Difference between revisions of "Template:Skill/doc"

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old>Realpsojed
(added skill with modifiers but not requirements)
old>Realpsojed
(changed tooltip titles to match the logic used in the template.)
Line 34: Line 34:
Other examples of skills:
Other examples of skills:
{{ {{{1|Tooltip hover box}}}
{{ {{{1|Tooltip hover box}}}
|title=Active Skill w/ no Modifiers and Range
|title=Active Skill w/ no Modifiers
|body={{Skill
|body={{Skill
|Active=active
|Active=active
Line 48: Line 48:
}}}}
}}}}
{{ {{{1|Tooltip hover box}}}
{{ {{{1|Tooltip hover box}}}
|title=Active Skill w/ no Range, Modifiers and Requirements
|title=Active Skill w/ no Modifiers and Requirements
|body={{Skill
|body={{Skill
|Active=active
|Active=active
Line 62: Line 62:
}}}}
}}}}
{{ {{{1|Tooltip hover box}}}
{{ {{{1|Tooltip hover box}}}
|title=Active Skill with Modifiers but no requirements
|title=Active Skill with Modifiers but no Requirements
|body={{Skill
|body={{Skill
|Active=active
|Active=active
Line 76: Line 76:
}}}}
}}}}
{{ {{{1|Tooltip hover box}}}
{{ {{{1|Tooltip hover box}}}
|title=Passive Skill
|title=Passive Skill w/ Requirements
|body={{Skill
|body={{Skill
|Active=passive
|Active=passive

Revision as of 16:15, 4 June 2020

Template-info.png Documentation

This is skill template created for use as an infobox on a specific skill's tooltip page.

Usage: Copy this code to any <skillname>/Tooltip page and replace/fill in the values. If a skill doesn't have a certain value (like Sorceries don't have any Requirements), then leave it empty or delete it.

{{ {{{1|Tooltip hover box}}}
|title= {{Skill
|Active=active
|Type=Target Area
|Range=1
|Energy=15
|Cooldown=10
|Modifiers=Strength, Agility
|Requirements=- Requires one-handed sword
|Description=Performs an attack which hits three adjacent tiles. It deals {{Positive|+(STR/2 + AGI/2)%}} Damage with {{Positive|+(15 + AGI)%}} Bleed Chance.<br><br>Provides {{Positive|+10%}} Counter Chance for <span style="color:white;">4</span> turns for each enemy hit.
|Passivebonus={{Positive|-5%}} Cooldowns Duration for this skill tree
}}}}

It will produce this result:

Skill with name "Skill" does not exist.

Add it to Skill data or fix the Skill name.

Other examples of skills:

Active Skill w/ no Modifiers

Skill with name "Skill" does not exist.

Add it to Skill data or fix the Skill name.

Active Skill w/ no Modifiers and Requirements

Skill with name "Skill" does not exist.

Add it to Skill data or fix the Skill name.

Active Skill with Modifiers but no Requirements

Skill with name "Skill" does not exist.

Add it to Skill data or fix the Skill name.

Passive Skill w/ Requirements

Skill with name "Skill" does not exist.

Add it to Skill data or fix the Skill name.

Active Basic Skill

Skill with name "Skill" does not exist.

Add it to Skill data or fix the Skill name.

Passive Basic Skill

Skill with name "Skill" does not exist.

Add it to Skill data or fix the Skill name.