Difference between revisions of "Data"
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old>Realpsojed |
old>Realpsojed |
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|Price = 8750 | |Price = 8750 | ||
|#default = }} | |#default = }} | ||
|Runic Boulder = {{#switch: {{{2}}} | |||
|Active=active | |||
|Type=Target Tile | |||
|Range=Vision | |||
|Energy=20 | |||
|Cooldown=2 | |||
|Modifiers=Magic Power (MP),<br>Geomantic Power (GP), Spells Energy Cost(Cost) | |||
|Requirements= | |||
|Description=Raises a runic boulder in a targeted tile. Deals {{c|arcane|[ 6 * (1 + (GP / 100) ) ] Arcane Damage}} to all adjacent enemies with a {{c|w|[ (MP + GP) / 2 ] %}} chance to inflict {{c|w|Knockback}}.<br><br>Each runic boulder within Vision provides the caster with a stack of {{c|+|Runic Empowerment}}:<br><br>{{c|+|+10%}} Magic Power<br>{{c|+|+15%}} Geomantic Power<br>{{c|+|-10%}} Abilities Energy Cost<br>{{c|+|-7.5%}} Damage Taken<br>{{c|-|[ 3 * Cost ]}} Energy per turn<br><br>Boulder's durability depends on the caster's Max Energy.<br>Boulders crumble when out of the caster's Vision or when the caster runs out of energy.<br>If a boulder is destroyed by the caster's enemy, the caster is {{c|w|Stunned}} for {{c|w|3}} turns.<br><br>You can't have more than {{c|w|three}} boulders simultaneously. | |||
|Passivevalue1={{c|+|+2.5%}} | |||
|Passivebonus1=Geomantic Power | |||
}} | |||
|#default = Data does not exist.}}</includeonly><noinclude>Page for all Stoneshard data. | |#default = Data does not exist.}}</includeonly><noinclude>Page for all Stoneshard data. | ||
Revision as of 18:45, 21 June 2021
Page for all Stoneshard data.
Option 1 - Keeping the Switch, transcluding individual attributes. {{:Data|Ornate Sallet|ArmorType}} produces:
Headgear
Option 2 - Removing the Switch, transcluding all attributes at once as plaintext. {{:Data|Peasant Hatchet}} produces:
{{#switch: {{{2}}} <!-- Updated with Weapon Parser V 1.01 --> |WeaponType = Axe |Damage1 = 21 |DamageType1 = Slashing |Properties1 = Armor Penetration |Values1 = {{pos|+10%}} |Properties2 = Bodypart Damage |Values2 = {{pos|+10%}} |Properties3 = Fumble Chance |Values3 = {{pos|-1%}} |Properties4 = Skills Energy Cost |Values4 = {{neg|+15%}} |Properties5 = Spells Energy Cost |Values5 = {{neg|+15%}} |Durability = 85 |Description = The only thing this axe is decent at is chopping wood. |Price = 25 |#default = }}
Option 2 seems like it won't work