Difference between revisions of "Warfare skill data"

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(Update Finisher formulas)
 
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|Requirements=
|Requirements=
|Description=Applies the target with {{Neg|-20%}} Dodge Chance and {{Neg|-20%}} Block Chance until the next turn and delivers a strike to its least protected body part with {{Pos|+10%}} Accuracy and {{Pos|-10%}} Fumble Chance.<br><br>If the strike does damage, activates {{Pos|"Seized Initiative"}} for {{W|2}} turns:<br><br>{{Pos|+5%}} Accuracy<br>{{Pos|-5%}} Fumble Chance<br>{{Pos|-10%}} Cooldowns Duration<br>{{Pos|-10%}} Skills Energy Cost<br><br>Also applies the target with {{Neg|"Initiative Loss"}} for {{W|2}} turns, which penalizes the same stats.<br><br>Damaging strikes and shots prolong the duration of both effects by {{Pos|1}} turn.<br><br>{{Neg|"Initiative Loss"}} can only be active on one target at a time.<br><br>Grants the skill {{Pos|+1}} Range (if equipped with a {{W|spear}}) or sets its Range to that of the weapon (if equipped with a {{W|ranged weapon}}).
|Description=Applies the target with {{Neg|-20%}} Dodge Chance and {{Neg|-20%}} Block Chance until the next turn and delivers a strike to its least protected body part with {{Pos|+10%}} Accuracy and {{Pos|-10%}} Fumble Chance.<br><br>If the strike does damage, activates {{Pos|"Seized Initiative"}} for {{W|2}} turns:<br><br>{{Pos|+5%}} Accuracy<br>{{Pos|-5%}} Fumble Chance<br>{{Pos|-10%}} Cooldowns Duration<br>{{Pos|-10%}} Skills Energy Cost<br><br>Also applies the target with {{Neg|"Initiative Loss"}} for {{W|2}} turns, which penalizes the same stats.<br><br>Damaging strikes and shots prolong the duration of both effects by {{Pos|1}} turn.<br><br>{{Neg|"Initiative Loss"}} can only be active on one target at a time.<br><br>Grants the skill {{Pos|+1}} Range (if equipped with a {{W|spear}}) or sets its Range to that of the weapon (if equipped with a {{W|ranged weapon}}).
|Formuladesc=Applies the target with {{Neg|(-2 * AGL)%}} Dodge Chance and {{Neg|(-2 * STR)%}} Block Chance until the next turn and delivers a strike to its least protected body part with {{Pos|(AGL)%}} Accuracy and {{Pos|-(PRC)%}} Fumble Chance.<br><br>If the strike does damage, activates {{Pos|"Seized Initiative"}} for {{W|2}} turns:<br><br>{{Pos|+5%}} Accuracy<br>{{Pos|-5%}} Fumble Chance<br>{{Pos|-10%}} Cooldowns Duration<br>{{Pos|-10%}} Skills Energy Cost<br><br>Also applies the target with {{Neg|"Initiative Loss"}} for {{W|2}} turns, which penalizes the same stats.<br><br>Damaging strikes and shots prolong the duration of both effects by {{Pos|1}} turn.<br><br>{{Neg|"Initiative Loss"}} can only be active on one target at a time.<br><br>Grants the skill {{Pos|+1}} Range (if equipped with a {{W|spear}}) or sets its Range to that of the weapon (if equipped with a {{W|ranged weapon}}).
|Formuladesc=Applies the target with {{Neg|(-2 * AGL)%}} Dodge Chance and {{Neg|(-2 * STR)%}} Block Chance until the next turn and delivers a strike to its least protected body part with {{Pos|+(AGL)%}} Accuracy and {{Pos|-(PRC)%}} Fumble Chance.<br><br>If the strike does damage, activates {{Pos|"Seized Initiative"}} for {{W|2}} turns:<br><br>{{Pos|+5%}} Accuracy<br>{{Pos|-5%}} Fumble Chance<br>{{Pos|-10%}} Cooldowns Duration<br>{{Pos|-10%}} Skills Energy Cost<br><br>Also applies the target with {{Neg|"Initiative Loss"}} for {{W|2}} turns, which penalizes the same stats.<br><br>Damaging strikes and shots prolong the duration of both effects by {{Pos|1}} turn.<br><br>{{Neg|"Initiative Loss"}} can only be active on one target at a time.<br><br>Grants the skill {{Pos|+1}} Range (if equipped with a {{W|spear}}) or sets its Range to that of the weapon (if equipped with a {{W|ranged weapon}}).
|formula_raw=EVS: {{Positive| -2 * AGL}}<br>PRR: {{Positive| -2 * STR}}<br>HC: {{Positive| 2.5 * PRC}}<br>FMB: {{Positive| -2.5 * PRC}}<br>
|formula_raw=EVS: {{Positive| -2 * AGL}}<br>PRR: {{Positive| -2 * STR}}<br>HC: {{Positive| 2.5 * PRC}}<br>FMB: {{Positive| -2.5 * PRC}}<br>
|#default = }}
|#default = }}
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|Requirements=
|Requirements=
|Description=Performs a {{W|charge}} towards the target and delivers a strike to its most damaged body part with {{Pos|+25%}} Bodypart Damage, {{Pos|+15%}} Crit Chance, {{Pos|-20%}} Fumble Chance, and {{Pos|+50%}} Energy Drain.<br><br>Instantly kills the target if the strike puts its Health below {{Neg|13%}} (but no more than {{W|15}}).<br><br>If the skill kills its target, instantly refreshes all other abilities' cooldowns, and replenishes {{c|Energy|15%}} Max Energy.<br><br>If equipped with a {{W|spear}}, grants the skill {{Pos|+1}} Range.
|Description=Performs a {{W|charge}} towards the target and delivers a strike to its most damaged body part with {{Pos|+25%}} Bodypart Damage, {{Pos|+15%}} Crit Chance, {{Pos|-20%}} Fumble Chance, and {{Pos|+50%}} Energy Drain.<br><br>Instantly kills the target if the strike puts its Health below {{Neg|13%}} (but no more than {{W|15}}).<br><br>If the skill kills its target, instantly refreshes all other abilities' cooldowns, and replenishes {{c|Energy|15%}} Max Energy.<br><br>If equipped with a {{W|spear}}, grants the skill {{Pos|+1}} Range.
|Formuladesc=Performs a {{W|charge}} towards the target and delivers a strike to its most damaged body part with {{Pos|(2.5 * AGL)%}} Bodypart Damage, {{Pos|(1.5 * STR)%}} Crit Chance, {{Pos|(-2 * PRC)%}} Fumble Chance, and {{Pos|(5* WIL)%}} Energy Drain.<br><br>Instantly kills the target if the strike puts its Health below {{Neg|(5 + (0.25 * STR) + (0.25 + AGL) + (0.25 * PRC))%}} (but no more than {{W|(0.5 * STR) + (0.5 * AGL) + (0.5 + PRC)}}).<br><br>If the skill kills its target, instantly refreshes all other abilities' cooldowns, and replenishes {{c|Energy|(1.5 * WIL)%}} Max Energy.<br><br>If equipped with a {{W|spear}}, grants the skill {{Pos|+1}} Range.
|Formuladesc=Performs a {{W|charge}} towards the target and delivers a strike to its most damaged body part with {{Pos|+(2.5 * AGL)%}} Bodypart Damage, {{Pos|+(1.5 * STR)%}} Crit Chance, {{Pos|(-2 * PRC)%}} Fumble Chance, and {{Pos|+(5* WIL)%}} Energy Drain.<br><br>Instantly kills the target if the strike puts its Health below {{Neg|(2.5 + (0.25 * STR) + (0.25 * AGL) + (0.25 * PRC))%}} (but no more than {{W|(0.5 * STR) + (0.5 * AGL) + (0.5 * PRC)}}).<br><br>If the skill kills its target, instantly refreshes all other abilities' cooldowns, and replenishes {{c|Energy|(1.5 * WIL)%}} Max Energy.<br><br>If equipped with a {{W|spear}}, grants the skill {{Pos|+1}} Range.
|#default = }}
|#default = }}



Latest revision as of 19:50, 28 February 2025

Page for all Stoneshard Combat Mastery skill data.