Shields (skill tree)

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Disambig.png This article is about a skill tree. For the corresponding weapon class, see Shields.

Hover over the skill icons to view the detailed descriptions.
Hover over the skill icons to view the detailed descriptions.

This page shows all Shield skills.

Deflect even the most savage attacks, immediately striking back in return.

Main focus:
Survivability, Crowd Control


SkillBasic StatsDescriptionPassive bonus
Treatise I
Raise Shield
Raise Shield
Type:
No Target
Range:
1
Energy:
8
Cooldown:
8
Modified by:
Strength, Vitality
- Requires a shield
Activates the following effect for 2 turns:

+25% Move Resistance
+10% Block Chance
+10% Block Power
Replenishes 50% Block Power
Reduces Dodge Chance to zero.

The bonus Block Chance scales with the equipped shield's Base Block Chance.

When using light shield, this skill additionally grants +35% Counter Chance and doesn't penalize Dodge Chance.

Passive bonus:
-2.5% Cooldowns Duration for this ability tree
Breakthrough
Breakthrough
Type:
Target Area
Range:
1
Energy:
16
Cooldown:
16
Modified by:
Strength, Block Power
- Requires a shield
Delivers a shield strike to three adjacent targets, spending 20% Max Block Power to deal it as 3 Crushing Damage.

Has 60% chance to Knock affected targets back.
If the strike fails to inflict Knockback, it has 80% to apply Stagger.

Replenishes 10% Block Power for each enemy that was Knocked back or Staggered.

When using a light shield, reduces the skill's Cooldown by 50%.
When using a heavy shield, increases the skill's Energy Cost by 50%.

Passive bonus:
-2.5% Cooldowns Duration for this ability tree
Embodiment of Resilience
Embodiment of Resilience
- Requires a shield
Each fully blocked attack replenishes 5% Max Energy and reduces this ability tree's active Cooldowns by 1 turn.
Passive bonus:
-2.5% Cooldowns Duration for this ability tree
+8 Block Power
Moment of Retribution
Moment of Retribution
- Requires a shield
Receiving a damaging attack grants +5% Block Power Recovery for 3 turns.
This effect stacks.

Passive bonus:
-2.5% Cooldowns Duration for this ability tree
+5% Block Chance
Treatise II
Shield Bash
Shield Bash
Type:
Target Object
Range:
1
Energy:
12
Cooldown:
12
Modified by:
Strength, Block Power
- Requires a shield
Delivers a shield strike, spending 20% Max Block Power to deal it as 4 Crushing Damage with 50% chance to Daze the target for 3 turns and 6% to deal Critical Damage.

If this strike fails to Daze its target, grants the attacker +10% Block Power Recovery for 3 turns and applies the target with -10% Control Resistance for 3 turns.

When using a light shield reduces the skill's Cooldown by 50%.
When using a heavy shield increase the skill's Energy Cost by 50%.

Passive bonus:
-2.5% Cooldowns Duration for this ability tree
Last Bastion
Last Bastion
- Requires a shield
If your current Health is below than 50%, each received attack has a chance to activate Raise Shield without spending Energy or putting the skill on Cooldown. Increases the chance by 2% for each missing percent of Health under 50%.

Can only be triggered once per 10 turns.

Passive bonus:
-2.5% Cooldowns Duration for this ability tree
+5 Max Health
Treatise III
Defensive Stance
Defensive Stance
Type:
No Target
Range:
1
Energy:
10
Cooldown:
10
- Requires a shield
Stance based skill. Activates the following effect for 8 turns:

-5% Damage Taken
+5% Block Power Recovery
+5% Counter Chance
+15% Move Resistance
+10% Control Resistance

Using this ability tree's skills grants 1 stack of the effect (up to 4 stacks).

Receiving attacks prolong the duration of the effect by 1 turn (up to 15 turns), but decrease its number of stacks by 1.

When using a light shield, reduces the skill's Cooldown by 50%.

Passive bonus:
-2.5% Cooldowns Duration for this skill tree
Retaliation
Retaliation
- Requires a shield
Blocking a melee attack has 20% chance to Shield Bash the attacker without spending Energy or putting the skill on Cooldown..

Can only be triggered once per 5 turns.

Passive bonus:
-2.5% Cooldowns Duration for this ability tree
+5% Counter Chance.


Page last edited during patch: 0.8.0.11