Difference between revisions of "Data"

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old>Realpsojed
(added all Geomancy skills)
old>Realpsojed
Line 1: Line 1:
<includeonly>{{#switch: {{{1}}}
<includeonly>{{#switch: {{{1}}}<!--
 
----- ITEMS FOR TESTING -----
 
-->
|Gwynnel's Elixir = {{#switch: {{{2}}}
|Gwynnel's Elixir = {{#switch: {{{2}}}
|ItemType = Medicine
|ItemType = Medicine
Line 19: Line 23:
|Price = 1500
|Price = 1500
|#default = }}
|#default = }}
|Ornate Sallet = {{#switch: {{{2}}}
|Ornate Sallet = {{#switch: {{{2}}}
|ArmorType = Headgear
|ArmorType = Headgear
Line 54: Line 59:
|Price = 4000
|Price = 4000
|#default = }}
|#default = }}
|Templar Sword = {{#switch: {{{2}}}
|Templar Sword = {{#switch: {{{2}}}
<!-- Updated with Weapon Parser V 1.01 -->
<!-- Updated with Weapon Parser V 1.01 -->
Line 70: Line 76:
|Price = 7200
|Price = 7200
|#default = }}
|#default = }}
|Peasant Hatchet = <nowiki>{{#switch: {{{2}}}
|Peasant Hatchet = <nowiki>{{#switch: {{{2}}}
<!-- Updated with Weapon Parser V 1.01 -->
<!-- Updated with Weapon Parser V 1.01 -->
Line 83: Line 90:
|Price = 25
|Price = 25
|#default = }}</nowiki>
|#default = }}</nowiki>
|Ceremonial Cuirass test = {{#switch: {{{2}}}
|Ceremonial Cuirass test = {{#switch: {{{2}}}
<!-- Updated with Armor parser v0.26 -->
<!-- Updated with Armor parser v0.26 -->
Line 108: Line 116:
|Price = 8750
|Price = 8750
|#default = }}
|#default = }}
|Ceremonial Cuirass = {{#switch: {{{2}}}
|Ceremonial Cuirass = {{#switch: {{{2}}}
<!-- Updated with Armor parser v0.26 -->
<!-- Updated with Armor parser v0.26 -->
Line 136: Line 145:
----- GEOMANCY SKILLS -----
----- GEOMANCY SKILLS -----


-->|Runic Boulder = {{#switch: {{{2}}}
-->
|Runic Boulder = {{#switch: {{{2}}}
|Active=active
|Active=active
|Type=Target Tile
|Type=Target Tile
Line 294: Line 304:
|Passivevalue2={{c|+|-3%}}
|Passivevalue2={{c|+|-3%}}
|Passivebonus2=Fumble Chance
|Passivebonus2=Fumble Chance
|#default = }}<!--
----- PYROMANCY SKILLS -----
-->
|Fire Barrage = {{#switch: {{{2}}}
|Active=active
|Type=Target Tile
|Range=5 + Bonus Range
|Energy=15
|Cooldown=4
|Modifiers=Magic Power (MP),<br>Pyromantic Power (PP)
|Requirements=
|Description=Launches a flurry of three firebolts at the target, each dealing {{c|Fire|[ 6 * MP * PP ] Fire Damage}}.<br><br>Each fire bolt deals {{c|+|+50%}} Damage to {{c|Fire|burning}} targets.
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Pyromantic Power
|#default = }}
|Feed the Flames = {{#switch: {{{2}}}
|Active=passive
|Requirements=
|Description=When a bolt from {{Pos|Fire Barrage}} connects with {{c|Fire|Burning}} enemy, the duration of burning is prolonged by {{W|1}} turn.
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Pyromantic Power
|Passivevalue2={{c|+|+3%}}
|Passivebonus2=Accuracy
|#default = }}
|Feed the Flames = {{#switch: {{{2}}}
|Active=active
|Type=Target Area, Circle
|Range=1
|Energy=20
|Cooldown=15
|Modifiers=Magic Power (MP),<br>Pyromantic Power (PP)
|Requirements=
|Description=Ignites surrounding tiles dealing {{c|Fire|[ 18 * MP * PP ] Fire Damage}} to enemies.<br><br>Has a {{c|w|[ 50 * (MP+PP) ] %}} chance to {{c|Fire|Ignite}} all affected targets and applies {{c|-|[ -20 * (MP+PP) ] %}} Fire Resistance.<br><br>Grants {{c|+|+10%}} Pyromantic Power for {{c|w|4}} turns for each enemy hit.
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Pyromantic Power
|#default = }}
|#default = }}



Revision as of 20:12, 23 June 2021

Page for all Stoneshard data.

Option 1 - Keeping the Switch, transcluding individual attributes. {{:Data|Ornate Sallet|ArmorType}} produces:

Headgear

Option 2 - Removing the Switch, transcluding all attributes at once as plaintext. {{:Data|Peasant Hatchet}} produces:

{{#switch: {{{2}}} <!-- Updated with Weapon Parser V 1.01 --> |WeaponType = Axe |Damage1 = 21 |DamageType1 = Slashing |Properties1 = Armor Penetration |Values1 = {{pos|+10%}} |Properties2 = Bodypart Damage |Values2 = {{pos|+10%}} |Properties3 = Fumble Chance |Values3 = {{pos|-1%}} |Properties4 = Skills Energy Cost |Values4 = {{neg|+15%}} |Properties5 = Spells Energy Cost |Values5 = {{neg|+15%}} |Durability = 85 |Description = The only thing this axe is decent at is chopping wood. |Price = 25 |#default = }}

Option 2 seems like it won't work