Difference between revisions of "Template:SkillTable/row"
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(add the same to the image link and image link text) |
(use the symbol "、" as punctuation between instances of Modifiers for Chinese pages) |
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<includeonly>{{#vardefine:Skilltree|{{:Skill data|{{{1|}}}}}}}<!-- | <includeonly>{{#vardefine:Skilltree|{{:Skill data|{{{1|}}}}}}}<!-- | ||
-->{{#vardefine:Modifiers|{{#if: {{:{{#var:Skilltree}}|{{{1}}}|Modifiers}}|{{:{{#var:Skilltree}}|{{{1}}}|Modifiers}}|}}}}<!-- | |||
--><tr> | --><tr> | ||
<td align="center">[[File:{{{1}}}.png|center|link={{#ifeq: {{#var:Skilltree}}|Skill data missing.||{{#ifeq:{{SUBPAGENAME}}|{{PAGENAME}}|{{{1}}}|{{{1}}}/{{SUBPAGENAME}}}}}}|{{#ifeq:{{SUBPAGENAME}}|{{PAGENAME}}|{{{1}}}|{{Translate|{{{1}}}|SkillNames}}]]{{#ifeq: {{#var:Skilltree}}|Skill data missing.|[[{{{1}}}]]|{{cl|{{:{{#var:Skilltree}}|{{{1}}}|Active}}|{{#ifeq:{{SUBPAGENAME}}|{{PAGENAME}}|{{{1}}}|{{{1}}}/{{SUBPAGENAME}}}}|{{#if:{{:{{#var:Skilltree}}|{{{1}}}|Name}}|{{:{{#var:Skilltree}}|{{{1}}}|Name}}|{{#ifeq:{{SUBPAGENAME}}|{{PAGENAME}}|{{{1}}}|{{Translate|{{{1}}}|SkillNames}}}}}}}}}}</td><!-- | <td align="center">[[File:{{{1}}}.png|center|link={{#ifeq: {{#var:Skilltree}}|Skill data missing.||{{#ifeq:{{SUBPAGENAME}}|{{PAGENAME}}|{{{1}}}|{{{1}}}/{{SUBPAGENAME}}}}}}|{{#ifeq:{{SUBPAGENAME}}|{{PAGENAME}}|{{{1}}}|{{Translate|{{{1}}}|SkillNames}}]]{{#ifeq: {{#var:Skilltree}}|Skill data missing.|[[{{{1}}}]]|{{cl|{{:{{#var:Skilltree}}|{{{1}}}|Active}}|{{#ifeq:{{SUBPAGENAME}}|{{PAGENAME}}|{{{1}}}|{{{1}}}/{{SUBPAGENAME}}}}|{{#if:{{:{{#var:Skilltree}}|{{{1}}}|Name}}|{{:{{#var:Skilltree}}|{{{1}}}|Name}}|{{#ifeq:{{SUBPAGENAME}}|{{PAGENAME}}|{{{1}}}|{{Translate|{{{1}}}|SkillNames}}}}}}}}}}</td><!-- | ||
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-->{{#if: {{:{{#var:Skilltree}}|{{{1}}}|Cooldown}} | <div style="float: left">{{Translate|Cooldown|Properties}}:</div><div style="float: right">{{:{{#var:Skilltree}}|{{{1}}}|Cooldown}}</div>{{Clear}}}}<!-- | -->{{#if: {{:{{#var:Skilltree}}|{{{1}}}|Cooldown}} | <div style="float: left">{{Translate|Cooldown|Properties}}:</div><div style="float: right">{{:{{#var:Skilltree}}|{{{1}}}|Cooldown}}</div>{{Clear}}}}<!-- | ||
-->{{#if:{{#var:skill table enemyskills}}||<!-- | -->{{#if:{{#var:skill table enemyskills}}||<!-- | ||
-->{{#if | -->{{#if: {{#var:Modifiers}} | <div style="float: left">{{Translate|Modified by|Properties}}:</div><div style="float: right">{{#ifeq:{{SUBPAGENAME}}|{{PAGENAME}}|{{#var:Modifiers}}|{{Translate|{{#explode:{{#var:Modifiers}}|, }}|Properties}}{{#if: {{#explode:{{#var:Modifiers}}|, |1}}|{{#ifeq:{{SUBPAGENAME}}|zh|、|, }}{{Translate|{{#explode:{{#var:Modifiers}}|, |1}}|Properties}}}}{{#if: {{#explode:{{#var:Modifiers}}|, |2}}|{{#ifeq:{{SUBPAGENAME}}|zh|、|, }}{{Translate|{{#explode:{{#var:Modifiers}}|, |2}}|Properties}}}}}}</div>{{Clear}}}}<!-- | ||
-->{{#if: {{:{{#var:Skilltree}}|{{{1}}}|Requirements}} | <div align="left">{{C|Req|{{Translate|{{:{{#var:Skilltree}}|{{{1}}}|Requirements}}|Properties}}}}</div>}}}}</td>}}<!-- | -->{{#if: {{:{{#var:Skilltree}}|{{{1}}}|Requirements}} | <div align="left">{{C|Req|{{Translate|{{:{{#var:Skilltree}}|{{{1}}}|Requirements}}|Properties}}}}</div>}}}}</td>}}<!-- | ||
-->}}<!-- | -->}}<!-- | ||
Revision as of 19:25, 14 January 2023
Usage
This template must be used with header for proper table display. Header has its own template:
{{SkillTable/head}}
First parameter is required to specify the skill. Skill data is stored in Skill data pages.
{{SkillTable/row|(SkillName)}}
Adding a second parameter will display a modified description, where the values are adjusted according to the Enemy's attributes (STR, AGL, PRC, VIT, WIL).
Intended for use on Enemy pages, see Skeleton Footman for example.
{{SkillTable/row|(SkillName)|1}}
Template also supports translation to other languages. Translated strings are stored in four different pages.
Ex:
{{PT-BR SkillNames}}{{PT-BR SkillDescription}}{{PT-BR SkillFormulaDescription}}{{PT-BR EnemySkillDescription}}
See Category:Language_templates for more information.
Examples
{{SkillTable/head}}
{{SkillTable/row|Mighty Kick}}
Standard usage:
| Skill | Basic Stats | Description |
|---|---|---|
| Cleaving Strike | Type: Target Area, 3 Tiles Range: 1 Energy: 10 Cooldown: 8 Modified by: Strength,Agility,Perception - Requires a one-handed sword | Delivers a strike to three adjacent targets with +26% Bodypart Damage and +57% Bleed Chance. Grants +5% Counter Chance for 5 turns for each enemy hit by the strike. The effect stacks up to 3 times. |
Usage with second parameter (this page isn't an Enemy page, all attributes return as 0, therefore values are lowered)
| Skill | Basic Stats | Description |
|---|---|---|
| Cleaving Strike | Type: Target Area, 3 Tiles Range: 1 Energy: 10 Cooldown: 8 Modified by: Strength,Agility,Perception - Requires a one-handed sword | Delivers a strike to three adjacent targets with +26% Bodypart Damage and +57% Bleed Chance. Grants +5% Counter Chance for 5 turns for each enemy hit by the strike. The effect stacks up to 3 times. |
