Difference between revisions of "Drunkenness/III"
Jump to navigation
Jump to search
(Drunkenness III) |
m |
||
Line 7: | Line 7: | ||
|Properties2 = Accuracy | |Properties2 = Accuracy | ||
|Values2 = {{neg|-20%}} | |Values2 = {{neg|-20%}} | ||
|Properties3 = | |Properties3 = Fumble Chance | ||
|Values3 = {{neg| | |Values3 = {{neg|+20%}} | ||
|Properties4 = | |Properties4 = Dodge Chance | ||
|Values4 = {{ | |Values4 = {{neg|-20%}} | ||
|Properties5 = Backfire Chance | |Properties5 = Backfire Chance | ||
|Values5 = {{neg|-20%}} | |Values5 = {{neg|-20%}} | ||
|Properties6 = Pain Resistance | |||
|Values6 = {{pos|+20%}} | |||
|PropertyText = {{C|Light Brown|2}}, {{C|Light Brown|3}} and {{C|Light Brown|4}} stacks of the effect: may cause {{neg|Confusion}}, resulting in a chance to walk to a random tile when moving. | |PropertyText = {{C|Light Brown|2}}, {{C|Light Brown|3}} and {{C|Light Brown|4}} stacks of the effect: may cause {{neg|Confusion}}, resulting in a chance to walk to a random tile when moving. | ||
{{C|Light Brown|3}} and {{C|Light Brown|4}} stacks: may cause {{neg|Vomiting}}. | {{C|Light Brown|3}} and {{C|Light Brown|4}} stacks: may cause {{neg|Vomiting}}. |