Revision history of "Exhaustion"

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  • curprev 18:45, 1 November 2022BlazingBreacher talk contribs 763 bytes −1
  • curprev 18:45, 1 November 2022BlazingBreacher talk contribs 764 bytes +764 Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{ConditionText|Condition}} |Properties1 = Energy Restoration |Values1 = {{neg|-30%}} |Properties2 = Fumble Chance |Values2 = {{neg|+25%}} |Properties3 = Cooldowns Duration |Values3 = {{neg|+50%}} |Properties4 = Backfire Chance |Values4 = {{neg|+25%%}} |PropertyText = {{neg|Barely staying awake}}: each turn has a chance to fall asleep for a short period of time.<br>{{neg|Near Death}}: if Energy is lower than 10%, the char..."