Difference between revisions of "Template:Valuable data/docs"
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(Add docs for 'Valuable_data'. Needs fixing, for the correct data extraction/manipulation from the main source.) |
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Page for all Stoneshard valuable data. | Page for all Stoneshard valuable data. | ||
Latest revision as of 23:00, 14 January 2025
Documentation
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This page is a candidate for deletion.
Reason: "i managed to create the wrong page twice. nice." |
Page for all Stoneshard valuable data.
This data was edited manually. If you intend to edit this further, here's the order of values as of Rags to Riches patch.
Material;Max_Charge;idName;Duration;is_cursed;MaxDuration;i_index;Main;is_trade_item;identified;charge;Effects_Duration;is_execute;(?);(?);(?);(?);(?);(?);N\/A;
Example
[ "o_inv_agate", { "Material": "gem", "max_charge": 1.0, "idName": "agate", "Duration": 0.0, "is_cursed": 0.0, "MaxDuration": 0.0, "i_index": 0.0, "Main": [ ], "is_trade_item": 1.0, "identified": 1.0, "charge": 1.0, "Effects_Duration": 0.0, "is_execute": 1.0 }, 0.0, 95.0, 0.0, 1.0, -4.0, 0.0, 0.0, "N\/A" ]
Usage
To add another valuable to the list, you can follow this pattern:
| (valuable name) = (valuableID[just sum from the previous one]);(.png file[usually the same item name]);(slots used);price;description
| Agate = valuable01;Agate;1x1;50;Common folk believe agate to bring good luck. It's often used to make cheap jewelry.