Difference between revisions of "Valuable data"

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(Fix Variants var)
(Add Moonstone = valuable93 & Silver Earrings = valuable94.)
 
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| Handful Of Amber = valuable10;Handful Of Amber;;1x1;50;This gem most likely came from the shores of distant Skadia. Some of these stones contain exotic insects.
| Handful Of Amber = valuable10;Handful Of Amber;;1x1;50;This gem most likely came from the shores of distant Skadia. Some of these stones contain exotic insects.
| Jade = valuable11;Jade;;1x1;75;Healers of the Jacinth Kingdoms consider Jade to hold healing qualities. It's quite sought after in the East.
| Jade = valuable11;Jade;;1x1;75;Healers of the Jacinth Kingdoms consider Jade to hold healing qualities. It's quite sought after in the East.
| Moonstone = valuable93;Moonstone;;1x1;150;Moonstone is a rare gemstone that is said to have magical properties. It is often used in jewelry and other decorative items.
| Morion = valuable12;Morion;;1x1;175;The ominous look of morions makes them the favourite stone of warlocks and everyone who delves into the occult and other things otherworldly.
| Morion = valuable12;Morion;;1x1;175;The ominous look of morions makes them the favourite stone of warlocks and everyone who delves into the occult and other things otherworldly.
| Ornate Agraffe = valuable13;Ornate Agraffe;;1x1;200;The image of an eagle carved into the gilded surface of this agrafe is widely used in the heraldy of Aldor. This proud bird is considered to be a symbol of freedom and nobility.
| Ornate Agraffe = valuable13;Ornate Agraffe;;1x1;200;The image of an eagle carved into the gilded surface of this agrafe is widely used in the heraldy of Aldor. This proud bird is considered to be a symbol of freedom and nobility.
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| Deer Antlers = valuable28;Deer Antlers;;2x1;80;Deer antlers can be used for many things: potions, medicine, jewelry,...
| Deer Antlers = valuable28;Deer Antlers;;2x1;80;Deer antlers can be used for many things: potions, medicine, jewelry,...
| Deer Pelt = valuable29;Deer Pelt;;2x3;180;Deer of Aldorian forest are ubiquitous, so their pelts are cheap. Still, they always find their buyer.
| Deer Pelt = valuable29;Deer Pelt;;2x3;180;Deer of Aldorian forest are ubiquitous, so their pelts are cheap. Still, they always find their buyer.
| Dog Pelt = valuable30;Dog Pelt;;2x3;30;The least noble of furs, cheap enough to be readily afforded by poor townsmen.
| Dog Pelt = valuable30;Dog Pelt;Dog Pelt A.png,Dog Pelt B.png,Dog Pelt C.png;2x3;30;The least noble of furs, cheap enough to be readily afforded by poor townsmen.
| Fox Pelt = valuable31;Fox Pelt;;2x3;240;Fox fur is used to sew durable hats and coats, so there is always a demand.
| Fox Pelt = valuable31;Fox Pelt;;2x3;240;Fox fur is used to sew durable hats and coats, so there is always a demand.
| Gulon Pelt = valuable32;Gulon Pelt;;2x3;450;The value of gulon pelts is almost comparable to that of bear fur - outside of Aldor, they're considered to be an exotic trade item.
| Gulon Pelt = valuable32;Gulon Pelt;;2x3;450;The value of gulon pelts is almost comparable to that of bear fur - outside of Aldor, they're considered to be an exotic trade item.
| Harpy Feathers = valuable33;Harpy Feathers;;2x1;50;Unlike common birds, harpies boast surprisingly durable and resilient feathers.
| Harpy Feathers = valuable33;Harpy Feathers;;2x1;50;Unlike common birds, harpies boast surprisingly durable and resilient feathers.
| Harpy Stomach = valuable34;Harpy Stomach;;1x1;200;Harpies have truly cast-iron stomachs that can digest pretty much anything. Their stomach acid is of particular interest to natural philosophers.
| Harpy Stomach = valuable34;Harpy Stomach;;1x1;200;Harpies have truly cast-iron stomachs that can digest pretty much anything. Their stomach acid is of particular interest to natural philosophers.
| Horse Pelt = valuable35;Horse Pelt;;2x3;60;Peasants only kill horses that are hopelessly sick or already half-dead from old age.
| Horse Pelt = valuable35;Horse Pelt;Horse Pelt A.png,Horse Pelt B.png,Horse Pelt C.png,Horse Pelt D.png;2x3;60;Peasants only kill horses that are hopelessly sick or already half-dead from old age.
| Moose Antlers = valuable36;Moose Antlers;;2x1;200;Moose antlers have lots of uses in alchemy and medicine making. Apothecaries are always willing to buy some.
| Moose Antlers = valuable36;Moose Antlers;;2x1;200;Moose antlers have lots of uses in alchemy and medicine making. Apothecaries are always willing to buy some.
| Moose Pelt = valuable37;Moose Hide;;3x3;450;It takes luck to hunt down a moose. But if you return triumphant, you don't go hungry.
| Moose Pelt = valuable37;Moose Hide;;3x3;450;It takes luck to hunt down a moose. But if you return triumphant, you don't go hungry.
| Pig Pelt = valuable38;Pig Pelt;;2x3;60;Pig skin is relatively cheap and hard-wearing, making good belts, shoes, mounts, and reins.
| Pig Pelt = valuable38;Pig Pelt;;2x3;60;Pig skin is relatively cheap and hard-wearing, making good belts, shoes, mounts, and reins.
| Rabbit Pelt = valuable39;Rabbit Pelt;;1x2;40-50;Despite how cautious and skittish rabbits can be, hunting one down isn't that hard. Their pelts are usually used to make clothes.
| Rabbit Pelt = valuable39;Rabbit Pelt;Rabbit Pelt A.png,Rabbit Pelt B.png;1x2;40-50;Despite how cautious and skittish rabbits can be, hunting one down isn't that hard. Their pelts are usually used to make clothes.
| Saiga Horns = valuable40;Horns Saiga;;2x1;40;Healers grind saiga horns into powder to treat headaches and fever... The results aren't impressive.
| Saiga Horns = valuable40;Horns Saiga;;2x1;40;Healers grind saiga horns into powder to treat headaches and fever... The results aren't impressive.
| Saiga Pelt = valuable41;Saiga Pelt;;2x3;210;Saiga pelts are in great demand in the southern parts of Aldor which aren't frequented by deers and boars.
| Saiga Pelt = valuable41;Saiga Pelt;;2x3;210;Saiga pelts are in great demand in the southern parts of Aldor which aren't frequented by deers and boars.
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| Silver Cutlery = valuable77;Silver Cutlery;;2x1;130;Cutlery in itself is an attribute of nobility. Commoners usually eat with their hands.
| Silver Cutlery = valuable77;Silver Cutlery;;2x1;130;Cutlery in itself is an attribute of nobility. Commoners usually eat with their hands.
| Silver Decanter = valuable78;Silver Decanter;;1x2;150;Elven mud is a drink of the noble and the rich. These vessels are yet another way to casually flaunt one's wealth, clearly showing that their owner is no stranger to foreign delicacies.
| Silver Decanter = valuable78;Silver Decanter;;1x2;150;Elven mud is a drink of the noble and the rich. These vessels are yet another way to casually flaunt one's wealth, clearly showing that their owner is no stranger to foreign delicacies.
| Silver Earrings = valuable94;Silver Earrings;;1x1;50;These earrings are made of pure silver. They are simple, but elegant.
| Silver Nugget = valuable79;Silver Nugget;;1x1;25;Doesn't contain much silver, so you won't get much from selling it.
| Silver Nugget = valuable79;Silver Nugget;;1x1;25;Doesn't contain much silver, so you won't get much from selling it.
| Silver Plate = valuable80;Silver Plate;;2x1;140;An ornate dish made of pure sliver.
| Silver Plate = valuable80;Silver Plate;;2x1;140;An ornate dish made of pure sliver.
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| #default = unknown;unknown;0x0;0;Description not available.}}<noinclude>
| #default = unknown;unknown;0x0;0;Description not available.}}<noinclude>
{{doc| Valuable_data}}
{{doc| Valuable_data}}
[[Category:Templates]]
[[Category:Templates]]
[[Category:Data]]
[[Category:Data]]
</noinclude>
</noinclude>

Latest revision as of 04:56, 22 January 2025

Page for almost all Stoneshard valuable data.

If you need to edit this, here's the order of values:

 ID;Image;Variants;Slots;Crowns;Description
   

Usage

 Variants should be separated by ",".