Difference between revisions of "Template:Skill/doc"
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old>Realpsojed (Added examples of other skills with different params) |
old>Realpsojed (added skill with modifiers but not requirements) |
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|Passivebonus={{Pos|-5%}} Cooldowns Duration for this skill tree | |Passivebonus={{Pos|-5%}} Cooldowns Duration for this skill tree | ||
}}}} | |||
{{ {{{1|Tooltip hover box}}} | |||
|title=Active Skill with Modifiers but no requirements | |||
|body={{Skill | |||
|Active=active | |||
|Type=Target Area, 3 Tiles | |||
|Range=1 | |||
|Energy=20 | |||
|Cooldown=16 | |||
|Modifiers=Strength, Agility | |||
|Requirements= | |||
|Description=Performs a strike against three adjacent enemies.<br><br>Deals {{W|[ 1 + 0.2*STR + 0.2*AGL ]}} Crushing Damage with a {{W|[ 68 + AGL ] %}} chance to {{W|Immobilize}} all affected targets for {{W|2}} turns and then retreats to a targeted tile.<br><br>{{Pos|+10%}} Accuracy | |||
|Passivebonus= | |||
}}}} | }}}} | ||
{{ {{{1|Tooltip hover box}}} | {{ {{{1|Tooltip hover box}}} |
Revision as of 16:05, 4 June 2020
Documentation
[purge]
This is skill template created for use as an infobox on a specific skill's tooltip page.
Usage: Copy this code to any <skillname>/Tooltip page and replace/fill in the values. If a skill doesn't have a certain value (like Sorceries don't have any Requirements), then leave it empty or delete it.
{{ {{{1|Tooltip hover box}}} |title= {{Skill |Active=active |Type=Target Area |Range=1 |Energy=15 |Cooldown=10 |Modifiers=Strength, Agility |Requirements=- Requires one-handed sword |Description=Performs an attack which hits three adjacent tiles. It deals {{Positive|+(STR/2 + AGI/2)%}} Damage with {{Positive|+(15 + AGI)%}} Bleed Chance.<br><br>Provides {{Positive|+10%}} Counter Chance for <span style="color:white;">4</span> turns for each enemy hit. |Passivebonus={{Positive|-5%}} Cooldowns Duration for this skill tree }}}}
It will produce this result:
Other examples of skills:
Active Skill w/ no Modifiers and Range
Active Skill w/ no Range, Modifiers and Requirements
Active Skill with Modifiers but no requirements
Passive Skill
Active Basic Skill
Passive Basic Skill