Swords (skill tree)

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Disambig.png This article is about a skill tree. For the corresponding weapon class, see Swords.

Hover over the skill icons to view the detailed descriptions.
Hover over the skill icons to view the detailed descriptions.

This page shows all Sword skills.

Dart through the battlefield, cleaving opponents with precise strikes.

Main focus:
Bleeding, Mobility

Crit Effect:
+50% Bleed Chance


Skill List

SkillBasic StatsDescriptionPassive bonusHidden bonus
Treatise I
Cleaving Strike
Cleaving Strike
Type:
Target Area, 3 Tiles
Range:
1
Energy:
12
Cooldown:
8
Modified by:
Strength, Agility
- Requires one-handed sword
Delivers a strike to three adjacent targets with +35% Bodypart Damage and +35% Bleed Chance.

Provides +10% Counter Chance for 4 turns for each enemy hit.

Passive bonus:
-2.5% Cooldowns Duration for this ability tree

Hidden bonus:
+10% Accuracy
-15% Fumble Chance
Keeping Distance
Keeping Distance
Type:
Target Tile
Range:
1
Energy:
10
Cooldown:
6
Modified by:
Strength, Agility, Perception
- Requires one-handed sword
Retreats a tile back.

If the next turn the emptied tile is occupied by an enemy, perform an attack with +35% Stagger Chance and +50% Bleed Chance.

Passive bonus:
-2.5% Cooldowns Duration for this ability tree

Hidden bonus:
+10% Accuracy
-10% Fumble Chance
Blade Maintenance
Blade Maintenance
- Requires one-handed sword
Swords' durability deteriorates 50% slower.
If the equipped sword's durability is 75% or more, grants +5% Weapon Damage, +5% Crit Chance, and +10% Crit Efficiency.

Passive bonus:
-2.5% Cooldowns Duration for this ability tree
-3% Fumble Chance
Treatise II
Fencer's Stance
Fencer's Stance
Type:
No Target
Energy:
10
Cooldown:
10
- Requires one-handed sword
Stance skill. Activates the following effect for 6 turns:

+7.5% Block Chance
+5% Counter Chance
+5% Weapon Damage
+7.5% Dodge Chance

Using this ability tree's skills grants 1 stack of the effect (up to 4 stacks).

Basic sword attacks prolong the duration of the effect by 1 turn (up to 15 turns), but decrease its number of stacks by 1.

Passive bonus:
-2.5% Cooldowns Duration for this ability tree
Endurance Training
Endurance Training
- Requires one-handed sword
Using this ability tree's skills grants +25% Energy Restoration for 4 turns.
Passive bonus:
-2.5% Cooldowns Duration for this ability tree
+5 Max Energy
Gloat
Gloat
- Requires one-handed sword
Sword attacks gain +5% Crit Chance and +5% Weapon Damage for each Bleeding affecting the target.

Killing a Bleeding enemy decreases Cooldowns Duration for this skill tree by 2 turns.

Passive bonus:
-2.5% Cooldowns Duration for this ability tree
+5% Bleed Chance
Treatise III
Onrush
Onrush
Type:
Target Object
Range:
4
Energy:
20
Cooldown:
8
Modified by:
Strength, Agility, Perception
- Requires one-handed sword
Rushes towards the target tp deliver a strike with +30% Damage and +30% Armor Penetration.

Applies the target -33% Bleed Resistance and +10% Damage Taken for 4 turns.

Passive bonus:
-2.5% Cooldowns Duration for this ability tree

Hidden bonus:
+10% Accuracy
-15% Fumble Chance
Honed Edge
Honed Edge
- Requires one-handed sword
Each sword strike grants you +5% Bleed Chance for 5 turns.
This effect stacks up to 4 times.

Passive bonus:
-2.5% Cooldowns Duration for this ability tree
+5% Weapon Damage


Page last edited during patch: 0.8.0.0