Template:SkillTable/row

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SkillBasic StatsDescription
Undermine
Undermine
Maneuver
Type:
No Target
Energy:
30
Cooldown:
16
Activates "Undermine" for 2 turns:

-50% Damage Taken
+50% Healing Efficiency
Replenishes 5% Max Health.
Can't perform any actions.

Receiving 25 points of damage removes the effect.

When the effect expires, allows the Rockeater Soldier to reposition within 4 tiles, ignoring all obstacles, and also grants +20% Armor Penetration and +15% Damage for 15 turns.

The effect stacks up to 5 turns.
Protect the Hive
Protect the Hive
Attack
Type:
Target Object
Range:
1
Energy:
12
Cooldown:
6
Delivers two basic strikes.

Each successful hit reduces all cooldowns by 1 turn and also grants +3% Crit Chance for 5 turns for each ally within Vision.

The effect stacks up to 5 turns.
Toxic Salvo
Toxic Salvo
Attack
Type:
Target Point
Range:
6
Energy:
6
Cooldown:
10
Shoots a blob of slime, dealing 16 Poison Damage with 100% Accuracy.

If the target takes damage, with 50% chance applies it with "Weakness", "Enervation", or Poisoning for 3 turns.

The skill doesn't harm Rockeaters, instead granting them "Rapid Restoration" for 2 turns.
Combat Pheromones
Combat Pheromones
Passive
Grants strikes against targets affected by "Acid Bath" or Poisoning +10% Accuracy, +15% Life Drain, and +20% Damage.
Template-info.png Documentation

Usage

This template must be used with header for proper table display. Header has its own template:

{{SkillTable/head}}


First parameter is required to specify the skill. Skill data is stored in Skill data pages.

{{SkillTable/row|(SkillName)}}


Adding a second parameter will display a modified description, where the values are adjusted according to the Enemy's attributes (STR, AGL, PRC, VIT, WIL).

Intended for use on Enemy pages, see Skeleton Footman for example.

{{SkillTable/row|(SkillName)|1}}


Template also supports translation to other languages. Translated strings are stored in four different pages.

Ex:

See Category:Language_templates for more information.

Examples

{{SkillTable/head}}
{{SkillTable/row|Mighty Kick}}


Standard usage:

SkillBasic StatsDescription
Cleaving Strike
Cleaving Strike
Attack
Type:
Target Area, 3 Tiles
Range:
1
Energy:
10
Cooldown:
8
Modified by:
Strength,Agility,Perception
- Requires a one-handed sword
Delivers a strike to three adjacent targets with +26% Bodypart Damage and +57% Bleed Chance.

Grants +5% Counter Chance for 5 turns for each enemy hit by the strike.

The effect stacks up to 3 times.


Usage with second parameter (this page isn't an Enemy page, all attributes return as 0, therefore values are lowered)

SkillBasic StatsDescription
Cleaving Strike
Cleaving Strike
Attack
Type:
Target Area, 3 Tiles
Range:
1
Energy:
10
Cooldown:
8
Modified by:
Strength,Agility,Perception
- Requires a one-handed sword
Delivers a strike to three adjacent targets with +15% Bodypart Damage and +30% Bleed Chance.

Grants +0% Counter Chance for 5 turns for each enemy hit by the strike.

The effect stacks up to 3 times.