Difference between revisions of "User:Iamyoyobot/Sandbox"

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<noinclude>Page for all Stoneshard Spear skill data.
</noinclude><includeonly>{{#switch: {{{1}}}


|Nail Down= {{#switch: {{{2}}}
|Active=active
|Type=Target Object
|Range=2
|Energy=12
|Cooldown=12
|Modifiers=Strength, Agility, Perception
|Requirements=- Requires a spear
|Description=Delivers a strike to the legs with {{Pos|+10%}} Crit Chance.<br><br>If the target is adjacent, the strike receives {{Pos|+20%}} Damage and {{Pos|+60%}} Knockback Chance.<br><br>If the target is a tile away, the strike gains {{Pos|+15%}} Bodypart Damage and {{Pos|+70%}} Immobilization Chance.
|Formuladesc=Delivers a strike to the legs with {{Pos|+((0.5 * AGL) + (0.5 * PRC))%}} Crit Chance.<br><br>If the target is adjacent, the strike receives {{Pos|+((PRC + STR))%}} Damage and {{Pos|+((40 + STR) + AGL)%}} Knockback Chance.<br><br>If the target is a tile away, the strike gains {{Pos|+(-10 + (1.5 * AGL) + STR))%}} Bodypart Damage and {{Pos|+((50 + AGL) + PRC)%}} Immobilization Chance.
|Hiddenvalue1={{Pos|+20%}}
|Hiddenbonus1= Accuracy
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|formula_raw=Weapon Damage: {{Positive|  PRC + STR}}<br>CRT: {{Positive|  0.5 * AGL + 0.5 * PRC}}<br>Knockback Chance: {{Positive|  40 + STR + AGL}}<br>Bodypart Damage: {{Positive|  -10 + 1.5 * AGL + STR}}<br>Immob Chance: {{Positive|  50 + AGL + PRC}}<br>
|formula_raw=Weapon Damage: {{Positive|  PRC + STR}}<br>CRT: {{Positive|  0.5 * AGL + 0.5 * PRC}}<br>Knockback Chance: {{Positive|  40 + STR + AGL}}<br>Bodypart Damage: {{Positive|  -10 + 1.5 * AGL + STR}}<br>Immob Chance: {{Positive|  50 + AGL + PRC}}<br>
|formula_raw=Weapon Damage: {{Positive|  PRC + STR}}<br>CRT: {{Positive|  0.5 * AGL + 0.5 * PRC}}<br>Knockback Chance: {{Positive|  40 + STR + AGL}}<br>Bodypart Damage: {{Positive|  -10 + 1.5 * AGL + STR}}<br>Immob Chance: {{Positive|  50 + AGL + PRC}}<br>
|#default = }}
|Impaling Lunge= {{#switch: {{{2}}}
|Active=active
|Type=Target Area
|Range=2
|Energy=12
|Cooldown=10
|Modifiers=Strength, Agility
|Requirements=- Requires a spear
|Description=Delivers a strike in a two tile line with {{Pos|+20%}} Bodypart Damage, {{Pos|+10%}} Armor Penetration, and {{Pos|+25%}} Bleed Chance.<br><br>If the affected target is {{W|Immobilized}}, delivers a strike with {{Neg|-35%}} Damage, {{Neg|-100%}} Immobilization Chance, and other bonuses being {{Neg|reduced}} by half, but refreshes the skill's Cooldown.
|Formuladesc=Delivers a strike in a two tile line with {{Pos|+(2 * STR)%}} Bodypart Damage, {{Pos|+(PRC)%}} Armor Penetration, and {{Pos|+(2.5 * AGL)%}} Bleed Chance.<br><br>If the affected target is {{W|Immobilized}}, delivers a strike with {{Neg|-35%}} Damage, {{Neg|-100%}} Immobilization Chance, and other bonuses being {{Neg|reduced}} by half, but refreshes the skill's Cooldown.
|Hiddenvalue1={{Pos|+25%}}
|Hiddenbonus1= Accuracy
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|formula_raw=Bodypart Damage: {{Positive|  2 * STR}}<br>Armor Piercing: {{Positive|  PRC}}<br>Bleeding Chance: {{Positive|  2.5 * AGL}}<br>
|formula_raw=Bodypart Damage: {{Positive|  2 * STR}}<br>Armor Piercing: {{Positive|  PRC}}<br>Bleeding Chance: {{Positive|  2.5 * AGL}}<br>
|formula_raw=Bodypart Damage: {{Positive|  2 * STR}}<br>Armor Piercing: {{Positive|  PRC}}<br>Bleeding Chance: {{Positive|  2.5 * AGL}}<br>
|#default = }}
|Precise Hits= {{#switch: {{{2}}}
|Active=passive
|Type=
|Range=
|Energy=
|Cooldown=
|Modifiers=
|Requirements=- Requires a spear
|Description=Attacks against {{W|Immobilized}} targets gain {{Pos|-5%}} Fumble Chance, {{Pos|+10%}} Bodypart Damage, and {{Pos|+5%}} Crit Chance.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|+5%}}
|Passivebonus2= Immobilization Chance.
|#default = }}
|No Retreat= {{#switch: {{{2}}}
|Active=passive
|Type=
|Range=
|Energy=
|Cooldown=
|Modifiers=
|Requirements=- Requires a spear
|Description=Remaining on the same tile grants {{Pos|-5%}} Cooldowns Duration, {{Pos|+7.5%}} Block Chance and {{Pos|+3.5%}} Crit Chance for {{W|4}} turns.<br>This effect stacks.<br><br>Moving to a different tile resets the bonus.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|+7.5%}}
|Passivebonus2= Move Resistance
|#default = }}
|Determination= {{#switch: {{{2}}}
|Active=active
|Type=No Target
|Range=
|Energy=12
|Cooldown=16
|Modifiers=Perception, Agility, Strength
|Requirements=- Requires a spear
|Description=Delivers a free strike with {{Pos|+30%}} Damage and {{Pos|+50%}} Bleed Chance to each enemy that moves to an adjacent tile during the next turn.<br><br> Replenishes {{c|Energy|10%}} Max Energy for each affected enemy and applies them with {{Pos|-20%}} Move Resistance for {{W|3}} turns.
|Formuladesc=Delivers a free strike with {{Pos|+(((0.5 * STR) + (1.5 * PRC)) + AGL)%}} Damage and {{Pos|+(30 + (2 * AGL))%}} Bleed Chance to each enemy that moves to an adjacent tile during the next turn.<br><br> Replenishes {{c|Energy|10%}} Max Energy for each affected enemy and applies them with {{Pos|-20%}} Move Resistance for {{W|3}} turns.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|formula_raw=Weapon Damage: {{Positive|  0.5 * STR + 1.5 * PRC + AGL}}<br>Bleeding Chance: {{Positive|  30 + 2 * AGL}}<br>
|formula_raw=Weapon Damage: {{Positive|  0.5 * STR + 1.5 * PRC + AGL}}<br>Bleeding Chance: {{Positive|  30 + 2 * AGL}}<br>
|formula_raw=Weapon Damage: {{Positive|  0.5 * STR + 1.5 * PRC + AGL}}<br>Bleeding Chance: {{Positive|  30 + 2 * AGL}}<br>
|#default = }}
|Pikeman's Stance= {{#switch: {{{2}}}
|Active=active
|Type=No Target
|Range=
|Energy=10
|Cooldown=10
|Modifiers=
|Requirements=- Requires a spear
|Description={{W|Stance skill.}} Activates the following effect for {{W|3}} turns:<br><br>{{Pos|+5%}} Weapon Damage<br>{{Pos|+10%}} Bleed Chance<br>{{Pos|+10%}} Knockback Chance<br>{{Pos|+7.5%}} Immobilization Chance<br><br>Using this ability tree's skills grants {{Pos|1}} stack of the effect (up to {{W|4}} stacks).<br><br>Remaining on the same tile prolongs the duration of the effect by {{Pos|1}} turn (up to {{W|15}} turns), while basic spear attacks decrease its number of stacks by {{Neg|1}}.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|#default = }}
|Wounding Spearhead= {{#switch: {{{2}}}
|Active=passive
|Type=
|Range=
|Energy=
|Cooldown=
|Modifiers=
|Requirements=- Requires a spear
|Description=Critical hits with spears deal extra Damage equal to {{W|5%}} of their target's Max Health (but no more than {{W|20}}).
|Formuladesc=Critical hits with spears deal extra Damage equal to {{W|5%}} of their target's Max Health (but no more than {{W|(STR + AGL)}}).
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|+5%}}
|Passivebonus2= Crit Chance
|#default = }}
|Maneuver= {{#switch: {{{2}}}
|Active=active
|Type=Target Tile
|Range=1
|Energy=18
|Cooldown=10
|Modifiers=
|Requirements=- Requires a spear
|Description=Moves to a targeted tile, fully {{Pos|replenishes}} Block Power, and reduces active Cooldowns for this ability tree by {{W|3}} turns for each enemy within {{W|5}} tiles.<br><br>After that grants a stack of {{Pos|"Maneuver"}} for {{W|8}} turns:<br><br>{{Pos|-5%}} Damage Taken<br>{{Pos|+5%}} Block Chance<br>{{Pos|+10%}} Block Power Recovery<br>{{Pos|+5%}} Crit Chance<br>{{Pos|+5%}} Counter Chance<br><br>Each Cooldown reduced by this Skill grants an extra stack of the effect.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|#default = }}
|One at a Time!= {{#switch: {{{2}}}
|Active=passive
|Type=
|Range=
|Energy=
|Cooldown=
|Modifiers=
|Requirements=- Requires a spear
|Description=Grants {{Pos|+5%}} Damage, {{Pos|+10%}} Block Power Recovery, and {{Pos|+5%}} Counter Chance for each adjacent enemy.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|+5%}}
|Passivebonus2= Block Chance
|#default = }}
|Stay Back!= {{#switch: {{{2}}}
|Active=passive
|Type=
|Range=
|Energy=
|Cooldown=
|Modifiers=
|Requirements=- Requires a spear
|Description=Upon moving to an adjacent tile, enemies are applied with {{Neg|-15%}} Piercing Resistance for {{W|3}} turn.<br><br>Attacks against {{W|adjacent}} targets gain {{Pos|+25%}} Knockback Chance.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|+5%}}
|Passivebonus2= Armor Penetration
|#default = }}
|#default = Data does not exist.}}</includeonly>

Revision as of 14:48, 5 April 2023