Difference between revisions of "User:Iamyoyobot/Sandbox"
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test momba | test momba | ||
test foreal | test foreal | ||
$$$ | |||
Tantrum | |||
Hit Chance: 15 * pain | |||
Weapon Damage: 30 * pain | |||
FMB: -5 * pain | |||
Pain: 5 * pain | |||
$$$ | |||
Cleave | |||
Bodypart Damage: 10 + 2.5 * STR | |||
Bleeding Chance: 15 + 2 * AGL | |||
$$$ | |||
Keeping_Distance | |||
Stagger Chance: 20 + 1.5 * STR | |||
Bleeding Chance: 20 + 2 * AGL + PRC | |||
$$$ | |||
Advance | |||
Weapon Damage: 10 + STR + AGL | |||
Armor Piercing: 10 + AGL + PRC | |||
$$$ | |||
Fencer_Stance | |||
Weapon Damage: Weapon Damage - 10 | |||
$$$ | |||
Ram | |||
Blunt Damage: 0.2 * Block PowerMax | |||
Daze Chance: 40 + STR | |||
CRT: 0.3 * PRR | |||
$$$ | |||
Breakthrough | |||
Blunt Damage: 0.2 * Block PowerMax | |||
Knockback Chance: 40 + STR + AGL | |||
Stagger Chance: 70 + STR | |||
$$$ | |||
Crippling_Lunge | |||
Weapon Damage: Weapon Damage | |||
Bleeding Chance: 20 + STR + AGL | |||
Stagger Chance: 35 + 1.5 * STR | |||
Bodypart Damage: 25 + 1.5 * STR | |||
$$$ | |||
Cut_Through | |||
Weapon Damage: STR | |||
Armor Piercing: PRC + AGL | |||
Armor Damage: 5 * STR | |||
Weapon Damage Add: 5 + 0.5 * STR + 0.5 * AGL | |||
$$$ | |||
Execution | |||
Weapon Damage: 1.3 + 0.05 * STR + 0.025 * AGL + 0.025 * PRC | |||
$$$ | |||
Knockout | |||
Weapon Damage: STR + 35 | |||
Daze WD: PRC | |||
Stun WD: 3 * PRC | |||
Stagger Chance: 50 + 1.5 * STR + 0.5 * AGL | |||
$$$ | |||
Onslaught | |||
Weapon Damage: -10 | |||
Knockback Chance: 75 + 1.5 * STR | |||
Daze Chance: 60 + STR + PRC | |||
Manaburn: 10 + AGL | |||
$$$ | |||
Armor_Break | |||
Weapon Damage: Weapon Damage | |||
Armor Piercing: 10 + STR | |||
Armor Damage: 150 | |||
Daze WD: PRC | |||
Stun WD: 3 * PRC | |||
Stagger Chance: 60 + 0.5 * AGL + 1.5 * STR | |||
$$$ | |||
Hammer_and_Anvil | |||
Weapon Damage: param | |||
$$$ | |||
Heroic_Charge | |||
Weapon Damage: 5 + 0.5 * STR | |||
CRT: 0.25 * PRC + 0.25 * AGL | |||
Stagger Chance: 60 + AGL + STR | |||
$$$ | |||
Feint_Swing | |||
Weapon Damage: 0.5 * PRC + 0.5 * AGL | |||
FMB: -25 | |||
$$$ | |||
Arc_Cleave | |||
Weapon Damage: 10 + 1.5 * STR | |||
Bleeding Chance: 30 + 2 * AGL | |||
Stagger Chance: 55 + 1.5 * STR | |||
MP Regen: -5 + WIL | |||
$$$ | |||
Deadly_Trick | |||
Weapon Damage: 1.5 * AGL + 0.5 * STR | |||
CRT: PRC | |||
Stagger Chance: 55 + AGL + STR | |||
$$$ | |||
Double_Jab | |||
Weapon Damage: AGL + 0.5 * STR | |||
Bodypart Damage: AGL | |||
$$$ | |||
Gaping_Wound | |||
Weapon Damage: Weapon Damage | |||
Armor Piercing: PRC + AGL | |||
Bleeding Chance: 25 + 2.5 * AGL | |||
$$$ | |||
Painful_Stabs | |||
Weapon Damage: param | |||
$$$ | |||
Coup_de_Grace | |||
Weapon Damage: 1.75 + 0.025 * STR + 0.05 * AGL + 0.05 * PRC | |||
Armor Piercing: 0.5 + 0.05 * STR + 0.01 * PRC + 0.01 * AGL | |||
$$$ | |||
Hail_of_Blows | |||
Weapon Damage: -30 - AGL | |||
Energy Steal: 15 + 2 * WIL | |||
Daze Chance: 20 + STR + PRC | |||
Knockback Chance: 35 + STR + AGL | |||
Stagger Chance: 20 + 2 * STR | |||
$$$ | |||
Step_Aside | |||
Weapon Damage: -5 + STR + AGL | |||
Knockback Chance: 50 + STR + PRC | |||
$$$ | |||
Peacemaker | |||
Weapon Damage: -10 | |||
Daze Chance: 50 + STR + PRC | |||
Stagger Chance: 35 + STR + AGL | |||
$$$ | |||
Taking_Aim | |||
Weapon Damage: STR | |||
Hit Chance: 45 + 1.5 * PRC | |||
$$$ | |||
Distracting_Shot | |||
Weapon Damage: Weapon Damage + -25 | |||
$$$ | |||
Long_Range_Shot | |||
Weapon Damage: 0.3 * STR + 0.2 * AGL | |||
Armor Piercing: 0.2 * PRC + 0.1 * AGL | |||
Bodypart Damage: 0.4 * STR + 0.2 * PRC | |||
$$$ | |||
Pierce_Through_Missile | |||
Bleeding Chance: 10 + 2 * AGL | |||
Armor Piercing: 1.5 * PRC | |||
Armor Damage: 20 + 3 * STR | |||
$$$ | |||
Headshot | |||
Bodypart Damage: 20 + 1.5 * PRC + 1.5 * AGL | |||
CRT: 5 + 0.5 * AGL + 0.5 * PRC | |||
CRTD: 3.5 * STR | |||
$$$ | |||
Hunters_Mark | |||
Weapon Damage: 0.25 * STR + 0.25 * PRC | |||
Bleeding Chance: 0.5 * AGL + 0.5 * PRC | |||
$$$ | |||
Power_Kick | |||
Damage: 5 + 0.5 * STR | |||
Knockback Chance: 45 + 1.5 * STR | |||
Stun Resistance: -10 + 0.5 * AGL | |||
Knockback Resistance: -10 + 0.5 * AGL | |||
$$$ | |||
Sweep | |||
Immob Chance: 75 + AGL | |||
Damage: 7 + 0.25 * STR + 0.25 * AGL | |||
$$$ | |||
Sudden_Strike | |||
Confuse Chance: 50 + AGL | |||
Weapon Damage: -50 | |||
Stagger Chance: 50 + AGL | |||
$$$ | |||
Adrenaline_Rush | |||
Restore MP: 2.5 * Vitality * 1.5 - HP / max hp | |||
Pain: -1.5 * Vitality * 2 - HP / max hp | |||
Duration: Vitality / 3 * 2 - HP / max hp | |||
$$$ | |||
Deflect | |||
Block Power: 0.25 * STR + 0.25 * AGL | |||
$$$ | |||
Whirlwind | |||
Stagger Chance: 15 + STR | |||
$$$ | |||
Nail_Down | |||
Weapon Damage: PRC + STR | |||
CRT: 0.5 * AGL + 0.5 * PRC | |||
Knockback Chance: 40 + STR + AGL | |||
Bodypart Damage: -10 + 1.5 * AGL + STR | |||
Immob Chance: 50 + AGL + PRC | |||
$$$ | |||
Piercing_Lunge | |||
Bodypart Damage: 2 * STR | |||
Armor Piercing: PRC | |||
Bleeding Chance: 2.5 * AGL | |||
$$$ | |||
Intransigence | |||
Weapon Damage: 0.5 * STR + 1.5 * PRC + AGL | |||
Bleeding Chance: 30 + 2 * AGL | |||
$$$ | |||
Mighty_Swing | |||
Weapon Damage: STR + 35 | |||
Daze WD: PRC | |||
Stun WD: 3 * PRC | |||
$$$ | |||
Unstoppable_Force | |||
Knockback Chance: 60 + 1.5 * STR | |||
Armor Damage: 25 + 5 * STR | |||
$$$ | |||
Skull_Crusher | |||
Stun Chance: 10 + 2 * STR + 2 * PRC | |||
Bodypart Damage: 1.5 * STR + 1.5 * AGL | |||
$$$ | |||
Mayhem | |||
Weapon Damage: STR + 35 | |||
Daze WD: PRC | |||
Stun WD: 3 * PRC | |||
$$$ | |||
Forceful_Slam | |||
Crit Chance: 0.5 * AGL + 0.5 * PRC | |||
Daze DMG: 2 + STR / 10 | |||
Daze Max DMG: 5 + STR | |||
Stun DMG: 8 + STR / 5 | |||
Stun Max DMG: 15 + 1.5 * STR | |||
$$$ | |||
Wide_Cut | |||
Weapon Damage: -15 + 0.5 * STR | |||
Armor Piercing: 10 + 0.5 * AGL + 0.5 * STR + 0.5 * PRC | |||
$$$ | |||
Dismember | |||
Bodypart Damage: 40 + 2.5 * STR | |||
Crit Chance: 5 + 0.25 * AGL + 0.25 * PRC | |||
HP Damage: 5 + 0.25 * AGL | |||
$$$ | |||
Reign_in_Blood | |||
Bleeding Chance: 55 + STR + AGL | |||
MP Restore: 0.75 * Vitality | |||
$$$ | |||
Rampage | |||
Max HP Limit: 20 + STR * 0.5 | |||
$$$ | |||
Killing_Swing | |||
Weapon Damage: 5 + 0.5 * STR |
Revision as of 22:14, 2 March 2023
hello world test number 2 test momba test foreal
$$$ Tantrum
Hit Chance: 15 * pain Weapon Damage: 30 * pain FMB: -5 * pain Pain: 5 * pain $$$ Cleave
Bodypart Damage: 10 + 2.5 * STR Bleeding Chance: 15 + 2 * AGL $$$ Keeping_Distance
Stagger Chance: 20 + 1.5 * STR Bleeding Chance: 20 + 2 * AGL + PRC $$$ Advance
Weapon Damage: 10 + STR + AGL Armor Piercing: 10 + AGL + PRC $$$ Fencer_Stance
Weapon Damage: Weapon Damage - 10 $$$ Ram
Blunt Damage: 0.2 * Block PowerMax Daze Chance: 40 + STR CRT: 0.3 * PRR $$$ Breakthrough
Blunt Damage: 0.2 * Block PowerMax Knockback Chance: 40 + STR + AGL Stagger Chance: 70 + STR $$$ Crippling_Lunge
Weapon Damage: Weapon Damage Bleeding Chance: 20 + STR + AGL Stagger Chance: 35 + 1.5 * STR Bodypart Damage: 25 + 1.5 * STR $$$ Cut_Through
Weapon Damage: STR Armor Piercing: PRC + AGL Armor Damage: 5 * STR Weapon Damage Add: 5 + 0.5 * STR + 0.5 * AGL $$$ Execution
Weapon Damage: 1.3 + 0.05 * STR + 0.025 * AGL + 0.025 * PRC $$$ Knockout
Weapon Damage: STR + 35 Daze WD: PRC Stun WD: 3 * PRC Stagger Chance: 50 + 1.5 * STR + 0.5 * AGL $$$ Onslaught
Weapon Damage: -10 Knockback Chance: 75 + 1.5 * STR Daze Chance: 60 + STR + PRC Manaburn: 10 + AGL $$$ Armor_Break
Weapon Damage: Weapon Damage Armor Piercing: 10 + STR Armor Damage: 150 Daze WD: PRC Stun WD: 3 * PRC Stagger Chance: 60 + 0.5 * AGL + 1.5 * STR $$$ Hammer_and_Anvil
Weapon Damage: param $$$ Heroic_Charge
Weapon Damage: 5 + 0.5 * STR CRT: 0.25 * PRC + 0.25 * AGL Stagger Chance: 60 + AGL + STR $$$ Feint_Swing
Weapon Damage: 0.5 * PRC + 0.5 * AGL FMB: -25 $$$ Arc_Cleave
Weapon Damage: 10 + 1.5 * STR Bleeding Chance: 30 + 2 * AGL Stagger Chance: 55 + 1.5 * STR MP Regen: -5 + WIL $$$ Deadly_Trick
Weapon Damage: 1.5 * AGL + 0.5 * STR CRT: PRC Stagger Chance: 55 + AGL + STR $$$ Double_Jab
Weapon Damage: AGL + 0.5 * STR Bodypart Damage: AGL $$$ Gaping_Wound
Weapon Damage: Weapon Damage Armor Piercing: PRC + AGL Bleeding Chance: 25 + 2.5 * AGL $$$ Painful_Stabs
Weapon Damage: param $$$ Coup_de_Grace
Weapon Damage: 1.75 + 0.025 * STR + 0.05 * AGL + 0.05 * PRC Armor Piercing: 0.5 + 0.05 * STR + 0.01 * PRC + 0.01 * AGL $$$ Hail_of_Blows
Weapon Damage: -30 - AGL Energy Steal: 15 + 2 * WIL Daze Chance: 20 + STR + PRC Knockback Chance: 35 + STR + AGL Stagger Chance: 20 + 2 * STR $$$ Step_Aside
Weapon Damage: -5 + STR + AGL Knockback Chance: 50 + STR + PRC $$$ Peacemaker
Weapon Damage: -10 Daze Chance: 50 + STR + PRC Stagger Chance: 35 + STR + AGL $$$ Taking_Aim
Weapon Damage: STR Hit Chance: 45 + 1.5 * PRC $$$ Distracting_Shot
Weapon Damage: Weapon Damage + -25 $$$ Long_Range_Shot
Weapon Damage: 0.3 * STR + 0.2 * AGL Armor Piercing: 0.2 * PRC + 0.1 * AGL Bodypart Damage: 0.4 * STR + 0.2 * PRC $$$ Pierce_Through_Missile
Bleeding Chance: 10 + 2 * AGL Armor Piercing: 1.5 * PRC Armor Damage: 20 + 3 * STR $$$ Headshot
Bodypart Damage: 20 + 1.5 * PRC + 1.5 * AGL CRT: 5 + 0.5 * AGL + 0.5 * PRC CRTD: 3.5 * STR $$$ Hunters_Mark
Weapon Damage: 0.25 * STR + 0.25 * PRC Bleeding Chance: 0.5 * AGL + 0.5 * PRC $$$ Power_Kick
Damage: 5 + 0.5 * STR Knockback Chance: 45 + 1.5 * STR Stun Resistance: -10 + 0.5 * AGL Knockback Resistance: -10 + 0.5 * AGL $$$ Sweep
Immob Chance: 75 + AGL Damage: 7 + 0.25 * STR + 0.25 * AGL $$$ Sudden_Strike
Confuse Chance: 50 + AGL Weapon Damage: -50 Stagger Chance: 50 + AGL $$$ Adrenaline_Rush
Restore MP: 2.5 * Vitality * 1.5 - HP / max hp Pain: -1.5 * Vitality * 2 - HP / max hp Duration: Vitality / 3 * 2 - HP / max hp $$$ Deflect
Block Power: 0.25 * STR + 0.25 * AGL $$$ Whirlwind
Stagger Chance: 15 + STR $$$ Nail_Down
Weapon Damage: PRC + STR CRT: 0.5 * AGL + 0.5 * PRC Knockback Chance: 40 + STR + AGL Bodypart Damage: -10 + 1.5 * AGL + STR Immob Chance: 50 + AGL + PRC $$$ Piercing_Lunge
Bodypart Damage: 2 * STR Armor Piercing: PRC Bleeding Chance: 2.5 * AGL $$$ Intransigence
Weapon Damage: 0.5 * STR + 1.5 * PRC + AGL Bleeding Chance: 30 + 2 * AGL $$$ Mighty_Swing
Weapon Damage: STR + 35 Daze WD: PRC Stun WD: 3 * PRC $$$ Unstoppable_Force
Knockback Chance: 60 + 1.5 * STR Armor Damage: 25 + 5 * STR $$$ Skull_Crusher
Stun Chance: 10 + 2 * STR + 2 * PRC Bodypart Damage: 1.5 * STR + 1.5 * AGL $$$ Mayhem
Weapon Damage: STR + 35 Daze WD: PRC Stun WD: 3 * PRC $$$ Forceful_Slam
Crit Chance: 0.5 * AGL + 0.5 * PRC Daze DMG: 2 + STR / 10 Daze Max DMG: 5 + STR Stun DMG: 8 + STR / 5 Stun Max DMG: 15 + 1.5 * STR $$$ Wide_Cut
Weapon Damage: -15 + 0.5 * STR Armor Piercing: 10 + 0.5 * AGL + 0.5 * STR + 0.5 * PRC $$$ Dismember
Bodypart Damage: 40 + 2.5 * STR Crit Chance: 5 + 0.25 * AGL + 0.25 * PRC HP Damage: 5 + 0.25 * AGL $$$ Reign_in_Blood
Bleeding Chance: 55 + STR + AGL MP Restore: 0.75 * Vitality $$$ Rampage
Max HP Limit: 20 + STR * 0.5 $$$ Killing_Swing
Weapon Damage: 5 + 0.5 * STR