<?xml version="1.0"?>
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	<id>https://stoneshard.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Panky</id>
	<title>Stoneshard wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://stoneshard.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Panky"/>
	<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/Special:Contributions/Panky"/>
	<updated>2026-06-06T07:10:02Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Huscarl_Shield&amp;diff=54202</id>
		<title>Huscarl Shield</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Huscarl_Shield&amp;diff=54202"/>
		<updated>2022-08-31T12:51:26Z</updated>

		<summary type="html">&lt;p&gt;Panky: no longer a troll hunt reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&amp;lt;!-- Updated with Armor Parser V 1.01 --&amp;gt;&lt;br /&gt;
|ArmorType = Shield&lt;br /&gt;
|ArmorClass = Medium&lt;br /&gt;
|Protection = 6&lt;br /&gt;
|Properties1 = Fire Resistance |Values1 = {{neg|-10%}}&lt;br /&gt;
|Properties2 = Move Resistance |Values2 = {{pos|+15%}}&lt;br /&gt;
|Properties3 = Block Chance |Values3 = {{pos|+20%}}&lt;br /&gt;
|Properties4 = Block Power |Values4 = {{pos|+12}}&lt;br /&gt;
|Properties5 = Dodge Chance |Values5 = {{neg|-15%}}&lt;br /&gt;
|Properties6 = Energy |Values6 = {{neg|-20}}&lt;br /&gt;
|Properties7 = Energy Restoration |Values7 = {{neg|-5%}}&lt;br /&gt;
|Properties8 = Noise Produced |Values8 = {{neg|+10%}}&lt;br /&gt;
|Durability = 300&lt;br /&gt;
|Description = Dwarven huscarls don&#039;t let go off their shields even in their sleep. After all, protecting their master is a full-time job.&lt;br /&gt;
|Price = 1500&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{:{{PAGENAME}}/Tooltip}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|Dwarven huscarls don&#039;t let go off their shields even in their sleep. After all, protecting their master is a full-time job.}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Shields]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Witch%27s_Hut&amp;diff=54038</id>
		<title>Witch&#039;s Hut</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Witch%27s_Hut&amp;diff=54038"/>
		<updated>2022-08-25T11:50:49Z</updated>

		<summary type="html">&lt;p&gt;Panky: curse of gorelust no longer exists, I removed it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Witch&#039;s Hut&#039;&#039;&#039; is a [[Points of Interest|Point of Interest]] that is always present on the [[Local Map]]. The location is randomly selected when creating a New Game.&lt;br /&gt;
&lt;br /&gt;
* Residence of the blinded and retired friendly [[Witch]]. Her name is randomized aswell.&lt;br /&gt;
* There is a well outside of the Hut, which functions identically to the town [[Well]]s.&lt;br /&gt;
&lt;br /&gt;
[[File:Witch&#039;s Hut Outside.png|thumb|Outside of the Witch&#039;s Hut]]&lt;br /&gt;
&lt;br /&gt;
[[File:Witch&#039;s Hut Inside.png|thumb|Inside of the Witch&#039;s Hut]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{quote|Peasants stay away from places rumored to be a home to a witch: very few dare risking the dweller&#039;s foul temper by trespassing the unspoken border.}}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
Witch&#039;s Hut is always spawned with this fixed loot (you can find it inside the wardrobes.)&lt;br /&gt;
&lt;br /&gt;
* [[Witch Staff]] (can be enchanted/cursed)&lt;br /&gt;
* [[Witch Hat]]&lt;br /&gt;
* [[Fang Amulet]] (can be enchanted/cursed)&lt;br /&gt;
* [[Geomantic Treatise III]]&lt;br /&gt;
&lt;br /&gt;
In addition, some random loot may spawn aswell:&lt;br /&gt;
&lt;br /&gt;
* [[Herbs]]&lt;br /&gt;
* [[Ingredients]], usually poisonous mushrooms&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WARNING!&#039;&#039;&#039; Picking up any loot in the Witch&#039;s Hut or attacking the Witch herself will apply 2700 turns of [[Curse (condition)|Curse]] to the Character and also apply a random [[Blessings &amp;amp; Curses#Curses|Curse]] to every applicable item in the Character&#039;s inventory. When applying her Curses, the Witch vanishes laughing.&lt;br /&gt;
&lt;br /&gt;
If an item is already cursed, the Curse will be overwritten by a new one. Attacking the Witch does not affect the Character&#039;s [[reputation]] in any location.&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
A good way to prevent cursing items may be throwing every equipable non-Unique item on the ground and open the wardrobes after.&lt;br /&gt;
&lt;br /&gt;
As some Curses serve as good buffs, one can bring some [[Disenchantment Scroll]]s to the Hut, then deliberately apply the Curses and get rid of the undesired ones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Points of Interest]]&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53911</id>
		<title>Blessings &amp; Curses</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53911"/>
		<updated>2022-08-20T12:21:43Z</updated>

		<summary type="html">&lt;p&gt;Panky: /* List of Curses (OUTDATED AS OF 0.8.0.7) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blessings and Curses represent a power cast upon the player by a God or similar powerful being. It can appear as a [[Status Effects|Status Effect]] that can affect the player character or represent some kind of power that was imbued into various [[Gear]]. Blessings and Curses are a planned feature that is currently not listed in the [[Development roadmap]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blessings ==&lt;br /&gt;
Blessings are currently not in the game, with the exception of praying at a [[Shrine]]. The player using the Shrine receives the temporary Status Effect: [[Blessing]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Curses ==&lt;br /&gt;
Curses are usually strong bonuses that come with some kind of negative effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cursed Items ===&lt;br /&gt;
&#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items are a special version of Enchanted Items. Bonuses on {{c|Cursed}} items are stronger than on standard Enchanted Items, and they always have an extra bonus based on the curse type, but also come with a negative effect. All equipped &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items have a chance to produce their negative effect on each turn.&lt;br /&gt;
&lt;br /&gt;
The effect from &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; properties can become weaker or stronger depending on certain conditions. See the list of curses below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== List of Curses ===&lt;br /&gt;
{| class=&amp;quot;stoneshard&amp;quot; style=&amp;quot;width: 75%; margin: auto; text-align: center;&amp;quot;&lt;br /&gt;
! Curse&lt;br /&gt;
! Item types&lt;br /&gt;
! Extra bonus&lt;br /&gt;
! Negative effect&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Terror&lt;br /&gt;
| Armor&lt;br /&gt;
| 10% Control Resistance. Low Morale improves the bonus.&lt;br /&gt;
| -0.001% Moral Change.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Voracity&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +10% Life Drain. High Hunger improve the bonus.&lt;br /&gt;
| 0.001% Hunger Change.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Bloodlust&lt;br /&gt;
| Weapons, Jewelry&lt;br /&gt;
|  +10% Crit Chance. Low Health improves the bonus.&lt;br /&gt;
| -0.001 Max Health Treshold each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Enervation&lt;br /&gt;
| Weapons, Armors&lt;br /&gt;
| +13% Energy Drain. Low Energy improves the bonus.&lt;br /&gt;
| -0.001 Max Energy Treshold each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Suffering&lt;br /&gt;
| Weapons, Jewelry&lt;br /&gt;
| +11% Weapon Damage. High Pain improves the bonus.&lt;br /&gt;
| 0.001% chance to increase pain each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Madness&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +26% Magic Resistance. Low Sanity improves the bonus.&lt;br /&gt;
| -0.4% Sanity Change.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Navigation||plain}}&lt;br /&gt;
[[Category:Stoneshard]]&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53910</id>
		<title>Blessings &amp; Curses</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53910"/>
		<updated>2022-08-20T12:21:31Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blessings and Curses represent a power cast upon the player by a God or similar powerful being. It can appear as a [[Status Effects|Status Effect]] that can affect the player character or represent some kind of power that was imbued into various [[Gear]]. Blessings and Curses are a planned feature that is currently not listed in the [[Development roadmap]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blessings ==&lt;br /&gt;
Blessings are currently not in the game, with the exception of praying at a [[Shrine]]. The player using the Shrine receives the temporary Status Effect: [[Blessing]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Curses ==&lt;br /&gt;
Curses are usually strong bonuses that come with some kind of negative effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cursed Items ===&lt;br /&gt;
&#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items are a special version of Enchanted Items. Bonuses on {{c|Cursed}} items are stronger than on standard Enchanted Items, and they always have an extra bonus based on the curse type, but also come with a negative effect. All equipped &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items have a chance to produce their negative effect on each turn.&lt;br /&gt;
&lt;br /&gt;
The effect from &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; properties can become weaker or stronger depending on certain conditions. See the list of curses below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== List of Curses (OUTDATED AS OF 0.8.0.7) ===&lt;br /&gt;
{| class=&amp;quot;stoneshard&amp;quot; style=&amp;quot;width: 75%; margin: auto; text-align: center;&amp;quot;&lt;br /&gt;
! Curse&lt;br /&gt;
! Item types&lt;br /&gt;
! Extra bonus&lt;br /&gt;
! Negative effect&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Terror&lt;br /&gt;
| Armor&lt;br /&gt;
| 10% Control Resistance. Low Morale improves the bonus.&lt;br /&gt;
| -0.001% Moral Change.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Voracity&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +10% Life Drain. High Hunger improve the bonus.&lt;br /&gt;
| 0.001% Hunger Change.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Bloodlust&lt;br /&gt;
| Weapons, Jewelry&lt;br /&gt;
|  +10% Crit Chance. Low Health improves the bonus.&lt;br /&gt;
| -0.001 Max Health Treshold each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Enervation&lt;br /&gt;
| Weapons, Armors&lt;br /&gt;
| +13% Energy Drain. Low Energy improves the bonus.&lt;br /&gt;
| -0.001 Max Energy Treshold each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Suffering&lt;br /&gt;
| Weapons, Jewelry&lt;br /&gt;
| +11% Weapon Damage. High Pain improves the bonus.&lt;br /&gt;
| 0.001% chance to increase pain each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Madness&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +26% Magic Resistance. Low Sanity improves the bonus.&lt;br /&gt;
| -0.4% Sanity Change.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Navigation||plain}}&lt;br /&gt;
[[Category:Stoneshard]]&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Pagan_Pendant&amp;diff=53834</id>
		<title>Pagan Pendant</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Pagan_Pendant&amp;diff=53834"/>
		<updated>2022-08-17T20:13:53Z</updated>

		<summary type="html">&lt;p&gt;Panky: Undo revision 53833 by Panky (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&amp;lt;!-- Updated with Armor parser v0.24 --&amp;gt;&lt;br /&gt;
|ArmorType =  Amulet&lt;br /&gt;
|ArmorClass = Light&lt;br /&gt;
|Protection = &lt;br /&gt;
|Properties1 = Crit Chance&lt;br /&gt;
|Values1 = {{pos|+6%}}&lt;br /&gt;
|Properties2 = Dodge Chance&lt;br /&gt;
|Values2 = {{pos|+6%}}&lt;br /&gt;
|Properties3 = Experience Gain&lt;br /&gt;
|Values3 = {{pos|+6%}}&lt;br /&gt;
|Durability = 75&lt;br /&gt;
|Description = This sinister amulet is older than a century or two.&lt;br /&gt;
|Price = 741&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{:{{PAGENAME}}/Tooltip}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|This sinister amulet is older than a century or two.}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
*Chest in the [[Dungeons|Dungeon]] as a part of the [[Source of Corruption]] contract&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
*Can be given to [[l&#039;Owcrey]] at the [[Rotten Willow Tavern]] in exchange for 750 gold and 250 reputation&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Amulets]]&lt;br /&gt;
[[Category:Quest items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Pagan_Pendant&amp;diff=53833</id>
		<title>Pagan Pendant</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Pagan_Pendant&amp;diff=53833"/>
		<updated>2022-08-17T20:13:28Z</updated>

		<summary type="html">&lt;p&gt;Panky: updated values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&amp;lt;!-- Updated with Armor parser v0.24 --&amp;gt;&lt;br /&gt;
|ArmorType =  Amulet&lt;br /&gt;
|ArmorClass = Light&lt;br /&gt;
|Protection = &lt;br /&gt;
|Properties1 = Unholy Resistance Chance&lt;br /&gt;
|Values1 = {{neg|-33%}}&lt;br /&gt;
|Properties2 = Miracle Chance&lt;br /&gt;
|Values2 = {{pos|+6%}}&lt;br /&gt;
|Properties3 = Cooldowns Duration&lt;br /&gt;
|Values3 = {{pos|-6%}}&lt;br /&gt;
|Properties4 = Experience Gain&lt;br /&gt;
|Values4 = {{pos|+6%}}&lt;br /&gt;
|Durability = 75&lt;br /&gt;
|Description = This sinister amulet is older than a century or two.&lt;br /&gt;
|Price = 676&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{:{{PAGENAME}}/Tooltip}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|This sinister amulet is older than a century or two.}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
*Chest in the [[Dungeons|Dungeon]] as a part of the [[Source of Corruption]] contract&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
*Can be given to [[l&#039;Owcrey]] at the [[Rotten Willow Tavern]] in exchange for 750 gold and 250 reputation&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Amulets]]&lt;br /&gt;
[[Category:Quest items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Battle_Rage&amp;diff=53832</id>
		<title>Battle Rage</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Battle_Rage&amp;diff=53832"/>
		<updated>2022-08-17T16:15:07Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ConditionType =  {{c|Physical}}&lt;br /&gt;
|Properties1 = Crit Efficiency&lt;br /&gt;
|Values1 = {{pos|+20%}}&lt;br /&gt;
|Properties2 = Crit Chance&lt;br /&gt;
|Values2 = {{pos|+5%}}&lt;br /&gt;
|Properties3 = Weapon Damage&lt;br /&gt;
|Values3 = {{pos|+10%}}&lt;br /&gt;
|PropertyText = &lt;br /&gt;
|Description = &lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&#039;&#039;&#039;Battle Rage&#039;&#039;&#039; is a &#039;&#039;&#039;{{c|Physical}}&#039;&#039;&#039; [[condition]]. It is caused by:&lt;br /&gt;
* [[Potion of Rage]] (60 turns)&lt;br /&gt;
* [[Henbane]] (12 turns)&lt;br /&gt;
* [[War Cry]] (4 turns + one turn per enemy affected)&lt;br /&gt;
* [[Lash Blessing]] (skill used by [[Proselyte Flagellant]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{/Tooltip}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Condition]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Swords_Treatise_I&amp;diff=53733</id>
		<title>Swords Treatise I</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Swords_Treatise_I&amp;diff=53733"/>
		<updated>2022-08-16T16:59:41Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|BookAuthor=Written by Myrwan vir Debur&lt;br /&gt;
|BookName=Aldwynnian Codex of Fencing&lt;br /&gt;
|LearnText=Allows you to learn the following sword abilities:&lt;br /&gt;
|ActiveSkill1=Cleaving Strike&lt;br /&gt;
|ActiveSkill2=Keeping Distance&lt;br /&gt;
|PassiveSkill1=Blade Maintenance&lt;br /&gt;
|Description=The most descriptive manual on fencing and everything related to it. Myrwan vir Debur undoubtedly has hands-on experience with the subject in question.&lt;br /&gt;
|Price=300&lt;br /&gt;
|Image=&lt;br /&gt;
|#default = }}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{:{{PAGENAME}}/Tooltip}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{quote|Allows to learn some sword abilities.}}&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
&lt;br /&gt;
Teaches :&lt;br /&gt;
&lt;br /&gt;
*{{cl|Active|Cleaving Strike}}&lt;br /&gt;
*{{cl|Active|Keeping Distance}}&lt;br /&gt;
*{{cl|Orange|Blade Maintenance}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
* Sometimes sold by [[Gerlot]], merchant in [[Mannshire]].&lt;br /&gt;
* Sometimes sold by [[Bert]], merchant in [[Osbrook]].&lt;br /&gt;
* Always sold by [[Unar]], scribe in [[Mannshire]].&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
&lt;br /&gt;
==Book content==&lt;br /&gt;
...As I already mentioned above, the most important secret to impeccable fencing is proper edge alignment. With enough training it&#039;s fairly simple to deliver deadly wounds with a flick of a wrist. However, most sword swings require the entire body to participate. A strike performed with shoulder and hip rotation is capable of slicing through your enemy&#039;s defenses, chop off a limb, or simply send their head flying.&lt;br /&gt;
&lt;br /&gt;
The skill of applying power to swings is especially vital when dealing with well-armored foes. It&#039;s worth mentioning that it&#039;s impossible to slice directly through mail and plate armors, unless we are talking about orcs. Strength has to be paired with accuracy to cut at less defended parts and gaps in armors. Aim for the throat, face, armpits, groin, hands. Even a shallow wound to those areas can cause a massive bleeding and weaken your foe.&lt;br /&gt;
&lt;br /&gt;
To cut through gambeson or tough hide you have to keep your sword in perfect condition. Don&#039;t forget to timely sharpen it, clean the blade from dirt and caked blood, and, most importantly, oil it at least every few days. Flaxseed oil is the cheapest and the most readily available one, but if you have money to spare, consider using clove oil. In the next chapter I&#039;ll also share some details about a large selection of alchemical pastes which have recently appeared on the market...&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Treatises]]&lt;br /&gt;
*[[Swords Treatise II]]&lt;br /&gt;
*[[Swords Treatise III]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item navbox}}&lt;br /&gt;
[[Category:Treatises]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Geomancy_Treatise_I&amp;diff=53732</id>
		<title>Geomancy Treatise I</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Geomancy_Treatise_I&amp;diff=53732"/>
		<updated>2022-08-16T16:57:43Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|BookAuthor=Written by Joran of Brynn&lt;br /&gt;
|BookName=Travelling notes on my journey to Biest&lt;br /&gt;
|LearnText=Allows you to learn the following geomantic abilities:&lt;br /&gt;
|ActiveSkill1=Runic Boulder&lt;br /&gt;
|ActiveSkill2=Stone Armor&lt;br /&gt;
|Description=A rather chaotic journal by a professor of linguistics who taught in Brynn a century ago. Perhaps the most fascinating read of the entire Grammar curriculum at Brynn University.&lt;br /&gt;
|Price=400&lt;br /&gt;
|Image=&lt;br /&gt;
|#default = }}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{:{{PAGENAME}}/Tooltip}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{quote|A rather chaotic journal by a professor of linguistics who taught in Brynn a century ago. Perhaps the most fascinating read of the entire Grammar curriculum at Brynn University.}}&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
&lt;br /&gt;
Teaches :&lt;br /&gt;
&lt;br /&gt;
*{{cl|Active|Runic Boulder}}&lt;br /&gt;
*{{cl|Active|Stone Armor}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
* Sometimes sold by [[Gerlot]], merchant in [[Mannshire]].&lt;br /&gt;
* Sometimes sold by [[Bert]], merchant in [[Osbrook]].&lt;br /&gt;
* Always sold by [[Unar]], scribe in [[Mannshire]].&lt;br /&gt;
{{Acquired_from}}&lt;br /&gt;
&lt;br /&gt;
==Book content==&lt;br /&gt;
( . . . )&lt;br /&gt;
&lt;br /&gt;
The most distinctive tradition of the Nistrian cult of the Mother-Mountain is their worship to giant boulders. In Nistra you can still find a number of monuments built of finely chiseled boulders, forming giant circles. Some of them are completely covered in writings. Rain and wind rendered the majority of it utterly indecipherable, but some were preserved exceptionally well. I&#039;m trying to develop a habit to record every surviving symbol I encounter. Unfortunately, I still can&#039;t crack this ancient alphabet. I can only hope that if not me, then at least my descendants may solve this mystery...&lt;br /&gt;
&lt;br /&gt;
( . . . )&lt;br /&gt;
&lt;br /&gt;
Well then, looks like I was disheartened way too easily. Spending a couple of my precious weeks on that risky search for Fodah&#039;s tomb has returned my investment a hundredfold, rewarding me for all the misery I&#039;ve experienced in the process. When I saw that the epitaph was doubled in ancient Aldorian, I couldn&#039;t believe my eyes... This means that with only a bit of effort I can finally cross-reference and decipher some of the words.&lt;br /&gt;
&lt;br /&gt;
( . . . )&lt;br /&gt;
&lt;br /&gt;
Yes! Finally! After months of diligent work I, Joran of Brynn, have discovered the secret of the ancient Nistrian alphabet. A large portion of my records appears to describe the most fascinating magic rituals and practices. I don&#039;t think I&#039;ve ever encountered&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Treatises]]&lt;br /&gt;
*[[Geomantic Treatise II]]&lt;br /&gt;
*[[Geomantic Treatise III]]&lt;br /&gt;
*[[Geomantic Treatise IV]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item navbox}}&lt;br /&gt;
[[Category:Treatises]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Geomancy_Treatise_I&amp;diff=53731</id>
		<title>Geomancy Treatise I</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Geomancy_Treatise_I&amp;diff=53731"/>
		<updated>2022-08-16T16:57:17Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|BookAuthor=Written by Joran of Brynn&lt;br /&gt;
|BookName=Travelling notes on my journey to Biest&lt;br /&gt;
|LearnText=Allows to learn the following geomantic abilities:&lt;br /&gt;
|ActiveSkill1=Runic Boulder&lt;br /&gt;
|ActiveSkill2=Stone Armor&lt;br /&gt;
|Description=A rather chaotic journal by a professor of linguistics who taught in Brynn a century ago. Perhaps the most fascinating read of the entire Grammar curriculum at Brynn University.&lt;br /&gt;
|Price=400&lt;br /&gt;
|Image=&lt;br /&gt;
|#default = }}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{:{{PAGENAME}}/Tooltip}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{quote|A rather chaotic journal by a professor of linguistics who taught in Brynn a century ago. Perhaps the most fascinating read of the entire Grammar curriculum at Brynn University.}}&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
&lt;br /&gt;
Teaches :&lt;br /&gt;
&lt;br /&gt;
*{{cl|Active|Runic Boulder}}&lt;br /&gt;
*{{cl|Active|Stone Armor}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
* Sometimes sold by [[Gerlot]], merchant in [[Mannshire]].&lt;br /&gt;
* Sometimes sold by [[Bert]], merchant in [[Osbrook]].&lt;br /&gt;
* Always sold by [[Unar]], scribe in [[Mannshire]].&lt;br /&gt;
{{Acquired_from}}&lt;br /&gt;
&lt;br /&gt;
==Book content==&lt;br /&gt;
( . . . )&lt;br /&gt;
&lt;br /&gt;
The most distinctive tradition of the Nistrian cult of the Mother-Mountain is their worship to giant boulders. In Nistra you can still find a number of monuments built of finely chiseled boulders, forming giant circles. Some of them are completely covered in writings. Rain and wind rendered the majority of it utterly indecipherable, but some were preserved exceptionally well. I&#039;m trying to develop a habit to record every surviving symbol I encounter. Unfortunately, I still can&#039;t crack this ancient alphabet. I can only hope that if not me, then at least my descendants may solve this mystery...&lt;br /&gt;
&lt;br /&gt;
( . . . )&lt;br /&gt;
&lt;br /&gt;
Well then, looks like I was disheartened way too easily. Spending a couple of my precious weeks on that risky search for Fodah&#039;s tomb has returned my investment a hundredfold, rewarding me for all the misery I&#039;ve experienced in the process. When I saw that the epitaph was doubled in ancient Aldorian, I couldn&#039;t believe my eyes... This means that with only a bit of effort I can finally cross-reference and decipher some of the words.&lt;br /&gt;
&lt;br /&gt;
( . . . )&lt;br /&gt;
&lt;br /&gt;
Yes! Finally! After months of diligent work I, Joran of Brynn, have discovered the secret of the ancient Nistrian alphabet. A large portion of my records appears to describe the most fascinating magic rituals and practices. I don&#039;t think I&#039;ve ever encountered&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Treatises]]&lt;br /&gt;
*[[Geomantic Treatise II]]&lt;br /&gt;
*[[Geomantic Treatise III]]&lt;br /&gt;
*[[Geomantic Treatise IV]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item navbox}}&lt;br /&gt;
[[Category:Treatises]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Dual_Wielding_skill_data&amp;diff=53669</id>
		<title>Dual Wielding skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Dual_Wielding_skill_data&amp;diff=53669"/>
		<updated>2022-08-14T13:18:11Z</updated>

		<summary type="html">&lt;p&gt;Panky: DWT : +5% fumble -&amp;gt; -5% fumble&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Dual Wielding skill data.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Flurry of Strikes= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=12&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=- Requires dual weapons&lt;br /&gt;
|Description=Delivers two dual strikes with {{Neg|-25%}} Hands Efficiency.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each missed or fumbled strike grants {{Neg|-5%}} Hands Efficiency for the next turn.&lt;br /&gt;
|Passivevalue1={{Pos|-2.5%}}&lt;br /&gt;
|Passivebonus1= Cooldowns Duration for this ability tree&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Deflect= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=- Requires dual weapons&lt;br /&gt;
|Description=Fully {{Pos|replenishes}} Block Power, grants {{Pos|+100%}} Block Chance and {{Pos|+5}} Block Power for each adjacent enemy for {{W|1}} turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each blocked attack grants {{Pos|+5%}} Hands Efficiency, {{Pos|+10%}} Counter Chance for {{W|2}} turns, and replenishes {{Pos|25%}} Block Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each {{W|fully}} blocked attack reduces Weaponry and this ability tree skills&#039; active Cooldowns by {{Pos|1}} turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The skill&#039;s cooldown is reduced by {{Pos|1}} turn for each missing {{Neg|15%}} Health.&lt;br /&gt;
|Formuladesc=Fully {{Pos|replenishes}} Block Power, grants {{Pos|+100%}} Block Chance and {{Pos|+((0.25 * STR) + (0.25 * AGL))}} Block Power for each adjacent enemy for {{W|1}} turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each blocked attack grants {{Pos|+5%}} Hands Efficiency, {{Pos|+10%}} Counter Chance for {{W|2}} turns, and replenishes {{Pos|25%}} Block Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each {{W|fully}} blocked attack reduces Weaponry and this ability tree skills&#039; active Cooldowns by {{Pos|1}} turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The skill&#039;s cooldown is reduced by {{Pos|1}} turn for each missing {{Neg|15%}} Health.&lt;br /&gt;
|Passivevalue1={{Pos|-2.5%}}&lt;br /&gt;
|Passivebonus1= Cooldowns Duration for this ability tree&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dual Wielding Training= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Type=&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=- Requires dual weapons&lt;br /&gt;
|Description=Using Weaponry skills performs an attack with a weapon in another hand.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the equipped weapons belong to the same type, grants {{Pos|+5%}} Crit Chance and {{Pos|-5%}} Fumble Chance for {{W|2}} turns.&amp;lt;br&amp;gt;If the equipped weapons belong to different types, grants {{Pos|+10%}} Off-Hand Efficiency and {{Pos|+10%}} Counter Chance for {{W|2}} turns.&lt;br /&gt;
|Passivevalue1={{Pos|-5%}}&lt;br /&gt;
|Passivebonus1= Skills Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Dying Fervor= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Type=&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=- Requires dual weapons&lt;br /&gt;
|Description=Grants {{Pos|+15%}} Hands Efficiency when Health is below {{Neg|50%}}.&amp;lt;br&amp;gt;Additionally grants {{Pos|+10%}} Crit Chance and {{Pos|+10%}} Counter Chance when Health is below {{Neg|35%}}.&lt;br /&gt;
|Passivevalue1={{Pos|+5%}}&lt;br /&gt;
|Passivebonus1= Bleed Resistance&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Enough for Everyone= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=- Requires dual weapons&lt;br /&gt;
|Description=Delivers a strike, applying the target with {{Neg|&amp;quot;Enough for Everyone&amp;quot;}}, then grants {{Pos|+5%}} Hands Efficiency and {{Pos|+10%}} Counter Chance for the duration of the effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As long as the marked target occupies an adjacent tile, the attacker will deliver a strike to it each time they use a basic attack or a Weaponry skill against a different enemy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect persists until the target&#039;s death.&lt;br /&gt;
|Hiddenvalue1={{Pos|+15%}}&lt;br /&gt;
|Hiddenbonus1= Accuracy&lt;br /&gt;
|Passivevalue1={{Pos|-2.5%}}&lt;br /&gt;
|Passivebonus1= Cooldowns Duration for this ability tree&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Concentration = {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=- Requires dual weapons&lt;br /&gt;
|Description=Activates the following effect for {{W|12}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+5%}} Hands Efficiency&amp;lt;br&amp;gt;{{Pos|+5%}} Accuracy&amp;lt;br&amp;gt;{{Pos|-5%}} Fumble Chance&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using Weaponry skills grants {{Pos|1}} stack of the effect (up to {{W|4}} stacks).&amp;lt;br&amp;gt; Using this ability tree&#039;s skills reduces the number of stacks by {{Neg|1}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Killing enemies prolongs the duration of the effect by {{Pos|2}} turns.&amp;lt;br&amp;gt;Doesn&#039;t count as a {{W|Stance}}.&lt;br /&gt;
|Passivevalue1={{Pos|-2.5%}}&lt;br /&gt;
|Passivebonus1= Cooldowns Duration for this ability tree&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Berserk Tradition= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Type=&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=- Requires dual weapons&lt;br /&gt;
|Description=Grants:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|-0.3%}} Damage Taken for each {{Neg|missing}} percent of Health&amp;lt;br&amp;gt;{{Pos|+2%}} Crit Chance for {{W|10}} turns for each missed or fumbled strike&amp;lt;br&amp;gt;{{Pos|+0.5%}} Weapon Damage for each percent of {{Neg|Pain}}&amp;lt;br&amp;gt;{{Pos|+5%}} Dodge Chance for each degree of {{Neg|Injury}}&amp;lt;br&amp;gt;{{Pos|+1.5%}} Counter Chance for {{W|10}} turns for each received attack&amp;lt;br&amp;gt;{{Pos|+10%}} Crit Efficiency for each adjacent enemy&lt;br /&gt;
|Passivevalue1={{Pos|+2.5%}}&lt;br /&gt;
|Passivebonus1= Hand Efficiency &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Whirlwind= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=20&lt;br /&gt;
|Modifiers=Strength &lt;br /&gt;
|Requirements=- Requires dual weapons&lt;br /&gt;
|Description=Delivers a strike with {{Pos|+80%}} Stagger Chance, with {{Pos|150%}} chance swaps places with the target, then grants {{Neg|-5%}} Hands Efficiency and {{Pos|+10%}} Dodge Chance for {{W|2}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This move repeats itself with random adjacent targets until the Efficiency for one of the hands reaches {{Neg|30%}}.&lt;br /&gt;
|Formuladesc=Delivers a strike with {{Pos|+(70 + STR)%}} Stagger Chance, with {{Pos|150%}} chance swaps places with the target, then grants {{Neg|-5%}} Hands Efficiency and {{Pos|+10%}} Dodge Chance for {{W|2}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This move repeats itself with random adjacent targets until the Efficiency for one of the hands reaches {{Neg|30%}}.&lt;br /&gt;
|Passivevalue1={{Pos|-2.5%}}&lt;br /&gt;
|Passivebonus1= Cooldowns Duration for this ability tree&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unstoppable= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Type=&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=- Requires dual weapons&lt;br /&gt;
|Description=If the target affected by {{Neg|&amp;quot;Enough for Everyone&amp;quot;}} dies, replenishes {{c|Energy|20%}} Max Energy, and the effect is transferred to a random enemy adjacent to the character.&lt;br /&gt;
|Passivevalue1={{Pos|+5}}&lt;br /&gt;
|Passivebonus1= Max Energy&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|More Blood!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Type=&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=- Requires dual weapons&lt;br /&gt;
|Description=Killing an enemy grants {{Pos|+10%}} Hands Efficiency, {{Pos|-50%}} Abilities Energy Cost for {{W|3}} turns, and also reduces this ability tree&#039;s active Cooldowns by {{Pos|4}} turns and Weaponry skills&#039; active Cooldowns by {{Pos|2}} turns.&lt;br /&gt;
|Passivevalue1={{Pos|+5%}}&lt;br /&gt;
|Passivebonus1= Crit Chance&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53661</id>
		<title>Blessings &amp; Curses</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53661"/>
		<updated>2022-08-12T15:10:38Z</updated>

		<summary type="html">&lt;p&gt;Panky: added voracity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blessings and Curses represent a power cast upon the player by a God or similar powerful being. It can appear as a [[Status Effects|Status Effect]] that can affect the player character or represent some kind of power that was imbued into various [[Gear]]. Blessings and Curses are a planned feature that is currently not listed in the [[Development roadmap]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blessings ==&lt;br /&gt;
Blessings are currently not in the game, with the exception of praying at a [[Shrine]]. The player using the Shrine receives the temporary Status Effect: [[Blessing]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Curses ==&lt;br /&gt;
Curses are usually strong bonuses that come with some kind of negative effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cursed Items ===&lt;br /&gt;
&#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items are a special version of Enchanted Items. Bonuses on {{c|Cursed}} items are stronger than on standard Enchanted Items, and they always have an extra bonus based on the curse type, but also come with a negative effect. All equipped &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items have a chance to produce their negative effect on each turn.&lt;br /&gt;
&lt;br /&gt;
The effect from &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; properties can become weaker or stronger depending on certain conditions. See the list of curses below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== List of Curses (OUTDATED AS OF 0.8.0.7) ===&lt;br /&gt;
{| class=&amp;quot;stoneshard&amp;quot; style=&amp;quot;width: 75%; margin: auto; text-align: center;&amp;quot;&lt;br /&gt;
! Curse&lt;br /&gt;
! Item types&lt;br /&gt;
! Extra bonus&lt;br /&gt;
! Negative effect&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Everfear&lt;br /&gt;
| Armor&lt;br /&gt;
| -5% Damage Taken. Low Morale improves the bonus.&lt;br /&gt;
| 5% chance to lose Morale each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Voracity&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +10% Life Drain. High Hunger improve the bonus.&lt;br /&gt;
| 0.2% Hunger Change&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Bloodlust&lt;br /&gt;
| Weapons, Jewelry&lt;br /&gt;
|  +10% Crit Chance. Low Health improves the bonus.&lt;br /&gt;
| -0.001 Max Health Treshold each turn&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Enervation&lt;br /&gt;
| Weapons, Armors&lt;br /&gt;
| +13% Energy Drain. Low Energy improves the bonus.&lt;br /&gt;
| -0.001 Max Energy Treshold each turn&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Sufferjoy&lt;br /&gt;
| Weapons&lt;br /&gt;
| +13% Weapon Damage. High Pain improves the bonus.&lt;br /&gt;
| 2.5% chance to increase pain each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Madness&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +26% Magic Resistance. Low Sanity improves the bonus.&lt;br /&gt;
| -0.4% Sanity Change.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Navigation||plain}}&lt;br /&gt;
[[Category:Stoneshard]]&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53660</id>
		<title>Blessings &amp; Curses</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53660"/>
		<updated>2022-08-12T15:10:18Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blessings and Curses represent a power cast upon the player by a God or similar powerful being. It can appear as a [[Status Effects|Status Effect]] that can affect the player character or represent some kind of power that was imbued into various [[Gear]]. Blessings and Curses are a planned feature that is currently not listed in the [[Development roadmap]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blessings ==&lt;br /&gt;
Blessings are currently not in the game, with the exception of praying at a [[Shrine]]. The player using the Shrine receives the temporary Status Effect: [[Blessing]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Curses ==&lt;br /&gt;
Curses are usually strong bonuses that come with some kind of negative effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cursed Items ===&lt;br /&gt;
&#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items are a special version of Enchanted Items. Bonuses on {{c|Cursed}} items are stronger than on standard Enchanted Items, and they always have an extra bonus based on the curse type, but also come with a negative effect. All equipped &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items have a chance to produce their negative effect on each turn.&lt;br /&gt;
&lt;br /&gt;
The effect from &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; properties can become weaker or stronger depending on certain conditions. See the list of curses below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== List of Curses (OUTDATED AS OF 0.8.0.7) ===&lt;br /&gt;
{| class=&amp;quot;stoneshard&amp;quot; style=&amp;quot;width: 75%; margin: auto; text-align: center;&amp;quot;&lt;br /&gt;
! Curse&lt;br /&gt;
! Item types&lt;br /&gt;
! Extra bonus&lt;br /&gt;
! Negative effect&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Everfear&lt;br /&gt;
| Armor&lt;br /&gt;
| -5% Damage Taken. Low Morale improves the bonus.&lt;br /&gt;
| 5% chance to lose Morale each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Gnawmaw&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +10% Life Drain. High Hunger improve the bonus.&lt;br /&gt;
| 0.2% Hunger Change&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Bloodlust&lt;br /&gt;
| Weapons, Jewelry&lt;br /&gt;
|  +10% Crit Chance. Low Health improves the bonus.&lt;br /&gt;
| -0.001 Max Health Treshold each turn&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Enervation&lt;br /&gt;
| Weapons, Armors&lt;br /&gt;
| +13% Energy Drain. Low Energy improves the bonus.&lt;br /&gt;
| -0.001 Max Energy Treshold each turn&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Sufferjoy&lt;br /&gt;
| Weapons&lt;br /&gt;
| +13% Weapon Damage. High Pain improves the bonus.&lt;br /&gt;
| 2.5% chance to increase pain each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Madness&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +26% Magic Resistance. Low Sanity improves the bonus.&lt;br /&gt;
| -0.4% Sanity Change.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Navigation||plain}}&lt;br /&gt;
[[Category:Stoneshard]]&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53659</id>
		<title>Blessings &amp; Curses</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53659"/>
		<updated>2022-08-10T21:24:02Z</updated>

		<summary type="html">&lt;p&gt;Panky: added armors to enervation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blessings and Curses represent a power cast upon the player by a God or similar powerful being. It can appear as a [[Status Effects|Status Effect]] that can affect the player character or represent some kind of power that was imbued into various [[Gear]]. Blessings and Curses are a planned feature that is currently not listed in the [[Development roadmap]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blessings ==&lt;br /&gt;
Blessings are currently not in the game, with the exception of praying at a [[Shrine]]. The player using the Shrine receives the temporary Status Effect: [[Blessing]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Curses ==&lt;br /&gt;
Curses are usually strong bonuses that come with some kind of negative effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cursed Items ===&lt;br /&gt;
&#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items are a special version of Enchanted Items. Bonuses on {{c|Cursed}} items are stronger than on standard Enchanted Items, and they always have an extra bonus based on the curse type, but also come with a negative effect. All equipped &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items have a chance to produce their negative effect on each turn.&lt;br /&gt;
&lt;br /&gt;
The effect from &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; properties can become weaker or stronger depending on certain conditions. See the list of curses below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== List of Curses (OUTDATED AS OF 0.8.0.7) ===&lt;br /&gt;
{| class=&amp;quot;stoneshard&amp;quot; style=&amp;quot;width: 75%; margin: auto; text-align: center;&amp;quot;&lt;br /&gt;
! Curse&lt;br /&gt;
! Item types&lt;br /&gt;
! Extra bonus&lt;br /&gt;
! Negative effect&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Everfear&lt;br /&gt;
| Armor&lt;br /&gt;
| -5% Damage Taken. Low Morale improves the bonus.&lt;br /&gt;
| 5% chance to lose Morale each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Gnawmaw&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +13% Life Drain. Hunger and Thirst improve the bonus.&lt;br /&gt;
| 5% chance to increase Hunger or Thirst by 25% each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Bloodlust&lt;br /&gt;
| Weapons, Jewelry&lt;br /&gt;
|  +10% Crit Chance. Low Health improves the bonus.&lt;br /&gt;
| -0.001 Max Health Treshold each turn&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Enervation&lt;br /&gt;
| Weapons, Armors&lt;br /&gt;
| +13% Energy Drain. Low Energy improves the bonus.&lt;br /&gt;
| -0.001 Max Energy Treshold each turn&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Sufferjoy&lt;br /&gt;
| Weapons&lt;br /&gt;
| +13% Weapon Damage. High Pain improves the bonus.&lt;br /&gt;
| 2.5% chance to increase pain each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Madness&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +26% Magic Resistance. Low Sanity improves the bonus.&lt;br /&gt;
| -0.4% Sanity Change.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Navigation||plain}}&lt;br /&gt;
[[Category:Stoneshard]]&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53656</id>
		<title>Blessings &amp; Curses</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53656"/>
		<updated>2022-08-09T19:49:12Z</updated>

		<summary type="html">&lt;p&gt;Panky: added bloodlust&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blessings and Curses represent a power cast upon the player by a God or similar powerful being. It can appear as a [[Status Effects|Status Effect]] that can affect the player character or represent some kind of power that was imbued into various [[Gear]]. Blessings and Curses are a planned feature that is currently not listed in the [[Development roadmap]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blessings ==&lt;br /&gt;
Blessings are currently not in the game, with the exception of praying at a [[Shrine]]. The player using the Shrine receives the temporary Status Effect: [[Blessing]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Curses ==&lt;br /&gt;
Curses are usually strong bonuses that come with some kind of negative effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cursed Items ===&lt;br /&gt;
&#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items are a special version of Enchanted Items. Bonuses on {{c|Cursed}} items are stronger than on standard Enchanted Items, and they always have an extra bonus based on the curse type, but also come with a negative effect. All equipped &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items have a chance to produce their negative effect on each turn.&lt;br /&gt;
&lt;br /&gt;
The effect from &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; properties can become weaker or stronger depending on certain conditions. See the list of curses below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== List of Curses (OUTDATED AS OF 0.8.0.7) ===&lt;br /&gt;
{| class=&amp;quot;stoneshard&amp;quot; style=&amp;quot;width: 75%; margin: auto; text-align: center;&amp;quot;&lt;br /&gt;
! Curse&lt;br /&gt;
! Item types&lt;br /&gt;
! Extra bonus&lt;br /&gt;
! Negative effect&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Everfear&lt;br /&gt;
| Armor&lt;br /&gt;
| -5% Damage Taken. Low Morale improves the bonus.&lt;br /&gt;
| 5% chance to lose Morale each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Gnawmaw&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +13% Life Drain. Hunger and Thirst improve the bonus.&lt;br /&gt;
| 5% chance to increase Hunger or Thirst by 25% each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Bloodlust&lt;br /&gt;
| Weapons, Jewelry&lt;br /&gt;
|  +10% Crit Chance. Low Health improves the bonus.&lt;br /&gt;
| -0.001 Max Health Treshold each turn&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Enervation&lt;br /&gt;
| Weapons&lt;br /&gt;
| +13% Energy Drain. Low Energy improves the bonus.&lt;br /&gt;
| -0.001 Max Energy Treshold each turn&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Sufferjoy&lt;br /&gt;
| Weapons&lt;br /&gt;
| +13% Weapon Damage. High Pain improves the bonus.&lt;br /&gt;
| 2.5% chance to increase pain each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Madness&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +26% Magic Resistance. Low Sanity improves the bonus.&lt;br /&gt;
| -0.4% Sanity Change.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Navigation||plain}}&lt;br /&gt;
[[Category:Stoneshard]]&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53654</id>
		<title>Blessings &amp; Curses</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53654"/>
		<updated>2022-08-09T10:30:18Z</updated>

		<summary type="html">&lt;p&gt;Panky: /* List of Curses (OUTDATED AS OF 0.8.0.7) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blessings and Curses represent a power cast upon the player by a God or similar powerful being. It can appear as a [[Status Effects|Status Effect]] that can affect the player character or represent some kind of power that was imbued into various [[Gear]]. Blessings and Curses are a planned feature that is currently not listed in the [[Development roadmap]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blessings ==&lt;br /&gt;
Blessings are currently not in the game, with the exception of praying at a [[Shrine]]. The player using the Shrine receives the temporary Status Effect: [[Blessing]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Curses ==&lt;br /&gt;
Curses are usually strong bonuses that come with some kind of negative effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cursed Items ===&lt;br /&gt;
&#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items are a special version of Enchanted Items. Bonuses on {{c|Cursed}} items are stronger than on standard Enchanted Items, and they always have an extra bonus based on the curse type, but also come with a negative effect. All equipped &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items have a chance to produce their negative effect on each turn.&lt;br /&gt;
&lt;br /&gt;
The effect from &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; properties can become weaker or stronger depending on certain conditions. See the list of curses below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== List of Curses (OUTDATED AS OF 0.8.0.7) ===&lt;br /&gt;
{| class=&amp;quot;stoneshard&amp;quot; style=&amp;quot;width: 75%; margin: auto; text-align: center;&amp;quot;&lt;br /&gt;
! Curse&lt;br /&gt;
! Item types&lt;br /&gt;
! Extra bonus&lt;br /&gt;
! Negative effect&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Everfear&lt;br /&gt;
| Armor&lt;br /&gt;
| -5% Damage Taken. Low Morale improves the bonus.&lt;br /&gt;
| 5% chance to lose Morale each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Gnawmaw&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +13% Life Drain. Hunger and Thirst improve the bonus.&lt;br /&gt;
| 5% chance to increase Hunger or Thirst by 25% each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Gorelust&lt;br /&gt;
| Weapons, Jewelry&lt;br /&gt;
|  +13% Crit Chance. Low Health improves the bonus.&lt;br /&gt;
| 2.5% chance to lose 7.5% Max Health each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Soulstealer&lt;br /&gt;
| Weapons&lt;br /&gt;
| +13% Energy Drain. Low Energy improves the bonus.&lt;br /&gt;
| 5% chance to lose 4% max energy each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Sufferjoy&lt;br /&gt;
| Weapons&lt;br /&gt;
| +13% Weapon Damage. High Pain improves the bonus.&lt;br /&gt;
| 2.5% chance to increase pain each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Madness&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +26% Magic Resistance. Low Sanity improves the bonus.&lt;br /&gt;
| -0.4% Sanity Change.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Navigation||plain}}&lt;br /&gt;
[[Category:Stoneshard]]&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53653</id>
		<title>Blessings &amp; Curses</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53653"/>
		<updated>2022-08-09T10:29:58Z</updated>

		<summary type="html">&lt;p&gt;Panky: Mindwrecker -&amp;gt; Madness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blessings and Curses represent a power cast upon the player by a God or similar powerful being. It can appear as a [[Status Effects|Status Effect]] that can affect the player character or represent some kind of power that was imbued into various [[Gear]]. Blessings and Curses are a planned feature that is currently not listed in the [[Development roadmap]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blessings ==&lt;br /&gt;
Blessings are currently not in the game, with the exception of praying at a [[Shrine]]. The player using the Shrine receives the temporary Status Effect: [[Blessing]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Curses ==&lt;br /&gt;
Curses are usually strong bonuses that come with some kind of negative effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cursed Items ===&lt;br /&gt;
&#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items are a special version of Enchanted Items. Bonuses on {{c|Cursed}} items are stronger than on standard Enchanted Items, and they always have an extra bonus based on the curse type, but also come with a negative effect. All equipped &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items have a chance to produce their negative effect on each turn.&lt;br /&gt;
&lt;br /&gt;
The effect from &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; properties can become weaker or stronger depending on certain conditions. See the list of curses below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== List of Curses (OUTDATED AS OF 0.8.0.7 ===&lt;br /&gt;
{| class=&amp;quot;stoneshard&amp;quot; style=&amp;quot;width: 75%; margin: auto; text-align: center;&amp;quot;&lt;br /&gt;
! Curse&lt;br /&gt;
! Item types&lt;br /&gt;
! Extra bonus&lt;br /&gt;
! Negative effect&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Everfear&lt;br /&gt;
| Armor&lt;br /&gt;
| -5% Damage Taken. Low Morale improves the bonus.&lt;br /&gt;
| 5% chance to lose Morale each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Gnawmaw&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +13% Life Drain. Hunger and Thirst improve the bonus.&lt;br /&gt;
| 5% chance to increase Hunger or Thirst by 25% each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Gorelust&lt;br /&gt;
| Weapons, Jewelry&lt;br /&gt;
|  +13% Crit Chance. Low Health improves the bonus.&lt;br /&gt;
| 2.5% chance to lose 7.5% Max Health each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Soulstealer&lt;br /&gt;
| Weapons&lt;br /&gt;
| +13% Energy Drain. Low Energy improves the bonus.&lt;br /&gt;
| 5% chance to lose 4% max energy each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Sufferjoy&lt;br /&gt;
| Weapons&lt;br /&gt;
| +13% Weapon Damage. High Pain improves the bonus.&lt;br /&gt;
| 2.5% chance to increase pain each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Madness&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +26% Magic Resistance. Low Sanity improves the bonus.&lt;br /&gt;
| -0.4% Sanity Change.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Navigation||plain}}&lt;br /&gt;
[[Category:Stoneshard]]&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53652</id>
		<title>Blessings &amp; Curses</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53652"/>
		<updated>2022-08-09T10:28:35Z</updated>

		<summary type="html">&lt;p&gt;Panky: updated Mindwrecker&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blessings and Curses represent a power cast upon the player by a God or similar powerful being. It can appear as a [[Status Effects|Status Effect]] that can affect the player character or represent some kind of power that was imbued into various [[Gear]]. Blessings and Curses are a planned feature that is currently not listed in the [[Development roadmap]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blessings ==&lt;br /&gt;
Blessings are currently not in the game, with the exception of praying at a [[Shrine]]. The player using the Shrine receives the temporary Status Effect: [[Blessing]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Curses ==&lt;br /&gt;
Curses are usually strong bonuses that come with some kind of negative effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cursed Items ===&lt;br /&gt;
&#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items are a special version of Enchanted Items. Bonuses on {{c|Cursed}} items are stronger than on standard Enchanted Items, and they always have an extra bonus based on the curse type, but also come with a negative effect. All equipped &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items have a chance to produce their negative effect on each turn.&lt;br /&gt;
&lt;br /&gt;
The effect from &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; properties can become weaker or stronger depending on certain conditions. See the list of curses below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== List of Curses (OUTDATED AS OF 0.8.0.7 ===&lt;br /&gt;
{| class=&amp;quot;stoneshard&amp;quot; style=&amp;quot;width: 75%; margin: auto; text-align: center;&amp;quot;&lt;br /&gt;
! Curse&lt;br /&gt;
! Item types&lt;br /&gt;
! Extra bonus&lt;br /&gt;
! Negative effect&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Everfear&lt;br /&gt;
| Armor&lt;br /&gt;
| -5% Damage Taken. Low Morale improves the bonus.&lt;br /&gt;
| 5% chance to lose Morale each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Gnawmaw&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +13% Life Drain. Hunger and Thirst improve the bonus.&lt;br /&gt;
| 5% chance to increase Hunger or Thirst by 25% each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Gorelust&lt;br /&gt;
| Weapons, Jewelry&lt;br /&gt;
|  +13% Crit Chance. Low Health improves the bonus.&lt;br /&gt;
| 2.5% chance to lose 7.5% Max Health each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Soulstealer&lt;br /&gt;
| Weapons&lt;br /&gt;
| +13% Energy Drain. Low Energy improves the bonus.&lt;br /&gt;
| 5% chance to lose 4% max energy each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Sufferjoy&lt;br /&gt;
| Weapons&lt;br /&gt;
| +13% Weapon Damage. High Pain improves the bonus.&lt;br /&gt;
| 2.5% chance to increase pain each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Mindwrecker&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +26% Magic Resistance. Low Sanity improves the bonus.&lt;br /&gt;
| -0.4% Sanity Change.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Navigation||plain}}&lt;br /&gt;
[[Category:Stoneshard]]&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Forgotten_Lore.png&amp;diff=53638</id>
		<title>File:Forgotten Lore.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Forgotten_Lore.png&amp;diff=53638"/>
		<updated>2022-08-08T20:32:09Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Thaumaturgy.png&amp;diff=53637</id>
		<title>File:Thaumaturgy.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Thaumaturgy.png&amp;diff=53637"/>
		<updated>2022-08-08T20:31:13Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Seal_of_Shackles.png&amp;diff=53636</id>
		<title>File:Seal of Shackles.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Seal_of_Shackles.png&amp;diff=53636"/>
		<updated>2022-08-08T20:30:54Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Seal_of_Reflection.png&amp;diff=53635</id>
		<title>File:Seal of Reflection.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Seal_of_Reflection.png&amp;diff=53635"/>
		<updated>2022-08-08T20:30:39Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Precise_Movements.png&amp;diff=53634</id>
		<title>File:Precise Movements.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Precise_Movements.png&amp;diff=53634"/>
		<updated>2022-08-08T20:30:09Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Dissipation.png&amp;diff=53633</id>
		<title>File:Dissipation.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Dissipation.png&amp;diff=53633"/>
		<updated>2022-08-08T20:29:48Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Body_and_Spirit.png&amp;diff=53632</id>
		<title>File:Body and Spirit.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Body_and_Spirit.png&amp;diff=53632"/>
		<updated>2022-08-08T20:29:27Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Lingering_Incantations.png&amp;diff=53631</id>
		<title>File:Lingering Incantations.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Lingering_Incantations.png&amp;diff=53631"/>
		<updated>2022-08-08T20:29:13Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Seal_of_Insight.png&amp;diff=53630</id>
		<title>File:Seal of Insight.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Seal_of_Insight.png&amp;diff=53630"/>
		<updated>2022-08-08T20:28:53Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Seal_of_Finesse.png&amp;diff=53629</id>
		<title>File:Seal of Finesse.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Seal_of_Finesse.png&amp;diff=53629"/>
		<updated>2022-08-08T20:28:38Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Seal_of_Cleansing.png&amp;diff=53628</id>
		<title>File:Seal of Cleansing.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Seal_of_Cleansing.png&amp;diff=53628"/>
		<updated>2022-08-08T20:28:20Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Unlimited_Power.png&amp;diff=53627</id>
		<title>File:Unlimited Power.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Unlimited_Power.png&amp;diff=53627"/>
		<updated>2022-08-08T20:27:28Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Tempest.png&amp;diff=53626</id>
		<title>File:Tempest.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Tempest.png&amp;diff=53626"/>
		<updated>2022-08-08T20:23:22Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Short_Circuit.png&amp;diff=53625</id>
		<title>File:Short Circuit.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Short_Circuit.png&amp;diff=53625"/>
		<updated>2022-08-08T20:23:03Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Static_Field.png&amp;diff=53624</id>
		<title>File:Static Field.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Static_Field.png&amp;diff=53624"/>
		<updated>2022-08-08T20:22:25Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Recharge.png&amp;diff=53623</id>
		<title>File:Recharge.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Recharge.png&amp;diff=53623"/>
		<updated>2022-08-08T20:22:06Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Residual_Charge.png&amp;diff=53622</id>
		<title>File:Residual Charge.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Residual_Charge.png&amp;diff=53622"/>
		<updated>2022-08-08T20:21:49Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Resonance_Cascade.png&amp;diff=53621</id>
		<title>File:Resonance Cascade.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Resonance_Cascade.png&amp;diff=53621"/>
		<updated>2022-08-08T20:21:35Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Potential_Difference.png&amp;diff=53620</id>
		<title>File:Potential Difference.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Potential_Difference.png&amp;diff=53620"/>
		<updated>2022-08-08T20:19:23Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Impulse.png&amp;diff=53619</id>
		<title>File:Impulse.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Impulse.png&amp;diff=53619"/>
		<updated>2022-08-08T20:19:07Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Chain_Reaction.png&amp;diff=53618</id>
		<title>File:Chain Reaction.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Chain_Reaction.png&amp;diff=53618"/>
		<updated>2022-08-08T20:18:54Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Conductivity.png&amp;diff=53617</id>
		<title>File:Conductivity.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Conductivity.png&amp;diff=53617"/>
		<updated>2022-08-08T20:18:40Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Ball_Lightning.png&amp;diff=53616</id>
		<title>File:Ball Lightning.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Ball_Lightning.png&amp;diff=53616"/>
		<updated>2022-08-08T20:18:26Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Chain_Lightning.png&amp;diff=53615</id>
		<title>File:Chain Lightning.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Chain_Lightning.png&amp;diff=53615"/>
		<updated>2022-08-08T20:18:09Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Osbrook_Sergeant.png&amp;diff=53580</id>
		<title>File:Osbrook Sergeant.png</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Osbrook_Sergeant.png&amp;diff=53580"/>
		<updated>2022-08-08T13:09:37Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Osbrook_Sergeant&amp;diff=53578</id>
		<title>Osbrook Sergeant</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Osbrook_Sergeant&amp;diff=53578"/>
		<updated>2022-08-08T13:07:57Z</updated>

		<summary type="html">&lt;p&gt;Panky: Created page with &amp;quot;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}} |Occupation = Sergeant |Residence = Osbrook |Goods = Food |#default =  }}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Quote|Here to see Odar? He is upstairs.}} &amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{/Tooltip}}&amp;lt;/div&amp;gt;   == Location ==  &amp;#039;&amp;#039;&amp;#039;Osbrook Sergeant&amp;#039;&amp;#039;&amp;#039; can be found at the first floor of the village hall, right under Odar&amp;#039;s office  == Starting Gear == The Sergeant will give the player a free weapon at the start if he&amp;#039;s spoken to. The list of available weapons is th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|Occupation = Sergeant&lt;br /&gt;
|Residence = Osbrook&lt;br /&gt;
|Goods = Food&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Quote|Here to see Odar? He is upstairs.}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{/Tooltip}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Osbrook Sergeant&#039;&#039;&#039; can be found at the first floor of the village hall, right under Odar&#039;s office&lt;br /&gt;
&lt;br /&gt;
== Starting Gear ==&lt;br /&gt;
The Sergeant will give the player a free weapon at the start if he&#039;s spoken to.&lt;br /&gt;
The list of available weapons is the following: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Home-made Sword]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Peasant Hatchet]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Cudgel]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Commoner Dagger]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Travelling Staff]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Peasant Spear]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[War Scythe]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Peasant Scythe]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Large Club]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Peasant Bow]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Training Crossbow]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Board Shield]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=File:Osbrook_Sergeant.jpg&amp;diff=53577</id>
		<title>File:Osbrook Sergeant.jpg</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=File:Osbrook_Sergeant.jpg&amp;diff=53577"/>
		<updated>2022-08-08T12:53:25Z</updated>

		<summary type="html">&lt;p&gt;Panky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Copyright game}}&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53562</id>
		<title>Blessings &amp; Curses</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Blessings_%26_Curses&amp;diff=53562"/>
		<updated>2022-08-07T20:05:48Z</updated>

		<summary type="html">&lt;p&gt;Panky: Removed Goldhoarder and Loumouth curses which aren&amp;#039;t in the game anymore&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blessings and Curses represent a power cast upon the player by a God or similar powerful being. It can appear as a [[Status Effects|Status Effect]] that can affect the player character or represent some kind of power that was imbued into various [[Gear]]. Blessings and Curses are a planned feature that is currently not listed in the [[Development roadmap]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blessings ==&lt;br /&gt;
Blessings are currently not in the game, with the exception of praying at a [[Shrine]]. The player using the Shrine receives the temporary Status Effect: [[Blessing]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Curses ==&lt;br /&gt;
Curses are usually strong bonuses that come with some kind of negative effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cursed Items ===&lt;br /&gt;
&#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items are a special version of Enchanted Items. Bonuses on {{c|Cursed}} items are stronger than on standard Enchanted Items, and they always have an extra bonus based on the curse type, but also come with a negative effect. All equipped &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; Items have a chance to produce their negative effect on each turn.&lt;br /&gt;
&lt;br /&gt;
The effect from &#039;&#039;&#039;{{c|Cursed}}&#039;&#039;&#039; properties can become weaker or stronger depending on certain conditions. See the list of curses below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== List of Curses ===&lt;br /&gt;
{| class=&amp;quot;stoneshard&amp;quot; style=&amp;quot;width: 75%; margin: auto; text-align: center;&amp;quot;&lt;br /&gt;
! Curse&lt;br /&gt;
! Item types&lt;br /&gt;
! Extra bonus&lt;br /&gt;
! Negative effect&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Everfear&lt;br /&gt;
| Armor&lt;br /&gt;
| -5% Damage Taken. Low Morale improves the bonus.&lt;br /&gt;
| 5% chance to lose Morale each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Gnawmaw&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +13% Life Drain. Hunger and Thirst improve the bonus.&lt;br /&gt;
| 5% chance to increase Hunger or Thirst by 25% each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Gorelust&lt;br /&gt;
| Weapons, Jewelry&lt;br /&gt;
|  +13% Crit Chance. Low Health improves the bonus.&lt;br /&gt;
| 2.5% chance to lose 7.5% Max Health each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Soulstealer&lt;br /&gt;
| Weapons&lt;br /&gt;
| +13% Energy Drain. Low Energy improves the bonus.&lt;br /&gt;
| 5% chance to lose 4% max energy each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Sufferjoy&lt;br /&gt;
| Weapons&lt;br /&gt;
| +13% Weapon Damage. High Pain improves the bonus.&lt;br /&gt;
| 2.5% chance to increase pain each turn.&lt;br /&gt;
|-&lt;br /&gt;
! Curse of Mindwrecker&lt;br /&gt;
| Weapons,&amp;lt;br&amp;gt;Armor, Jewelry&lt;br /&gt;
| +13% Magic Resistance. Low Sanity improves the bonus.&lt;br /&gt;
| 5% chance each turn to reduce Sanity.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Navigation||plain}}&lt;br /&gt;
[[Category:Stoneshard]]&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Pyromancy_(skill_tree)&amp;diff=53561</id>
		<title>Pyromancy (skill tree)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Pyromancy_(skill_tree)&amp;diff=53561"/>
		<updated>2022-08-07T19:54:55Z</updated>

		<summary type="html">&lt;p&gt;Panky: Added a table instead of treatises list like in &amp;quot;Maces (skill tree)&amp;quot; page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&amp;lt;imagemap&amp;gt;&lt;br /&gt;
File:Pyromancy_skilltree.png|338px|thumb|right|Hover over the skill icons to view the detailed descriptions.&lt;br /&gt;
rect 384 144 557 317 [[Fire Barrage]]&lt;br /&gt;
rect 108 365 281 537 [[Ring of Fire]]&lt;br /&gt;
rect 660 248 833 420 [[Feed the Flames]]&lt;br /&gt;
&lt;br /&gt;
rect 384 365 557 537 [[Blaze]]&lt;br /&gt;
rect 384 585 557 758 [[Incineration]]&lt;br /&gt;
rect 660 465 833 638 [[Scorch]]&lt;br /&gt;
rect 108 685 281 858 [[Baptism by Fire]]&lt;br /&gt;
rect 660 685 833 858 [[Flame Saturation]]&lt;br /&gt;
&lt;br /&gt;
rect 384 911 557 1084 [[Melting Ray]]&lt;br /&gt;
rect 660 1014 833 1187 [[Safe Distance]]&lt;br /&gt;
&lt;br /&gt;
rect 108 967 281 1139 [[Magma Rain]]&lt;br /&gt;
rect 108 1242 281 1415 [[Inferno]]&lt;br /&gt;
rect 660 1242 833 1415 [[Pyromania]]&lt;br /&gt;
rect 384 1131 557 1304 [[Excess Heat]]&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;--&amp;gt;&lt;br /&gt;
{{ImageMap|338px|Pyromancy_skilltree.png|&lt;br /&gt;
{{TooltipImage|Fire Barrage|24|85|62}}&lt;br /&gt;
{{TooltipImage|Flame Saturation|100|85|62}}&lt;br /&gt;
{{TooltipImage|Baptism by Fire|176|85|62}}&lt;br /&gt;
{{TooltipImage|Ring of Fire|252|85|62}}&lt;br /&gt;
{{TooltipImage|Feed the Flames|24|197|62}}&lt;br /&gt;
{{TooltipImage|Blaze|100|197|62}}&lt;br /&gt;
{{TooltipImage|Magma Rain|176|197|62}}&lt;br /&gt;
{{TooltipImage|Scorch|252|197|62}}&lt;br /&gt;
{{TooltipImage|Incineration|62|309|62}}&lt;br /&gt;
{{TooltipImage|Safe Distance|138|309|62}}&lt;br /&gt;
{{TooltipImage|Melting Ray|214|309|62}}&lt;br /&gt;
{{TooltipImage|Excess Heat|62|421|62}}&lt;br /&gt;
{{TooltipImage|Inferno|138|421|62}}&lt;br /&gt;
{{TooltipImage|Pyromania|214|421|62}}&lt;br /&gt;
|caption=Hover over the skill icons to view the detailed descriptions.&lt;br /&gt;
|thumb=right&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This page shows all the Pyromancy [[Skills]].&lt;br /&gt;
&lt;br /&gt;
{{quote|Bend the most destructive element to your will and incinerate anything and anyone with a large selection of deadly spells.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{C|Orange|Main focus:}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
High Damage, Area Damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pyromancy Spells deal {{C|Fire|Fire Damage}} scaling &amp;lt;b&amp;gt;multiplicatively&amp;lt;/b&amp;gt; from {{cl|White|Magic Power}} and {{cl|Fire|Pyromantic Power}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Spell’s_Magic_Damage = Basic_Value * Magic_Power/100 * (1 + Pyromantic_Power/100)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some Spells have their &amp;lt;b&amp;gt;special effects&amp;lt;/b&amp;gt; (i.e. Ring of Fire&#039;s 50% {{c|Fire|Ignite}} chance and {{c|-|-20%}} Fire Resistance). These effects are scaling &amp;lt;b&amp;gt;additively&amp;lt;/b&amp;gt; from Magic Power and Pyromantic Power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Special_Effect_Value = Basic_Value * (Magic_Power + Pyromantic_Power)/100&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SkillTable/head|hidden bonus=1|passive bonus=1}}&lt;br /&gt;
{{SkillTable/subtitle|Treatise I}}&lt;br /&gt;
{{SkillTable/row|Fire Barrage}}&lt;br /&gt;
{{SkillTable/row|Ring of Fire}}&lt;br /&gt;
{{SkillTable/row|Flame Saturation}}&lt;br /&gt;
{{SkillTable/row|Baptism by Fire}}&lt;br /&gt;
{{SkillTable/subtitle|Treatise II}}&lt;br /&gt;
{{SkillTable/row|Blaze}}&lt;br /&gt;
{{SkillTable/row|Magma Rain}}&lt;br /&gt;
{{SkillTable/row|Feed the Flames}}&lt;br /&gt;
{{SkillTable/row|Scorch}}&lt;br /&gt;
{{SkillTable/subtitle|Treatise III}}&lt;br /&gt;
{{SkillTable/row|Incineration}}&lt;br /&gt;
{{SkillTable/row|Melting Ray}}&lt;br /&gt;
{{SkillTable/row|Safe Distance}}&lt;br /&gt;
{{SkillTable/subtitle|Treatise IV}}&lt;br /&gt;
{{SkillTable/row|Inferno}}&lt;br /&gt;
{{SkillTable/row|Excess Heat}}&lt;br /&gt;
{{SkillTable/row|Pyromania}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navigation||plain}}&lt;br /&gt;
[[Category:Skill trees]]&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Survival_(skill_tree)&amp;diff=53560</id>
		<title>Survival (skill tree)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Survival_(skill_tree)&amp;diff=53560"/>
		<updated>2022-08-07T19:51:29Z</updated>

		<summary type="html">&lt;p&gt;Panky: Added a table instead of treatises list like in &amp;quot;Maces (skill tree)&amp;quot; page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&amp;lt;imagemap&amp;gt;&lt;br /&gt;
File:Survival_skilltree.png|338px|thumb|right|Hover over the skill icons to view the detailed descriptions.&lt;br /&gt;
rect 384 144 557 317 [[Campfire]]&lt;br /&gt;
rect 231 365 404 537 [[Make a Halt]]&lt;br /&gt;
rect 537 365 710 537 [[Skinning]]&lt;br /&gt;
rect 108 585 281 758 [[Cauterize Wounds]]&lt;br /&gt;
rect 384 585 557 758 [[Adaptability]]&lt;br /&gt;
rect 663 585 836 758 [[Pathfinder]]&lt;br /&gt;
rect 108 805 281 978 [[First Aid]]&lt;br /&gt;
rect 384 805 557 978 [[Ever Vigilant]]&lt;br /&gt;
rect 663 805 836 978 [[Austerity]]&lt;br /&gt;
rect 384 1025 557 1198 [[Huntmaster]]&lt;br /&gt;
rect 108 1245 281 1418 [[Will to Survive]]&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;--&amp;gt;&lt;br /&gt;
{{ImageMap|338px|Survival_skilltree.png|&lt;br /&gt;
{{TooltipImage|Campfire|24|85|62}}&lt;br /&gt;
{{TooltipImage|Make a Halt|100|85|62}}&lt;br /&gt;
{{TooltipImage|Skinning|176|85|62}}&lt;br /&gt;
{{TooltipImage|Cauterize Wounds|252|85|62}}&lt;br /&gt;
{{TooltipImage|Adaptability|62|231|62}}&lt;br /&gt;
{{TooltipImage|Pathfinder|176|231|62}}&lt;br /&gt;
{{TooltipImage|First Aid|252|231|62}}&lt;br /&gt;
{{TooltipImage|Ever Vigilant|24|377|62}}&lt;br /&gt;
{{TooltipImage|Austerity|100|377|62}}&lt;br /&gt;
{{TooltipImage|Huntmaster|176|377|62}}&lt;br /&gt;
{{TooltipImage|Will to Survive|252|377|62}}&lt;br /&gt;
|thumb=right&lt;br /&gt;
|caption=Hover over the skill icons to view the detailed descriptions.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This page shows all Survival skills.&lt;br /&gt;
&lt;br /&gt;
{{quote|Get a full grasp of the intricacies of the hunt and become proficient at getting out of even the most hopeless situations.}}&lt;br /&gt;
&lt;br /&gt;
Those skills are unlocked for all characters: &lt;br /&gt;
&lt;br /&gt;
{{cl|Active|Campfire}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{cl|Active|Make a Halt}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{cl|Active|Skinning}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{cl|Active|Cauterize Wounds}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Campfire skill is learned from the beginning.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{C|Orange|Main focus:}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Support, Survivability&lt;br /&gt;
&lt;br /&gt;
{{SkillTable/head|hidden bonus=1|passive bonus=1}}&lt;br /&gt;
{{SkillTable/subtitle|Unlocked for all characters}}&lt;br /&gt;
{{SkillTable/row|Campfire}}&lt;br /&gt;
{{SkillTable/row|Make a Halt}}&lt;br /&gt;
{{SkillTable/row|Skinning}}&lt;br /&gt;
{{SkillTable/row|Cauterize Wounds}}&lt;br /&gt;
{{SkillTable/subtitle|Treatise I}}&lt;br /&gt;
{{SkillTable/row|First Aid}}&lt;br /&gt;
{{SkillTable/row|Adaptability}}&lt;br /&gt;
{{SkillTable/row|Pathfinder}}&lt;br /&gt;
{{SkillTable/subtitle|Treatise II}}&lt;br /&gt;
{{SkillTable/row|Will to Survive}}&lt;br /&gt;
{{SkillTable/row|Austerity}}&lt;br /&gt;
{{SkillTable/row|Ever Vigilant}}&lt;br /&gt;
{{SkillTable/row|Huntmaster}}&lt;br /&gt;
&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navigation||plain}}&lt;br /&gt;
[[Category:Skill trees]]&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Dual_Wielding_(skill_tree)&amp;diff=53559</id>
		<title>Dual Wielding (skill tree)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Dual_Wielding_(skill_tree)&amp;diff=53559"/>
		<updated>2022-08-07T19:47:38Z</updated>

		<summary type="html">&lt;p&gt;Panky: Added a table instead of treatises list like in &amp;quot;Maces (skill tree)&amp;quot; page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&amp;lt;imagemap&amp;gt;&lt;br /&gt;
File:Dual_wielding_skilltree.png|338px|thumb|right|Hover over the skill icons to view the detailed descriptions.&lt;br /&gt;
&lt;br /&gt;
rect 384 172 557 345 [[Flurry of Blows]]&lt;br /&gt;
rect 108 337 281 510 [[More Blood!]]&lt;br /&gt;
rect 660 172 833 345 [[Berserk Tradition]]&lt;br /&gt;
&lt;br /&gt;
rect 384 498 557 671 [[Deflect]]&lt;br /&gt;
rect 660 498 833 671 [[Dying Fervor]]&lt;br /&gt;
&lt;br /&gt;
rect 384 827 557 1000 [[Enough for Everyone]]&lt;br /&gt;
rect 660 827 833 1000 [[Concentration]]&lt;br /&gt;
rect 108 989 281 1162 [[Unstoppable]]&lt;br /&gt;
&lt;br /&gt;
rect 384 1153 557 1326 [[Whirlwind]]&lt;br /&gt;
rect 660 1153 833 1326 [[Dual Wielding Training]]&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;--&amp;gt;&lt;br /&gt;
{{ImageMap|338px|Dual_wielding_skilltree.png|&lt;br /&gt;
{{TooltipImage|Flurry of Strikes|24|85|62}}&lt;br /&gt;
{{TooltipImage|Dual Wielding Training|100|85|62}}&lt;br /&gt;
{{TooltipImage|Deflect|176|85|62}}&lt;br /&gt;
{{TooltipImage|Dying Fervor|252|85|62}}&lt;br /&gt;
{{TooltipImage|Enough for Everyone|24|231|62}}&lt;br /&gt;
{{TooltipImage|Concentration|100|231|62}}&lt;br /&gt;
{{TooltipImage|Berserk Tradition|214|231|62}}&lt;br /&gt;
{{TooltipImage|Unstoppable|24|377|62}}&lt;br /&gt;
{{TooltipImage|Whirlwind|118|377|62}}&lt;br /&gt;
{{TooltipImage|More Blood!|194|377|62}}&lt;br /&gt;
|caption=Hover over the skill icons to view the detailed descriptions.&lt;br /&gt;
|thumb=right&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This page shows all Dual Wielding [[Skills]].&lt;br /&gt;
&lt;br /&gt;
{{quote|Become a deadly berserker, learning every trick of fighting with a weapon in each hand.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{C|Orange|Main focus:}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
High Damage, Survivability&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dual Wielding 2 weapons have the following penalty:&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
 {{W|Main Hand Efficiency}}         {{Neg|-25%}}&lt;br /&gt;
 {{W|Off-Hand Efficiency}}          {{Neg|-50%}}&lt;br /&gt;
 {{W|Skills/Spells Energy Cost}}    {{Neg|+20%}}&lt;br /&gt;
 {{W|Cooldown Duration}}            {{Neg|+25%}}&lt;br /&gt;
 {{W|Fumble Chance}}                {{Neg|+7.5%}}&lt;br /&gt;
&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{SkillTable/head|hidden bonus=1|passive bonus=1}}&lt;br /&gt;
{{SkillTable/subtitle|Treatise I}}&lt;br /&gt;
{{SkillTable/row|Flurry of Strikes}}&lt;br /&gt;
{{SkillTable/row|Deflect}}&lt;br /&gt;
{{SkillTable/row|Dual Wielding Training}}&lt;br /&gt;
{{SkillTable/row|Dying Fervor}}&lt;br /&gt;
{{SkillTable/subtitle|Treatise II}}&lt;br /&gt;
{{SkillTable/row|Enough for Everyone}}&lt;br /&gt;
{{SkillTable/row|Concentration}}&lt;br /&gt;
{{SkillTable/row|Berserk Tradition}}&lt;br /&gt;
{{SkillTable/subtitle|Treatise III}}&lt;br /&gt;
{{SkillTable/row|Whirlwind}}&lt;br /&gt;
{{SkillTable/row|Unstoppable}}&lt;br /&gt;
{{SkillTable/row|More Blood!}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navigation||plain}}&lt;br /&gt;
[[Category:Skill trees]]&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Athletics_(skill_tree)&amp;diff=53558</id>
		<title>Athletics (skill tree)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Athletics_(skill_tree)&amp;diff=53558"/>
		<updated>2022-08-07T19:41:36Z</updated>

		<summary type="html">&lt;p&gt;Panky: Added a table instead of treatises list like in &amp;quot;Maces (skill tree)&amp;quot; page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&amp;lt;imagemap&amp;gt;&lt;br /&gt;
File:Athletics_skilltree.png|338px|thumb|right|Hover over the skill icons to view the detailed descriptions.&lt;br /&gt;
rect 384 144 557 317 [[Mighty Kick]]&lt;br /&gt;
rect 231 365 404 537 [[Elusiveness]]&lt;br /&gt;
rect 537 365 710 537 [[Sudden Lunge]]&lt;br /&gt;
rect 108 585 281 758 [[Dash]]&lt;br /&gt;
rect 384 585 557 758 [[No Time to Linger]]&lt;br /&gt;
rect 663 585 836 758 [[Leg Sweep]]&lt;br /&gt;
rect 108 805 281 978 [[Sprint Training]]&lt;br /&gt;
rect 384 805 557 978 [[Peak Performance]]&lt;br /&gt;
rect 663 805 836 978 [[Disengage]]&lt;br /&gt;
rect 384 1025 557 1198 [[Adrenaline Rush]]&lt;br /&gt;
rect 108 1245 281 1418 [[Never Again]]&lt;br /&gt;
rect 384 1245 557 1418 [[Push the Falling]]&lt;br /&gt;
rect 663 1245 836 1418 [[Inner Reserves]]&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;--&amp;gt;&lt;br /&gt;
{{ImageMap|338px|Athletics_skilltree.png|&lt;br /&gt;
{{TooltipImage|Disengage|24|85|62}}&lt;br /&gt;
{{TooltipImage|Leg Sweep|100|85|62}}&lt;br /&gt;
{{TooltipImage|Not This Time|176|85|62}}&lt;br /&gt;
{{TooltipImage|Mighty Kick|252|85|62}}&lt;br /&gt;
{{TooltipImage|Dash|24|197|62}}&lt;br /&gt;
{{TooltipImage|Inner Reserves|100|197|62}}&lt;br /&gt;
{{TooltipImage|Sudden Lunge|176|197|62}}&lt;br /&gt;
{{TooltipImage|Push the Falling|252|197|62}}&lt;br /&gt;
{{TooltipImage|Elusiveness|100|309|62}}&lt;br /&gt;
{{TooltipImage|No Time to Linger|176|309|62}}&lt;br /&gt;
{{TooltipImage|Sprint Training|62|421|62}}&lt;br /&gt;
{{TooltipImage|Adrenaline Rush|138|421|62}}&lt;br /&gt;
{{TooltipImage|Peak Performance|214|421|62}}&lt;br /&gt;
|thumb=right&lt;br /&gt;
|caption=Hover over the skill icons to view the detailed descriptions.&lt;br /&gt;
}}&lt;br /&gt;
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This page shows all Athletics skills.&lt;br /&gt;
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{{quote|Master your own body by learning a varied arsenal of mobility and hand-to-hand techniques}}&lt;br /&gt;
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&#039;&#039;&#039;{{C|Orange|Main focus:}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility, Support, Weakening Effects&lt;br /&gt;
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{{SkillTable/head|hidden bonus=1|passive bonus=1}}&lt;br /&gt;
{{SkillTable/subtitle|Treatise I}}&lt;br /&gt;
{{SkillTable/row|Leg Sweep}}&lt;br /&gt;
{{SkillTable/row|Mighty Kick}}&lt;br /&gt;
{{SkillTable/row|Disengage}}&lt;br /&gt;
{{SkillTable/row|Not This Time}}&lt;br /&gt;
{{SkillTable/subtitle|Treatise II}}&lt;br /&gt;
{{SkillTable/row|Dash}}&lt;br /&gt;
{{SkillTable/row|Sudden Lunge}}&lt;br /&gt;
{{SkillTable/row|Inner Reserves}}&lt;br /&gt;
{{SkillTable/row|Push the Falling}}&lt;br /&gt;
{{SkillTable/subtitle|Treatise III}}&lt;br /&gt;
{{SkillTable/row|Elusiveness}}&lt;br /&gt;
{{SkillTable/row|No Time to Linger}}&lt;br /&gt;
{{SkillTable/subtitle|Treatise IV}}&lt;br /&gt;
{{SkillTable/row|Adrenaline Rush}}&lt;br /&gt;
{{SkillTable/row|Sprint Training}}&lt;br /&gt;
{{SkillTable/row|Peak Performance}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
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{{Navigation||plain}}&lt;br /&gt;
[[Category:Skill trees]]&lt;/div&gt;</summary>
		<author><name>Panky</name></author>
	</entry>
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