Difference between revisions of "Weapons"
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old>Realpsojed (Creation) |
old>Realpsojed (moar swords) |
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Line 8: | Line 8: | ||
== Swords == | == Swords == | ||
{{Weapon | |||
|WeaponName=Homemade Blade | |||
|WeaponRarity=Common | |||
|WeaponType=Sword | |||
|Damage1=21|Damage1type=Slashing | |||
|Damage2=|Damage2type= | |||
|Damage3=|Damage3type= | |||
|Damage4=|Damage4type= | |||
|Stat1=|Stat1value= | |||
|Stat2=|Stat2value= | |||
|Stat3=Bodypart Damage|Stat3value=+10% | |||
|Stat4=Fumble Chance|Stat4value=-5% | |||
|Stat5=Accuracy|Stat5value=+3% | |||
|Stat6=Block Chance|Stat6value=+3% | |||
|Stat7=Block Power|Stat7value=+1 | |||
|Stat8=|Stat8value= | |||
|Stat9=Skills Energy Cost|Stat9value=+5% | |||
|Stat10=|Stat10value= | |||
|Durability=60 | |||
|Flavortext=Flavor text TBA | |||
}} | |||
{{Weapon | {{Weapon | ||
|WeaponName=Shortsword | |WeaponName=Shortsword | ||
Line 22: | Line 44: | ||
|Stat5=Accuracy|Stat5value=+3% | |Stat5=Accuracy|Stat5value=+3% | ||
|Stat6=Block Chance|Stat6value=+4% | |Stat6=Block Chance|Stat6value=+4% | ||
|Stat7=Block Power|Stat7value=+2 | |Stat7=Block Power|Stat7value=+2 | ||
|Stat8=Counter Chance|Stat8value=+3% | |Stat8=Counter Chance|Stat8value=+3% | ||
|Stat9=Skills Energy Cost|Stat9value=+5% | |Stat9=Skills Energy Cost|Stat9value=+5% | ||
Line 28: | Line 50: | ||
|Durability=85 | |Durability=85 | ||
|Flavortext=Flavor text TBA | |Flavortext=Flavor text TBA | ||
}} | |||
{{Weapon | |||
|WeaponName=Wooden Sword | |||
|WeaponRarity=Common | |||
|WeaponType=Sword | |||
|Damage1=4|Damage1type=Blunt | |||
|Damage2=|Damage2type= | |||
|Damage3=|Damage3type= | |||
|Damage4=|Damage4type= | |||
|Stat1=|Stat1value= | |||
|Stat2=|Stat2value= | |||
|Stat3=|Stat3value= | |||
|Stat4=|Stat4value= | |||
|Stat5=|Stat5value= | |||
|Stat6=Block Chance|Stat6value=+3% | |||
|Stat7=|Stat7value= | |||
|Stat8=|Stat8value= | |||
|Stat9=Skills Energy Cost|Stat9value=+5% | |||
|Stat10=|Stat10value= | |||
|Durability=15 | |||
|Flavortext=None. | |||
}} | |||
{{Weapon | |||
|WeaponName=Rusty Sword | |||
|WeaponRarity=Common | |||
|WeaponType=Sword | |||
|Damage1=3|Damage1type=Slashing | |||
|Damage2=2|Damage2type=Poison | |||
|Damage3=|Damage3type= | |||
|Damage4=|Damage4type= | |||
|Stat1=|Stat1value= | |||
|Stat2=|Stat2value= | |||
|Stat3=|Stat3value= | |||
|Stat4=|Stat4value= | |||
|Stat5=|Stat5value= | |||
|Stat6=|Stat6value= | |||
|Stat7=|Stat7value= | |||
|Stat8=|Stat8value= | |||
|Stat9=Skills Energy Cost|Stat9value=+5% | |||
|Stat10=|Stat10value= | |||
|Durability=10 | |||
|Flavortext=None. | |||
}} | }} | ||
Line 40: | Line 106: | ||
== Greatswords == | == Greatswords == | ||
{{Clear}} | |||
== Staves == | == Staves == | ||
{{Clear}} | |||
See [[Armor#Shields]] for a list of Shields. | See [[Armor#Shields]] for a list of Shields. |
Revision as of 17:32, 12 February 2020
Weapons are the tools of destruction used to dispatch the unfortunate enemies that cross your path. All weapons go into the weapon slots in your inventory. You can equip any weapon type right away. You can equip one two-handed weapon or two one-handed weapons at a time. You can mix different one-handed weapon types. Equipping weapons enables the use of Abilities from their respective skill trees.
One-handed weapon types: Sword, Axe, Mace, Dagger
Two-handed weapon types: Greatsword, Staff, Bow
Shields can be considered as one-handed weapons.
Swords
Weapons Common |
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Weapons Common |
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Weapons Common |
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Weapons Common |
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[[Category:]]
Axes
Maces
Daggers
Bows
Greatswords
Staves
See Armor#Shields for a list of Shields.