Difference between revisions of "User:Iamyoyobot/Sandbox"

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m (test/updated)
m (test/updated)
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Weapon Damage: AGL + 0.5 * STR
Weapon Damage: AGL + 0.5 * STR
Bodypart Damage: AGL
Bodypart Damage: AGL
Gaping_Wound
Weapon Damage: Weapon Damage
Armor Piercing: PRC + AGL
Bleeding Chance: 25 + 2.5 * AGL

Revision as of 13:32, 3 March 2023

skill_name Tantrum Hit Chance: 15 * pain Weapon Damage: 30 * pain FMB: -5 * pain Pain: 5 * pain Cleave Bodypart Damage: 10 + 2.5 * STR Bleeding Chance: 15 + 2 * AGL Keeping_Distance Stagger Chance: 20 + 1.5 * STR Bleeding Chance: 20 + 2 * AGL + PRC Advance Weapon Damage: 10 + STR + AGL Armor Piercing: 10 + AGL + PRC Fencer_Stance Weapon Damage: Weapon Damage - 10 Ram Blunt Damage: 0.2 * Block PowerMax Daze Chance: 40 + STR CRT: 0.3 * PRR Breakthrough Blunt Damage: 0.2 * Block PowerMax Knockback Chance: 40 + STR + AGL Stagger Chance: 70 + STR Crippling_Lunge Weapon Damage: Weapon Damage Bleeding Chance: 20 + STR + AGL Stagger Chance: 35 + 1.5 * STR Bodypart Damage: 25 + 1.5 * STR Cut_Through Weapon Damage: STR Armor Piercing: PRC + AGL Armor Damage: 5 * STR Weapon Damage Add: 5 + 0.5 * STR + 0.5 * AGL Execution Weapon Damage: 1.3 + 0.05 * STR + 0.025 * AGL + 0.025 * PRC Knockout Weapon Damage: STR + 35 Daze WD: PRC Stun WD: 3 * PRC Stagger Chance: 50 + 1.5 * STR + 0.5 * AGL Onslaught Weapon Damage: -10 Knockback Chance: 75 + 1.5 * STR Daze Chance: 60 + STR + PRC Manaburn: 10 + AGL Armor_Break Weapon Damage: Weapon Damage Armor Piercing: 10 + STR Armor Damage: 150 Daze WD: PRC Stun WD: 3 * PRC Stagger Chance: 60 + 0.5 * AGL + 1.5 * STR Hammer_and_Anvil Weapon Damage: param Heroic_Charge Weapon Damage: 5 + 0.5 * STR CRT: 0.25 * PRC + 0.25 * AGL Stagger Chance: 60 + AGL + STR Feint_Swing Weapon Damage: 0.5 * PRC + 0.5 * AGL FMB: -25 Arc_Cleave Weapon Damage: 10 + 1.5 * STR Bleeding Chance: 30 + 2 * AGL Stagger Chance: 55 + 1.5 * STR MP Regen: -5 + WIL Deadly_Trick Weapon Damage: 1.5 * AGL + 0.5 * STR CRT: PRC Stagger Chance: 55 + AGL + STR Double_Jab Weapon Damage: AGL + 0.5 * STR Bodypart Damage: AGL Gaping_Wound Weapon Damage: Weapon Damage Armor Piercing: PRC + AGL Bleeding Chance: 25 + 2.5 * AGL