Difference between revisions of "User:Iamyoyobot/Sandbox"
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<noinclude>Page for all Stoneshard | <noinclude>Page for all Stoneshard Spear skill data. | ||
</noinclude><includeonly>{{#switch: {{{1}}} | </noinclude><includeonly>{{#switch: {{{1}}} | ||
| | |Nail Down= {{#switch: {{{2}}} | ||
|Active=active | |Active=active | ||
|Type=Target | |Type=Target Object | ||
|Range= | |Range=2 | ||
|Energy=12 | |Energy=12 | ||
|Cooldown= | |Cooldown=12 | ||
|Modifiers=Strength, Agility | |Modifiers=Strength, Agility, Perception | ||
|Requirements=- Requires | |Requirements=- Requires a spear | ||
|Description=Delivers a strike to | |Description=Delivers a strike to the legs with {{Pos|+10%}} Crit Chance.<br><br>If the target is adjacent, the strike receives {{Pos|+20%}} Damage and {{Pos|+60%}} Knockback Chance.<br><br>If the target is a tile away, the strike gains {{Pos|+15%}} Bodypart Damage and {{Pos|+70%}} Immobilization Chance. | ||
|Formuladesc=Delivers a strike to | |Formuladesc=Delivers a strike to the legs with {{Pos|+((0.5 * AGL) + (0.5 * PRC))%}} Crit Chance.<br><br>If the target is adjacent, the strike receives {{Pos|+((PRC + STR))%}} Damage and {{Pos|+((40 + STR) + AGL)%}} Knockback Chance.<br><br>If the target is a tile away, the strike gains {{Pos|+(-10 + (1.5 * AGL) + STR))%}} Bodypart Damage and {{Pos|+((50 + AGL) + PRC)%}} Immobilization Chance. | ||
|Hiddenvalue1={{Pos|+ | |Hiddenvalue1={{Pos|+20%}} | ||
|Hiddenbonus1= Accuracy | |Hiddenbonus1= Accuracy | ||
|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= Cooldowns Duration for this ability tree | |Passivebonus1= Cooldowns Duration for this ability tree | ||
|#default = }} | |||
| | |Impaling Lunge= {{#switch: {{{2}}} | ||
|Active=active | |Active=active | ||
|Type=Target | |Type=Target Area | ||
|Range= | |Range=2 | ||
|Energy= | |Energy=12 | ||
|Cooldown= | |Cooldown=10 | ||
|Modifiers=Strength, Agility | |Modifiers=Strength, Agility | ||
|Requirements=- Requires | |Requirements=- Requires a spear | ||
|Description={{ | |Description=Delivers a strike in a two tile line with {{Pos|+20%}} Bodypart Damage, {{Pos|+10%}} Armor Penetration, and {{Pos|+25%}} Bleed Chance.<br><br>If the affected target is {{W|Immobilized}}, delivers a strike with {{Neg|-35%}} Damage, {{Neg|-100%}} Immobilization Chance, and other bonuses being {{Neg|reduced}} by half, but refreshes the skill's Cooldown. | ||
|Formuladesc={{ | |Formuladesc=Delivers a strike in a two tile line with {{Pos|+(2 * STR)%}} Bodypart Damage, {{Pos|+(PRC)%}} Armor Penetration, and {{Pos|+(2.5 * AGL)%}} Bleed Chance.<br><br>If the affected target is {{W|Immobilized}}, delivers a strike with {{Neg|-35%}} Damage, {{Neg|-100%}} Immobilization Chance, and other bonuses being {{Neg|reduced}} by half, but refreshes the skill's Cooldown. | ||
|Hiddenvalue1={{Pos|+ | |Hiddenvalue1={{Pos|+25%}} | ||
|Hiddenbonus1= Accuracy | |Hiddenbonus1= Accuracy | ||
|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= Cooldowns Duration for this ability tree | |Passivebonus1= Cooldowns Duration for this ability tree | ||
|#default = }} | |||
| | |Precise Hits= {{#switch: {{{2}}} | ||
|Active=passive | |||
|Type= | |||
|Range= | |||
|Energy= | |||
|Cooldown= | |||
|Modifiers= | |||
|Requirements=- Requires a spear | |||
|Description=Attacks against {{W|Immobilized}} targets gain {{Pos|-5%}} Fumble Chance, {{Pos|+10%}} Bodypart Damage, and {{Pos|+5%}} Crit Chance. | |||
|Passivevalue1={{Pos|-2.5%}} | |||
|Passivebonus1= Cooldowns Duration for this ability tree | |||
|Passivevalue2={{Pos|+5%}} | |||
|Passivebonus2= Immobilization Chance. | |||
|#default = }} | |||
| | |No Retreat= {{#switch: {{{2}}} | ||
|Active=passive | |Active=passive | ||
|Requirements=- Requires | |Type= | ||
|Description= | |Range= | ||
|Energy= | |||
|Cooldown= | |||
|Modifiers= | |||
|Requirements=- Requires a spear | |||
|Description=Remaining on the same tile grants {{Pos|-5%}} Cooldowns Duration, {{Pos|+7.5%}} Block Chance and {{Pos|+3.5%}} Crit Chance for {{W|4}} turns.<br>This effect stacks.<br><br>Moving to a different tile resets the bonus. | |||
|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= | |Passivebonus1= Cooldowns Duration for this ability tree | ||
|Passivevalue2={{Pos| | |Passivevalue2={{Pos|+7.5%}} | ||
|Passivebonus2= | |Passivebonus2= Move Resistance | ||
|#default = }} | |#default = }} | ||
| | |Determination= {{#switch: {{{2}}} | ||
|Active=active | |Active=active | ||
|Type=No Target | |Type=No Target | ||
|Energy= | |Range= | ||
|Cooldown= | |Energy=12 | ||
|Requirements=- Requires | |Cooldown=16 | ||
|Description={{ | |Modifiers=Perception, Agility, Strength | ||
|Requirements=- Requires a spear | |||
|Description=Delivers a free strike with {{Pos|+30%}} Damage and {{Pos|+50%}} Bleed Chance to each enemy that moves to an adjacent tile during the next turn.<br><br> Replenishes {{c|Energy|10%}} Max Energy for each affected enemy and applies them with {{Pos|-20%}} Move Resistance for {{W|3}} turns. | |||
|Formuladesc=Delivers a free strike with {{Pos|+(((0.5 * STR) + (1.5 * PRC)) + AGL)%}} Damage and {{Pos|+(30 + (2 * AGL))%}} Bleed Chance to each enemy that moves to an adjacent tile during the next turn.<br><br> Replenishes {{c|Energy|10%}} Max Energy for each affected enemy and applies them with {{Pos|-20%}} Move Resistance for {{W|3}} turns. | |||
|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= Cooldowns Duration for this ability tree | |Passivebonus1= Cooldowns Duration for this ability tree | ||
|#default = }} | |||
| | |Pikeman's Stance= {{#switch: {{{2}}} | ||
|Active=active | |||
|Type=No Target | |||
|Active= | |Range= | ||
|Requirements=- Requires | |Energy=10 | ||
|Description=Using this ability tree's skills grants {{ | |Cooldown=10 | ||
|Modifiers= | |||
|Requirements=- Requires a spear | |||
|Description={{W|Stance skill.}} Activates the following effect for {{W|3}} turns:<br><br>{{Pos|+5%}} Weapon Damage<br>{{Pos|+10%}} Bleed Chance<br>{{Pos|+10%}} Knockback Chance<br>{{Pos|+7.5%}} Immobilization Chance<br><br>Using this ability tree's skills grants {{Pos|1}} stack of the effect (up to {{W|4}} stacks).<br><br>Remaining on the same tile prolongs the duration of the effect by {{Pos|1}} turn (up to {{W|15}} turns), while basic spear attacks decrease its number of stacks by {{Neg|1}}. | |||
|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= Cooldowns Duration for this ability tree | |Passivebonus1= Cooldowns Duration for this ability tree | ||
|#default = }} | |#default = }} | ||
| | |Wounding Spearhead= {{#switch: {{{2}}} | ||
|Active=passive | |Active=passive | ||
|Requirements=- Requires | |Type= | ||
|Description= | |Range= | ||
|Energy= | |||
|Cooldown= | |||
|Modifiers= | |||
|Requirements=- Requires a spear | |||
|Description=Critical hits with spears deal extra Damage equal to {{W|5%}} of their target's Max Health (but no more than {{W|20}}). | |||
|Formuladesc=Critical hits with spears deal extra Damage equal to {{W|5%}} of their target's Max Health (but no more than {{W|(STR + AGL)}}). | |||
|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= Cooldowns Duration for this ability tree | |Passivebonus1= Cooldowns Duration for this ability tree | ||
|Passivevalue2={{Pos|+5%}} | |Passivevalue2={{Pos|+5%}} | ||
|Passivebonus2= | |Passivebonus2= Crit Chance | ||
|#default = }} | |#default = }} | ||
| | |Maneuver= {{#switch: {{{2}}} | ||
|Active=active | |Active=active | ||
|Type=Target | |Type=Target Tile | ||
|Range= | |Range=1 | ||
|Energy= | |Energy=18 | ||
|Cooldown= | |Cooldown=10 | ||
|Modifiers= | |Modifiers= | ||
|Requirements=- Requires | |Requirements=- Requires a spear | ||
|Description= | |Description=Moves to a targeted tile, fully {{Pos|replenishes}} Block Power, and reduces active Cooldowns for this ability tree by {{W|3}} turns for each enemy within {{W|5}} tiles.<br><br>After that grants a stack of {{Pos|"Maneuver"}} for {{W|8}} turns:<br><br>{{Pos|-5%}} Damage Taken<br>{{Pos|+5%}} Block Chance<br>{{Pos|+10%}} Block Power Recovery<br>{{Pos|+5%}} Crit Chance<br>{{Pos|+5%}} Counter Chance<br><br>Each Cooldown reduced by this Skill grants an extra stack of the effect. | ||
|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= Cooldowns Duration for this ability tree | |Passivebonus1= Cooldowns Duration for this ability tree | ||
|#default = }} | |||
| | |One at a Time!= {{#switch: {{{2}}} | ||
|Active=passive | |||
|Type= | |||
|Range= | |||
|Energy= | |||
|Cooldown= | |||
|Modifiers= | |||
|Requirements=- Requires a spear | |||
|Description=Grants {{Pos|+5%}} Damage, {{Pos|+10%}} Block Power Recovery, and {{Pos|+5%}} Counter Chance for each adjacent enemy. | |||
|Passivevalue1={{Pos|-2.5%}} | |||
|Passivebonus1= Cooldowns Duration for this ability tree | |||
|Passivevalue2={{Pos|+5%}} | |||
|Passivebonus2= Block Chance | |||
|#default = }} | |||
| | |Stay Back!= {{#switch: {{{2}}} | ||
|Active=passive | |Active=passive | ||
|Requirements=- Requires | |Type= | ||
|Description= | |Range= | ||
|Energy= | |||
|Cooldown= | |||
|Modifiers= | |||
|Requirements=- Requires a spear | |||
|Description=Upon moving to an adjacent tile, enemies are applied with {{Neg|-15%}} Piercing Resistance for {{W|3}} turn.<br><br>Attacks against {{W|adjacent}} targets gain {{Pos|+25%}} Knockback Chance. | |||
|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= Cooldowns Duration for this ability tree | |Passivebonus1= Cooldowns Duration for this ability tree | ||
|Passivevalue2={{Pos|+5%}} | |Passivevalue2={{Pos|+5%}} | ||
|Passivebonus2= | |Passivebonus2= Armor Penetration | ||
|#default = }} | |#default = }} | ||
|#default = Data does not exist.}}</includeonly> | |#default = Data does not exist.}}</includeonly> |
Revision as of 22:12, 4 March 2023
Page for all Stoneshard Spear skill data.