Difference between revisions of "Axes"

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old>Todsicher
old>Todsicher
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== Axes ==
== Axes ==
'''VALUES from v.0.5.7.14, NEED UPDATING! - Update note: axes that say "Armor Penetration" have been updated for all but monetary values.'''
'''VALUES from v.0.5.7.16: updated 2/17/2020.'''  
{| class="sortable" width="65%" border="1px solid" style="text-align: center; margin: auto,"
{| class="sortable" width="65%" border="1px solid" style="text-align: center; margin: auto,"
! width="8%" | Item
! width="8%" | Item
Line 16: Line 16:
| Slashing  
| Slashing  
| 100
| 100
| 20
| 25
| Armor Damage: +15%<br> Armor Piercing: +10%<br> Bodypart Damage: +15%<br> Block Chance: +3%<br> Fumble Chance: -1%<br> Skills Energy Cost: +10%
| Armor Penetration: +10%
Armor Damage: +15%<br> Bodypart Damage: +15%<br>Crit Chance: +1%
 
Crit Efficiency: +10%<br> Skills Energy Cost: +15%
|-
|-
|'''[[Hunter Hatchet]]'''[[File:Hunter Hatchet.png|center]]
|'''[[Hunter Hatchet]]'''[[File:Hunter Hatchet.png|center]]
Line 24: Line 27:
| Slashing  
| Slashing  
| 110
| 110
| 60
| 300
| Armor Penetration: +15%
| Armor Penetration: +15%
Armor Damage: +20%<br> Bodypart Damage: +20%<br> Crit Efficiency: +20%<br> Fumble Chance: -3%<br> Skills Energy Cost: +15%
Armor Damage: +20%<br> Bodypart Damage: +20%<br> Crit Efficiency: +20%<br> Fumble Chance: -3%<br> Skills Energy Cost: +15%
Line 33: Line 36:
| Slashing
| Slashing
| 140
| 140
| 270
| 300
| Armor Penetration: +15%
| Armor Penetration: +15%
Armor Damage: +20%<br> Bodypart Damage: +20%<br> Accuracy: +3%<br>Crit Efficiency: +20%<br> Skills Energy Cost: +20%
Armor Damage: +20%<br> Bodypart Damage: +20%<br> Accuracy: +3%<br>Crit Efficiency: +20%<br> Skills Energy Cost: +20%
Line 42: Line 45:
| Slashing
| Slashing
| 120
| 120
| 405
| 850
| Armor Penetration: +20%
| Armor Penetration: +20%
Armor Damage: +25%<br> Bodypart Damage: +25%
Armor Damage: +25%<br> Bodypart Damage: +25%
Line 54: Line 57:
|'''[[Norse Axe]]'''[[File:Norse Axe.png|center]]
|'''[[Norse Axe]]'''[[File:Norse Axe.png|center]]
  <small>A traditional weapon of the northern clans - dwarves have been using this axeshape for at least few hundred years.</small>
  <small>A traditional weapon of the northern clans - dwarves have been using this axeshape for at least few hundred years.</small>
| 28
| 25
| Slashing
| Slashing
| 135
| 135
| 910
| 850
| Armor Damage: +30%<br> Armor Piercing: +20%<br> Bodypart Damage: +25%<br> Accuracy: +5%<br> Block Chance: +7%<br> Block Power: +4<br> Bleeding Chance: +3%<br> Skills Energy Cost: +25%
| Armor Penetration: +20%
Armor Damage: +30%<br> Bodypart Damage: +25%<br> Accuracy: +5%
 
Crit Efficiency: +35%<br> Block Chance: +3%<br> Skills Energy Cost: +25%
|-
|-
|'''[[Barbaric Axe]]'''[[File:Barbaric Axe.png|center]]
|'''[[Barbaric Axe]]'''[[File:Barbaric Axe.png|center]]
  <small>These simple axes are often used by the Forest folk. However when wielded by orcs, they become a formidable weapon.</small>
  <small>These simple axes are often used by the Forest folk. However when wielded by orcs, they become a formidable weapon.</small>
| 28
| 25
| Slashing
| Slashing
| 28
| 90
| 840
| 850
| Armor Damage: +30%<br> Armor Piercing: +15%<br> Bodypart Damage: +25%<br> Block Chance: +4%<br> Skills Energy Cost: +15%
| Armor Penetration: +15%
Armor Damage: +30%<br> Bodypart Damage: +25%<br>Crit Chance: +7%
 
Crit Efficiency: +35%
 
Fumble Chance: +5%
 
Bleed Chance: +5%<br> Skills Energy Cost: +20%
|-
|-
|'''[[Dwarwen Axe]]'''[[File:Dwarven Axe.png|center]]
|'''[[Dwarwen Axe]]'''[[File:Dwarven Axe.png|center]]
Line 73: Line 86:
| Slashing
| Slashing
| 150
| 150
| 250
| 300
| Armor Damage: +25%<br> Armor Piercing: +15%<br> Bodypart Damage: +20%<br> Accuracy: +4%<br> Block Chance: +6%<br> Block Power: +3<br> Skills Energy Cost: +25%
| Armor Penetration: +15%
Armor Damage: +25%<br> Bodypart Damage: +20%
 
Crit Chance: +3%
 
Crit Efficency: +20%<br>Fumble Chance: +3%<br> Skills Energy Cost: +25%
|-
|-
|'''[[Battle Axe]]'''[[File:Battle Axe.png|center]]
|'''[[Battle Axe]]'''[[File:Battle Axe.png|center]]
Line 81: Line 99:
| Slashing  
| Slashing  
| 175
| 175
| 1600
| 1750
| Armor Penetration: +25%
| Armor Penetration: +25%
Armor Damage: +35%<br> Bodypart Damage: +30%
Armor Damage: +35%<br> Bodypart Damage: +30%
Line 92: Line 110:
| Slashing
| Slashing
| 160
| 160
| 1500
| 1750
| Armor Penetration: +25%
| Armor Penetration: +25%
Armor Damage: +30%<br> Bodypart Damage: +30%
Armor Damage: +30%<br> Bodypart Damage: +30%
Line 102: Line 120:
|'''[[Skadian Chekan]]'''[[File:Skadian Chekan.png|center]]
|'''[[Skadian Chekan]]'''[[File:Skadian Chekan.png|center]]
  <small>These axes aren't used much in Aldore but you can see them everywhere in Skadia. Its hammerhead can help you out if the axeblade gets too chipped to use.</small>
  <small>These axes aren't used much in Aldore but you can see them everywhere in Skadia. Its hammerhead can help you out if the axeblade gets too chipped to use.</small>
| 30
| 28
| Slashing
| Slashing
| 190
| 190
| 1600
| 1750
| Armor Damage: +40%<br> Armor Piercing: +25%<br> Bodypart Damage: +20%<br> Crit Chance: +1%<br> Block Chance: +4%<br> Block Power: +2%<br> Counter Chance: +2%<br> Daze Chance: +1%<br> Skills Energy Cost: +20%
| Armor Penetration: +25%
Armor Damage: +40%<br> Bodypart Damage: +30%<br> Crit Chance: +1%
 
Crit Efficiency: +40%
 
Block Chance: +5%<br> Counter Chance: +3%<br> Daze Chance: +3%<br> Skills Energy Cost: +20%
|-
|-
|'''[[Knightly Axe]]'''[[File:Knightly Axe.png|center]]
|'''[[Knightly Axe]]'''[[File:Knightly Axe.png|center]]
Line 113: Line 136:
| Slashing
| Slashing
| 200
| 200
| 2860
| 2850
| Armor Penetration: +30%
| Armor Penetration: +30%
Armor Damage: +40%<br> Bodypart Damage: +35%
Armor Damage: +40%<br> Bodypart Damage: +35%
Line 126: Line 149:
| Slashing
| Slashing
| 185
| 185
| 1900
| 2850
| Armor Penetration: +25%
| Armor Penetration: +25%
Armor Damage: +35%<br> Bodypart Damage: +30%
Armor Damage: +35%<br> Bodypart Damage: +30%
Line 139: Line 162:
| Slashing
| Slashing
| 225
| 225
| 3120
| 4500
| Armor Penetration: +35%
| Armor Penetration: +35%
Armor Damage: +40%<br> Bodypart Damage: +40%<br> Block Chance: +8%
Armor Damage: +40%<br> Bodypart Damage: +40%<br> Block Chance: +8%
Line 152: Line 175:
| Slashing
| Slashing
| 240
| 240
| 4250
| 4500
| Armor Penetration: +35%
| Armor Penetration: +35%
Armor Damage: +45%<br> Bodypart Damage: +45%<br>Block Chance: +8%
Armor Damage: +45%<br> Bodypart Damage: +45%<br>Block Chance: +8%
Line 162: Line 185:
|'''[[Reinforced Axe]]'''[[File:Reinforced Axe.png|center]]
|'''[[Reinforced Axe]]'''[[File:Reinforced Axe.png|center]]
  <small>No armor can resist the monstrous weight behind this axeblade.</small>
  <small>No armor can resist the monstrous weight behind this axeblade.</small>
| 43
| 37
| Slashing
| Slashing
| 260
| 260
| 5100
| 6000
| Armor Damage: +50%<br> Armor Piercing: +40%<br> Bodypart Damage: +40%<br> Accuracy: +4%<br> Block Chance: +10%<br> Block Power: +8%<br> Bleeding Chance: +6%<br> Skills Energy Cost: +40%
| Armor Penetration: +40%
Armor Damage: +50%<br> Bodypart Damage: +50%<br> Accuracy: +3%
 
Crit Chance: +3%
 
Crit Efficiency: +75%<br> Block Chance: +12%
 
Fumble Chance: +8%<br> Skills Energy Cost: +50%
|}
|}

Revision as of 02:44, 18 February 2020

Ah, axes. A lumberjack's best friend. Nothing says power more than swinging these bad boys.

Axes

VALUES from v.0.5.7.16: updated 2/17/2020.

Item Damage Damage Type Durability File:Repairing Kit.png Price Gold.png Properties
Peasant Hatchet
Peasant Hatchet.png
The only thing this axe is decent at is chopping wood.
21 Slashing 100 25 Armor Penetration: +10%

Armor Damage: +15%
Bodypart Damage: +15%
Crit Chance: +1%

Crit Efficiency: +10%
Skills Energy Cost: +15%

Hunter Hatchet
Hunter Hatchet.png
A useful tool - it may help you clear a path through dense thickets, chop some wood or skin a dead animal.
23 Slashing 110 300 Armor Penetration: +15%

Armor Damage: +20%
Bodypart Damage: +20%
Crit Efficiency: +20%
Fumble Chance: -3%
Skills Energy Cost: +15%

Felling Axe
Felling Axe.png
This hatchet is great for chopping wood. Not so great for chopping heads.
23 Slashing 140 300 Armor Penetration: +15%

Armor Damage: +20%
Bodypart Damage: +20%
Accuracy: +3%
Crit Efficiency: +20%
Skills Energy Cost: +20%

Bearded Axe
Bearded Axe.png
Compensates for its short reach with convenience of use and solid armor penetration.
25 Slashing 120 850 Armor Penetration: +20%

Armor Damage: +25%
Bodypart Damage: +25%

Bleed Chance: +3%
Crit Chance: +5%

Crit Efficiency: +30%

Fumble Chance: -2%
Skills Energy Cost: +15%

Norse Axe
Norse Axe.png
A traditional weapon of the northern clans - dwarves have been using this axeshape for at least few hundred years.
25 Slashing 135 850 Armor Penetration: +20%

Armor Damage: +30%
Bodypart Damage: +25%
Accuracy: +5%

Crit Efficiency: +35%
Block Chance: +3%
Skills Energy Cost: +25%

Barbaric Axe
Barbaric Axe.png
These simple axes are often used by the Forest folk. However when wielded by orcs, they become a formidable weapon.
25 Slashing 90 850 Armor Penetration: +15%

Armor Damage: +30%
Bodypart Damage: +25%
Crit Chance: +7%

Crit Efficiency: +35%

Fumble Chance: +5%

Bleed Chance: +5%
Skills Energy Cost: +20%

Dwarwen Axe
Dwarven Axe.png
The only thing that dwarves appreciate more than booze and looting is a good axe.
22 Slashing 150 300 Armor Penetration: +15%

Armor Damage: +25%
Bodypart Damage: +20%

Crit Chance: +3%

Crit Efficency: +20%
Fumble Chance: +3%
Skills Energy Cost: +25%

Battle Axe
Battle Axe.png
This axe is perfectly balanced. It's light enough to be handled easily but also packs the weight to hack through armor and shields.
28 Slashing 175 1750 Armor Penetration: +25%

Armor Damage: +35%
Bodypart Damage: +30%

Bleed Chance: +6%
Block Chance: +4%
Crit Efficiency: +50%
Skills Energy Cost: +20%

Footman Axe
Footman Axe.png
This small but convenient to carry axe comes into play when a sword just doesn't cut it anymore.
28 Slashing 160 1750 Armor Penetration: +25%

Armor Damage: +30%
Bodypart Damage: +30%

Bleed Chance: +3%
Block Chance: +4%
Accuracy: +3%

Crit Efficiency: +40%
Skills Energy Cost: +20%

Skadian Chekan
Skadian Chekan.png
These axes aren't used much in Aldore but you can see them everywhere in Skadia. Its hammerhead can help you out if the axeblade gets too chipped to use.
28 Slashing 190 1750 Armor Penetration: +25%

Armor Damage: +40%
Bodypart Damage: +30%
Crit Chance: +1%

Crit Efficiency: +40%

Block Chance: +5%
Counter Chance: +3%
Daze Chance: +3%
Skills Energy Cost: +20%

Knightly Axe
Knightly Axe.png
These axes are well suited for mounted combat. Aldorian knights often bring them when they ride into battle.
32 Slashing 200 2850 Armor Penetration: +30%

Armor Damage: +40%
Bodypart Damage: +35%

Block Chance: +6%
Crit Chance: +6%

Crit Efficiency: +50%
Skills Energy Cost: +25%

Rider Axe
Rider Axe.png
Invented by an Aldwynnian smith, this axe soon became quite popular among the nobility.
32 Slashing 185 2850 Armor Penetration: +25%

Armor Damage: +35%
Bodypart Damage: +30%

Bleed Chance: +5%
Crit Efficiency: +40%

Counter Chance: +6%
Fumble Chance: -6%
Skills Energy Cost: +20%

Broadaxe
Broadaxe.png
It's better to keep distance when dealing with a warrior wielding this axe - it chops off limbs and heads with equal ease.
35 Slashing 225 4500 Armor Penetration: +35%

Armor Damage: +40%
Bodypart Damage: +40%
Block Chance: +8%

Accuracy: +3%
Crit Efficiency: +60%

Fumble Chance: +5%
Skills Energy Cost: +35%

Heavy Broadaxe
Heavy Broadaxe.png
It's not easy to handle such a heavy weapon, but the strikes which actually connect are bound to be deadly.
35 Slashing 240 4500 Armor Penetration: +35%

Armor Damage: +45%
Bodypart Damage: +45%
Block Chance: +8%

Accuracy: +3%
Crit Chance: +2%
Crit Efficiency: +65%

Fumble Chance: +7%
Skills Energy Cost: +35%

Reinforced Axe
Reinforced Axe.png
No armor can resist the monstrous weight behind this axeblade.
37 Slashing 260 6000 Armor Penetration: +40%

Armor Damage: +50%
Bodypart Damage: +50%
Accuracy: +3%

Crit Chance: +3%

Crit Efficiency: +75%
Block Chance: +12%

Fumble Chance: +8%
Skills Energy Cost: +50%