Difference between revisions of "Skill data"
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(Updated all Geomancy and Pyromancy stats and formulas) |
(Combat Mastery completed and added) |
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Line 1,742: | Line 1,742: | ||
|Active=active | |Active=active | ||
|Type=No Target | |Type=No Target | ||
|Energy= | |Energy=11 | ||
|Cooldown=11 | |Cooldown=11 | ||
|Backfireper= | |Backfireper=10 | ||
|Backfiredmg=0 | |Backfiredmg=0 | ||
|Description=Reduces Backfire Damage by {{Pos|20%}} and activates the following effect for {{W|16}} turns:<br><br>{{Pos|-10%}} Backfire Chance<br>{{Pos|-7.5%}} Fumble Chance<br>{{Pos|-5%}} Backfire Damage Change<br>{{Pos|-10%}} Cooldowns Duration<br><br>Each turn grants {{Pos|1}} stack of the effect (up to {{Pos|4}} stacks).<br>Moving to other tiles decreases the number of stacks by {{Neg|1}}.<br>Moving with {{W|1}} stack removes the effect. | |||
|Passivevalue1={{Pos|+2.5%}} | |Passivevalue1={{Pos|+2.5%}} | ||
|Passivebonus1= Magic Power | |Passivebonus1= Magic Power | ||
Line 1,753: | Line 1,754: | ||
|Active=active | |Active=active | ||
|Type=No Target | |Type=No Target | ||
|Energy= | |Energy=21 | ||
|Cooldown= | |Cooldown=53 | ||
|Backfireper= | |Backfireper=15 | ||
|Backfiredmg=0 | |Backfiredmg=0 | ||
|Description=Activates the following effect for 5 turns:<br><br>{{Pos|+33%}} Magic Power<br>{{Pos|+15%}} Weapon Damage<br>{{Pos|+1}} Bonus Range<br><br>Casting specialized spells transforms {{Pos|"Seal of Power"}} into the Seal of a corresponding Magic School and prolongs the effect´s duration by {{Pos|5}} turns (up to {{W|30}} turns).<br><br>{{c|Fire|Pyromancy:}} {{Pos|+25%}} Pyromantic Power, {{Pos|+15%}} Weapon Damage, dealt as Fire, {{Pos|+5%}} Miracle Chance, {{Pos|+5%}} Crit Chance<{{c|Energy|Electromancy:}} {{Pos|+25%}} Electromantic Power, {{Pos|+15%}} Weapon Damage, dealt as Shock, {{Pos|-5%}} Backfire Chance, {{Pos|-5%}} Fumble Chance<br>{{c|passive|Geomancy:}} {{Pos|+25%}} Geomantic Power, {{Pos|-15%}} Damage Taken, {{Pos|+15%}} Block Chance, {{Pos|-5%}} Backfire Damage Change<br><br>Casting {{W|Magic Mastery}} spells activates the original Seal. | |||
|Passivevalue1={{Pos|+2.5%}} | |Passivevalue1={{Pos|+2.5%}} | ||
|Passivebonus1= Magic Power | |Passivebonus1= Magic Power | ||
Line 1,764: | Line 1,766: | ||
|Active=active | |Active=active | ||
|Type=No Target | |Type=No Target | ||
|Energy= | |Energy=16 | ||
|Cooldown= | |Cooldown=32 | ||
|Backfireper= | |Backfireper=10 | ||
|Backfiredmg=0 | |Backfiredmg=0 | ||
|Description=Reveals {{W|2-3}} places of power on random tiles in a {{W|3}} radius around the caster that last for {{W|20}} turns.<br><br>Standing on an empowered tile grants the caster the effect of {{Pos|"Place of Power"}}, which persists as long as they don´t move to other tiles:<br><br>{{Pos|+15%}} Magic Power<br>{{Pos|-5%}} Spells Energy Cost<br>{{Pos|+7.5%}} Miracle Chance<br>{{Pos|+15%}} Energy Restoration<br><br>Each turn grants {{Pos|1}} stack of the effect (up to {{W|4}} stacks) and decreases the number of stacks by {{Neg|1}} for each cast spell. | |||
|Passivevalue1={{Pos|+2.5%}} | |Passivevalue1={{Pos|+2.5%}} | ||
|Passivebonus1= Magic Power | |Passivebonus1= Magic Power | ||
Line 1,776: | Line 1,779: | ||
|Type=Target Object | |Type=Target Object | ||
|Range=1 | |Range=1 | ||
|Energy= | |Energy=16 | ||
|Cooldown= | |Cooldown=25 | ||
|Backfireper= | |Backfireper=25 | ||
|Backfiredmg=0 | |Backfiredmg=0 | ||
|Description={{Neg|Removes}} all physical and magical effects from the target and everyone adjacent to it and {{Neg|destroys}} all summoned magical entities in its area of effect - this includes burning tiles and puddles of unholy blood, acid, and magma.<br>Applies the affected Wraiths and the Undead with {{Neg|+20%}} Damage taken for {{W|15}} turns.<br><br>Each removed effect or destroyed entity reduces all active Cooldowns by {{Pos|1}} turn and replenishes {{c|Energy|4%}} Max Energy to the caster.<br><br>When used on yourself:<br>Grants {{Pos|+10%}} Miracle Chance and {{Pos|-10%}} Damage Taken for {{W|6}} turns per each removed positive effect<br>Grants {{Neg|+5%}} Damage Taken and {{Neg|-5%}} Magic Resistance for {{W|6}} turns per each removed negative effect | |||
|Passivevalue1={{Pos|+2.5%}} | |Passivevalue1={{Pos|+2.5%}} | ||
|Passivebonus1= Magic Power | |Passivebonus1= Magic Power | ||
Line 1,788: | Line 1,792: | ||
|Type=Target Object | |Type=Target Object | ||
|Range=3 | |Range=3 | ||
|Energy= | |Energy=37 | ||
|Cooldown= | |Cooldown=21 | ||
|Backfireper= | |Backfireper=30 | ||
|Backfiredmg=0 | |Backfiredmg=0 | ||
|Description=Activates the following effect for {{W|8}} turns:<br><br>{{Pos|+33%}} Magic Resistance<br>{{Pos|+20%}} Nature Resistance<br>{{Pos|+15%}} Physical Resistance<br>{{Pos|+15%}} Damage Reflection<br><br>While the target is under the effect of the Seal, all spells aimed at it will be {{W|Redirected}} to a random target within {{W|8}} tiles (if there is one). | |||
|Passivevalue1={{Pos|+2.5%}} | |Passivevalue1={{Pos|+2.5%}} | ||
|Passivebonus1= Magic Power | |Passivebonus1= Magic Power | ||
Line 1,799: | Line 1,804: | ||
|Active=active | |Active=active | ||
|Type=Target Object | |Type=Target Object | ||
|Range= | |Range=3 | ||
|Energy= | |Energy=32 | ||
|Cooldown= | |Cooldown=42 | ||
|Backfireper= | |Backfireper=35 | ||
|Backfiredmg=0 | |Backfiredmg=0 | ||
|Description=Applies the target with the following effect for {{W|6}} turns:<br><br>{{Neg|-50%}} Energy Restoration<br>{{Neg|+100%}} Skills Energy Cost<br>{{Neg|+50%}} Cooldown Duration<br>{{Neg|+20%}} Fumble Chance<br>{{Neg|Can't cast spells}}<br><br>While under the effect of the Seal, each ability that comes off Cooldown will burn Energy for {{c|Energy|50%}} of its Energy Cost and deal the same amount of {{c|arcane|Arcane Damage}}. | |||
|Passivevalue1={{Pos|+2.5%}} | |Passivevalue1={{Pos|+2.5%}} | ||
|Passivebonus1= Magic Power | |Passivebonus1= Magic Power | ||
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|Precise Movements = {{#switch: {{{2}}} | |Precise Movements = {{#switch: {{{2}}} | ||
|Active=passive | |Active=passive | ||
|Description=Each Ability Point invested into a specialized Magic School grants its spells {{Pos|-1%}} Backfire Chance.<br><br>Remaining on the same tile grants {{Pos|-5%}} Backfire Chance (the effect stacks up to {{W|3}} times). | |||
|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= Cooldowns Duration for this ability tree | |Passivebonus1= Cooldowns Duration for this ability tree | ||
Line 1,818: | Line 1,825: | ||
|Dissipation = {{#switch: {{{2}}} | |Dissipation = {{#switch: {{{2}}} | ||
|Active=passive | |Active=passive | ||
|Description=For each point of received Magic or Nature Damage, replenishes {{c|Energy|1}} Energy and grants {{Pos|+1.5%}} Magic and Nature Resistance for {{W|5}} turns. | |||
|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= Cooldowns Duration for this ability tree | |Passivebonus1= Cooldowns Duration for this ability tree | ||
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|Body and Spirit = {{#switch: {{{2}}} | |Body and Spirit = {{#switch: {{{2}}} | ||
|Active=passive | |Active=passive | ||
|Description=Spellcasting generates {{Pos|20%}} less Fatigue.<br><br>Reduces Sanity loss from Backfired spells by {{Pos|20%}}. | |||
|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= Cooldowns Duration for this ability tree | |Passivebonus1= Cooldowns Duration for this ability tree | ||
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|Lingering Incantations = {{#switch: {{{2}}} | |Lingering Incantations = {{#switch: {{{2}}} | ||
|Active=passive | |Active=passive | ||
|Description=Increases the duration of magical effects, areas, and summoned entities by {{Pos|20%}}. | |||
|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= Cooldowns Duration for this ability tree | |Passivebonus1= Cooldowns Duration for this ability tree | ||
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|Thaumaturgy = {{#switch: {{{2}}} | |Thaumaturgy = {{#switch: {{{2}}} | ||
|Active=passive | |Active=passive | ||
|Description=Grants all spells {{Pos|+3%}} Miracle Chance and {{Pos|+33%}} Miracle Potency.<br><br>Miracles grant {{Pos|-5%}} Backfire Chance and {{Pos|-5%}} Backfire Damage Change for {{W|5}} turns. | |||
|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= Cooldowns Duration for this ability tree | |Passivebonus1= Cooldowns Duration for this ability tree | ||
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|Arcane Lore = {{#switch: {{{2}}} | |Arcane Lore = {{#switch: {{{2}}} | ||
|Active=passive | |Active=passive | ||
|Description=Grants {{Pos|+1%}} Magic Power for each Ability Point invested into Sorcery trees.<br>{{W|Magic Mastery}} abilities count as well. | |||
|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= Cooldowns Duration for this ability tree | |Passivebonus1= Cooldowns Duration for this ability tree |
Revision as of 13:03, 8 August 2022
Page for all Stoneshard skill data.