Difference between revisions of "User:Iamyoyobot/Sandbox"
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Iamyoyobot (talk | contribs) m (test/updated) |
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Bleeding Chance: 55 + STR + AGL | Bleeding Chance: 55 + STR + AGL | ||
MP Restore: 0.75 * Vitality | MP Restore: 0.75 * Vitality | ||
Rampage | |||
Max HP Limit: 20 + STR * 0.5 |
Revision as of 13:27, 3 March 2023
Tantrum Hit Chance: 15 * pain Weapon Damage: 30 * pain FMB: -5 * pain Pain: 5 * pain Cleave Bodypart Damage: 10 + 2.5 * STR Bleeding Chance: 15 + 2 * AGL Keeping_Distance Stagger Chance: 20 + 1.5 * STR Bleeding Chance: 20 + 2 * AGL + PRC Advance Weapon Damage: 10 + STR + AGL Armor Piercing: 10 + AGL + PRC Fencer_Stance Weapon Damage: Weapon Damage - 10 Ram Blunt Damage: 0.2 * Block PowerMax Daze Chance: 40 + STR CRT: 0.3 * PRR Breakthrough Blunt Damage: 0.2 * Block PowerMax Knockback Chance: 40 + STR + AGL Stagger Chance: 70 + STR Crippling_Lunge Weapon Damage: Weapon Damage Bleeding Chance: 20 + STR + AGL Stagger Chance: 35 + 1.5 * STR Bodypart Damage: 25 + 1.5 * STR Cut_Through Weapon Damage: STR Armor Piercing: PRC + AGL Armor Damage: 5 * STR Weapon Damage Add: 5 + 0.5 * STR + 0.5 * AGL Execution Weapon Damage: 1.3 + 0.05 * STR + 0.025 * AGL + 0.025 * PRC Knockout Weapon Damage: STR + 35 Daze WD: PRC Stun WD: 3 * PRC Stagger Chance: 50 + 1.5 * STR + 0.5 * AGL Onslaught Weapon Damage: -10 Knockback Chance: 75 + 1.5 * STR Daze Chance: 60 + STR + PRC Manaburn: 10 + AGL Armor_Break Weapon Damage: Weapon Damage Armor Piercing: 10 + STR Armor Damage: 150 Daze WD: PRC Stun WD: 3 * PRC Stagger Chance: 60 + 0.5 * AGL + 1.5 * STR Hammer_and_Anvil Weapon Damage: param Heroic_Charge Weapon Damage: 5 + 0.5 * STR CRT: 0.25 * PRC + 0.25 * AGL Stagger Chance: 60 + AGL + STR Feint_Swing Weapon Damage: 0.5 * PRC + 0.5 * AGL FMB: -25 Arc_Cleave Weapon Damage: 10 + 1.5 * STR Bleeding Chance: 30 + 2 * AGL Stagger Chance: 55 + 1.5 * STR MP Regen: -5 + WIL Deadly_Trick Weapon Damage: 1.5 * AGL + 0.5 * STR CRT: PRC Stagger Chance: 55 + AGL + STR Double_Jab Weapon Damage: AGL + 0.5 * STR Bodypart Damage: AGL Gaping_Wound Weapon Damage: Weapon Damage Armor Piercing: PRC + AGL Bleeding Chance: 25 + 2.5 * AGL Painful_Stabs Weapon Damage: param Coup_de_Grace Weapon Damage: 1.75 + 0.025 * STR + 0.05 * AGL + 0.05 * PRC Armor Piercing: 0.5 + 0.05 * STR + 0.01 * PRC + 0.01 * AGL Hail_of_Blows Weapon Damage: -30 - AGL Energy Steal: 15 + 2 * WIL Daze Chance: 20 + STR + PRC Knockback Chance: 35 + STR + AGL Stagger Chance: 20 + 2 * STR Step_Aside Weapon Damage: -5 + STR + AGL Knockback Chance: 50 + STR + PRC Peacemaker Weapon Damage: -10 Daze Chance: 50 + STR + PRC Stagger Chance: 35 + STR + AGL Taking_Aim Weapon Damage: STR Hit Chance: 45 + 1.5 * PRC Distracting_Shot Weapon Damage: Weapon Damage + -25 Long_Range_Shot Weapon Damage: 0.3 * STR + 0.2 * AGL Armor Piercing: 0.2 * PRC + 0.1 * AGL Bodypart Damage: 0.4 * STR + 0.2 * PRC Pierce_Through_Missile Bleeding Chance: 10 + 2 * AGL Armor Piercing: 1.5 * PRC Armor Damage: 20 + 3 * STR Headshot Bodypart Damage: 20 + 1.5 * PRC + 1.5 * AGL CRT: 5 + 0.5 * AGL + 0.5 * PRC CRTD: 3.5 * STR Hunters_Mark Weapon Damage: 0.25 * STR + 0.25 * PRC Bleeding Chance: 0.5 * AGL + 0.5 * PRC Power_Kick Damage: 5 + 0.5 * STR Knockback Chance: 45 + 1.5 * STR Stun Resistance: -10 + 0.5 * AGL Knockback Resistance: -10 + 0.5 * AGL Sweep Immob Chance: 75 + AGL Damage: 7 + 0.25 * STR + 0.25 * AGL Sudden_Strike Confuse Chance: 50 + AGL Weapon Damage: -50 Stagger Chance: 50 + AGL Adrenaline_Rush Restore MP: 2.5 * Vitality * 1.5 - HP / max hp Pain: -1.5 * Vitality * 2 - HP / max hp Duration: Vitality / 3 * 2 - HP / max hp Deflect Block Power: 0.25 * STR + 0.25 * AGL Whirlwind Stagger Chance: 15 + STR Nail_Down Weapon Damage: PRC + STR CRT: 0.5 * AGL + 0.5 * PRC Knockback Chance: 40 + STR + AGL Bodypart Damage: -10 + 1.5 * AGL + STR Immob Chance: 50 + AGL + PRC Piercing_Lunge Bodypart Damage: 2 * STR Armor Piercing: PRC Bleeding Chance: 2.5 * AGL Intransigence Weapon Damage: 0.5 * STR + 1.5 * PRC + AGL Bleeding Chance: 30 + 2 * AGL Mighty_Swing Weapon Damage: STR + 35 Daze WD: PRC Stun WD: 3 * PRC Unstoppable_Force Knockback Chance: 60 + 1.5 * STR Armor Damage: 25 + 5 * STR Skull_Crusher Stun Chance: 10 + 2 * STR + 2 * PRC Bodypart Damage: 1.5 * STR + 1.5 * AGL Mayhem Weapon Damage: STR + 35 Daze WD: PRC Stun WD: 3 * PRC Forceful_Slam Crit Chance: 0.5 * AGL + 0.5 * PRC Daze DMG: 2 + STR / 10 Daze Max DMG: 5 + STR Stun DMG: 8 + STR / 5 Stun Max DMG: 15 + 1.5 * STR Wide_Cut Weapon Damage: -15 + 0.5 * STR Armor Piercing: 10 + 0.5 * AGL + 0.5 * STR + 0.5 * PRC Dismember Bodypart Damage: 40 + 2.5 * STR Crit Chance: 5 + 0.25 * AGL + 0.25 * PRC HP Damage: 5 + 0.25 * AGL Reign_in_Blood Bleeding Chance: 55 + STR + AGL MP Restore: 0.75 * Vitality Rampage Max HP Limit: 20 + STR * 0.5 Killing_Swing Weapon Damage: 5 + 0.5 * STR Tantrum Hit Chance: 15 * pain Weapon Damage: 30 * pain FMB: -5 * pain Pain: 5 * pain Cleave Bodypart Damage: 10 + 2.5 * STR Bleeding Chance: 15 + 2 * AGL Keeping_Distance Stagger Chance: 20 + 1.5 * STR Bleeding Chance: 20 + 2 * AGL + PRC Advance Weapon Damage: 10 + STR + AGL Armor Piercing: 10 + AGL + PRC Fencer_Stance Weapon Damage: Weapon Damage - 10 Ram Blunt Damage: 0.2 * Block PowerMax Daze Chance: 40 + STR CRT: 0.3 * PRR Breakthrough Blunt Damage: 0.2 * Block PowerMax Knockback Chance: 40 + STR + AGL Stagger Chance: 70 + STR Crippling_Lunge Weapon Damage: Weapon Damage Bleeding Chance: 20 + STR + AGL Stagger Chance: 35 + 1.5 * STR Bodypart Damage: 25 + 1.5 * STR Cut_Through Weapon Damage: STR Armor Piercing: PRC + AGL Armor Damage: 5 * STR Weapon Damage Add: 5 + 0.5 * STR + 0.5 * AGL Execution Weapon Damage: 1.3 + 0.05 * STR + 0.025 * AGL + 0.025 * PRC Knockout Weapon Damage: STR + 35 Daze WD: PRC Stun WD: 3 * PRC Stagger Chance: 50 + 1.5 * STR + 0.5 * AGL Onslaught Weapon Damage: -10 Knockback Chance: 75 + 1.5 * STR Daze Chance: 60 + STR + PRC Manaburn: 10 + AGL Armor_Break Weapon Damage: Weapon Damage Armor Piercing: 10 + STR Armor Damage: 150 Daze WD: PRC Stun WD: 3 * PRC Stagger Chance: 60 + 0.5 * AGL + 1.5 * STR Hammer_and_Anvil Weapon Damage: param Heroic_Charge Weapon Damage: 5 + 0.5 * STR CRT: 0.25 * PRC + 0.25 * AGL Stagger Chance: 60 + AGL + STR Feint_Swing Weapon Damage: 0.5 * PRC + 0.5 * AGL FMB: -25 Arc_Cleave Weapon Damage: 10 + 1.5 * STR Bleeding Chance: 30 + 2 * AGL Stagger Chance: 55 + 1.5 * STR MP Regen: -5 + WIL Deadly_Trick Weapon Damage: 1.5 * AGL + 0.5 * STR CRT: PRC Stagger Chance: 55 + AGL + STR Double_Jab Weapon Damage: AGL + 0.5 * STR Bodypart Damage: AGL Gaping_Wound Weapon Damage: Weapon Damage Armor Piercing: PRC + AGL Bleeding Chance: 25 + 2.5 * AGL Painful_Stabs Weapon Damage: param Coup_de_Grace Weapon Damage: 1.75 + 0.025 * STR + 0.05 * AGL + 0.05 * PRC Armor Piercing: 0.5 + 0.05 * STR + 0.01 * PRC + 0.01 * AGL Hail_of_Blows Weapon Damage: -30 - AGL Energy Steal: 15 + 2 * WIL Daze Chance: 20 + STR + PRC Knockback Chance: 35 + STR + AGL Stagger Chance: 20 + 2 * STR Step_Aside Weapon Damage: -5 + STR + AGL Knockback Chance: 50 + STR + PRC Peacemaker Weapon Damage: -10 Daze Chance: 50 + STR + PRC Stagger Chance: 35 + STR + AGL Taking_Aim Weapon Damage: STR Hit Chance: 45 + 1.5 * PRC Distracting_Shot Weapon Damage: Weapon Damage + -25 Long_Range_Shot Weapon Damage: 0.3 * STR + 0.2 * AGL Armor Piercing: 0.2 * PRC + 0.1 * AGL Bodypart Damage: 0.4 * STR + 0.2 * PRC Pierce_Through_Missile Bleeding Chance: 10 + 2 * AGL Armor Piercing: 1.5 * PRC Armor Damage: 20 + 3 * STR Headshot Bodypart Damage: 20 + 1.5 * PRC + 1.5 * AGL CRT: 5 + 0.5 * AGL + 0.5 * PRC CRTD: 3.5 * STR Hunters_Mark Weapon Damage: 0.25 * STR + 0.25 * PRC Bleeding Chance: 0.5 * AGL + 0.5 * PRC Power_Kick Damage: 5 + 0.5 * STR Knockback Chance: 45 + 1.5 * STR Stun Resistance: -10 + 0.5 * AGL Knockback Resistance: -10 + 0.5 * AGL Sweep Immob Chance: 75 + AGL Damage: 7 + 0.25 * STR + 0.25 * AGL Sudden_Strike Confuse Chance: 50 + AGL Weapon Damage: -50 Stagger Chance: 50 + AGL Adrenaline_Rush Restore MP: 2.5 * Vitality * 1.5 - HP / max hp Pain: -1.5 * Vitality * 2 - HP / max hp Duration: Vitality / 3 * 2 - HP / max hp Deflect Block Power: 0.25 * STR + 0.25 * AGL Whirlwind Stagger Chance: 15 + STR Nail_Down Weapon Damage: PRC + STR CRT: 0.5 * AGL + 0.5 * PRC Knockback Chance: 40 + STR + AGL Bodypart Damage: -10 + 1.5 * AGL + STR Immob Chance: 50 + AGL + PRC Piercing_Lunge Bodypart Damage: 2 * STR Armor Piercing: PRC Bleeding Chance: 2.5 * AGL Intransigence Weapon Damage: 0.5 * STR + 1.5 * PRC + AGL Bleeding Chance: 30 + 2 * AGL Mighty_Swing Weapon Damage: STR + 35 Daze WD: PRC Stun WD: 3 * PRC Unstoppable_Force Knockback Chance: 60 + 1.5 * STR Armor Damage: 25 + 5 * STR Skull_Crusher Stun Chance: 10 + 2 * STR + 2 * PRC Bodypart Damage: 1.5 * STR + 1.5 * AGL Mayhem Weapon Damage: STR + 35 Daze WD: PRC Stun WD: 3 * PRC Forceful_Slam Crit Chance: 0.5 * AGL + 0.5 * PRC Daze DMG: 2 + STR / 10 Daze Max DMG: 5 + STR Stun DMG: 8 + STR / 5 Stun Max DMG: 15 + 1.5 * STR Wide_Cut Weapon Damage: -15 + 0.5 * STR Armor Piercing: 10 + 0.5 * AGL + 0.5 * STR + 0.5 * PRC Dismember Bodypart Damage: 40 + 2.5 * STR Crit Chance: 5 + 0.25 * AGL + 0.25 * PRC HP Damage: 5 + 0.25 * AGL Reign_in_Blood Bleeding Chance: 55 + STR + AGL MP Restore: 0.75 * Vitality Rampage Max HP Limit: 20 + STR * 0.5 Killing_Swing Weapon Damage: 5 + 0.5 * STR Tantrum Hit Chance: 15 * pain Weapon Damage: 30 * pain FMB: -5 * pain Pain: 5 * pain Cleave Bodypart Damage: 10 + 2.5 * STR Bleeding Chance: 15 + 2 * AGL Keeping_Distance Stagger Chance: 20 + 1.5 * STR Bleeding Chance: 20 + 2 * AGL + PRC Advance Weapon Damage: 10 + STR + AGL Armor Piercing: 10 + AGL + PRC Fencer_Stance Weapon Damage: Weapon Damage - 10 Ram Blunt Damage: 0.2 * Block PowerMax Daze Chance: 40 + STR CRT: 0.3 * PRR Breakthrough Blunt Damage: 0.2 * Block PowerMax Knockback Chance: 40 + STR + AGL Stagger Chance: 70 + STR Crippling_Lunge Weapon Damage: Weapon Damage Bleeding Chance: 20 + STR + AGL Stagger Chance: 35 + 1.5 * STR Bodypart Damage: 25 + 1.5 * STR Cut_Through Weapon Damage: STR Armor Piercing: PRC + AGL Armor Damage: 5 * STR Weapon Damage Add: 5 + 0.5 * STR + 0.5 * AGL Execution Weapon Damage: 1.3 + 0.05 * STR + 0.025 * AGL + 0.025 * PRC Knockout Weapon Damage: STR + 35 Daze WD: PRC Stun WD: 3 * PRC Stagger Chance: 50 + 1.5 * STR + 0.5 * AGL Onslaught Weapon Damage: -10 Knockback Chance: 75 + 1.5 * STR Daze Chance: 60 + STR + PRC Manaburn: 10 + AGL Armor_Break Weapon Damage: Weapon Damage Armor Piercing: 10 + STR Armor Damage: 150 Daze WD: PRC Stun WD: 3 * PRC Stagger Chance: 60 + 0.5 * AGL + 1.5 * STR Hammer_and_Anvil Weapon Damage: param Heroic_Charge Weapon Damage: 5 + 0.5 * STR CRT: 0.25 * PRC + 0.25 * AGL Stagger Chance: 60 + AGL + STR Feint_Swing Weapon Damage: 0.5 * PRC + 0.5 * AGL FMB: -25 Arc_Cleave Weapon Damage: 10 + 1.5 * STR Bleeding Chance: 30 + 2 * AGL Stagger Chance: 55 + 1.5 * STR MP Regen: -5 + WIL Deadly_Trick Weapon Damage: 1.5 * AGL + 0.5 * STR CRT: PRC Stagger Chance: 55 + AGL + STR Double_Jab Weapon Damage: AGL + 0.5 * STR Bodypart Damage: AGL Gaping_Wound Weapon Damage: Weapon Damage Armor Piercing: PRC + AGL Bleeding Chance: 25 + 2.5 * AGL Painful_Stabs Weapon Damage: param Coup_de_Grace Weapon Damage: 1.75 + 0.025 * STR + 0.05 * AGL + 0.05 * PRC Armor Piercing: 0.5 + 0.05 * STR + 0.01 * PRC + 0.01 * AGL Hail_of_Blows Weapon Damage: -30 - AGL Energy Steal: 15 + 2 * WIL Daze Chance: 20 + STR + PRC Knockback Chance: 35 + STR + AGL Stagger Chance: 20 + 2 * STR Step_Aside Weapon Damage: -5 + STR + AGL Knockback Chance: 50 + STR + PRC Peacemaker Weapon Damage: -10 Daze Chance: 50 + STR + PRC Stagger Chance: 35 + STR + AGL Taking_Aim Weapon Damage: STR Hit Chance: 45 + 1.5 * PRC Distracting_Shot Weapon Damage: Weapon Damage + -25 Long_Range_Shot Weapon Damage: 0.3 * STR + 0.2 * AGL Armor Piercing: 0.2 * PRC + 0.1 * AGL Bodypart Damage: 0.4 * STR + 0.2 * PRC Pierce_Through_Missile Bleeding Chance: 10 + 2 * AGL Armor Piercing: 1.5 * PRC Armor Damage: 20 + 3 * STR Headshot Bodypart Damage: 20 + 1.5 * PRC + 1.5 * AGL CRT: 5 + 0.5 * AGL + 0.5 * PRC CRTD: 3.5 * STR Hunters_Mark Weapon Damage: 0.25 * STR + 0.25 * PRC Bleeding Chance: 0.5 * AGL + 0.5 * PRC Power_Kick Damage: 5 + 0.5 * STR Knockback Chance: 45 + 1.5 * STR Stun Resistance: -10 + 0.5 * AGL Knockback Resistance: -10 + 0.5 * AGL Sweep Immob Chance: 75 + AGL Damage: 7 + 0.25 * STR + 0.25 * AGL Sudden_Strike Confuse Chance: 50 + AGL Weapon Damage: -50 Stagger Chance: 50 + AGL Adrenaline_Rush Restore MP: 2.5 * Vitality * 1.5 - HP / max hp Pain: -1.5 * Vitality * 2 - HP / max hp Duration: Vitality / 3 * 2 - HP / max hp Deflect Block Power: 0.25 * STR + 0.25 * AGL Whirlwind Stagger Chance: 15 + STR Nail_Down Weapon Damage: PRC + STR CRT: 0.5 * AGL + 0.5 * PRC Knockback Chance: 40 + STR + AGL Bodypart Damage: -10 + 1.5 * AGL + STR Immob Chance: 50 + AGL + PRC Piercing_Lunge Bodypart Damage: 2 * STR Armor Piercing: PRC Bleeding Chance: 2.5 * AGL Intransigence Weapon Damage: 0.5 * STR + 1.5 * PRC + AGL Bleeding Chance: 30 + 2 * AGL Mighty_Swing Weapon Damage: STR + 35 Daze WD: PRC Stun WD: 3 * PRC Unstoppable_Force Knockback Chance: 60 + 1.5 * STR Armor Damage: 25 + 5 * STR Skull_Crusher Stun Chance: 10 + 2 * STR + 2 * PRC Bodypart Damage: 1.5 * STR + 1.5 * AGL Mayhem Weapon Damage: STR + 35 Daze WD: PRC Stun WD: 3 * PRC Tantrum Hit Chance: 15 * pain Weapon Damage: 30 * pain FMB: -5 * pain Pain: 5 * pain Cleave Bodypart Damage: 10 + 2.5 * STR Bleeding Chance: 15 + 2 * AGL Keeping_Distance Stagger Chance: 20 + 1.5 * STR Bleeding Chance: 20 + 2 * AGL + PRC Advance Weapon Damage: 10 + STR + AGL Armor Piercing: 10 + AGL + PRC Fencer_Stance Weapon Damage: Weapon Damage - 10 Ram Blunt Damage: 0.2 * Block PowerMax Daze Chance: 40 + STR CRT: 0.3 * PRR Breakthrough Blunt Damage: 0.2 * Block PowerMax Knockback Chance: 40 + STR + AGL Stagger Chance: 70 + STR Crippling_Lunge Weapon Damage: Weapon Damage Bleeding Chance: 20 + STR + AGL Stagger Chance: 35 + 1.5 * STR Bodypart Damage: 25 + 1.5 * STR Cut_Through Weapon Damage: STR Armor Piercing: PRC + AGL Armor Damage: 5 * STR Weapon Damage Add: 5 + 0.5 * STR + 0.5 * AGL Execution Weapon Damage: 1.3 + 0.05 * STR + 0.025 * AGL + 0.025 * PRC Knockout Weapon Damage: STR + 35 Daze WD: PRC Stun WD: 3 * PRC Stagger Chance: 50 + 1.5 * STR + 0.5 * AGL Onslaught Weapon Damage: -10 Knockback Chance: 75 + 1.5 * STR Daze Chance: 60 + STR + PRC Manaburn: 10 + AGL Armor_Break Weapon Damage: Weapon Damage Armor Piercing: 10 + STR Armor Damage: 150 Daze WD: PRC Stun WD: 3 * PRC Stagger Chance: 60 + 0.5 * AGL + 1.5 * STR Hammer_and_Anvil Weapon Damage: param Heroic_Charge Weapon Damage: 5 + 0.5 * STR CRT: 0.25 * PRC + 0.25 * AGL Stagger Chance: 60 + AGL + STR Feint_Swing Weapon Damage: 0.5 * PRC + 0.5 * AGL FMB: -25 Arc_Cleave Weapon Damage: 10 + 1.5 * STR Bleeding Chance: 30 + 2 * AGL Stagger Chance: 55 + 1.5 * STR MP Regen: -5 + WIL Deadly_Trick Weapon Damage: 1.5 * AGL + 0.5 * STR CRT: PRC Stagger Chance: 55 + AGL + STR Double_Jab Weapon Damage: AGL + 0.5 * STR Bodypart Damage: AGL Gaping_Wound Weapon Damage: Weapon Damage Armor Piercing: PRC + AGL Bleeding Chance: 25 + 2.5 * AGL Painful_Stabs Weapon Damage: param Coup_de_Grace Weapon Damage: 1.75 + 0.025 * STR + 0.05 * AGL + 0.05 * PRC Armor Piercing: 0.5 + 0.05 * STR + 0.01 * PRC + 0.01 * AGL Hail_of_Blows Weapon Damage: -30 - AGL Energy Steal: 15 + 2 * WIL Daze Chance: 20 + STR + PRC Knockback Chance: 35 + STR + AGL Stagger Chance: 20 + 2 * STR Step_Aside Weapon Damage: -5 + STR + AGL Knockback Chance: 50 + STR + PRC Peacemaker Weapon Damage: -10 Daze Chance: 50 + STR + PRC Stagger Chance: 35 + STR + AGL Taking_Aim Weapon Damage: STR Hit Chance: 45 + 1.5 * PRC Distracting_Shot Weapon Damage: Weapon Damage + -25 Long_Range_Shot Weapon Damage: 0.3 * STR + 0.2 * AGL Armor Piercing: 0.2 * PRC + 0.1 * AGL Bodypart Damage: 0.4 * STR + 0.2 * PRC Pierce_Through_Missile Bleeding Chance: 10 + 2 * AGL Armor Piercing: 1.5 * PRC Armor Damage: 20 + 3 * STR Headshot Bodypart Damage: 20 + 1.5 * PRC + 1.5 * AGL CRT: 5 + 0.5 * AGL + 0.5 * PRC CRTD: 3.5 * STR Hunters_Mark Weapon Damage: 0.25 * STR + 0.25 * PRC Bleeding Chance: 0.5 * AGL + 0.5 * PRC Power_Kick Damage: 5 + 0.5 * STR Knockback Chance: 45 + 1.5 * STR Stun Resistance: -10 + 0.5 * AGL Knockback Resistance: -10 + 0.5 * AGL Sweep Immob Chance: 75 + AGL Damage: 7 + 0.25 * STR + 0.25 * AGL Sudden_Strike Confuse Chance: 50 + AGL Weapon Damage: -50 Stagger Chance: 50 + AGL Adrenaline_Rush Restore MP: 2.5 * Vitality * 1.5 - HP / max hp Pain: -1.5 * Vitality * 2 - HP / max hp Duration: Vitality / 3 * 2 - HP / max hp Deflect Block Power: 0.25 * STR + 0.25 * AGL Whirlwind Stagger Chance: 15 + STR Nail_Down Weapon Damage: PRC + STR CRT: 0.5 * AGL + 0.5 * PRC Knockback Chance: 40 + STR + AGL Bodypart Damage: -10 + 1.5 * AGL + STR Immob Chance: 50 + AGL + PRC Piercing_Lunge Bodypart Damage: 2 * STR Armor Piercing: PRC Bleeding Chance: 2.5 * AGL Intransigence Weapon Damage: 0.5 * STR + 1.5 * PRC + AGL Bleeding Chance: 30 + 2 * AGL Mighty_Swing Weapon Damage: STR + 35 Daze WD: PRC Stun WD: 3 * PRC Unstoppable_Force Knockback Chance: 60 + 1.5 * STR Armor Damage: 25 + 5 * STR Skull_Crusher Stun Chance: 10 + 2 * STR + 2 * PRC Bodypart Damage: 1.5 * STR + 1.5 * AGL Mayhem Weapon Damage: STR + 35 Daze WD: PRC Stun WD: 3 * PRC Forceful_Slam Crit Chance: 0.5 * AGL + 0.5 * PRC Daze DMG: 2 + STR / 10 Daze Max DMG: 5 + STR Stun DMG: 8 + STR / 5 Stun Max DMG: 15 + 1.5 * STR Wide_Cut Weapon Damage: -15 + 0.5 * STR Armor Piercing: 10 + 0.5 * AGL + 0.5 * STR + 0.5 * PRC Dismember Bodypart Damage: 40 + 2.5 * STR Crit Chance: 5 + 0.25 * AGL + 0.25 * PRC HP Damage: 5 + 0.25 * AGL Reign_in_Blood Bleeding Chance: 55 + STR + AGL MP Restore: 0.75 * Vitality Rampage Max HP Limit: 20 + STR * 0.5