire|13 Fire Damage}} to all adjacent tiles, {{C|Fire|Igniting}} them, and with {{W|99%}} chance {{W|knocks}} all affected targets back.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then replenishes {{Pos|33%}} Max Health and transforms into the {{W|Unchained}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Consumed by Fire= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While in combat, receives {{C|Fire|Fire Damage}} each turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving {{C|Fire|Fire Damage}} replenishes {{C|Energy|9}} Energy, reduces all cooldowns by {{Pos|1}} turn, and also permanently grants {{Pos|+6%}} Healing Efficiency, {{Pos|-3%}} Fumble Chance, and {{Pos|-3%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|10}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blazing Trail= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes have {{W|33%}} chance to {{C|Fire|Ignite}} the target&#039;s tile for {{W|2-3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving {{C|Fire|Ignites}} previously occupied tiles for {{W|3-5}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{Pos|+3%}} Weapon Damage and {{Pos|+3%}} Crit Chance for each {{C|Fire|Burning}} tile or target within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worship= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Armorpen=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activeates {{Pos|&amp;quot;Praise the Court!&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|Can&#039;t move to other tiles or deliver strikes}}.&amp;lt;br&amp;gt;{{W|Daze}}, {{W|Stun}}, and {{W|Stagger}} prolong the effect&#039;s duration by {{Neg|1}} turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the Supplicant transforms into a {{W|Thrall}} and grants {{Pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{Pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{Pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Constricting Tentacle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Range=6&lt;br /&gt;
|Backfireper=15&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a {{W|3x3}} tile area. Next turn, if there&#039;s an enemy within it, applies them with {{Neg|&amp;quot;Constriction&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|+33%}} Fumble Chance&amp;lt;br&amp;gt;{{Neg|+66%}} Backfire Chance&amp;lt;br&amp;gt;Deals {{W|6 Crushing}}, {{W|3 Piercing}}, and {{C|Unholy|3 Unholy Damage}}.Each turn increases the damage dealt by {{W|15%}}.{{Neg|Can&#039;t move to other tiles}}.&amp;lt;br&amp;gt;Skipping a turn {{Pos|reduces}} the effect&#039;s duration by a few turns (depending on {{W|Strength}} and {{W|Agility}}).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Bloodgorger Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Bloodgorger Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Feast = {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse, dealing {{C|Unholy|14 Unholy}} and {{C|Caustic|14 Caustic Damage}} to all tiles adjacent to it and summoning {{W|Bloodgorger Worms}} on them. The number of {{W|Worms}} depends on the corpse&#039;s size.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{Pos|+13%}} Max Health, {{Pos|+13%}} Bleed Chance, and {{Pos|+9%}} Crit Chance to all previously summoned {{W|Bloodgorger Worms}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Insatiable Hunger= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When a {{W|Bloodgorger Worm}} within Vision successfully hits a target, grants them and the summoner {{Pos|+3%}} Life Drain, {{Pos|+3%}} Healing Efficiency, and {{Pos|+3%}} Bleed Chance for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bursting with Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, the {{W|Bloodgorger Worm}} leaves a {{W|Blood Puddle}} on its own and to adjacent tiles, which persists for {{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Confess!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=15&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Confession&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using abilities grants the caster and all Proselytes within their Vision one of the flollowing effects for {{W|3}} turns ({{W|6}} turns if there are no allies within the caster&#039;s Vision):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Attack}} skills grant {{Pos|&amp;quot;Battle Rage&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Charge}} skills grant {{Pos|&amp;quot;Blood Oath&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Maneuvers}} grant {{W|1}} stack of {{Pos|&amp;quot;Elusiveness&amp;quot;}}.&amp;lt;br&amp;gt;Spells grant {{Pos|&amp;quot;Rapid Resoration&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burden of Sin= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Burden of Sin&amp;quot;}}, which remains active until the caster&#039;s death:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-3%}} Weapon Damage&amp;lt;br&amp;gt;{{Neg|-3%}} Dodge Chance&amp;lt;br&amp;gt;{{Neg|-3%}} Block Chance&amp;lt;br&amp;gt;{{Neg|+6%}} Cooldowns Duration&amp;lt;br&amp;gt;{{Neg|-3%}}Magic Power&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn outside of the caster&#039;s Vision, and each ability they use, applies an extra stack of the effect (up to {{W|VI}}).&amp;lt;br&amp;gt;Killing enemies reduces the number of stacks by {{Pos|3}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eviscerating Claws= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike. Then delivers additional strikes with {{Neg|-33%}} Weapon Damage for each {{Neg|Injury}}, {{Neg|Bleeding}}, as well as a negative physical or magical effect affecting the target (up to {{W|3}} times).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Symphony of Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Pos|+0.5%}} Weapon Damage for each {{W|percent}} of the target&#039;s Pain and with {{Pos|+1%}} Bodypart Damage for each missing {{Neg|percent}} of its Health.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces the skill&#039;s cooldown by {{Pos|1}} turn for each {{Neg|Bleeding}} or degree of {{Neg|Injury}} affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Heart of Darkness= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Once per {{W|6}} turn, receiving a strike, shot, or targeted spell applies the attacker with {{Neg|&amp;quot;Heart of Darkness&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-33%}} Max Vision&amp;lt;br&amp;gt;{{Neg|-33%}} Bonus Range&amp;lt;br&amp;gt;{{Neg|-9%}} Accuracy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then {{W|teleports}} the Nakkatar {{W|2-3}} tiles closer to the attacker.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkgrace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Health drops below {{Neg|66%}} and {{Neg|33%}} for the first time, removes all negative effects (including {{Neg|&amp;quot;Net&amp;quot;}}), activates {{Pos|&amp;quot;Murk&amp;quot;}} for {{W|3}} turns, and {{W|teleports}} the Nakkatar {{W|2-3}} tiles away from the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Noxious Vapours= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When used on an ally, replenishes {{Pos|6%}} Max Health to them, prolongs the duration of every positive effect on them by {{Pos|3}} turns, and also removes a random negative effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When used on an enemy, deals {{C|Poison|11 Poison}} and {{C|Unholy|4 Unholy Damage}}, prolongs the duration of all negative effects on them by {{Neg|3}} turns, and reduce the duration of all positive effects by {{Neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vengeful Lash= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Neg|-9%}} Accuracy, {{Pos|+33%}} Bleed Chance, and {{Pos|+33%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the target takes damage, applies it with {{Neg|-6%}} Bleed Resistance, {{Neg|-6%}} Move Resistance, and {{Neg|-6%}} Control Resistance for {{W|9}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|3}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Delight in Suffering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Damaging strikes apply the target with {{Neg|-6%}} Healing Efficiency and {{Neg|-6%}} Pain Resistance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|4}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frenzied Hunt= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge &lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=15&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+33%}} Dodge Chance for {{W|2}} tunrs. Marks a {{W|6}} tile line.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn performs a {{W|charge}} towards the end tile, ignoring all obstacles and delivering a strike with {{Pos|+66%}} Stagger Chance and {{Pos|+33%}} Life Drain to all targets on its path.&amp;lt;br&amp;gt;Strikes against allies receive {{Neg|-66%}} Weapon Damage and {{Neg|-100%}} Crit Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The skill can be used {{W|3}} times before going on cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rip and Tear= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the target remains on the same tile, each strike against it grants {{Pos|+9%}} Immobilization Chance, {{Pos|+6%}} Bodypart Damage, {{Pos|+6%}} Armor Penetration, {{Pos|-6%}} Accuracy, and {{Pos|-6%}} Fumble Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Apostle&amp;diff=76489</id>
		<title>Apostle</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Apostle&amp;diff=76489"/>
		<updated>2026-05-17T02:56:04Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss Hint==&lt;br /&gt;
{{Quote|Before the war and the plague, the abbey was home to a theurgist, a miracle-worker — pilgrims flocked from all across Aldor seeking his blessing. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I don&#039;t know what became of him. No word of his death has ever reached us — and that, I&#039;m afraid, is not a good sign…}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Unholy Communion}}&lt;br /&gt;
{{SkillTable/row|Blasphemous Mass}}&lt;br /&gt;
{{SkillTable/row|Come, My Fanatics!}}&lt;br /&gt;
{{SkillTable/row|Rescind the Gift}}&lt;br /&gt;
{{SkillTable/row|Sacrificial Blood}}&lt;br /&gt;
{{SkillTable/row|Life Leech|enemy}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst|enemy}}&lt;br /&gt;
{{SkillTable/row|Wild Swipe|enemy}}&lt;br /&gt;
{{SkillTable/row|Witness His Might!}}&lt;br /&gt;
{{SkillTable/row|Thaumaturgy}}&lt;br /&gt;
{{SkillTable/row|Dissipation}}&lt;br /&gt;
{{SkillTable/row|Lingering Incantations}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:ApostleConcept.webp|thumb|Apostle concept-art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Crypt_Keeper&amp;diff=76488</id>
		<title>Crypt Keeper</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Crypt_Keeper&amp;diff=76488"/>
		<updated>2026-05-17T02:54:58Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss Hint==&lt;br /&gt;
{{Quote|At first, we thought the crypt&#039;s keeper had returned — someone lit all the candles inside. But there was something deathly about their glow… And then it was joined by mournful dirges and the rattle of bones.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Onslaught|enemy}}&lt;br /&gt;
{{SkillTable/row|Knock Out|enemy}}&lt;br /&gt;
{{SkillTable/row|Baleful Glow}}&lt;br /&gt;
{{SkillTable/row|Binding Sigil}}&lt;br /&gt;
{{SkillTable/row|Death Touch|enemy}}&lt;br /&gt;
{{SkillTable/row|Blasphemous Sigil|enemy}}&lt;br /&gt;
{{SkillTable/row|Curse of Agony}}&lt;br /&gt;
{{SkillTable/row|Unholy Blessing}}&lt;br /&gt;
{{SkillTable/row|Living in the Light}}&lt;br /&gt;
{{SkillTable/row|Aura of Undeath}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
== Possible Loot ==&lt;br /&gt;
* Jewelry&lt;br /&gt;
** (5%) Tier 2-4 [[Rings|Ring]]&lt;br /&gt;
** (5%) Tier 2-4 [[Amulets|Amulet]]&lt;br /&gt;
** (5%) [[Pagan Amulet|Pagan Pendant]]  &lt;br /&gt;
* Misc&lt;br /&gt;
** (100%) Candle, [[Casket]], [[Censer]] or [[Bronze Jug]]&lt;br /&gt;
** (50%) Candle, [[Casket]], [[Censer]] or [[Bronze Jug]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Wraith_Squire&amp;diff=76486</id>
		<title>Wraith Squire</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Wraith_Squire&amp;diff=76486"/>
		<updated>2026-05-17T02:53:08Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|To be anointed as knights, squires of the Order had to first prove their courage on the battlefield. Very few survived the ordeal - but now, many years after their death, some of them were given a second chance.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Grave Chill|enemy}}&lt;br /&gt;
{{SkillTable/row|Spectral Haunting}}&lt;br /&gt;
{{SkillTable/row|Nail Down|enemy}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
Jewelry&lt;br /&gt;
&lt;br /&gt;
* (15%) Tier 1-3 [[Rings|Ring]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Neophyte_(Plank)&amp;diff=76483</id>
		<title>Neophyte (Plank)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Neophyte_(Plank)&amp;diff=76483"/>
		<updated>2026-05-16T09:20:20Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Mighty Swing}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Stay_Back!.png&amp;diff=76482</id>
		<title>File:Stay Back!.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Stay_Back!.png&amp;diff=76482"/>
		<updated>2026-05-16T09:13:31Z</updated>

		<summary type="html">&lt;p&gt;Otogi: Otogi uploaded a new version of File:Stay Back!.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Copyright game}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skill_images]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:One_at_a_Time!.png&amp;diff=76481</id>
		<title>File:One at a Time!.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:One_at_a_Time!.png&amp;diff=76481"/>
		<updated>2026-05-16T09:13:18Z</updated>

		<summary type="html">&lt;p&gt;Otogi: Otogi uploaded a new version of File:One at a Time!.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Copyright game}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skill_images]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Wounding_Spearhead.png&amp;diff=76480</id>
		<title>File:Wounding Spearhead.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Wounding_Spearhead.png&amp;diff=76480"/>
		<updated>2026-05-16T09:13:04Z</updated>

		<summary type="html">&lt;p&gt;Otogi: Otogi uploaded a new version of File:Wounding Spearhead.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Copyright game}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skill_images]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:No_Retreat.png&amp;diff=76479</id>
		<title>File:No Retreat.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:No_Retreat.png&amp;diff=76479"/>
		<updated>2026-05-16T09:12:51Z</updated>

		<summary type="html">&lt;p&gt;Otogi: Otogi uploaded a new version of File:No Retreat.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Copyright game}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skill_images]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Precise_Hits.png&amp;diff=76478</id>
		<title>File:Precise Hits.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Precise_Hits.png&amp;diff=76478"/>
		<updated>2026-05-16T09:12:38Z</updated>

		<summary type="html">&lt;p&gt;Otogi: Otogi uploaded a new version of File:Precise Hits.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Copyright game}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skill_images]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Fear_of_Fire.png&amp;diff=76477</id>
		<title>File:Fear of Fire.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Fear_of_Fire.png&amp;diff=76477"/>
		<updated>2026-05-16T09:11:19Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyright game}}&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Beasts_skill_data&amp;diff=76476</id>
		<title>Beasts skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Beasts_skill_data&amp;diff=76476"/>
		<updated>2026-05-16T09:06:14Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Beast enemies skill data.&lt;br /&gt;
&lt;br /&gt;
When adding a new skill, don&#039;t forget to add it to the list in [[Skill data]] aswell.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Dash (animal)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{w|charge}} towards the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants the skill {{neg|-1}} Range for each adjacent enemy(down to {{w|2}} Range).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If there are adjacent enemies after using this skill, grants {{pos|+15%}} Dodge Chance and {{pos|+15%}} Counter Chance for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Howl= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Make a large amount of {{w|noise}} and instantly refreshes all cooldowns of other Wolves within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Pack Sense= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+5%}} Dodge Chance, {{pos|+3%}} Crit Chance, and {{pos|-5%}} Abilities Cooldown to every Wolf within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Grab ’Em!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=5&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers an attack with {{w|100%}} Damage and {{pos|+25%}} Bodypart Damage to one of the target&#039;s limbs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the leg with {{w|80%}} chance {{w|Immobilizes}} the target.&amp;lt;br&amp;gt;Hitting the arm with {{w|50%}} chance causes the target to {{w|drop}} the weapon equipped in it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chance to {{w|Immobilize}} or to {{w|drop}} a weapon are reduced by the target&#039;s leg and arm Protection respectively.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Loud Barking= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=5&lt;br /&gt;
|Cooldown=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Make a large amount of {{w|noise}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spotting an enemy puts this skill on a {{w|5}} turns cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Pack Sense (dogs)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+3%}} Dodge Chance, {{pos|+1%}} Crit Chance, and {{pos|-5%}} Abilities Cooldown to every Feral Dog within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ramming Charge (bison)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{w|charge}} towards the target and delivers a strike with {{pos|+10%}} Damage, {{pos|+15%}} Stun Chance, and {{pos|20%}} Knockback Chance for each tile traveled with the {{w|charge}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ramming Charge (boar)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{w|charge}} towards the target and delivers a strike with {{pos|+10%}} Damage, {{pos|+15%}} Stun Chance, and {{pos|20%}} Knockback Chance for each tile traveled with the {{w|charge}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ramming Charge (moose)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{w|charge}} towards the target and delivers a strike with {{pos|+10%}} Damage, {{pos|+15%}} Stun Chance, and {{pos|20%}} Knockback Chance for each tile traveled with the {{w|charge}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dying Rage= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|-50}} Pain Limit, {{pos|-25%}} Damage Taken, and {{pos|+25%}} Damage while Health is below {{neg|40%}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rend Flesh= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=25&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Modifiers=Strength, Perception, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+100%}} Bodypart Damage and {{pos|+50%}} Armor Damage.&lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:30 + (3 * {{EnemyAttributes|STR}})}}%}} Bodypart Damage and {{pos|+{{#expr:20 + (2 * {{EnemyAttributes|AGL}}) + (2 * {{EnemyAttributes|PRC}})}}%}} Bleed Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Regenerative Carapace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Each turn restores {{pos|5%}} Armor Durability.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;Each {{w|percent}} of Armor Durability grants {{pos|+0.5%}} Magic and Nature Resistances.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Corrosive Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Each received strike deals {{C|Caustic|2 Caustic}} and {{C|Poison|1 Poison}} Damage to the adjacent attacker.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt; Each {{neg|Bleeding}} and degree of {{neg|injury}} increase the {{C|Caustic|Caustic Damage}} dealt by {{w|1}}.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;Upon death, the Crawler creates an {{C|Caustic|Acid Puddle}} on its tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rapid Flight= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+25%}} Dodge Chance for {{w|2}} turns and performs a {{w|Charge}} towards the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Instantly refreshes the skill&#039;s cooldown if the Harpy&#039;s wings aren&#039;t {{neg|injured}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Peck= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a strike with  {{pos|+50%}} Bodypart Damage, {{pos|+25%}} Crit Chance, and {{pos|+50%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike hits the {{w|head}} and deals at least {{neg|4%}} of the target&#039;s Max Health as damage, applies it with {{neg|&amp;quot;Blindness&amp;quot;}} for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Baleful Scream (harpy)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Lets out a shriek, dealing {{C|Psionic|6 Psionic Damage}}. &amp;lt;br&amp;gt;With {{w|75%}} chance {{w|Dazes}} the target or causes it to {{w|Stagger}} for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unbearable Stench= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Each turn with {{w|33%}} chance causes all adjacent enemies to {{neg|Cough}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This effect doesn&#039;t stack.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Elusive Predators= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+50%}} Dodge Chance and {{pos|25%}} Counter Chance. &amp;lt;br&amp;gt;Allows {{w|flying away}} from the battlefield {{w|2}} turns after starting to {{w|flee}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Wing {{neg|injuries}}, {{w|Stun}}, {{w|Immobilization}}, {{neg|&amp;quot;Net&amp;quot;}}, and {{neg|&amp;quot;Covered in Oil&amp;quot;}} disable this ability.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Disturbed Hive= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Every {{w|8}} turns summons a {{w|Deathstinger Swarm}} on an adjacent tile (up to {{w|3}}). Receiving damage reduces the ability&#039;s cooldown by {{w|1}} turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The ability is disabled while within a {{w|smoke cloud}} or after summoning {{w|9}} swarms.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Earthshaking Strike (Young Troll)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=30&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{w|2}} tiles with {{pos|+33%}} Stun Chance and {{pos|+66%}} Daze Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Claw Swipe= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{w|100%}} Damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If Energy is above {{C|Energy|10%}}, grants the strike {{pos|+33%}} Damage, {{pos|+50%}} Bleed Chance, {{pos|+125%}} Knockback Chance, {{pos|+25%}} Accuracy, and {{pos|+30%}} Armor Penetration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Shockwave= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=30&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a large area within {{w|3}} tiles. Next turn delivers {{w|30 Crushing Damage}} with {{w|150%}} Knockback chance to all targets within it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each tile of distance to a target increases the skill&#039;s damage by {{pos|10%}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rock Toss= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=16&lt;br /&gt;
|Energy=80&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a {{w|3x3}} tile area. Next turn throws a huge rock, dealing {{w|60 Crushing Damage}} to all targets within it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each tile of distance to a target increases the skill&#039;s damage by {{pos|10%}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Deafening Roar= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=40&lt;br /&gt;
|Cooldown=12&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Lets out a roar, dealing {{psionic|5 Psionic Damage}} to all enemies within {{w|6}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{w|75%}} chance {{w|Stuns}} enemies for {{w|1}} turn, with {{w|100%}} chance {{w|Dazes}} them for {{w|3}} turns, or with {{w|35%}} chance causes them to {{w|drop}} a random weapon from their hands.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chance to {{w|drop}} a weapon is reduced by the target&#039;s Fortitude.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Troll Regeneration= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=60&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Removes all negative effects and activates {{pos|&amp;quot;Troll Regeneration&amp;quot;}} for {{w|4}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|-75%}} Damage Taken &amp;lt;br&amp;gt;{{pos|+50%}} Fortitude &amp;lt;br&amp;gt;Replenishes {{pos|5%}} Max Health &amp;lt;br&amp;gt;{{neg|Can&#039;t perform any actions}} &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving a melee strike removes the effect and grants {{neg|+200%}} Damage Taken for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lion Leap= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{w|Jumps}} to the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used if one of the paws is {{neg|Severely Injured}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Primal Aether= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=30&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Backfireper=12.50&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a {{w|7}} tile line. Next turn deals {{arcane|12 Arcane}}, {{C|sacred|12 Sacred}}, and {{unholy|12 Unholy Damage}} with {{w|80%}} Armor Penetration, {{pos|+125%}} Knockback Chance, and {{pos|+100%}} Stun Chance to all targets within the area.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vengeance of the Dead= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=30&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an enemy&#039;s tile and {{w|5-7}} more tiles in a large area around them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn summons {{w|Bone Spikes}} on them, dealing {{w|28 Piercing}} and {{unholy|12 Unholy Damage}} with {{w|60%}} Armor Penetration, {{pos|+100%}} Bleed Chance, and {{pos|+100%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{w|Bone Spikes}} persist for {{w|12}} turns or until the spell is used again.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Animated Servant= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=30&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Backfireper=12.50&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons two {{w|Risen Axonians}} near the bone mounds closest to the enemy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{w|Skeletons}} persist for {{w|24}} turns, then crumble to dust, replenishing {{pos|4%}} Max Health and {{C|Energy|8%}} Max Energy to the Manticore.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bone Pyres= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=30&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Backfireper=12.50&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys all {{w|Risen Axonians}}, dealing {{w|12 Piercing}} and {{unholy|10 Unholy Damage}} with {{w|40%}} Armor Penetration to all targets adjacent to them. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Creates {{C|Arcane|Aether Fires}} in their place, which persist for {{w|8}} turns. Each turn, {{C|Arcane|Aether Fires}} burn {{C|Energy|5%}} Max Energy of all enemies adjacent to them. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{C|Arcane|Aether Fires}} can&#039;t be extinguished with water, but they can be stomped out, which deals {{C|fire|5 Fire}}, {{unholy|5 Unholy}}, {{C|sacred|5 Sacred}}, and {{arcane|5 Arcane Damage}} with {{w|100%}} Armor Penetration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Deadly Tail= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike, with {{w|33%}} chance applying the target with {{poison|Poisoning}}, {{neg|&amp;quot;Mark of the Feast&amp;quot;}} or {{neg|&amp;quot;Curse of Decay&amp;quot;}} for {{w|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The chance to apply the effects is reduced by the target&#039;s Poison, Bleed, and Unholy Resistances respectively.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Snake Stealth= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Snakes hide in the grass, only attacking when encroached upon. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Snakes can be spotted with high {{w|Perception}} or by using {{w|&amp;quot;Examine Surroundings&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Swarm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants all received strikes and shots {{c|-|+50%}} Fumble Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each missing {{c|-|percent}} of Health increases the penalty by {{c|-|+0.2%}} and also grants the Deathstinger Swarm {{c|-|-1%}} Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Swarm (rats)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants all received strikes and shots {{neg|+50%}} Fumble Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each missing {{neg|percent}} of Health increases the penalty by {{neg|+0.2%}} and also grants the Rat Swarm {{neg|-1%}} Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Taste for Flesh= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=25&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+150%}} Bodypart Damage, {{pos|+80%}} Bleed Chance, and {{pos|+25%}} Life Drain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike worsens an {{neg|Injury}} or causes a new one, replenishes {{pos|25%}} Max Health. If the strike causes a {{neg|Bleeding}}, replenishes {{pos|10%}} Max Health.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Voracity= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Consecutive damaging strikes against the same target grants {{pos|+15%}} Life Drain and {{pos|+7.5%}} Armor Penetration for {{w|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Web Spit= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=25&lt;br /&gt;
|Cooldown=35&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Spits a ball of webbing, dealing {{C|Caustic|8 Caustic}} and {{C|Poison|4 Poison Damage}} with {{C|W|80%}} Accuracy.&amp;lt;br/&amp;gt;&amp;lt;/br&amp;gt; Hitting the target applies it with {{neg|&amp;quot;Web&amp;quot;}} for {{w|6-8}} turns:&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;{{neg|+30%}} Fumble Chance&amp;lt;/br&amp;gt;{{neg|-25%}} Dodge Chance&amp;lt;/br&amp;gt;{{neg|-50%}} Block Chance&amp;lt;/br&amp;gt;{{neg|-50%}} Counter Chance&amp;lt;/br&amp;gt;{{neg|+30%}} Backfire Chance&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;The effect can&#039;t be applied to tiny and giant targets.&lt;br /&gt;
|Formuladesc=Spits a ball of webbing, dealing {{C|Caustic|8 Caustic}} and {{C|Poison|4 Poison Damage}} with {{C|W|(80 + PRC)%}} Accuracy.&amp;lt;br/&amp;gt;&amp;lt;/br&amp;gt; Hitting the target applies it with {{neg|&amp;quot;Web&amp;quot;}} for {{w|6-8}} turns:&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;{{neg|+30%}} Fumble Chance&amp;lt;/br&amp;gt;{{neg|-25%}} Dodge Chance&amp;lt;/br&amp;gt;{{neg|-50%}} Block Chance&amp;lt;/br&amp;gt;{{neg|-50%}} Counter Chance&amp;lt;/br&amp;gt;{{neg|+30%}} Backfire Chance&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;The effect can&#039;t be applied to tiny and giant targets.&lt;br /&gt;
|Enemydesc=Spits a ball of webbing, dealing {{C|Caustic|8 Caustic}} and {{C|Poison|4 Poison Damage}} with {{C|W|{{#expr: 80 + {{EnemyAttributes|PRC}}}}%}} Accuracy.&amp;lt;br/&amp;gt;&amp;lt;/br&amp;gt; Hitting the target applies it with {{neg|&amp;quot;Web&amp;quot;}} for {{w|6-8}} turns:&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;{{neg|+30%}} Fumble Chance&amp;lt;/br&amp;gt;{{neg|-25%}} Dodge Chance&amp;lt;/br&amp;gt;{{neg|-50%}} Block Chance&amp;lt;/br&amp;gt;{{neg|-50%}} Counter Chance&amp;lt;/br&amp;gt;{{neg|+30%}} Backfire Chance&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;The effect can&#039;t be applied to tiny and giant targets.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Egg Clutch= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Point&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{w|Repositions}} to an adjacent tile, creating a {{w|Spider Egg}} on the initial one.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;If the {{w|Egg}} isn&#039;t destroyed in {{w|2}} turns, it will transform into a {{w|Spiderling}}.&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;Grants {{pos|+25%}} Dodge Chance for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Spider Leap= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Point&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{w|Jumps}} to the targeted tile, Instantly refreshes the cooldown of {{w|&amp;quot;Egg Clutch&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Queen of the Brood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Each Spiderling within {{w|12}} tiles grants {{neg|+33%}} Cooldown Duration to {{w|&amp;quot;Egg Clutch&amp;quot;}}, and also {{pos|+4%}} Crit Chance and {{pos|+4%}} Life Drain to the Broodmother.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Indomitable= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{w|Daze}} doesn&#039;t prevent the use of abilities.&amp;lt;br&amp;gt;Abilities&#039; cooldowns can&#039;t be {{neg|increased}} or {{neg|prolonged}} by external means.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dark Vision= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Darkness {{Pos|doesn&#039;t apply}} penalties to Vision, and attacks against targets within it {{Pos|don&#039;t receive}} the penalty to Accuracy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fear of Fire= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=If there&#039;s an open flame within {{W|4}} tiles:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{Neg|-10%}} Accuracy and {{Neg|+10%}} Fumble Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Forces territorial animals to hesitate {{Neg|twice as long}} before attacking.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces {{W|Will to Fight}} while in combat.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Skill_data&amp;diff=76475</id>
		<title>Skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Skill_data&amp;diff=76475"/>
		<updated>2026-05-16T09:03:48Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for selecting the correct skill tree data.&lt;br /&gt;
&lt;br /&gt;
Player skills:&lt;br /&gt;
* [[Sword skill data]]&lt;br /&gt;
* [[Axe skill data]]&lt;br /&gt;
* [[Mace skill data]]&lt;br /&gt;
* [[Dagger skill data]]&lt;br /&gt;
* [[Two-handed Sword skill data]]&lt;br /&gt;
* [[Two-handed Axe skill data]]&lt;br /&gt;
* [[Two-handed Mace skill data]]&lt;br /&gt;
* [[Spear skill data]]&lt;br /&gt;
* [[Ranged skill data]]&lt;br /&gt;
* [[Shield skill data]]&lt;br /&gt;
* [[Staff skill data]]&lt;br /&gt;
* [[Basic skill data]]&lt;br /&gt;
* [[Athletic skill data]]&lt;br /&gt;
* [[Warfare skill data]]&lt;br /&gt;
* [[Magic Mastery skill data]]&lt;br /&gt;
* [[Dual Wielding skill data]]&lt;br /&gt;
* [[Survival skill data]]&lt;br /&gt;
* [[Armored Combat skill data]]&lt;br /&gt;
* [[Pyromancy skill data]]&lt;br /&gt;
* [[Geomancy skill data]]&lt;br /&gt;
* [[Electromancy skill data]]&lt;br /&gt;
* [[Arcanistics skill data]]&lt;br /&gt;
&lt;br /&gt;
Enemies:&lt;br /&gt;
* [[Beasts skill data]]&lt;br /&gt;
* [[Brigands skill data]]&lt;br /&gt;
* [[Hive skill data]]&lt;br /&gt;
* [[Undead skill data]]&lt;br /&gt;
* [[Proselyte skill data]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SWORD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Cleaving Strike&lt;br /&gt;
|Keeping Distance&lt;br /&gt;
|Blade Maintenance&lt;br /&gt;
|Fencer Stance&lt;br /&gt;
|Steady Tempo&lt;br /&gt;
|Gloat&lt;br /&gt;
|Onrush&lt;br /&gt;
|Honed Edge = Sword skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- AXE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Mutilating Lunge&lt;br /&gt;
|Cut Through&lt;br /&gt;
|No Mercy&lt;br /&gt;
|Ferocity&lt;br /&gt;
|Massacre&lt;br /&gt;
|Reprisal&lt;br /&gt;
|Execution&lt;br /&gt;
|Tormenting Swings = Axe skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MACE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Armor Break&lt;br /&gt;
|Onslaught&lt;br /&gt;
|Dazing Strikes&lt;br /&gt;
|Moment of Weakness&lt;br /&gt;
|Hammer and Anvil&lt;br /&gt;
|Respite&lt;br /&gt;
|Knock Out&lt;br /&gt;
|Concussion = Mace skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- DAGGER SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Double Lunge&lt;br /&gt;
|Gaping Wound&lt;br /&gt;
|From the Shadows&lt;br /&gt;
|Quick Hands&lt;br /&gt;
|Painful Stabs&lt;br /&gt;
|Deadly Trick&lt;br /&gt;
|Weakening Jabs&lt;br /&gt;
|Coup de Grace&lt;br /&gt;
|Danse Macabre&lt;br /&gt;
|Counterattack Mastery = Dagger skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- TWO-HANDED SWORD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Parry&lt;br /&gt;
|Hewing Strike&lt;br /&gt;
|Recklessness&lt;br /&gt;
|Arc Cleave&lt;br /&gt;
|Feast of Steel&lt;br /&gt;
|Fight to the Death&lt;br /&gt;
|Revanche&lt;br /&gt;
|Heroic Charge&lt;br /&gt;
|Taste of Victory&lt;br /&gt;
|Courage = Two-handed Sword skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- TWO-HANDED AXE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Hooking Chop&lt;br /&gt;
|Dismember&lt;br /&gt;
|Shieldbreaker&lt;br /&gt;
|Reign in Blood&lt;br /&gt;
|Rampage&lt;br /&gt;
|Fatal Strike&lt;br /&gt;
|Finish `Em!&lt;br /&gt;
|Make Space&lt;br /&gt;
|Tool of Execution&lt;br /&gt;
|Maim and Kill = Two-handed Axe skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- TWO-HANDED MACE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Mighty Swing&lt;br /&gt;
|Unstoppable Force&lt;br /&gt;
|Unbalance&lt;br /&gt;
|Keep Them Coming&lt;br /&gt;
|Forceful Slam&lt;br /&gt;
|Striker Stance&lt;br /&gt;
|Bonebreaker (Two-Handed Mace skill)&lt;br /&gt;
|Skull Crusher&lt;br /&gt;
|Severe Concussion&lt;br /&gt;
|Revel in Battle = Two-handed Mace skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SPEAR SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Nail Down&lt;br /&gt;
|Impaling Lunge&lt;br /&gt;
|Precise Hits&lt;br /&gt;
|No Retreat&lt;br /&gt;
|Determination&lt;br /&gt;
|Pikeman Stance&lt;br /&gt;
|Wounding Spearhead&lt;br /&gt;
|Regroup&lt;br /&gt;
|One at a Time!&lt;br /&gt;
|Stay Back! = Spear skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- RANGED WEAPON SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Taking Aim&lt;br /&gt;
|Distracting Shot&lt;br /&gt;
|Constant Practice&lt;br /&gt;
|Dexterity&lt;br /&gt;
|Startling Volley&lt;br /&gt;
|Suppression&lt;br /&gt;
|Anticipation&lt;br /&gt;
|Spot Weakness&lt;br /&gt;
|Long Shot&lt;br /&gt;
|Hunter&#039;s Mark&lt;br /&gt;
|Precision&lt;br /&gt;
|Headshot&lt;br /&gt;
|Shoot to Kill&lt;br /&gt;
|Upper Hand = Ranged skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SHIELD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Raise Shield&lt;br /&gt;
|Breakthrough&lt;br /&gt;
|Moment of Retribution&lt;br /&gt;
|Embodiment of Resilience&lt;br /&gt;
|Shield Bash&lt;br /&gt;
|Last Bastion&lt;br /&gt;
|Hold the Line!&lt;br /&gt;
|Retaliation = Shield skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- STAFF SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Hail of Blows&lt;br /&gt;
|Step Aside!&lt;br /&gt;
|Destabilizing Hits&lt;br /&gt;
|Battle Trance&lt;br /&gt;
|Unwavering Stance&lt;br /&gt;
|Triumph&lt;br /&gt;
|Now or Never&lt;br /&gt;
|Peacemaker = Staff skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BASIC SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Examine Surroundings&lt;br /&gt;
|Element of Surprise&lt;br /&gt;
|Crafting&lt;br /&gt;
|Set Aflame = Basic skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ATHLETIC SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Mighty Kick&lt;br /&gt;
|Leg Sweep&lt;br /&gt;
|Disengage&lt;br /&gt;
|Not This Time&lt;br /&gt;
|Dash&lt;br /&gt;
|Sudden Lunge&lt;br /&gt;
|Push the Falling&lt;br /&gt;
|Inner Reserves&lt;br /&gt;
|Elusiveness&lt;br /&gt;
|No Time to Linger&lt;br /&gt;
|Adrenaline Rush&lt;br /&gt;
|Sprint Training&lt;br /&gt;
|Peak Performance = Athletic skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- WARFARE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Seize the Initiative&lt;br /&gt;
|War Cry&lt;br /&gt;
|Opportune Moment&lt;br /&gt;
|Setup&lt;br /&gt;
|Offensive Tactic&lt;br /&gt;
|Defensive Tactic&lt;br /&gt;
|Right on Target&lt;br /&gt;
|Intimidation&lt;br /&gt;
|Against the Odds&lt;br /&gt;
|Finisher&lt;br /&gt;
|Tactical Advantage&lt;br /&gt;
|Thirst for Battle&lt;br /&gt;
|Armor Crusher&lt;br /&gt;
|Final Push = Warfare skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- MAGIC MASTERY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Seal of Finesse&lt;br /&gt;
|Seal of Power&lt;br /&gt;
|Seal of Insight&lt;br /&gt;
|Seal of Cleansing&lt;br /&gt;
|Seal of Reflection&lt;br /&gt;
|Seal of Shackles&lt;br /&gt;
|Precise Movements&lt;br /&gt;
|Dissipation&lt;br /&gt;
|Body and Spirit&lt;br /&gt;
|Lingering Incantations&lt;br /&gt;
|Thaumaturgy&lt;br /&gt;
|Arcane Lore = Magic Mastery skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- DUAL WIELDING SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Flurry of Strikes&lt;br /&gt;
|Deflect&lt;br /&gt;
|Dual Wielding Training&lt;br /&gt;
|Dying Fervor&lt;br /&gt;
|Enough for Everyone&lt;br /&gt;
|Concentration&lt;br /&gt;
|Berserk Tradition&lt;br /&gt;
|Whirlwind&lt;br /&gt;
|Unstoppable&lt;br /&gt;
|More Blood! = Dual Wielding skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- SURVIVAL SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|First Aid&lt;br /&gt;
|Adaptability&lt;br /&gt;
|Pathfinder&lt;br /&gt;
|Will to Survive&lt;br /&gt;
|Austerity&lt;br /&gt;
|Ever Vigilant&lt;br /&gt;
|Huntmaster&lt;br /&gt;
|Resourcefulness&lt;br /&gt;
|Make a Halt&lt;br /&gt;
|Butchering&lt;br /&gt;
|Cauterize Wounds = Survival skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ARMORED COMBAT SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Self-Repair&lt;br /&gt;
|Brace for Impact!&lt;br /&gt;
|Hard Target&lt;br /&gt;
|Flexible Defense&lt;br /&gt;
|Battle-Forged&lt;br /&gt;
|Unyielding Defense&lt;br /&gt;
|Battering Ram&lt;br /&gt;
|Custom Adjustments= Armored Combat skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- GEOMANCY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Runic Boulder&lt;br /&gt;
|Stone Armor&lt;br /&gt;
|Rune of Fortifying&lt;br /&gt;
|Stone Spikes&lt;br /&gt;
|Rune of Enfeeblement&lt;br /&gt;
|Rune of Sustention&lt;br /&gt;
|Earthquake&lt;br /&gt;
|Rune of Binding&lt;br /&gt;
|Rune of Unity&lt;br /&gt;
|Petrification&lt;br /&gt;
|Rune of Cycle&lt;br /&gt;
|Runic Explosion&lt;br /&gt;
|Boulder Toss&lt;br /&gt;
|Rune of Absorption&lt;br /&gt;
|Rune of Destabilization&lt;br /&gt;
|Overflowing Power = Geomancy skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- PYROMANCY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Fire Barrage&lt;br /&gt;
|Ring of Fire&lt;br /&gt;
|Baptism by Fire&lt;br /&gt;
|Flame Saturation&lt;br /&gt;
|Flame Wave&lt;br /&gt;
|Magma Rain&lt;br /&gt;
|Scorch&lt;br /&gt;
|Feed the Flames&lt;br /&gt;
|Melting Ray&lt;br /&gt;
|Incineration&lt;br /&gt;
|From Blaze to Furnace&lt;br /&gt;
|Inferno&lt;br /&gt;
|Excess Heat&lt;br /&gt;
|Pyromania = Pyromancy skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ELECTROMANCY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Jolt&lt;br /&gt;
|Impulse&lt;br /&gt;
|Short Circuit&lt;br /&gt;
|Static Field&lt;br /&gt;
|Ball Lightning&lt;br /&gt;
|Chain Lightning&lt;br /&gt;
|Tempest&lt;br /&gt;
|Residual Charge&lt;br /&gt;
|Potential Difference&lt;br /&gt;
|Unlimited Power&lt;br /&gt;
|Conductivity&lt;br /&gt;
|Resonance Cascade&lt;br /&gt;
|Chain Reaction&lt;br /&gt;
|Recharge = Electromancy skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ARCANISTICS SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Dimensional Shift&lt;br /&gt;
|Wormhole&lt;br /&gt;
|Aether Shield&lt;br /&gt;
|Schism&lt;br /&gt;
|Stasis&lt;br /&gt;
|Mana Crystal&lt;br /&gt;
|Phantasm&lt;br /&gt;
|Arcane Tether&lt;br /&gt;
|Mana Siphon&lt;br /&gt;
|Consonance&lt;br /&gt;
|Arcane Might&lt;br /&gt;
|Transcendental Anchoring&lt;br /&gt;
|Time Echo&lt;br /&gt;
|Astral Tides&lt;br /&gt;
|Entropy Flare&lt;br /&gt;
|Aether Harmony&lt;br /&gt;
|Beyond the Veil&lt;br /&gt;
|Aether Bolt&lt;br /&gt;
|Arcane Tether&lt;br /&gt;
|Consonance&lt;br /&gt;
|Mana Siphon = Arcanistics skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BEASTS SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Animated Servant&lt;br /&gt;
|Baleful Scream (harpy)&lt;br /&gt;
|Bone Pyres&lt;br /&gt;
|Claw Swipe&lt;br /&gt;
|Corrosive Blood&lt;br /&gt;
|Dash (animal)&lt;br /&gt;
|Deadly Tail&lt;br /&gt;
|Deafening Roar&lt;br /&gt;
|Disturbed Hive&lt;br /&gt;
|Dying Rage&lt;br /&gt;
|Earthshaking Strike (Young Troll)&lt;br /&gt;
|Elusive Predators&lt;br /&gt;
|Grab ’Em!&lt;br /&gt;
|Howl&lt;br /&gt;
|Lion Leap&lt;br /&gt;
|Loud Barking&lt;br /&gt;
|Pack Sense&lt;br /&gt;
|Pack Sense (dogs)&lt;br /&gt;
|Peck&lt;br /&gt;
|Primal Aether&lt;br /&gt;
|Ramming Charge (bison)&lt;br /&gt;
|Ramming Charge (boar)&lt;br /&gt;
|Ramming Charge (moose)&lt;br /&gt;
|Rapid Flight&lt;br /&gt;
|Regenerative Carapace&lt;br /&gt;
|Rend Flesh&lt;br /&gt;
|Rock Toss&lt;br /&gt;
|Shockwave&lt;br /&gt;
|Snake Stealth&lt;br /&gt;
|Swarm&lt;br /&gt;
|Swarm (rats)&lt;br /&gt;
|Taste for Flesh&lt;br /&gt;
|Troll Regeneration&lt;br /&gt;
|Unbearable Stench&lt;br /&gt;
|Vengeance of the Dead&lt;br /&gt;
|Voracity&lt;br /&gt;
|Web Spit&lt;br /&gt;
|Egg Clutch&lt;br /&gt;
|Spider Leap&lt;br /&gt;
|Queen of the Brood&lt;br /&gt;
|Indomitable &lt;br /&gt;
|Dark Vision&lt;br /&gt;
|Fear of Fire = Beasts skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- BRIGAND SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Coordinated Advance&lt;br /&gt;
|Dead or Alive&lt;br /&gt;
|Net Throw&lt;br /&gt;
|Banners High!&lt;br /&gt;
|Sic!&lt;br /&gt;
|Instigate&lt;br /&gt;
|False Promise&lt;br /&gt;
|Drums of War&lt;br /&gt;
|Torch Strike&lt;br /&gt;
|Hatchet Throw&lt;br /&gt;
|Dagger Throw &lt;br /&gt;
|Caltrops Throw&lt;br /&gt;
|Flame Flask Throw&lt;br /&gt;
|Acid Flask Throw&lt;br /&gt;
|Deathstinger Jar Throw&lt;br /&gt;
|Drink Potion = Brigands skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- UNDEAD SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Abominable Vitality&lt;br /&gt;
|Binding Sigil&lt;br /&gt;
|Bolt of Darkness&lt;br /&gt;
|Bone Throw&lt;br /&gt;
|Curse of Decay&lt;br /&gt;
|Curse of Agony&lt;br /&gt;
|Deadly Premonition&lt;br /&gt;
|Death Touch&lt;br /&gt;
|Desecration&lt;br /&gt;
|Spectral Haunting&lt;br /&gt;
|Grave Chill&lt;br /&gt;
|Necrophage&lt;br /&gt;
|Putrid Odor&lt;br /&gt;
|Lesser Ritual of Resurrection&lt;br /&gt;
|Greater Ritual of Resurrection&lt;br /&gt;
|Blasphemous Sigil&lt;br /&gt;
|Soul Sacrifice&lt;br /&gt;
|Steal Essence&lt;br /&gt;
|Strangling Grasp&lt;br /&gt;
|Unholy Blessing&lt;br /&gt;
|Wraith Summoning&lt;br /&gt;
|Restless Souls&lt;br /&gt;
|Fall of Giants&lt;br /&gt;
|Unsteady Gait&lt;br /&gt;
|Last Stand&lt;br /&gt;
|Tis But a Scratch!&lt;br /&gt;
|Defiled Remains&lt;br /&gt;
|Aura of Undeath &lt;br /&gt;
|Baleful Glow&lt;br /&gt;
|Living in the Light&lt;br /&gt;
|Aura of Demise&lt;br /&gt;
|Ghastly Revelation = Undead skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- PROSELYTE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Anthems of Bloodshed&lt;br /&gt;
|Baleful Scream&lt;br /&gt;
|Bestial Charge&lt;br /&gt;
|Bestial Rage&lt;br /&gt;
|Blessed in Death&lt;br /&gt;
|Blister Burst&lt;br /&gt;
|Blood Clot&lt;br /&gt;
|Blood Craze&lt;br /&gt;
|Blood Puddle&lt;br /&gt;
|Blood Scent&lt;br /&gt;
|Blood Spit&lt;br /&gt;
|Bloodthirst&lt;br /&gt;
|Brand of Anguish&lt;br /&gt;
|Burnt Offering&lt;br /&gt;
|Chain Strike&lt;br /&gt;
|Corpse Devourment&lt;br /&gt;
|Devastating Power&lt;br /&gt;
|Driven by Pain&lt;br /&gt;
|Earthshaking Strike&lt;br /&gt;
|Embrace the Murk&lt;br /&gt;
|Feed the Host&lt;br /&gt;
|Face of Horror&lt;br /&gt;
|Fiery Embers&lt;br /&gt;
|Flesh Explosion&lt;br /&gt;
|Fling Away&lt;br /&gt;
|For Whom The Bell Tolls&lt;br /&gt;
|Herald of Ruination&lt;br /&gt;
|Immolation&lt;br /&gt;
|Jump Away&lt;br /&gt;
|Lacerate&lt;br /&gt;
|Lash Blessing&lt;br /&gt;
|Life Leech&lt;br /&gt;
|Mark of the Feast&lt;br /&gt;
|Murkstrike&lt;br /&gt;
|Murkwalk&lt;br /&gt;
|Neverending Torment&lt;br /&gt;
|One Body&lt;br /&gt;
|Phantom Bats&lt;br /&gt;
|Sacrificial Blood&lt;br /&gt;
|Summon Blood Golem&lt;br /&gt;
|Summon the Restless&lt;br /&gt;
|Summon Worm&lt;br /&gt;
|Tentacle Arm (skill)&lt;br /&gt;
|Tongue Leech&lt;br /&gt;
|Tongue Pull&lt;br /&gt;
|Tongue Push&lt;br /&gt;
|Unholy Anthems&lt;br /&gt;
|Unholy Ritual&lt;br /&gt;
|Draining Sigil&lt;br /&gt;
|Wild Swipe&lt;br /&gt;
|Wild Swipe (Ascended Archon)&lt;br /&gt;
|Wild Swipe (Enhanced)&lt;br /&gt;
|Willing Sacrifice&lt;br /&gt;
|Witness His Might!&lt;br /&gt;
|Worm Food &lt;br /&gt;
|Oath of Protection &lt;br /&gt;
|Oath of Retribution &lt;br /&gt;
|Oath of Guidance &lt;br /&gt;
|Feed, My Brethren &lt;br /&gt;
|Summon Thrall &lt;br /&gt;
|Summon Spitter Worm&lt;br /&gt;
|Inevitable Doom&lt;br /&gt;
|Judgement Day&lt;br /&gt;
|Cull the Weak&lt;br /&gt;
|Swoop In&lt;br /&gt;
|Fall from Grace&lt;br /&gt;
|Apocalyptic Sermon&lt;br /&gt;
|Boiling Blood&lt;br /&gt;
|Twisted Meanings&lt;br /&gt;
|Break the Chains&lt;br /&gt;
|Consumed by Fire&lt;br /&gt;
|Blazing Trail&lt;br /&gt;
|Worship&lt;br /&gt;
|Constricting Tentacle&lt;br /&gt;
|Summon Bloodgorger Worm &lt;br /&gt;
|Worm Feast &lt;br /&gt;
|Insatiable Hunger&lt;br /&gt;
|Bursting with Blood&lt;br /&gt;
|Confess!&lt;br /&gt;
|Burden of Sin&lt;br /&gt;
|Eviscerating Claws&lt;br /&gt;
|Symphony of Pain&lt;br /&gt;
|Heart of Darkness&lt;br /&gt;
|Murkgrace&lt;br /&gt;
|Cannibalistic Craze&lt;br /&gt;
|Noxious Vapours&lt;br /&gt;
|Vengeful Lash&lt;br /&gt;
|Delight in Suffering&lt;br /&gt;
|Frenzied Hunt&lt;br /&gt;
|Rip and Tear = Proselyte skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- HIVE SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Tunnel Through&lt;br /&gt;
|Predigest&lt;br /&gt;
|Regurgitate&lt;br /&gt;
|Toxic Salvo&lt;br /&gt;
|Undermine&lt;br /&gt;
|Protect the Hive&lt;br /&gt;
|Poisoned Spike&lt;br /&gt;
|Combat Pheromones&lt;br /&gt;
|Summon the Hive&lt;br /&gt;
|Motherly Blessing&lt;br /&gt;
|Guards! Guards!&lt;br /&gt;
|Egg Clutch&lt;br /&gt;
|Spider Leap&lt;br /&gt;
|Queen of the Brood = Hive skill data&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
----- ENEMY SKILLS -----&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|Blood Oath&lt;br /&gt;
|Crimson Banner&lt;br /&gt;
|Dark Ritual&lt;br /&gt;
|Driven by Pain&lt;br /&gt;
|Flesh Explosion&lt;br /&gt;
|Swipe&lt;br /&gt;
|Vampiric Blood = Enemy skill data&lt;br /&gt;
|#default = Skill data missing.&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Undead_skill_data&amp;diff=76474</id>
		<title>Undead skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Undead_skill_data&amp;diff=76474"/>
		<updated>2026-05-16T08:59:17Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Undead enemies skill data.&lt;br /&gt;
&lt;br /&gt;
When adding a new skill, don&#039;t forget to add it to the list in [[Skill data]] aswell.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Abominable Vitality= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{w|Tis but a flesh wound!}} Upon receiving lethal damage, the Restless has {{W|75%}} chance to {{W|avoid death}}, {{pos|fully}} Replenishing its Health and {{neg|losing}} its most damaged body part.&lt;br /&gt;
|Enemydesc={{w|Tis but a flesh wound!}} Upon receiving lethal damage, the Restless has {{W|{{#expr:2 + (3 * {{EnemyAttributes|VIT}})}}%}} chance to {{W|avoid death}}, {{pos|fully}} Replenishing its Health and {{neg|losing}} its most damaged body part.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Binding Sigil= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=33&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activates {{pos|&amp;quot;Binding Sigil&amp;quot;}} and grants the same effect to an Undead ally for {{w|13}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants the ally {{pos|-33%}} Damage Taken. &amp;lt;br&amp;gt;Transfer {{W|33%}} of the damage received by the caster to the ally. &amp;lt;br&amp;gt;Replenishes Energy to the caster for {{W|33%}} of the damage dealt by the ally.&lt;br /&gt;
|Image:Unbearable Stench.png&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bolt of Darkness= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=15&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=30&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Shoots a bolt of dark energy dealing {{neg|Unholy Damage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bone Throw= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Throws a bone, dealing {{w|3 Piercing}}, {{poison|4 Poison}}, and {{unholy|4 Unholy Damage}} with {{w|80%}} Accuracy, and {{w|30%}} Armor Penetration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the target takes damage, with {{w|30%}} chance {{W|Dazes}} it and with {{w|30%}} chance causes it to start {{Neg|Bleeding}}.&lt;br /&gt;
|Enemydesc=Throws a bone, dealing {{w|{{#expr:0.5 * {{EnemyAttributes|STR}} round 0}} Piercing}}, {{poison|4 Poison}}, and {{unholy|4 Unholy Damage}} with {{w|{{#expr:65 + {{EnemyAttributes|AGL}} + {{EnemyAttributes|PRC}}}}%}} Accuracy, and {{w|{{#expr:3 * {{EnemyAttributes|PRC}}}}%}} Armor Penetration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the target takes damage, with {{w|{{#expr:10 + {{EnemyAttributes|AGL}} + {{EnemyAttributes|PRC}}}}%}} chance {{W|Dazes}} it and with {{w|{{#expr:10 + {{EnemyAttributes|STR}} + {{EnemyAttributes|PRC}}}}%}} chance causes it to start {{Neg|Bleeding}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Curse of Decay= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=21&lt;br /&gt;
|Backfireper=33&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{neg|&amp;quot;Curse of Decay&amp;quot;}} for {{W|13}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{neg|-6%}} Max Health &amp;lt;br&amp;gt;{{neg|-6%}} Max Energy &amp;lt;br&amp;gt;{{neg|-6%}} Energy Restoration &amp;lt;br&amp;gt;{{neg|9%}} Healing Efficiency &amp;lt;br&amp;gt;{{W|IV}} stacks: worsens the Condition of a random body part by {{neg|1%}} &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn applies an extra stack of the effect (up to {{W|IV}}. Basic strikes, shots, and using abilities reduce the number of stacks by {{pos|2}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Curse of Agony= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=29&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{neg|&amp;quot;Curse of Agony&amp;quot;}} for {{W|13}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{neg|+1%}} Pain Change &amp;lt;br&amp;gt;{{neg|-6%}} Weapon Damage &amp;lt;br&amp;gt;{{neg|-9%}} Magic Power &amp;lt;br&amp;gt;{{neg|-9%}} Fortitude &amp;lt;br&amp;gt;{{neg|-9%}} Unholy Resistance &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The penalties change dynamically depending on the target&#039;s Pain.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Deadly Premonition= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{neg|&amp;quot;Deadly Premonition&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants the next used {{W|Attack}} skill or spell {{neg|+50%}} Fumble Chance, {{neg|+50%}} Backfire Chance, and {{neg|+50%}} Cooldown Duration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using {{W|Attack}} skills or spells removes the effect and reduces all of the caster&#039;s cooldowns by {{pos|3}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Death Touch= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=12.50&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{unholy|13 Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health to all Undead within Vision for {{pos|66%}} of the damage dealt.&lt;br /&gt;
|Enemydesc=Deals {{unholy|{{#expr:(13 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health to all Undead within Vision for {{pos|66%}} of the damage dealt.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Desecration= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Backfireper=33&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description= Shoots a bolt of dark energy, dealing {{c|Unholy|9 Unholy Damage}} with {{W|90%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Burns the target&#039;s Energy for the amount of damage dealt and replenishes the same amount of Energy to the caster.&lt;br /&gt;
|Enemydesc= Shoots a bolt of dark energy, dealing {{c|Unholy|9 Unholy Damage}} with {{W|{{#expr:75 + (1.5 * {{EnemyAttributes|PRC}})}}%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Burns the target&#039;s Energy for the amount of damage dealt and replenishes the same amount of Energy to the caster.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Spectral Haunting= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=25&lt;br /&gt;
|Cooldown=60&lt;br /&gt;
|Backfireper=12.50&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike. Successfully hitting the target activates {{pos|&amp;quot;Spectral Haunting&amp;quot;}} until the next turn:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants all received strikes and shots {{neg|+20%}} Fumble Chance and {{neg|-10%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving damage removes the effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the Wraith disappears for {{W|2-4}} turns, then materializes on a tile adjacent to an enemy and delivers a strike to them. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target increases the Wraith&#039;s Max Health by {{pos|20%}} and permanently grants it {{pos|+3%}} Crit Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Grave Chill= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{unholy|9 Unholy}} and {{C|Frost|9 Frost Damage}} to a {{w|2x1}} tile area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|94%}} chance {{W|Immobilizes}} all targets within the spell&#039;s area of effect and applies them with {{neg|+25%}} Fumble Chance and {{neg|-25%}} Energy Restoration for {{W|2}} turns.&lt;br /&gt;
|Enemydesc=Deals {{unholy|{{#expr:(9 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy}} and {{C|Frost|{{#expr:(9 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Frost Damage}} to a {{w|2x1}} tile area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|{{#expr:70 + {{EnemyAttributes|WIL}}}}%}} chance {{W|Immobilizes}} all targets within the spell&#039;s area of effect and applies them with {{neg|+25%}} Fumble Chance and {{neg|-25%}} Energy Restoration for {{W|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Necrophage= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{w|Repositions}} to a tile with a fleshy corpse and devours it, replenishing {{pos|50%}} Max Health and {{C|Energy|50%}} Max Energy, as well as transforming into a stronger {{w|Ghoul}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Instead of transforming, {{w|Large Ghouls}} are granted one of the following effects for {{w|30}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|&amp;quot;Rapid Restoration&amp;quot;}}&amp;lt;br&amp;gt;{{pos|&amp;quot;Sturdiness&amp;quot;}}&amp;lt;br&amp;gt;{{pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Putrid Odor= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Description=Applies all adjacent enemies with {{neg|+5%}} Fumble Chance, {{neg|+0.5%}} Intoxication Change, and {{neg|-0.25%}} Sit. Morale Change. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn with {{W|20%}} chance causes all adjacent enemies to {{neg|Cough}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;These effects don&#039;t stack.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lesser Ritual of Resurrection= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=28.50&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Reanimates a slain Undead, replenishing it {{pos|66%}} Max Health and {{c|Energy|66%}} Max Energy. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The reanimated undead&#039;s Armor Durability is set to {{W|0%}}, and all its abilities are put on a {{W|50%}} cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Greater Ritual of Resurrection= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=66&lt;br /&gt;
|Cooldown=30&lt;br /&gt;
|Backfireper=28.50&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Reanimates all slain Undead within {{W|6}} tiles, replenishing them {{pos|33%}} Max Health and {{c|Energy|33%}} Max Energy. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The reanimated undead&#039;s Armor Durability is set to {{W|0%}}, and all its abilities are put on cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blasphemous Sigil= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=11&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=12.50&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Creates a {{W|Rune}} on the targeted tile, which persists for {{W|9}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Rune}} deals {{unholy|9 Unholy Damage}} and replenishes Energy to the caster for {{W|100%}} of the damage dealt. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Rune}} doesn&#039;t harm Undead or Proselytes, instead granting them {{pos|-33%}} Fumble Chance, {{pos|+33%}} Energy Restoration, and {{pos|+9%}} Crit Chance.&lt;br /&gt;
|Enemydesc=Creates a {{W|Rune}} on the targeted tile, which persists for {{W|9}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Rune}} deals {{unholy|{{#expr:(9 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} and replenishes Energy to the caster for {{W|100%}} of the damage dealt. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Rune}} doesn&#039;t harm Undead or Proselytes, instead granting them {{pos|-33%}} Fumble Chance, {{pos|+33%}} Energy Restoration, and {{pos|+9%}} Crit Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Soul Sacrifice= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Backfireper=33&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description= Applies an Undead ally with {{neg|&amp;quot;Soul Sacrifice&amp;quot;}} until the next turn. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the target explodes, dealing {{unholy|Unholy Damage}} equal to its remaining Health (but no more than {{W|20%}} of its maximum amount) to all adjacent tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The spell can only be used only on targets with less than {{neg|20%}} Health.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Steal Essence= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=29&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description= Steals {{neg|6%}} Max Health and {{c|Energy|6%}} Max Energy from an Undead ally, transferring them to the caster. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Activates {{pos|&amp;quot;Stolen Essence&amp;quot;}} for {{w|30}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+13%}} Magic Power &amp;lt;br&amp;gt;{{pos|-9%}} Spells Energy Cost &amp;lt;br&amp;gt;{{pos|-9%}} Cooldowns Duration &amp;lt;br&amp;gt;{{pos|-9%}} Damage Taken &amp;lt;br&amp;gt;Using spells replenishes Health for {{W|9%}} of the Energy spent. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The repeated use of the spell grants an extra stack of the effect (up to {{W|III}}) and refreshes its duration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Strangling Grasp= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description= Performs a {{W|charge}} towards the target and delivers a strike with {{neg|-50%}} Weapon Damage, {{W|4%}} Accuracy, {{pos|-7%}} Fumble Chance, and {{W|57%}} Immobilization Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Doubles}} the bonus to Immobilization Chance if the target is affected by {{neg|&amp;quot;Curse of Decay&amp;quot;}} and {{pos|nulifies}} the penalty to Weapon Damage if it&#039;s affected by {{neg|&amp;quot;Curse of Agony&amp;quot;}}.&lt;br /&gt;
|Enemydesc= Performs a {{W|charge}} towards the target and delivers a strike with {{neg|-50%}} Weapon Damage, {{W|{{#expr:{{EnemyAttributes|PRC}}}}%}} Accuracy, {{pos|-{{#expr:{{EnemyAttributes|AGL}}}}%}} Fumble Chance, and {{W|{{#expr:50 + (1.5 * {{EnemyAttributes|STR}})}}%}} Immobilization Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Doubles}} the bonus to Immobilization Chance if the target is affected by {{neg|&amp;quot;Curse of Decay&amp;quot;}} and {{pos|nulifies}} the penalty to Weapon Damage if it&#039;s affected by {{neg|&amp;quot;Curse of Agony&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Blessing= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=11&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=15&lt;br /&gt;
|Backfireper=17.50&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes {{pos|13%}} Max Health to the target and grants it {{w|1}} stack of {{pos|&amp;quot;Unholy Blessing&amp;quot;}} for {{w|13}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}} Life Drain &amp;lt;br&amp;gt;{{pos|+6%}} Energy Drain &amp;lt;br&amp;gt;{{pos|-6%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The repeated use of the spell grants an extra stack of the effect (up to {{W|III}}) and refreshes its duration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wraith Summoning= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description= Summons a {{W|Wraith}} on the targeted tile. The {{W|Wraith&#039;s}} power depends on the number of {{pos|&amp;quot;Stolen Essence&amp;quot;}} stacks.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using the spell removes {{pos|&amp;quot;Stolen Essence&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Restless Souls= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Description= If there are enemies within Vision, every {{W|15}} turns summons a {{W|Wraith}} on an adjacent tile (up to {{W|3}} simultaneously), the strength of which depends on the Dungeon&#039;s {{W|danger}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The time between summonings depends on the Dungeon&#039;s {{W|danger}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fall of Giants= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Description= When Health drops below {{neg|85%}}, {{neg|60%}}, {{neg|45%}}, {{neg|30%}}, and {{neg|15%}} for the first time, puts {{W|&amp;quot;Mighty Swing&amp;quot;}} on a {{neg|2}} turns cooldown and causes {{W|Stagger}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unsteady Gait= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Description= Moving to other tiles grants {{neg|-2%}} Weapon Damage, {{neg|+2%}} Fumble Chance, and {{neg|-2%}} Accuracy for {{w|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{w|5}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Last Stand= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=22&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a huge amount of {{w|noise}}. Reanimates all slain Restless within {{w|15}} tiles, replenishing them {{pos|50%}} Max Health and {{c|Energy|50%}} Max Energy, as well as granting {{pos|-10%}} Fumble Chance, {{w|+5%}} Crit Chance, {{pos|+10%}} Accuracy for {{w|9}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The reanimated Undead&#039;s Armor Durability is set to {{w|0%}}, and all their abilities are put on a {{w|50%}} cooldown.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spotting an enemy puts the skill on cooldown.&amp;lt;br&amp;gt;Each degree of {{neg|Injury}} reduces the skill&#039;s cooldown by {{pos|25%}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tis But a Scratch!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Description= Once per {{w|15}} turns, receiving a {{neg|Light}} or {{neg|Medium Injury}} improves the Condition of affected body part up to {{w|100%}} and replenishes {{pos|15%}} Max Health.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Defiled Remains= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Creates the {{w|remains}} of a random skeleton on the targeted tile, dealing {{C|Unholy|13 Unholy Damage}} to every target adjacent to them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Skeleton&#039;s strength depends on the Dungeon&#039;s {{w|danger}}.&lt;br /&gt;
|Enemydesc=Creates the {{w|remains}} of a random skeleton on the targeted tile, dealing {{C|Unholy|13 Unholy Damage}} to every target adjacent to them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Skeleton&#039;s strength depends on the Dungeon&#039;s {{w|danger}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Aura of Undeath= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Every {{w|third}} spell replenishes {{pos|9%}} Max Health to the caster and all Undead within Vision, and also applies all enemies within Vision with {{neg|-9%}} Unholy Resistance for {{w|9}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{w|5}} times.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Every {{w|sixth}} spell reanimates a random Undead within Vision, replenishing them {{pos|33%}} Max Health and {{C|Energy|33%}} Max Energy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The reanimated Undead&#039;s Armor Durability is set to {{w|0%}}, and all their abilities are put on a {{w|50%}} cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Baleful Glow= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|&amp;quot;Baleful Glow&amp;quot;}} to an Undead ally for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Weapon Damage&amp;lt;br&amp;gt;{{pos|+9%}} Magic Power&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes {{pos|9%}} Max Health to all allies affected by {{pos|&amp;quot;Baleful Glow&amp;quot;}} within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Living in the Light= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|-33%}} Damage Taken and {{pos|+33%}} Life Drain for each ally affected by {{pos|&amp;quot;Baleful Glow&amp;quot;}} within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The death of an ally affected by {{pos|&amp;quot;Baleful Glow&amp;quot;}} grants {{neg|+33%}} Damage Taken for {{w|3}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Aura of Demise= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Every ally death within Vision permanently grants {{pos|+9%}} Magic Power, {{pos|-9%}} Cooldowns Duration, and {{pos|-6%}} Damage Taken.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ghastly Revelation= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Every {{w|third}} spell applies a random enemy within Vision with one of the following effects for {{w|2}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{neg|&amp;quot;Revelation: Hastiness&amp;quot;}}: moving to other tiles and using {{w|maneuvers}} deals {{C|Unholy|33 Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{neg|&amp;quot;Revelation: Misfortune&amp;quot;}}: fumble strikes, shots, and miscast spells put all abilities on a {{neg|2}} turns cooldown. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{neg|&amp;quot;Revelation: Overconfidence&amp;quot;}}: using {{w|Attack}} skills or spells summons a random weak {{w|Wraith}} on an adjacent tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{neg|&amp;quot;Revelation: Losses&amp;quot;}}: using or throwing items causes {{neg|&amp;quot;Weakness&amp;quot;}}, {{neg|&amp;quot;Enervation&amp;quot;}}, or {{w|Confusion}} for {{w|10}} turns or {{neg|&amp;quot;Blindness&amp;quot;}} for {{w|3}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Risen_Priest&amp;diff=76473</id>
		<title>Risen Priest</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Risen_Priest&amp;diff=76473"/>
		<updated>2026-05-16T08:58:15Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|The Order had built many crypts to grant its followers eternal peace after death. Unfortunately, this practice made things easier for the necromantic cults which raised their heads centuries later.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head}}&lt;br /&gt;
{{SkillTable/row|Desecration|enemy}}&lt;br /&gt;
{{SkillTable/row|Blasphemous Sigil|enemy}}&lt;br /&gt;
{{SkillTable/row|Seal of Power|enemy}}&lt;br /&gt;
{{SkillTable/row|Lingering Incantations}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
Jewerly&lt;br /&gt;
*(5%) Tier 2-3 [[Rings|Ring]]&lt;br /&gt;
*(5%) Tier 2-3 [[Amulets|Amulet]]&lt;br /&gt;
*Scrolls&lt;br /&gt;
**(10%) [[Scrolls|Scroll]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Archivist&amp;diff=76472</id>
		<title>Archivist</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Archivist&amp;diff=76472"/>
		<updated>2026-05-16T08:57:29Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|This warlock has devoted his life to the search and study of occult manuscripts - and he&#039;ll stop at nothing to acquire the next forbidden text.}}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss Hint==&lt;br /&gt;
{{Quote|There was that gaunt, pale fellow snooping around here a week ago. He kept asking about books, manuscripts — whether there were any in the neighborhood. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;By the time we realized his intentions, he had already vanished. I wouldn&#039;t be surprised if he&#039;s the one responsible for the crypt&#039;s desecration.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head}}&lt;br /&gt;
{{SkillTable/row|Desecration|enemy}}&lt;br /&gt;
{{SkillTable/row|Death Touch|enemy}}&lt;br /&gt;
{{SkillTable/row|Blasphemous Sigil|enemy}}&lt;br /&gt;
{{SkillTable/row|Curse of Decay}}&lt;br /&gt;
[[File:Seal of Unholiness.png|thumb|Archivist transformation of the Seal of Power effect]]&lt;br /&gt;
{{SkillTable/row|Seal of Power|enemy}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
== Possible Loot ==&lt;br /&gt;
* Jewelry&lt;br /&gt;
** (15%) Tier 2 [[Rings|Ring]]&lt;br /&gt;
** (15%) Tier 2 [[Amulets|Amulet]]&lt;br /&gt;
* Books&lt;br /&gt;
** (33%) [[Magic Mastery Treatise I]]&lt;br /&gt;
** (15%) [[Magic Mastery Treatise II]]&lt;br /&gt;
** (20%) [[Folio on Eidolons]], [[Folio on Magic]] or [[Folio on Hieron|Folio on hieron]]&lt;br /&gt;
* Misc&lt;br /&gt;
** (15%) [[Scrolls|Scroll]] or [[Potions|Potion]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Undead_skill_data&amp;diff=76471</id>
		<title>Undead skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Undead_skill_data&amp;diff=76471"/>
		<updated>2026-05-16T08:56:04Z</updated>

		<summary type="html">&lt;p&gt;Otogi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Undead enemies skill data.&lt;br /&gt;
&lt;br /&gt;
When adding a new skill, don&#039;t forget to add it to the list in [[Skill data]] aswell.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Abominable Vitality= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{w|Tis but a flesh wound!}} Upon receiving lethal damage, the Restless has {{W|75%}} chance to {{W|avoid death}}, {{pos|fully}} Replenishing its Health and {{neg|losing}} its most damaged body part.&lt;br /&gt;
|Enemydesc={{w|Tis but a flesh wound!}} Upon receiving lethal damage, the Restless has {{W|{{#expr:2 + (3 * {{EnemyAttributes|VIT}})}}%}} chance to {{W|avoid death}}, {{pos|fully}} Replenishing its Health and {{neg|losing}} its most damaged body part.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Binding Sigil= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=33&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activates {{pos|&amp;quot;Binding Sigil&amp;quot;}} and grants the same effect to an Undead ally for {{w|13}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants the ally {{pos|-33%}} Damage Taken. &amp;lt;br&amp;gt;Transfer {{W|33%}} of the damage received by the caster to the ally. &amp;lt;br&amp;gt;Replenishes Energy to the caster for {{W|33%}} of the damage dealt by the ally.&lt;br /&gt;
|Image:Unbearable Stench.png&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bolt of Darkness= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=15&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=30&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Shoots a bolt of dark energy dealing {{neg|Unholy Damage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bone Throw= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Throws a bone, dealing {{w|3 Piercing}}, {{poison|4 Poison}}, and {{unholy|4 Unholy Damage}} with {{w|80%}} Accuracy, and {{w|30%}} Armor Penetration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the target takes damage, with {{w|30%}} chance {{W|Dazes}} it and with {{w|30%}} chance causes it to start {{Neg|Bleeding}}.&lt;br /&gt;
|Enemydesc=Throws a bone, dealing {{w|{{#expr:0.5 * {{EnemyAttributes|STR}}}} Piercing}}, {{poison|4 Poison}}, and {{unholy|4 Unholy Damage}} with {{w|{{#expr:65 + {{EnemyAttributes|AGL}} + {{EnemyAttributes|PRC}}}}%}} Accuracy, and {{w|{{#expr:3 * {{EnemyAttributes|PRC}}}}%}} Armor Penetration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the target takes damage, with {{w|{{#expr:10 + {{EnemyAttributes|AGL}} + {{EnemyAttributes|PRC}}}}%}} chance {{W|Dazes}} it and with {{w|{{#expr:10 + {{EnemyAttributes|STR}} + {{EnemyAttributes|PRC}}}}%}} chance causes it to start {{Neg|Bleeding}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Curse of Decay= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=21&lt;br /&gt;
|Backfireper=33&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{neg|&amp;quot;Curse of Decay&amp;quot;}} for {{W|13}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{neg|-6%}} Max Health &amp;lt;br&amp;gt;{{neg|-6%}} Max Energy &amp;lt;br&amp;gt;{{neg|-6%}} Energy Restoration &amp;lt;br&amp;gt;{{neg|9%}} Healing Efficiency &amp;lt;br&amp;gt;{{W|IV}} stacks: worsens the Condition of a random body part by {{neg|1%}} &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn applies an extra stack of the effect (up to {{W|IV}}. Basic strikes, shots, and using abilities reduce the number of stacks by {{pos|2}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Curse of Agony= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=29&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{neg|&amp;quot;Curse of Agony&amp;quot;}} for {{W|13}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{neg|+1%}} Pain Change &amp;lt;br&amp;gt;{{neg|-6%}} Weapon Damage &amp;lt;br&amp;gt;{{neg|-9%}} Magic Power &amp;lt;br&amp;gt;{{neg|-9%}} Fortitude &amp;lt;br&amp;gt;{{neg|-9%}} Unholy Resistance &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The penalties change dynamically depending on the target&#039;s Pain.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Deadly Premonition= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{neg|&amp;quot;Deadly Premonition&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants the next used {{W|Attack}} skill or spell {{neg|+50%}} Fumble Chance, {{neg|+50%}} Backfire Chance, and {{neg|+50%}} Cooldown Duration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using {{W|Attack}} skills or spells removes the effect and reduces all of the caster&#039;s cooldowns by {{pos|3}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Death Touch= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=12.50&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{unholy|13 Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health to all Undead within Vision for {{pos|66%}} of the damage dealt.&lt;br /&gt;
|Enemydesc=Deals {{unholy|{{#expr:(13 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health to all Undead within Vision for {{pos|66%}} of the damage dealt.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Desecration= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Backfireper=33&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description= Shoots a bolt of dark energy, dealing {{c|Unholy|9 Unholy Damage}} with {{W|90%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Burns the target&#039;s Energy for the amount of damage dealt and replenishes the same amount of Energy to the caster.&lt;br /&gt;
|Enemydesc= Shoots a bolt of dark energy, dealing {{c|Unholy|9 Unholy Damage}} with {{W|{{#expr:75 + (1.5 * {{EnemyAttributes|PRC}})}}%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Burns the target&#039;s Energy for the amount of damage dealt and replenishes the same amount of Energy to the caster.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Spectral Haunting= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=25&lt;br /&gt;
|Cooldown=60&lt;br /&gt;
|Backfireper=12.50&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike. Successfully hitting the target activates {{pos|&amp;quot;Spectral Haunting&amp;quot;}} until the next turn:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants all received strikes and shots {{neg|+20%}} Fumble Chance and {{neg|-10%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving damage removes the effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the Wraith disappears for {{W|2-4}} turns, then materializes on a tile adjacent to an enemy and delivers a strike to them. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target increases the Wraith&#039;s Max Health by {{pos|20%}} and permanently grants it {{pos|+3%}} Crit Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Grave Chill= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{unholy|9 Unholy}} and {{C|Frost|9 Frost Damage}} to a {{w|2x1}} tile area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|94%}} chance {{W|Immobilizes}} all targets within the spell&#039;s area of effect and applies them with {{neg|+25%}} Fumble Chance and {{neg|-25%}} Energy Restoration for {{W|2}} turns.&lt;br /&gt;
|Enemydesc=Deals {{unholy|{{#expr:(9 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy}} and {{C|Frost|{{#expr:(9 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Frost Damage}} to a {{w|2x1}} tile area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|{{#expr:70 + {{EnemyAttributes|WIL}}}}%}} chance {{W|Immobilizes}} all targets within the spell&#039;s area of effect and applies them with {{neg|+25%}} Fumble Chance and {{neg|-25%}} Energy Restoration for {{W|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Necrophage= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{w|Repositions}} to a tile with a fleshy corpse and devours it, replenishing {{pos|50%}} Max Health and {{C|Energy|50%}} Max Energy, as well as transforming into a stronger {{w|Ghoul}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Instead of transforming, {{w|Large Ghouls}} are granted one of the following effects for {{w|30}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|&amp;quot;Rapid Restoration&amp;quot;}}&amp;lt;br&amp;gt;{{pos|&amp;quot;Sturdiness&amp;quot;}}&amp;lt;br&amp;gt;{{pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Putrid Odor= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Description=Applies all adjacent enemies with {{neg|+5%}} Fumble Chance, {{neg|+0.5%}} Intoxication Change, and {{neg|-0.25%}} Sit. Morale Change. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn with {{W|20%}} chance causes all adjacent enemies to {{neg|Cough}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;These effects don&#039;t stack.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lesser Ritual of Resurrection= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=28.50&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Reanimates a slain Undead, replenishing it {{pos|66%}} Max Health and {{c|Energy|66%}} Max Energy. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The reanimated undead&#039;s Armor Durability is set to {{W|0%}}, and all its abilities are put on a {{W|50%}} cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Greater Ritual of Resurrection= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=66&lt;br /&gt;
|Cooldown=30&lt;br /&gt;
|Backfireper=28.50&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Reanimates all slain Undead within {{W|6}} tiles, replenishing them {{pos|33%}} Max Health and {{c|Energy|33%}} Max Energy. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The reanimated undead&#039;s Armor Durability is set to {{W|0%}}, and all its abilities are put on cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blasphemous Sigil= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=11&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=12.50&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Creates a {{W|Rune}} on the targeted tile, which persists for {{W|9}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Rune}} deals {{unholy|9 Unholy Damage}} and replenishes Energy to the caster for {{W|100%}} of the damage dealt. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Rune}} doesn&#039;t harm Undead or Proselytes, instead granting them {{pos|-33%}} Fumble Chance, {{pos|+33%}} Energy Restoration, and {{pos|+9%}} Crit Chance.&lt;br /&gt;
|Enemydesc=Creates a {{W|Rune}} on the targeted tile, which persists for {{W|9}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Rune}} deals {{unholy|{{#expr:(9 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} and replenishes Energy to the caster for {{W|100%}} of the damage dealt. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Rune}} doesn&#039;t harm Undead or Proselytes, instead granting them {{pos|-33%}} Fumble Chance, {{pos|+33%}} Energy Restoration, and {{pos|+9%}} Crit Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Soul Sacrifice= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Backfireper=33&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description= Applies an Undead ally with {{neg|&amp;quot;Soul Sacrifice&amp;quot;}} until the next turn. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the target explodes, dealing {{unholy|Unholy Damage}} equal to its remaining Health (but no more than {{W|20%}} of its maximum amount) to all adjacent tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The spell can only be used only on targets with less than {{neg|20%}} Health.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Steal Essence= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=29&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description= Steals {{neg|6%}} Max Health and {{c|Energy|6%}} Max Energy from an Undead ally, transferring them to the caster. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Activates {{pos|&amp;quot;Stolen Essence&amp;quot;}} for {{w|30}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+13%}} Magic Power &amp;lt;br&amp;gt;{{pos|-9%}} Spells Energy Cost &amp;lt;br&amp;gt;{{pos|-9%}} Cooldowns Duration &amp;lt;br&amp;gt;{{pos|-9%}} Damage Taken &amp;lt;br&amp;gt;Using spells replenishes Health for {{W|9%}} of the Energy spent. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The repeated use of the spell grants an extra stack of the effect (up to {{W|III}}) and refreshes its duration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Strangling Grasp= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description= Performs a {{W|charge}} towards the target and delivers a strike with {{neg|-50%}} Weapon Damage, {{W|4%}} Accuracy, {{pos|-7%}} Fumble Chance, and {{W|57%}} Immobilization Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Doubles}} the bonus to Immobilization Chance if the target is affected by {{neg|&amp;quot;Curse of Decay&amp;quot;}} and {{pos|nulifies}} the penalty to Weapon Damage if it&#039;s affected by {{neg|&amp;quot;Curse of Agony&amp;quot;}}.&lt;br /&gt;
|Enemydesc= Performs a {{W|charge}} towards the target and delivers a strike with {{neg|-50%}} Weapon Damage, {{W|{{#expr:{{EnemyAttributes|PRC}}}}%}} Accuracy, {{pos|-{{#expr:{{EnemyAttributes|AGL}}}}%}} Fumble Chance, and {{W|{{#expr:50 + (1.5 * {{EnemyAttributes|STR}})}}%}} Immobilization Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Doubles}} the bonus to Immobilization Chance if the target is affected by {{neg|&amp;quot;Curse of Decay&amp;quot;}} and {{pos|nulifies}} the penalty to Weapon Damage if it&#039;s affected by {{neg|&amp;quot;Curse of Agony&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Blessing= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=11&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=15&lt;br /&gt;
|Backfireper=17.50&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes {{pos|13%}} Max Health to the target and grants it {{w|1}} stack of {{pos|&amp;quot;Unholy Blessing&amp;quot;}} for {{w|13}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}} Life Drain &amp;lt;br&amp;gt;{{pos|+6%}} Energy Drain &amp;lt;br&amp;gt;{{pos|-6%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The repeated use of the spell grants an extra stack of the effect (up to {{W|III}}) and refreshes its duration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wraith Summoning= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description= Summons a {{W|Wraith}} on the targeted tile. The {{W|Wraith&#039;s}} power depends on the number of {{pos|&amp;quot;Stolen Essence&amp;quot;}} stacks.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using the spell removes {{pos|&amp;quot;Stolen Essence&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Restless Souls= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Description= If there are enemies within Vision, every {{W|15}} turns summons a {{W|Wraith}} on an adjacent tile (up to {{W|3}} simultaneously), the strength of which depends on the Dungeon&#039;s {{W|danger}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The time between summonings depends on the Dungeon&#039;s {{W|danger}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fall of Giants= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Description= When Health drops below {{neg|85%}}, {{neg|60%}}, {{neg|45%}}, {{neg|30%}}, and {{neg|15%}} for the first time, puts {{W|&amp;quot;Mighty Swing&amp;quot;}} on a {{neg|2}} turns cooldown and causes {{W|Stagger}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unsteady Gait= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Description= Moving to other tiles grants {{neg|-2%}} Weapon Damage, {{neg|+2%}} Fumble Chance, and {{neg|-2%}} Accuracy for {{w|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{w|5}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Last Stand= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=22&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a huge amount of {{w|noise}}. Reanimates all slain Restless within {{w|15}} tiles, replenishing them {{pos|50%}} Max Health and {{c|Energy|50%}} Max Energy, as well as granting {{pos|-10%}} Fumble Chance, {{w|+5%}} Crit Chance, {{pos|+10%}} Accuracy for {{w|9}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The reanimated Undead&#039;s Armor Durability is set to {{w|0%}}, and all their abilities are put on a {{w|50%}} cooldown.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spotting an enemy puts the skill on cooldown.&amp;lt;br&amp;gt;Each degree of {{neg|Injury}} reduces the skill&#039;s cooldown by {{pos|25%}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tis But a Scratch!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Description= Once per {{w|15}} turns, receiving a {{neg|Light}} or {{neg|Medium Injury}} improves the Condition of affected body part up to {{w|100%}} and replenishes {{pos|15%}} Max Health.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Defiled Remains= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Creates the {{w|remains}} of a random skeleton on the targeted tile, dealing {{C|Unholy|13 Unholy Damage}} to every target adjacent to them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Skeleton&#039;s strength depends on the Dungeon&#039;s {{w|danger}}.&lt;br /&gt;
|Enemydesc=Creates the {{w|remains}} of a random skeleton on the targeted tile, dealing {{C|Unholy|13 Unholy Damage}} to every target adjacent to them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Skeleton&#039;s strength depends on the Dungeon&#039;s {{w|danger}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Aura of Undeath= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Every {{w|third}} spell replenishes {{pos|9%}} Max Health to the caster and all Undead within Vision, and also applies all enemies within Vision with {{neg|-9%}} Unholy Resistance for {{w|9}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{w|5}} times.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Every {{w|sixth}} spell reanimates a random Undead within Vision, replenishing them {{pos|33%}} Max Health and {{C|Energy|33%}} Max Energy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The reanimated Undead&#039;s Armor Durability is set to {{w|0%}}, and all their abilities are put on a {{w|50%}} cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Baleful Glow= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|&amp;quot;Baleful Glow&amp;quot;}} to an Undead ally for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Weapon Damage&amp;lt;br&amp;gt;{{pos|+9%}} Magic Power&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes {{pos|9%}} Max Health to all allies affected by {{pos|&amp;quot;Baleful Glow&amp;quot;}} within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Living in the Light= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|-33%}} Damage Taken and {{pos|+33%}} Life Drain for each ally affected by {{pos|&amp;quot;Baleful Glow&amp;quot;}} within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The death of an ally affected by {{pos|&amp;quot;Baleful Glow&amp;quot;}} grants {{neg|+33%}} Damage Taken for {{w|3}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Aura of Demise= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Every ally death within Vision permanently grants {{pos|+9%}} Magic Power, {{pos|-9%}} Cooldowns Duration, and {{pos|-6%}} Damage Taken.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Ghastly Revelation= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Every {{w|third}} spell applies a random enemy within Vision with one of the following effects for {{w|2}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{neg|&amp;quot;Revelation: Hastiness&amp;quot;}}: moving to other tiles and using {{w|maneuvers}} deals {{C|Unholy|33 Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{neg|&amp;quot;Revelation: Misfortune&amp;quot;}}: fumble strikes, shots, and miscast spells put all abilities on a {{neg|2}} turns cooldown. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{neg|&amp;quot;Revelation: Overconfidence&amp;quot;}}: using {{w|Attack}} skills or spells summons a random weak {{w|Wraith}} on an adjacent tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{neg|&amp;quot;Revelation: Losses&amp;quot;}}: using or throwing items causes {{neg|&amp;quot;Weakness&amp;quot;}}, {{neg|&amp;quot;Enervation&amp;quot;}}, or {{w|Confusion}} for {{w|10}} turns or {{neg|&amp;quot;Blindness&amp;quot;}} for {{w|3}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Restless_Peasant_(Axe)&amp;diff=76470</id>
		<title>Restless Peasant (Axe)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Restless_Peasant_(Axe)&amp;diff=76470"/>
		<updated>2026-05-16T08:11:29Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{for||other uses|Restless Peasant}}&lt;br /&gt;
{{Quote|Occasionally village folk attempt to fight the undead by themselves, only bolstering their ranks as a result.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|hide basic stats=1}}&lt;br /&gt;
{{SkillTable/row|Strangling Grasp|enemy}}&lt;br /&gt;
{{SkillTable/row|Abominable Vitality|enemy}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
*Weapons&lt;br /&gt;
**(100%) [[Peasant Hatchet]], [[Makeshift Axe]] or [[Felling Axe]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Necromancer_(Staff)&amp;diff=76469</id>
		<title>Necromancer (Staff)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Necromancer_(Staff)&amp;diff=76469"/>
		<updated>2026-05-16T08:10:14Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{for||other uses|Necromancer}}&lt;br /&gt;
{{Quote|One of the hierarchs of the secret cult that is growing in strength in Aldor. He has perfectly mastered the art of raising the dead.}}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss Hint==&lt;br /&gt;
{{Quote|A necromancer — who else? Thankfully, the end times are not yet upon us, and the dead still haven&#039;t learned to rise on their own.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Lesser Ritual of Resurrection}}&lt;br /&gt;
{{SkillTable/row|Binding Sigil}}&lt;br /&gt;
{{SkillTable/row|Steal Essence}}&lt;br /&gt;
{{SkillTable/row|Hail of Blows|enemy}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
*Weapons &lt;br /&gt;
**(100%) Tier 2 [[Staves]]&lt;br /&gt;
*Jewelry&lt;br /&gt;
**(15%) Tier 2 [[Rings|Ring]]&lt;br /&gt;
**(15%) Tier 2 [[Amulets|Amulet]]&lt;br /&gt;
*Scrolls&lt;br /&gt;
**(25%) [[Scrolls|Scroll]]&lt;br /&gt;
*Medicine &lt;br /&gt;
**(15%) [[Potions]]&lt;br /&gt;
*Books&lt;br /&gt;
**(15%) [[Staves Treatise II]]&lt;br /&gt;
**(5%)  [[Staves Treatise III]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Archivist&amp;diff=76468</id>
		<title>Archivist</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Archivist&amp;diff=76468"/>
		<updated>2026-05-16T08:00:49Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|This warlock has devoted his life to the search and study of occult manuscripts - and he&#039;ll stop at nothing to acquire the next forbidden text.}}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss Hint==&lt;br /&gt;
{{Quote|There was that gaunt, pale fellow snooping around here a week ago. He kept asking about books, manuscripts — whether there were any in the neighborhood. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;By the time we realized his intentions, he had already vanished. I wouldn&#039;t be surprised if he&#039;s the one responsible for the crypt&#039;s desecration.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head}}&lt;br /&gt;
{{SkillTable/row|Desecration|enemy}}&lt;br /&gt;
{{SkillTable/row|Death Touch|enemy}}&lt;br /&gt;
{{SkillTable/row|Blasphemous Sigil}}&lt;br /&gt;
{{SkillTable/row|Curse of Decay}}&lt;br /&gt;
[[File:Seal of Unholiness.png|thumb|Archivist transformation of the Seal of Power effect]]&lt;br /&gt;
{{SkillTable/row|Seal of Power|enemy}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
== Possible Loot ==&lt;br /&gt;
* Jewelry&lt;br /&gt;
** (15%) Tier 2 [[Rings|Ring]]&lt;br /&gt;
** (15%) Tier 2 [[Amulets|Amulet]]&lt;br /&gt;
* Books&lt;br /&gt;
** (33%) [[Magic Mastery Treatise I]]&lt;br /&gt;
** (15%) [[Magic Mastery Treatise II]]&lt;br /&gt;
** (20%) [[Folio on Eidolons]], [[Folio on Magic]] or [[Folio on Hieron|Folio on hieron]]&lt;br /&gt;
* Misc&lt;br /&gt;
** (15%) [[Scrolls|Scroll]] or [[Potions|Potion]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Restless_Peasant_(Dagger)&amp;diff=76467</id>
		<title>Restless Peasant (Dagger)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Restless_Peasant_(Dagger)&amp;diff=76467"/>
		<updated>2026-05-16T07:58:27Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{for||other uses|Restless Peasant}}&lt;br /&gt;
{{Quote|Occasionally village folk attempt to fight the undead by themselves, only bolstering their ranks as a result.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|hide basic stats=1}}&lt;br /&gt;
{{SkillTable/row|Strangling Grasp|enemy}}&lt;br /&gt;
{{SkillTable/row|Abominable Vitality|enemy}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
*Weapons&lt;br /&gt;
**(100%) [[Shiv]] or [[Commoner Dagger]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Restless&amp;diff=76466</id>
		<title>Restless</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Restless&amp;diff=76466"/>
		<updated>2026-05-16T07:57:47Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|The restless are often raised by beginner necromancers. It&#039;s much easier sustain life in those who died fairly recently.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|hide basic stats=1}}&lt;br /&gt;
{{SkillTable/row|Strangling Grasp|enemy}}&lt;br /&gt;
{{SkillTable/row|Abominable Vitality|enemy}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
== Possible Loot ==&lt;br /&gt;
No loot&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Wraith_Seer&amp;diff=76465</id>
		<title>Wraith Seer</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Wraith_Seer&amp;diff=76465"/>
		<updated>2026-05-16T07:52:23Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|Most attempts to attain the forbidden come at a price. More often than not, it&#039;s paid after death.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head}}&lt;br /&gt;
{{SkillTable/row|Grave Chill|enemy}}&lt;br /&gt;
{{SkillTable/row|Spectral Haunting}}&lt;br /&gt;
{{SkillTable/row|Desecration|enemy}}&lt;br /&gt;
{{SkillTable/row|Unholy Blessing}}&lt;br /&gt;
{{SkillTable/row|Curse of Decay}}&lt;br /&gt;
{{SkillTable/row|Deadly Premonition}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
Jewelry&lt;br /&gt;
&lt;br /&gt;
* (15%) Tier 3-5 [[Rings|Ring]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Mortician&amp;diff=76464</id>
		<title>Mortician</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Mortician&amp;diff=76464"/>
		<updated>2026-05-16T07:42:39Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Quote|The withered fingers of the mortician have brushed against the bones of peasents priests, knights and kings. To those who serve death, it&#039;s all the same.}}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss Hint==&lt;br /&gt;
{{Quote|This fiend cut down every dead brigand from their nooses on his way to the crypt. And now that he&#039;s inside, it must be nothing short of a venerable feast for him…}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head}}&lt;br /&gt;
{{SkillTable/row|Defiled Remains|enemy}}&lt;br /&gt;
{{SkillTable/row|Lesser Ritual of Resurrection}}&lt;br /&gt;
{{SkillTable/row|Greater Ritual of Resurrection}}&lt;br /&gt;
{{SkillTable/row|Deadly Premonition}}&lt;br /&gt;
{{SkillTable/row|Steal Essence}}&lt;br /&gt;
{{SkillTable/row|Death Touch|enemy}}&lt;br /&gt;
{{SkillTable/row|Binding Sigil}}&lt;br /&gt;
{{SkillTable/row|Aura of Undeath}}&lt;br /&gt;
{{SkillTable/row|Aura of Demise}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
== Possible Loot ==&lt;br /&gt;
* Jewelry&lt;br /&gt;
** (33%) Tier 2-3 [[Rings|Ring]]&lt;br /&gt;
** (33%) Tier 2-3 [[Amulets|Amulet]]&lt;br /&gt;
** (5%) [[Pagan Amulet]]&lt;br /&gt;
* Medicine&lt;br /&gt;
** (33%) [[Potions|Potion]]&lt;br /&gt;
* Scroll&lt;br /&gt;
** (40%) [[Scrolls|Scroll]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Wraith_Templar&amp;diff=76463</id>
		<title>Wraith Templar</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Wraith_Templar&amp;diff=76463"/>
		<updated>2026-05-16T07:41:25Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|The inexplicable yearning some templars had for forbidden and occult knowledge went far beyond a simple desire to better understand their opponent.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Grave Chill|enemy}}&lt;br /&gt;
{{SkillTable/row|Spectral Haunting}}&lt;br /&gt;
{{SkillTable/row|Curse of Decay}}&lt;br /&gt;
{{SkillTable/row|Armor Break|enemy}}&lt;br /&gt;
{{SkillTable/row|Raise Shield}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
Jewelry:&lt;br /&gt;
*(15%) Tier 3-5 [[Rings|Ring]]&lt;br /&gt;
&lt;br /&gt;
==Interesting Facts==&lt;br /&gt;
* An obvious reference to the Knights Templar, a Catholic military order whose members were accused of heinous heresy and burned at the stake.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Restless_Soldier_(Mace)&amp;diff=76462</id>
		<title>Restless Soldier (Mace)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Restless_Soldier_(Mace)&amp;diff=76462"/>
		<updated>2026-05-16T07:37:53Z</updated>

		<summary type="html">&lt;p&gt;Otogi: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|He may be dead, mindless, and robbed of free will, but his hands still remember how to handle a weapon.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|hide basic stats=1}}&lt;br /&gt;
{{SkillTable/row|Onslaught|enemy}}&lt;br /&gt;
{{SkillTable/row|Strangling Grasp|enemy}}&lt;br /&gt;
{{SkillTable/row|Abominable Vitality|enemy}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
Weapons&lt;br /&gt;
*(100%) Tier 2-3 [[Maces|Mace]]&lt;br /&gt;
*(100%) Tier 2-3 [[Shields|Shield]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Otogi</name></author>
	</entry>
</feed>