Difference between revisions of "User:Iamyoyobot/Sandbox"

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<noinclude>Page for all Stoneshard Sword skill data.
<noinclude>Page for all Stoneshard Spear skill data.
</noinclude><includeonly>{{#switch: {{{1}}}
</noinclude><includeonly>{{#switch: {{{1}}}


|Cleaving Strike= {{#switch: {{{2}}}
|Nail Down= {{#switch: {{{2}}}
|Active=active
|Active=active
|Type=Target Area, 3 Tiles
|Type=Target Object
|Range=1
|Range=2
|Energy=12
|Energy=12
|Cooldown=8
|Cooldown=12
|Modifiers=Strength, Agility
|Modifiers=Strength, Agility, Perception
|Requirements=- Requires one-handed sword
|Requirements=- Requires a spear
|Description=Delivers a strike to three adjacent targets with {{Positive|+35%}} Bodypart Damage and {{Positive|+35%}} Bleed Chance.<br><br>Provides {{Positive|+10%}} Counter Chance for {{W|4}} turns for each enemy hit.
|Description=Delivers a strike to the legs with {{Pos|+10%}} Crit Chance.<br><br>If the target is adjacent, the strike receives {{Pos|+20%}} Damage and {{Pos|+60%}} Knockback Chance.<br><br>If the target is a tile away, the strike gains {{Pos|+15%}} Bodypart Damage and {{Pos|+70%}} Immobilization Chance.
|Formuladesc=Delivers a strike to three adjacent targets with {{Positive|+(10 + (2.5 * STR))%}} Bodypart Damage and {{Positive|+(15 + (2 * AGL))%}} Bleed Chance.<br><br>Provides {{Positive|+10%}} Counter Chance for {{W|4}} turns for each enemy hit.
|Formuladesc=Delivers a strike to the legs with {{Pos|+((0.5 * AGL) + (0.5 * PRC))%}} Crit Chance.<br><br>If the target is adjacent, the strike receives {{Pos|+((PRC + STR))%}} Damage and {{Pos|+((40 + STR) + AGL)%}} Knockback Chance.<br><br>If the target is a tile away, the strike gains {{Pos|+(-10 + (1.5 * AGL) + STR))%}} Bodypart Damage and {{Pos|+((50 + AGL) + PRC)%}} Immobilization Chance.
|Hiddenvalue1={{Pos|+10%}}
|Hiddenvalue1={{Pos|+20%}}
|Hiddenbonus1= Accuracy
|Hiddenbonus1= Accuracy
|Hiddenvalue2={{Pos|-15%}}
|Hiddenbonus2= Fumble Chance
|Passivevalue1={{Pos|-2.5%}}
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivebonus1= Cooldowns Duration for this ability tree
|#default = }}


|formula_raw=Bodypart Damage: {{Positive| 10 + 2.5 * STR}}<br>Bleeding Chance: {{Positive| 15 + 2 * AGL}}<br>***Cleaving Strike|#default = }}
|Impaling Lunge= {{#switch: {{{2}}}
 
|Keeping Distance= {{#switch: {{{2}}}
|Active=active
|Active=active
|Type=Target Tile
|Type=Target Area
|Range=1
|Range=2
|Energy=10
|Energy=12
|Cooldown=6
|Cooldown=10
|Modifiers=Strength, Agility, Perception
|Modifiers=Strength, Agility
|Requirements=- Requires one-handed sword
|Requirements=- Requires a spear
|Description={{W|Retreats}} a tile back.<br><br>If the next turn the emptied tile is occupied by an enemy, performs an attack with {{Positive|+35%}} Stagger Chance and {{Positive|+50%}} Bleed Chance.
|Description=Delivers a strike in a two tile line with {{Pos|+20%}} Bodypart Damage, {{Pos|+10%}} Armor Penetration, and {{Pos|+25%}} Bleed Chance.<br><br>If the affected target is {{W|Immobilized}}, delivers a strike with {{Neg|-35%}} Damage, {{Neg|-100%}} Immobilization Chance, and other bonuses being {{Neg|reduced}} by half, but refreshes the skill's Cooldown.
|Formuladesc={{W|Retreats}} a tile back.<br><br>If the next turn the emptied tile is occupied by an enemy, performs an attack with {{Positive|+(20 + (1.5 * STR))%}} Stagger Chance and {{Positive|+((20 + (2 * AGL)) + PRC)%}} Bleed Chance.
|Formuladesc=Delivers a strike in a two tile line with {{Pos|+(2 * STR)%}} Bodypart Damage, {{Pos|+(PRC)%}} Armor Penetration, and {{Pos|+(2.5 * AGL)%}} Bleed Chance.<br><br>If the affected target is {{W|Immobilized}}, delivers a strike with {{Neg|-35%}} Damage, {{Neg|-100%}} Immobilization Chance, and other bonuses being {{Neg|reduced}} by half, but refreshes the skill's Cooldown.
|Hiddenvalue1={{Pos|+10%}}
|Hiddenvalue1={{Pos|+25%}}
|Hiddenbonus1= Accuracy
|Hiddenbonus1= Accuracy
|Hiddenvalue2={{Pos|-10%}}
|Hiddenbonus2= Fumble Chance
|Passivevalue1={{Pos|-2.5%}}
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivebonus1= Cooldowns Duration for this ability tree
|#default = }}


|formula_raw=Stagger Chance: {{Positive| 20 + 1.5 * STR}}<br>Bleeding Chance: {{Positive| 20 + 2 * AGL + PRC}}<br>***Keeping Distance|#default = }}
|Precise Hits= {{#switch: {{{2}}}
|Active=passive
|Type=
|Range=
|Energy=
|Cooldown=
|Modifiers=
|Requirements=- Requires a spear
|Description=Attacks against {{W|Immobilized}} targets gain {{Pos|-5%}} Fumble Chance, {{Pos|+10%}} Bodypart Damage, and {{Pos|+5%}} Crit Chance.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|+5%}}
|Passivebonus2= Immobilization Chance.
|#default = }}


|Blade Maintenance= {{#switch: {{{2}}}
|No Retreat= {{#switch: {{{2}}}
|Active=passive
|Active=passive
|Requirements=- Requires one-handed sword
|Type=
|Description=Swords' durability deteriorates {{W|50%}} slower.<br>If the equipped sword's durability is {{W|75%}} or more, grants {{Pos|+5%}} Weapon Damage, {{Pos|+5%}} Crit Chance, and {{Pos|+10%}} Crit Efficiency.
|Range=
|Energy=
|Cooldown=
|Modifiers=
|Requirements=- Requires a spear
|Description=Remaining on the same tile grants {{Pos|-5%}} Cooldowns Duration, {{Pos|+7.5%}} Block Chance and {{Pos|+3.5%}} Crit Chance for {{W|4}} turns.<br>This effect stacks.<br><br>Moving to a different tile resets the bonus.
|Passivevalue1={{Pos|-2.5%}}
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|-3%}}
|Passivevalue2={{Pos|+7.5%}}
|Passivebonus2= Fumble Chance
|Passivebonus2= Move Resistance
|#default = }}
|#default = }}


|Fencer's Stance= {{#switch: {{{2}}}
|Determination= {{#switch: {{{2}}}
|Active=active
|Active=active
|Type=No Target
|Type=No Target
|Energy=10
|Range=
|Cooldown=10
|Energy=12
|Requirements=- Requires one-handed sword
|Cooldown=16
|Description={{W|Stance skill.}} Activates the following effect for {{W|6}} turns:<br><br>{{Pos|+7.5%}} Block Chance<br>{{Pos|+5%}} Counter Chance<br>{{Pos|+5%}} Weapon Damage<br>{{Pos|+7.5%}} Dodge Chance<br><br>Using this ability tree's skills grants {{Pos|1}} stack of the effect (up to {{W|4}} stacks).<br><br>Basic sword attacks prolong the duration of the effect by {{Pos|1}} turn (up to {{W|15}} turns), but decrease its number of stacks by {{Neg|1}}.
|Modifiers=Perception, Agility, Strength
|Requirements=- Requires a spear
|Description=Delivers a free strike with {{Pos|+30%}} Damage and {{Pos|+50%}} Bleed Chance to each enemy that moves to an adjacent tile during the next turn.<br><br> Replenishes {{c|Energy|10%}} Max Energy for each affected enemy and applies them with {{Pos|-20%}} Move Resistance for {{W|3}} turns.
|Formuladesc=Delivers a free strike with {{Pos|+(((0.5 * STR) + (1.5 * PRC)) + AGL)%}} Damage and {{Pos|+(30 + (2 * AGL))%}} Bleed Chance to each enemy that moves to an adjacent tile during the next turn.<br><br> Replenishes {{c|Energy|10%}} Max Energy for each affected enemy and applies them with {{Pos|-20%}} Move Resistance for {{W|3}} turns.
|Passivevalue1={{Pos|-2.5%}}
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivebonus1= Cooldowns Duration for this ability tree
|#default = }}


|formula_raw=Weapon Damage: {{Positive| Weapon Damage - 10}}<br>***Fencer's Stance|#default = }}
|Pikeman's Stance= {{#switch: {{{2}}}
 
|Active=active
|Endurance Training= {{#switch: {{{2}}}
|Type=No Target
|Active=passive
|Range=
|Requirements=- Requires one-handed sword
|Energy=10
|Description=Using this ability tree's skills grants {{pos|+20%}} Energy Restoration for {{W|4}} turns.
|Cooldown=10
|Modifiers=
|Requirements=- Requires a spear
|Description={{W|Stance skill.}} Activates the following effect for {{W|3}} turns:<br><br>{{Pos|+5%}} Weapon Damage<br>{{Pos|+10%}} Bleed Chance<br>{{Pos|+10%}} Knockback Chance<br>{{Pos|+7.5%}} Immobilization Chance<br><br>Using this ability tree's skills grants {{Pos|1}} stack of the effect (up to {{W|4}} stacks).<br><br>Remaining on the same tile prolongs the duration of the effect by {{Pos|1}} turn (up to {{W|15}} turns), while basic spear attacks decrease its number of stacks by {{Neg|1}}.
|Passivevalue1={{Pos|-2.5%}}
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|+5}}
|Passivebonus2= Max Energy
|#default = }}
|#default = }}


|Gloat= {{#switch: {{{2}}}
|Wounding Spearhead= {{#switch: {{{2}}}
|Active=passive
|Active=passive
|Requirements=- Requires one-handed sword
|Type=
|Description=Sword attacks gain {{Pos|+3%}} Crit Chance and {{Pos|+5%}} Weapon Damage for each {{Neg|Bleeding}} affecting the target.<br><br>Killing a {{Neg|Bleeding}} enemy reduces this ability tree's active Cooldowns by {{W|2}} turns.
|Range=
|Energy=
|Cooldown=
|Modifiers=
|Requirements=- Requires a spear
|Description=Critical hits with spears deal extra Damage equal to {{W|5%}} of their target's Max Health (but no more than {{W|20}}).
|Formuladesc=Critical hits with spears deal extra Damage equal to {{W|5%}} of their target's Max Health (but no more than {{W|(STR + AGL)}}).
|Passivevalue1={{Pos|-2.5%}}
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|+5%}}
|Passivevalue2={{Pos|+5%}}
|Passivebonus2= Bleed Chance
|Passivebonus2= Crit Chance
|#default = }}
|#default = }}


|Onrush= {{#switch: {{{2}}}
|Maneuver= {{#switch: {{{2}}}
|Active=active
|Active=active
|Type=Target Object
|Type=Target Tile
|Range=4
|Range=1
|Energy=20
|Energy=18
|Cooldown=8
|Cooldown=10
|Modifiers=Strength, Agility, Perception
|Modifiers=
|Requirements=- Requires one-handed sword
|Requirements=- Requires a spear
|Description=Rushes towards the target to deliver a strike with {{Positive|+30%}} Damage and {{Positive|+30%}} Armor Penetration.<br><br>Applies the target {{Negative|-33%}} Bleed Resistance and {{Negative|+10%}} Damage Taken for {{W|4}} turns.
|Description=Moves to a targeted tile, fully {{Pos|replenishes}} Block Power, and reduces active Cooldowns for this ability tree by {{W|3}} turns for each enemy within {{W|5}} tiles.<br><br>After that grants a stack of {{Pos|"Maneuver"}} for {{W|8}} turns:<br><br>{{Pos|-5%}} Damage Taken<br>{{Pos|+5%}} Block Chance<br>{{Pos|+10%}} Block Power Recovery<br>{{Pos|+5%}} Crit Chance<br>{{Pos|+5%}} Counter Chance<br><br>Each Cooldown reduced by this Skill grants an extra stack of the effect.
|Formuladesc=Rushes towards the target to deliver a strike with {{Positive|((10 + STR) + AGL)%}} Damage and {{Positive|((10 + AGL) + PRC)%}} Armor Penetration.<br><br>Applies the target {{Negative|-33%}} Bleed Resistance and {{Negative|+10%}} Damage Taken for {{W|4}} turns.
|Hiddenvalue1={{Pos|+10%}}
|Hiddenbonus1= Accuracy
|Hiddenvalue2={{Pos|-15%}}  
|Hiddenbonus2= Fumble Chance
|Passivevalue1={{Pos|-2.5%}}
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivebonus1= Cooldowns Duration for this ability tree
|#default = }}


|formula_raw=Weapon Damage: {{Positive| 10 + STR + AGL}}<br>Armor Piercing: {{Positive| 10 + AGL + PRC}}<br>***Onrush|#default = }}
|One at a Time!= {{#switch: {{{2}}}
|Active=passive
|Type=
|Range=
|Energy=
|Cooldown=
|Modifiers=
|Requirements=- Requires a spear
|Description=Grants {{Pos|+5%}} Damage, {{Pos|+10%}} Block Power Recovery, and {{Pos|+5%}} Counter Chance for each adjacent enemy.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|+5%}}
|Passivebonus2= Block Chance
|#default = }}


|Honed Edge= {{#switch: {{{2}}}
|Stay Back!= {{#switch: {{{2}}}
|Active=passive
|Active=passive
|Requirements=- Requires one-handed sword
|Type=
|Description=Each sword attack grants {{Pos|+5%}} Bleed Chance for {{W|5}} turns.<br>This effect stacks up to {{W|4}} times.
|Range=
|Energy=
|Cooldown=
|Modifiers=
|Requirements=- Requires a spear
|Description=Upon moving to an adjacent tile, enemies are applied with {{Neg|-15%}} Piercing Resistance for {{W|3}} turn.<br><br>Attacks against {{W|adjacent}} targets gain {{Pos|+25%}} Knockback Chance.
|Passivevalue1={{Pos|-2.5%}}
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|+5%}}
|Passivevalue2={{Pos|+5%}}
|Passivebonus2= Weapon Damage
|Passivebonus2= Armor Penetration
|#default = }}
|#default = }}


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Revision as of 22:12, 4 March 2023

Page for all Stoneshard Spear skill data.