Difference between revisions of "Template:WeaponTable/row"

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(test after splitting data page into parts)
(new datastring format)
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<includeonly><!--
<includeonly><!--
--- Define variables for properties used more than once in the template - goal is to only load each property from the Data page once. ---
--- Load complete datastring into a variable - to only load from the Armor data page once. ---
-->{{#vardefine:Range|{{:Weapon_data|{{{1}}}|Range}}}}<!--
-->{{#vardefine:Datastring|{{:Weapon_data|{{{1}}}}}}}<!--
-->{{#vardefine:Name|{{:Weapon_data|{{{1}}}|Name}}}}<!--
--- Separate values from datastring into individual variables. ---
-->{{#vardefine:Image|{{:Weapon_data|{{{1}}}|Image}}}}<!--
-->{{#vardefine:Unobtainable|{{#explode: {{#var:Datastring}}|;|-2}}}}<!--
-->{{#vardefine:Rarity|{{:Weapon_data|{{{1}}}|Rarity}}}}<!--
-->{{#vardefine:Rarity|{{#explode: {{#var:Datastring}}|;|2}}}}<!--
-->{{#vardefine:Total Damage|{{:Weapon_data|{{{1}}}|Total Damage}}}}<!--
-->{{#vardefine:Total Damage|{{#explode: {{#var:Datastring}}|;|-3}}}}<!--
-->{{#vardefine:Damage Text|{{:Weapon_data|{{{1}}}|DamageText}}}}
-->{{#vardefine:Range|{{#explode: {{#var:Datastring}}|;|8}}}}<!--
-->{{#vardefine:Slashing Damage|{{#explode: {{#var:Datastring}}|;|13}}}}<!--
-->{{#vardefine:Piercing Damage|{{#explode: {{#var:Datastring}}|;|14}}}}<!--
-->{{#vardefine:Crushing Damage|{{#explode: {{#var:Datastring}}|;|15}}}}<!--
-->{{#vardefine:Rending Damage|{{#explode: {{#var:Datastring}}|;|16}}}}<!--
-->{{#vardefine:Fire Damage|{{#explode: {{#var:Datastring}}|;|17}}}}<!--
-->{{#vardefine:Frost Damage|{{#explode: {{#var:Datastring}}|;|18}}}}<!--
-->{{#vardefine:Shock Damage|{{#explode: {{#var:Datastring}}|;|19}}}}<!--
-->{{#vardefine:Poison Damage|{{#explode: {{#var:Datastring}}|;|20}}}}<!--
-->{{#vardefine:Caustic Damage|{{#explode: {{#var:Datastring}}|;|21}}}}<!--
-->{{#vardefine:Arcane Damage|{{#explode: {{#var:Datastring}}|;|22}}}}<!--
-->{{#vardefine:Sacred Damage|{{#explode: {{#var:Datastring}}|;|23}}}}<!--
-->{{#vardefine:Unholy Damage|{{#explode: {{#var:Datastring}}|;|24}}}}<!--
-->{{#vardefine:Psionic Damage|{{#explode: {{#var:Datastring}}|;|25}}}}<!--
-->{{#vardefine:Durability|{{#explode: {{#var:Datastring}}|;|4}}}}<!--
-->{{#vardefine:Price|{{#explode: {{#var:Datastring}}|;|7}}}}<!--
--- Load translations that are used multiple times into variables. ---
-->{{#vardefine:TranslateName|{{Translate|{{{1}}}|ItemNames}}}}
|-
|-
|{{#if:{{:Weapon_data|{{{1}}}|Unobtainable}}|{{Unobtainable}}<br />}}<!--
|{{#if:{{#var:Unobtainable}}|{{Unobtainable}}<br />}}<!--
--- Check if we are on a subpage. If subpagename = pagename, we are not on a subpage, therefore URL becomes "item name". If we are on a subpage, URL becomes "item name/subgpagename". Used for other languages. ---
--- Check if we are on a subpage. If subpagename = pagename, we are not on a subpage, therefore URL becomes "item name". If we are on a subpage, URL becomes "item name/subgpagename". Used for other languages. ---
-->'''[[{{#ifeq:{{SUBPAGENAME}}|{{PAGENAME}}|{{{1}}}|{{{1}}}/{{SUBPAGENAME}}}}|<!--
-->'''[[{{#ifeq:{{SUBPAGENAME}}|{{PAGENAME}}|{{{1}}}|{{{1}}}/{{SUBPAGENAME}}}}|<!--
--- Check if there is a custom item name. If yes, check if the custom name has a translation. If yes, load translation of custom name. Otherwise, return empty string. Why do we use this again? ---
-->{{#if:{{#var:Name}}|{{#if:{{Translate|{{#var:Name}}|ItemNames}}|{{Translate|{{#var:Name}}|ItemNames}}}}|<!--
--- Check if item name has a translation. If yes, load translation of item name. If not, return empty string. Used for other languages. ---
--- Check if item name has a translation. If yes, load translation of item name. If not, return empty string. Used for other languages. ---
-->{{#if:{{Translate|{{{1}}}|ItemNames}}|{{Translate|{{{1}}}|ItemNames}}}}}}]]'''<!--
-->{{#if:{{#var:TranslateName}}|{{#var:TranslateName}}}}]]'''<!--
--- Check if there is a custom image link. If yes, load custom image from link, otherwise load "item name.png". ---
-->[[File:{{{1}}}.png|center|<!--
-->[[File:{{#if:{{#var:Image}}|{{#var:Image}}|{{{1}}}.png}}|center|<!--
--- Check if there is a custom name. If yes, load custom name translation, otherwise load item name translation. ---
--- Check if there is a custom name. If yes, load custom name translation, otherwise load item name translation. ---
-->alt={{#if:{{#var:Name}}|{{Translate|{{#var:Name}}|ItemNames}}|{{Translate|{{{1}}}|ItemNames}}}}|class=image2x|link={{#ifeq:{{SUBPAGENAME}}|{{PAGENAME}}|{{{1}}}|{{{1}}}/{{SUBPAGENAME}}}}]]
-->alt={{#var:TranslateName}}|class=image2x|link={{#ifeq:{{SUBPAGENAME}}|{{PAGENAME}}|{{{1}}}|{{{1}}}/{{SUBPAGENAME}}}}]]
| {{#if:{{#var:Rarity}}||{{#vardefine:Rarity|Common}}}}{{c|{{#var:Rarity}}|{{Translate|{{#var:Rarity}}|Properties}}}}
| {{#if:{{#var:Rarity}}||{{#vardefine:Rarity|Common}}}}{{c|{{#var:Rarity}}|{{Translate|{{#var:Rarity}}|Properties}}}}
| data-sort-value="{{#var:Total Damage}}" | {{#var:Damage Text}}
| data-sort-value="{{#var:Total Damage}}" |<!--
| {{:Weapon_data|{{{1}}}|Durability}}
-->{{#if:{{#var:Slashing Damage}}|{{Translate|Slashing|Properties}}: {{#var:Slashing Damage}}<br>}}<!--
-->{{#if:{{#var:Piercing Damage}}|{{Translate|Piercing|Properties}}: {{#var:Piercing Damage}}<br>}}<!--
-->{{#if:{{#var:Crushing Damage}}|{{Translate|Crushing|Properties}}: {{#var:Crushing Damage}}<br>}}<!--
-->{{#if:{{#var:Rending Damage}}|{{Translate|Rending|Properties}}: {{#var:Rending Damage}}<br>}}<!--
-->{{#if:{{#var:Fire Damage}}|{{c|Fire|{{Translate|Fire|Properties}}: {{#var:Fire Damage}}}}<br>}}<!--
-->{{#if:{{#var:Frost Damage}}|{{c|Frost|{{Translate|Frost|Properties}}: {{#var:Frost Damage}}}}<br>}}<!--
-->{{#if:{{#var:Shock Damage}}|{{c|Shock|{{Translate|Shock|Properties}}: {{#var:Shock Damage}}}}<br>}}<!--
-->{{#if:{{#var:Poison Damage}}|{{c|Poison|{{Translate|Poison|Properties}}: {{#var:Poison Damage}}}}<br>}}<!--
-->{{#if:{{#var:Caustic Damage}}|{{c|Caustic|{{Translate|Caustic|Properties}}: {{#var:Caustic Damage}}}}<br>}}<!--
-->{{#if:{{#var:Arcane Damage}}|{{c|Arcane|{{Translate|Arcane|Properties}}: {{#var:Arcane Damage}}}}<br>}}<!--
-->{{#if:{{#var:Sacred Damage}}|{{c|Sacred|{{Translate|Sacred|Properties}}: {{#var:Sacred Damage}}}}<br>}}<!--
-->{{#if:{{#var:Unholy Damage}}|{{c|Unholy|{{Translate|Unholy|Properties}}: {{#var:Unholy Damage}}}}<br>}}<!--
-->{{#if:{{#var:Psionic Damage}}|{{c|Psionic|{{Translate|Psionic|Properties}}: {{#var:Psionic Damage}}}}<br>}}
| {{#var:Durability}}
{{#if:{{#var:weapon table ranged}}|
{{#if:{{#var:weapon table ranged}}|
{{!}} {{#var:Range}}
{{!}} {{#var:Range}}
}}
}}
| {{:Weapon_data|{{{1}}}|Price}}
| {{#var:Price}}
| {{Test|{{{1}}}}}</includeonly><noinclude>{{doc}}[[Category:Templates]]</noinclude>
| {{Test|{{{1}}}}}</includeonly><noinclude>{{doc}}[[Category:Templates]]</noinclude>

Revision as of 19:43, 31 May 2023

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