Difference between revisions of "Template:Skill/doc"

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old>Realpsojed
(Added examples of other skills with different params)
old>Realpsojed
(added skill with modifiers but not requirements)
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|Passivebonus={{Pos|-5%}} Cooldowns Duration for this skill tree
|Passivebonus={{Pos|-5%}} Cooldowns Duration for this skill tree
}}}}
{{ {{{1|Tooltip hover box}}}
|title=Active Skill with Modifiers but no requirements
|body={{Skill
|Active=active
|Type=Target Area, 3 Tiles
|Range=1
|Energy=20
|Cooldown=16
|Modifiers=Strength, Agility
|Requirements=
|Description=Performs a strike against three adjacent enemies.<br><br>Deals {{W|[ 1 + 0.2*STR + 0.2*AGL ]}} Crushing Damage with a {{W|[ 68 + AGL ] %}} chance to {{W|Immobilize}} all affected targets for {{W|2}} turns and then retreats to a targeted tile.<br><br>{{Pos|+10%}} Accuracy
|Passivebonus=
}}}}
}}}}
{{ {{{1|Tooltip hover box}}}
{{ {{{1|Tooltip hover box}}}

Revision as of 16:05, 4 June 2020

Template-info.png Documentation

This is skill template created for use as an infobox on a specific skill's tooltip page.

Usage: Copy this code to any <skillname>/Tooltip page and replace/fill in the values. If a skill doesn't have a certain value (like Sorceries don't have any Requirements), then leave it empty or delete it.

{{ {{{1|Tooltip hover box}}}
|title= {{Skill
|Active=active
|Type=Target Area
|Range=1
|Energy=15
|Cooldown=10
|Modifiers=Strength, Agility
|Requirements=- Requires one-handed sword
|Description=Performs an attack which hits three adjacent tiles. It deals {{Positive|+(STR/2 + AGI/2)%}} Damage with {{Positive|+(15 + AGI)%}} Bleed Chance.<br><br>Provides {{Positive|+10%}} Counter Chance for <span style="color:white;">4</span> turns for each enemy hit.
|Passivebonus={{Positive|-5%}} Cooldowns Duration for this skill tree
}}}}

It will produce this result:

Skill with name "Skill" does not exist.

Add it to Skill data or fix the Skill name.

Other examples of skills:

Active Skill w/ no Modifiers and Range

Skill with name "Skill" does not exist.

Add it to Skill data or fix the Skill name.

Active Skill w/ no Range, Modifiers and Requirements

Skill with name "Skill" does not exist.

Add it to Skill data or fix the Skill name.

Active Skill with Modifiers but no requirements

Skill with name "Skill" does not exist.

Add it to Skill data or fix the Skill name.

Passive Skill

Skill with name "Skill" does not exist.

Add it to Skill data or fix the Skill name.

Active Basic Skill

Skill with name "Skill" does not exist.

Add it to Skill data or fix the Skill name.

Passive Basic Skill

Skill with name "Skill" does not exist.

Add it to Skill data or fix the Skill name.