Difference between revisions of "User:Iamyoyobot/Sandbox"

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===Hangover===
Cooldown Reduction: {{Negative| 20}}<br>FMB: {{Negative| 10}}<br>Skills Energy Cost: {{Negative| 20}}<br>Spells Energy Cost: {{Negative| 20}}<br>Miscast Chance: {{Negative| 10}}<br>Pain Change: {{Negative| 0.1}}<br>Morale Change: {{Negative| -0.01}}<br>Sanity Change: {{Negative| -0.01}}<br>Thirst Change: {{Negative| 0.04}}<br>
===Seal of Geomancy===
Geomantic Power: {{Positive| 15}}<br>Damage Received: {{Positive| -15}}<br>PRR: {{Positive| 15}}<br>Backfire Damage Change: {{Positive| -5}}<br>
===Murk===
EVS: {{Positive| 66}}<br>Armor Piercing: {{Positive| 6 * stage}}<br>Bodypart Damage: {{Positive| 9 * stage}}<br>Bleeding Chance: {{Positive| 6 * stage}}<br>Lifesteal: {{Positive| 9 * stage}}<br>
===Exhaustion===
Miscast Chance: {{Negative| 25}}<br>FMB: {{Negative| 25}}<br>MP Restoration: {{Negative| -30}}<br>Cooldown Reduction: {{Negative| 50}}<br>
===Seal of Electromancy===
Shock Damage: 0.15 * scr get damage of weaponis playertarget: target<br>Electromantic Power: {{Positive| 15}}<br>FMB: {{Positive| -5}}<br>Miscast Chance: {{Positive| -5}}<br>
===Seal of Sanguimancy===
Unholy Damage: 0.15 * scr get damage of weapon0: target<br>Magic Power: {{Positive| 25}}<br>Lifesteal: {{Positive| -10}}<br>
===Mountain of Flesh===
Knockback Resistance: {{Positive| 200}}<br>Stun Resistance: {{Positive| 66}}<br>Damage Received: {{Positive| -99}}<br>Healing Received: {{Positive| 66}}<br>
===Seal of Shackles===
MP Restoration: {{Negative| -50}}<br>Skills Energy Cost: {{Negative| 100}}<br>Cooldown Reduction: {{Negative| 50}}<br>FMB: {{Negative| 20}}<br>
===Tiredness===
Miscast Chance: {{Negative| 15}}<br>FMB: {{Negative| 15}}<br>MP Restoration: {{Negative| -15}}<br>Cooldown Reduction: {{Negative| 25}}<br>
===Bestial Rage===
Weapon Damage: {{Positive| 33}}<br>Damage Received: {{Positive| 33}}<br>Knockback Chance: {{Positive| 66}}<br>
===Seal of Reflection===
Magic Resistance: {{Positive| 33}}<br>Nature Resistance: {{Positive| 20}}<br>Physical Resistance: {{Positive| 15}}<br>Damage Returned: {{Positive| 15}}<br>
===Resonance===
Shock Resistance: {{Negative| -20}}<br>Knockback Resistance: {{Negative| -7.5}}<br>Stun Resistance: {{Negative| -5}}<br>Cooldown Reduction: {{Negative| 10}}<br>
===Weariness===
Miscast Chance: {{Negative| 5}}<br>FMB: {{Negative| 5}}<br>MP Restoration: {{Negative| -5}}<br>Cooldown Reduction: {{Negative| 10}}<br>
===//Broken Armor//===
DEF: {{Negative| -0.3 * DEF}}<br>
===Poisoning===
Poison Damage Self: {{Negative| dmg}}<br>Toxicity Change: {{Negative| 4}}<br>
===Burning===
Fire Damage Self: {{Negative| dmg}}<br>FMB: {{Negative| 35}}<br>Cooldown Reduction: {{Negative| 100}}<br>Skills Energy Cost: {{Negative| 100}}<br>Spells Energy Cost: {{Negative| 100}}<br>
===Acid Bath===
Caustic Damage Self: {{Negative| dmg}}<br>
===Vomiting===
Toxicity Change: {{Negative| -4}}<br>Thirst Change: {{Negative| 8}}<br>Hunger Change: {{Negative| 8}}<br>
===Blindness===
VSN: {{Negative| -VSN}}<br>Hit Chance: {{Negative| -66}}<br>FMB: {{Negative| 66}}<br>Miscast Chance: {{Negative| 66}}<br>
===Stagger===
CTA: {{Negative| -50}}<br>EVS: {{Negative| -50}}<br>PRR: {{Negative| -50}}<br>Block Recovery: {{Negative| -0.5 * Block Recovery}}<br>CRT: {{Negative| -50}}<br>FMB: {{Negative| 50}}<br>Miscast Chance: {{Negative| 25}}<br>
===Stun===
EVS: {{Negative| -EVS}}<br>CTA: {{Negative| -CTA}}<br>PRR: {{Negative| -PRR}}<br>Psionic Resistance: {{Negative| -50}}<br>Stun Resistance: {{Negative| 200}}<br>Swimming Cost: {{Negative| 50}}<br>
===Daze===
Knockback Resistance: {{Negative| -25}}<br>Stun Resistance: {{Negative| -25}}<br>FMB: {{Negative| 10}}<br>Miscast Chance: {{Negative| 10}}<br>Hit Chance: {{Negative| -10}}<br>Swimming Cost: {{Negative| 1}}<br>
===Coma===
PRR: {{Negative| -100}}<br>CTA: {{Negative| -100}}<br>EVS: {{Negative| -100}}<br>Pain Resistance: {{Negative| 100}}<br>Psionic Resistance: {{Negative| 100}}<br>Healing Received: {{Negative| -75}}<br>
===Immobilization===
EVS: min-EVS: -25<br>Swimming Cost: {{Negative| 50}}<br>
===Sleep===
VSN: {{Negative| -VSN}}<br>MP Restoration: {{Negative| 50}}<br>EVS: {{Negative| -125}}<br>CTA: {{Negative| -CTA}}<br>PRR: {{Negative| -PRR}}<br>Block Recovery: {{Negative| -100}}<br>Fatigue Gain: {{Negative| 100}}<br>Fatigue Change: {{Negative| -0.025}}<br>
===Ensnarement===
FMB: {{Negative| 30}}<br>Miscast Chance: {{Negative| 30}}<br>EVS: min-EVS: -25<br>PRR: {{Negative| -50}}<br>Block Recovery: {{Negative| -0.5 * Block Recovery}}<br>CTA: {{Negative| -50}}<br>
===Petrification===
Slashing Resistance: {{Negative| 75}}<br>Piercing Resistance: {{Negative| 75}}<br>Rending Resistance: {{Negative| 75}}<br>Blunt Resistance: {{Negative| 50}}<br>Nature Resistance: {{Negative| 100}}<br>Magic Resistance: {{Negative| 50}}<br>Bleeding Resistance: {{Negative| 100}}<br>Knockback Resistance: {{Negative| 100}}<br>EVS: {{Negative| -125}}<br>CTA: {{Negative| -100}}<br>PRR: {{Negative| -100}}<br>Block Recovery: {{Negative| -100}}<br>Block Recovery: {{Negative| -100}}<br>Swimming Cost: {{Negative| 50}}<br>
===Curse===
max hp: {{Negative| -0.13 * max hp}}<br>MP: {{Negative| -0.13 * max mp}}<br>FMB: {{Negative| 13}}<br>Miscast Chance: {{Negative| 13}}<br>Damage Received: {{Negative| 13}}<br>Magic Power: {{Negative| -13}}<br>
===Confusion===
EVS: {{Negative| -25}}<br>
===Freezing Stiff===
Hit Chance: {{Negative| -15}}<br>FMB: {{Negative| 15}}<br>Miscast Chance: {{Negative| 15}}<br>CTA: {{Negative| -15}}<br>Frost Resistance: {{Negative| -25}}<br>Swimming Cost: {{Negative| 20}}<br>
===Wetness===
Shock Resistance: {{Negative| -10 * stage}}<br>Frost Resistance: {{Negative| -7.5 * stage}}<br>Fire Resistance: {{Negative| 7.5 * stage}}<br>FMB: {{Negative| -2.5 + 2.5 * stage}}<br>Miscast Chance: {{Negative| -2.5 + 2.5 * stage}}<br>
===Possession===
Pain Change: {{Negative| 1}}<br>
===Mark of the Feast===
Damage Received: {{Negative| 13}}<br>EVS: {{Negative| -13}}<br>
===Drunkenness===
Weapon Damage: {{Negative| 5}}<br>CRT: {{Negative| 5}}<br>Miracle Chance: {{Negative| 5}}<br>Morale Change: {{Negative| 0.01}}<br>EVS: {{Negative| -5}}<br>Hit Chance: {{Negative| -5}}<br>Pain Resistance: {{Negative| 10}}<br>Weapon Damage: {{Negative| 10}}<br>CRT: {{Negative| 7.5}}<br>Miracle Chance: {{Negative| 7.5}}<br>EVS: {{Negative| -10}}<br>Hit Chance: {{Negative| -10}}<br>FMB: {{Negative| 10}}<br>Miscast Chance: {{Negative| 10}}<br>Pain Resistance: {{Negative| 15}}<br>Weapon Damage: {{Negative| 5}}<br>EVS: {{Negative| -20}}<br>Hit Chance: {{Negative| -20}}<br>FMB: {{Negative| 20}}<br>Miscast Chance: {{Negative| 20}}<br>Pain Resistance: {{Negative| 20}}<br>EVS: {{Negative| -33}}<br>Hit Chance: {{Negative| -33}}<br>FMB: {{Negative| 33}}<br>Miscast Chance: {{Negative| 33}}<br>Pain Resistance: {{Negative| 33}}<br>
===Weakness===
Weapon Damage: {{Negative| -10}}<br>CRT: {{Negative| -10}}<br>CRTD: {{Negative| -25}}<br>FMB: {{Negative| 10}}<br>PRR: {{Negative| -15}}<br>
===Body Aches===
max hp: {{Negative| -0.1 * max hp}}<br>Fortitude: {{Negative| -10}}<br>Damage Received: {{Negative| 10}}<br>
===Gaping Wound===
Skills Energy Cost: {{Negative| 33}}<br>Spells Energy Cost: {{Negative| 33}}<br>Cooldown Reduction: {{Negative| 33}}<br>Damage Received: {{Negative| 10}}<br>
===Suffocating Cloud===
VSN: {{Negative| -0.25 * VSN}}<br>VSN: {{Negative| -0.75 * VSN}}<br>Hit Chance: {{Negative| -25}}<br>
===Coughing===
FMB: {{Negative| 25}}<br>Miscast Chance: {{Negative| 100}}<br>Hit Chance: {{Negative| -25}}<br>Swimming Cost: {{Negative| 15}}<br>
===Covered in Alcohol===
Fire Resistance: {{Negative| -20}}<br>Shock Resistance: {{Negative| -15}}<br>FMB: {{Negative| 5}}<br>Miscast Chance: {{Negative| 5}}<br>
===Covered in Oil===
Fire Resistance: {{Negative| -35}}<br>FMB: {{Negative| 10}}<br>FMB: {{Negative| 10}}<br>
===Bad Trip===
Weapon Damage: {{Negative| -33}}<br>Hit Chance: {{Negative| -33}}<br>Magic Power: {{Negative| -66}}<br>FMB: {{Negative| 33}}<br>Miscast Chance: {{Negative| 33}}<br>Pain Resistance: {{Negative| 75}}<br>
===Al'qud Aftermath===
max mp: {{Negative| -0.25 * max hp}}<br>MP Restoration: {{Negative| -0.25 * max hp}}<br>Skills Energy Cost: {{Negative| 20}}<br>Spells Energy Cost: {{Negative| 20}}<br>Morale Change: {{Negative| -0.05}}<br>
===Nikkaf Aftermath===
VSN: min-1: -0.1 * VSN<br>Received XP: {{Negative| -20}}<br>FMB: {{Negative| 15}}<br>Morale Change: {{Negative| -0.15}}<br>
===Hornet Honey Aftermath===
FMB: {{Negative| 20}}<br>Hit Chance: {{Negative| -20}}<br>CTA: {{Negative| -20}}<br>EVS: {{Negative| -20}}<br>CRT: {{Negative| -15}}<br>Morale Change: {{Negative| -0.2}}<br>
===Paregoric Aftermath===
Cooldown Reduction: {{Negative| 25}}<br>MP Restoration: {{Negative| -10}}<br>Skills Energy Cost: {{Negative| 25}}<br>Spells Energy Cost: {{Negative| 25}}<br>Sanity Change: {{Negative| -0.1}}<br>
===Bad Trip Aftermath===
Sanity Change: {{Negative| -0.5}}<br>Morale Change: {{Negative| -0.5}}<br>VSN: min-1: -0.1 * VSN<br>Toxicity Resistance: {{Negative| -30}}<br>
===Light Thirst===
Magic Power: {{Negative| -10}}<br>Skills Energy Cost: {{Negative| 10}}<br>Spells Energy Cost: {{Negative| 10}}<br>Fatigue Gain: {{Negative| -10}}<br>Morale Change: {{Negative| -0.01}}<br>
===Thirst===
Magic Power: {{Negative| -20}}<br>Skills Energy Cost: {{Negative| 20}}<br>Spells Energy Cost: {{Negative| 20}}<br>Fatigue Gain: {{Negative| -20}}<br>Morale Change: {{Negative| -0.05}}<br>
===Terrible Thirst===
Magic Power: {{Negative| -35}}<br>Skills Energy Cost: {{Negative| 35}}<br>Spells Energy Cost: {{Negative| 35}}<br>Fatigue Gain: {{Negative| -35}}<br>Morale Change: {{Negative| -0.2}}<br>
===Satiety===
Hunger Resistance: {{Negative| 100}}<br>Health Restoration: {{Negative| 3}}<br>Healing Received: {{Negative| 10}}<br>EVS: {{Negative| -5}}<br>Fatigue Gain: {{Negative| 10}}<br>
===Hunger===
Health Restoration: {{Negative| -5}}<br>MP Restoration: {{Negative| -5}}<br>Fatigue Gain: {{Negative| -5}}<br>Morale Change: {{Negative| -0.01}}<br>
===Terrible Hunger===
Health Restoration: {{Negative| -10}}<br>MP Restoration: {{Negative| -10}}<br>Fatigue Gain: {{Negative| -15}}<br>Morale Change: {{Negative| -0.05}}<br>
===Starvation===
Health Restoration: {{Negative| -20}}<br>MP Restoration: {{Negative| -20}}<br>Fatigue Gain: {{Negative| -35}}<br>Morale Change: {{Negative| -0.2}}<br>
===Intoxication===
max hp: {{Negative| -0.05 * max hp}}<br>Healing Received: {{Negative| -15}}<br>Poison Resistance: {{Negative| -7.5}}<br>Sanity Change: {{Negative| -0.05}}<br>
===Severe Intoxication===
max hp: {{Negative| -0.1 * max hp}}<br>Healing Received: {{Negative| -30}}<br>Poison Resistance: {{Negative| -15}}<br>Sanity Change: {{Negative| -0.1}}<br>
===Deadly Intoxication===
max hp: {{Negative| -0.25 * max hp}}<br>Healing Received: {{Negative| -50}}<br>Poison Resistance: {{Negative| -30}}<br>Sanity Change: {{Negative| -0.25}}<br>
===Pain===
Healing Received: {{Negative| -10}}<br>FMB: {{Negative| 5}}<br>Miscast Chance: {{Negative| 5}}<br>Damage Received: {{Negative| 5}}<br>Sanity Change: {{Negative| -0.025}}<br>Morale Change: {{Negative| -0.05}}<br>
===Strong Pain===
Healing Received: {{Negative| -20}}<br>FMB: {{Negative| 15}}<br>Miscast Chance: {{Negative| 15}}<br>Damage Received: {{Negative| 15}}<br>Sanity Change: {{Negative| -0.05}}<br>Morale Change: {{Negative| -0.1}}<br>
===Pain Shock===
Healing Received: {{Negative| -35}}<br>FMB: {{Negative| 33}}<br>Miscast Chance: {{Negative| 33}}<br>Damage Received: {{Negative| 25}}<br>Sanity Change: {{Negative| -0.1}}<br>Morale Change: {{Negative| -0.2}}<br>
===Vigor===
Received XP: {{Positive| 5}}<br>MP: {{Positive| 0.1 * max mp}}<br>MP Restoration: {{Positive| 5}}<br>Fatigue Gain: {{Positive| 50}}<br>Fatigue Change: {{Positive| -0.01}}<br>Health Restoration: {{Positive| 10}}<br>Morale Change: {{Positive| 0.01}}<br>Sanity Change: {{Positive| 0.01}}<br>Pain Change: {{Positive| -0.01}}<br>Toxicity Change: {{Positive| -0.01}}<br>
===Troll Regeneration===
Damage Received: {{Positive| -75}}<br>Fortitude: {{Positive| 30}}<br>
===Blessing===
Healing Received: {{Positive| 10}}<br>Unholy Resistance: {{Positive| 10}}<br>Received XP: {{Positive| 10}}<br>
===Lightning Enchantment===
Shock Damage: {{Positive| 0.15 * scr inv paramDMG}}<br>
===Fencer's Stance===
PRR: {{Positive| 7.5 * stage}}<br>CTA: {{Positive| 5 * stage}}<br>EVS: {{Positive| 7.5 * stage}}<br>Weapon Damage: {{Positive| 5 * stage}}<br>
===Defensive Stance===
Damage Received: {{Positive| -5 * stage}}<br>Block Recovery: {{Positive| 5 * stage}}<br>CTA: {{Positive| 5 * stage}}<br>Knockback Resistance: {{Positive| 15 * stage}}<br>Stun Resistance: {{Positive| 10 * stage}}<br>
===Massacre===
CRT: {{Positive| 5 * stage}}<br>Armor Piercing: {{Positive| 7.5 * stage}}<br>Bodypart Damage: {{Positive| 15 * stage}}<br>Bleeding Chance: {{Positive| 7.5 * stage}}<br>
===Hammer & Anvil===
FMB: {{Positive| -5 * stage}}<br>Daze Chance: {{Positive| 5 * stage}}<br>Stagger Chance: {{Positive| 10 * stage}}<br>Armor Damage: {{Positive| 25 * stage}}<br>
===Painful Stabs===
CRT: {{Positive| 5 * stage}}<br>CRTD: {{Positive| 15 * stage}}<br>Bleeding Chance: {{Positive| 15 * stage}}<br>Bodypart Damage: {{Positive| 10 * stage}}<br>
===Unwavering Stance===
Damage Received: {{Positive| -5 * stage}}<br>CTA: {{Positive| 15 * stage}}<br>PRR: {{Positive| 10 * stage}}<br>Block Recovery: {{Positive| 15 * stage}}<br>Knockback Chance: {{Positive| 15 * stage}}<br>
===Suppression===
Immob Chance: {{Positive| 5 * stage}}<br>Cooldown Reduction: {{Positive| -10 * stage}}<br>Knockback Chance: {{Positive| 10 * stage}}<br>Skills Energy Cost: {{Positive| -10 * stage}}<br>
===Parry===
PRR: {{Positive| 33}}<br>Block Power: {{Positive| 0.25 * Block Power}}<br>CTA: {{Positive| 75}}<br>
===Pikeman Stance===
Weapon Damage: {{Positive| stage * 5}}<br>Bleeding Chance: {{Positive| stage * 10}}<br>Knockback Chance: {{Positive| stage * 10}}<br>Immob Chance: {{Positive| stage * 7.5}}<br>
===Concentration===
Mainhand Efficiency: {{Positive| stage * 5}}<br>Offhand Efficiency: {{Positive| stage * 5}}<br>Hit Chance: {{Positive| stage * 5}}<br>FMB: {{Positive| -stage * 5}}<br>
===Maneuver===
Damage Received: {{Positive| -stage * 5}}<br>PRR: {{Positive| stage * 5}}<br>CTA: {{Positive| stage * 5}}<br>Block Recovery: {{Positive| stage * 10}}<br>CRT: {{Positive| stage * 5}}<br>
===Feast of Steel===
Armor Piercing: {{Positive| 7.5 * stage}}<br>CRTD: {{Positive| 10 * stage}}<br>CRT: {{Positive| 5 * stage}}<br>FMB: {{Positive| -5 * stage}}<br>
===Mighty Swing===
Weapon Damage: {{Positive| 50}}<br>Stun Chance: {{Positive| 25}}<br>Bodypart Damage: {{Positive| 50}}<br>Armor Damage: {{Positive| 50}}<br>Stagger Chance: {{Positive| 75}}<br>
===Striker Stance===
CRT: {{Positive| 5 * stage}}<br>Knockback Chance: {{Positive| 15 * stage}}<br>Armor Piercing: {{Positive| 10 * stage}}<br>Stagger Chance: {{Positive| 15 * stage}}<br>
===Rampage===
Skills Energy Cost: {{Positive| -10 * stage}}<br>CRTD: {{Positive| 20 * stage}}<br>Bleeding Chance: {{Positive| 15 * stage}}<br>FMB: {{Positive| -5 * stage}}<br>
===Taking Aim===
Hit Chance: {{Positive|  hc}}<br>Weapon Damage: {{Positive|  wd}}<br>CRT: {{Positive| 5}}<br>Bodypart Damage: {{Positive| 25}}<br>Armor Piercing: {{Positive| 10}}<br>
===Seized Initiative===
Hit Chance: {{Positive|  3 * stage}}<br>FMB: {{Positive|  -3 * stage}}<br>CTA: {{Positive|  3 * stage}}<br>Cooldown Reduction: {{Positive|  -5 * stage}}<br>
===Initiative Loss===
Hit Chance: {{Negative| -3 * stage}}<br>FMB: {{Negative| 3 * stage}}<br>CTA: {{Negative| -3 * stage}}<br>Cooldown Reduction: {{Negative| 5 * stage}}<br>
===Defensive Tactic===
Damage Received: -3 * minattack count: max count<br>Block Power: 0.05 * Block Power * minblock count: max count<br>EVS: 4 * mindodge count: max count<br>Fortitude: 10 * mindebuff count: max count<br>Knockback Resistance: 4 * minknockback count: max count<br>Stun Resistance: 4 * minstun count: max count<br>
===Offensive Tactic===
Hit Chance: 4 * mindodge count: max count<br>CTA: 4 * minattack taken count: max count<br>Weapon Damage: 4 * minattack count: max count<br>Skills Energy Cost: -8 * minskills count: max count<br>Spells Energy Cost: -8 * minskills count: max count<br>CRTD: 10 * mincrit count: max count<br>
===Runic Empowerment===
Skills Energy Cost: {{Positive| -7.5 * stage}}<br>Spells Energy Cost: {{Positive| -7.5 * stage}}<br>Magic Power: {{Positive| 5 * stage}}<br>Geomantic Power: {{Positive| 10 * stage}}<br>Damage Received: {{Positive| -7.5 * stage}}<br>MP turn: {{Positive|  mp}}<br>
===Receptiveness===
Miscast Chance: {{Positive| -10}}<br>Received XP: {{Positive| 10}}<br>Psionic Resistance: {{Positive| -25}}<br>
===Stone Armor===
Physical Resistance: {{Positive| 25}}<br>Nature Resistance: {{Positive| 40}}<br>Magic Resistance: {{Positive| 15}}<br>Bleeding Resistance: {{Positive| 75}}<br>Knockback Resistance: {{Positive| 35}}<br>Stun Resistance: {{Positive| 15}}<br>Swimming Cost: {{Positive| 50}}<br>
===Elusiveness===
EVS: {{Positive| 20 * stage}}<br>Damage Received: {{Positive| -5 * stage}}<br>
===Thirst for Battle===
Weapon Damage: {{Positive| 0.5 *  hp}}<br>CRT: {{Positive| 0.25 *  hp}}<br>CRTD: {{Positive| 0.5 *  hp}}<br>Lifesteal: {{Positive| 0.33 *  hp}}<br>Manasteal: {{Positive| 0.5 *  hp}}<br>
===Adrenaline Rush===
Skills Energy Cost: {{Positive| -50}}<br>MP Restoration: {{Positive| 50}}<br>CRT: {{Positive| 25}}<br>Pain Resistance: {{Positive| 50}}<br>Damage Received: {{Positive| -30}}<br>
===Shield Raised===
PRR: {{Positive|  prr}}<br>Block Power: {{Positive| Block PowerMax *  0.5 * STR + 0.5 * Vitality / 100}}<br>Knockback Resistance: {{Positive| 25}}<br>CTA: {{Positive| 35}}<br>EVS: {{Positive| min-EVS}}<br>
===Battle Rage===
Weapon Damage: {{Positive| 10}}<br>CRT: {{Positive| 5}}<br>CRTD: {{Positive| 20}}<br>
===Sturdiness===
max hp: {{Positive| 0.2 * max hp}}<br>Fortitude: {{Positive| 25}}<br>Health Restoration: {{Positive| 1.5}}<br>
===Clear Vision===
VSN: {{Positive| 2}}<br>Hit Chance: {{Positive| 10}}<br>CRT: {{Positive| 5}}<br>Bonus Range: {{Positive| 1}}<br>
===Exceptional Precision===
Hit Chance: {{Positive| 25}}<br>CRT: {{Positive| 10}}<br>
===Stone Skin===
Physical Resistance: {{Positive| 20}}<br>Damage Received: {{Positive| -10}}<br>
===Rapid Restoration===
Health Restoration: {{Positive| 100}}<br>
===Life Drain===
Lifesteal: {{Positive| 20}}<br>
===Unholy Blessing===
Lifesteal: {{Positive| 13}}<br>Manasteal: {{Positive| 13}}<br>Damage Returned: {{Positive| 13}}<br>
===Crimson Gift===
Cooldown Reduction: {{Positive| -33}}<br>Healing Received: {{Positive| 33}}<br>max hp: {{Positive| 0.33 * max hp}}<br>Damage Received: {{Positive| -33}}<br>Weapon Damage: {{Positive| 33}}<br>Magic Power: {{Positive| 33}}<br>
===Blood Oath===
Lifesteal: {{Positive| 33}}<br>Healing Received: {{Positive| 33}}<br>Skills Energy Cost: {{Positive| -33}}<br>Spells Energy Cost: {{Positive| -33}}<br>
===Vampiric Blood===
Lifesteal: {{Positive| 9}}<br>
===Blood Craze===
Weapon Damage: {{Positive| 10 * stage}}<br>CRT: {{Positive| 1 * stage}}<br>
===Binding Sigil===
Damage Received: {{Positive| -25}}<br>
===Energy Drain===
Manasteal: {{Positive| 20}}<br>
===Al'qud===
max mp: {{Positive| 0.25 * max mp}}<br>MP Restoration: {{Positive| 25}}<br>Skills Energy Cost: {{Positive| -15}}<br>Spells Energy Cost: {{Positive| -15}}<br>
===Abasa===
Weapon Damage: {{Positive| 20}}<br>CRTD: {{Positive| 30}}<br>Armor Piercing: {{Positive| 20}}<br>Pain Resistance: {{Positive| 50}}<br>
===Hornet Honey===
Hit Chance: {{Positive| 15}}<br>CTA: {{Positive| 15}}<br>EVS: {{Positive| 15}}<br>CRT: {{Positive| 10}}<br>
===Nikkaf===
VSN: {{Positive| 0.15 * VSN}}<br>Received XP: {{Positive| 25}}<br>FMB: {{Positive| -10}}<br>Fatigue Gain: {{Positive| 50}}<br>Sanity Change: {{Positive| 0.1}}<br>Hunger Resistance: {{Positive| 75}}<br>
===Paregoric===
Morale Change: {{Positive| 0.25}}<br>Pain Change: {{Positive| -0.5}}<br>Pain Resistance: {{Positive| 50}}<br>Healing Received: {{Positive| 25}}<br>Pain Limit: {{Positive| -25}}<br>
===Stardust===
Magic Power: {{Positive| 25}}<br>Miscast Chance: {{Positive| -25}}<br>Magic Resistance: {{Positive| 15}}<br>Bonus Range: {{Positive| 1}}<br>Sanity Change: {{Positive| -0.05}}<br>
===Leech Therapy===
Toxicity Change: {{Positive| -0.5}}<br>Pain Change: {{Positive| 0.2}}<br>Healing Received: {{Positive| 25}}<br>Bleeding Resistance: {{Positive| -25}}<br>
===//Tantrum//===
Weapon Damage: {{Positive| 30 * pain}}<br>FMB: {{Positive| -5 * pain}}<br>Hit Chance: {{Positive| 15 * pain}}<br>
===Seal of Power===
Magic Power: {{Positive| 25}}<br>Weapon Damage: {{Positive| 15}}<br>Bonus Range: {{Positive| 1}}<br>
===Seal of Pyromancy===
Fire Damage: 0.15 * scr get damage of weaponis playertarget: target<br>Pyromantic Power: {{Positive| 15}}<br>CRT: {{Positive| 5}}<br>Miracle Chance: {{Positive| 5}}<br>
===Seal of Unholiness===
Unholy Damage: 0.15 * scr get damage of weapon0: target<br>Magic Power: {{Positive| 25 * stage}}<br>Damage Received: {{Positive| -10 * stage}}<br>
===Seal of Finesse===
Miscast Chance: {{Positive| -5 * stage}}<br>FMB: {{Positive| -5 * stage}}<br>Cooldown Reduction: {{Positive| -5 * stage}}<br>Backfire Damage: {{Positive| -50}}<br>Backfire Damage Change: {{Positive| -5 * stage}}<br>
===Place of Power===
Magic Power: {{Positive| 10 * stage}}<br>Spells Energy Cost: {{Positive| -5 * stage}}<br>Miracle Chance: {{Positive| 5 * stage}}<br>MP Restoration: {{Positive| 10 * stage}}<br>
===Impulse===
Shock Resistance: {{Negative| -25}}<br>Knockback Resistance: {{Negative| -15}}<br>Stun Resistance: {{Negative| -10}}<br>Cooldown Reduction: {{Negative| 20}}<br>
===Ensnarement===
FMB: {{Negative| 30}}<br>Miscast Chance: {{Negative| 30}}<br>EVS: {{Negative| -100}}<br>PRR: {{Negative| -50}}<br>Block Recovery: {{Negative| -0.5 * Block Recovery}}<br>CTA: {{Negative| -50}}<br>

Revision as of 13:22, 6 April 2023


Hangover

Cooldown Reduction: 20
FMB: 10
Skills Energy Cost: 20
Spells Energy Cost: 20
Miscast Chance: 10
Pain Change: 0.1
Morale Change: -0.01
Sanity Change: -0.01
Thirst Change: 0.04

Seal of Geomancy

Geomantic Power: 15
Damage Received: -15
PRR: 15
Backfire Damage Change: -5

Murk

EVS: 66
Armor Piercing: 6 * stage
Bodypart Damage: 9 * stage
Bleeding Chance: 6 * stage
Lifesteal: 9 * stage

Exhaustion

Miscast Chance: 25
FMB: 25
MP Restoration: -30
Cooldown Reduction: 50

Seal of Electromancy

Shock Damage: 0.15 * scr get damage of weaponis playertarget: target
Electromantic Power: 15
FMB: -5
Miscast Chance: -5

Seal of Sanguimancy

Unholy Damage: 0.15 * scr get damage of weapon0: target
Magic Power: 25
Lifesteal: -10

Mountain of Flesh

Knockback Resistance: 200
Stun Resistance: 66
Damage Received: -99
Healing Received: 66

Seal of Shackles

MP Restoration: -50
Skills Energy Cost: 100
Cooldown Reduction: 50
FMB: 20

Tiredness

Miscast Chance: 15
FMB: 15
MP Restoration: -15
Cooldown Reduction: 25

Bestial Rage

Weapon Damage: 33
Damage Received: 33
Knockback Chance: 66

Seal of Reflection

Magic Resistance: 33
Nature Resistance: 20
Physical Resistance: 15
Damage Returned: 15

Resonance

Shock Resistance: -20
Knockback Resistance: -7.5
Stun Resistance: -5
Cooldown Reduction: 10

Weariness

Miscast Chance: 5
FMB: 5
MP Restoration: -5
Cooldown Reduction: 10

//Broken Armor//

DEF: -0.3 * DEF

Poisoning

Poison Damage Self: dmg
Toxicity Change: 4

Burning

Fire Damage Self: dmg
FMB: 35
Cooldown Reduction: 100
Skills Energy Cost: 100
Spells Energy Cost: 100

Acid Bath

Caustic Damage Self: dmg

Vomiting

Toxicity Change: -4
Thirst Change: 8
Hunger Change: 8

Blindness

VSN: -VSN
Hit Chance: -66
FMB: 66
Miscast Chance: 66

Stagger

CTA: -50
EVS: -50
PRR: -50
Block Recovery: -0.5 * Block Recovery
CRT: -50
FMB: 50
Miscast Chance: 25

Stun

EVS: -EVS
CTA: -CTA
PRR: -PRR
Psionic Resistance: -50
Stun Resistance: 200
Swimming Cost: 50

Daze

Knockback Resistance: -25
Stun Resistance: -25
FMB: 10
Miscast Chance: 10
Hit Chance: -10
Swimming Cost: 1

Coma

PRR: -100
CTA: -100
EVS: -100
Pain Resistance: 100
Psionic Resistance: 100
Healing Received: -75

Immobilization

EVS: min-EVS: -25
Swimming Cost: 50

Sleep

VSN: -VSN
MP Restoration: 50
EVS: -125
CTA: -CTA
PRR: -PRR
Block Recovery: -100
Fatigue Gain: 100
Fatigue Change: -0.025

Ensnarement

FMB: 30
Miscast Chance: 30
EVS: min-EVS: -25
PRR: -50
Block Recovery: -0.5 * Block Recovery
CTA: -50

Petrification

Slashing Resistance: 75
Piercing Resistance: 75
Rending Resistance: 75
Blunt Resistance: 50
Nature Resistance: 100
Magic Resistance: 50
Bleeding Resistance: 100
Knockback Resistance: 100
EVS: -125
CTA: -100
PRR: -100
Block Recovery: -100
Block Recovery: -100
Swimming Cost: 50

Curse

max hp: -0.13 * max hp
MP: -0.13 * max mp
FMB: 13
Miscast Chance: 13
Damage Received: 13
Magic Power: -13

Confusion

EVS: -25

Freezing Stiff

Hit Chance: -15
FMB: 15
Miscast Chance: 15
CTA: -15
Frost Resistance: -25
Swimming Cost: 20

Wetness

Shock Resistance: -10 * stage
Frost Resistance: -7.5 * stage
Fire Resistance: 7.5 * stage
FMB: -2.5 + 2.5 * stage
Miscast Chance: -2.5 + 2.5 * stage

Possession

Pain Change: 1

Mark of the Feast

Damage Received: 13
EVS: -13

Drunkenness

Weapon Damage: 5
CRT: 5
Miracle Chance: 5
Morale Change: 0.01
EVS: -5
Hit Chance: -5
Pain Resistance: 10
Weapon Damage: 10
CRT: 7.5
Miracle Chance: 7.5
EVS: -10
Hit Chance: -10
FMB: 10
Miscast Chance: 10
Pain Resistance: 15
Weapon Damage: 5
EVS: -20
Hit Chance: -20
FMB: 20
Miscast Chance: 20
Pain Resistance: 20
EVS: -33
Hit Chance: -33
FMB: 33
Miscast Chance: 33
Pain Resistance: 33

Weakness

Weapon Damage: -10
CRT: -10
CRTD: -25
FMB: 10
PRR: -15

Body Aches

max hp: -0.1 * max hp
Fortitude: -10
Damage Received: 10

Gaping Wound

Skills Energy Cost: 33
Spells Energy Cost: 33
Cooldown Reduction: 33
Damage Received: 10

Suffocating Cloud

VSN: -0.25 * VSN
VSN: -0.75 * VSN
Hit Chance: -25

Coughing

FMB: 25
Miscast Chance: 100
Hit Chance: -25
Swimming Cost: 15

Covered in Alcohol

Fire Resistance: -20
Shock Resistance: -15
FMB: 5
Miscast Chance: 5

Covered in Oil

Fire Resistance: -35
FMB: 10
FMB: 10

Bad Trip

Weapon Damage: -33
Hit Chance: -33
Magic Power: -66
FMB: 33
Miscast Chance: 33
Pain Resistance: 75

Al'qud Aftermath

max mp: -0.25 * max hp
MP Restoration: -0.25 * max hp
Skills Energy Cost: 20
Spells Energy Cost: 20
Morale Change: -0.05

Nikkaf Aftermath

VSN: min-1: -0.1 * VSN
Received XP: -20
FMB: 15
Morale Change: -0.15

Hornet Honey Aftermath

FMB: 20
Hit Chance: -20
CTA: -20
EVS: -20
CRT: -15
Morale Change: -0.2

Paregoric Aftermath

Cooldown Reduction: 25
MP Restoration: -10
Skills Energy Cost: 25
Spells Energy Cost: 25
Sanity Change: -0.1

Bad Trip Aftermath

Sanity Change: -0.5
Morale Change: -0.5
VSN: min-1: -0.1 * VSN
Toxicity Resistance: -30

Light Thirst

Magic Power: -10
Skills Energy Cost: 10
Spells Energy Cost: 10
Fatigue Gain: -10
Morale Change: -0.01

Thirst

Magic Power: -20
Skills Energy Cost: 20
Spells Energy Cost: 20
Fatigue Gain: -20
Morale Change: -0.05

Terrible Thirst

Magic Power: -35
Skills Energy Cost: 35
Spells Energy Cost: 35
Fatigue Gain: -35
Morale Change: -0.2

Satiety

Hunger Resistance: 100
Health Restoration: 3
Healing Received: 10
EVS: -5
Fatigue Gain: 10

Hunger

Health Restoration: -5
MP Restoration: -5
Fatigue Gain: -5
Morale Change: -0.01

Terrible Hunger

Health Restoration: -10
MP Restoration: -10
Fatigue Gain: -15
Morale Change: -0.05

Starvation

Health Restoration: -20
MP Restoration: -20
Fatigue Gain: -35
Morale Change: -0.2

Intoxication

max hp: -0.05 * max hp
Healing Received: -15
Poison Resistance: -7.5
Sanity Change: -0.05

Severe Intoxication

max hp: -0.1 * max hp
Healing Received: -30
Poison Resistance: -15
Sanity Change: -0.1

Deadly Intoxication

max hp: -0.25 * max hp
Healing Received: -50
Poison Resistance: -30
Sanity Change: -0.25

Pain

Healing Received: -10
FMB: 5
Miscast Chance: 5
Damage Received: 5
Sanity Change: -0.025
Morale Change: -0.05

Strong Pain

Healing Received: -20
FMB: 15
Miscast Chance: 15
Damage Received: 15
Sanity Change: -0.05
Morale Change: -0.1

Pain Shock

Healing Received: -35
FMB: 33
Miscast Chance: 33
Damage Received: 25
Sanity Change: -0.1
Morale Change: -0.2

Vigor

Received XP: 5
MP: 0.1 * max mp
MP Restoration: 5
Fatigue Gain: 50
Fatigue Change: -0.01
Health Restoration: 10
Morale Change: 0.01
Sanity Change: 0.01
Pain Change: -0.01
Toxicity Change: -0.01

Troll Regeneration

Damage Received: -75
Fortitude: 30

Blessing

Healing Received: 10
Unholy Resistance: 10
Received XP: 10

Lightning Enchantment

Shock Damage: 0.15 * scr inv paramDMG

Fencer's Stance

PRR: 7.5 * stage
CTA: 5 * stage
EVS: 7.5 * stage
Weapon Damage: 5 * stage

Defensive Stance

Damage Received: -5 * stage
Block Recovery: 5 * stage
CTA: 5 * stage
Knockback Resistance: 15 * stage
Stun Resistance: 10 * stage

Massacre

CRT: 5 * stage
Armor Piercing: 7.5 * stage
Bodypart Damage: 15 * stage
Bleeding Chance: 7.5 * stage

Hammer & Anvil

FMB: -5 * stage
Daze Chance: 5 * stage
Stagger Chance: 10 * stage
Armor Damage: 25 * stage

Painful Stabs

CRT: 5 * stage
CRTD: 15 * stage
Bleeding Chance: 15 * stage
Bodypart Damage: 10 * stage

Unwavering Stance

Damage Received: -5 * stage
CTA: 15 * stage
PRR: 10 * stage
Block Recovery: 15 * stage
Knockback Chance: 15 * stage

Suppression

Immob Chance: 5 * stage
Cooldown Reduction: -10 * stage
Knockback Chance: 10 * stage
Skills Energy Cost: -10 * stage

Parry

PRR: 33
Block Power: 0.25 * Block Power
CTA: 75

Pikeman Stance

Weapon Damage: stage * 5
Bleeding Chance: stage * 10
Knockback Chance: stage * 10
Immob Chance: stage * 7.5

Concentration

Mainhand Efficiency: stage * 5
Offhand Efficiency: stage * 5
Hit Chance: stage * 5
FMB: -stage * 5

Maneuver

Damage Received: -stage * 5
PRR: stage * 5
CTA: stage * 5
Block Recovery: stage * 10
CRT: stage * 5

Feast of Steel

Armor Piercing: 7.5 * stage
CRTD: 10 * stage
CRT: 5 * stage
FMB: -5 * stage

Mighty Swing

Weapon Damage: 50
Stun Chance: 25
Bodypart Damage: 50
Armor Damage: 50
Stagger Chance: 75

Striker Stance

CRT: 5 * stage
Knockback Chance: 15 * stage
Armor Piercing: 10 * stage
Stagger Chance: 15 * stage

Rampage

Skills Energy Cost: -10 * stage
CRTD: 20 * stage
Bleeding Chance: 15 * stage
FMB: -5 * stage

Taking Aim

Hit Chance: hc
Weapon Damage: wd
CRT: 5
Bodypart Damage: 25
Armor Piercing: 10

Seized Initiative

Hit Chance: 3 * stage
FMB: -3 * stage
CTA: 3 * stage
Cooldown Reduction: -5 * stage

Initiative Loss

Hit Chance: -3 * stage
FMB: 3 * stage
CTA: -3 * stage
Cooldown Reduction: 5 * stage

Defensive Tactic

Damage Received: -3 * minattack count: max count
Block Power: 0.05 * Block Power * minblock count: max count
EVS: 4 * mindodge count: max count
Fortitude: 10 * mindebuff count: max count
Knockback Resistance: 4 * minknockback count: max count
Stun Resistance: 4 * minstun count: max count

Offensive Tactic

Hit Chance: 4 * mindodge count: max count
CTA: 4 * minattack taken count: max count
Weapon Damage: 4 * minattack count: max count
Skills Energy Cost: -8 * minskills count: max count
Spells Energy Cost: -8 * minskills count: max count
CRTD: 10 * mincrit count: max count

Runic Empowerment

Skills Energy Cost: -7.5 * stage
Spells Energy Cost: -7.5 * stage
Magic Power: 5 * stage
Geomantic Power: 10 * stage
Damage Received: -7.5 * stage
MP turn: mp

Receptiveness

Miscast Chance: -10
Received XP: 10
Psionic Resistance: -25

Stone Armor

Physical Resistance: 25
Nature Resistance: 40
Magic Resistance: 15
Bleeding Resistance: 75
Knockback Resistance: 35
Stun Resistance: 15
Swimming Cost: 50

Elusiveness

EVS: 20 * stage
Damage Received: -5 * stage

Thirst for Battle

Weapon Damage: 0.5 * hp
CRT: 0.25 * hp
CRTD: 0.5 * hp
Lifesteal: 0.33 * hp
Manasteal: 0.5 * hp

Adrenaline Rush

Skills Energy Cost: -50
MP Restoration: 50
CRT: 25
Pain Resistance: 50
Damage Received: -30

Shield Raised

PRR: prr
Block Power: Block PowerMax * 0.5 * STR + 0.5 * Vitality / 100
Knockback Resistance: 25
CTA: 35
EVS: min-EVS

Battle Rage

Weapon Damage: 10
CRT: 5
CRTD: 20

Sturdiness

max hp: 0.2 * max hp
Fortitude: 25
Health Restoration: 1.5

Clear Vision

VSN: 2
Hit Chance: 10
CRT: 5
Bonus Range: 1

Exceptional Precision

Hit Chance: 25
CRT: 10

Stone Skin

Physical Resistance: 20
Damage Received: -10

Rapid Restoration

Health Restoration: 100

Life Drain

Lifesteal: 20

Unholy Blessing

Lifesteal: 13
Manasteal: 13
Damage Returned: 13

Crimson Gift

Cooldown Reduction: -33
Healing Received: 33
max hp: 0.33 * max hp
Damage Received: -33
Weapon Damage: 33
Magic Power: 33

Blood Oath

Lifesteal: 33
Healing Received: 33
Skills Energy Cost: -33
Spells Energy Cost: -33

Vampiric Blood

Lifesteal: 9

Blood Craze

Weapon Damage: 10 * stage
CRT: 1 * stage

Binding Sigil

Damage Received: -25

Energy Drain

Manasteal: 20

Al'qud

max mp: 0.25 * max mp
MP Restoration: 25
Skills Energy Cost: -15
Spells Energy Cost: -15

Abasa

Weapon Damage: 20
CRTD: 30
Armor Piercing: 20
Pain Resistance: 50

Hornet Honey

Hit Chance: 15
CTA: 15
EVS: 15
CRT: 10

Nikkaf

VSN: 0.15 * VSN
Received XP: 25
FMB: -10
Fatigue Gain: 50
Sanity Change: 0.1
Hunger Resistance: 75

Paregoric

Morale Change: 0.25
Pain Change: -0.5
Pain Resistance: 50
Healing Received: 25
Pain Limit: -25

Stardust

Magic Power: 25
Miscast Chance: -25
Magic Resistance: 15
Bonus Range: 1
Sanity Change: -0.05

Leech Therapy

Toxicity Change: -0.5
Pain Change: 0.2
Healing Received: 25
Bleeding Resistance: -25

//Tantrum//

Weapon Damage: 30 * pain
FMB: -5 * pain
Hit Chance: 15 * pain

Seal of Power

Magic Power: 25
Weapon Damage: 15
Bonus Range: 1

Seal of Pyromancy

Fire Damage: 0.15 * scr get damage of weaponis playertarget: target
Pyromantic Power: 15
CRT: 5
Miracle Chance: 5

Seal of Unholiness

Unholy Damage: 0.15 * scr get damage of weapon0: target
Magic Power: 25 * stage
Damage Received: -10 * stage

Seal of Finesse

Miscast Chance: -5 * stage
FMB: -5 * stage
Cooldown Reduction: -5 * stage
Backfire Damage: -50
Backfire Damage Change: -5 * stage

Place of Power

Magic Power: 10 * stage
Spells Energy Cost: -5 * stage
Miracle Chance: 5 * stage
MP Restoration: 10 * stage

Impulse

Shock Resistance: -25
Knockback Resistance: -15
Stun Resistance: -10
Cooldown Reduction: 20

Ensnarement

FMB: 30
Miscast Chance: 30
EVS: -100
PRR: -50
Block Recovery: -0.5 * Block Recovery
CTA: -50