Difference between revisions of "Survival skill data"
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(Changes names of skills - Skinning -> Butchering, Campfire->Resourcefulness) |
(Update descriptions of Resourcefulness and Butchering) |
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|Resourcefulness= {{#switch: {{{2}}} | |Resourcefulness= {{#switch: {{{2}}} | ||
|Active= | |Active=passive | ||
|Requirements=- | |||
|Description={{w|"Butchering"}} allows to harvest pelts and has a {{w|50%}} chance to collect special hunting trophies from some animals. The chance to harvest a pelt depends on the type of damage used to kill the animal. {{w|Piercing}} and {{w|Crushing}} damage types harm pelts the least. With {{w|33%}} allows to find an additional mushroom, berry, or herb when gathering them. {{Pos|Doubles}} the amount of Experience received for {{w|crafting items}}. Grants {{Pos|+10%}} Fatigue Resistance. Grants {{Pos|+5%}} Experience Gain to {{Pos|"Vigor"}} | |||
|Requirements=- | |||
|Description= | |||
| | |||
|#default = }} | |#default = }} | ||
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|Type=Target Object | |Type=Target Object | ||
|Range=1 | |Range=1 | ||
|Requirements=- Requires a sword, an axe, a dagger, a two-handed sword, or a two-handed axe. | |Requirements=- Requires a sword, an axe, a dagger, a two-handed sword, or a two-handed axe. | ||
|Description= | |Description=Carves the targeted animal carcass for meat | ||
|#default = }} | |#default = }} | ||
Revision as of 21:21, 23 December 2024
Page for all Stoneshard Survival skill data.