<?xml version="1.0"?>
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	<id>https://stoneshard.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Questionable+bowel</id>
	<title>Stoneshard wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://stoneshard.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Questionable+bowel"/>
	<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/Special:Contributions/Questionable_bowel"/>
	<updated>2026-06-26T21:59:08Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Heavy_Slinger_(Axe)&amp;diff=76815</id>
		<title>Heavy Slinger (Axe)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Heavy_Slinger_(Axe)&amp;diff=76815"/>
		<updated>2026-06-07T12:58:12Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Heavy Slinger=&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Skills==&lt;br /&gt;
{{Skill list|||||}}&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Seize the Initiative}}&lt;br /&gt;
{{SkillTable/row|Taking Aim}}&lt;br /&gt;
{{SkillTable/row|Startling Volley}}&lt;br /&gt;
{{SkillTable/row|Suppression}}&lt;br /&gt;
{{SkillTable/row|Distracting Shot}}&lt;br /&gt;
{{SkillTable/row|Hard Target}}&lt;br /&gt;
{{SkillTable/row|Constant Practice}}&lt;br /&gt;
{{SkillTable/row|Spot Weakness}}&lt;br /&gt;
{{SkillTable/row|Precision}}&lt;br /&gt;
{{SkillTable/row|Shoot to Kill}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
|-|Heavy Slinger (Melee)=&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy|{{ROOTPAGENAME}} (Melee)}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Skills==&lt;br /&gt;
{{Skill list|||||}}&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Seize the Initiative}}&lt;br /&gt;
{{SkillTable/row|Mutilating Lunge}}&lt;br /&gt;
{{SkillTable/row|Cut Through}}&lt;br /&gt;
{{SkillTable/row|Hard Target}}&lt;br /&gt;
{{SkillTable/row|Tormenting Swings}}&lt;br /&gt;
{{SkillTable/row|No Mercy}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Brigands]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Heavy_Slinger_(Mace)&amp;diff=76814</id>
		<title>Heavy Slinger (Mace)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Heavy_Slinger_(Mace)&amp;diff=76814"/>
		<updated>2026-06-07T12:49:33Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Heavy Slinger=&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Skills==&lt;br /&gt;
{{Skill list|||||}}&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Seize the Initiative}}&lt;br /&gt;
{{SkillTable/row|Taking Aim}}&lt;br /&gt;
{{SkillTable/row|Startling Volley}}&lt;br /&gt;
{{SkillTable/row|Suppression}}&lt;br /&gt;
{{SkillTable/row|Distracting Shot}}&lt;br /&gt;
{{SkillTable/row|Hard Target}}&lt;br /&gt;
{{SkillTable/row|Constant Practice}}&lt;br /&gt;
{{SkillTable/row|Spot Weakness}}&lt;br /&gt;
{{SkillTable/row|Precision}}&lt;br /&gt;
{{SkillTable/row|Shoot to Kill}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
|-|Heavy Slinger (Melee)=&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy|{{ROOTPAGENAME}} (Melee)}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Skills==&lt;br /&gt;
{{Skill list|||||}}&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Seize the Initiative}}&lt;br /&gt;
{{SkillTable/row|Onslaught}}&lt;br /&gt;
{{SkillTable/row|Armor Break}}&lt;br /&gt;
{{SkillTable/row|Hard Target}} &lt;br /&gt;
{{SkillTable/row|Concussion}}&lt;br /&gt;
{{SkillTable/row|Dazing Strikes}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Brigands]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Heavy_Slinger_(Axe)&amp;diff=76813</id>
		<title>Heavy Slinger (Axe)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Heavy_Slinger_(Axe)&amp;diff=76813"/>
		<updated>2026-06-07T12:46:42Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Heavy Slinger=&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Skills==&lt;br /&gt;
{{Skill list|||||}}&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Seize the Initiative}}&lt;br /&gt;
{{SkillTable/row|Taking Aim}}&lt;br /&gt;
{{SkillTable/row|Starting Volley}}&lt;br /&gt;
{{SkillTable/row|Suppression}}&lt;br /&gt;
{{SkillTable/row|Distracting Shot}}&lt;br /&gt;
{{SkillTable/row|Hard Target}}&lt;br /&gt;
{{SkillTable/row|Constant Practice}}&lt;br /&gt;
{{SkillTable/row|Spot Weakness}}&lt;br /&gt;
{{SkillTable/row|Precision}}&lt;br /&gt;
{{SkillTable/row|Shoot to Kill}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
|-|Heavy Slinger (Melee)=&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy|{{ROOTPAGENAME}} (Melee)}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Skills==&lt;br /&gt;
{{Skill list|||||}}&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Brigands]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Ambusher&amp;diff=76812</id>
		<title>Ambusher</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Ambusher&amp;diff=76812"/>
		<updated>2026-06-07T12:41:14Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Ambusher=&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Skills==&lt;br /&gt;
{{Skill list|||||}}&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Taking Aim|enemy}}&lt;br /&gt;
{{SkillTable/row|Leg Sweep}}&lt;br /&gt;
{{SkillTable/row|Setup}}&lt;br /&gt;
{{SkillTable/row|Constant Practice}}&lt;br /&gt;
{{SkillTable/row|Hard Target}}&lt;br /&gt;
{{SkillTable/row|Spot Weakness}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
|-|Ambusher (Melee)=&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy|{{ROOTPAGENAME}} (Melee)}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Skills==&lt;br /&gt;
{{Skill list|||||}}&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Leg Sweep}}&lt;br /&gt;
{{SkillTable/row|Cleaving Strike}}&lt;br /&gt;
{{SkillTable/row|Gloat}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
*Weapons&lt;br /&gt;
**(100%) Tier 2 [[Crossbows|Crossbow]]&lt;br /&gt;
**(100%) Tier 2 [[Swords|Sword]]&lt;br /&gt;
*Jewelry&lt;br /&gt;
**(2%) Tier 2 [[Rings|Ring]] or [[Amulets|Amulet]]&lt;br /&gt;
*Consumables&lt;br /&gt;
**(8%) [[Healing Salve]], [[Herbal Extract]], [[Splint]], [[Bandage]], [[Bread]], [[Lockpicks|Lockpick]], [[Mead]], [[Flatbread]], White Fish or [[Apple]]&lt;br /&gt;
*Books&lt;br /&gt;
**(1%) [[Ranged Weapons Treatise II]]&lt;br /&gt;
*Bags&lt;br /&gt;
**(5%) [[Crude Bolt Quiver]]&lt;br /&gt;
**(2.5%) [[Leather Bolt Quiver]]&lt;br /&gt;
**(1%) [[Reinforced Bolt Quiver]]&lt;br /&gt;
**(5%) [[Purse]] (5-20g)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Brigands]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Deserter_(Sword)&amp;diff=76811</id>
		<title>Deserter (Sword)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Deserter_(Sword)&amp;diff=76811"/>
		<updated>2026-06-07T12:23:41Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;max-width:500px;float: right;&#039;&amp;gt;&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Deserter=&lt;br /&gt;
{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&lt;br /&gt;
|-|Deserter (Torch)=&lt;br /&gt;
{{{{{1|Tooltip hover box}}}|title={{Enemy|{{ROOTPAGENAME}} (Torch)}}}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{for||other uses|Deserter}}&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Cleaving Strike|enemy}}&lt;br /&gt;
{{SkillTable/row|Onrush|enemy}}&lt;br /&gt;
{{SkillTable/row|Fencer Stance}}&lt;br /&gt;
{{SkillTable/row|Dash}}&lt;br /&gt;
{{SkillTable/row|Raise Shield}}&lt;br /&gt;
{{SkillTable/row|Shield Bash}}&lt;br /&gt;
{{SkillTable/row|Gloat}}&lt;br /&gt;
{{SkillTable/row|Sprint Training}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
Weapons&lt;br /&gt;
&lt;br /&gt;
* (100%) Tier 2 [[Swords|Sword]]&lt;br /&gt;
* (100%) Tier 2 [[Shields|Shield]]&lt;br /&gt;
&lt;br /&gt;
Jewelry&lt;br /&gt;
&lt;br /&gt;
* (2%) Tier 2 [[Rings|Ring]] or [[Amulets|Amulet]]&lt;br /&gt;
&lt;br /&gt;
Consumables&lt;br /&gt;
&lt;br /&gt;
* (8%) [[Healing Salve]], [[Herbal Extract]], [[Splint]], [[Bandage]], [[Bread]], [[Lockpicks|Lockpick]], [[Mead]], [[Flatbread]], White Fish or [[Apple]]&lt;br /&gt;
&lt;br /&gt;
Books&lt;br /&gt;
&lt;br /&gt;
* (1%) [[Swords Treatise II]] or [[Shields Treatise II]]&lt;br /&gt;
&lt;br /&gt;
Bags&lt;br /&gt;
&lt;br /&gt;
* (5%) [[Purse]] (1-15g)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Brigands]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Wolfhound&amp;diff=76810</id>
		<title>Wolfhound</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Wolfhound&amp;diff=76810"/>
		<updated>2026-06-07T12:21:24Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|The bloodshot eyes of this hound are filled with murderous intent and determination to protect its master till its dying breath.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{Skill list|||}}&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Loud Barking}}&lt;br /&gt;
{{SkillTable/row|Grab ’Em!}}&lt;br /&gt;
{{SkillTable/row|Dash (animal)}}&lt;br /&gt;
{{SkillTable/row|Disengage}}&lt;br /&gt;
{{SkillTable/row|No Time to Linger}}&lt;br /&gt;
{{SkillTable/row|Dying Rage}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
After [[Butchering]], if its skin has not been cut, 1 [[Dog Pelt]] can also be obtained.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Brigands]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Ambusher&amp;diff=76809</id>
		<title>Ambusher</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Ambusher&amp;diff=76809"/>
		<updated>2026-06-07T12:15:06Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;max-width:500px;float: right;&#039;&amp;gt;&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Ambusher=&lt;br /&gt;
{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&lt;br /&gt;
|-|Ambusher (Melee)=&lt;br /&gt;
{{{{{1|Tooltip hover box}}}|title={{Enemy|{{ROOTPAGENAME}} (Melee)}}}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Taking Aim|enemy}}&lt;br /&gt;
{{SkillTable/row|Leg Sweep}}&lt;br /&gt;
{{SkillTable/row|Setup}}&lt;br /&gt;
{{SkillTable/row|Constant Practice}}&lt;br /&gt;
{{SkillTable/row|Hard Target}}&lt;br /&gt;
{{SkillTable/row|Spot Weakness}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Skills Melee==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Leg Sweep}}&lt;br /&gt;
{{SkillTable/row|Cleaving Strike}}&lt;br /&gt;
{{SkillTable/row|Gloat}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
*Weapons&lt;br /&gt;
**(100%) Tier 2 [[Crossbows|Crossbow]]&lt;br /&gt;
**(100%) Tier 2 [[Swords|Sword]]&lt;br /&gt;
*Jewelry&lt;br /&gt;
**(2%) Tier 2 [[Rings|Ring]] or [[Amulets|Amulet]]&lt;br /&gt;
*Consumables&lt;br /&gt;
**(8%) [[Healing Salve]], [[Herbal Extract]], [[Splint]], [[Bandage]], [[Bread]], [[Lockpicks|Lockpick]], [[Mead]], [[Flatbread]], White Fish or [[Apple]]&lt;br /&gt;
*Books&lt;br /&gt;
**(1%) [[Ranged Weapons Treatise II]]&lt;br /&gt;
*Bags&lt;br /&gt;
**(5%) [[Crude Bolt Quiver]]&lt;br /&gt;
**(2.5%) [[Leather Bolt Quiver]]&lt;br /&gt;
**(1%) [[Reinforced Bolt Quiver]]&lt;br /&gt;
**(5%) [[Purse]] (5-20g)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Brigands]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Sheep_Pelt&amp;diff=76769</id>
		<title>Sheep Pelt</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Sheep_Pelt&amp;diff=76769"/>
		<updated>2026-05-30T16:12:34Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ItemType = Valuable&lt;br /&gt;
|InventoryWidth = 2&lt;br /&gt;
|InventoryHeight = 3&lt;br /&gt;
|Subcategory = &lt;br /&gt;
|PropertyText = This item may interest some merchants.&lt;br /&gt;
|Description = Sheep pelts are perfectly for sewing quality winter clothes and warm blankets.&lt;br /&gt;
|Notes = &lt;br /&gt;
|Price = 120&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title= {{Valuable}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
*[[Butchering]] a dead [[Sheep]] [[File:Sheep.png|link=Sheep]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Valuables#Animal_Pelts_and_Trophies|Animal Pelts and Trophies]]&lt;br /&gt;
* [[Valuables]]&lt;br /&gt;
* [[Loot]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Valuables]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Boar_Pelt&amp;diff=76768</id>
		<title>Boar Pelt</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Boar_Pelt&amp;diff=76768"/>
		<updated>2026-05-30T16:11:39Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ItemType = Valuable&lt;br /&gt;
|InventoryWidth = 2&lt;br /&gt;
|InventoryHeight = 3&lt;br /&gt;
|Subcategory = &lt;br /&gt;
|PropertyText = This item may interest some merchants.&lt;br /&gt;
|Description = Boar pelts are especially valued by tanners - they make for the best shoes and belts.&lt;br /&gt;
|Notes = &lt;br /&gt;
|Price = 150&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title= {{Valuable}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|Boar pelts are especially valued by tanners - they make for the best shoes and belts.}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
*[[Butchering]] a dead [[Boar]] [[File:Boar.png|link=Boar]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Valuables#Animal_Pelts_and_Trophies|Animal Pelts and Trophies]]&lt;br /&gt;
* [[Valuables]]&lt;br /&gt;
* [[Loot]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Valuables]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Magistrate_Deserter_(Two-Handed_Mace)&amp;diff=76767</id>
		<title>Magistrate Deserter (Two-Handed Mace)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Magistrate_Deserter_(Two-Handed_Mace)&amp;diff=76767"/>
		<updated>2026-05-30T15:32:26Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|When the war just began, the Magistrate&#039;s promises of cutting the nobles down a size and granting everyone a plethora of freedoms looked appealing to a lot of folks. The realisation that the rich had simply repleaced the old nobility came only after the truce.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{Skill list||||||||}}&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Mighty Swing}}&lt;br /&gt;
{{SkillTable/row|Unstoppable Force|enemy}}&lt;br /&gt;
{{SkillTable/row|Striker Stance}}&lt;br /&gt;
{{SkillTable/row|Skull Crusher|enemy}}&lt;br /&gt;
{{SkillTable/row|Flexible Defense}}&lt;br /&gt;
{{SkillTable/row|Battering Ram}}&lt;br /&gt;
{{SkillTable/row|Coordinated Advance}}&lt;br /&gt;
{{SkillTable/row|Peak Performance}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
Weapons&lt;br /&gt;
*(100%) Tier 3-4 [[Two-Handed Maces|Two-Handed Mace]]&lt;br /&gt;
Jewelry&lt;br /&gt;
&lt;br /&gt;
*(3%) Tier 3-4 [[Rings|Ring]] or [[Amulets|Amulet]]&lt;br /&gt;
&lt;br /&gt;
Consumables&lt;br /&gt;
&lt;br /&gt;
*(10%) [[Smoked Ham]], [[Brynn Vermouth]], [[Brandy]], [[Mannshire Fortified]], [[Healing Salve]], [[Antitoxin]]&lt;br /&gt;
&lt;br /&gt;
Books&lt;br /&gt;
&lt;br /&gt;
*(5%) [[Two-Handed Maces Treatise II]] or [[Warfare Treatise II]]&lt;br /&gt;
&lt;br /&gt;
Bags&lt;br /&gt;
&lt;br /&gt;
*(33%) [[Purse]] (15-50g)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Brigands]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Prospector&amp;diff=76766</id>
		<title>Prospector</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Prospector&amp;diff=76766"/>
		<updated>2026-05-30T15:27:39Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Mighty Swing}}&lt;br /&gt;
{{SkillTable/row|Mighty Kick}}&lt;br /&gt;
{{SkillTable/row|Dash}}&lt;br /&gt;
{{SkillTable/row|Not This Time}}&lt;br /&gt;
{{SkillTable/row|Setup}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
* [[Pickaxe]]&lt;br /&gt;
* [[Crowns]]&lt;br /&gt;
*[[Miner Stew (Recipe)]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Brigands]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Aspergillum&amp;diff=76765</id>
		<title>Aspergillum</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Aspergillum&amp;diff=76765"/>
		<updated>2026-05-30T15:12:20Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ItemType = Valuable&lt;br /&gt;
|InventoryWidth = 1&lt;br /&gt;
|InventoryHeight = 2&lt;br /&gt;
|Subcategory = &lt;br /&gt;
|PropertyText = This item may interest some merchants.&lt;br /&gt;
|Description = The Aldorian Hieron&#039;s custom of sprinkling ritual sites with water actually came from local pagan cults - this small detail, however, has long since conveniently forgottten.&lt;br /&gt;
|Notes = &lt;br /&gt;
|Price = 50&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title= {{Valuable}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|The Aldorian Hieron&#039;s custom of sprinkling ritual sites with water actually came from local pagan cults - this small detail, however, has long since conveniently forgottten.}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
*[[Bookshelves]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Valuables]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Deer_Pelt&amp;diff=76763</id>
		<title>Deer Pelt</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Deer_Pelt&amp;diff=76763"/>
		<updated>2026-05-28T13:42:30Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ItemType = Valuable&lt;br /&gt;
|InventoryWidth = 2&lt;br /&gt;
|InventoryHeight = 3&lt;br /&gt;
|Subcategory = &lt;br /&gt;
|PropertyText = This item may interest some merchants.&lt;br /&gt;
|Description = In the Aldorian forest, deer are ubiquitous, and their pelts are cheap. Still, they always find a buyer.&lt;br /&gt;
|Notes = &lt;br /&gt;
|Price = 180&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title= {{Valuable}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|In the Aldorian forest, deer are ubiquitous, and their pelts are cheap. Still, they always find a buyer.}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
*[[Butchering]] a dead [[Deer]] [[File:Deer.png|link=Deer]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Valuables#Animal_Pelts_and_Trophies|Animal Pelts and Trophies]]&lt;br /&gt;
* [[Valuables]]&lt;br /&gt;
* [[Loot]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Valuables]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Squirrel_Pelt&amp;diff=76762</id>
		<title>Squirrel Pelt</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Squirrel_Pelt&amp;diff=76762"/>
		<updated>2026-05-28T13:37:21Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ItemType = Valuable&lt;br /&gt;
|InventoryWidth = 1&lt;br /&gt;
|InventoryHeight = 2&lt;br /&gt;
|Subcategory = &lt;br /&gt;
|PropertyText = This item may interest some merchants.&lt;br /&gt;
|Description = Light and silky, squirrel fur is desirable lining for the most opulent of garments. Sadly, killing the criter without damaging its pelt is notoriously tricky.&lt;br /&gt;
|Notes = &lt;br /&gt;
|Price = 100&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title= {{Valuable}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|Light and silky, squirrel fur is desirable lining for the most opulent of garments. Sadly, killing the criter without damaging its pelt is notoriously tricky.}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
* [[Butchering]] a dead [[Squirrel]] [[File:Squirrel.png|link=Squirrel]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Valuables#Animal_Pelts_and_Trophies|Animal Pelts and Trophies]]&lt;br /&gt;
* [[Valuables]]&lt;br /&gt;
* [[Loot]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Valuables]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Deer_Antlers&amp;diff=76761</id>
		<title>Deer Antlers</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Deer_Antlers&amp;diff=76761"/>
		<updated>2026-05-28T13:23:42Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ItemType = Valuable&lt;br /&gt;
|InventoryWidth = 2&lt;br /&gt;
|InventoryHeight = 1&lt;br /&gt;
|Subcategory = &lt;br /&gt;
|PropertyText = This item may interest some merchants.&lt;br /&gt;
|Description = Deer antlers can be used for many things: potions, medicine, jewelry...&lt;br /&gt;
|Notes = &lt;br /&gt;
|Price = 80&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title= {{Valuable}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|Deer antlers can be used for many things: potions, medicine, jewelry...}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
*[[Butchering]] a dead male [[Deer]] [[File:Deer.png|link=Deer]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This item is related to the [[Gerlot the Merchant&#039;s Request]] quest.&lt;br /&gt;
&lt;br /&gt;
==Used In==&lt;br /&gt;
Can be used through the crafting menu to empower the {{C|Orange|bone charm}} , granting {{C|+|+2%}}–{{C|+|+8%}} Energy.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Valuables#Animal_Pelts_and_Trophies|Animal Pelts and Trophies]]&lt;br /&gt;
* [[Valuables]]&lt;br /&gt;
* [[Loot]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Valuables]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Hourglass&amp;diff=76760</id>
		<title>Hourglass</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Hourglass&amp;diff=76760"/>
		<updated>2026-05-28T13:15:15Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ItemType = Valuable&lt;br /&gt;
|InventoryWidth = 1&lt;br /&gt;
|InventoryHeight = 2&lt;br /&gt;
|Subcategory = &lt;br /&gt;
|PropertyText = This item may interest some merchants.&lt;br /&gt;
|Description = Looks like it&#039;s time to sell this thing off.&lt;br /&gt;
|Notes = &lt;br /&gt;
|Price = 40&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title= {{Valuable}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|Looks like it&#039;s time to sell this thing off.}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
*[[Chests]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Valuables]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Bolt_of_Cloth&amp;diff=76759</id>
		<title>Bolt of Cloth</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Bolt_of_Cloth&amp;diff=76759"/>
		<updated>2026-05-28T11:03:04Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ItemType = Valuable&lt;br /&gt;
|InventoryWidth = 2&lt;br /&gt;
|InventoryHeight = 2&lt;br /&gt;
|Subcategory = &lt;br /&gt;
|PropertyText = This item may interest some merchants.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This item could be useful for {{c|Orange|upgrading the Caravan}}.&lt;br /&gt;
|Description = A roll of fine linen cloth - the kind Yostwayne was famous for.&lt;br /&gt;
|Notes = &lt;br /&gt;
|Price = 160&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title= {{Valuable}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|A roll of fine linen cloth - the kind Yostwayne was famous for.}}&lt;br /&gt;
&lt;br /&gt;
*Material for the [[Caravan]] upgrades.&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
*[[Chests]]&lt;br /&gt;
*[[Graves]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Upgrades]]&lt;br /&gt;
[[Category:Valuables]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Spool_of_Thread&amp;diff=76758</id>
		<title>Spool of Thread</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Spool_of_Thread&amp;diff=76758"/>
		<updated>2026-05-28T08:56:46Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ItemType = Valuable&lt;br /&gt;
|InventoryWidth = 1&lt;br /&gt;
|InventoryHeight = 2&lt;br /&gt;
|Subcategory = &lt;br /&gt;
|PropertyText = This item may interest some merchants.&lt;br /&gt;
|Description = There&#039;s always a use for woolen thread. It shouldn&#039;t be hard to find a buyer.&lt;br /&gt;
|Notes = &lt;br /&gt;
|Price = 50&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title= {{Valuable}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|There&#039;s always a use for woolen thread. It shouldn&#039;t be hard to find a buyer.}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
*[[Crates]]&lt;br /&gt;
&lt;br /&gt;
==Used In==&lt;br /&gt;
This item is used in the following [[Crafting]] and [[Cooking]] recipes:&lt;br /&gt;
*[[Repair Kit (Recipe)]]&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Valuables]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Ivory&amp;diff=76757</id>
		<title>Ivory</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Ivory&amp;diff=76757"/>
		<updated>2026-05-28T08:26:10Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ItemType = Valuable&lt;br /&gt;
|InventoryWidth = 2&lt;br /&gt;
|InventoryHeight = 1&lt;br /&gt;
|Subcategory = &lt;br /&gt;
|PropertyText = This item may interest some merchants.&lt;br /&gt;
|Description = In Aldor, only a few things are known for certain about elephants: they have a fearsome temper, they&#039;re as big as mountain, and their tusks can be sold at a high price.&lt;br /&gt;
|Notes = &lt;br /&gt;
|Price = 500&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title= {{Valuable}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|In Aldor, only a few things are known for certain about elephants: they have a fearsome temper, they&#039;re as big as mountain, and their tusks can be sold at a high price.}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
*[[Chests]]&lt;br /&gt;
Can be sold by:&lt;br /&gt;
* [[Armuz]] in the [[Trading House of the Azure Thread]] in [[Brynn]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Valuables]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Valuables&amp;diff=76756</id>
		<title>Valuables</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Valuables&amp;diff=76756"/>
		<updated>2026-05-28T04:51:47Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gem==&lt;br /&gt;
{{ConsumableTable/head|properties=yes|uses=yes}}&lt;br /&gt;
{{ConsumableTable/row|Agate}}&lt;br /&gt;
{{ConsumableTable/row|Amethyst}}&lt;br /&gt;
{{ConsumableTable/row|Aquamarine}}&lt;br /&gt;
{{ConsumableTable/row|Diamond}}&lt;br /&gt;
{{ConsumableTable/row|Emerald}}&lt;br /&gt;
{{ConsumableTable/row|Handful Of Amber}}&lt;br /&gt;
{{ConsumableTable/row|Jade}}&lt;br /&gt;
{{ConsumableTable/row|Moonstone}}&lt;br /&gt;
{{ConsumableTable/row|Morion}}&lt;br /&gt;
{{ConsumableTable/row|Ruby}}&lt;br /&gt;
{{ConsumableTable/row|Sapphire}}&lt;br /&gt;
{{ConsumableTable/row|Sea Pearls}}&lt;br /&gt;
{{ConsumableTable/row|Topaz}}&lt;br /&gt;
{{ConsumableTable/row|Turquoise}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Jewelry==&lt;br /&gt;
{{ConsumableTable/head|properties=yes|uses=yes}}&lt;br /&gt;
{{ConsumableTable/row|Antique Agraffe}}&lt;br /&gt;
{{ConsumableTable/row|Golden Brooch}}&lt;br /&gt;
{{ConsumableTable/row|Golden Earrings}}&lt;br /&gt;
{{ConsumableTable/row|Golden Tooth}}&lt;br /&gt;
{{ConsumableTable/row|Ornate Agraffe}}&lt;br /&gt;
{{ConsumableTable/row|Ruby Beads}}&lt;br /&gt;
{{ConsumableTable/row|Silver Clasp}}&lt;br /&gt;
{{ConsumableTable/row|Silver Earrings}}&lt;br /&gt;
{{ConsumableTable/row|Silver Talisman}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Animal Pelts and Trophies==&lt;br /&gt;
{{ConsumableTable/head|properties=yes|uses=yes}}&lt;br /&gt;
{{ConsumableTable/row|Ghoul Hide}}&lt;br /&gt;
{{ConsumableTable/row|Ghoul Heart}}&lt;br /&gt;
{{ConsumableTable/row|Bear Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Bear Fat}}&lt;br /&gt;
{{ConsumableTable/row|Bison Horns}}&lt;br /&gt;
{{ConsumableTable/row|Bison Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Boar Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Boar Tusks}}&lt;br /&gt;
{{ConsumableTable/row|Crawler Eye}}&lt;br /&gt;
{{ConsumableTable/row|Crawler Mandibles}}&lt;br /&gt;
{{ConsumableTable/row|Deer Antlers}}&lt;br /&gt;
{{ConsumableTable/row|Deer Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Dog Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Fox Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Gulon Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Gulon Liver}}&lt;br /&gt;
{{ConsumableTable/row|Harpy Feathers}}&lt;br /&gt;
{{ConsumableTable/row|Harpy Stomach}}&lt;br /&gt;
{{ConsumableTable/row|Horse Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Mangy Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Moose Antlers}}&lt;br /&gt;
{{ConsumableTable/row|Moose Kidney}}&lt;br /&gt;
{{ConsumableTable/row|Moose Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Pig Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Rabbit Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Rockeater Gland}}&lt;br /&gt;
{{ConsumableTable/row|Saiga Horns}}&lt;br /&gt;
{{ConsumableTable/row|Saiga Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Sheep Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Snake Skin}}&lt;br /&gt;
{{ConsumableTable/row|Squirrel Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Troll Gland}}&lt;br /&gt;
{{ConsumableTable/row|Troll Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Troll Tusks}}&lt;br /&gt;
{{ConsumableTable/row|Wolf Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Wolf Tongue}}&lt;br /&gt;
{{ConsumableTable/row|Young Troll Pelt}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Valuable Items==&lt;br /&gt;
&lt;br /&gt;
{{ConsumableTable/head|properties=yes|uses=yes}}&lt;br /&gt;
{{ConsumableTable/row|Antique Buckle}}&lt;br /&gt;
{{ConsumableTable/row|Altar Bell}}&lt;br /&gt;
{{ConsumableTable/row|Aspergillum}}&lt;br /&gt;
{{ConsumableTable/row|Bird Agraffe}}&lt;br /&gt;
{{ConsumableTable/row|Bird Buckle}}&lt;br /&gt;
{{ConsumableTable/row|Bird Candle Handler}}&lt;br /&gt;
{{ConsumableTable/row|Bolt of Cloth}}&lt;br /&gt;
{{ConsumableTable/row|Bottle of Oil}}&lt;br /&gt;
{{ConsumableTable/row|Bronze Eagle}}&lt;br /&gt;
{{ConsumableTable/row|Bronze Horse Statuette}}&lt;br /&gt;
{{ConsumableTable/row|Bronze Jug}}&lt;br /&gt;
{{ConsumableTable/row|Carved Figurine}}&lt;br /&gt;
{{ConsumableTable/row|Casket}}&lt;br /&gt;
{{ConsumableTable/row|Censer}}&lt;br /&gt;
{{ConsumableTable/row|Copper Candlestick}}&lt;br /&gt;
{{ConsumableTable/row|Copper Nugget}}&lt;br /&gt;
{{ConsumableTable/row|Drinking Horn}}&lt;br /&gt;
{{ConsumableTable/row|Exquisite Casket}}&lt;br /&gt;
{{ConsumableTable/row|Gaming Dice}}&lt;br /&gt;
{{ConsumableTable/row|Gold Bits}}&lt;br /&gt;
{{ConsumableTable/row|Gold Nugget}}&lt;br /&gt;
{{ConsumableTable/row|Golden Candelabrum}}&lt;br /&gt;
{{ConsumableTable/row|Golden Cup}}&lt;br /&gt;
{{ConsumableTable/row|Golden Plate}}&lt;br /&gt;
{{ConsumableTable/row|Hourglass}}&lt;br /&gt;
{{ConsumableTable/row|Incense}}&lt;br /&gt;
{{ConsumableTable/row|Iron Ingot}}&lt;br /&gt;
{{ConsumableTable/row|Iron Nugget}}&lt;br /&gt;
{{ConsumableTable/row|Ivory}}&lt;br /&gt;
{{ConsumableTable/row|Jade Figurine}}&lt;br /&gt;
{{ConsumableTable/row|King&#039;s Bust}}&lt;br /&gt;
{{ConsumableTable/row|Liturgical Chalice}}&lt;br /&gt;
{{ConsumableTable/row|Marble Bear}}&lt;br /&gt;
{{ConsumableTable/row|Ornate Disk}}&lt;br /&gt;
{{ConsumableTable/row|Ornate Inkpot}}&lt;br /&gt;
{{ConsumableTable/row|Ornate Mirror}}&lt;br /&gt;
{{ConsumableTable/row|Ornate Urn}}&lt;br /&gt;
{{ConsumableTable/row|Porcelain Vase}}&lt;br /&gt;
{{ConsumableTable/row|Ritual Candles}}&lt;br /&gt;
{{ConsumableTable/row|Sheath}}&lt;br /&gt;
{{ConsumableTable/row|Silk}}&lt;br /&gt;
{{ConsumableTable/row|Silver Cup}}&lt;br /&gt;
{{ConsumableTable/row|Silver Cutlery}}&lt;br /&gt;
{{ConsumableTable/row|Silver Decanter}}&lt;br /&gt;
{{ConsumableTable/row|Silver Nugget}}&lt;br /&gt;
{{ConsumableTable/row|Silver Plate}}&lt;br /&gt;
{{ConsumableTable/row|Spool of Thread}}&lt;br /&gt;
{{ConsumableTable/row|Stained Glass}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quest Items==&lt;br /&gt;
&lt;br /&gt;
{{ConsumableTable/head|}}&lt;br /&gt;
{{ConsumableTable/row|Alchemy Apparatus}}&lt;br /&gt;
{{ConsumableTable/row|Black Boar Head}}&lt;br /&gt;
{{ConsumableTable/row|Forbidden Grimoire}}&lt;br /&gt;
{{ConsumableTable/row|Heraldic Note}}&lt;br /&gt;
{{ConsumableTable/row|Holy Figurine}}&lt;br /&gt;
{{ConsumableTable/row|Monastery Chronicles}}&lt;br /&gt;
{{ConsumableTable/row|Old Census Records}}&lt;br /&gt;
{{ConsumableTable/row|Pile of Reports}}&lt;br /&gt;
{{ConsumableTable/row|Reliquary}}&lt;br /&gt;
{{ConsumableTable/row|Sack of Grain}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Template:Navigation||plain}}&lt;br /&gt;
[[Category:Loot]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Silver_Clasp&amp;diff=76755</id>
		<title>Silver Clasp</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Silver_Clasp&amp;diff=76755"/>
		<updated>2026-05-28T04:45:03Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ItemType = Valuable&lt;br /&gt;
|InventoryWidth = 1&lt;br /&gt;
|InventoryHeight = 1&lt;br /&gt;
|Subcategory = &lt;br /&gt;
|PropertyText = This item may interest some merchants.&lt;br /&gt;
|Description = A simple silver clasp attached to a cloak or a doublet is a mandatory accessory of any affluent townsman.&lt;br /&gt;
|Notes = &lt;br /&gt;
|Price = 80&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title= {{Valuable}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|A simple silver clasp attached to a cloak or a doublet is a mandatory accessory of any affluent townsman.}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Valuables]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Valuables&amp;diff=76754</id>
		<title>Valuables</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Valuables&amp;diff=76754"/>
		<updated>2026-05-26T01:48:20Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gem==&lt;br /&gt;
{{ConsumableTable/head|properties=yes|uses=yes}}&lt;br /&gt;
{{ConsumableTable/row|Agate}}&lt;br /&gt;
{{ConsumableTable/row|Amethyst}}&lt;br /&gt;
{{ConsumableTable/row|Aquamarine}}&lt;br /&gt;
{{ConsumableTable/row|Diamond}}&lt;br /&gt;
{{ConsumableTable/row|Emerald}}&lt;br /&gt;
{{ConsumableTable/row|Handful Of Amber}}&lt;br /&gt;
{{ConsumableTable/row|Jade}}&lt;br /&gt;
{{ConsumableTable/row|Moonstone}}&lt;br /&gt;
{{ConsumableTable/row|Morion}}&lt;br /&gt;
{{ConsumableTable/row|Ruby}}&lt;br /&gt;
{{ConsumableTable/row|Sapphire}}&lt;br /&gt;
{{ConsumableTable/row|Sea Pearls}}&lt;br /&gt;
{{ConsumableTable/row|Topaz}}&lt;br /&gt;
{{ConsumableTable/row|Turquoise}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Jewelry==&lt;br /&gt;
{{ConsumableTable/head|properties=yes|uses=yes}}&lt;br /&gt;
{{ConsumableTable/row|Antique Agraffe}}&lt;br /&gt;
{{ConsumableTable/row|Carved Figurine}}&lt;br /&gt;
{{ConsumableTable/row|Golden Brooch}}&lt;br /&gt;
{{ConsumableTable/row|Golden Earrings}}&lt;br /&gt;
{{ConsumableTable/row|Golden Tooth}}&lt;br /&gt;
{{ConsumableTable/row|Ornate Agraffe}}&lt;br /&gt;
{{ConsumableTable/row|Ruby Beads}}&lt;br /&gt;
{{ConsumableTable/row|Silver Clasp}}&lt;br /&gt;
{{ConsumableTable/row|Silver Talisman}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Animal Pelts and Trophies==&lt;br /&gt;
{{ConsumableTable/head|properties=yes|uses=yes}}&lt;br /&gt;
{{ConsumableTable/row|Ghoul Hide}}&lt;br /&gt;
{{ConsumableTable/row|Ghoul Heart}}&lt;br /&gt;
{{ConsumableTable/row|Bear Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Bear Fat}}&lt;br /&gt;
{{ConsumableTable/row|Bison Horns}}&lt;br /&gt;
{{ConsumableTable/row|Bison Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Boar Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Boar Tusks}}&lt;br /&gt;
{{ConsumableTable/row|Crawler Eye}}&lt;br /&gt;
{{ConsumableTable/row|Crawler Mandibles}}&lt;br /&gt;
{{ConsumableTable/row|Deer Antlers}}&lt;br /&gt;
{{ConsumableTable/row|Deer Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Dog Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Fox Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Gulon Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Gulon Liver}}&lt;br /&gt;
{{ConsumableTable/row|Harpy Feathers}}&lt;br /&gt;
{{ConsumableTable/row|Harpy Stomach}}&lt;br /&gt;
{{ConsumableTable/row|Horse Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Mangy Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Moose Antlers}}&lt;br /&gt;
{{ConsumableTable/row|Moose Kidney}}&lt;br /&gt;
{{ConsumableTable/row|Moose Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Pig Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Rabbit Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Rockeater Gland}}&lt;br /&gt;
{{ConsumableTable/row|Saiga Horns}}&lt;br /&gt;
{{ConsumableTable/row|Saiga Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Sheep Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Snake Skin}}&lt;br /&gt;
{{ConsumableTable/row|Squirrel Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Troll Gland}}&lt;br /&gt;
{{ConsumableTable/row|Troll Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Troll Tusks}}&lt;br /&gt;
{{ConsumableTable/row|Wolf Pelt}}&lt;br /&gt;
{{ConsumableTable/row|Wolf Tongue}}&lt;br /&gt;
{{ConsumableTable/row|Young Troll Pelt}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Valuable Items==&lt;br /&gt;
&lt;br /&gt;
{{ConsumableTable/head|properties=yes|uses=yes}}&lt;br /&gt;
{{ConsumableTable/row|Antique Buckle}}&lt;br /&gt;
{{ConsumableTable/row|Altar Bell}}&lt;br /&gt;
{{ConsumableTable/row|Aspergillum}}&lt;br /&gt;
{{ConsumableTable/row|Bird Agraffe}}&lt;br /&gt;
{{ConsumableTable/row|Bird Buckle}}&lt;br /&gt;
{{ConsumableTable/row|Bird Candle Handler}}&lt;br /&gt;
{{ConsumableTable/row|Bolt of Cloth}}&lt;br /&gt;
{{ConsumableTable/row|Bottle of Oil}}&lt;br /&gt;
{{ConsumableTable/row|Bronze Eagle}}&lt;br /&gt;
{{ConsumableTable/row|Bronze Horse Statuette}}&lt;br /&gt;
{{ConsumableTable/row|Bronze Jug}}&lt;br /&gt;
{{ConsumableTable/row|Carved Figurine}}&lt;br /&gt;
{{ConsumableTable/row|Casket}}&lt;br /&gt;
{{ConsumableTable/row|Censer}}&lt;br /&gt;
{{ConsumableTable/row|Copper Candlestick}}&lt;br /&gt;
{{ConsumableTable/row|Copper Nugget}}&lt;br /&gt;
{{ConsumableTable/row|Drinking Horn}}&lt;br /&gt;
{{ConsumableTable/row|Exquisite Casket}}&lt;br /&gt;
{{ConsumableTable/row|Gaming Dice}}&lt;br /&gt;
{{ConsumableTable/row|Gold Bits}}&lt;br /&gt;
{{ConsumableTable/row|Gold Nugget}}&lt;br /&gt;
{{ConsumableTable/row|Golden Candelabrum}}&lt;br /&gt;
{{ConsumableTable/row|Golden Cup}}&lt;br /&gt;
{{ConsumableTable/row|Golden Plate}}&lt;br /&gt;
{{ConsumableTable/row|Hourglass}}&lt;br /&gt;
{{ConsumableTable/row|Incense}}&lt;br /&gt;
{{ConsumableTable/row|Iron Ingot}}&lt;br /&gt;
{{ConsumableTable/row|Iron Nugget}}&lt;br /&gt;
{{ConsumableTable/row|Ivory}}&lt;br /&gt;
{{ConsumableTable/row|Jade Figurine}}&lt;br /&gt;
{{ConsumableTable/row|King&#039;s Bust}}&lt;br /&gt;
{{ConsumableTable/row|Liturgical Chalice}}&lt;br /&gt;
{{ConsumableTable/row|Marble Bear}}&lt;br /&gt;
{{ConsumableTable/row|Ornate Disk}}&lt;br /&gt;
{{ConsumableTable/row|Ornate Inkpot}}&lt;br /&gt;
{{ConsumableTable/row|Ornate Mirror}}&lt;br /&gt;
{{ConsumableTable/row|Ornate Urn}}&lt;br /&gt;
{{ConsumableTable/row|Porcelain Vase}}&lt;br /&gt;
{{ConsumableTable/row|Ritual Candles}}&lt;br /&gt;
{{ConsumableTable/row|Sheath}}&lt;br /&gt;
{{ConsumableTable/row|Silk}}&lt;br /&gt;
{{ConsumableTable/row|Silver Cup}}&lt;br /&gt;
{{ConsumableTable/row|Silver Cutlery}}&lt;br /&gt;
{{ConsumableTable/row|Silver Decanter}}&lt;br /&gt;
{{ConsumableTable/row|Silver Earrings}}&lt;br /&gt;
{{ConsumableTable/row|Silver Nugget}}&lt;br /&gt;
{{ConsumableTable/row|Silver Plate}}&lt;br /&gt;
{{ConsumableTable/row|Spool of Thread}}&lt;br /&gt;
{{ConsumableTable/row|Stained Glass}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quest Items==&lt;br /&gt;
&lt;br /&gt;
{{ConsumableTable/head|}}&lt;br /&gt;
{{ConsumableTable/row|Alchemy Apparatus}}&lt;br /&gt;
{{ConsumableTable/row|Black Boar Head}}&lt;br /&gt;
{{ConsumableTable/row|Forbidden Grimoire}}&lt;br /&gt;
{{ConsumableTable/row|Heraldic Note}}&lt;br /&gt;
{{ConsumableTable/row|Holy Figurine}}&lt;br /&gt;
{{ConsumableTable/row|Monastery Chronicles}}&lt;br /&gt;
{{ConsumableTable/row|Old Census Records}}&lt;br /&gt;
{{ConsumableTable/row|Pile of Reports}}&lt;br /&gt;
{{ConsumableTable/row|Reliquary}}&lt;br /&gt;
{{ConsumableTable/row|Sack of Grain}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Template:Navigation||plain}}&lt;br /&gt;
[[Category:Loot]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Topaz&amp;diff=76753</id>
		<title>Topaz</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Topaz&amp;diff=76753"/>
		<updated>2026-05-26T01:45:54Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ItemType = Valuable&lt;br /&gt;
|InventoryWidth = 1&lt;br /&gt;
|InventoryHeight = 1&lt;br /&gt;
|Subcategory = Gem&lt;br /&gt;
|PropertyText = This item may interest some merchants.&lt;br /&gt;
|Description = Topaz is a well-known good luck charm that is mostly used in cheap jewelry.&lt;br /&gt;
|Notes = &lt;br /&gt;
|Price = 175&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title= {{Valuable}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|Topaz is a well-known good luck charm that is mostly used in cheap jewelry.}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Patch 0.9.1.10: The value has been reduced from 125 to 100 Gold&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Valuables]]&lt;br /&gt;
[[Category:Gem]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Golden_Earrings&amp;diff=76752</id>
		<title>Golden Earrings</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Golden_Earrings&amp;diff=76752"/>
		<updated>2026-05-26T01:43:27Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|ItemType = Valuable&lt;br /&gt;
|InventoryWidth = 1&lt;br /&gt;
|InventoryHeight = 1&lt;br /&gt;
|Subcategory = &lt;br /&gt;
|PropertyText = This item may interest some merchants.&lt;br /&gt;
|Description = Their owner is long gone. Everything is fleeting... except gold.&lt;br /&gt;
|Notes = &lt;br /&gt;
|Price = 150&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title= {{Valuable}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|Their owner is long gone. Everything is fleeting... except gold.}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Template:Item navbox}}&lt;br /&gt;
[[Category:Valuables]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Hunters&amp;diff=76751</id>
		<title>Hunters</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Hunters&amp;diff=76751"/>
		<updated>2026-05-25T11:27:54Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: /* Interesting Facts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|Occupation = Hunter&lt;br /&gt;
|Residence = [[Rotten Willow Tavern]] [[Osbrook]] [[Mannshire]] [[Denbrie]]&lt;br /&gt;
|Goods = &lt;br /&gt;
|Sells = Herbs, Mushrooms, Fruits, Berries, Honeycombs&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Quote|Dor many, hunting has become the only way to feed themselves and their families in these trying times.}}&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Friendly}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Hunters can be found in the middle of the settements with [[Rut]] situation.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
&lt;br /&gt;
* Markup 1x.&lt;br /&gt;
* Restocks in: less than a day.&lt;br /&gt;
&lt;br /&gt;
== Shop ==&lt;br /&gt;
Hunters will buy these items:&lt;br /&gt;
&lt;br /&gt;
* [[Alcohol]]&lt;br /&gt;
* [[Medicine]]&lt;br /&gt;
* [[Food]]&lt;br /&gt;
* [[Beverages]]&lt;br /&gt;
* [[Tools]]&lt;br /&gt;
* [[Jewelry]]&lt;br /&gt;
* [[Valuables]]&lt;br /&gt;
* [[Ammunition]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hunters sell&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
&lt;br /&gt;
* Bolts&lt;br /&gt;
* Arrows&lt;br /&gt;
&lt;br /&gt;
==== Medicine ====&lt;br /&gt;
&lt;br /&gt;
* [[Splint]]&lt;br /&gt;
* [[Bandage]]&lt;br /&gt;
* [[Healing Salve]]&lt;br /&gt;
* [[Herbal Extract]]&lt;br /&gt;
&lt;br /&gt;
==== Food &amp;amp; Drinks ====&lt;br /&gt;
Hunted foods such as:&lt;br /&gt;
* [[Birds]] carcass&lt;br /&gt;
* [[Meat]] ([[Meat Morsels]], [[Tender Meat]], [[Fatty Meat]], [[Tough Meat]])&lt;br /&gt;
* [[Egg]] ([[Harpy Egg]], [[Chicken Egg]])&lt;br /&gt;
* [[Bear Fat]]&lt;br /&gt;
* [[Moose Kidney]]&lt;br /&gt;
* [[Wolf Tongue]]&lt;br /&gt;
* [[Gulon Liver]]&lt;br /&gt;
&lt;br /&gt;
=== Scrolls &amp;amp; Books ===&lt;br /&gt;
* [[Hunter-Style Drumsticks (Recipe)]]&lt;br /&gt;
=== Reagant &amp;amp; Materials ===&lt;br /&gt;
Hunted trophies such as:&lt;br /&gt;
* Antlers/Horns ([[Moose Antlers]], [[Deer Antlers]], [[Saiga Horns]], [[Boar Tusks]], [[Bison Horns]])&lt;br /&gt;
* Hides ([[Deer Pelt]], [[Saiga Pelt]], [[Wolf Pelt]], [[Boar Hide]])&lt;br /&gt;
* [[Crawler Eye]]&lt;br /&gt;
* [[Crawler Mandibles]]&lt;br /&gt;
* [[Harpy Feathers]]&lt;br /&gt;
* [[Ghoul Heart]]&lt;br /&gt;
&lt;br /&gt;
== Interesting Facts ==&lt;br /&gt;
&lt;br /&gt;
* In [[Rotten Willow Tavern]], rut situation will have different hunters unlike in other settlements. These hunters are trappers that trap exotic and dangerous animals for rich people. They also have dog companion called Blameless.&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Hunters&amp;diff=76750</id>
		<title>Hunters</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Hunters&amp;diff=76750"/>
		<updated>2026-05-24T02:56:33Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: Created page with &amp;quot;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}} |Occupation = Hunter |Residence = Rotten Willow Tavern Osbrook Mannshire Denbrie |Goods =  |Sells = Herbs, Mushrooms, Fruits, Berries, Honeycombs |#default =  }}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Quote|Dor many, hunting has become the only way to feed themselves and their families in these trying times.}}&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Friendly}}}}&amp;lt;/div&amp;gt;  == Location == Hunters can be found in the midd...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|Occupation = Hunter&lt;br /&gt;
|Residence = [[Rotten Willow Tavern]] [[Osbrook]] [[Mannshire]] [[Denbrie]]&lt;br /&gt;
|Goods = &lt;br /&gt;
|Sells = Herbs, Mushrooms, Fruits, Berries, Honeycombs&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Quote|Dor many, hunting has become the only way to feed themselves and their families in these trying times.}}&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Friendly}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Hunters can be found in the middle of the settements with [[Rut]] situation.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
&lt;br /&gt;
* Markup 1x.&lt;br /&gt;
* Restocks in: less than a day.&lt;br /&gt;
&lt;br /&gt;
== Shop ==&lt;br /&gt;
Hunters will buy these items:&lt;br /&gt;
&lt;br /&gt;
* [[Alcohol]]&lt;br /&gt;
* [[Medicine]]&lt;br /&gt;
* [[Food]]&lt;br /&gt;
* [[Beverages]]&lt;br /&gt;
* [[Tools]]&lt;br /&gt;
* [[Jewelry]]&lt;br /&gt;
* [[Valuables]]&lt;br /&gt;
* [[Ammunition]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hunters sell&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
&lt;br /&gt;
* Bolts&lt;br /&gt;
* Arrows&lt;br /&gt;
&lt;br /&gt;
==== Medicine ====&lt;br /&gt;
&lt;br /&gt;
* [[Splint]]&lt;br /&gt;
* [[Bandage]]&lt;br /&gt;
* [[Healing Salve]]&lt;br /&gt;
* [[Herbal Extract]]&lt;br /&gt;
&lt;br /&gt;
==== Food &amp;amp; Drinks ====&lt;br /&gt;
Hunted foods such as:&lt;br /&gt;
* [[Birds]] carcass&lt;br /&gt;
* [[Meat]] ([[Meat Morsels]], [[Tender Meat]], [[Fatty Meat]], [[Tough Meat]])&lt;br /&gt;
* [[Egg]] ([[Harpy Egg]], [[Chicken Egg]])&lt;br /&gt;
* [[Bear Fat]]&lt;br /&gt;
* [[Moose Kidney]]&lt;br /&gt;
* [[Wolf Tongue]]&lt;br /&gt;
* [[Gulon Liver]]&lt;br /&gt;
&lt;br /&gt;
=== Scrolls &amp;amp; Books ===&lt;br /&gt;
* [[Hunter-Style Drumsticks (Recipe)]]&lt;br /&gt;
=== Reagant &amp;amp; Materials ===&lt;br /&gt;
Hunted trophies such as:&lt;br /&gt;
* Antlers/Horns ([[Moose Antlers]], [[Deer Antlers]], [[Saiga Horns]], [[Boar Tusks]], [[Bison Horns]])&lt;br /&gt;
* Hides ([[Deer Pelt]], [[Saiga Pelt]], [[Wolf Pelt]], [[Boar Hide]])&lt;br /&gt;
* [[Crawler Eye]]&lt;br /&gt;
* [[Crawler Mandibles]]&lt;br /&gt;
* [[Harpy Feathers]]&lt;br /&gt;
* [[Ghoul Heart]]&lt;br /&gt;
&lt;br /&gt;
== Interesting Facts ==&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Gulon&amp;diff=76749</id>
		<title>Gulon</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Gulon&amp;diff=76749"/>
		<updated>2026-05-24T02:17:00Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: /* Possible Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|A cross between a bear and a huge cat the gulon is extraordinarily voracious. Those who manage to meet this rare beast rarely survive.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Taste for Flesh}}&lt;br /&gt;
{{SkillTable/row|Dash (animal)}}&lt;br /&gt;
{{SkillTable/row|Voracity}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
* After [[Butchering]] each Gulon leaves 1 [[Sinewy Meat]].&lt;br /&gt;
&lt;br /&gt;
* If his skin has not been cut, 1 [[Gulon Pelt]] can also be obtained.&lt;br /&gt;
* [[Gulon Liver]] (if [[Resourcefulness]] skill is unlocked)&lt;br /&gt;
&lt;br /&gt;
==Interesting Facts==&lt;br /&gt;
* The source of inspiration for the Gulon is the monster of the same name from Scandinavian mythology. Its design was inspired by the schattenläufer (shadowbeast) from the game called &amp;quot;Gothic&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Hostile_Animals|Hostile Animals]]&lt;br /&gt;
* [[Enemies#Animals|Animals]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Crawler&amp;diff=76748</id>
		<title>Crawler</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Crawler&amp;diff=76748"/>
		<updated>2026-05-24T02:11:21Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: /* Possible Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|Crawlers are hated and feared: one wrong move, one careless sound, and even an experienced hunter becomes the prey. To everyone&#039;s relief, crawlers don&#039;t stray far from their burrows.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{Skill_list|||}}&lt;br /&gt;
{{SkillTable/head|enemy skills=2}}&lt;br /&gt;
{{SkillTable/row|Web Spit|enemy}}&lt;br /&gt;
{{SkillTable/row|Corrosive Blood}}&lt;br /&gt;
{{SkillTable/row|Regenerative Carapace}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
[[Butchering]]: &lt;br /&gt;
* [[Crawler Mandibles]]&lt;br /&gt;
* [[Crawler Eye|Crawler  Eyes]] (if [[Resourcefulness]] is unlocked)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Hostile_Animals|Hostile Animals]]&lt;br /&gt;
* [[Enemies#Animals|Animals]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Boar&amp;diff=76747</id>
		<title>Boar</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Boar&amp;diff=76747"/>
		<updated>2026-05-24T02:08:46Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: /* Possible Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|May be dangerous when angered.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=2}}&lt;br /&gt;
{{SkillTable/row|Ramming Charge (boar)}}&lt;br /&gt;
{{SkillTable/row|Dying Rage}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
They can only be found in the Pine and Leaf [[Biomes &amp;amp; Weather#Forest|Forest]] biomes. &lt;br /&gt;
&lt;br /&gt;
Each Boar is alone, but that doesn&#039;t mean it should be taken lightly.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ramming Charge&amp;quot; allows him to rush long distances towards enemies also blinding or stunning their opponents.&lt;br /&gt;
&lt;br /&gt;
Boar&#039;s fangs can cause bleeding or break bones, making them really dangerous for newbies and less armored mercenaries.&lt;br /&gt;
&lt;br /&gt;
The boar can be attacked by other hostile, carnivorous animals.&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
The best tactic against a Boar is to hide behind a tree or other obstacle that prevents him from using [[Ramming Charge (boar)|Ramming Charge]].&lt;br /&gt;
&lt;br /&gt;
If our cover does not hide the enemy, the boar can be significantly weakened with ranged attacks.&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
After [[Butchering]] each Boar leaves 1 [[Fatty Meat]].&lt;br /&gt;
&lt;br /&gt;
If its skin has not been cut, 1 [[Boar Pelt]] can also be obtained.&lt;br /&gt;
&lt;br /&gt;
Learning [[Resourcefulness]] will grant you probability to harvest [[Boar Tusks]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Hostile_Animals|Hostile Animals]]&lt;br /&gt;
* [[Enemies#Animals|Animals]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Bear&amp;diff=76746</id>
		<title>Bear</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Bear&amp;diff=76746"/>
		<updated>2026-05-24T02:08:23Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: /* Possible Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|Bears are not the most aggressive animals but they quickly grow fierce if they detect a stranger trespassing on their territory.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=2}}&lt;br /&gt;
{{SkillTable/row|Rend Flesh}}&lt;br /&gt;
{{SkillTable/row|Dying Rage}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
After [[Butchering]] each Bear leaves 2-3 [[Tough Meat]]. &lt;br /&gt;
&lt;br /&gt;
If its skin has not been cut, 1 [[Bear Pelt]] can also be obtained.&lt;br /&gt;
&lt;br /&gt;
Learning [[Resourcefulness]] will grant you probability to harvest [[Bear Fat]].&lt;br /&gt;
&lt;br /&gt;
==Interesting Facts==&lt;br /&gt;
* When confronted with [[Deathstinger Swarm|Deathstingers]], Bears flee.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Hostile_Animals|Hostile Animals]]&lt;br /&gt;
* [[Enemies#Animals|Animals]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Moose&amp;diff=76745</id>
		<title>Moose</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Moose&amp;diff=76745"/>
		<updated>2026-05-24T02:07:57Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: /* Possible Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|The moose is the king of the Aldorian forest. Running into one of these mighty animals is a rare occurrence.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Ramming Charge (moose)}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
They can only be found in the Pine and Leaf [[Biomes &amp;amp; Weather#Forest|Forest]] biomes. &lt;br /&gt;
&lt;br /&gt;
The moose are always alone, but that&#039;s enough.&lt;br /&gt;
More than twice as strong as a [[Boar]], making it the second most dangerous herbivore you will encounter.&lt;br /&gt;
&lt;br /&gt;
If their reach you with &amp;quot;Ramming Charge&amp;quot;- that can be devastating.&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
The tactic against the Moose is similar to that against the Boars - to hide behind a tree or other obstacle that prevents him from using [[Ramming Charge (moose)|Ramming Charge]].&lt;br /&gt;
&lt;br /&gt;
You can use ranged attacks if the cover allows it.&lt;br /&gt;
&lt;br /&gt;
If you are not interested in its pelt, you can use traps or lure the Moose into a pack of wolves or a group of Brigants.&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
After [[Butchering]] each Moose leaves 2-3 [[Fatty Meat]].&lt;br /&gt;
&lt;br /&gt;
There is also a chance to get [[Moose Antlers]].&lt;br /&gt;
&lt;br /&gt;
If its skin has not been cut, 1 [[Moose Pelt]] can also be obtained.&lt;br /&gt;
&lt;br /&gt;
Learning [[Resourcefulness]] will grant you probability to harvest [[Moose Kidney]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Hostile_Animals|Hostile Animals]]&lt;br /&gt;
* [[Enemies#Animals|Animals]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76515</id>
		<title>Proselyte skill data</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Proselyte_skill_data&amp;diff=76515"/>
		<updated>2026-05-20T16:11:13Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: Adding the abomination skills 0.9.4.20&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Page for all Stoneshard Proselyte enemies skill data.&lt;br /&gt;
&lt;br /&gt;
When adding a new skill, don&#039;t forget to add it to the list in [[Skill data]] aswell.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
&lt;br /&gt;
|Baleful Scream= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|6 Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|Enemydesc=Makes a large amount of {{W|noise}}, dealing {{c|Psionic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Psionic Damage}} With {{w|75%}} Armor Penetration.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|75%}} chance {{w|Dazes}} or {{w|Staggers}} the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Be Fruitful and Multiply= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=The Abomination can&#039;t lose more than {{W|66}} Health per turn. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each lost {{W|66}} Health creates {{W|Flesh Chunk}} on a random adjacent tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the {{W|Flesh Chunk}} isn&#039;t destroyed in {{W|4}} turns, it will transform into a {{W|Blood Golem}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Charge= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Charges forward in a {{w|5}} tiles line. The first target in its path takes {{pos|666%}} damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the Archon collides with the scenery during the charge, he is {{w|Stunned}} for {{w|2}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bestial Rage= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage, hitting targets, and using abilities increases the Yagram&#039;s hidden {{neg|Rage}} stat. When it reaches its maximum, activates {{pos|&amp;quot;Bestial Rage&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; {{pos|+33%}} Damage &amp;lt;br&amp;gt;{{pos|+66%}} Knockback Chance &amp;lt;br&amp;gt;{{neg|+33%}} Damage Taken &amp;lt;br&amp;gt;{{neg|66%}} chance to deliver a strike to a random adjacent target instead of the intended one.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blessed in Death= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the Dead Martyr is within its allies&#039; Vision, grants them {{pos|+9%}} Weapon Damage, {{pos|+9%}} Accuracy, {{pos|-9%}} Damage Taken. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying the Dead Martyr removes the previously granted {{pos|&amp;quot;Blood Oath&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blister Burst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|6%}} Max Health. Deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} to all adjacent tiles.&amp;lt;br&amp;gt;Doesn&#039;t harm Proselytes, instead replenishing {{pos|9%}} Health and {{C|Energy|9%}} Max Energy to them. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Creates {{W|Blood Puddles}} on all adjacent tiles, which persist for {{w|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in {{W|Blood Puddles}} deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing  {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivering a strike to a target activates {{pos|&amp;quot;Blood Craze&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+3%}} Crit Chance &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Delivering strikes grants an extra stack of the effect (up to {{w|VI}}) and refreshes its duration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Scent= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Each {{neg|Bleeding}} enemy or ally within Vision grants {{pos|+6%}} Weapon Damage, {{pos|+9%}} Counter Chance, and {{pos|+3%}} Crit Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If an enemy within {{W|15}} tiles starts {{neg|Bleeding}}, attracts this Proselyte to their location.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Clot= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Launches a clot of blood at the target, dealing {{unholy|4 Unholy Damage}} and {{C|Caustic|4 Caustic Damage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Puddle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. Next turn pours a puddle of boiling blood in it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Puddles persist for {{w|2}} turns and deal {{unholy|15 Unholy Damage}} and {{C|Caustic|15 Caustic Damage}} per turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blood Spit= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} with {{W|95%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|Enemydesc=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|{{#expr:13 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} with {{W|{{#expr:85 + {{EnemyAttributes|PRC}}}}%}} Accuracy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile, which persists {{W|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining in the {{W|Blood Puddle}} deals {{unholy|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Unholy}} and {{caustic|{{#expr:6 * {{EnemyAttributes|Magic Power}} / 100 round 0}} Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bloodthirst= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=Vitality, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+10%}} Life Drain and {{pos|+20%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:{{EnemyAttributes|VIT}}}}%}} Life Drain and {{pos|+{{#expr:2 * {{EnemyAttributes|AGL}}}}%}} Bleed Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If target takes damage, replenishes {{pos|6%}} Max Health and activates {{pos|&amp;quot;Vampiric Blood&amp;quot;}} for {{w|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+9%}} Life Drain&amp;lt;br&amp;gt;Replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bound By Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armor Penetration=10%&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activates {{pos|&amp;quot;Rapid Restoration&amp;quot;}} for {{W|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{pos|&amp;quot;Blood Bond&amp;quot;}} and grants the same effect to three random allies within Vision for {{W|6}} turns or until the caster&#039;s death: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{w|100%}} of the damage received by the alliesis also dealt to the caster. &amp;lt;br&amp;gt;{{w|33%}} of the Health replrenished by the casteris also replenished to the allies.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Brand of Anguish= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+33%}} Fire Damage, causing {{W|100%}} more Pain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting a target affected by positive effects removes one of them and permanently grants the Brander {{pos|+9%}} Life Drain.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burnt Offering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a corpse within Vision, replenishing {{pos|9%}} Max Health, and creates a {{W|Pyre}} in its place, which persists until the Brander&#039;s death. The {{W|Pyre}} can also be extinguished with water or stomped out.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each burning {{W|Pyre}} replenishes {{pos|3%}} of the Brander&#039;s Max Health per turn, and also grants him {{c|Fire|+2}} Fire Damage, {{pos|-6%}} Damage Taken, and {{pos|+3%}} Crit Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cannibalistic Craze= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Modifiers=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description ={{W|Repositions}} to a tile with a fleshy corpse and devours it, replenishing {{Pos|13%}} Max Health and {{C|Energy|26%}} Max Energy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With {{W|33%}} chance activates one of the following effects for &lt;br /&gt;
{{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Craze&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Blood Oath&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Rapid Restoration&amp;quot;}}&amp;lt;br&amp;gt;{{Pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Chain Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage, {{pos|+66%}} Daze Chance, and {{pos|+66%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike fails to {{W|Daze}}, {{W|Stun}}, or {{W|knock}} the target back, applies it with {{Neg|-9%}} Control Resistance and {{Neg|-9%}} Move Resistance for{{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Corpse Devourment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=50&lt;br /&gt;
|Cooldown=&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Devours a corpse, replenishing {{pos|33%}} Max Health and {{C|Energy|33%}} Max Energy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Devastating Power= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a tile. Next turn delivers a strike to it with {{pos|+33%}} Weapon Damage, {{pos|+33%}} Bodypart Damage, and {{pos|+66%}} Stun Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|Doubles}} the bonuses if the strike is delivered to a target affected by {{W|Immobilization}}, {{W|Daze}}, {{W|Stun}}, {{W|Stagger}}, or {{W|Confusion}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Driven by Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+0.33%}} Weapon Damage, {{pos|-0.33%}} Damage Taken and {{pos|+0.13%}} Life Drain for each missing {{neg|percent}} of Health.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Earthshaking Strike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|2}} tiles with {{pos|+33%}} Stun Chance and {{pos|+66%}} Daze Chance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each target within the skill&#039;s area of effect increases the Yagram&#039;s {{neg|Rage}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Embrace the Murk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes all negative effects and activates {{pos|&amp;quot;Murk&amp;quot;}} for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+6%}}Crit Chance &amp;lt;br&amp;gt;{{pos|+9%}} Bodypart Damage &amp;lt;br&amp;gt;{{pos|+9%}} Bleed Chance &amp;lt;br&amp;gt;{{pos|+9%}} Life Drain &amp;lt;br&amp;gt;Replenishes {{pos|6%}} Max Health and {{C|Energy|6%}} Max Energy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn grants a stack of the effect (up to {{w|VI}}). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While affected by {{pos|&amp;quot;Murk&amp;quot;}}, also grants {{pos|+66%}} Dodge Chance. Receiving damage, using abilities, and delivering strikes removes the effect. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eternal Rebirth= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, the Abomination leaves a {{w|Flesh Mound}} on its tile with {{neg|50%}} of its Max Health. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the {{W|Flesh Mound}} isn&#039;t destroyed in {{W|4}} turns, it will transform into the Abomination with {{neg|-33%}} Max Health and {{pos|+33%}} Healing Efficiency.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkwalk= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description={{W|Teleports}} to the targeted tile. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Grants {{pos|+18%}} Dodge Chance for {{w|3}} turns and reduces all cooldowns by {{pos|3}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be used while affected by {{w|Immobilization}} or {{neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkstrike= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{pos|+66%}} Crit Efficiency, {{pos|+66%}} Daze Chance, {{pos|+66%}} Armor Penetration. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{pos|&amp;quot;Murk&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Face of Horror= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a large amount of {{W|noise}} and deals {{C|Psionic|10 Psionic Damage}} with {{W|75%}} Armor Penetration and {{W|99%}} chance to {{W|Immobilize}} the target for {{W|2}} turns. The chance to {{W|Immobilize}} is reduced by the target&#039;s Psionic Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{pos|&amp;quot;Battle Rage&amp;quot;}} and grants the same effect to all Proselytes within Vision for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed the Host= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes Health to the summoner for {{pos|66%}} of the damage dealt by the {{W|Worm}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fiery Embers= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{c|Fire|13 Fire}} and {{unholy|4 Unholy Damage}}, then creates {{W|Fiery Embers}} on the target&#039;s tile and three behind it, which persists for {{W|6}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Remaining on {{W|Fiery Embers}} applies {{neg|-6%}} Fire Resistance, {{neg|+6%}} Fumble Chance, and has {{W|33%}} chance to {{c|Fire|Ignite}} for {{W|2-3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times. {{W|Fiery Embers}} don&#039;t harm Proselytes.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Flesh Explosion= {{#switch: {{{2}}}&lt;br /&gt;
|Active=Passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Explodes the next turn after its death, dealing {{unholy|9 Unholy}} and {{C|caustic|18 Caustic Damage}} to all adjacent tiles.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fling Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=12&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+99%}} Stagger Chance, {{pos|+66%}} Stun Chance, and {{W|+133%}} chance to {{W|knock}} the target {{w|2}} tiles back.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|For Whom the Bell Tolls= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=66&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Makes a huge amount of {{W|noise}}, attracting all Proselytes within {{w|18}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals {{psionic|9 Psionic Damage}} with {{W|75%}} Armor Penetration to all enemies within {{W|9}} tiles and applies them with {{neg|+9%}} Damage Taken for {{w|9}} turns and {{neg|-3%}} Situational Sanity.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spotting an enemy puts this skill on a {{W|9}} turn cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Herald of Ruination= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike to a large area within {{W|4}} tiles with {{Neg|-33%}} Weapon Damage, {{pos|+33%}} Accuracy, {{pos|99%}} Daze chance and {{W|99%}} chance to cause {{W|Confusion}} for {{W|3}} turns. The chance to {{W|Confuse}} is reduced by a target&#039;s Move Resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces all cooldowns by {{pos|3}} turns for each target or environmental object within the skill&#039;s area of effect.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Immolation= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Jump Away= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Jumps up tp {{w|2}} tiles away from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{pos|+66%}} Dodge Chance and {{pos|-33%}} Damage Taken until the next turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lacerate= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Modifiers=Strength, Agility&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{pos|+15%}} Weapon Damage and {{pos|+35%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|Enemydesc=Delivers a strike with {{pos|+{{#expr:5 + {{EnemyAttributes|STR}}}}%}} Weapon Damage and {{pos|+{{#expr:15 + (2 * {{EnemyAttributes|AGL}})}}%}} Bleed Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the strike causes {{Neg|Bleeding}}, reduces all cooldowns by {{Pos|2}} turns. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Lash Blessing= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage to themselves or an ally, granting {{pos|&amp;quot;Battle Rage&amp;quot;}} to both for {{w|6}} turns ({{W|12}} turns if striking themselves): &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+10%}} Weapon Damage &amp;lt;br&amp;gt;{{pos|+7.5%}} Crit Chance &amp;lt;br&amp;gt;{{pos|+20%}} Crit Efficiency&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Life Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=2&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{unholy|9 Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|Enemydesc=Deals {{unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes Health for the amount of damage dealt. If Health is at {{neg|100%}}, increases its maximum amount for {{W|9}} turns instead.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Mark of the Feast= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{neg|&amp;quot;Mark of the Feast&amp;quot;}} for {{W|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-26%}} Bleed Resistance &amp;lt;br&amp;gt;{{Neg|-13%}} Dodge Chance &amp;lt;br&amp;gt;Grants all received strikes {{pos|+9%}} Life Drain. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving a {{neg|Bleeding}} prolongs the effect&#039;s duration by {{neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Neverending Torment= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max Health per turn while there&#039;s both an enemy and an ally within Vision. If the Martyr is Alarmed, and there are no enemies within Vision, the Health loss is {{neg|tripled}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upon death, grants &amp;quot;Blood Oath&amp;quot; to a random ally within Vision for {{W|99}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}}Healing Efficiency &amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|One Body= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Transfers {{W|66%}} of the damage received by the Tentacle Hand to the summoner. &amp;lt;br&amp;gt;Transfers {{W|33%}} of the damage received by the summoner to the Tentacle Hand.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destroying a Tentacle Hand reduce the summoner&#039;s Max Health by {{neg|9%}} and permanently applies them with {{neg|+33%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Killing the Anmarrak also destroys the Tentacle Hand.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Phantom Bats= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks an area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn releases a swarm of spectral bats at it, dealing {{unholy|26 Unholy Damage}} and applying {{unholy|Curse}} for {{w|13}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Sacrificial Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Sacrificial Blood&amp;quot;}}, which remains active until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Using spells against a target with this effect grants {{pos|+6%}} Magic Power and {{pos|+6%}} Healing Efficiency (both effects stack up to {{W|6}} times), replenishes {{C|Energy|6%}} Max Energy, and reduces all cooldowns by {{pos|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Blood Golem= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=33&lt;br /&gt;
|Cooldown=26&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=2&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{w|Blood Golem}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Blood Golems}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon the Restless= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Reanimates one of the bodies in the corpse pile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Loses {{neg|3%}} Max health and summons a {{w|Leech Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Leech= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|18 Piercing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}}  with {{pos|+33%}} Armor Penetration, {{pos|+66%}} Bleed Chance, {{pos|+66%}} Immobilization Chance, and {{pos|+66%}} Life Drain.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Pull= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{w|pull}} the target {{w|4}} tiles closer. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tongue Push= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{W|knock}} the target back {{w|2}} tiles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can&#039;t be countered.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Tentacle Arm (skill)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=6&lt;br /&gt;
|Cooldown=1&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{cl|White|Tentacle Arm}} on the targeted tile and activates {{pos|&amp;quot;Shared Flesh&amp;quot;}} for an indefinite number of turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|-99%}} Damage Taken &amp;lt;br&amp;gt;{{pos|+200%}} Move Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Control Resistance &amp;lt;br&amp;gt;{{pos|+66%}} Healing Efficiency &amp;lt;br&amp;gt;{{neg|Can&#039;t move to other tiles or deliver strikes}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Anthems= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=20&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants one of the following effects to all Proselytes within {{w|9}} tiles for {{w|6}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|&amp;quot;Rapid Restoration&amp;quot;}} &amp;lt;br&amp;gt;{{pos|&amp;quot;Sturdiness&amp;quot;}} &amp;lt;br&amp;gt;{{pos|&amp;quot;Battle Rage&amp;quot;}}&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Ritual= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Backfireper=5&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Replenishes {{pos|+50%}} Max Health to all the Restless and grants them {{pos|+50%}} Damage.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Draining Sigil= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=17&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|9 Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|Enemydesc=Creates three {{W|Runes}}: one on the target&#039;s tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster&#039;s death. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remaining on the {{W|Runes}} deals {{c|Unholy|{{#expr:9 * {{EnemyAttributes|Magic Power}} / 100  round 0}} Unholy Damage}} with {{W|26%}} Immobilization Chance and permanently increases the caster&#039;s Max Health by {{pos|6%}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The {{W|Runes}} don&#039;t harm Proselytes, instead replenishing {{pos|9%}} Max Health to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent targets with {{pos|+{{#expr:80 + (2 * {{EnemyAttributes|STR}})}}%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Ascended Archon)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=active&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=&lt;br /&gt;
|Cooldown=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent targets with {{pos|+100%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Wild Swipe (Enhanced)= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=3&lt;br /&gt;
|Cooldown=8&lt;br /&gt;
|Modifiers=Strength&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|Enemydesc=Deliver a strike to three adjacent tiles with {{pos|+140%}} Knockback Chance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Willing Sacrifice= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Receiving damage replenishes the same amount Health to all allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Witness His Might!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+6%}} Max Health and {{pos|+6%}} Weapon Damage for each type of Proselyte within Vision. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting an enemy applies them with {{neg|+3%}} Damage Taken for {{w|6}} turns for each type of Proselyte within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Anthems of Bloodshed= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{pos|+99%}} Crit Chance and {{pos|+66%}} Bleed Chance to every {{w|sixth}} strike. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hitting the target grants {{pos|&amp;quot;Blood Oath&amp;quot;}} to all allies within Vision for {{w|3}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{pos|+33%}} Life Drain &amp;lt;br&amp;gt;{{pos|+33%}} Healing Efficiency &amp;lt;br&amp;gt;{{pos|-33%}} Abilities Energy Cost.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Food= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse and summons {{w|Leech Worms}} on the tiles adjacent to it. The number of {{w|Worms}} depends on the corpse&#039;s size. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{pos|+9%}} Max Health, {{pos|+6%}} Bleed Chance, and {{pos|+6%}} Crit Chance to all previously summoned {{W|Leech Worms}}. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Oath of Protection= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Protection&amp;quot;}} to an ally for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Transfers {{W|100%}} of the received damage to the caster.&amp;lt;br&amp;gt;Receiving damage reduces all of the caster&#039;s cooldowns by {{Pos|1}} turn. &lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Retribution= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Energy=28&lt;br /&gt;
|Cooldown=18&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=7&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activates {{Pos|&amp;quot;Oath of Retribution&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reflects {{W|33%}} of the damage received from strikes and shots as {{C|Unholy|Unholy Damage}} with {{W|20%}} Armor Penetration.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Oath of Guidance= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=4&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|&amp;quot;Oath of Guidance&amp;quot;}} to an ally for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+6%}} Accuracy for each miss&amp;lt;br&amp;gt;{{Pos|-6%}} Fumble Chance for each fumble&amp;lt;br&amp;gt;{{Pos|+6%}} Dodge Chance for each received strike or shot&amp;lt;br&amp;gt;{{Pos|-6%}} Damage Taken for each tile of distance to the closest enemy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All bonuses stack up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Feed, My Brethren= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes against {{Neg|Bleeding}} targets replenish Health to all allies within Vision for the amount of damage dealt.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Thrall= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=35&lt;br /&gt;
|Cooldown=27&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=9&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Thrall}} on the targeted tile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|3 Thralls}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Spitter Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=9&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=3&lt;br /&gt;
|Backfiredmg=6&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Spitter Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Inevitable Doom= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=After delivering {{W|three}} successful hits, explodes the next turn, dealing {{C|Caustic|Caustic}} and {{C|Unholy|Unholy Damage}} to all adjacent tiles. The damage dealt is equal to {{Neg|13%}} and {{Neg|9%}} of the remaining Health respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also leaves {{W|Blood Puddles}} deals {{C|Unholy|6 Unholy}} and {{C|Caustic|6 Caustic Damage}} and also grants {{Neg|-6%}} Unholy Resistance for {{W|13}} turns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Blood Puddles}} don&#039;t harm Proselytes, instead replenishing {{Pos|3%}} Max Health and {{C|Energy|3%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Judgement Day= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|18 Unholy Damage}} and applies the target with {{Neg|&amp;quot;Judgement Day&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving to other tiles or {{W|teleporting}} removes the effect, dealing {{C|Unholy|18 Unholy Damage}} with {{W|99%}} Bleed Chance and {{W|66%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Activates {{Pos|&amp;quot;Exaltation&amp;quot;}} for {{W|3}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants all received strikes and shots {{Neg|+26%}} Fumble Chance and {{Neg|-26%}} Accuracy.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Cull the Weak= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{W|+99%}} Knockback Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each traveled tile grants the strike {{W|+26%}} Stagger Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Swoop In= {{#switch: {{{2}}}&lt;br /&gt;
|Active=charge&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=7&lt;br /&gt;
|Energy=20&lt;br /&gt;
|Cooldown=16&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Performs a {{W|charge}} towards the targeted tile. Grants {{Pos|+25%}} Dodge Chance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill can be used only while affected by {{Pos|&amp;quot;Exaltation&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Fall from Grace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Removes {{Pos|&amp;quot;Exaltation&amp;quot;}} and prevents its activation when Health is below {{Neg|33%}} or while affected by {{Neg|&amp;quot;Net&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Apocalyptic Sermon= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=8&lt;br /&gt;
|Energy=24&lt;br /&gt;
|Cooldown=19&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|8 Unholy}} and {{C|Psionic|8 Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|4 Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|{{#expr:(6 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy}} and {{C|Psionic|{{#expr:(6 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Psionic Damage}}. Permanently grants {{Pos|+6%}} Magic Power.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deals additional {{C|Unholy|{{#expr:(3 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} for each negative effect affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Boiling Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Modifiers=Magic Power&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|4 Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|Enemydesc=Applies the target with {{Neg|&amp;quot;Boiling Blood&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving deals {{C|Unholy|{{#expr:(3 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} with {{W|100%}} Armor Penetration and worsens the Condition of a random body part by {{Neg|3%}} for each traveled tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Twisted Meanings= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+26%}} Magic Power and {{Pos|-13%}} Backfire Chance to all allies within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Replenishes {{Pos|6%}} Max Health and permanently grants {{Pos|-6%}} Cooldowns Duration for each spell used by allies within Vision.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Break the Chains= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Armor Durability reaches {{W|0%}}, deals {{W|9 Crushing}} and {{C|Fire|13 Fire Damage}} to all adjacent tiles, {{C|Fire|Igniting}} them, and with {{W|99%}} chance {{W|knocks}} all affected targets back.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then replenishes {{Pos|33%}} Max Health and transforms into the {{W|Unchained}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Consumed by Fire= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While in combat, receives {{C|Fire|Fire Damage}} each turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Receiving {{C|Fire|Fire Damage}} replenishes {{C|Energy|9}} Energy, reduces all cooldowns by {{Pos|1}} turn, and also permanently grants {{Pos|+6%}} Healing Efficiency, {{Pos|-3%}} Fumble Chance, and {{Pos|-3%}} Damage Taken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|10}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blazing Trail= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Strikes have {{W|33%}} chance to {{C|Fire|Ignite}} the target&#039;s tile for {{W|2-3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moving {{C|Fire|Ignites}} previously occupied tiles for {{W|3-5}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grants {{Pos|+3%}} Weapon Damage and {{Pos|+3%}} Crit Chance for each {{C|Fire|Burning}} tile or target within Vision.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worship= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=0&lt;br /&gt;
|Armorpen=0&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Activeates {{Pos|&amp;quot;Praise the Court!&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|Can&#039;t move to other tiles or deliver strikes}}.&amp;lt;br&amp;gt;{{W|Daze}}, {{W|Stun}}, and {{W|Stagger}} prolong the effect&#039;s duration by {{Neg|1}} turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the Supplicant transforms into a {{W|Thrall}} and grants {{Pos|&amp;quot;Blood Oath&amp;quot;}} to all Proselytes within Vision for {{W|9}} turns: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Pos|+33%}} Life Drain&amp;lt;br&amp;gt;{{Pos|+33%}} Healing Efficiency&amp;lt;br&amp;gt;{{Pos|-33%}} Abilities Energy Cost&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Constricting Tentacle= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Area&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Range=6&lt;br /&gt;
|Backfireper=15&lt;br /&gt;
|Backfiredmg=4&lt;br /&gt;
|Armorpen=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Marks a {{W|3x3}} tile area. Next turn, if there&#039;s an enemy within it, applies them with {{Neg|&amp;quot;Constriction&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|+33%}} Fumble Chance&amp;lt;br&amp;gt;{{Neg|+66%}} Backfire Chance&amp;lt;br&amp;gt;Deals {{W|6 Crushing}}, {{W|3 Piercing}}, and {{C|Unholy|3 Unholy Damage}}.Each turn increases the damage dealt by {{W|15%}}.{{Neg|Can&#039;t move to other tiles}}.&amp;lt;br&amp;gt;Skipping a turn {{Pos|reduces}} the effect&#039;s duration by a few turns (depending on {{W|Strength}} and {{W|Agility}}).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Summon Bloodgorger Worm= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Bloodgorger Worm}} on the targeted tile.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Worm Feast = {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=13&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=3&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Destroys a flesh-covered corpse, dealing {{C|Unholy|14 Unholy}} and {{C|Caustic|14 Caustic Damage}} to all tiles adjacent to it and summoning {{W|Bloodgorger Worms}} on them. The number of {{W|Worms}} depends on the corpse&#039;s size.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Permanently grants {{Pos|+13%}} Max Health, {{Pos|+13%}} Bleed Chance, and {{Pos|+9%}} Crit Chance to all previously summoned {{W|Bloodgorger Worms}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Insatiable Hunger= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When a {{W|Bloodgorger Worm}} within Vision successfully hits a target, grants them and the summoner {{Pos|+3%}} Life Drain, {{Pos|+3%}} Healing Efficiency, and {{Pos|+3%}} Bleed Chance for {{W|9}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Bursting with Blood= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Upon death, the {{W|Bloodgorger Worm}} leaves a {{W|Blood Puddle}} on its own and to adjacent tiles, which persists for {{W|6}} turns.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Confess!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=26&lt;br /&gt;
|Cooldown=15&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Confession&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using abilities grants the caster and all Proselytes within their Vision one of the flollowing effects for {{W|3}} turns ({{W|6}} turns if there are no allies within the caster&#039;s Vision):&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{W|Attack}} skills grant {{Pos|&amp;quot;Battle Rage&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Charge}} skills grant {{Pos|&amp;quot;Blood Oath&amp;quot;}}.&amp;lt;br&amp;gt;{{W|Maneuvers}} grant {{W|1}} stack of {{Pos|&amp;quot;Elusiveness&amp;quot;}}.&amp;lt;br&amp;gt;Spells grant {{Pos|&amp;quot;Rapid Resoration&amp;quot;}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Burden of Sin= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=10&lt;br /&gt;
|Energy=16&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Backfireper=9&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies the target with {{Neg|&amp;quot;Burden of Sin&amp;quot;}}, which remains active until the caster&#039;s death:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-3%}} Weapon Damage&amp;lt;br&amp;gt;{{Neg|-3%}} Dodge Chance&amp;lt;br&amp;gt;{{Neg|-3%}} Block Chance&amp;lt;br&amp;gt;{{Neg|+6%}} Cooldowns Duration&amp;lt;br&amp;gt;{{Neg|-3%}}Magic Power&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Each turn outside of the caster&#039;s Vision, and each ability they use, applies an extra stack of the effect (up to {{W|VI}}).&amp;lt;br&amp;gt;Killing enemies reduces the number of stacks by {{Pos|3}}.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Eviscerating Claws= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=5&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike. Then delivers additional strikes with {{Neg|-33%}} Weapon Damage for each {{Neg|Injury}}, {{Neg|Bleeding}}, as well as a negative physical or magical effect affecting the target (up to {{W|3}} times).&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Symphony of Pain= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=1&lt;br /&gt;
|Energy=14&lt;br /&gt;
|Cooldown=10&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Pos|+0.5%}} Weapon Damage for each {{W|percent}} of the target&#039;s Pain and with {{Pos|+1%}} Bodypart Damage for each missing {{Neg|percent}} of its Health.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduces the skill&#039;s cooldown by {{Pos|1}} turn for each {{Neg|Bleeding}} or degree of {{Neg|Injury}} affecting the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Heart of Darkness= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Once per {{W|6}} turn, receiving a strike, shot, or targeted spell applies the attacker with {{Neg|&amp;quot;Heart of Darkness&amp;quot;}} for {{W|6}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-33%}} Max Vision&amp;lt;br&amp;gt;{{Neg|-33%}} Bonus Range&amp;lt;br&amp;gt;{{Neg|-9%}} Accuracy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Then {{W|teleports}} the Nakkatar {{W|2-3}} tiles closer to the attacker.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Murkgrace= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When Health drops below {{Neg|66%}} and {{Neg|33%}} for the first time, removes all negative effects (including {{Neg|&amp;quot;Net&amp;quot;}}), activates {{Pos|&amp;quot;Murk&amp;quot;}} for {{W|3}} turns, and {{W|teleports}} the Nakkatar {{W|2-3}} tiles away from the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Noxious Vapours= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=5&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=When used on an ally, replenishes {{Pos|6%}} Max Health to them, prolongs the duration of every positive effect on them by {{Pos|3}} turns, and also removes a random negative effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When used on an enemy, deals {{C|Poison|11 Poison}} and {{C|Unholy|4 Unholy Damage}}, prolongs the duration of all negative effects on them by {{Neg|3}} turns, and reduce the duration of all positive effects by {{Neg|1}} turn.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Vengeful Lash= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=3&lt;br /&gt;
|Energy=10&lt;br /&gt;
|Cooldown=9&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Delivers a strike with {{Neg|-9%}} Accuracy, {{Pos|+33%}} Bleed Chance, and {{Pos|+33%}} Immobilization Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the target takes damage, applies it with {{Neg|-6%}} Bleed Resistance, {{Neg|-6%}} Move Resistance, and {{Neg|-6%}} Control Resistance for {{W|9}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|3}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Delight in Suffering= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Damaging strikes apply the target with {{Neg|-6%}} Healing Efficiency and {{Neg|-6%}} Pain Resistance for {{W|3}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|4}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Frenzied Hunt= {{#switch: {{{2}}}&lt;br /&gt;
|Active=attack/charge &lt;br /&gt;
|Type=No Target&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=15&lt;br /&gt;
|Cooldown=7&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Grants {{Pos|+33%}} Dodge Chance for {{W|2}} tunrs. Marks a {{W|6}} tile line.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next turn performs a {{W|charge}} towards the end tile, ignoring all obstacles and delivering a strike with {{Pos|+66%}} Stagger Chance and {{Pos|+33%}} Life Drain to all targets on its path.&amp;lt;br&amp;gt;Strikes against allies receive {{Neg|-66%}} Weapon Damage and {{Neg|-100%}} Crit Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The skill can be used {{W|3}} times before going on cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rip and Tear= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=While the target remains on the same tile, each strike against it grants {{Pos|+9%}} Immobilization Chance, {{Pos|+6%}} Bodypart Damage, {{Pos|+6%}} Armor Penetration, {{Pos|-6%}} Accuracy, and {{Pos|-6%}} Fumble Chance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The effect stacks up to {{W|6}} times.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Unholy Communion= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=23&lt;br /&gt;
|Cooldown=13&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=30&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Deals {{C|Unholy|14 Unholy Damage}}.&amp;lt;br&amp;gt;Deals additional {{C|Unholy|5 Unholy Damage}} (but no more than {{C|Unholy|18}}) and applies the target with {{Neg|-6%}} Unholy Resistance for {{W|9}} turns for each ally within {{W|33}} tiles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes {{Pos|&amp;quot;Blesing&amp;quot;}}, {{Pos|&amp;quot;Peace of Mind&amp;quot;}}, and {{Pos|&amp;quot;Ancestors&#039; Gaze&amp;quot;}} from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spotting an enemy puts this ability on a {{W|13}} turn cooldown.&lt;br /&gt;
|Enemydesc=Deals {{C|Unholy|{{#expr:(9 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}}.&amp;lt;br&amp;gt;Deals additional {{C|Unholy|{{#expr:(3 * {{EnemyAttributes|Magic Power}}) / 100 round 0}} Unholy Damage}} (but no more than {{C|Unholy|18}}) and applies the target with {{Neg|-6%}} Unholy Resistance for {{W|9}} turns for each ally within {{W|33}} tiles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removes {{Pos|&amp;quot;Blesing&amp;quot;}}, {{Pos|&amp;quot;Peace of Mind&amp;quot;}}, and {{Pos|&amp;quot;Ancestors&#039; Gaze&amp;quot;}} from the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spotting an enemy puts this ability on a {{W|13}} turn cooldown.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Blasphemous Mass= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=6&lt;br /&gt;
|Energy=18&lt;br /&gt;
|Cooldown=11&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons a {{W|Cursed Bell}} on the targeted tile, which persists for {{W|13}} turns or until the summoner&#039;s death.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only {{W|1 Cursed Bell}} can be summoned simultaneously.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Come, My Fanatics!= {{#switch: {{{2}}}&lt;br /&gt;
|Active=maneuver&lt;br /&gt;
|Type=Target Tile&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=8&lt;br /&gt;
|Cooldown=14&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Summons two strong {{W|Proselytes}} within {{W|4}} tiles of the target.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Rescind the Gift= {{#switch: {{{2}}}&lt;br /&gt;
|Active=spell&lt;br /&gt;
|Type=Target Object&lt;br /&gt;
|Range=12&lt;br /&gt;
|Energy=9&lt;br /&gt;
|Cooldown=6&lt;br /&gt;
|Backfireper=0&lt;br /&gt;
|Backfiredmg=1&lt;br /&gt;
|Armorpen=20&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Applies an ally with {{Neg|&amp;quot;Gift Rescinded&amp;quot;}} for {{W|9}} turns:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Neg|-33%}} Life Drain&amp;lt;br&amp;gt;Upon death, leaves {{W|2-3 Blood Puddles}} on random adjacent tiles, which persist for {{W|6}} turns.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the effect expires, the target dies, instantly refreshing the caster&#039;s cooldowns and replenishing {{Pos|33%}} Max Health and {{C|Energy|33%}} Max Energy to them.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|Maddening Peal= {{#switch: {{{2}}}&lt;br /&gt;
|Active=passive&lt;br /&gt;
|Requirements=&lt;br /&gt;
|Description=Using abilities with {{W|66%}} chance {{W|Confuses}} all enemies within {{W|18}} tiles for {{W|6}} turns or {{W|Immobilizes}} them for {{W|3}} turns. The chances to {{W|Confuse}} and {{W|Immobilize}} are reduced by the target&#039;s Psionic Resistance.&lt;br /&gt;
|#default = }}&lt;br /&gt;
&lt;br /&gt;
|#default = Data does not exist.}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Data]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Abomination&amp;diff=76514</id>
		<title>Abomination</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Abomination&amp;diff=76514"/>
		<updated>2026-05-20T15:56:36Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: adding skills table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss Hint==&lt;br /&gt;
{{Quote|I haven&#039;t the faintest idea, but people tell all kinds of stories about that place. Some claim they saw dozens of eyes staring at them from the darkness, others swear the walls of the descent are slick with living flesh…}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head}}&lt;br /&gt;
{{SkillTable/row|Bound by Blood}}&lt;br /&gt;
{{SkillTable/row|Wild Swipe}}&lt;br /&gt;
{{SkillTable/row|Rend Flesh}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst}}&lt;br /&gt;
{{SkillTable/row|Be Fruitful and Multiply}}&lt;br /&gt;
{{SkillTable/row|Eternal Rebirth}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Pilgrims&amp;diff=76512</id>
		<title>Pilgrims</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Pilgrims&amp;diff=76512"/>
		<updated>2026-05-19T13:06:11Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|Occupation = Pilgrim&lt;br /&gt;
|Residence = [[Osbrook]] [[Mannshire]] [[Denbrie]]&lt;br /&gt;
|Goods = &lt;br /&gt;
|Sells = Food &amp;amp; Drinks, Medicine&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Quote|Food is always in demand, especially during the lean times brought on by war.}}&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Friendly}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Occultists can be found in [[Osbrook]], [[Mannshire]], [[Denbrie]] when [[Pilgrimage]] Situation occured.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
&lt;br /&gt;
* Markup 1x.&lt;br /&gt;
* Restocks in: 2 days.&lt;br /&gt;
&lt;br /&gt;
== Shop ==&lt;br /&gt;
Pilgrims will buy these items:&lt;br /&gt;
&lt;br /&gt;
* Medicine, beverages, food, books.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pilgrims sell&lt;br /&gt;
&lt;br /&gt;
==== Food &amp;amp; Drinks ====&lt;br /&gt;
&lt;br /&gt;
==== Medicine ====&lt;br /&gt;
&lt;br /&gt;
==== Reagants &amp;amp; Materials ====&lt;br /&gt;
* [[Herbs]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Interesting Facts ==&lt;br /&gt;
&lt;br /&gt;
* There are 3 Pilgrims, Beremund, Garth, and Guntram.&lt;br /&gt;
* Pilgrims can grant human character [[Blessing]] for 2880 turns.&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Pilgrims&amp;diff=76511</id>
		<title>Pilgrims</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Pilgrims&amp;diff=76511"/>
		<updated>2026-05-19T13:03:10Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: Adding pilgrim page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|Occupation = Pilgrim&lt;br /&gt;
|Residence = [[Osbrook]] [[Mannshire]] [[Denbrie]]&lt;br /&gt;
|Goods = &lt;br /&gt;
|Sells = Food &amp;amp; Drinks, Medicine&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Quote|The Rotten Willow tavern offers refuge to many individuals with questionable repute.}}&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Friendly}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Occultists can be found in [[Osbrook]], [[Mannshire]], [[Denbrie]] when [[Pilgrimage]] Situation occured.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
&lt;br /&gt;
* Markup 1x.&lt;br /&gt;
* Restocks in: 2 days.&lt;br /&gt;
&lt;br /&gt;
== Shop ==&lt;br /&gt;
Pilgrims will buy these items:&lt;br /&gt;
&lt;br /&gt;
* Medicine, beverages, food, books.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pilgrims sell&lt;br /&gt;
&lt;br /&gt;
==== Food &amp;amp; Drinks ====&lt;br /&gt;
&lt;br /&gt;
==== Medicine ====&lt;br /&gt;
&lt;br /&gt;
==== Reagants &amp;amp; Materials ====&lt;br /&gt;
* [[Herbs]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Interesting Facts ==&lt;br /&gt;
&lt;br /&gt;
* There are 3 Pilgrims, Beremund, Garth, and Guntram.&lt;br /&gt;
* Pilgrims can grant human character [[Blessing]] for 2880 turns.&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Apostate&amp;diff=76510</id>
		<title>Apostate</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Apostate&amp;diff=76510"/>
		<updated>2026-05-19T12:13:14Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote|Apostates are former clerics of the Host, drawn mad by the apocalyptic visions of their new patron. They are in charge of choosing which cultists are worthy of receiving the Gift.}}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss Hint==&lt;br /&gt;
{{Quote|We had a visit from a wandering priest who was all too eager to descend below the monastery and consecrate its cloisters. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One night, he sneaked out of his room, and that was the last we saw of him. Since then, this mess with the catacombs has only gotten worse. It can&#039;t be a coincidence.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=4}}&lt;br /&gt;
{{SkillTable/row|Curse of Agony}}&lt;br /&gt;
{{SkillTable/row|Mark of the Feast}}&lt;br /&gt;
{{SkillTable/row|Life Leech}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
* Jewelry&lt;br /&gt;
** (15%) Tier 1-2 [[Rings|Ring]]&lt;br /&gt;
**(15%) Tier 1-2 [[Amulets|Amulet]]&lt;br /&gt;
* Scrolls&lt;br /&gt;
** (33%) [[Scrolls|Scroll]]&lt;br /&gt;
* Medicine&lt;br /&gt;
** (15%) [[Potions|Potion]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:ApostateConcept.webp|thumb|Apostate concept-art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Cursed_Bell&amp;diff=76487</id>
		<title>Cursed Bell</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Cursed_Bell&amp;diff=76487"/>
		<updated>2026-05-17T02:54:20Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Unholy Anthems}}&lt;br /&gt;
{{SkillTable/row|For Whom the Bell Tolls}}&lt;br /&gt;
{{SkillTable/row|Maddening Peal}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Apostle&amp;diff=76485</id>
		<title>Apostle</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Apostle&amp;diff=76485"/>
		<updated>2026-05-17T02:10:48Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: Added the skills&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss Hint==&lt;br /&gt;
{{Quote|Before the war and the plague, the abbey was home to a theurgist, a miracle-worker — pilgrims flocked from all across Aldor seeking his blessing. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I don&#039;t know what became of him. No word of his death has ever reached us — and that, I&#039;m afraid, is not a good sign…}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Unholy Communion}}&lt;br /&gt;
{{SkillTable/row|Blasphemous Mass}}&lt;br /&gt;
{{SkillTable/row|Come, My Fanatics!}}&lt;br /&gt;
{{SkillTable/row|Rescind the Gift}}&lt;br /&gt;
{{SkillTable/row|Sacrificial Blood}}&lt;br /&gt;
{{SkillTable/row|Life Leech}}&lt;br /&gt;
{{SkillTable/row|Bloodthirst}}&lt;br /&gt;
{{SkillTable/row|Wild Swipe}}&lt;br /&gt;
{{SkillTable/row|Witness His Might!}}&lt;br /&gt;
{{SkillTable/row|Thaumaturgy}}&lt;br /&gt;
{{SkillTable/row|Dissipation}}&lt;br /&gt;
{{SkillTable/row|Lingering Incantations}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:ApostleConcept.webp|thumb|Apostle concept-art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Crypt_Keeper&amp;diff=76484</id>
		<title>Crypt Keeper</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Crypt_Keeper&amp;diff=76484"/>
		<updated>2026-05-17T01:20:23Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: Add dark vision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss Hint==&lt;br /&gt;
{{Quote|At first, we thought the crypt&#039;s keeper had returned — someone lit all the candles inside. But there was something deathly about their glow… And then it was joined by mournful dirges and the rattle of bones.}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Onslaught}}&lt;br /&gt;
{{SkillTable/row|Knock Out}}&lt;br /&gt;
{{SkillTable/row|Baleful Glow}}&lt;br /&gt;
{{SkillTable/row|Binding Sigil}}&lt;br /&gt;
{{SkillTable/row|Death Touch}}&lt;br /&gt;
{{SkillTable/row|Blasphemous Sigil}}&lt;br /&gt;
{{SkillTable/row|Curse of Agony}}&lt;br /&gt;
{{SkillTable/row|Unholy Blessing}}&lt;br /&gt;
{{SkillTable/row|Living in the Light}}&lt;br /&gt;
{{SkillTable/row|Aura of Undeath}}&lt;br /&gt;
{{SkillTable/row|Dark Vision}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
== Possible Loot ==&lt;br /&gt;
* Jewelry&lt;br /&gt;
** (5%) Tier 2-4 [[Rings|Ring]]&lt;br /&gt;
** (5%) Tier 2-4 [[Amulets|Amulet]]&lt;br /&gt;
** (5%) [[Pagan Amulet|Pagan Pendant]]  &lt;br /&gt;
* Misc&lt;br /&gt;
** (100%) Candle, [[Casket]], [[Censer]] or [[Bronze Jug]]&lt;br /&gt;
** (50%) Candle, [[Casket]], [[Censer]] or [[Bronze Jug]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Situations&amp;diff=76388</id>
		<title>Situations</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Situations&amp;diff=76388"/>
		<updated>2026-05-15T14:23:33Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Settlements&#039; &#039;&#039;&#039;Situations&#039;&#039;&#039; are introduced in Rags to Riches update. Situations are timed events that affect the Settlement and its surroundings, creating new opportunities and challenges for the player.&lt;br /&gt;
[[File:Situations.png|alt=Settlements&#039; Situations can be shown in Reputation tab|thumb|500x500px|Settlements&#039; Situations can be shown in Reputation tab]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
Situations are categorized into 3 types: {{C|+|Positive}}, {{C|Orange|Neutral}}, and {{C|-|Negative}}. Positive Situations are centered around various boons. Neutral ones come with both beneficial and detrimental effects. And Negative Situations mostly harm the affected Settlement and can cause new {{C|-|Negative}} Economical Situations to appear. Each Situation comes with its own special effects like adding new [[NPCs]], altering some of the existing speech and dialogue lines and affecting prices. There are currently 12 Situations: 9 main ones and 3 Economical ones.&lt;br /&gt;
&lt;br /&gt;
Completing Contracts in a given Settlement increases the chance for Positive and Neutral Situations to appear. Failing a Contract increases the chance for Negative Situations to appear. This also applies if the Contract gets completed or failed through the simulated completion of Contracts by other mercenaries.&lt;br /&gt;
&lt;br /&gt;
* Positive and Neutral Situations last for a 7 days before potentially reappearing in another village. &lt;br /&gt;
* Negative Situations won’t go away until the player clears a corresponding [[Contract]], then the Negative Situation gets removed some time after completion. This also works if the Contract gets completed through the simulated completion of Contracts by other mercenaries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Positive Situations ==&lt;br /&gt;
=== Fair ===&lt;br /&gt;
{{#tip-img: {{filepath:Stoneshard Fair.png}} | {{Tooltip hover box|title=Settlement Situation: Fair}} }}&lt;br /&gt;
[[File:Fair.png|alt=Travelling Fair at the settlement|thumb|Travelling Fair at the settlement]]&lt;br /&gt;
{{Quote|A brief flash of merriment and prosperity in the otherwise bleak day-to-day life.}}&lt;br /&gt;
&#039;&#039;&#039;Fair&#039;&#039;&#039; is organized by Wandering Traders, who offer a large selection of [[Commodities]] for affordable prices. In Fair, all markets and general merchants will closed their stalls.&lt;br /&gt;
&lt;br /&gt;
* [[Alcohol]] Selling Prices {{Positive|-15%}}&lt;br /&gt;
* [[Food]] Selling Prices {{Positive|-15%}}&lt;br /&gt;
* Trade Favorability {{Positive|+10%}}&lt;br /&gt;
* Stocks Size {{Positive|+20%}}&lt;br /&gt;
* The settlement receives a visit from [[Wandering Traders]]&lt;br /&gt;
&lt;br /&gt;
=== Flea Market ===&lt;br /&gt;
{{#tip-img: {{filepath:Flea Market.png}} | {{Tooltip hover box|title=Settlement Situation: Flea Market}} }}&lt;br /&gt;
{{Quote|Chaos breeds opportunity, and those who clever enough to seize it rarely want for much.}}&lt;br /&gt;
&#039;&#039;&#039;Flea Market&#039;&#039;&#039; is almost similar with Fair situation in other Settlement. But instead of Wandering Traders, [[Rotten Willow Tavern]] attracting Wandering Junk Dealers, who sell wide arrange and random items, weapons, ammos, jewelries, junks, with quality ranging from broken to almost pristine with quite steep price. {{C|Unique Trait|This situation is unique to Rotten Willow Tavern.}}&lt;br /&gt;
&lt;br /&gt;
* [[Valuables]] Buying Prices {{Pos|+10%}}&lt;br /&gt;
* Trade Favorability {{Pos|+10%}}&lt;br /&gt;
* Stocks Size {{Pos|+30%}}&lt;br /&gt;
* The Settlement receives a visit from [[Junk Dealer|wandering Junk Dealers]]&lt;br /&gt;
&lt;br /&gt;
=== Bloom ===&lt;br /&gt;
{{#tip-img: {{filepath:Bloom.png}} | {{Tooltip hover box|title=Settlement Situation: Bloom}} }}&lt;br /&gt;
{{Quote|Nature takes back what&#039;s hers: nearby meadows and forest are once again alive with fresh growth.}}&lt;br /&gt;
&#039;&#039;&#039;Bloom&#039;&#039;&#039; greatly boosts the amount of plants and mushrooms in the area while also increasing the demand both for them and medical items. The settlement itself gets a visit from a group of peasant Foragers, who’ll gladly sell any rare plants they’ve collected. In addition, there is a slight chance for rare plants to spawn outside of [[Dungeons|Caves]], [[Points of Interest|Dens]], and [[Points of Interest|Hunting Grounds]].&lt;br /&gt;
&lt;br /&gt;
* [[Medicine]] Selling Prices {{Positive|-20%}}&lt;br /&gt;
* [[Ingredients|Herbs]] Buying Prices {{Positive|+75%}}&lt;br /&gt;
* Herbs and mushrooms are more {{Positive|abundant}} in the area&lt;br /&gt;
* The settlement receives a visit from [[Foragers]]&lt;br /&gt;
** Rare plants have a chance to appear outside of Caves, Dens, and Hunting Grounds&lt;br /&gt;
* In [[Rotten Willow Tavern]], there will be a Forager who sells mostly [[Marble Truffle]]&lt;br /&gt;
&lt;br /&gt;
=== Rut ===&lt;br /&gt;
{{#tip-img: {{filepath:Rut.png}} | {{Tooltip hover box|title=Settlement Situation: Rut}} }}&lt;br /&gt;
[[File:Rut Hunters.png|thumb|The hunting season begins]]&lt;br /&gt;
{{Quote|The cycle of life takes another turn, and animals are gathering in this area for the purpose of procreation.}}&lt;br /&gt;
&#039;&#039;&#039;Rut&#039;&#039;&#039; will repopulate all dens around the settlement, increasing animal spawn rates, and attracting Hunters, who are always partial to making a trade.&lt;br /&gt;
&lt;br /&gt;
* Area Wilderness {{Negative|+50%}}&lt;br /&gt;
* [[Enemies#Animals|Animals]] are more {{Positive|abundant}} in the area&lt;br /&gt;
* The settlement receives a visit from [[Hunters]]&lt;br /&gt;
&lt;br /&gt;
== Neutral Situations ==&lt;br /&gt;
=== Competition ===&lt;br /&gt;
{{#tip-img: {{filepath:Competition.png}} | {{Tooltip hover box|title=Settlement Situation: Competition}} }}&lt;br /&gt;
{{Quote|Mercenaries are flocking here from all over Aldor, goaded by rumor of lucrative contracts. Getting one for yourself is bound to involve some rivalry.}}&lt;br /&gt;
Stems from the presence of rival Mercenaries in the settlement. &#039;&#039;&#039;Competition&#039;&#039;&#039; reduces the number of available contracts, adds negative modifiers to the remaining ones, and narrows the time window for their completion. On the upside, these high difficulty contracts will net you a much bigger reward.&lt;br /&gt;
&lt;br /&gt;
* Available [[Contracts &amp;amp; Tasks|Contracts]] {{Negative|-1}}&lt;br /&gt;
* [[Contracts &amp;amp; Tasks|Contracts]] Time Limit {{Negative|-33%}}&lt;br /&gt;
* [[Contracts &amp;amp; Tasks|Contracts]] Reputation Gain {{Positive|+35%}}&lt;br /&gt;
* [[Alcohol]] Selling Prices {{Negative|+30%}}&lt;br /&gt;
* [[Alcohol]] Buying Prices {{Positive|+20%}}&lt;br /&gt;
* [[Medicine]] Selling Prices {{Negative|+30%}}&lt;br /&gt;
* [[Medicine]] Buying Prices {{Positive|+20%}}&lt;br /&gt;
* All available contracts are more challenging.&lt;br /&gt;
* The settlement receives a visit from [[Mercenaries]].&lt;br /&gt;
&lt;br /&gt;
=== Pilgrimage ===&lt;br /&gt;
{{#tip-img: {{filepath:Stoneshard Pilgrimage.png}} | {{Tooltip hover box|title=Settlement Situation: Pilgrimage}} }}&lt;br /&gt;
{{Quote|Even though many holy sites have fallen into disrepair, there&#039;s still enough people not ready to simply give up on their way of living.}}&lt;br /&gt;
&#039;&#039;&#039;Pilgrimage&#039;&#039;&#039; is tied to a group of monks who wander between the holy sites of Aldor. They’re capable of granting a lengthy blessing to your character and boost the reputation gain for completing Crypt and Catacombs contracts. At the same time, they put a noticeable strain on local food and medicine prices.&lt;br /&gt;
&lt;br /&gt;
* [[Contracts &amp;amp; Tasks|Contracts]] Reputation Gain ([[Dungeons|Crypt]]) {{Positive|+25%}}&lt;br /&gt;
* [[Contracts &amp;amp; Tasks|Contracts]] Reputation Gain ([[Dungeons|Catacombs]]) {{Positive|+25%}}&lt;br /&gt;
* [[Food]] Selling Prices {{Negative|+30%}}&lt;br /&gt;
* [[Food]] Buying Prices {{Positive|+20%}}&lt;br /&gt;
* [[Medicine]] Selling Prices {{Negative|+30%}}&lt;br /&gt;
* [[Medicine]] Buying Prices {{Positive|+20%}}&lt;br /&gt;
* The settlement receives a visit from [[Pilgrims]].&lt;br /&gt;
&lt;br /&gt;
=== Occult Consilium ===&lt;br /&gt;
{{#tip-img: {{filepath:Occult Consilium.png}} | {{Tooltip hover box|title=Settlement Situation: Occult Consilium}} }}&lt;br /&gt;
[[File:Osbrook Reinforcement.png|thumb|Reinforcements took up their positions in the settlement.]]&lt;br /&gt;
{{Quote|The desire to grasp the very nature of things has never been deterred by laws and prohibitions.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Consilium&#039;&#039;&#039; will bring some Occultists to gather and conduct secret meeting at [[Rotten Willow Tavern]]. With the appeareance of Occultists they can provide higher tier magic treaties, and they will very pleased if we can clean and even harvest the near crypt and catacombs for their researches. {{C|Unique Trait|This situation is unique to Rotten Willow Tavern.}}&lt;br /&gt;
&lt;br /&gt;
* [[Contracts &amp;amp; Tasks|Contracts]] Reputation Gain ([[Dungeons|Crypt]]) {{Pos|+33%}}&lt;br /&gt;
* [[Contracts &amp;amp; Tasks|Contracts]] Reputation Gain ([[Dungeons|Catacombs]]) {{Pos|+33%}}&lt;br /&gt;
* [[Food]] Selling Prices  {{Neg|+20%}}&lt;br /&gt;
* [[Ingredients]] Buying Prices {{Pos|+60%}}&lt;br /&gt;
* The settlement receives a visit from [[Occultists]]&lt;br /&gt;
&lt;br /&gt;
=== Reinforcements ===&lt;br /&gt;
{{#tip-img: {{filepath:Reinforcements.png}} | {{Tooltip hover box|title=Settlement Situation: Reinforcements}} }}&lt;br /&gt;
[[File:Osbrook Reinforcement.png|thumb|Reinforcements took up their positions in the settlement.]]&lt;br /&gt;
{{Quote|At least for a time, the locals can sleep soundly at night - their safety is well guarded}}&lt;br /&gt;
Signify the arrival of additional guards. &#039;&#039;&#039;Reinforcements&#039;&#039;&#039; reduces the number of enemies and ambushes around the settlement while also increasing the price of food and alcohol. To offset this, you’ll be able to earn some Reputation simply by killing any remaining enemies around the village.&lt;br /&gt;
&lt;br /&gt;
* Area Wilderness {{Positive|-50%}}&lt;br /&gt;
* [[Random Encounters|Ambush]] Chance {{Positive|-100%}}&lt;br /&gt;
* [[Alcohol]] Selling Prices {{Negative|+30%}}&lt;br /&gt;
* [[Alcohol]] Buying Prices {{Positive|+20%}}&lt;br /&gt;
* [[Food]] Selling Prices {{Negative|+30%}}&lt;br /&gt;
* [[Food]] Buying Prices {{Positive|+20%}}&lt;br /&gt;
* While in the area, killing enemies grants [[Reputation]].&lt;br /&gt;
* The settlement is reinforced by additional [[Soldiers]].&lt;br /&gt;
* {{C|Gray|In addition, the guard inspection chance increases.}}&lt;br /&gt;
&lt;br /&gt;
=== Outlaw Gathering ===&lt;br /&gt;
{{#tip-img: {{filepath:Outlaw Gathering.png}} | {{Tooltip hover box|title=Settlement Situation: Outlaw Gathering}} }}&lt;br /&gt;
{{Quote|Sometimes even criminals need a place where they can settle matters peacefully among themselves.}}&lt;br /&gt;
Signify the arrival of more peaceful brigands around and inside the [[Rotten Willow Tavern]]. Many Brigands Chiefs holding meeting about their work and relation with each other, offering brief cease fire near the area. And for those who stubborn enough to still mugging people at that time are deemed unworthy and you&#039;ll rewarded if you help clean them out of the area. {{C|Unique Trait|This situation is unique to Rotten Willow Tavern.}}&lt;br /&gt;
&lt;br /&gt;
* Area Wilderness {{Positive|-50%}}&lt;br /&gt;
* [[Random Encounters|Ambush]] Chance {{Positive|-100%}}&lt;br /&gt;
* [[Alcohol]] Selling Prices {{Negative|+50%}}&lt;br /&gt;
* [[Alcohol]] Buying Prices {{Positive|+30%}}&lt;br /&gt;
* [[Food]] Selling Prices {{Negative|+50%}}&lt;br /&gt;
* [[Food]] Buying Prices {{Positive|+30%}}&lt;br /&gt;
* While in the area, killing enemies grants [[Reputation]].&lt;br /&gt;
* A group of [[Brigand Chiefs]] is holding a meeting at the tavern.&lt;br /&gt;
&lt;br /&gt;
== Negative Situations ==&lt;br /&gt;
=== Dangerous Roads ===&lt;br /&gt;
{{#tip-img: {{filepath:Dangerous Roads.png}} | {{Tooltip hover box|title=Settlement Situation: Dangerous Roads}} }}&lt;br /&gt;
{{Quote|&amp;quot;The rampant banditry has reached its speak, and very few have the courage to venture outside the settlement.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
* [[Contracts &amp;amp; Tasks|Contracts]] Reputation Gain ([[Dungeons|Bastion]]) {{Positive|+50%}}&lt;br /&gt;
* Trade Favorability {{Negative|-5%}}&lt;br /&gt;
* Stocks Size {{Negative|-25%}}&lt;br /&gt;
* [[Commodities]] Selling Prices {{Positive|+10%}}&lt;br /&gt;
* [[Random Encounters|Ambush]] Chance {{Negative|+25%}}&lt;br /&gt;
* Area Wilderness {{Negative|+33%}}&lt;br /&gt;
&lt;br /&gt;
Each day, has a chance to disrupt the usual order of things in the settlement, resulting in &#039;&#039;&#039;Delayed Deliveries&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Pestilence ===&lt;br /&gt;
{{#tip-img: {{filepath:Pestilence.png}} | {{Tooltip hover box|title=Settlement Situation: Pestilence}} }}&lt;br /&gt;
[[File:PestilenceRats.png|thumb|The noxious fumes and rats that infest the settlement]]&lt;br /&gt;
{{Quote|&amp;quot;A strange sickness plagues the land: people, animals, and even plants slowly wither and waste away.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
* [[Contracts &amp;amp; Tasks|Contracts]] Reputation Gain ([[Dungeons|Catacombs]]) {{Positive|+50%}}&lt;br /&gt;
* [[Medicine]] Selling Prices {{Negative|+40%}}&lt;br /&gt;
* [[Medicine]] Buying Prices {{Positive|+20%}}&lt;br /&gt;
* [[Enemies#Animals|Animals]] in the area have chance to be sick.&lt;br /&gt;
* Gathered mushrooms and berries have chance to be rotten.&lt;br /&gt;
&lt;br /&gt;
Each day, has a chance to disrupt the usual order of things in the settlement, resulting in &#039;&#039;&#039;Delayed Deliveries&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Nightmares ===&lt;br /&gt;
{{#tip-img: {{filepath:Nightmares.png}} | {{Tooltip hover box|title=Settlement Situation: Nightmares}} }}&lt;br /&gt;
{{Quote|There&#039;ll be no rest for the weary - anyone who dares falling asleep here for longer than a minute is haunted by sinister visions.}}&lt;br /&gt;
&lt;br /&gt;
* [[Contracts &amp;amp; Tasks|Contracts]] Reputation Gain ([[Dungeons|Crypt]]) {{Positive|+50%}}&lt;br /&gt;
* [[Alcohol]] Selling Prices {{Negative|+40%}}&lt;br /&gt;
* [[Alcohol]] Buying Prices {{Positive|+20%}}&lt;br /&gt;
* Reduces the benefits of sleep in the area.&lt;br /&gt;
* [[Fatigue &amp;amp; Resting|Sleeping]] in the area doesn&#039;t replenish [[Morale]], [[Sanity]] and also doesn&#039;t grant [[Vigor]].&lt;br /&gt;
&lt;br /&gt;
Each day, has a chance to disrupt the usual order of things in the settlement, resulting in &#039;&#039;&#039;Delayed Deliveries&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Economic Situations ==&lt;br /&gt;
Once the rumors about a settlement’s misfortune (and Negative Situations besetting it) become too egregious to ignore, it will start getting fewer visits from supply caravans, which leads to the emergence of gradually deteriorating Negative Economical Situations that may further damage the local traders’ stock size and significantly increase their selling prices.&lt;br /&gt;
=== Delayed Deliveries ===&lt;br /&gt;
{{#tip-img: {{filepath:Delayed Deliveries.png}} | {{Tooltip hover box|title=Settlement Situation: Delayed Deliveries}} }}&lt;br /&gt;
{{Quote|&amp;quot;The word of misfortunes besetting this settlement makes merchants think twice before choosing it as their destination&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
* Trade Favorability {{Negative|-5%}}&lt;br /&gt;
* Available [[Crowns|Gold]] {{Negative|-10%}}&lt;br /&gt;
* Restock Frequency {{Negative|+25%}}&lt;br /&gt;
* Repair Prices {{Negative|+10%}}&lt;br /&gt;
* [[Commodities]] Buying Prices {{Positive|+10%}}&lt;br /&gt;
&lt;br /&gt;
Each day, has a chance to deteriorate into &#039;&#039;&#039;Disrupted Logistics&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Disrupted Logistics ===&lt;br /&gt;
{{#tip-img: {{filepath:Disrupted Logistics.png}} | {{Tooltip hover box|title=Settlement Situation: Disrupted Logistics}} }}&lt;br /&gt;
{{Quote|Trade caravans don&#039;t mind taking a detour if it means they can avoid stopping in this settlement}}&lt;br /&gt;
&lt;br /&gt;
* Trade Favorability {{Negative|-10%}}&lt;br /&gt;
* Stocks Size {{Negative|-20%}}&lt;br /&gt;
* Available [[Crowns|Gold]] {{Negative|-20%}}&lt;br /&gt;
* Restock Frequency {{Negative|+50%}}&lt;br /&gt;
* Repair Prices {{Negative|+15%}}&lt;br /&gt;
* [[Commodities]] Buying Prices {{Positive|+20%}}&lt;br /&gt;
&lt;br /&gt;
=== Supplies Shortage ===&lt;br /&gt;
{{#tip-img: {{filepath:Supplies Shortage.png}} | {{Tooltip hover box|title=Settlement Situation: Supplies Shortage}} }}&lt;br /&gt;
{{Quote|&amp;quot;There&#039;s very little work being done, and supplies are running precariously low...&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
* Trade Favorability {{Negative|-15%}}&lt;br /&gt;
* Stocks Size {{Negative|-50%}}&lt;br /&gt;
* Available [[Crowns|Gold]] {{Negative|-30%}}&lt;br /&gt;
* Restocks Frequency {{Negative|+75%}}&lt;br /&gt;
* Repair Prices {{Negative|+25%}}&lt;br /&gt;
* [[Commodities]] Buying Prices {{Positive|+30%}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Stoneshard]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Neophyte_(Plank)&amp;diff=76384</id>
		<title>Neophyte (Plank)</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Neophyte_(Plank)&amp;diff=76384"/>
		<updated>2026-05-14T14:37:40Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{{SkillTable/head|enemy skills=1}}&lt;br /&gt;
{{SkillTable/row|Mighty Swing|Enemy}}&lt;br /&gt;
{{SkillTable/end}}&lt;br /&gt;
&lt;br /&gt;
==Possible Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]&lt;br /&gt;
* [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Enemy navbox}}&lt;br /&gt;
[[Category:Enemy_NPCs]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Foragers&amp;diff=76383</id>
		<title>Foragers</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Foragers&amp;diff=76383"/>
		<updated>2026-05-14T05:54:59Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|Occupation = Forager&lt;br /&gt;
|Residence = [[Rotten Willow Tavern]] [[Osbrook]] [[Mannshire]] [[Denbrie]]&lt;br /&gt;
|Goods = &lt;br /&gt;
|Sells = Herbs, Mushrooms, Fruits, Berries, Honeycombs&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Quote|No one knows the surrounding woods and meadows better than the foragers.}}&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Friendly}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Foragers can be found in the middle of the settements with [[Bloom]] situation.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
&lt;br /&gt;
* Markup 1x.&lt;br /&gt;
* Restocks in: less than a day.&lt;br /&gt;
&lt;br /&gt;
== Shop ==&lt;br /&gt;
Foragers will buy these items:&lt;br /&gt;
&lt;br /&gt;
* [[Alcohol]]&lt;br /&gt;
* [[Medicine]]&lt;br /&gt;
* [[Jewelry]]&lt;br /&gt;
* [[Valuables]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Foragers sell&lt;br /&gt;
&lt;br /&gt;
==== Food &amp;amp; Drinks ====&lt;br /&gt;
&lt;br /&gt;
* Berries ([[Raspberry]], [[Blueberry]], [[Barberry]], [[Bilberry]], [[Gooseberry]], [[Lingonberry]], [[Grape]])&lt;br /&gt;
* Mushrooms ([[Pinecap]], [[Morel]], [[Chanterelle]], [[Penny Bun]])&lt;br /&gt;
* Rare mushrooms ([[Azurecap]], [[Marble Truffle]])&lt;br /&gt;
&lt;br /&gt;
==== Reagant &amp;amp; Materials ====&lt;br /&gt;
&lt;br /&gt;
* Herbs ([[Agrimony]], [[Thyme]], [[Henbane]], [[Burdock]], [[Bogbean]], [[Horsetail]], [[Nettle]], [[Rhubarb]], [[Wormwood]], [[Burnet]], [[Mindwort]], [[Lavender]], [[Fleawort]], [[Hemp]], [[Spearmint]], [[Poppy]], [[Lentils]])&lt;br /&gt;
* Rare Herbs ([[Spider Vine]], [[Honey Hyssop]], [[Rotbloom]], [[Silverleaf]], [[Crimson Spleenwort]])&lt;br /&gt;
&lt;br /&gt;
==== Other ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Interesting Facts ==&lt;br /&gt;
&lt;br /&gt;
* There are 2 Foragers that will come to [[Osbrook]], [[Mannshire]], and [[Denbrie]], but different foragers will come specifically for [[Rotten Willow Tavern]] Bloom Situation.&lt;br /&gt;
* The [[Rotten Willow Tavern]] forager will have a pig named [[Hoggard]] and one forager that sells many [[Marble Truffle]].&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Foragers&amp;diff=76382</id>
		<title>Foragers</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Foragers&amp;diff=76382"/>
		<updated>2026-05-14T04:34:42Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: Creating Foragers page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|Occupation = Forager&lt;br /&gt;
|Residence = [[Rotten Willow Tavern]] [[Osbrook]] [[Mannshire]] [[Denbrie]]&lt;br /&gt;
|Goods = &lt;br /&gt;
|Sells = Herbs, Mushrooms, Fruits, Berries, Honeycombs&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Quote|No one knows the surrounding woods and meadows better than the foragers.}}&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Friendly}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Foragers can be found in the middle of the&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
&lt;br /&gt;
* Markup 1x.&lt;br /&gt;
* Restocks in: less than a day.&lt;br /&gt;
&lt;br /&gt;
== Shop ==&lt;br /&gt;
Foragers will buy these items:&lt;br /&gt;
&lt;br /&gt;
* [[Alcohol]]&lt;br /&gt;
* [[Medicine]]&lt;br /&gt;
* [[Jewelry]]&lt;br /&gt;
* [[Valuables]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Foragers sell&lt;br /&gt;
&lt;br /&gt;
==== Food &amp;amp; Drinks ====&lt;br /&gt;
&lt;br /&gt;
* Berries ([[Raspberry]], [[Blueberry]], [[Barberry]], [[Bilberry]], [[Gooseberry]], [[Lingonberry]], [[Grape]])&lt;br /&gt;
* Mushrooms ([[Pinecap]], [[Morel]], [[Chanterelle]], [[Penny Bun]])&lt;br /&gt;
* Rare mushrooms ([[Azurecap]], [[Marble Truffle]])&lt;br /&gt;
&lt;br /&gt;
==== Reagant &amp;amp; Materials ====&lt;br /&gt;
&lt;br /&gt;
* Herbs ([[Agrimony]], [[Thyme]], [[Henbane]], [[Burdock]], [[Bogbean]], [[Horsetail]], [[Nettle]], [[Rhubarb]], [[Wormwood]], [[Burnet]], [[Mindwort]], [[Lavender]], [[Fleawort]], [[Hemp]], [[Spearmint]], [[Poppy]], [[Lentils]])&lt;br /&gt;
* Rare Herbs ([[Spider Vine]], [[Honey Hyssop]], [[Rotbloom]], [[Silverleaf]], [[Crimson Spleenwort]])&lt;br /&gt;
&lt;br /&gt;
==== Other ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Interesting Facts ==&lt;br /&gt;
&lt;br /&gt;
* There are 2 Foragers that will come to [[Osbrook]], [[Mannshire]], and [[Denbrie]], but different foragers will come specifically for [[Rotten Willow Tavern]] Bloom Situation.&lt;br /&gt;
* The [[Rotten Willow Tavern]] forager will have a pig named [[Hoggard]] and one forager that sells many [[Marble Truffle]].&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Occultists&amp;diff=76289</id>
		<title>Occultists</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Occultists&amp;diff=76289"/>
		<updated>2026-04-25T14:38:16Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: /* Interesting Facts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|Occupation = Occultist&lt;br /&gt;
|Residence = [[Rotten Willow Tavern]]&lt;br /&gt;
|Goods = &lt;br /&gt;
|Sells = Scrolls, Magic Treatises, Potions, Magic Armors and Weapons&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Quote|The Rotten Willow tavern offers refuge to many individuals with questionable repute.}}&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Friendly}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Occultists can be found in [[Rotten Willow Tavern]] when [[Occult Consilium]] Situation occured.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
&lt;br /&gt;
* Markup 2x.&lt;br /&gt;
* Restocks in: 2 days.&lt;br /&gt;
&lt;br /&gt;
== Shop ==&lt;br /&gt;
Occultists will buy these items:&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Occultists sell&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
&lt;br /&gt;
* Tier III Mage [[Weapons]] (normal, uncommon and rare) with various durabilities.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
* Tier III Mage [[Armor]] (normal, uncommon and rare) with various durabilities.&lt;br /&gt;
&lt;br /&gt;
==== Scrolls &amp;amp; Books ====&lt;br /&gt;
&lt;br /&gt;
* Magic [[Treatises]] III-IV&lt;br /&gt;
&lt;br /&gt;
==== Potions ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Interesting Facts ==&lt;br /&gt;
&lt;br /&gt;
* There are 3 Occultists available in game, those are [[Caelmund]], [[Mortigan]], [[Reinholt]].&lt;br /&gt;
* Each of Occultists have specific magic affinity, [[Reinholt]] in pyromancy, [[Mortigan]] in arcanistic and dagger, [[Caelmund]] with staff and electromancy.&lt;br /&gt;
* [[l&#039;Owcrey]] said the last true consiliums took place before the war in [[Maen]], many people from Archmagisters, mystics, theognostics are welcomed. And he created the new circle in [[Rotten Willow Tavern]].&lt;br /&gt;
* If you finished [[From the Cradle to the Grave]] mission and saved [[Venemist]], he will be in the [[Rotten Willow Tavern]] on in Occultists Consilium situation.&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Situations&amp;diff=76288</id>
		<title>Situations</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Situations&amp;diff=76288"/>
		<updated>2026-04-25T14:36:33Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: /* Occult Consilium */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Settlements&#039; &#039;&#039;&#039;Situations&#039;&#039;&#039; are introduced in Rags to Riches update. Situations are timed events that affect the Settlement and its surroundings, creating new opportunities and challenges for the player.&lt;br /&gt;
[[File:Situations.png|alt=Settlements&#039; Situations can be shown in Reputation tab|thumb|500x500px|Settlements&#039; Situations can be shown in Reputation tab]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
Situations are categorized into 3 types: {{C|+|Positive}}, {{C|Orange|Neutral}}, and {{C|-|Negative}}. Positive Situations are centered around various boons. Neutral ones come with both beneficial and detrimental effects. And Negative Situations mostly harm the affected Settlement and can cause new {{C|-|Negative}} Economical Situations to appear. Each Situation comes with its own special effects like adding new [[NPCs]], altering some of the existing speech and dialogue lines and affecting prices. There are currently 12 Situations: 9 main ones and 3 Economical ones.&lt;br /&gt;
&lt;br /&gt;
Completing Contracts in a given Settlement increases the chance for Positive and Neutral Situations to appear. Failing a Contract increases the chance for Negative Situations to appear. This also applies if the Contract gets completed or failed through the simulated completion of Contracts by other mercenaries.&lt;br /&gt;
&lt;br /&gt;
* Positive and Neutral Situations last for a 7 days before potentially reappearing in another village. &lt;br /&gt;
* Negative Situations won’t go away until the player clears a corresponding [[Contract]], then the Negative Situation gets removed some time after completion. This also works if the Contract gets completed through the simulated completion of Contracts by other mercenaries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Positive Situations ==&lt;br /&gt;
=== Fair ===&lt;br /&gt;
{{#tip-img: {{filepath:Stoneshard Fair.png}} | {{Tooltip hover box|title=Settlement Situation: Fair}} }}&lt;br /&gt;
[[File:Fair.png|alt=Travelling Fair at the settlement|thumb|Travelling Fair at the settlement]]&lt;br /&gt;
{{Quote|A brief flash of merriment and prosperity in the otherwise bleak day-to-day life.}}&lt;br /&gt;
&#039;&#039;&#039;Fair&#039;&#039;&#039; is organized by Wandering Traders, who offer a large selection of [[Commodities]] for affordable prices. In Fair, all markets and general merchants will closed their stalls.&lt;br /&gt;
&lt;br /&gt;
* [[Alcohol]] Selling Prices {{Positive|-15%}}&lt;br /&gt;
* [[Food]] Selling Prices {{Positive|-15%}}&lt;br /&gt;
* Trade Favorability {{Positive|+10%}}&lt;br /&gt;
* Stocks Size {{Positive|+20%}}&lt;br /&gt;
* The settlement receives a visit from [[Wandering Traders]]&lt;br /&gt;
&lt;br /&gt;
=== Flea Market ===&lt;br /&gt;
{{Quote|Chaos breeds opportunity, and those who clever enough to seize it rarely want for much.}}&lt;br /&gt;
&#039;&#039;&#039;Flea Market&#039;&#039;&#039; is almost similar with Fair situation in other Settlement. But instead of Wandering Traders, [[Rotten Willow Tavern]] attracting Wandering Junk Dealers, who sell wide arrange and random items, weapons, ammos, jewelries, junks, with quality ranging from broken to almost pristine with quite steep price. {{C|Unique Trait|This situation unique only in Rotten Willow Tavern.}}&lt;br /&gt;
&lt;br /&gt;
* [[Valuables]] Buying Prices {{Pos|+10%}}&lt;br /&gt;
* Trade Favorability {{Pos|+10%}}&lt;br /&gt;
* Stocks Size {{Pos|+30%}}&lt;br /&gt;
* The Settlement receives a visit from [[Junk Dealer|wandering Junk Dealers]]&lt;br /&gt;
&lt;br /&gt;
=== Bloom ===&lt;br /&gt;
{{#tip-img: {{filepath:Bloom.png}} | {{Tooltip hover box|title=Settlement Situation: Bloom}} }}&lt;br /&gt;
{{Quote|Nature takes back what&#039;s hers: nearby meadows and forest are once again alive with fresh growth.}}&lt;br /&gt;
&#039;&#039;&#039;Bloom&#039;&#039;&#039; greatly boosts the amount of plants and mushrooms in the area while also increasing the demand both for them and medical items. The settlement itself gets a visit from a group of peasant Foragers, who’ll gladly sell any rare plants they’ve collected. In addition, there is a slight chance for rare plants to spawn outside of [[Dungeons|Caves]], [[Points of Interest|Dens]], and [[Points of Interest|Hunting Grounds]].&lt;br /&gt;
&lt;br /&gt;
* [[Medicine]] Selling Prices {{Positive|-20%}}&lt;br /&gt;
* [[Ingredients|Herbs]] Buying Prices {{Positive|+75%}}&lt;br /&gt;
* Herbs and mushrooms are more {{Positive|abundant}} in the area&lt;br /&gt;
* The settlement receives a visit from [[Foragers]]&lt;br /&gt;
** Rare plants have a chance to appear outside of Caves, Dens, and Hunting Grounds&lt;br /&gt;
* In [[Rotten Willow Tavern]], there will be a Forager who sells mostly [[Marble Truffle]]&lt;br /&gt;
&lt;br /&gt;
=== Rut ===&lt;br /&gt;
{{#tip-img: {{filepath:Rut.png}} | {{Tooltip hover box|title=Settlement Situation: Rut}} }}&lt;br /&gt;
[[File:Rut Hunters.png|thumb|The hunting season begins]]&lt;br /&gt;
{{Quote|The cycle of life takes another turn, and animals are gathering in this area for the purpose of procreation.}}&lt;br /&gt;
&#039;&#039;&#039;Rut&#039;&#039;&#039; will repopulate all dens around the settlement, increasing animal spawn rates, and attracting Hunters, who are always partial to making a trade.&lt;br /&gt;
&lt;br /&gt;
* Area Wilderness {{Negative|+50%}}&lt;br /&gt;
* [[Enemies#Animals|Animals]] are more {{Positive|abundant}} in the area&lt;br /&gt;
* The settlement receives a visit from [[Hunters]]&lt;br /&gt;
&lt;br /&gt;
== Neutral Situations ==&lt;br /&gt;
=== Competition ===&lt;br /&gt;
{{#tip-img: {{filepath:Competition.png}} | {{Tooltip hover box|title=Settlement Situation: Competition}} }}&lt;br /&gt;
{{Quote|Mercenaries are flocking here from all over Aldor, goaded by rumor of lucrative contracts. Getting one for yourself is bound to involve some rivalry.}}&lt;br /&gt;
Stems from the presence of rival Mercenaries in the settlement. &#039;&#039;&#039;Competition&#039;&#039;&#039; reduces the number of available contracts, adds negative modifiers to the remaining ones, and narrows the time window for their completion. On the upside, these high difficulty contracts will net you a much bigger reward.&lt;br /&gt;
&lt;br /&gt;
* Available [[Contracts &amp;amp; Tasks|Contracts]] {{Negative|-1}}&lt;br /&gt;
* [[Contracts &amp;amp; Tasks|Contracts]] Time Limit {{Negative|-33%}}&lt;br /&gt;
* [[Contracts &amp;amp; Tasks|Contracts]] Reputation Gain {{Positive|+35%}}&lt;br /&gt;
* [[Alcohol]] Selling Prices {{Negative|+30%}}&lt;br /&gt;
* [[Alcohol]] Buying Prices {{Positive|+20%}}&lt;br /&gt;
* [[Medicine]] Selling Prices {{Negative|+30%}}&lt;br /&gt;
* [[Medicine]] Buying Prices {{Positive|+20%}}&lt;br /&gt;
* All available contracts are more challenging.&lt;br /&gt;
* The settlement receives a visit from [[Mercenaries]].&lt;br /&gt;
&lt;br /&gt;
=== Pilgrimage ===&lt;br /&gt;
{{#tip-img: {{filepath:Stoneshard Pilgrimage.png}} | {{Tooltip hover box|title=Settlement Situation: Pilgrimage}} }}&lt;br /&gt;
{{Quote|Even though many holy sites have fallen into disrepair, there&#039;s still enough people not ready to simply give up on their way of living.}}&lt;br /&gt;
&#039;&#039;&#039;Pilgrimage&#039;&#039;&#039; is tied to a group of monks who wander between the holy sites of Aldor. They’re capable of granting a lengthy blessing to your character and boost the reputation gain for completing Crypt and Catacombs contracts. At the same time, they put a noticeable strain on local food and medicine prices.&lt;br /&gt;
&lt;br /&gt;
* [[Contracts &amp;amp; Tasks|Contracts]] Reputation Gain ([[Dungeons|Crypt]]) {{Positive|+25%}}&lt;br /&gt;
* [[Contracts &amp;amp; Tasks|Contracts]] Reputation Gain ([[Dungeons|Catacombs]]) {{Positive|+25%}}&lt;br /&gt;
* [[Food]] Selling Prices {{Negative|+30%}}&lt;br /&gt;
* [[Food]] Buying Prices {{Positive|+20%}}&lt;br /&gt;
* [[Medicine]] Selling Prices {{Negative|+30%}}&lt;br /&gt;
* [[Medicine]] Buying Prices {{Positive|+20%}}&lt;br /&gt;
* The settlement receives a visit from [[Pilgrims]].&lt;br /&gt;
&lt;br /&gt;
=== Occult Consilium ===&lt;br /&gt;
{{Quote|The desire to grasp the very nature of things has never been deterred by laws and prohibitions.}}&lt;br /&gt;
&#039;&#039;&#039;Occult Consilium&#039;&#039;&#039; will bring some Occultists to gather and conduct secret meeting at [[Rotten Willow Tavern]]. With the appeareance of Occultists they can provide higher tier magic treaties, and they will very pleased if we can clean and even harvest the near crypt and catacombs for their researches. {{C|Unique Trait|This situation unique only in Rotten Willow Tavern.}}&lt;br /&gt;
&lt;br /&gt;
* [[Contracts &amp;amp; Tasks|Contracts]] Reputation Gain ([[Dungeons|Crypt]]) {{Pos|+33%}}&lt;br /&gt;
* [[Contracts &amp;amp; Tasks|Contracts]] Reputation Gain ([[Dungeons|Catacombs]]) {{Pos|+33%}}&lt;br /&gt;
* [[Food]] Selling Prices  {{Neg|+20%}}&lt;br /&gt;
* [[Ingredients]] Buying Prices {{Pos|+60%}}&lt;br /&gt;
* The settlement receives a visit from [[Occultists]]&lt;br /&gt;
&lt;br /&gt;
=== Reinforcements ===&lt;br /&gt;
{{#tip-img: {{filepath:Reinforcements.png}} | {{Tooltip hover box|title=Settlement Situation: Reinforcements}} }}&lt;br /&gt;
[[File:Osbrook Reinforcement.png|thumb|Reinforcements took up their positions in the settlement.]]&lt;br /&gt;
{{Quote|At least for a time, the locals can sleep soundly at night - their safety is well guarded}}&lt;br /&gt;
Signify the arrival of additional guards. &#039;&#039;&#039;Reinforcements&#039;&#039;&#039; reduces the number of enemies and ambushes around the settlement while also increasing the price of food and alcohol. To offset this, you’ll be able to earn some Reputation simply by killing any remaining enemies around the village.&lt;br /&gt;
&lt;br /&gt;
* Area Wilderness {{Positive|-50%}}&lt;br /&gt;
* [[Random Encounters|Ambush]] Chance {{Positive|-100%}}&lt;br /&gt;
* [[Alcohol]] Selling Prices {{Negative|+30%}}&lt;br /&gt;
* [[Alcohol]] Buying Prices {{Positive|+20%}}&lt;br /&gt;
* [[Food]] Selling Prices {{Negative|+30%}}&lt;br /&gt;
* [[Food]] Buying Prices {{Positive|+20%}}&lt;br /&gt;
* While in the area, killing enemies grants [[Reputation]].&lt;br /&gt;
* The settlement is reinforced by additional [[Soldiers]].&lt;br /&gt;
* {{C|Gray|In addition, the guard inspection chance increases.}}&lt;br /&gt;
&lt;br /&gt;
=== Outlaw Gathering ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Sometimes even criminals need a place where they can settle matters peacefully among themselves.}}&lt;br /&gt;
Signify the arrival of more peaceful brigands around and inside the [[Rotten Willow Tavern]]. Many Brigands Chiefs holding meeting about their work and relation with each other, offering brief cease fire near the area. And for those who stubborn enough to still mugging people at that time are deemed unworthy and you&#039;ll rewarded if you help clean them out of the area. {{C|Unique Trait|This situation unique only in Rotten Willow Tavern.}}&lt;br /&gt;
&lt;br /&gt;
* Area Wilderness {{Positive|-50%}}&lt;br /&gt;
* [[Random Encounters|Ambush]] Chance {{Positive|-100%}}&lt;br /&gt;
* [[Alcohol]] Selling Prices {{Negative|+50%}}&lt;br /&gt;
* [[Alcohol]] Buying Prices {{Positive|+30%}}&lt;br /&gt;
* [[Food]] Selling Prices {{Negative|+50%}}&lt;br /&gt;
* [[Food]] Buying Prices {{Positive|+30%}}&lt;br /&gt;
* While in the area, killing enemies grants [[Reputation]].&lt;br /&gt;
* A group of [[Brigand Chiefs]] is holding a meeting at the tavern.&lt;br /&gt;
&lt;br /&gt;
== Negative Situations ==&lt;br /&gt;
=== Dangerous Roads ===&lt;br /&gt;
{{#tip-img: {{filepath:Dangerous Roads.png}} | {{Tooltip hover box|title=Settlement Situation: Dangerous Roads}} }}&lt;br /&gt;
{{Quote|&amp;quot;The rampant banditry has reached its speak, and very few have the courage to venture outside the settlement.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
* [[Contracts &amp;amp; Tasks|Contracts]] Reputation Gain ([[Dungeons|Bastion]]) {{Positive|+50%}}&lt;br /&gt;
* Trade Favorability {{Negative|-5%}}&lt;br /&gt;
* Stocks Size {{Negative|-25%}}&lt;br /&gt;
* [[Commodities]] Selling Prices {{Positive|+10%}}&lt;br /&gt;
* [[Random Encounters|Ambush]] Chance {{Negative|+25%}}&lt;br /&gt;
* Area Wilderness {{Negative|+33%}}&lt;br /&gt;
&lt;br /&gt;
Each day, has a chance to disrupt the usual order of things in the settlement, resulting in &#039;&#039;&#039;Delayed Deliveries&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Pestilence ===&lt;br /&gt;
{{#tip-img: {{filepath:Pestilence.png}} | {{Tooltip hover box|title=Settlement Situation: Pestilence}} }}&lt;br /&gt;
[[File:PestilenceRats.png|thumb|The noxious fumes and rats that infest the settlement]]&lt;br /&gt;
{{Quote|&amp;quot;A strange sickness plagues the land: people, animals, and even plants slowly wither and waste away.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
* [[Contracts &amp;amp; Tasks|Contracts]] Reputation Gain ([[Dungeons|Catacombs]]) {{Positive|+50%}}&lt;br /&gt;
* [[Medicine]] Selling Prices {{Negative|+40%}}&lt;br /&gt;
* [[Medicine]] Buying Prices {{Positive|+20%}}&lt;br /&gt;
* [[Enemies#Animals|Animals]] in the area have chance to be sick.&lt;br /&gt;
* Gathered mushrooms and berries have chance to be rotten.&lt;br /&gt;
&lt;br /&gt;
Each day, has a chance to disrupt the usual order of things in the settlement, resulting in &#039;&#039;&#039;Delayed Deliveries&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Nightmares ===&lt;br /&gt;
{{#tip-img: {{filepath:Nightmares.png}} | {{Tooltip hover box|title=Settlement Situation: Nightmares}} }}&lt;br /&gt;
{{Quote|There&#039;ll be no rest for the weary - anyone who dares falling asleep here for longer than a minute is haunted by sinister visions.}}&lt;br /&gt;
&lt;br /&gt;
* [[Contracts &amp;amp; Tasks|Contracts]] Reputation Gain ([[Dungeons|Crypt]]) {{Positive|+50%}}&lt;br /&gt;
* [[Alcohol]] Selling Prices {{Negative|+40%}}&lt;br /&gt;
* [[Alcohol]] Buying Prices {{Positive|+20%}}&lt;br /&gt;
* Reduces the benefits of sleep in the area.&lt;br /&gt;
* [[Fatigue &amp;amp; Resting|Sleeping]] in the area doesn&#039;t replenish [[Morale]], [[Sanity]] and also doesn&#039;t grant [[Vigor]].&lt;br /&gt;
&lt;br /&gt;
Each day, has a chance to disrupt the usual order of things in the settlement, resulting in &#039;&#039;&#039;Delayed Deliveries&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Economic Situations ==&lt;br /&gt;
Once the rumors about a settlement’s misfortune (and Negative Situations besetting it) become too egregious to ignore, it will start getting fewer visits from supply caravans, which leads to the emergence of gradually deteriorating Negative Economical Situations that may further damage the local traders’ stock size and significantly increase their selling prices.&lt;br /&gt;
=== Delayed Deliveries ===&lt;br /&gt;
{{#tip-img: {{filepath:Delayed Deliveries.png}} | {{Tooltip hover box|title=Settlement Situation: Delayed Deliveries}} }}&lt;br /&gt;
{{Quote|&amp;quot;The word of misfortunes besetting this settlement makes merchants think twice before choosing it as their destination&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
* Trade Favorability {{Negative|-5%}}&lt;br /&gt;
* Available [[Crowns|Gold]] {{Negative|-10%}}&lt;br /&gt;
* Restock Frequency {{Negative|+25%}}&lt;br /&gt;
* Repair Prices {{Negative|+10%}}&lt;br /&gt;
* [[Commodities]] Buying Prices {{Positive|+10%}}&lt;br /&gt;
&lt;br /&gt;
Each day, has a chance to deteriorate into &#039;&#039;&#039;Disrupted Logistics&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Disrupted Logistics ===&lt;br /&gt;
{{#tip-img: {{filepath:Disrupted Logistics.png}} | {{Tooltip hover box|title=Settlement Situation: Disrupted Logistics}} }}&lt;br /&gt;
{{Quote|Trade caravans don&#039;t mind taking a detour if it means they can avoid stopping in this settlement}}&lt;br /&gt;
&lt;br /&gt;
* Trade Favorability {{Negative|-10%}}&lt;br /&gt;
* Stocks Size {{Negative|-20%}}&lt;br /&gt;
* Available [[Crowns|Gold]] {{Negative|-20%}}&lt;br /&gt;
* Restock Frequency {{Negative|+50%}}&lt;br /&gt;
* Repair Prices {{Negative|+15%}}&lt;br /&gt;
* [[Commodities]] Buying Prices {{Positive|+20%}}&lt;br /&gt;
&lt;br /&gt;
=== Supplies Shortage ===&lt;br /&gt;
{{#tip-img: {{filepath:Supplies Shortage.png}} | {{Tooltip hover box|title=Settlement Situation: Supplies Shortage}} }}&lt;br /&gt;
{{Quote|&amp;quot;There&#039;s very little work being done, and supplies are running precariously low...&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
* Trade Favorability {{Negative|-15%}}&lt;br /&gt;
* Stocks Size {{Negative|-50%}}&lt;br /&gt;
* Available [[Crowns|Gold]] {{Negative|-30%}}&lt;br /&gt;
* Restocks Frequency {{Negative|+75%}}&lt;br /&gt;
* Repair Prices {{Negative|+25%}}&lt;br /&gt;
* [[Commodities]] Buying Prices {{Positive|+30%}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Stoneshard]]&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Occultists&amp;diff=76287</id>
		<title>Occultists</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Occultists&amp;diff=76287"/>
		<updated>2026-04-25T14:30:13Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: /* Armor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|Occupation = Occultist&lt;br /&gt;
|Residence = [[Rotten Willow Tavern]]&lt;br /&gt;
|Goods = &lt;br /&gt;
|Sells = Scrolls, Magic Treatises, Potions, Magic Armors and Weapons&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Quote|The Rotten Willow tavern offers refuge to many individuals with questionable repute.}}&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Friendly}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Occultists can be found in [[Rotten Willow Tavern]] when [[Occult Consilium]] Situation occured.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
&lt;br /&gt;
* Markup 2x.&lt;br /&gt;
* Restocks in: 2 days.&lt;br /&gt;
&lt;br /&gt;
== Shop ==&lt;br /&gt;
Occultists will buy these items:&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Occultists sell&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
&lt;br /&gt;
* Tier III Mage [[Weapons]] (normal, uncommon and rare) with various durabilities.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
* Tier III Mage [[Armor]] (normal, uncommon and rare) with various durabilities.&lt;br /&gt;
&lt;br /&gt;
==== Scrolls &amp;amp; Books ====&lt;br /&gt;
&lt;br /&gt;
* Magic [[Treatises]] III-IV&lt;br /&gt;
&lt;br /&gt;
==== Potions ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Interesting Facts ==&lt;br /&gt;
&lt;br /&gt;
* There are 3 Occultists available in game, those are [[Caelmund]], [[Mortigan]], [[Reinholt]].&lt;br /&gt;
* Each of Occultists have specific magic affinity, [[Reinholt]] in pyromancy, [[Mortigan]] in arcanistic and dagger, [[Caelmund]] with staff and electromancy.&lt;br /&gt;
* [[l&#039;Owcrey]] said the last true consiliums took place before the war in [[Maen]], many people from Archmagisters, mystics, theognostics are welcomed. And he created the new circle in [[Rotten Willow Tavern]].&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Occultists&amp;diff=76286</id>
		<title>Occultists</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Occultists&amp;diff=76286"/>
		<updated>2026-04-25T14:29:51Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: Created page with &amp;quot;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}} |Occupation = Occultist |Residence = Rotten Willow Tavern |Goods =  |Sells = Scrolls, Magic Treatises, Potions, Magic Armors and Weapons |#default =  }}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Quote|The Rotten Willow tavern offers refuge to many individuals with questionable repute.}}&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Friendly}}}}&amp;lt;/div&amp;gt;  == Location == Occultists can be found in Rotten Willow Tavern when Occult Consi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
|Occupation = Occultist&lt;br /&gt;
|Residence = [[Rotten Willow Tavern]]&lt;br /&gt;
|Goods = &lt;br /&gt;
|Sells = Scrolls, Magic Treatises, Potions, Magic Armors and Weapons&lt;br /&gt;
|#default = &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Quote|The Rotten Willow tavern offers refuge to many individuals with questionable repute.}}&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{{{{1|Tooltip hover box}}}|title={{Friendly}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Occultists can be found in [[Rotten Willow Tavern]] when [[Occult Consilium]] Situation occured.&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
&lt;br /&gt;
* Markup 2x.&lt;br /&gt;
* Restocks in: 2 days.&lt;br /&gt;
&lt;br /&gt;
== Shop ==&lt;br /&gt;
Occultists will buy these items:&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Occultists sell&lt;br /&gt;
&lt;br /&gt;
==== Weapons ====&lt;br /&gt;
&lt;br /&gt;
* Tier III Mage [[Weapons]] (normal, uncommon and rare) with various durabilities.&lt;br /&gt;
&lt;br /&gt;
==== Armor ====&lt;br /&gt;
&lt;br /&gt;
* Tier III Magw [[Armor]] (normal, uncommon and rare) with various durabilities.&lt;br /&gt;
&lt;br /&gt;
==== Scrolls &amp;amp; Books ====&lt;br /&gt;
&lt;br /&gt;
* Magic [[Treatises]] III-IV&lt;br /&gt;
&lt;br /&gt;
==== Potions ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Interesting Facts ==&lt;br /&gt;
&lt;br /&gt;
* There are 3 Occultists available in game, those are [[Caelmund]], [[Mortigan]], [[Reinholt]].&lt;br /&gt;
* Each of Occultists have specific magic affinity, [[Reinholt]] in pyromancy, [[Mortigan]] in arcanistic and dagger, [[Caelmund]] with staff and electromancy.&lt;br /&gt;
* [[l&#039;Owcrey]] said the last true consiliums took place before the war in [[Maen]], many people from Archmagisters, mystics, theognostics are welcomed. And he created the new circle in [[Rotten Willow Tavern]].&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Reinforced_Sentinet&amp;diff=76279</id>
		<title>Reinforced Sentinet</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Reinforced_Sentinet&amp;diff=76279"/>
		<updated>2026-04-24T15:02:50Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&#039;float: right&#039;&amp;gt;{{ {{{1|Tooltip hover box}}}|title={{Armor}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
Can be sold by:&lt;br /&gt;
&lt;br /&gt;
* [[Dietrich]]&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
&lt;br /&gt;
* Material : &#039;&#039;&#039;Metal&#039;&#039;&#039;&lt;br /&gt;
* Dismantling this item will provide you with:&lt;br /&gt;
** 3 Piece of Steel&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Headgear]]&lt;br /&gt;
*[[Armor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Headgear]]&lt;br /&gt;
{{Template:Item navbox}}&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Guard_Helmet&amp;diff=76278</id>
		<title>Guard Helmet</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Guard_Helmet&amp;diff=76278"/>
		<updated>2026-04-24T15:02:18Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;{{ {{{1|Tooltip hover box}}}|title={{Armor}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
&lt;br /&gt;
* Material : &#039;&#039;&#039;Metal&#039;&#039;&#039;&lt;br /&gt;
* Dismantling this item will provide you with:&lt;br /&gt;
** 2 Piece of Steel&lt;br /&gt;
** 1 Piece of Leather&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Headgear]]&lt;br /&gt;
*[[Armor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Headgear]]&lt;br /&gt;
{{Template:Item navbox}}&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
	<entry>
		<id>https://stoneshard.com/wiki/index.php?title=Hounskull_Bascinet&amp;diff=76276</id>
		<title>Hounskull Bascinet</title>
		<link rel="alternate" type="text/html" href="https://stoneshard.com/wiki/index.php?title=Hounskull_Bascinet&amp;diff=76276"/>
		<updated>2026-04-24T14:19:54Z</updated>

		<summary type="html">&lt;p&gt;Questionable bowel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&#039;max-width:350px;float: right;&#039;&amp;gt;&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Visor Closed=&lt;br /&gt;
{{{{{1|Tooltip hover box}}}|title={{Armor}}}}&lt;br /&gt;
|-|Visor Opened=&lt;br /&gt;
{{{{{1|Tooltip hover box}}}|title={{Armor|{{ROOTPAGENAME}} (Open)}}}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Quote}}&lt;br /&gt;
&lt;br /&gt;
==Acquired From==&lt;br /&gt;
{{Acquired from}}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
&lt;br /&gt;
* Material : &#039;&#039;&#039;Metal&#039;&#039;&#039;&lt;br /&gt;
* Dismantling this item will provide you with:&lt;br /&gt;
** 4 Piece of Steel&lt;br /&gt;
** 1 Piece of Leather&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Headgear]]&lt;br /&gt;
*[[Armor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Headgear]]&lt;br /&gt;
{{Template:Item navbox}}&lt;/div&gt;</summary>
		<author><name>Questionable bowel</name></author>
	</entry>
</feed>