Difference between revisions of "Template:Skill/doc"
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old>Realpsojed (example and showcase had different text, corrected) |
old>Realpsojed (Added examples of other skills with different params) |
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|Description=Performs an attack which hits three adjacent tiles. It deals {{Positive|+(STR/2 + AGI/2)%}} Damage with {{Positive|+(15 + AGI)%}} Bleed Chance.<br><br>Provides {{Positive|+10%}} Counter Chance for <span style="color:white;">4</span> turns for each enemy hit. | |Description=Performs an attack which hits three adjacent tiles. It deals {{Positive|+(STR/2 + AGI/2)%}} Damage with {{Positive|+(15 + AGI)%}} Bleed Chance.<br><br>Provides {{Positive|+10%}} Counter Chance for <span style="color:white;">4</span> turns for each enemy hit. | ||
|Passivebonus={{Positive|-5%}} Cooldowns Duration for this skill tree | |Passivebonus={{Positive|-5%}} Cooldowns Duration for this skill tree | ||
}}}} | |||
Other examples of skills: | |||
{{ {{{1|Tooltip hover box}}} | |||
|title=Active Skill w/ no Modifiers and Range | |||
|body={{Skill | |||
|Active=active | |||
|Type=No Target | |||
|Range= | |||
|Energy=25 | |||
|Cooldown=20 | |||
|Modifiers= | |||
|Requirements=- Requires a mace | |||
|Description=Activates the following effect for {{W|6}} turns:<br><br>{{Pos|-4%}} Fumble Chance<br>{{Pos|+30%}} Armor Damage<br>{{Pos|+7.5%}} Daze Chance<br>{{Pos|+5%}} Accuracy<br><br>Each successful attack prolongs the duration of this effect by {{Pos|1}} turn (up to {{W|15}} turns) and grants {{Neg|1}} stack of it (up to {{W|6}} stacks).<br><br>Each successful {{W|Daze}} prolongs the duration of the effect by {{Pos|1}} turn, but decreases its number of stacks by {{Neg|2}}. | |||
|Passivebonus={{Pos|-5%}} Cooldowns Duration for this skill tree | |||
}}}} | |||
{{ {{{1|Tooltip hover box}}} | |||
|title=Active Skill w/ no Range, Modifiers and Requirements | |||
|body={{Skill | |||
|Active=active | |||
|Type=Target Area 21x21 | |||
|Range= | |||
|Energy=20 | |||
|Cooldown=20 | |||
|Modifiers= | |||
|Requirements= | |||
|Description=Unleashes a war cry, dealing {{Psionic|[ 2 * MP ] Psionic Damage}} to all surrounding enemies within the area of effect.<br><br>Applies {{Neg|"Weakness"}} to each affected enemy for {{W|10}} turns:<br><br>{{Neg|-15%}} Weapon Damage<br>{{Neg|-15%}} Crit Chance<br>{{Neg|-15%}} Crit Efficiency<br>{{Neg|-15%}} Block Chance<br>{{Neg|-25%}} Block Power<br><br>Receive {{Pos|"Battle Rage"}} for {{W|5}} turns plus one additional turn per affected enemy. | |||
|Passivebonus={{Pos|-5%}} Cooldowns Duration for this skill tree | |||
}}}} | |||
{{ {{{1|Tooltip hover box}}} | |||
|title=Passive Skill | |||
|body={{Skill | |||
|Active=passive | |||
|Requirements=- Requires one-handed sword | |||
|Description=Swords' durability deteriorates {{W|50%}} slower.<br>If the equipped sword's durability is {{W|75%}} or more, grants {{Pos|+10%}} Weapon Damage. | |||
|Passivebonus={{Pos|-5%}} Cooldowns Duration for this skill tree<br>{{Pos|-3%}} Fumble Chance | |||
}}}} | |||
{{ {{{1|Tooltip hover box}}} | |||
|title=Active Basic Skill | |||
|body={{Skill | |||
|Active=Active | |||
|Type=No Target | |||
|Description=Has a chance to reveal hidden traps within your Vision. | |||
}}}} | |||
{{ {{{1|Tooltip hover box}}} | |||
|title=Passive Basic Skill | |||
|body={{Skill | |||
|Active=Passive | |||
|Description= Successful attacks against unaware targets are always critical. | |||
}}}} | }}}} | ||
{{Doc/end}} | {{Doc/end}} |
Revision as of 15:34, 4 June 2020
Documentation
[purge]
This is skill template created for use as an infobox on a specific skill's tooltip page.
Usage: Copy this code to any <skillname>/Tooltip page and replace/fill in the values. If a skill doesn't have a certain value (like Sorceries don't have any Requirements), then leave it empty or delete it.
{{ {{{1|Tooltip hover box}}} |title= {{Skill |Active=active |Type=Target Area |Range=1 |Energy=15 |Cooldown=10 |Modifiers=Strength, Agility |Requirements=- Requires one-handed sword |Description=Performs an attack which hits three adjacent tiles. It deals {{Positive|+(STR/2 + AGI/2)%}} Damage with {{Positive|+(15 + AGI)%}} Bleed Chance.<br><br>Provides {{Positive|+10%}} Counter Chance for <span style="color:white;">4</span> turns for each enemy hit. |Passivebonus={{Positive|-5%}} Cooldowns Duration for this skill tree }}}}
It will produce this result:
Other examples of skills:
Active Skill w/ no Modifiers and Range
Active Skill w/ no Range, Modifiers and Requirements
Passive Skill
Active Basic Skill
Passive Basic Skill