Difference between revisions of "User:Iamyoyobot/Sandbox"

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m (test/updated)
m (test/updated)
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test momba
test momba
test foreal
test foreal
$$$
Tantrum
Hit Chance: 15 * pain
Weapon Damage: 30 * pain
FMB: -5 * pain
Pain: 5 * pain
$$$
Cleave
Bodypart Damage: 10 + 2.5 * STR
Bleeding Chance: 15 + 2 * AGL
$$$
Keeping_Distance
Stagger Chance: 20 + 1.5 * STR
Bleeding Chance: 20 + 2 * AGL + PRC
$$$
Advance
Weapon Damage: 10 + STR + AGL
Armor Piercing: 10 + AGL + PRC
$$$
Fencer_Stance
Weapon Damage: Weapon Damage - 10
$$$
Ram
Blunt Damage: 0.2 * Block PowerMax
Daze Chance: 40 + STR
CRT: 0.3 * PRR
$$$
Breakthrough
Blunt Damage: 0.2 * Block PowerMax
Knockback Chance: 40 + STR + AGL
Stagger Chance: 70 + STR
$$$
Crippling_Lunge
Weapon Damage: Weapon Damage
Bleeding Chance: 20 + STR + AGL
Stagger Chance: 35 + 1.5 * STR
Bodypart Damage: 25 + 1.5 * STR
$$$
Cut_Through
Weapon Damage: STR
Armor Piercing: PRC + AGL
Armor Damage: 5 * STR
Weapon Damage Add: 5 + 0.5 * STR + 0.5 * AGL
$$$
Execution
Weapon Damage: 1.3 + 0.05 * STR + 0.025 * AGL + 0.025 * PRC
$$$
Knockout
Weapon Damage: STR + 35
Daze WD: PRC
Stun WD: 3 * PRC
Stagger Chance: 50 + 1.5 * STR + 0.5 * AGL
$$$
Onslaught
Weapon Damage: -10
Knockback Chance: 75 + 1.5 * STR
Daze Chance: 60 + STR + PRC
Manaburn: 10 + AGL
$$$
Armor_Break
Weapon Damage: Weapon Damage
Armor Piercing: 10 + STR
Armor Damage: 150
Daze WD: PRC
Stun WD: 3 * PRC
Stagger Chance: 60 + 0.5 * AGL + 1.5 * STR
$$$
Hammer_and_Anvil
Weapon Damage: param
$$$
Heroic_Charge
Weapon Damage: 5 + 0.5 * STR
CRT: 0.25 * PRC + 0.25 * AGL
Stagger Chance: 60 + AGL + STR
$$$
Feint_Swing
Weapon Damage: 0.5 * PRC + 0.5 * AGL
FMB: -25
$$$
Arc_Cleave
Weapon Damage: 10 + 1.5 * STR
Bleeding Chance: 30 + 2 * AGL
Stagger Chance: 55 + 1.5 * STR
MP Regen: -5 + WIL
$$$
Deadly_Trick
Weapon Damage: 1.5 * AGL + 0.5 * STR
CRT: PRC
Stagger Chance: 55 + AGL + STR
$$$
Double_Jab
Weapon Damage: AGL + 0.5 * STR
Bodypart Damage: AGL
$$$
Gaping_Wound
Weapon Damage: Weapon Damage
Armor Piercing: PRC + AGL
Bleeding Chance: 25 + 2.5 * AGL
$$$
Painful_Stabs
Weapon Damage: param
$$$
Coup_de_Grace
Weapon Damage: 1.75 + 0.025 * STR + 0.05 * AGL + 0.05 * PRC
Armor Piercing: 0.5 + 0.05 * STR + 0.01 * PRC + 0.01 * AGL
$$$
Hail_of_Blows
Weapon Damage: -30 - AGL
Energy Steal: 15 + 2 * WIL
Daze Chance: 20 + STR + PRC
Knockback Chance: 35 + STR + AGL
Stagger Chance: 20 + 2 * STR
$$$
Step_Aside
Weapon Damage: -5 + STR + AGL
Knockback Chance: 50 + STR + PRC
$$$
Peacemaker
Weapon Damage: -10
Daze Chance: 50 + STR + PRC
Stagger Chance: 35 + STR + AGL
$$$
Taking_Aim
Weapon Damage: STR
Hit Chance: 45 + 1.5 * PRC
$$$
Distracting_Shot
Weapon Damage: Weapon Damage + -25
$$$
Long_Range_Shot
Weapon Damage: 0.3 * STR + 0.2 * AGL
Armor Piercing: 0.2 * PRC + 0.1 * AGL
Bodypart Damage: 0.4 * STR + 0.2 * PRC
$$$
Pierce_Through_Missile
Bleeding Chance: 10 + 2 * AGL
Armor Piercing: 1.5 * PRC
Armor Damage: 20 + 3 * STR
$$$
Headshot
Bodypart Damage: 20 + 1.5 * PRC + 1.5 * AGL
CRT: 5 + 0.5 * AGL + 0.5 * PRC
CRTD: 3.5 * STR
$$$
Hunters_Mark
Weapon Damage: 0.25 * STR + 0.25 * PRC
Bleeding Chance: 0.5 * AGL + 0.5 * PRC
$$$
Power_Kick
Damage: 5 + 0.5 * STR
Knockback Chance: 45 + 1.5 * STR
Stun Resistance: -10 + 0.5 * AGL
Knockback Resistance: -10 + 0.5 * AGL
$$$
Sweep
Immob Chance: 75 + AGL
Damage: 7 + 0.25 * STR + 0.25 * AGL
$$$
Sudden_Strike
Confuse Chance: 50 + AGL
Weapon Damage: -50
Stagger Chance: 50 + AGL
$$$
Adrenaline_Rush
Restore MP: 2.5 * Vitality * 1.5 - HP / max hp
Pain: -1.5 * Vitality * 2 - HP / max hp
Duration:  Vitality / 3 * 2 - HP / max hp
$$$
Deflect
Block Power:  0.25 * STR + 0.25 * AGL
$$$
Whirlwind
Stagger Chance:  15 + STR
$$$
Nail_Down
Weapon Damage:  PRC + STR
CRT:  0.5 * AGL + 0.5 * PRC
Knockback Chance:  40 + STR + AGL
Bodypart Damage:  -10 + 1.5 * AGL + STR
Immob Chance:  50 + AGL + PRC
$$$
Piercing_Lunge
Bodypart Damage:  2 * STR
Armor Piercing:  PRC
Bleeding Chance:  2.5 * AGL
$$$
Intransigence
Weapon Damage:  0.5 * STR + 1.5 * PRC + AGL
Bleeding Chance:  30 + 2 * AGL
$$$
Mighty_Swing
Weapon Damage: STR + 35
Daze WD: PRC
Stun WD: 3 * PRC
$$$
Unstoppable_Force
Knockback Chance:  60 + 1.5 * STR
Armor Damage:  25 + 5 * STR
$$$
Skull_Crusher
Stun Chance:  10 + 2 * STR + 2 * PRC
Bodypart Damage:  1.5 * STR + 1.5 * AGL
$$$
Mayhem
Weapon Damage: STR + 35
Daze WD: PRC
Stun WD: 3 * PRC
$$$
Forceful_Slam
Crit Chance:  0.5 * AGL + 0.5 * PRC
Daze DMG:  2 + STR / 10
Daze Max DMG:  5 + STR
Stun DMG:  8 + STR / 5
Stun Max DMG:  15 + 1.5 * STR
$$$
Wide_Cut
Weapon Damage:  -15 + 0.5 * STR
Armor Piercing:  10 + 0.5 * AGL + 0.5 * STR + 0.5 * PRC
$$$
Dismember
Bodypart Damage:  40 + 2.5 * STR
Crit Chance:  5 + 0.25 * AGL + 0.25 * PRC
HP Damage:  5 + 0.25 * AGL
$$$
Reign_in_Blood
Bleeding Chance:  55 + STR + AGL
MP Restore:  0.75 * Vitality
$$$
Rampage
Max HP Limit:  20 + STR * 0.5
$$$
Killing_Swing
Weapon Damage:  5 + 0.5 * STR

Revision as of 22:14, 2 March 2023

hello world test number 2 test momba test foreal

$$$ Tantrum

Hit Chance: 15 * pain Weapon Damage: 30 * pain FMB: -5 * pain Pain: 5 * pain $$$ Cleave

Bodypart Damage: 10 + 2.5 * STR Bleeding Chance: 15 + 2 * AGL $$$ Keeping_Distance

Stagger Chance: 20 + 1.5 * STR Bleeding Chance: 20 + 2 * AGL + PRC $$$ Advance

Weapon Damage: 10 + STR + AGL Armor Piercing: 10 + AGL + PRC $$$ Fencer_Stance

Weapon Damage: Weapon Damage - 10 $$$ Ram

Blunt Damage: 0.2 * Block PowerMax Daze Chance: 40 + STR CRT: 0.3 * PRR $$$ Breakthrough

Blunt Damage: 0.2 * Block PowerMax Knockback Chance: 40 + STR + AGL Stagger Chance: 70 + STR $$$ Crippling_Lunge

Weapon Damage: Weapon Damage Bleeding Chance: 20 + STR + AGL Stagger Chance: 35 + 1.5 * STR Bodypart Damage: 25 + 1.5 * STR $$$ Cut_Through

Weapon Damage: STR Armor Piercing: PRC + AGL Armor Damage: 5 * STR Weapon Damage Add: 5 + 0.5 * STR + 0.5 * AGL $$$ Execution

Weapon Damage: 1.3 + 0.05 * STR + 0.025 * AGL + 0.025 * PRC $$$ Knockout

Weapon Damage: STR + 35 Daze WD: PRC Stun WD: 3 * PRC Stagger Chance: 50 + 1.5 * STR + 0.5 * AGL $$$ Onslaught

Weapon Damage: -10 Knockback Chance: 75 + 1.5 * STR Daze Chance: 60 + STR + PRC Manaburn: 10 + AGL $$$ Armor_Break

Weapon Damage: Weapon Damage Armor Piercing: 10 + STR Armor Damage: 150 Daze WD: PRC Stun WD: 3 * PRC Stagger Chance: 60 + 0.5 * AGL + 1.5 * STR $$$ Hammer_and_Anvil

Weapon Damage: param $$$ Heroic_Charge

Weapon Damage: 5 + 0.5 * STR CRT: 0.25 * PRC + 0.25 * AGL Stagger Chance: 60 + AGL + STR $$$ Feint_Swing

Weapon Damage: 0.5 * PRC + 0.5 * AGL FMB: -25 $$$ Arc_Cleave

Weapon Damage: 10 + 1.5 * STR Bleeding Chance: 30 + 2 * AGL Stagger Chance: 55 + 1.5 * STR MP Regen: -5 + WIL $$$ Deadly_Trick

Weapon Damage: 1.5 * AGL + 0.5 * STR CRT: PRC Stagger Chance: 55 + AGL + STR $$$ Double_Jab

Weapon Damage: AGL + 0.5 * STR Bodypart Damage: AGL $$$ Gaping_Wound

Weapon Damage: Weapon Damage Armor Piercing: PRC + AGL Bleeding Chance: 25 + 2.5 * AGL $$$ Painful_Stabs

Weapon Damage: param $$$ Coup_de_Grace

Weapon Damage: 1.75 + 0.025 * STR + 0.05 * AGL + 0.05 * PRC Armor Piercing: 0.5 + 0.05 * STR + 0.01 * PRC + 0.01 * AGL $$$ Hail_of_Blows

Weapon Damage: -30 - AGL Energy Steal: 15 + 2 * WIL Daze Chance: 20 + STR + PRC Knockback Chance: 35 + STR + AGL Stagger Chance: 20 + 2 * STR $$$ Step_Aside

Weapon Damage: -5 + STR + AGL Knockback Chance: 50 + STR + PRC $$$ Peacemaker

Weapon Damage: -10 Daze Chance: 50 + STR + PRC Stagger Chance: 35 + STR + AGL $$$ Taking_Aim

Weapon Damage: STR Hit Chance: 45 + 1.5 * PRC $$$ Distracting_Shot

Weapon Damage: Weapon Damage + -25 $$$ Long_Range_Shot

Weapon Damage: 0.3 * STR + 0.2 * AGL Armor Piercing: 0.2 * PRC + 0.1 * AGL Bodypart Damage: 0.4 * STR + 0.2 * PRC $$$ Pierce_Through_Missile

Bleeding Chance: 10 + 2 * AGL Armor Piercing: 1.5 * PRC Armor Damage: 20 + 3 * STR $$$ Headshot

Bodypart Damage: 20 + 1.5 * PRC + 1.5 * AGL CRT: 5 + 0.5 * AGL + 0.5 * PRC CRTD: 3.5 * STR $$$ Hunters_Mark

Weapon Damage: 0.25 * STR + 0.25 * PRC Bleeding Chance: 0.5 * AGL + 0.5 * PRC $$$ Power_Kick

Damage: 5 + 0.5 * STR Knockback Chance: 45 + 1.5 * STR Stun Resistance: -10 + 0.5 * AGL Knockback Resistance: -10 + 0.5 * AGL $$$ Sweep

Immob Chance: 75 + AGL Damage: 7 + 0.25 * STR + 0.25 * AGL $$$ Sudden_Strike

Confuse Chance: 50 + AGL Weapon Damage: -50 Stagger Chance: 50 + AGL $$$ Adrenaline_Rush

Restore MP: 2.5 * Vitality * 1.5 - HP / max hp Pain: -1.5 * Vitality * 2 - HP / max hp Duration: Vitality / 3 * 2 - HP / max hp $$$ Deflect

Block Power: 0.25 * STR + 0.25 * AGL $$$ Whirlwind

Stagger Chance: 15 + STR $$$ Nail_Down

Weapon Damage: PRC + STR CRT: 0.5 * AGL + 0.5 * PRC Knockback Chance: 40 + STR + AGL Bodypart Damage: -10 + 1.5 * AGL + STR Immob Chance: 50 + AGL + PRC $$$ Piercing_Lunge

Bodypart Damage: 2 * STR Armor Piercing: PRC Bleeding Chance: 2.5 * AGL $$$ Intransigence

Weapon Damage: 0.5 * STR + 1.5 * PRC + AGL Bleeding Chance: 30 + 2 * AGL $$$ Mighty_Swing

Weapon Damage: STR + 35 Daze WD: PRC Stun WD: 3 * PRC $$$ Unstoppable_Force

Knockback Chance: 60 + 1.5 * STR Armor Damage: 25 + 5 * STR $$$ Skull_Crusher

Stun Chance: 10 + 2 * STR + 2 * PRC Bodypart Damage: 1.5 * STR + 1.5 * AGL $$$ Mayhem

Weapon Damage: STR + 35 Daze WD: PRC Stun WD: 3 * PRC $$$ Forceful_Slam

Crit Chance: 0.5 * AGL + 0.5 * PRC Daze DMG: 2 + STR / 10 Daze Max DMG: 5 + STR Stun DMG: 8 + STR / 5 Stun Max DMG: 15 + 1.5 * STR $$$ Wide_Cut

Weapon Damage: -15 + 0.5 * STR Armor Piercing: 10 + 0.5 * AGL + 0.5 * STR + 0.5 * PRC $$$ Dismember

Bodypart Damage: 40 + 2.5 * STR Crit Chance: 5 + 0.25 * AGL + 0.25 * PRC HP Damage: 5 + 0.25 * AGL $$$ Reign_in_Blood

Bleeding Chance: 55 + STR + AGL MP Restore: 0.75 * Vitality $$$ Rampage

Max HP Limit: 20 + STR * 0.5 $$$ Killing_Swing

Weapon Damage: 5 + 0.5 * STR