Difference between revisions of "Template:SkillTable/row"
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| attack/charge = <div style="text-align: center;">{{c|Active|{{Translate|Attack|Properties}} / {{Translate|Charge|Properties}}}}</div>{{Clear}} | | attack/charge = <div style="text-align: center;">{{c|Active|{{Translate|Attack|Properties}} / {{Translate|Charge|Properties}}}}</div>{{Clear}} | ||
| attack/maneuver = <div style="text-align: center;">{{c|Active|{{Translate|Attack|Properties}} / {{Translate|Maneuver|Properties}}}}</div>{{Clear}} | | attack/maneuver = <div style="text-align: center;">{{c|Active|{{Translate|Attack|Properties}} / {{Translate|Maneuver|Properties}}}}</div>{{Clear}} | ||
| #default = <div style="text-align: center;">{{c|Active|{{ucfirst:{{Translate|{{#var:Active}}|Properties}}}}}}</div>{{Clear}} | | #default = <div style="text-align: center;">{{c|{{#var:Active}}|{{ucfirst:{{Translate|{{#var:Active}}|Properties}}}}}}</div>{{Clear}} | ||
}}}}<!-- | }}}}<!-- | ||
-->{{#if: {{:{{#var:Skilltree}}|{{{1}}}|Type}} | <div style="float: left">{{Translate|Type|Properties}}:</div><div style="float: right">{{Translate|{{:{{#var:Skilltree}}|{{{1}}}|Type}}|Properties}}</div>{{Clear}}}}<!-- | -->{{#if: {{:{{#var:Skilltree}}|{{{1}}}|Type}} | <div style="float: left">{{Translate|Type|Properties}}:</div><div style="float: right">{{Translate|{{:{{#var:Skilltree}}|{{{1}}}|Type}}|Properties}}</div>{{Clear}}}}<!-- |
Revision as of 12:09, 22 September 2023
Usage
This template must be used with header for proper table display. Header has its own template:
{{SkillTable/head}}
First parameter is required to specify the skill. Skill data is stored in Skill data pages.
{{SkillTable/row|(SkillName)}}
Adding a second parameter will display a modified description, where the values are adjusted according to the Enemy's attributes (STR, AGL, PRC, VIT, WIL).
Intended for use on Enemy pages, see Skeleton Footman for example.
{{SkillTable/row|(SkillName)|1}}
Template also supports translation to other languages. Translated strings are stored in four different pages.
Ex:
{{PT-BR SkillNames}}
{{PT-BR SkillDescription}}
{{PT-BR SkillFormulaDescription}}
{{PT-BR EnemySkillDescription}}
See Category:Language_templates for more information.
Examples
{{SkillTable/head}} {{SkillTable/row|Mighty Kick}}
Standard usage:
Skill | Basic Stats | Description |
---|---|---|
Cleaving Strike | Attack Type: Target Area, 3 Tiles Range: 1 Energy: 10 Cooldown: 8 Modified by: Strength,Agility,Perception - Requires one-handed sword | Delivers a strike to three adjacent targets with +25% Bodypart Damage and +50% Bleed Chance. Grants +5% Counter Chance for 5 turns for each enemy hit by the strike. The effect stacks up to 3 times. |
Usage with second parameter (this page isn't an Enemy page, all attributes return as 0, therefore values are lowered)
Skill | Basic Stats | Description |
---|---|---|
Cleaving Strike | Attack Type: Target Area, 3 Tiles Range: 1 Energy: 10 Cooldown: 8 Modified by: Strength,Agility,Perception - Requires one-handed sword | Delivers a strike to three adjacent targets with +15% Bodypart Damage and +30% Bleed Chance. Grants +0% Counter Chance for 5 turns for each enemy hit by the strike. The effect stacks up to 3 times. |