User:Iamyoyobot/Sandbox
|hand_light = hand_light
|hand = hand
|hand_deep = hand_deep
|feet_light = feet_light
|feet = feet
|feet_deep = feet_deep
|head_light = head_light
|head = head
|head_deep = head_deep
|torso_light = torso_light
|torso = torso
|torso_deep = torso_deep
|gml_Object_o_db_inj_lhand1 = gml_Object_o_db_inj_lhand1Pain Change; 0.25;Morale Change; -0.05;
|gml_Object_o_db_inj_lhand2 = gml_Object_o_db_inj_lhand2Pain Change; 0.5;Morale Change; -0.1;
|gml_Object_o_db_inj_lhand3 = gml_Object_o_db_inj_lhand3Pain Change; 0.75;Morale Change; -0.15;
|gml_Object_o_db_inj_legs1 = gml_Object_o_db_inj_legs1Pain Change; 0.5;Morale Change; -0.05;
|gml_Object_o_db_inj_legs2 = gml_Object_o_db_inj_legs2Pain Change; 0.75;Morale Change; -0.1;
|gml_Object_o_db_inj_legs3 = gml_Object_o_db_inj_legs3Pain Change; 1;Morale Change; -0.15;
|gml_Object_o_db_inj_head1 = gml_Object_o_db_inj_head1Pain Change; 0.5;Sanity Change; -0.05;Morale Change; -0.1;
|gml_Object_o_db_inj_head2 = gml_Object_o_db_inj_head2Pain Change; 1;Sanity Change; -0.1;Morale Change; -0.2;
|gml_Object_o_db_inj_head3 = gml_Object_o_db_inj_head3Pain Change; 1.5;Sanity Change; -0.2;Morale Change; -0.3;
|gml_Object_o_db_inj_tors1 = gml_Object_o_db_inj_tors1Pain Change; 0.5;Morale Change; -0.1;
|gml_Object_o_db_inj_tors2 = gml_Object_o_db_inj_tors2Pain Change; 1;Morale Change; -0.2;
|gml_Object_o_db_inj_tors3 = gml_Object_o_db_inj_tors3Pain Change; 1.5;Morale Change; -0.3;
|hand_light =
hand_light
|hand = hand
|hand_deep = hand_deep
|feet_light = feet_light
|feet = feet
|feet_deep = feet_deep
|head_light = head_light
|head = head
|head_deep = head_deep
|torso_light = torso_light
|torso = torso
|torso_deep = torso_deep
|gml_Object_o_db_inj_lhand1 = gml_Object_o_db_inj_lhand1Pain Change; 0.25;Morale Change; -0.05;
|gml_Object_o_db_inj_lhand2 = gml_Object_o_db_inj_lhand2Pain Change; 0.5;Morale Change; -0.1;
|gml_Object_o_db_inj_lhand3 = gml_Object_o_db_inj_lhand3Pain Change; 0.75;Morale Change; -0.15;
|gml_Object_o_db_inj_legs1 = gml_Object_o_db_inj_legs1Pain Change; 0.5;Morale Change; -0.05;
|gml_Object_o_db_inj_legs2 = gml_Object_o_db_inj_legs2Pain Change; 0.75;Morale Change; -0.1;
|gml_Object_o_db_inj_legs3 = gml_Object_o_db_inj_legs3Pain Change; 1;Morale Change; -0.15;
|gml_Object_o_db_inj_head1 = gml_Object_o_db_inj_head1Pain Change; 0.5;Sanity Change; -0.05;Morale Change; -0.1;
|gml_Object_o_db_inj_head2 = gml_Object_o_db_inj_head2Pain Change; 1;Sanity Change; -0.1;Morale Change; -0.2;
|gml_Object_o_db_inj_head3 = gml_Object_o_db_inj_head3Pain Change; 1.5;Sanity Change; -0.2;Morale Change; -0.3;
|gml_Object_o_db_inj_tors1 = gml_Object_o_db_inj_tors1Pain Change; 0.5;Morale Change; -0.1;
|gml_Object_o_db_inj_tors2 = gml_Object_o_db_inj_tors2Pain Change; 1;Morale Change; -0.2;
|gml_Object_o_db_inj_tors3 = gml_Object_o_db_inj_tors3Pain Change; 1.5;Morale Change; -0.3;