Difference between revisions of "Dagger skill data"

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m (Fix AGI to AGL)
m (Fix PER to PRC placeholder in Gaping Wound formula)
 
(2 intermediate revisions by the same user not shown)
Line 11: Line 11:
|Requirements=- Requires a dagger
|Requirements=- Requires a dagger
|Description=Delivers two strikes with {{Pos|+20%}} Weapon Damage and {{Pos|+10%}} Bodypart Damage.<br><br>If this skill kills its target or both strikes deal damage, reduces the skill's Cooldown by {{Pos|3}} turns.
|Description=Delivers two strikes with {{Pos|+20%}} Weapon Damage and {{Pos|+10%}} Bodypart Damage.<br><br>If this skill kills its target or both strikes deal damage, reduces the skill's Cooldown by {{Pos|3}} turns.
|Formuladesc=Delivers two strikes with {{Pos|+(AGL + PRC))%}} Damage and {{Pos|+(STR)%}} Bodypart Damage.<br><br>If this skill kills its target or both strikes deal damage, reduces the skill's Cooldown by {{Pos|3}} turns.
|Formuladesc=Delivers two strikes with {{Pos|+(AGL + PRC)%}} Weapon Damage and {{Pos|+(STR)%}} Bodypart Damage.<br><br>If this skill kills its target or both strikes deal damage, reduces the skill's Cooldown by {{Pos|3}} turns.
|formula_raw=Weapon Damage: {{Positive| AGL + PRC}}<br>Bodypart Damage: {{Positive| STR}}<br>
|formula_raw=Weapon Damage: {{Positive| AGL + PRC}}<br>Bodypart Damage: {{Positive| STR}}<br>
|#default = }}
|#default = }}
Line 24: Line 24:
|Requirements=- Requires a dagger
|Requirements=- Requires a dagger
|Description=Delivers a strike with {{Pos|+20%}} Armor Penetration and {{Pos|+50%}} Bleed Chance.<br><br>If the target is {{Neg|Injured}} or {{Neg|Bleeding}}, applies it with {{Neg|"Gaping Wound"}} for {{W|10}} turns: <br><br>{{Neg|+33%}} Abilities Energy Cost<br> {{Neg|+33%}} Cooldowns Duration<br> {{Neg|+10%}} Damage Taken<br>Has {{W|50%}} chance to start {{Neg|Bleeding}} after using an ability.
|Description=Delivers a strike with {{Pos|+20%}} Armor Penetration and {{Pos|+50%}} Bleed Chance.<br><br>If the target is {{Neg|Injured}} or {{Neg|Bleeding}}, applies it with {{Neg|"Gaping Wound"}} for {{W|10}} turns: <br><br>{{Neg|+33%}} Abilities Energy Cost<br> {{Neg|+33%}} Cooldowns Duration<br> {{Neg|+10%}} Damage Taken<br>Has {{W|50%}} chance to start {{Neg|Bleeding}} after using an ability.
|Formuladesc=Delivers a strike with {{Pos|+(STR + AGL)%}} Armor Penetration and {{Pos|+(30 + (2 * PRC))%}} Bleed Chance.<br><br>If the target is {{Neg|Injured}} or {{Neg|Bleeding}}, applies it with {{Neg|"Gaping Wound"}} for {{W|10}} turns: <br><br>{{Neg|+33%}} Abilities Energy Cost<br> {{Neg|+33%}} Cooldowns Duration<br> {{Neg|+10%}} Damage Taken<br>Has {{W|(40 + PER)%}} chance to start {{Neg|Bleeding}} after using an ability.
|Formuladesc=Delivers a strike with {{Pos|+(STR + AGL)%}} Armor Penetration and {{Pos|+(30 + (2 * PRC))%}} Bleed Chance.<br><br>If the target is {{Neg|Injured}} or {{Neg|Bleeding}}, applies it with {{Neg|"Gaping Wound"}} for {{W|10}} turns: <br><br>{{Neg|+33%}} Abilities Energy Cost<br> {{Neg|+33%}} Cooldowns Duration<br> {{Neg|+10%}} Damage Taken<br>Has {{W|(40 + PRC)%}} chance to start {{Neg|Bleeding}} after using an ability.
|formula_raw=Weapon Damage: {{Positive| Weapon Damage}}<br>Armor Piercing: {{Positive| PRC + STR}}<br>Bleeding Chance: {{Positive| 35 + 2 * AGL}}<br>Bleed Debuff: {{Positive| 40 + PRC}}<br>
|formula_raw=Weapon Damage: {{Positive| Weapon Damage}}<br>Armor Piercing: {{Positive| PRC + STR}}<br>Bleeding Chance: {{Positive| 35 + 2 * AGL}}<br>Bleed Debuff: {{Positive| 40 + PRC}}<br>
|#default = }}
|#default = }}

Latest revision as of 11:12, 26 February 2025

Page for all Stoneshard Dagger skill data.