Difference between revisions of "Satiety/Tooltip"

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Revision as of 22:47, 28 May 2020

Satiety
Condition
Dodge Chance
-5%
Healing Efficiency
+25%
Fatigue Resistance
+10%
Experience Gain
+5%
Hunger Resistance
+100%
Sit. Morale Change
+0.01%
Sit. Sanity Change
+0.01%

While the effect is active, using hunger-reducing consumables will result in Vomiting


Satiety