Difference between revisions of "Second Wind/Tooltip"

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Revision as of 01:48, 31 May 2020

Second Wind
State
Health Replenishment
+4%
Energy Replenishment
+4%
Reduce all cooldowns by
1 turn.

Upon activation, removes all negative physical effects, and replenishes 30% Max Health and 30% Max Energy. Once per 30 turns with 50% chance allows the character to avoid death.


Second Wind