Difference between revisions of "Skill data"
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|Requirements=- Requires a dagger | |Requirements=- Requires a dagger | ||
|Description=If your second loadout contains a dagger, switching to it doesn't take a turn.<br><br>Dagger attacks reduce this ability tree's active Cooldowns by {{Pos|1}} turn. | |Description=If your second loadout contains a dagger, switching to it doesn't take a turn.<br><br>Dagger attacks reduce this ability tree's active Cooldowns by {{Pos|1}} turn. | ||
|Passivevalue1 | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= Cooldowns Duration for this ability tree | |||
|Passivevalue2={{Pos|-5%}} | |||
|Passivebonus2= | |Passivebonus2= Fumble Chance | ||
|#default = }} | |#default = }} | ||
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|Description=Targets {{W|Dazing}}, {{W|Stunning}} or {{W|Staggering}} enemies with two-handed mace attacks and Abilities applies them with {{Neg|-25%}} Move Resistance, {{Neg|-25%}} Accuracy, and {{Neg|+50%}} Fumble chance for {{W|3}} turns.<br>This effect stacks. | |Description=Targets {{W|Dazing}}, {{W|Stunning}} or {{W|Staggering}} enemies with two-handed mace attacks and Abilities applies them with {{Neg|-25%}} Move Resistance, {{Neg|-25%}} Accuracy, and {{Neg|+50%}} Fumble chance for {{W|3}} turns.<br>This effect stacks. | ||
|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= Cooldowns Duration for this ability tree | |Passivebonus1= Cooldowns Duration for this ability tree | ||
|Passivevalue2={{Pos|+10%}} | |Passivevalue2={{Pos|+10%}} | ||
|Passivebonus2= Daze Chance | |Passivebonus2= Daze Chance | ||
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|Requirements=- Requires specific materials | |Requirements=- Requires specific materials | ||
|Description=Allows to craft a {{W|bedroll}} that can be used to sleep and save your progress outside of dungeons.<br><br>Reduces Restoration penalties and the chance to receive {{neg|Body Aches}} when using a bedroll or sleeping in camps. Reduces the chance of ambush by {{W|50%}} when using a bedroll. | |Description=Allows to craft a {{W|bedroll}} that can be used to sleep and save your progress outside of dungeons.<br><br>Reduces Restoration penalties and the chance to receive {{neg|Body Aches}} when using a bedroll or sleeping in camps. Reduces the chance of ambush by {{W|50%}} when using a bedroll. | ||
|Passivevalue1 | |Passivevalue1=Medium or large {{W|Pelt}}<br> | ||
|Passivebonus1={{W|Rope}}<br>{{W|Straw}} | |||
|Passivetext=1 | |Passivetext=1 | ||
|#default = }} | |#default = }} | ||
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|Description=Extinguishes a {{c|Fire|Burning}} enemy, causing a violent explosion in a small area.<br><br>The explosion deals {{c|Fire|5 Fire Damage}} with a chance to {{c|Fire|Ignite}} each affected target for {{c|w|2-4}} turns.<br><br>Each remaining turn of the extinguished {{c|Fire|Burning}} increases the spell's {{c|Fire|Damage}} by {{c|+|30%}} and {{c|Fire|Ignition}} chance by {{c|+|100%}} | |Description=Extinguishes a {{c|Fire|Burning}} enemy, causing a violent explosion in a small area.<br><br>The explosion deals {{c|Fire|5 Fire Damage}} with a chance to {{c|Fire|Ignite}} each affected target for {{c|w|2-4}} turns.<br><br>Each remaining turn of the extinguished {{c|Fire|Burning}} increases the spell's {{c|Fire|Damage}} by {{c|+|30%}} and {{c|Fire|Ignition}} chance by {{c|+|100%}} | ||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2%}} | ||
|Passivebonus1=Pyromantic Power | |Passivebonus1=Pyromantic Power | ||
| | |Passivevalue2={{Neg|-1%}} | ||
| | |Passivebonus2= Power of other Magic Schools | ||
|#default = }} | |#default = }} | ||
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|Passivebonus3= Power of other Magic Schools | |Passivebonus3= Power of other Magic Schools | ||
|#default = }} | |#default = }} | ||
|#default = Data does not exist.}}</includeonly> | |#default = Data does not exist.}}</includeonly> |
Revision as of 13:36, 28 July 2022
Page for all Stoneshard skill data.